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Persist slider values after initial selection in main menu #78
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game-uiUser interface (ex: menus, hud; ui-elements, fonts)User interface (ex: menus, hud; ui-elements, fonts)game-uxEnhancements for improving player experience (smoother movement, visual cues)Enhancements for improving player experience (smoother movement, visual cues)new-featureNew feature of any kind (ex: specific part of a milestone)New feature of any kind (ex: specific part of a milestone)
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game-uiUser interface (ex: menus, hud; ui-elements, fonts)User interface (ex: menus, hud; ui-elements, fonts)game-uxEnhancements for improving player experience (smoother movement, visual cues)Enhancements for improving player experience (smoother movement, visual cues)new-featureNew feature of any kind (ex: specific part of a milestone)New feature of any kind (ex: specific part of a milestone)
Add saving of presets selected in main menu during game duration
Currently, the game has initial slider values that reset when the main menu is visited, whether after booting up, or after returning to there from the game scene.
Ideally, this should be saved in player prefs or something similar, possibly to disk, or at the very least during the duration. But that method is a bit unfavorable as the event driven programming this project has embraced is largely stateless, so it's best to figure out a lighter-weight way, if possible.