Hi,
I'm using your player in my app, which loads all files and html/js locally. I notice that if the device is offline for a period of time, the audio player eventually stops working (the buttons don't respond even though OSMD rendering continues to work fine). I'm not sure if this is a WKWebkit issue or something to do with the player. But does the player rely on being online for its functionality? If so, is there a way to bypass that requirement and make it consistently work offline? Thanks!
Hi,
I'm using your player in my app, which loads all files and html/js locally. I notice that if the device is offline for a period of time, the audio player eventually stops working (the buttons don't respond even though OSMD rendering continues to work fine). I'm not sure if this is a WKWebkit issue or something to do with the player. But does the player rely on being online for its functionality? If so, is there a way to bypass that requirement and make it consistently work offline? Thanks!