that happened during a network game:
it's player #1's turn, he or she just got a large tree which is displayed for all network players correctly. So is the axe to chop down that tree. Currently, as of commit 21, every player can pick the axe and chop the tree as if it were player #1 // however, this is not communicated and creates inconsistent data.
that happened during a network game:
it's player #1's turn, he or she just got a large tree which is displayed for all network players correctly. So is the axe to chop down that tree. Currently, as of commit 21, every player can pick the axe and chop the tree as if it were player #1 // however, this is not communicated and creates inconsistent data.