Can the built-in AI be flexible like in BWAPI Revamed in a way that allows you to choose a specific AI or a specific bo of the AI.
I like the idea of a general-purpose built-in AI that is smarter/interesting than the default one while still not limited to a custom map/campaign/mod. I wonder if we can have different copies of patch_rt.mpq that are named based on a specific bo the built-in AI will do, not to wait for it to pick a random one.
For example, can we've a separate patch_rt.mpq that'll only go BBS in Terran vs Terran, or in Terran vs Random ?