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| 1 | +import showAlignment from '@modules/showAlignment'; |
| 2 | + |
| 3 | +const PLAYER_TOKEN = true; |
| 4 | +const NPC_TOKEN = false; |
| 5 | + |
| 6 | +function initializeToken(hasPlayerOwner, originalGetTooltipText) { |
| 7 | + const token = { |
| 8 | + actor: { |
| 9 | + data: { |
| 10 | + data: { |
| 11 | + details: { |
| 12 | + alignment: 'Chaotic Evil', |
| 13 | + }, |
| 14 | + }, |
| 15 | + }, |
| 16 | + hasPlayerOwner: hasPlayerOwner, |
| 17 | + }, |
| 18 | + drawTooltip: jest.fn(() => token._getTooltipText()), |
| 19 | + refresh: jest.fn(), |
| 20 | + tooltip: { text: '' }, |
| 21 | + uuid: 'test-token', |
| 22 | + _getTooltipText: originalGetTooltipText, |
| 23 | + }; |
| 24 | + return token; |
| 25 | +} |
| 26 | + |
| 27 | +describe('showAlignment', () => { |
| 28 | + global.game = { |
| 29 | + user: { isGM: false }, |
| 30 | + }; |
| 31 | + |
| 32 | + describe('when hovering over a token', () => { |
| 33 | + it('should display alignment for GM', () => { |
| 34 | + game.user.isGM = true; |
| 35 | + const originalGetTooltipText = jest.fn(() => ''); |
| 36 | + const token = initializeToken(NPC_TOKEN, originalGetTooltipText); |
| 37 | + |
| 38 | + showAlignment(token, true); |
| 39 | + |
| 40 | + expect(token._getTooltipText()).toEqual('hover-align.alignment.title: Chaotic Evil'); |
| 41 | + expect(token.drawTooltip).toHaveBeenCalled(); |
| 42 | + expect(token.refresh).toHaveBeenCalled(); |
| 43 | + }); |
| 44 | + |
| 45 | + it('should append alignment to any tooltip set by the core', () => { |
| 46 | + game.user.isGM = true; |
| 47 | + const originalGetTooltipText = jest.fn(() => '+ 300ft'); |
| 48 | + const token = initializeToken(NPC_TOKEN, originalGetTooltipText); |
| 49 | + |
| 50 | + showAlignment(token, true); |
| 51 | + |
| 52 | + expect(token._getTooltipText()).toEqual('+ 300ft\nhover-align.alignment.title: Chaotic Evil'); |
| 53 | + expect(token.drawTooltip).toHaveBeenCalled(); |
| 54 | + expect(token.refresh).toHaveBeenCalled(); |
| 55 | + }); |
| 56 | + |
| 57 | + it('should display alignment for player when token is owned by a player', () => { |
| 58 | + game.user.isGM = false; |
| 59 | + const originalGetTooltipText = jest.fn(() => ''); |
| 60 | + const token = initializeToken(PLAYER_TOKEN, originalGetTooltipText); |
| 61 | + |
| 62 | + showAlignment(token, true); |
| 63 | + |
| 64 | + expect(token._getTooltipText()).toEqual('hover-align.alignment.title: Chaotic Evil'); |
| 65 | + expect(token.drawTooltip).toHaveBeenCalled(); |
| 66 | + expect(token.refresh).toHaveBeenCalled(); |
| 67 | + }); |
| 68 | + |
| 69 | + it('should not display alignment for player when token is not owned by a player', () => { |
| 70 | + game.user.isGM = false; |
| 71 | + const originalGetTooltipText = jest.fn(() => ''); |
| 72 | + const token = initializeToken(NPC_TOKEN, originalGetTooltipText); |
| 73 | + |
| 74 | + showAlignment(token, true); |
| 75 | + |
| 76 | + expect(token._getTooltipText()).toBeEmpty(); |
| 77 | + expect(token.drawTooltip).toHaveBeenCalled(); |
| 78 | + expect(token.refresh).toHaveBeenCalled(); |
| 79 | + }); |
| 80 | + }); |
| 81 | + |
| 82 | + describe('when hovering out of a token', () => { |
| 83 | + it('should reset the tooltip to what is provided by the core', () => { |
| 84 | + game.user.isGM = false; |
| 85 | + const originalGetTooltipText = jest.fn(() => '+ 300ft'); |
| 86 | + const token = initializeToken(PLAYER_TOKEN, originalGetTooltipText); |
| 87 | + |
| 88 | + showAlignment(token, false); |
| 89 | + |
| 90 | + expect(token._getTooltipText()).toEqual('+ 300ft'); |
| 91 | + expect(token.drawTooltip).toHaveBeenCalled(); |
| 92 | + expect(token.refresh).toHaveBeenCalled(); |
| 93 | + }); |
| 94 | + }); |
| 95 | +}); |
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