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Engine.cs
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executable file
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using System;
using System.Collections.Generic;
using System.Text;
using System.Collections;
using System.Xml;
using System.IO;
using Mono.Cecil;
using Mono.Cecil.Cil;
using QuickGraph;
namespace Escan.Engine
{
public class Engine
{
private string sFile;
private List<string> aClassNamesToAnalyze;
AssemblyDefinition oAssembly;
List<Source> aSources;
List<Sink> aSinks;
List<InitialInput> aInitialInputs;
List<Warning> aWarnings;
private static Engine oCurrentEngine;
public static Engine Instance
{
get
{
return Engine.oCurrentEngine;
}
}
public AssemblyDefinition Assembly
{
get { return this.oAssembly; }
}
//AdjacencyGraph<ICilNode, Edge<ICilNode>> tmp;
public IList<InitialInput> InitialInputs
{
get { return this.aInitialInputs; }
}
public IList<Warning> Warnings
{
get { return this.aWarnings; }
}
public List<string> ClassNamesToAnalyze
{
get { return this.aClassNamesToAnalyze; }
}
public Engine(List<string> aClassNamesToAnalyze, string sFile)
{
this.sFile = sFile;
this.aClassNamesToAnalyze = aClassNamesToAnalyze;
this.oAssembly = AssemblyFactory.GetAssembly(sFile);
LoadSourcesXml();
LoadSinksXml();
aInitialInputs = new List<InitialInput>();
aWarnings = new List<Warning>();
Engine.oCurrentEngine = this;
//the result of this is new Inputs
this.SearchSources();
this.BuildInputTrees();
}
//Carga el fichero XML de sources
private void LoadSourcesXml()
{
FileStream oStream = new FileStream("sources.xml", FileMode.Open, FileAccess.Read);
XmlTextReader oReader = new XmlTextReader(oStream);
aSources = new List<Source>();
while (oReader.Read())
{
if (oReader.NodeType == XmlNodeType.Element)
{
for (int i = 0; i < oReader.AttributeCount; i++)
{
aSources.Add(MakeSource(oReader.GetAttribute(i)));
}
}
}
}
private void LoadSinksXml()
{
FileStream oStream = new FileStream("sinks.xml", FileMode.Open, FileAccess.Read);
XmlTextReader oReader = new XmlTextReader(oStream);
this.aSinks = new List<Sink>();
while (oReader.Read())
{
if (oReader.NodeType == XmlNodeType.Element)
{
for (int i = 0; i < oReader.AttributeCount; i++)
{
aSinks.Add(MakeSink(oReader.GetAttribute(i)));
}
}
}
}
//To parse the XML line and convert it to a Sink class
private Sink MakeSink(string line)
{
//FIXME: mazo de cutre, usar ReadableRegex
string[] parts = line.Split('.');
string function = parts[parts.Length - 1];
string[] function_split = function.Split('(');
function = function_split[0];
string name = parts[parts.Length - 2];
string ns = "";
for (int i = 0; i < parts.Length - 2; i++)
{
ns += parts[i] + ".";
}
ns = ns.Substring(0, ns.Length - 1);
Sink tmp = new Sink(ns, name, function);
return tmp;
}
//To parse the XML line and convert it to a Source class
private Source MakeSource(string sLine)
{
//FIXME: mazo de cutre, usar ReadableRegex
string[] parts = sLine.Split('.');
string function = parts[parts.Length - 1];
string[] function_split = function.Split('(');
function = function_split[0];
string name = parts[parts.Length - 2];
string ns = "";
for (int i = 0; i < parts.Length - 2; i++)
{
ns += parts[i] + ".";
}
ns = ns.Substring(0, ns.Length - 1);
Source tmp = new Source(ns, name, function);
return tmp;
}
//Busca todas las posibles inputs comparandolo con los sources
//FIXME: Hay que tratar con los namespaces, etc
public void SearchSources()
{
foreach (TypeDefinition oType in oAssembly.MainModule.Types)
{
//Console.WriteLine(type.FullName);
if (this.aClassNamesToAnalyze.Contains(oType.FullName))
{
this.Analyze(oType);
}
}
}
private void Analyze(TypeDefinition oType)
{
//Console.WriteLine(type.FullName);
foreach (MethodDefinition oMethod in oType.Methods)
{
this.Analyze(oMethod);
}
}
private void Analyze(MethodDefinition oMethod)
{
foreach (Instruction oInstr in oMethod.Body.Instructions)
{
if (OpCode.IsACallInstruction(oInstr))
{
//Console.WriteLine(instruccion.ToString() + " in " + instruccion.Operand.GetType().Name);
if (oInstr.Operand is MethodReference)
{
MethodReference oMethodCalled = (MethodReference)oInstr.Operand;
//Console.WriteLine(reference.DeclaringType.Name);
//Console.WriteLine(reference.DeclaringType.Namespace);
if (IsDangerous(oMethodCalled))
{
Console.WriteLine("Metido " + oMethodCalled.ToString() + "como input");
InitialInput oNewInput = new InitialInput(oMethod, oInstr);
aInitialInputs.Add(oNewInput);
//aPotentialSources.Add(instruccion);
}
}
//I think this could only be found when using delegates (FIXME: add a test for a delegate)
else if (oInstr.Operand is MethodDefinition)
{
MethodDefinition definition = (MethodDefinition)oInstr.Operand;
//ITree<Input> tree = NodeTree<Input>.NewTree();
}
}
}
}
//Sin soporte para ldarg de momento
internal static bool detectModifications(Instruction myInst, Instruction caller)
{
Console.WriteLine("****************** Miramos " + myInst.OpCode.Name);
if (OpCode.IsAStlocInstruction(myInst))
{
Instruction inst = caller.Previous;
while (inst != myInst)
{
if ((AreEquivalent(inst, myInst)))
{
return true;
}
inst = inst.Previous;
}
return false;
}
if (OpCode.IsALdargInstruction(myInst))
{
Instruction inst = caller.Previous;
Console.WriteLine("Miramos ******* " + inst.OpCode.Name);
while (inst != myInst)
{
if ((AreEquivalent(inst, myInst)))
{
return true;
}
inst = inst.Previous;
}
return false;
}
return false;
}
public static bool AreEquivalent(Instruction first, Instruction last) {
if (OpCode.IsAStlocInstruction(last))
{
if (first.OpCode.Name != "stloc.s")
{
if (first.OpCode.Name == last.OpCode.Name) {
return true;
}
}
else
{
string one = Convert.ToString(first.Operand);
string two = Convert.ToString(last.Operand);
if (one == two) {
return true;
}
}
}
else if (OpCode.IsALdargInstruction(last))
{
if (first.OpCode.Name != "ldarg.s")
{
if (first.OpCode.Name == last.OpCode.Name)
{
return true;
}
}
else
{
string one = Convert.ToString(first.Operand);
string two = Convert.ToString(last.Operand);
if (one == two)
{
return true;
}
}
}
return false;
}
internal static Dictionary<Instruction, MethodDefinition> searchReturnCallers(MethodDefinition method)
{
Dictionary<Instruction, MethodDefinition> hCallers = new Dictionary<Instruction,MethodDefinition>() ;
foreach (TypeDefinition oType in Engine.Instance.Assembly.MainModule.Types)
{
Console.WriteLine("Buscamos quien llama a la funcion con return" + " - " + method.Name);
if (Engine.Instance.ClassNamesToAnalyze.Contains(oType.FullName))
{
foreach (MethodDefinition oMethod in oType.Methods)
{
foreach (Instruction oInstr in oMethod.Body.Instructions)
{
if (OpCode.IsACallInstruction(oInstr))
{
if (oInstr.Operand is MethodReference)
{
MethodReference oMethodCalled = (MethodReference)oInstr.Operand;
if (oMethodCalled.Name == method.Name)
{
hCallers.Add(oInstr, oMethod);
}
Console.WriteLine(oMethodCalled.Name);
}
}
}
}
}
}
return hCallers;
}
internal static bool isInstance(Instruction inst)
{
if (!Engine.isVar(inst) && !OpCode.IsALdargInstruction(inst) && !OpCode.IsAPopInstruction(inst.Next))
{
return true;
}
else
{
return false;
}
}
public static MethodDefinition getMethodByCaller(Instruction inst)
{
if (inst.Operand is MethodReference)
{
MethodReference reference = (MethodReference)inst.Operand;
Console.WriteLine("XXXXXXXXXXXXXXXXXXXXx " + reference.DeclaringType.FullName);
Console.WriteLine(reference.Name);
//FIXME tiene que haber una forma mas LIMPIA de hacerlo
foreach (TypeDefinition type in Engine.Instance.Assembly.MainModule.Types)
{
Console.WriteLine("XX" + type.Name);
Console.WriteLine("XX" + reference.DeclaringType.FullName);
if ((type.Name == reference.DeclaringType.FullName) || (type.FullName == reference.DeclaringType.FullName))
{
foreach (MethodDefinition method in type.Methods)
{
if ((method.Name == reference.Name) && (reference.Parameters == method.Parameters))
{
return method;
}
}
}
}
}
return null;
}
public void BuildInputTrees()
{
foreach (InitialInput oInput in aInitialInputs)
{
oInput.FillTree();
List<Warning> aInputWarnings = oInput.DetectSink(this.aSinks);
foreach(Warning oNewWarning in aInputWarnings)
{
this.aWarnings.Add(oNewWarning);
}
}
}
//No se va a utilizar
//Nos devuelve el ldarg para seguir en el proximo metodo
internal static List<Instruction> detectLdarg(MethodDefinition method, String opc) {
List<Instruction> callers = new List<Instruction>();
foreach (Instruction inst in method.Body.Instructions)
{
//Console.WriteLine("La variable que nos da null es " + opc);
if (inst.OpCode.Name == opc)
{
callers.Add(inst);
}
}
return callers;
}
//Devuelve el ldarg correspondiente según el int
//FIXME para soportar los ldarg.S
internal static string getLdarg(int number)
{
return "ldarg." + Convert.ToString(number);
}
//Nos devuelve el numero de argumento de nuestra variable cuando se pasa a un metodo
internal static int getNumberArgument(Instruction inst)
{
Console.WriteLine("-------------------------------------------------");
int i = 1;
while (inst.Previous != null)
{
Console.WriteLine(inst.OpCode.Name);
if (isLdlocInstruction(inst.Previous))
{
return i;
}
if (OpCode.IsALdargInstruction(inst.Previous))
{
return i;
}
i++;
inst = inst.Previous;
}
return 0;
}
//Habria que buscar algo mas limpio para detectarlo ya que nos podemos estar dejando
//algún caso.
private bool isArgument(Instruction inst)
{
if (!isVar(inst) && !OpCode.IsARet(inst))
{
return true;
}
return false;
}
//Para saber si es variable
private static bool isVar(Instruction inst)
{
if (OpCode.IsAStlocInstruction(inst.Next))
{
return true;
}
return false;
}
//Nos devuelve la variable
internal static Instruction getVar(Instruction inst)
{
if (OpCode.IsALdargInstruction(inst))
{
return inst;
}
else
{
return inst.Next;
}
}
private bool IsDangerous(MethodReference oMethodCall)
{
Source oTempSource = new Source(
oMethodCall.DeclaringType.Namespace,
oMethodCall.DeclaringType.Name,
oMethodCall.Name);
foreach (Source oSource in aSources)
{
if (oTempSource.Equals(oSource))
{
//Console.WriteLine("ojo");
return true;
}
}
return false;
}
public static bool isDangerSink(Sink sSink, List<Sink> aSinks)
{
foreach (Sink objSink in aSinks)
{
if (sSink.Equals(objSink)) {
return true;
}
}
return false;
}
//Para saber si una instruccion es un ldloc
public static bool isLdlocInstruction(Instruction ldInstruction)
{
return ldInstruction.OpCode == OpCodes.Ldloc ||
ldInstruction.OpCode == OpCodes.Ldloc_0 ||
ldInstruction.OpCode == OpCodes.Ldloc_1 ||
ldInstruction.OpCode == OpCodes.Ldloc_2 ||
ldInstruction.OpCode == OpCodes.Ldloc_3 ||
ldInstruction.OpCode == OpCodes.Ldloc_S;
}
//FIXME: to OpCode
//Se le pasa un stloc y devuelve el ldloc correspondiente
internal static string stTold(string opcode)
{
switch (opcode)
{
case "stloc.0":
return "ldloc.0";
case "stloc.1":
return "ldloc.1";
case "stloc.2":
return "ldloc.2";
case "stloc.3":
return "ldloc.3";
case "stloc.S":
return "ldloc.S";
}
return null;
}
private string ldTost(string opcode)
{
switch (opcode)
{
case "ldloc.0":
return "stloc.0";
case "ldloc.1":
return "stloc.1";
case "ldloc.2":
return "stloc.2";
case "ldloc.3":
return "stloc.3";
case "ldloc.S":
return "stloc.S";
}
return null;
}
//PAra soportar los ldloc.S
internal static List<Instruction> getldlocS(string V_, MethodDefinition method)
{
List<Instruction> aInst = new List<Instruction>();
foreach (Instruction inst in method.Body.Instructions)
{
if (inst.OpCode == OpCodes.Ldloc_S)
{
if (Convert.ToString(inst.Operand) == V_)
{
Console.WriteLine("Se llama desde " + detectCaller(inst).Operand.ToString() + " a " + V_);
aInst.Add(detectCaller(inst));
//isNative(detectCaller(inst));
}
}
}
return aInst;
}
//Nos tiene que decir si uno de los metodos en los que nos estamos metiendo pertenencen al codigo que se tiene
//que auditar del cliente o por otro lado es nativo de java.
internal static bool isNative(Instruction inst)
{
if (OpCode.IsACallInstruction(inst))
{
if (inst.Operand is MethodReference)
{
MethodReference reference = (MethodReference)inst.Operand;
Console.WriteLine("Pertenece a la clase " + reference.DeclaringType.Name);
Console.WriteLine(reference.DeclaringType.Namespace);
if ((Engine.Instance.aClassNamesToAnalyze.Contains(reference.DeclaringType.Namespace)) ||
Engine.Instance.aClassNamesToAnalyze.Contains(reference.DeclaringType.Name) ||
Engine.Instance.aClassNamesToAnalyze.Contains(reference.DeclaringType.Namespace + "." + reference.DeclaringType.Name))
{
//Console.WriteLine("MIRAAAAAAAAAAAAAAAAA ");
Console.WriteLine("ENE STA CLASE NOS TENEMOS QUE METER A ANALIZARLA");
return true;
}
}
else if (inst.Operand is MethodDefinition)
{
MethodDefinition definition = (MethodDefinition)inst.Operand;
Console.WriteLine("Pertenece a la clase " + definition.DeclaringType.Name);
//ITree<Input> tree = NodeTree<Input>.NewTree();
return true;
}
else
{
Console.WriteLine("NO SABEMOS QUE ES " + inst.ToString());
}
}
return false;
}
private static Instruction getNextCaller(Instruction inst)
{
while (inst.Next != null)
{
if (OpCode.IsACallInstruction(inst.Next))
{
return inst.Next;
}
else
{
inst = inst.Next;
}
}
return null;
}
private static bool isThisCaller(Instruction myInst, Instruction callerInst)
{
//FIXME: implement recursive comparation
return true;
}
// FIXME: WTF? This is called but the values returned are not stored or used
public static List<ParameterDefinition> getCallArgs(Instruction inst)
{
List<ParameterDefinition> parameters = new List<ParameterDefinition>();
if (OpCode.IsACallInstruction(inst))
{
MethodReference reference = (MethodReference)inst.Operand;
Console.WriteLine("Estoy dentro de los parametros " + reference.Name);
foreach (ParameterDefinition param in reference.Parameters)
{
parameters.Add(param);
//Console.WriteLine("El parametro es " + param.ParameterType.Name);
}
}
return parameters;
}
//Devuelve la proxima llamada a un stloc (Usado para detectar en que array se ha metido nuestro valor)
private Instruction getNextStloc(Instruction inst)
{
Instruction myInst;
while (inst.Next != null)
{
myInst = inst.Next;
if (OpCode.IsAStlocInstruction(myInst))
{
return myInst;
}
myInst = myInst.Next;
}
return null;
}
//Para detectar quien esta usando nuestra input
//Defecated sustituida por detectNewCaller
internal static Instruction detectCaller(Instruction inst)
{
Instruction caller = getNextCaller(inst);
while (caller != null)
{
Console.WriteLine("Probando si se llama desde " + caller.Operand.ToString());
if (isThisCaller(inst, caller))
{
return caller;
}
caller = getNextCaller(caller);
}
return null;
}
}
}