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Revamp logic around offering of Kerbin contracts after a player goes interplanetary #10

@jrossignol

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@jrossignol

Currently the Kerbin contracts (most of them) stop being offered once a player starts to go interplanetary. However, there's a few cases where this is not ideal:

  1. A failed Mun free return could result in a probe being ejected from the system.
  2. A player may simply want to do an easy local contract or may want to try to get all science.

So need to revisit how this is implemented with those in mind.

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