broooooooooooo, just a suggestion.
When processing video, the GPU is too lazy at almost time. Upscaling is OK, even the gpu get low occupation, I will play two video2x that processing two 720p->5120*2880 (10mins) at the same time(1080p not, vram will get crash).Finally, One video2x get 40 fps. Two video2x get 60~70 in totally.
But it's not working in rife. Because I had already gotten 5120*2880 resolution. If two processes? it's useless to think about that.
But i see the option that can control the threads in [rife-ncnn-vulkan] When loading, processing and saving. Please tell me how to get the options thread count(-j ) in rife
broooooooooooo, just a suggestion.
When processing video, the GPU is too lazy at almost time. Upscaling is OK, even the gpu get low occupation, I will play two video2x that processing two 720p->5120*2880 (10mins) at the same time(1080p not, vram will get crash).Finally, One video2x get 40 fps. Two video2x get 60~70 in totally.
But it's not working in rife. Because I had already gotten 5120*2880 resolution. If two processes? it's useless to think about that.
But i see the option that can control the threads in [rife-ncnn-vulkan] When loading, processing and saving. Please tell me how to get the options thread count(-j ) in rife