Skip to content

Latest commit

 

History

History
48 lines (41 loc) · 4.54 KB

File metadata and controls

48 lines (41 loc) · 4.54 KB

Plugin "MissionStats"

When enabled, this plugin will generate a persistent mission statistics embed to be displayed in the status channels and detailed statistics from the in-game event system. The global DCSServerBot.lua and a plugin specific mission.lua will automatically be loaded into any mission running on that specific server.

Configuration

Mission statistics can be enabled or disabled in the server configuration (see e) Server Specific Sections). Missionstats needs the Userstats plugin to be loaded first.

How to disable Missionstats inside of missions

To disable mission statistics for a specific mission, you can use the following piece of code somewhere in your mission (not in an on-startup trigger, but shortly after).

  dcsbot.disableMissionStats()

Discord Commands

Attention: These commands need MISSION_STATISTICS=true in the server you want to run the commands on!

Command Parameter Channel Role Description
.missionstats status-/chat-/admin-channel DCS Display the current mission situation for red and blue and the achievments in kills and captures.
.sorties [@member / Player Name] [period] all DCS Display the number of sorties and real flight time per module / period.
.modulestats / .modstats [@member / Player Name] [period] all DCS Display module and weapon statistics per module.
.refuelings / .refuel [@member / Player Name] [period] all DCS Display refuelings per module.

Attention: "period" can either be a period [day, week, month, year] or a campaign name!

Tables

Missionstats

Column Type Description
#id SERIAL Auto-incrementing unique ID of this column.
mission_id INTEGER NOT NULL Unique ID of this mission. FK to the missions table.
event TEXT NOT NULL In-game event (see list below).
init_id TEXT Initiator ID, ucid of the player or -1 for AI.
init_side TEXT Initiator coalition, 0 = Neutral, 1 = Red, 2 = Blue
init_type TEXT Initiator unit type, like "FA-18c_Hornet"
init_cat TEXT Initiator unit category like Airplanes, Helicopters, Ships, Ground Units
target_id TEXT Target ID, ucid of the player or -1 for AI.
target_side TEXT Target coalition, 0 = Neutral, 1 = Red, 2 = Blue
target_type TEXT Target unit type, like "FA-18c_Hornet"
target_cat TEXT Target category like Airplanes, Helicopters, Ships, Ground Units, Structure or Unknown
weapon TEXT Name of the weapon. Gun if empty.
place TEXT Airfield for t/o and landing events.
comment TEXT Comment for LSO ratings, BDA, etc.
time TIMESTAMP NOT NULL DEFAULT NOW() Time of the event in local time.