From e2f9ea6821c4c1e0d38c955881120948fea66da6 Mon Sep 17 00:00:00 2001 From: Celine Smith Date: Tue, 14 Apr 2026 00:38:22 +0900 Subject: [PATCH] changed starttime to start_time --- game.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/game.py b/game.py index e2f270b..08f8ee5 100644 --- a/game.py +++ b/game.py @@ -73,7 +73,7 @@ def __init__(self): self.fires = [] # Start off with zero fires self.clock = pygame.time.Clock() # Gameplay clock - self.starttime = time.time() + self.start_time = time.time() self.fire_add_increment = 2000 # Add fire every 2 seconds self.fire_count = 0 @@ -103,7 +103,7 @@ def fire_location(self): def draw(self): WIN.blit(BG, (0, 0)) # Draw background - time_elapsed = time.time() - self.starttime + time_elapsed = time.time() - self.start_time time_text = FONT.render(f'Time: {round(time_elapsed)}s', 1, 'white') WIN.blit(time_text, (10, 10)) # Draw gameplay clock in upper left corner @@ -157,4 +157,4 @@ def main(self): # Run game! if __name__ == "__main__": play = Play() - play.main() \ No newline at end of file + play.main()