In Star Wars Battlefront II (2005), quadraphonic audio streams cut out after a few seconds of playing.
3fa4:trace:dsound:DllMain Initializing library v0.9-3a19511 master
3fa4:trace:dsound:load_openal load_openal Loaded dsoal-aldrv.dll
7128:debug:dsound:DllMain (0x73660000, 2, 0x0)
42bc:debug:dsound:DllMain (0x73660000, 2, 0x0)
6fec:debug:dsound:DllMain (0x73660000, 2, 0x0)
27c4:debug:dsound:DllMain (0x73660000, 2, 0x0)
7198:debug:dsound:DllMain (0x73660000, 2, 0x0)
6b90:debug:dsound:DllMain (0x73660000, 2, 0x0)
379c:debug:dsound:DllMain (0x73660000, 2, 0x0)
3fa4:debug:dsound:DllMain (0x73660000, 0, 0x1)
In Star Wars Battlefront II (2005), quadraphonic audio streams cut out after a few seconds of playing.
Issue can be seen here: https://youtu.be/GENit_Zd8-w
This is all I got with logging enabled: