However, due to time constraints and limited resources I was only able to complete some of the visual components and some user input. Currently there is no hit detection implementation, which is essential in order to call this a "game." As it stands now it is simply a visual representation of the game and what it could have/should have been.
However, due to time constraints and limited resources I was only able to complete some of the visual components and some user input. Currently there is no hit detection implementation, which is essential in order to call this a "game." As it stands now it is simply a visual representation of the game and what it could have/should have been.