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Normal maps flickering #475

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@p6kocka

Describe the bug
After I change the normal maps with the GD3D11 editor (from 100 to 150 etc) the normal maps sometimes flicker when panning or moving the camera. I think the NM simply reset back to 100 in certain view angles.
Happen mostly on rock textures (but not just only...)

latest nightly..but this happens with older builds as well

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