Describe the bug
After I change the normal maps with the GD3D11 editor (from 100 to 150 etc) the normal maps sometimes flicker when panning or moving the camera. I think the NM simply reset back to 100 in certain view angles.
Happen mostly on rock textures (but not just only...)
latest nightly..but this happens with older builds as well
Describe the bug
After I change the normal maps with the GD3D11 editor (from 100 to 150 etc) the normal maps sometimes flicker when panning or moving the camera. I think the NM simply reset back to 100 in certain view angles.
Happen mostly on rock textures (but not just only...)
latest nightly..but this happens with older builds as well