Quest Pro Facial & Eye tracking branch #62
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korejan
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Dear @korejan, If I want to use Oculus Quest Pro for the eye-tracking function, I saw some codes that mention the eye-tracking part, should I merge them in alxr_engine.cpp or anywhere else? Thanks a lot for updating the this! |
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For those who aren't aware, there is a Quest Pro facial-eye-tracking ALXR branch and builds are available for this in the ALXR-experimental repository.
This version of ALXR supports both the Quest build for ALVR users and Windows build for (Air)Link users without the ALVR server. The latter works as a pure tool for (Air)link. Apps that currently support receiving the F&E data are VRChat via VRCFT and work-in progress plugin for NeosVR.
More details/instructions about using VRCFT can be found here and on the VRCFT discord server
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