diff --git a/research/lxai2026/HANDOFF-2026-08-25.md b/research/lxai2026/HANDOFF-2026-08-25.md new file mode 100644 index 0000000..0073aa7 --- /dev/null +++ b/research/lxai2026/HANDOFF-2026-08-25.md @@ -0,0 +1,114 @@ +# LXAI 2026 experiment handoff + +**Branch:** `lxai-rioplatense-experiment` +**State:** all authorised LXAI experiments complete; science frozen; no further model execution for this submission. +**Paper owner:** `krahd/research/academic-writing/my_papers_2026/2026 - LXAI NeurIPS 2026/`. +**Do not alter the frozen main dataset.** + +## Read first + +1. `controls/FORMAT-ONLY-CONTROL.md` +2. `controls/DELIBERATION-BUDGET-CONTROL.md` +3. `controls/SYMMETRIC-FACTORIAL-MECHANISM-AUDIT.md` +4. `controls/SYMMETRIC-CLAUSE-FACTORIAL.md` +5. paper-side `HANDOFF-2026-08-25.md` +6. paper-side `FULL-PAPER-FINAL-AUDIT-POST-CONTROLS-2026-08-25.md` + +## Frozen main dataset — immutable + +`research/lxai2026/results/20260825T094526Z/` + +576 calls; zero provider errors; 217 strict correct; 569/576 valid. Pooled strict correctness: English 40.6%, tuteo 35.4%, Rioplatense voseo 37.0%. Spanish combined: 73/96 state-invariant groups and 0/96 policy-complete. + +Legacy key `es_standard` means **tuteo**. Never call it “standardised Spanish”. Deleted Modelito data and all pre-freeze pilot/debug calls remain excluded. + +## Clean clause-order result + +Run: `controls/symmetric_clause_factorial/20260825T165129Z/` +Analysis: `controls/SYMMETRIC-CLAUSE-FACTORIAL.md` +Mechanism audit: `controls/SYMMETRIC-FACTORIAL-MECHANISM-AUDIT.md` + +The two order prompts contain the same two clause strings verbatim. Truth is first in exactly half the cells. + +| Interface | Overall | true clause first | true clause second | +|---|---:|---:|---:| +| direct | 135/256 = 52.7% | 116/128 = 90.6% | 19/128 = 14.8% | +| format-only | 130/256 = 50.8% | 99/128 = 77.3% | 31/128 = 24.2% | +| explicit deliberation, 256 | 238/256 = 93.0% | 120/128 = 93.8% | 118/128 = 92.2% | + +Interpretation: direct output is strongly position-dominated; a `FINAL:` wrapper with intermediate text forbidden changes some position behaviour but does not recover accuracy; the large rescue is associated with the explicit intermediate-deliberation condition. + +Do not claim visible scratchpad text is uniquely causal: the deliberative system prompt also changes the instruction to deliberate. + +## Format-only control — COMPLETE + +Canonical: `controls/FORMAT-ONLY-CONTROL.md/.json` +Raw run: `controls/format_only/20260825T194809Z/` + +- correct 130/256 = 50.8%; +- valid 256/256; +- first-position selection 171/256 = 66.8%; +- output changes across exact order swap 83/128 = 64.8%; +- correct both orders 27/128 = 21.1%; +- follows first in both 58/128 = 45.3%; +- policy-complete 3/64 = 4.7%; +- state-invariant 40/64 = 62.5%. + +This closes the most obvious final-output-wrapper alternative. + +## 1024-token budget control — COMPLETE + +Canonical: `controls/DELIBERATION-BUDGET-CONTROL.md/.json` +Raw: `controls/deliberation_budget/20260825T185106Z/` + +Original 256 deliberative arm: + +- 238/256 correct; +- 241/256 valid; +- 15 final-line extraction failures. + +Paired 1024 rerun: + +- 253/256 = 98.8% correct; +- 256/256 valid; +- 0 extraction failures; +- all end with `done_reason=stop`; +- 15/15 old failures become valid and correct; +- 14/15 old failed strings are exact prefixes of the longer completion; +- 240/241 old successful full responses are byte-for-byte unchanged; +- 241/241 old successful final commands remain unchanged. + +Language at 1024: + +- pooled tuteo 127/128 = 99.2%; +- pooled voseo 126/128 = 98.4%; +- Qwen30 tuteo 64/64; voseo 63/64. + +Qwen30 mean generated tokens: tuteo 119.9, voseo 165.6. Mistral: 63.8 vs 64.1. + +Interpretation: the old 15 extraction failures were fixed-output-budget truncations. The earlier raw 7.8-point deliberative voseo deficit was primarily manufactured by a model-specific language-conditioned generation-length difference interacting with the cap. + +Do not claim general novelty: Goyal & Ray, *Mind the Cap* (arXiv:2608.04160, 2026), is direct prior art for multilingual output-budget effects. + +## Experiment stop rule + +**No more model runs for the LXAI submission.** + +Do not add repeats, thinking checkpoints, schema localisation, extra languages/dialects, more models, or another reasoning condition. These are future archival-extension work unless a genuinely fatal implementation error is discovered. + +## Paper handoff + +The paper repo has already been rewritten after these final controls: + +- title: *Output Interface, Clause Order, and Inference Budget in State-Conditioned Action Selection across Tuteo and Rioplatense Voseo*; +- `PAPER-FULL-DRAFT.md` synchronised; +- `submission/paper.tex` rewritten; +- `submission/references.bib` includes `Mind the Cap`; +- `submission/checklist.tex` updated; +- `FULL-PAPER-FINAL-AUDIT-POST-CONTROLS-2026-08-25.md` records final claims/limits. + +Next work is only official NeurIPS-template compilation, 6–8-page fit, PDF/anonymity/font preflight, live OpenReview verification, and submission. + +## Interpretation constraints + +No population-level model inference; no tuteo/voseo equivalence claim; no broad Rioplatense robustness claim; no novelty claim for position bias, deliberation, constrained-output costs, multilingual tool calling, executable evaluation, or output-budget multilingual gaps; no identifying repository/project metadata in double-blind submission artefacts. diff --git a/research/lxai2026/MAIN-RUN-RESULTS.md b/research/lxai2026/MAIN-RUN-RESULTS.md new file mode 100644 index 0000000..26baef9 --- /dev/null +++ b/research/lxai2026/MAIN-RUN-RESULTS.md @@ -0,0 +1,146 @@ +# LXAI 2026 main-run results + +**Dataset:** `results/20260825T094526Z/` +**State:** frozen direct-transport main run complete; 576/576 calls; zero provider errors. +**Raw files:** `metadata.json`, `results.csv`, `results.jsonl`, `summary.json`. +**Derived diagnostics:** `results/20260825T094526Z/DECISION-ANALYSIS.md`, `decision_analysis.json`. + +## Strict command correctness + +| Model | English | Standard Spanish | Rioplatense | Std − Rio | +|---|---:|---:|---:|---:| +| Mistral Small 3.2 24B | 56.2% | 50.0% | 41.7% | +8.3 pp | +| Qwen3 30B-A3B | 43.8% | 45.8% | 50.0% | −4.2 pp | +| Qwen3 4B | 50.0% | 35.4% | 35.4% | 0.0 pp | +| Llama 3.2 | 12.5% | 10.4% | 20.8% | −10.4 pp | + +Across the 192 matched standard-Spanish/Rioplatense case/model pairs: + +- standard Spanish: 68/192 = 35.4%; +- Rioplatense: 71/192 = 37.0%; +- standard-only correct: 9; +- Rioplatense-only correct: 12; +- standard minus Rioplatense: −1.56 percentage points; +- exact McNemar p = 0.6636. + +No prospectively defined equivalence margin exists. The nonsignificant paired result is therefore not an equivalence result. + +Per-model exact McNemar results for strict correctness: + +- Mistral 24B: standard-only 6, Rioplatense-only 2, p = 0.2891; +- Qwen3 30B-A3B: standard-only 2, Rioplatense-only 4, p = 0.6875; +- Qwen3 4B: no discordant Spanish pairs; p undefined; +- Llama 3.2: standard-only 1, Rioplatense-only 6, p = 0.1250. + +The direction is heterogeneous across the four fixed model conditions. Do not infer a model-population effect from the pooled descriptive result. + +## Strict correctness by decision-structure tier + +| Tier | Standard Spanish | Rioplatense | Std − Rio | Exact McNemar p | +|---|---:|---:|---:|---:| +| D1 | 40.6% | 40.6% | 0.0 pp | 1.000 | +| D2 | 43.8% | 43.8% | 0.0 pp | n/a (no discordance) | +| D3 | 37.5% | 31.2% | +6.25 pp | 0.688 | +| D4 | 40.6% | 46.9% | −6.25 pp | 0.500 | +| D5 | 28.1% | 37.5% | −9.38 pp | 0.375 | +| D6 | 21.9% | 21.9% | 0.0 pp | 1.000 | + +There is no monotonic Rioplatense penalty as D1–D6 changes. D1 and D2 are identical across Spanish conditions; the sign changes at D3/D4; Rioplatense is descriptively higher at D5; D6 is identical. D1–D6 are designed structural strata, not a validated interval-scale complexity measure. + +## Other outcome metrics + +### Action-family correctness + +Across 192 Spanish pairs: + +- standard Spanish: 40.1%; +- Rioplatense: 43.2%; +- standard minus Rioplatense: −3.13 pp; +- standard-only 9, Rioplatense-only 15; +- exact McNemar p = 0.3075. + +### Executable-consequence correctness + +Across 192 Spanish pairs: + +- standard Spanish: 43.8%; +- Rioplatense: 42.2%; +- standard minus Rioplatense: +1.56 pp; +- standard-only 11, Rioplatense-only 8; +- exact McNemar p = 0.6476. + +The sign of the small pooled Spanish difference therefore depends on the outcome definition: strict command correctness slightly favours Rioplatense, while executable-consequence correctness slightly favours standard Spanish. Neither difference is statistically decisive. This is evidence against a simple stable pooled regional-variety direction in this bounded suite. + +Executable correctness by tier: + +| Tier | Standard Spanish | Rioplatense | Std − Rio | Exact McNemar p | +|---|---:|---:|---:|---:| +| D1 | 56.2% | 53.1% | +3.12 pp | 1.000 | +| D2 | 50.0% | 50.0% | 0.0 pp | n/a | +| D3 | 40.6% | 34.4% | +6.25 pp | 0.688 | +| D4 | 56.2% | 46.9% | +9.38 pp | 0.250 | +| D5 | 34.4% | 43.8% | −9.38 pp | 0.375 | +| D6 | 25.0% | 25.0% | 0.0 pp | 1.000 | + +### Validity and failure classes + +- Correct strict commands: 217/576 = 37.7%. +- Valid but wrong action (`action_error`): 352. +- Invalid/unrecoverable: 7. +- Format-only: 0. +- Format + action error: 0. +- Provider errors: 0. + +All Mistral/Qwen responses were valid. The seven invalid outputs were confined to Llama 3.2. The dominant failure is therefore action selection rather than provider or formatting failure. + +## Policy-level state-use diagnostics + +The prospectively declared diagnostics were derived from the frozen CSV by `analyze_decision_results.py`; the derived files are committed beside the raw results. + +| Condition | Policy-complete | State-invariant | First-action selected | Oracle first-action | Excess | +|---|---:|---:|---:|---:|---:| +| English | 3/48 (6.2%) | 37/48 (77.1%) | 63.0% | 43.8% | +19.3 pp | +| Standard Spanish | 0/48 (0.0%) | 37/48 (77.1%) | 57.8% | 43.8% | +14.1 pp | +| Rioplatense | 0/48 (0.0%) | 36/48 (75.0%) | 59.9% | 43.8% | +16.1 pp | + +A policy group is `model × language condition × policy`, evaluated over its four counter-states. In the two Spanish conditions combined, none of 96 groups answered all four counter-states correctly, and 73/96 (76.0%) emitted one invariant command despite the oracle requiring more than one command across the four states. First-mentioned actions were selected substantially more often than their oracle frequency in both Spanish conditions. + +This is the strongest explanatory result of the study: the models frequently fail to condition action selection on the supplied state. The state-use failure is large in both Spanish varieties and is much larger than the small pooled standard-vs-Rioplatense difference. + +### Spanish policy diagnostics by model + +| Model | Condition | Policy-complete | State-invariant | First-action excess | +|---|---|---:|---:|---:| +| Llama 3.2 | Standard | 0/12 | 10/12 (83.3%) | −29.2 pp | +| Llama 3.2 | Rioplatense | 0/12 | 8/12 (66.7%) | −16.7 pp | +| Mistral 24B | Standard | 0/12 | 7/12 (58.3%) | +14.6 pp | +| Mistral 24B | Rioplatense | 0/12 | 9/12 (75.0%) | +25.0 pp | +| Qwen3 30B-A3B | Standard | 0/12 | 11/12 (91.7%) | +50.0 pp | +| Qwen3 30B-A3B | Rioplatense | 0/12 | 9/12 (75.0%) | +37.5 pp | +| Qwen3 4B | Standard | 0/12 | 9/12 (75.0%) | +20.8 pp | +| Qwen3 4B | Rioplatense | 0/12 | 10/12 (83.3%) | +18.8 pp | + +The first-action diagnostic is explanatory rather than a universal bias measure: Llama often selected other recurrent actions, yielding negative excess, while the Qwen models showed especially strong first-action excess. The common cross-model feature is state-invariant output, not one single lexical heuristic. + +### Spanish state invariance by tier + +| Tier | Standard | Rioplatense | +|---|---:|---:| +| D1 | 6/8 (75.0%) | 5/8 (62.5%) | +| D2 | 7/8 (87.5%) | 8/8 (100.0%) | +| D3 | 5/8 (62.5%) | 4/8 (50.0%) | +| D4 | 7/8 (87.5%) | 6/8 (75.0%) | +| D5 | 5/8 (62.5%) | 6/8 (75.0%) | +| D6 | 7/8 (87.5%) | 7/8 (87.5%) | + +State-invariant behaviour is already prevalent at D1 and remains high across the designed strata. This prevents interpreting a raw D1→D6 decline as a clean effect of increasing decision complexity. + +## Interpretation supported by the full analysis + +The main run does not show the hypothesised pooled disadvantage for voseo-marked Rioplatense instructions, nor a stable pooled regional-variety direction. More importantly, the counter-state analysis shows that model outputs are usually insensitive to state changes that require different actions. + +The strongest bounded interpretation is: + +> In this controlled executable suite, regional Spanish marking is not the dominant source of failure. Across both standardised and voseo-marked Rioplatense Spanish, models frequently fail to condition their selected action on the supplied state; state-invariant policy execution and model-specific action-selection behaviour dominate the small, unstable regional-variety difference. + +Do not convert this into an equivalence claim, a statement that models “understand” Rioplatense, a general robustness claim, or a claim about internal mechanisms. The experiment is behavioural and bounded to these constructions, policies and four fixed local model conditions. diff --git a/research/lxai2026/PROTOCOL-EXPERIMENT-2.md b/research/lxai2026/PROTOCOL-EXPERIMENT-2.md new file mode 100644 index 0000000..056f25f --- /dev/null +++ b/research/lxai2026/PROTOCOL-EXPERIMENT-2.md @@ -0,0 +1,114 @@ +# LXAI 2026 decision complexity × Spanish variety + +This protocol defines the main decision-complexity experiment. An earlier baseline run was discarded after a transport audit showed that the Modelito 1.4.5 Ollama adapter did not transmit the nominal generation settings. Its stored results and result-specific interpretation were removed and are not part of the evidence base for this study. + +## Research question + +Does the difference in executable-action fidelity between broadly standardised written Spanish and voseo-marked Rioplatense Spanish change as selecting the action requires progressively more computation over game state? + +The experiment does not claim novelty for stateful tool use, state-dependent reasoning, or deterministic evaluation. Those are established in prior work including ToolSandbox and BFCL. The narrower object is the interaction between within-Spanish regional variation and controlled executable decision structure. + +## Design + +The suite contains 48 cases: 12 decision policies, each instantiated in four counter-state game states. Each policy therefore maps the same linguistic instruction to different correct commands depending on state. This prevents success from being explained by a fixed association between an instruction and one command. + +Each case has three semantically matched language conditions: + +1. English (`en`), retained as a secondary reference; +2. broadly standardised written Spanish (`es_standard`); +3. voseo-marked Rioplatense Spanish (`es_rioplatense`). + +The primary inferential comparison is standardised Spanish versus Rioplatense Spanish. + +## Decision-structure levels + +There are eight cases at each level, comprising two policies with four state variants each. + +- **D1 — single-state predicate:** one state field and one conditional threshold/status check. +- **D2 — relational comparison:** comparison between own and opponent state. +- **D3 — Boolean composition:** conjunction or exclusive-or across multiple state facts. +- **D4 — ordered/nested policy:** precedence among multiple conditional branches. +- **D5 — derived numerical state:** arithmetic or distance must be computed from state before selecting an action. +- **D6 — composite policy:** derived or relational state is combined with nested/ordered multi-variable decisions. + +The levels are an experimental manipulation of decision structure, not a claim of a universal psychological or computational complexity scale. They differ not only in the number and type of state operations but also, at the upper levels, in branch structure. Raw accuracy across D1–D6 must therefore be interpreted together with the branch diagnostics below rather than as an isolated measure of reasoning complexity. + +## Counter-state requirement + +Every policy is evaluated in four state variants and must yield at least two distinct correct commands across those states. The instruction wording is held constant within a language condition across the four states. A model therefore has to use the supplied game state to obtain all variants correctly. + +This is a counter-state design, not a requirement that terminal commands occur equally often within every policy. Branch frequencies follow the policy logic; for example, a two-condition conjunction is true in one of its four Boolean state combinations. Command-frequency imbalance must therefore not be interpreted as evidence of model preference without comparison to the policy structure. + +## Models and invocation + +Use these four local model conditions: + +- `mistral-small3.2:24b-instruct-2506-q4_K_M` +- `qwen3:30b-a3b-instruct-2507-q4_K_M` +- `qwen3:4b-instruct-2507-q4_K_M` +- `llama3.2:latest` + +Use `run_decision_experiment.py` with the strict direct Ollama `/api/chat` transport. The request must transmit and record the exact generation options: temperature `0.0`, seed `20260825` plus repeat index, output-token limit `24`, and `stream: false`. The runner retains BatLLM's production command grammar, strict parser, deterministic execution semantics, and condition randomisation procedure. + +The system prompt makes the state-use task explicit: bot 1 is the acting agent (`you`), bot 2 is the opponent, and the model must apply the policy to the supplied state before selecting a command. It instructs the model to evaluate comparisons, Boolean conditions, arithmetic, and ordered/nested branches as written, while keeping reasoning internal and returning only the BatLLM command token. This clarification is identical across all three language conditions and does not supply any Spanish lexical glosses. + +Total main-run calls: 48 cases × 3 language conditions × 4 models = **576 calls**. + +## Outcomes + +The primary outcome is **strict command correctness** under BatLLM's unchanged production parser. + +Primary reporting: + +- strict accuracy for standardised Spanish and Rioplatense Spanish at D1–D6; +- paired standard-minus-Rioplatense difference at each level; +- discordant-pair counts and exact McNemar result at each level; +- the trajectory of the paired language difference as decision structure changes. + +Secondary outcomes: + +- strict command validity; +- action-family correctness; +- parameter correctness where applicable; +- deterministic executable-consequence correctness; +- per-model results; +- per-policy counter-state consistency. + +Prospectively defined state-use and branch diagnostics: + +- **policy-complete correctness:** whether all four counter-states of a policy are answered correctly within a language/model condition; +- **state-invariant output:** whether a model emits the same command for all four states of a policy despite the oracle requiring at least two commands; +- **first-mentioned-action diagnostic:** the rate at which responses select the first terminal action mentioned in a policy, interpreted against that policy's oracle branch frequencies rather than as an accuracy baseline; +- **target branch position:** accuracy stratified by which terminal branch is correct, used to distinguish state/policy failure from language-variety effects when policies have different branch structures. + +These diagnostics are explanatory and do not replace strict command correctness as the primary outcome. + +A formal language-condition × decision-level interaction analysis may supplement the paired results, but no post-hoc redefinition of the D1–D6 levels is permitted after seeing main-run outputs. + +## Pre-freeze pilots and transport audit + +Pilot/debug calls collected before the final transport and task specification are excluded from the main dataset. + +Early pilots revealed that Qwen3 4B and Qwen3 30B-A3B repeatedly selected the first action named by a conditional policy even when its condition was false, identically across English, standardised Spanish, and Rioplatense Spanish. Inspection confirmed that the expected actions and counter-states were correct. This motivated an explicit decision-task system prompt clarifying the mapping from bot identifiers to `you` and `opponent` and requiring evaluation of the supplied state. + +A subsequent audit found a separate transport defect: the pinned Modelito 1.4.5 Ollama provider accepts a `settings` argument but does not include those settings in its `/api/chat` request payload. Consequently, nominal temperature, seed, and output-token settings in the earlier runner were not actually applied. No data collected through that adapter are used in the main analysis. The final runner uses a strict direct Ollama transport that sends the exact request options. + +The final direct-transport state-use diagnostic isolated the Qwen failure further. Qwen3 30B-A3B correctly extracted bot 1 health (`5`/`25`) and correctly evaluated whether it was below 15 (`YES`/`NO`), but on the symbolic policy `if health < 15 return A; otherwise B` it returned `A` for both states. The same failure appeared when `A/B` were replaced by BatLLM commands `S1/M`. This shows that the failure occurs at conditional branch execution rather than state extraction, threshold comparison, or BatLLM command parsing. + +A final branch-order diagnostic compared two logically equivalent binary policies. Mistral Small 3.2 24B returned the correct action for both states under both formulations. Qwen3 30B-A3B and Qwen3 4B were correct for the true branch and for the complementary/reversed formulation, but returned the first branch's action when the original `health < 15` condition was false. Llama 3.2 produced explanatory prose rather than the requested single symbol in the original formulation and selected the first branch incorrectly for one reversed case. These observations establish that the policy syntax is executable by at least one tested model while motivating the branch-position diagnostics above. They are pilot findings only and are excluded from the main dataset. + +## Interpretation constraints + +The primary object is the **paired difference between the two matched Spanish conditions**. Because branch structure and oracle action are identical within each standardised-Spanish/Rioplatense pair, a branch-position or first-action bias that affects both conditions equally does not by itself constitute a regional-variety effect. + +A decline shared by both Spanish conditions across D1–D6 may reflect increasing state/policy difficulty, changing branch structure, or both. It must not be presented as a pure monotonic reasoning-complexity effect without the branch diagnostics. + +A Spanish-variety effect is supported only by a difference between the matched Spanish conditions, especially if that difference changes systematically with decision level or branch position. English is contextual rather than the primary inferential baseline. + +Nonsignificant differences do not establish equivalence unless an equivalence margin is defined separately and prospectively. + +Claims remain limited to the constructions represented here. The Rioplatense condition primarily manipulates voseo morphology and closely matched phrasing rather than the full lexical, pragmatic, social, or geographic breadth of Rioplatense Spanish. + +## Freeze rule + +The language/logic review, direct-transport audit, state-use diagnostic, and branch-order diagnostic were completed before the main run. The suite, prompt, expected actions, policy definitions, states, scoring rules, model set, transport, generation settings, and D1–D6 assignments are now frozen for the reported main analysis. Any later change constitutes a separate robustness experiment. diff --git a/research/lxai2026/PROTOCOL.md b/research/lxai2026/PROTOCOL.md new file mode 100644 index 0000000..b3bd43e --- /dev/null +++ b/research/lxai2026/PROTOCOL.md @@ -0,0 +1,101 @@ +# LXAI 2026 Rioplatense executable-action experiment protocol + +Protocol frozen before the main four-model run. + +## Research question + +When semantically matched action instructions differ only in language condition, does executable action fidelity differ between broadly standardised written Spanish and voseo-marked Rioplatense Spanish in a bounded LLM-mediated action environment? + +English is retained as a secondary reference condition, not as the primary inferential comparison. + +## Scope + +This first study operationalises Rioplatense Spanish conservatively, primarily through voseo morphology and closely matched naturalistic phrasing. It does not claim to represent the full lexical, pragmatic, sociolinguistic, or geographic diversity of Rioplatense Spanish. + +## Experimental unit + +The suite contains 30 semantic cases. Every case has three semantically matched variants: + +1. English (`en`) +2. broadly standardised written Spanish (`es_standard`) +3. voseo-marked Rioplatense Spanish (`es_rioplatense`) + +Cases cover direct actions, parameterised actions, and state-conditioned actions. The linguistic tiers are balanced across minimal morphology, clause-level voseo, and closely matched naturalistic instructions. + +## Models + +The main run uses these four locally installed Ollama models as fixed model conditions: + +- `mistral-small3.2:24b-instruct-2506-q4_K_M` +- `qwen3:30b-a3b-instruct-2507-q4_K_M` +- `qwen3:4b-instruct-2507-q4_K_M` +- `llama3.2:latest` + +The runner records exact Ollama model metadata/digests when available, together with the BatLLM Git commit, suite SHA-256, system-prompt SHA-256, Python version, and Ollama version. + +## Invocation protocol + +Each trial is stateless. The model receives the same English command grammar and the same serialised game-state format in every linguistic condition. The linguistic manipulation is confined to `[PLAYER_INPUT]`. + +Default invocation settings: + +- temperature: `0.0` +- seed: `20260825` +- output token limit: `24` +- repeats: `1` +- condition and case order: deterministic randomisation from `20260825` + +The system prompt explicitly requests exactly one BatLLM command token and prohibits JSON, dictionaries, prose, Markdown, and code fences. + +## Primary outcome + +The primary outcome is **strict command correctness** under BatLLM's unchanged production parser. A response is correct only when the text itself is a valid BatLLM command and normalises to the expected command. + +The primary comparison is paired `es_standard` versus `es_rioplatense` correctness within the same semantic case and model. + +Report: + +- condition accuracies and paired differences; +- discordant-pair counts; +- exact McNemar results per model; +- task-class and linguistic-tier breakdowns as secondary analyses. + +The pooled all-model result is descriptive because the four models are fixed experimental conditions rather than a random sample of models. + +## Secondary outcomes + +Secondary measures are: + +- strict command validity; +- action-family correctness; +- parameter correctness where applicable; +- deterministic executable-consequence correctness; +- failure class. + +A diagnostic layer may recover an unambiguous command only from an explicit mapping field named `command`, for example `{'command': 'S1'}`. This diagnostic never changes the strict parser result, executable result, or primary outcome. + +Failure classes are: + +- `correct` +- `format_only` +- `format_and_action_error` +- `action_error` +- `invalid_unrecoverable` +- `provider_error` + +## Pilot runs + +Runs completed before this protocol freeze are debugging/pilot data and must not be pooled with the main experimental dataset. They exposed two implementation issues that were corrected before freeze: + +- Kivy argument parsing consumed experiment CLI flags; +- random smoke-test limiting did not preserve matched language groups. + +A later pilot also exposed wrapped command outputs, motivating the diagnostic failure taxonomy without changing the strict production parser. + +## Interpretation constraints + +A language-invariant error, such as selecting the same wrong numerical parameter in all three variants of a case, is a model/action-grounding error and is not evidence of a Rioplatense effect. + +No result should be described as evidence about Spanish varieties in general. Claims are limited to the matched constructions represented in this suite and these fixed model conditions. + +After the main run begins, prompts, expected actions, scoring rules, model set, and suite cases should remain unchanged for the reported main analysis. Any later altered suite or model set must be reported as a separate experiment or robustness analysis. diff --git a/research/lxai2026/SYMMETRIC-CLAUSE-FACTORIAL-PRE-RUN-AUDIT.md b/research/lxai2026/SYMMETRIC-CLAUSE-FACTORIAL-PRE-RUN-AUDIT.md new file mode 100644 index 0000000..9557694 --- /dev/null +++ b/research/lxai2026/SYMMETRIC-CLAUSE-FACTORIAL-PRE-RUN-AUDIT.md @@ -0,0 +1,137 @@ +# Symmetric clause-order factorial — pre-run audit + +**Date:** 25 August 2026 +**Runner:** `run_symmetric_clause_order_factorial.py` +**Status:** ready for post-freeze execution after the currently running continuity control + +## Purpose + +The earlier branch-reversal control strongly redirected outputs toward the newly first-mentioned action, but its policy rewrites also complemented/rephrased predicates. This clean full-paper control removes that ambiguity by constructing both order conditions from the **same stored pair of explicit policy clauses** and swapping only their order. + +The frozen 576-call dataset remains unchanged. This is a separate post-freeze control. + +## Mechanical order guarantee + +For each `policy_id × language`, the runner stores: + +- optional shared `prefix`; +- clause `a`; +- clause `b`. + +It renders: + +- `a_first = prefix + a + b` +- `b_first = prefix + b + a` + +No alternate paraphrase exists between order conditions. The literal clause strings are therefore identical across the two conditions; only sentence order changes. + +## Policy logic audit + +### D1-P1 — shield Boolean + +- A: shield raised → `S0` +- B: shield down → `B` + +`shield` is Boolean, so raised/down are exhaustive and mutually exclusive. + +### D1-P2 — health threshold + +- A: health < 15 → `S1` +- B: health ≥ 15 → `M` + +Exact complement including the health=15 boundary already present in the frozen suite. + +### D2-P1 — health relation + +- A: own health < opponent health → `S1` +- B: own health ≥ opponent health → `B` + +Exact complement including equality. + +### D2-P2 — x-coordinate relation + +- A: own x > opponent x → `A90` +- B: own x ≤ opponent x → `C90` + +Exact complement including equality. + +### D3-P1 — conjunction / complement + +- A: health < 15 **and** shield down → `S1` +- B: health ≥ 15 **or** shield raised → `B` + +By De Morgan's law and Boolean shield state, B is exactly the complement of A. Importantly, both order conditions contain these same two clauses; unlike the first reversal control, the logical form itself does not change between orders. + +### D3-P2 — XOR / equality + +- A: exactly one shield raised → `M` +- B: two shields in the same state → `B` + +For two Boolean shields, XOR and equality are exhaustive complements. + +### D5-P1 — derived health difference + +- A: own health is at least 10 points higher → `B` +- B: own health is **not** at least 10 points higher → `S1` + +Exact logical complement including the +10 boundary. The wording is intentionally explicit rather than stylistically elegant because the same clause must be used in both orders. + +### D5-P2 — derived horizontal distance + +Shared prefix in both order conditions: compute horizontal distance. + +- A: distance ≥ 0.4 → `M0.1` +- B: distance < 0.4 → `C90` + +Exact complement including the distance=0.4 boundary. + +## Language audit + +The default experiment uses: + +- tuteo (`tienes`, `levanta`, `avanza`, `gira`, `calcula`); +- Rioplatense voseo (`tenés`, `levantá`, `avanzá`, `girá`, `calculá`). + +The clause-order manipulation itself is identical within each language condition. No tuteo/voseo clause changes between A-first and B-first. + +The Spanish forms are intentionally close and technical. They do not claim to represent the broader lexical/pragmatic range of either usage community. + +## Interface factor + +The exact same clause/order cells are crossed with: + +1. **direct** — frozen `DECISION_SYSTEM_PROMPT`, exactly one command token, `num_predict=24`; +2. **deliberative** — explicit scratchpad allowed, strict `FINAL: ` extraction, `num_predict=256`. + +Transport, temperature, seed logic, game state, parser, oracle and execution semantics are shared. + +## Planned default size + +With Mistral24 + Qwen30: + +32 semantic states × 2 Spanish conditions × 2 clause orders × 2 interfaces × 2 models = **512 calls**. + +## Primary analysis + +Do **not** make aggregate accuracy the only order measure. The clean paired outcomes are: + +- output changes between A-first and B-first for the exact same state; +- correct in both orders; +- follows the first-position action in both orders; +- policy-complete and state-invariant rates by interface/order; +- first-position selection pooled by interface; +- latency and response-length cost of deliberation. + +The key interaction is whether direct output is more order-sensitive than deliberative output. + +## Interpretation rules before seeing data + +1. **Direct order-sensitive; deliberative order-invariant:** strongest interaction story. Direct-command interface exposes positional shortcut; deliberation attenuates it. +2. **Both order-sensitive, deliberative more accurate:** state reasoning is rescued but positional sensitivity survives as a partially independent effect. +3. **Clean direct condition not strongly order-sensitive:** downgrade the first reversal control to formulation sensitivity; centre the paper on interface-conditioned state use rather than position. +4. **Tuteo/voseo differences remain small:** retain language as secondary axis; no equivalence claim. +5. **Large tuteo/voseo interaction appears:** investigate before writing; do not retrofit a dialect story without checking exact cases. + +## Pre-run verdict + +**PASS.** The new runner fixes the principal causal-identification weakness in the first branch-reversal control. It is suitable as the key clean experiment for the Full Paper expansion. diff --git a/research/lxai2026/TRANSPORT-AUDIT-2026-08-25.md b/research/lxai2026/TRANSPORT-AUDIT-2026-08-25.md new file mode 100644 index 0000000..43bb925 --- /dev/null +++ b/research/lxai2026/TRANSPORT-AUDIT-2026-08-25.md @@ -0,0 +1,38 @@ +# LXAI experiment transport audit — 2026-08-25 + +## Finding + +The initial LXAI runners used `ModelitoChatClient`, which calls `Client.summarize(..., settings=options)` through Modelito's Ollama provider. + +The pinned dependency used by BatLLM is `modelito==1.4.5`. Inspection of Modelito v1.4.5 showed that `OllamaProvider.summarize()` explicitly ignores its `settings` argument and constructs the `/api/chat` payload with `model` and `messages` but without the requested generation options. Consequently, the initial runs did **not** establish that the nominal `temperature=0.0`, `seed=20260825`, and `num_predict=24` settings were applied by Ollama. + +The message list itself is passed as structured messages, so this audit does not establish that the linguistic inputs or system message were lost. The defect concerns generation-option control and the possibility of silent transport fallback. + +## Consequence for Experiment 1 + +The stored run: + +- `research/lxai2026/results/20260825T083010Z/` + +remains preserved as provenance but is **superseded for the paper's main analysis**. Its observations may be described as an initial run, but it must not be represented as the final controlled dataset with the nominal generation settings. + +Experiment 1 should be rerun through `run_experiment_direct.py`, which uses the strict direct Ollama `/api/chat` transport and sends the exact `options` mapping. + +## Consequence for Experiment 2 + +All Experiment 2 runs completed before the direct-transport change are pre-freeze pilots and are excluded from analysis. Experiment 2 now uses `run_decision_experiment.py` with the same strict direct Ollama client. + +## Direct transport contract + +`direct_ollama_client.py` sends: + +- exact system and user messages as structured Ollama chat messages; +- `stream: false`; +- the requested model name; +- the exact generation `options` mapping, including temperature, seed, and `num_predict`. + +It has no CLI fallback and no deterministic text fallback. Transport or response-shape failures surface as provider errors in the experiment output. + +## Reproducibility rule + +For any dataset reported in the LXAI paper, use only runs collected after this transport correction. Preserve exact model digests, Git commit, suite hash, system-prompt hash, Ollama version, and requested generation settings in the run metadata. Do not mix pre-audit and post-audit observations in inferential analyses. diff --git a/research/lxai2026/analyze_decision_results.py b/research/lxai2026/analyze_decision_results.py new file mode 100644 index 0000000..e86e930 --- /dev/null +++ b/research/lxai2026/analyze_decision_results.py @@ -0,0 +1,269 @@ +"""Post-hoc descriptive diagnostics for the frozen LXAI 2026 main dataset. + +This script does not modify raw result rows. It derives the prospectively declared +policy-complete, state-invariance, and first-mentioned-action diagnostics from a +completed results directory plus the frozen decision suite. +""" +from __future__ import annotations + +import argparse +import csv +import json +import re +from collections import defaultdict +from pathlib import Path +from typing import Any + +HERE = Path(__file__).resolve().parent +DEFAULT_SUITE = HERE / "suite_decision_complexity.json" +NUMBER_PATTERN = r"[+-]?(?:\d+(?:\.\d*)?|\.\d+)" + + +def canonical_command(command: str) -> str: + raw = command.strip() + if not raw: + return raw + head = raw[0].upper() + if head in {"A", "C"} and len(raw) > 1: + return f"{head}{float(raw[1:])}" + if head == "M" and len(raw) > 1: + return f"M{float(raw[1:])}" + return raw.upper() + + +def first_terminal_command(english_instruction: str) -> str: + """Return the first action mentioned in the English policy as a BatLLM command.""" + text = english_instruction.lower() + candidates: list[tuple[int, str]] = [] + + def add_literal(pattern: str, command: str) -> None: + match = re.search(pattern, text) + if match: + candidates.append((match.start(), canonical_command(command))) + + add_literal(r"lower (?:it|the shield|your shield)", "S0") + add_literal(r"raise (?:the |your )?shield", "S1") + add_literal(r"fire", "B") + + ccw_match = re.search( + rf"turn counterclockwise\s+({NUMBER_PATTERN})\s+degrees", text + ) + if ccw_match: + candidates.append( + (ccw_match.start(), canonical_command(f"A{ccw_match.group(1)}")) + ) + + cw_match = re.search(rf"turn clockwise\s+({NUMBER_PATTERN})\s+degrees", text) + if cw_match: + candidates.append((cw_match.start(), canonical_command(f"C{cw_match.group(1)}"))) + + move_match = re.search(rf"move forward(?:\s+({NUMBER_PATTERN}))?", text) + if move_match: + distance = move_match.group(1) + candidates.append( + ( + move_match.start(), + canonical_command("M" if distance is None else f"M{distance}"), + ) + ) + + if not candidates: + raise ValueError(f"Could not identify first action in: {english_instruction!r}") + return min(candidates, key=lambda item: item[0])[1] + + +def pct(num: int, den: int) -> float: + return 100.0 * num / den if den else 0.0 + + +def main() -> int: + parser = argparse.ArgumentParser() + parser.add_argument("results_dir", type=Path) + parser.add_argument("--suite", type=Path, default=DEFAULT_SUITE) + args = parser.parse_args() + + with args.suite.open(encoding="utf-8") as handle: + suite = json.load(handle) + cases = {case["id"]: case for case in suite["cases"]} + + rows: list[dict[str, Any]] = [] + with (args.results_dir / "results.csv").open(newline="", encoding="utf-8") as handle: + for row in csv.DictReader(handle): + case = cases[row["case_id"]] + row["policy_id"] = case["policy_id"] + row["state_variant"] = case["state_variant"] + row["first_terminal_command"] = first_terminal_command(case["en"]) + row["command_correct_bool"] = row["command_correct"] == "True" + row["normalized_command_canonical"] = canonical_command(row["normalized_command"]) + row["expected_command_canonical"] = canonical_command(row["expected_command"]) + rows.append(row) + + if len(rows) != 576: + raise SystemExit(f"Expected 576 rows, found {len(rows)}") + + grouped: dict[tuple[str, str, str], list[dict[str, Any]]] = defaultdict(list) + for row in rows: + grouped[(row["model"], row["condition"], row["policy_id"])].append(row) + + group_records: list[dict[str, Any]] = [] + for (model, condition, policy_id), items in sorted(grouped.items()): + if len(items) != 4: + raise SystemExit( + f"Expected four states for {(model, condition, policy_id)}, got {len(items)}" + ) + outputs = {item["normalized_command_canonical"] for item in items} + expected = {item["expected_command_canonical"] for item in items} + first = items[0]["first_terminal_command"] + first_selected = sum( + item["normalized_command_canonical"] == first for item in items + ) + first_oracle = sum(item["expected_command_canonical"] == first for item in items) + group_records.append( + { + "model": model, + "condition": condition, + "policy_id": policy_id, + "tier": policy_id.split("-")[0], + "policy_complete": all(item["command_correct_bool"] for item in items), + "state_invariant_output": len(outputs) == 1 and len(expected) > 1, + "n_distinct_outputs": len(outputs), + "n_distinct_oracle_commands": len(expected), + "first_terminal_command": first, + "first_action_selection_rate": first_selected / 4, + "first_action_oracle_rate": first_oracle / 4, + } + ) + + def summarise(records: list[dict[str, Any]]) -> dict[str, Any]: + n = len(records) + pc = sum(bool(r["policy_complete"]) for r in records) + si = sum(bool(r["state_invariant_output"]) for r in records) + first_sel = sum(float(r["first_action_selection_rate"]) for r in records) / n + first_oracle = sum(float(r["first_action_oracle_rate"]) for r in records) / n + return { + "n_policy_groups": n, + "policy_complete_n": pc, + "policy_complete_rate": pc / n, + "state_invariant_n": si, + "state_invariant_rate": si / n, + "mean_first_action_selection_rate": first_sel, + "mean_first_action_oracle_rate": first_oracle, + "first_action_excess": first_sel - first_oracle, + } + + spanish = [ + r + for r in group_records + if r["condition"] in {"es_standard", "es_rioplatense"} + ] + output: dict[str, Any] = { + "results_dir": str(args.results_dir), + "n_rows": len(rows), + "all_conditions": summarise(group_records), + "spanish_conditions": summarise(spanish), + "by_condition": {}, + "by_model_condition": {}, + "by_tier_condition": {}, + "policy_groups": group_records, + } + + for condition in sorted({r["condition"] for r in group_records}): + output["by_condition"][condition] = summarise( + [r for r in group_records if r["condition"] == condition] + ) + for model in sorted({r["model"] for r in group_records}): + output["by_model_condition"][model] = {} + for condition in sorted({r["condition"] for r in group_records}): + output["by_model_condition"][model][condition] = summarise( + [ + r + for r in group_records + if r["model"] == model and r["condition"] == condition + ] + ) + for tier in ["D1", "D2", "D3", "D4", "D5", "D6"]: + output["by_tier_condition"][tier] = {} + for condition in sorted({r["condition"] for r in group_records}): + output["by_tier_condition"][tier][condition] = summarise( + [ + r + for r in group_records + if r["tier"] == tier and r["condition"] == condition + ] + ) + + json_path = args.results_dir / "decision_analysis.json" + json_path.write_text( + json.dumps(output, indent=2, ensure_ascii=False) + "\n", encoding="utf-8" + ) + + lines = [ + "# LXAI decision diagnostics", + "", + f"Source: `{args.results_dir}`", + "", + "## Policy-level diagnostics by condition", + "", + "| Condition | Policy-complete | State-invariant | First-action selected | Oracle first-action | Excess |", + "|---|---:|---:|---:|---:|---:|", + ] + labels = { + "en": "English", + "es_standard": "Standard Spanish", + "es_rioplatense": "Rioplatense", + } + for condition in ["en", "es_standard", "es_rioplatense"]: + s = output["by_condition"][condition] + lines.append( + f"| {labels[condition]} | {s['policy_complete_n']}/{s['n_policy_groups']} " + f"({pct(s['policy_complete_n'], s['n_policy_groups']):.1f}%) | " + f"{s['state_invariant_n']}/{s['n_policy_groups']} " + f"({pct(s['state_invariant_n'], s['n_policy_groups']):.1f}%) | " + f"{100*s['mean_first_action_selection_rate']:.1f}% | " + f"{100*s['mean_first_action_oracle_rate']:.1f}% | " + f"{100*s['first_action_excess']:+.1f} pp |" + ) + + lines += ["", "## Spanish conditions by model", ""] + lines += [ + "| Model | Condition | Policy-complete | State-invariant | First-action excess |", + "|---|---|---:|---:|---:|", + ] + for model, conditions in output["by_model_condition"].items(): + for condition in ["es_standard", "es_rioplatense"]: + s = conditions[condition] + lines.append( + f"| {model} | {labels[condition]} | " + f"{s['policy_complete_n']}/{s['n_policy_groups']} " + f"({pct(s['policy_complete_n'], s['n_policy_groups']):.1f}%) | " + f"{s['state_invariant_n']}/{s['n_policy_groups']} " + f"({pct(s['state_invariant_n'], s['n_policy_groups']):.1f}%) | " + f"{100*s['first_action_excess']:+.1f} pp |" + ) + + lines += ["", "## Spanish conditions by decision tier", ""] + lines += [ + "| Tier | Condition | Policy-complete | State-invariant | First-action excess |", + "|---|---|---:|---:|---:|", + ] + for tier, conditions in output["by_tier_condition"].items(): + for condition in ["es_standard", "es_rioplatense"]: + s = conditions[condition] + lines.append( + f"| {tier} | {labels[condition]} | " + f"{s['policy_complete_n']}/{s['n_policy_groups']} " + f"({pct(s['policy_complete_n'], s['n_policy_groups']):.1f}%) | " + f"{s['state_invariant_n']}/{s['n_policy_groups']} " + f"({pct(s['state_invariant_n'], s['n_policy_groups']):.1f}%) | " + f"{100*s['first_action_excess']:+.1f} pp |" + ) + + md_path = args.results_dir / "DECISION-ANALYSIS.md" + md_path.write_text("\n".join(lines) + "\n", encoding="utf-8") + print(md_path) + print(json_path) + return 0 + + +if __name__ == "__main__": + raise SystemExit(main()) diff --git a/research/lxai2026/analyze_deliberation_budget_control.py b/research/lxai2026/analyze_deliberation_budget_control.py new file mode 100644 index 0000000..019dd26 --- /dev/null +++ b/research/lxai2026/analyze_deliberation_budget_control.py @@ -0,0 +1,177 @@ +"""Compare the 1024-token deliberation budget control with the original 256-token arm.""" +from __future__ import annotations + +import argparse +import csv +import json +import statistics +from pathlib import Path +from typing import Any + +HERE = Path(__file__).resolve().parent + + +def latest_child(path: Path) -> Path | None: + children = sorted((p for p in path.iterdir() if p.is_dir()), key=lambda p: p.name) if path.exists() else [] + return children[-1] if children else None + + +def read_rows(path: Path) -> list[dict[str, str]]: + with path.open(newline="", encoding="utf-8") as f: + return list(csv.DictReader(f)) + + +def b(v: str) -> bool: + return v == "True" + + +def describe(items: list[dict[str, str]]) -> dict[str, Any]: + valid = [r for r in items if b(r["valid"])] + lengths = [len(r.get("full_response", "")) for r in items] + eval_counts = [ + int(float(r["ollama_eval_count"])) + for r in items + if r.get("ollama_eval_count") not in (None, "", "None") + ] + from collections import Counter + return { + "n": len(items), + "correct": sum(b(r["command_correct"]) for r in items), + "valid": len(valid), + "correct_given_valid": sum(b(r["command_correct"]) for r in valid), + "extraction_errors": sum(bool(r.get("final_extraction_error")) for r in items), + "mean_chars": statistics.fmean(lengths) if lengths else None, + "median_chars": statistics.median(lengths) if lengths else None, + "mean_eval_count": statistics.fmean(eval_counts) if eval_counts else None, + "max_eval_count": max(eval_counts) if eval_counts else None, + "done_reasons": dict(sorted(Counter(r.get("ollama_done_reason", "") for r in items).items())), + } + + +def main(argv: list[str] | None = None) -> int: + p = argparse.ArgumentParser() + p.add_argument("--original", type=Path) + p.add_argument("--budget", type=Path) + args = p.parse_args(argv) + original = args.original or latest_child(HERE / "controls" / "symmetric_clause_factorial") + budget = args.budget or latest_child(HERE / "controls" / "deliberation_budget") + if not original or not budget: + raise SystemExit("Missing original or budget-control run") + + old = [r for r in read_rows(original / "results.csv") if r["interface"] == "deliberative"] + new = read_rows(budget / "results.csv") + old_index = { + (r["model"], r["language"], r["order"], r["case_id"], r["repeat"]): r + for r in old + } + pairs: list[tuple[dict[str, str], dict[str, str]]] = [] + for r in new: + k = (r["model"], r["language"], r["order"], r["case_id"], r["repeat"]) + pairs.append((old_index[k], r)) + + old_fail_pairs = [(a, c) for a, c in pairs if bool(a.get("final_extraction_error"))] + old_success_pairs = [(a, c) for a, c in pairs if not bool(a.get("final_extraction_error"))] + + out: dict[str, Any] = { + "original": str(original), + "budget": str(budget), + "n_pairs": len(pairs), + "by_model_language": {}, + "overall": {}, + } + for label, rows in (("original_256", old), ("budget_1024", new)): + out["overall"][label] = describe(rows) + + for model in sorted({r["model"] for r in new}): + out["by_model_language"][model] = {} + for lang in sorted({r["language"] for r in new}): + o = [a for a, c in pairs if c["model"] == model and c["language"] == lang] + n = [c for a, c in pairs if c["model"] == model and c["language"] == lang] + out["by_model_language"][model][lang] = { + "original_256": describe(o), + "budget_1024": describe(n), + } + + out["paired"] = { + "old_wrong_new_correct": sum((not b(a["command_correct"])) and b(c["command_correct"]) for a, c in pairs), + "old_correct_new_wrong": sum(b(a["command_correct"]) and (not b(c["command_correct"])) for a, c in pairs), + "old_extraction_failure_new_valid": sum(b(c["valid"]) for a, c in old_fail_pairs), + "old_extraction_failure_new_correct": sum(b(c["command_correct"]) for a, c in old_fail_pairs), + "old_failure_exact_prefix_of_new": sum(c.get("full_response", "").startswith(a.get("full_response", "")) for a, c in old_fail_pairs), + "old_success_exact_response_unchanged": sum(a.get("full_response", "") == c.get("full_response", "") for a, c in old_success_pairs), + "old_success_final_command_unchanged": sum(a.get("normalized_command", "") == c.get("normalized_command", "") for a, c in old_success_pairs), + "n_old_extraction_failures": len(old_fail_pairs), + "n_old_successes": len(old_success_pairs), + } + + out["old_failure_followup"] = [ + { + "model": c["model"], + "language": c["language"], + "order": c["order"], + "case_id": c["case_id"], + "old_chars": len(a.get("full_response", "")), + "new_chars": len(c.get("full_response", "")), + "old_is_exact_prefix": c.get("full_response", "").startswith(a.get("full_response", "")), + "new_correct": b(c["command_correct"]), + "new_valid": b(c["valid"]), + "new_done_reason": c.get("ollama_done_reason"), + "new_eval_count": c.get("ollama_eval_count"), + } + for a, c in old_fail_pairs + ] + + json_path = HERE / "controls" / "DELIBERATION-BUDGET-CONTROL.json" + md_path = HERE / "controls" / "DELIBERATION-BUDGET-CONTROL.md" + json_path.write_text(json.dumps(out, ensure_ascii=False, indent=2) + "\n") + + lines = [ + "# Deliberation output-budget control", + "", + f"Original: `{original}`", + f"Budget control: `{budget}`", + "", + "## Overall", + "", + ] + for label, s in out["overall"].items(): + raw = 100 * s["correct"] / s["n"] + cond = 100 * s["correct_given_valid"] / s["valid"] if s["valid"] else 0 + lines.append( + f"- {label}: correct {s['correct']}/{s['n']} ({raw:.1f}%); valid {s['valid']}/{s['n']}; " + f"correct|valid {s['correct_given_valid']}/{s['valid']} ({cond:.1f}%); extraction errors " + f"{s['extraction_errors']}; mean chars {s['mean_chars']:.1f}; median chars {s['median_chars']:.1f}; " + f"done reasons {s['done_reasons']}." + ) + + lines += ["", "## By model and language", ""] + for model, langs in out["by_model_language"].items(): + for lang, cells in langs.items(): + a = cells["original_256"] + c = cells["budget_1024"] + lines.append( + f"- {model} / {lang}: 256={a['correct']}/{a['n']} correct, {a['extraction_errors']} extraction errors, " + f"mean chars {a['mean_chars']:.1f}; 1024={c['correct']}/{c['n']} correct, {c['extraction_errors']} " + f"extraction errors, mean chars {c['mean_chars']:.1f}, done reasons {c['done_reasons']}, " + f"max eval_count {c['max_eval_count']}." + ) + + lines += ["", "## Paired repair and prefix test", ""] + for k, v in out["paired"].items(): + lines.append(f"- {k}: {v}") + lines += ["", "Old extraction failures under the 1024-token rerun:", ""] + for item in out["old_failure_followup"]: + lines.append( + f"- {item['model']} / {item['language']} / {item['order']} / {item['case_id']}: " + f"chars {item['old_chars']} -> {item['new_chars']}; prefix={item['old_is_exact_prefix']}; " + f"new_correct={item['new_correct']}; done_reason={item['new_done_reason']}; eval_count={item['new_eval_count']}." + ) + + md_path.write_text("\n".join(lines) + "\n") + print(md_path) + print(json_path) + return 0 + + +if __name__ == "__main__": + raise SystemExit(main()) diff --git a/research/lxai2026/analyze_format_only_control.py b/research/lxai2026/analyze_format_only_control.py new file mode 100644 index 0000000..fb53306 --- /dev/null +++ b/research/lxai2026/analyze_format_only_control.py @@ -0,0 +1,178 @@ +"""Analyse the LXAI 2026 format-only control against direct and deliberative factorial arms.""" +from __future__ import annotations + +import argparse +import csv +import json +from collections import defaultdict +from pathlib import Path +from typing import Any + +HERE = Path(__file__).resolve().parent + + +def latest_child(path: Path) -> Path | None: + if not path.exists(): + return None + children = sorted((p for p in path.iterdir() if p.is_dir()), key=lambda p: p.name) + return children[-1] if children else None + + +def read_rows(path: Path) -> list[dict[str, str]]: + with path.open(newline="", encoding="utf-8") as f: + return list(csv.DictReader(f)) + + +def b(v: str) -> bool: + return v == "True" + + +def pct(n: int, d: int) -> float: + return 100.0 * n / d if d else 0.0 + + +def summarize(rows: list[dict[str, str]]) -> dict[str, Any]: + valid = [r for r in rows if b(r["valid"])] + return { + "n": len(rows), + "correct": sum(b(r["command_correct"]) for r in rows), + "valid": len(valid), + "correct_given_valid": sum(b(r["command_correct"]) for r in valid), + "first_position": sum(b(r["selected_first_position"]) for r in rows), + "extraction_errors": sum(bool(r.get("final_extraction_error")) for r in rows), + "provider_errors": sum(bool(r.get("provider_error")) for r in rows), + } + + +def truth_position(rows: list[dict[str, str]]) -> dict[str, Any]: + first_oracle = [r for r in rows if r["expected_command"] == r["first_position_command"]] + second_oracle = [r for r in rows if r["expected_command"] == r["second_position_command"]] + return { + "oracle_first_n": len(first_oracle), + "oracle_first_correct": sum(b(r["command_correct"]) for r in first_oracle), + "oracle_second_n": len(second_oracle), + "oracle_second_correct": sum(b(r["command_correct"]) for r in second_oracle), + } + + +def order_pairs(rows: list[dict[str, str]]) -> dict[str, Any]: + idx: dict[tuple[str, str, str, str], dict[str, dict[str, str]]] = defaultdict(dict) + for r in rows: + key = (r["model"], r["language"], r["case_id"], r["repeat"]) + idx[key][r["order"]] = r + pairs = 0 + changed = 0 + correct_both = 0 + follows_first_both = 0 + for pair in idx.values(): + if "a_first" not in pair or "b_first" not in pair: + continue + a, z = pair["a_first"], pair["b_first"] + pairs += 1 + changed += int(a["normalized_command"] != z["normalized_command"]) + correct_both += int(b(a["command_correct"]) and b(z["command_correct"])) + follows_first_both += int(b(a["selected_first_position"]) and b(z["selected_first_position"])) + return { + "pairs": pairs, + "output_changed": changed, + "correct_both": correct_both, + "follows_first_in_both": follows_first_both, + } + + +def policy_groups(rows: list[dict[str, str]]) -> dict[str, Any]: + groups: dict[tuple[str, str, str, str, str], list[dict[str, str]]] = defaultdict(list) + for r in rows: + groups[(r["model"], r["language"], r["order"], r["policy_id"], r["repeat"])].append(r) + complete = invariant = 0 + for items in groups.values(): + complete += int(all(b(r["command_correct"]) for r in items)) + expected = {r["expected_command"] for r in items} + outputs = {r["normalized_command"] for r in items} + invariant += int(len(expected) > 1 and len(outputs) == 1) + return {"groups": len(groups), "complete": complete, "state_invariant": invariant} + + +def main(argv: list[str] | None = None) -> int: + p = argparse.ArgumentParser() + p.add_argument("--format-run", type=Path) + p.add_argument("--factorial-run", type=Path) + args = p.parse_args(argv) + fmt_dir = args.format_run or latest_child(HERE / "controls" / "format_only") + fac_dir = args.factorial_run or latest_child(HERE / "controls" / "symmetric_clause_factorial") + if fmt_dir is None or fac_dir is None: + raise SystemExit("Missing format-only or factorial run") + fmt = read_rows(fmt_dir / "results.csv") + factorial = read_rows(fac_dir / "results.csv") + arms = { + "direct": [r for r in factorial if r["interface"] == "direct"], + "format_only": fmt, + "deliberative_256": [r for r in factorial if r["interface"] == "deliberative"], + } + out: dict[str, Any] = {"format_run": str(fmt_dir), "factorial_run": str(fac_dir), "arms": {}} + for name, rows in arms.items(): + out["arms"][name] = { + "summary": summarize(rows), + "truth_position": truth_position(rows), + "order_pairs": order_pairs(rows), + "policy_groups": policy_groups(rows), + } + out["by_model_language"] = {} + for name, rows in arms.items(): + out["by_model_language"][name] = {} + for model in sorted({r["model"] for r in rows}): + out["by_model_language"][name][model] = {} + for language in sorted({r["language"] for r in rows}): + subset = [r for r in rows if r["model"] == model and r["language"] == language] + out["by_model_language"][name][model][language] = summarize(subset) + + json_path = HERE / "controls" / "FORMAT-ONLY-CONTROL.json" + md_path = HERE / "controls" / "FORMAT-ONLY-CONTROL.md" + json_path.write_text(json.dumps(out, ensure_ascii=False, indent=2) + "\n", encoding="utf-8") + + lines = [ + "# Format-only control", + "", + f"Format-only run: `{fmt_dir}`", + f"Reference factorial: `{fac_dir}`", + "", + "The format-only arm requires exactly `FINAL: ` but explicitly forbids intermediate reasoning. It therefore tests whether the deliberative rescue is attributable merely to the final-output convention rather than permission for intermediate computation.", + "", + "## Pooled comparison", + "", + "| Arm | Correct | Valid | First-position | Oracle-first correct | Oracle-second correct | Output changed across order swap | Correct both orders | Follows first in both orders | Policy-complete | State-invariant |", + "|---|---:|---:|---:|---:|---:|---:|---:|---:|---:|---:|", + ] + for name in ("direct", "format_only", "deliberative_256"): + x = out["arms"][name] + s, t, o, g = x["summary"], x["truth_position"], x["order_pairs"], x["policy_groups"] + lines.append( + f"| {name} | {s['correct']}/{s['n']} ({pct(s['correct'], s['n']):.1f}%) | " + f"{s['valid']}/{s['n']} ({pct(s['valid'], s['n']):.1f}%) | " + f"{s['first_position']}/{s['n']} ({pct(s['first_position'], s['n']):.1f}%) | " + f"{t['oracle_first_correct']}/{t['oracle_first_n']} ({pct(t['oracle_first_correct'], t['oracle_first_n']):.1f}%) | " + f"{t['oracle_second_correct']}/{t['oracle_second_n']} ({pct(t['oracle_second_correct'], t['oracle_second_n']):.1f}%) | " + f"{o['output_changed']}/{o['pairs']} ({pct(o['output_changed'], o['pairs']):.1f}%) | " + f"{o['correct_both']}/{o['pairs']} ({pct(o['correct_both'], o['pairs']):.1f}%) | " + f"{o['follows_first_in_both']}/{o['pairs']} ({pct(o['follows_first_in_both'], o['pairs']):.1f}%) | " + f"{g['complete']}/{g['groups']} ({pct(g['complete'], g['groups']):.1f}%) | " + f"{g['state_invariant']}/{g['groups']} ({pct(g['state_invariant'], g['groups']):.1f}%) |" + ) + lines += ["", "## By model and language", ""] + for name, models in out["by_model_language"].items(): + lines.append(f"### {name}") + for model, langs in models.items(): + for language, s in langs.items(): + lines.append( + f"- {model} / {language}: {s['correct']}/{s['n']} correct; {s['valid']}/{s['n']} valid; " + f"{s['first_position']}/{s['n']} first-position; extraction errors {s['extraction_errors']}." + ) + lines.append("") + md_path.write_text("\n".join(lines) + "\n", encoding="utf-8") + print(md_path) + print(json_path) + return 0 + + +if __name__ == "__main__": + raise SystemExit(main()) diff --git a/research/lxai2026/analyze_interface_order_factorial.py b/research/lxai2026/analyze_interface_order_factorial.py new file mode 100644 index 0000000..e33eb86 --- /dev/null +++ b/research/lxai2026/analyze_interface_order_factorial.py @@ -0,0 +1,244 @@ +"""Analyse the post-freeze 2x2 interface × branch-order control. + +Cells on the eight binary policies: +1. direct-command × original order (frozen main subset) +2. direct-command × reversed order (branch-order control) +3. deliberative × original order (deliberation control subset) +4. deliberative × reversed order (deliberative-branch-order control) + +The analysis is descriptive and never mutates any raw result file. +""" +from __future__ import annotations + +import argparse +import csv +import json +from collections import defaultdict +from pathlib import Path +from typing import Any + +from analyze_decision_results import canonical_command, first_terminal_command +from run_branch_order_control import REWRITES + +HERE = Path(__file__).resolve().parent +DEFAULT_MAIN = HERE / "results" / "20260825T094526Z" +DEFAULT_SUITE = HERE / "suite_decision_complexity.json" + + +def latest_child(path: Path) -> Path: + children = sorted((p for p in path.iterdir() if p.is_dir()), key=lambda p: p.name) + if not children: + raise SystemExit(f"No result directories under {path}") + return children[-1] + + +def read_csv(path: Path) -> list[dict[str, str]]: + with path.open(newline="", encoding="utf-8") as handle: + return list(csv.DictReader(handle)) + + +def truth(value: str) -> bool: + return value == "True" + + +def load_suite(path: Path) -> tuple[dict[str, str], dict[str, str], set[str]]: + payload = json.loads(path.read_text(encoding="utf-8")) + policy_by_case: dict[str, str] = {} + original_first: dict[str, str] = {} + selected_cases: set[str] = set() + for item in payload["cases"]: + policy = str(item["policy_id"]) + case = str(item["id"]) + policy_by_case[case] = policy + original_first.setdefault(policy, first_terminal_command(str(item["en"]))) + if policy in REWRITES: + selected_cases.add(case) + if len(selected_cases) != 32: + raise AssertionError(len(selected_cases)) + return policy_by_case, original_first, selected_cases + + +def first_for(policy: str, order: str, original_first: dict[str, str]) -> str: + if order == "original": + return canonical_command(original_first[policy]) + return canonical_command(first_terminal_command(REWRITES[policy]["en"])) + + +def diagnostics( + rows: list[dict[str, str]], + policy_by_case: dict[str, str], + original_first: dict[str, str], + order: str, +) -> dict[str, Any]: + groups: dict[tuple[str, str, str], list[dict[str, str]]] = defaultdict(list) + first_selected = 0 + for row in rows: + policy = policy_by_case[row["case_id"]] + groups[(row["model"], row["condition"], policy)].append(row) + first = first_for(policy, order, original_first) + first_selected += int(canonical_command(row["normalized_command"]) == first) + + complete = invariant = 0 + for items in groups.values(): + expected = {canonical_command(i["expected_command"]) for i in items} + outputs = {canonical_command(i["normalized_command"]) for i in items} + complete += int(all(truth(i["command_correct"]) for i in items)) + invariant += int(len(expected) > 1 and len(outputs) == 1) + + return { + "n": len(rows), + "correct": sum(truth(r["command_correct"]) for r in rows), + "accuracy": sum(truth(r["command_correct"]) for r in rows) / len(rows), + "first_selected": first_selected, + "first_rate": first_selected / len(rows), + "policy_groups": len(groups), + "policy_complete": complete, + "state_invariant": invariant, + "provider_errors": sum(bool(r.get("error")) for r in rows), + "extraction_errors": sum(bool(r.get("final_extraction_error")) for r in rows), + } + + +def pair_order_changes( + original: list[dict[str, str]], + reordered: list[dict[str, str]], + policy_by_case: dict[str, str], + original_first: dict[str, str], +) -> dict[str, Any]: + index = {(r["model"], r["condition"], r["case_id"]): r for r in original} + changed = changed_to_new_first = 0 + for row in reordered: + key = (row["model"], row["condition"], row["case_id"]) + before = index[key] + bcmd = canonical_command(before["normalized_command"]) + acmd = canonical_command(row["normalized_command"]) + did_change = bcmd != acmd + changed += int(did_change) + policy = policy_by_case[row["case_id"]] + new_first = first_for(policy, "reordered", original_first) + changed_to_new_first += int(did_change and acmd == new_first) + return { + "n": len(reordered), + "output_changed": changed, + "changed_to_new_first": changed_to_new_first, + "changed_to_new_first_given_change": ( + changed_to_new_first / changed if changed else None + ), + } + + +def main(argv: list[str] | None = None) -> int: + parser = argparse.ArgumentParser() + parser.add_argument("--main", type=Path, default=DEFAULT_MAIN) + parser.add_argument("--suite", type=Path, default=DEFAULT_SUITE) + parser.add_argument("--direct-reordered", type=Path) + parser.add_argument("--deliberative-original", type=Path) + parser.add_argument("--deliberative-reordered", type=Path) + args = parser.parse_args(argv) + + direct_reordered_dir = args.direct_reordered or latest_child(HERE / "controls" / "branch_order") + deliberative_original_dir = args.deliberative_original or latest_child(HERE / "controls" / "deliberation") + deliberative_reordered_dir = args.deliberative_reordered or latest_child( + HERE / "controls" / "deliberative_branch_order" + ) + + policy_by_case, original_first, selected_cases = load_suite(args.suite) + spanish = {"es_standard", "es_rioplatense"} + + main_all = read_csv(args.main / "results.csv") + dorig_all = read_csv(deliberative_original_dir / "results.csv") + dreord_all = read_csv(direct_reordered_dir / "results.csv") + dbreord_all = read_csv(deliberative_reordered_dir / "results.csv") + + models = sorted({r["model"] for r in dbreord_all}) + model_set = set(models) + + def filt(rows: list[dict[str, str]]) -> list[dict[str, str]]: + return [ + r for r in rows + if r["model"] in model_set + and r["condition"] in spanish + and r["case_id"] in selected_cases + ] + + cells = { + "direct_original": filt(main_all), + "direct_reordered": filt(dreord_all), + "deliberative_original": filt(dorig_all), + "deliberative_reordered": filt(dbreord_all), + } + expected_n = 32 * len(models) * 2 + for name, rows in cells.items(): + if len(rows) != expected_n: + raise SystemExit(f"{name}: expected {expected_n} rows, found {len(rows)}") + + output: dict[str, Any] = { + "models": models, + "conditions": sorted(spanish), + "n_per_cell": expected_n, + "cells": { + "direct_original": diagnostics(cells["direct_original"], policy_by_case, original_first, "original"), + "direct_reordered": diagnostics(cells["direct_reordered"], policy_by_case, original_first, "reordered"), + "deliberative_original": diagnostics(cells["deliberative_original"], policy_by_case, original_first, "original"), + "deliberative_reordered": diagnostics(cells["deliberative_reordered"], policy_by_case, original_first, "reordered"), + }, + "order_change": { + "direct": pair_order_changes( + cells["direct_original"], cells["direct_reordered"], policy_by_case, original_first + ), + "deliberative": pair_order_changes( + cells["deliberative_original"], cells["deliberative_reordered"], policy_by_case, original_first + ), + }, + "directories": { + "main": str(args.main), + "direct_reordered": str(direct_reordered_dir), + "deliberative_original": str(deliberative_original_dir), + "deliberative_reordered": str(deliberative_reordered_dir), + }, + } + + out_json = HERE / "controls" / "INTERFACE-ORDER-FACTORIAL.json" + out_md = HERE / "controls" / "INTERFACE-ORDER-FACTORIAL.md" + out_json.write_text(json.dumps(output, ensure_ascii=False, indent=2) + "\n", encoding="utf-8") + + lines = [ + "# Interface × branch-order factorial analysis", + "", + f"Models: {', '.join(models)}", + "Conditions: tuteo and Rioplatense voseo", + f"Rows per cell: {expected_n}", + "", + "| Interface | Order | Accuracy | First-position selection | Policy-complete | State-invariant |", + "|---|---|---:|---:|---:|---:|", + ] + for name in ( + "direct_original", "direct_reordered", "deliberative_original", "deliberative_reordered" + ): + s = output["cells"][name] + interface, order = name.split("_", 1) + lines.append( + f"| {interface} | {order} | {100*s['accuracy']:.1f}% | {s['first_selected']}/{s['n']} " + f"({100*s['first_rate']:.1f}%) | {s['policy_complete']}/{s['policy_groups']} | " + f"{s['state_invariant']}/{s['policy_groups']} |" + ) + lines += ["", "Order-swap response changes:", ""] + for interface, s in output["order_change"].items(): + rate = "n/a" if s["changed_to_new_first_given_change"] is None else f"{100*s['changed_to_new_first_given_change']:.1f}%" + lines.append( + f"- {interface}: outputs changed {s['output_changed']}/{s['n']}; " + f"changed to newly first-mentioned action {s['changed_to_new_first']}/{s['output_changed']} ({rate})." + ) + lines += [ + "", + "This is a post-freeze descriptive interaction analysis. It does not alter the frozen main dataset.", + "", + ] + out_md.write_text("\n".join(lines), encoding="utf-8") + print(out_md) + print(out_json) + return 0 + + +if __name__ == "__main__": + raise SystemExit(main()) diff --git a/research/lxai2026/analyze_postfreeze_controls.py b/research/lxai2026/analyze_postfreeze_controls.py new file mode 100644 index 0000000..4ec5289 --- /dev/null +++ b/research/lxai2026/analyze_postfreeze_controls.py @@ -0,0 +1,261 @@ +"""Analyse the LXAI 2026 post-freeze controls against the frozen main run. + +The script is descriptive and keeps main and control datasets separate. It can +auto-select the latest deliberation and branch-order result directories. +""" +from __future__ import annotations + +import argparse +import csv +import json +from collections import defaultdict +from pathlib import Path +from typing import Any + +from analyze_decision_results import canonical_command, first_terminal_command +from run_branch_order_control import REWRITES + +HERE = Path(__file__).resolve().parent +DEFAULT_MAIN = HERE / "results" / "20260825T094526Z" +DEFAULT_SUITE = HERE / "suite_decision_complexity.json" + + +def latest_child(path: Path) -> Path | None: + if not path.exists(): + return None + children = sorted((p for p in path.iterdir() if p.is_dir()), key=lambda p: p.name) + return children[-1] if children else None + + +def read_csv(path: Path) -> list[dict[str, str]]: + with path.open(newline="", encoding="utf-8") as handle: + return list(csv.DictReader(handle)) + + +def b(value: str) -> bool: + return value == "True" + + +def load_policy_map(suite_path: Path) -> tuple[dict[str, str], dict[str, str]]: + payload = json.loads(suite_path.read_text(encoding="utf-8")) + policy_by_case: dict[str, str] = {} + original_first_by_policy: dict[str, str] = {} + for item in payload["cases"]: + case_id = str(item["id"]) + policy_id = str(item["policy_id"]) + policy_by_case[case_id] = policy_id + original_first_by_policy.setdefault(policy_id, first_terminal_command(str(item["en"]))) + return policy_by_case, original_first_by_policy + + +def policy_diagnostics( + rows: list[dict[str, str]], policy_by_case: dict[str, str] +) -> dict[str, Any]: + groups: dict[tuple[str, str, str], list[dict[str, str]]] = defaultdict(list) + for row in rows: + groups[(row["model"], row["condition"], policy_by_case[row["case_id"]])].append(row) + by_condition: dict[str, Any] = {} + for condition in sorted({r["condition"] for r in rows}): + chosen = [items for (model, cond, policy), items in groups.items() if cond == condition] + complete = 0 + invariant = 0 + for items in chosen: + expected = {canonical_command(i["expected_command"]) for i in items} + outputs = {canonical_command(i["normalized_command"]) for i in items} + complete += int(all(b(i["command_correct"]) for i in items)) + invariant += int(len(expected) > 1 and len(outputs) == 1) + by_condition[condition] = { + "groups": len(chosen), + "policy_complete": complete, + "state_invariant": invariant, + } + return by_condition + + +def paired_change( + main_index: dict[tuple[str, str, str], dict[str, str]], + control_rows: list[dict[str, str]], +) -> dict[str, Any]: + out: dict[str, Any] = {} + for model in sorted({r["model"] for r in control_rows}): + out[model] = {} + for condition in sorted({r["condition"] for r in control_rows}): + subset = [r for r in control_rows if r["model"] == model and r["condition"] == condition] + pairs = [(main_index[(model, r["case_id"], condition)], r) for r in subset] + main_correct = sum(b(m["command_correct"]) for m, _ in pairs) + ctrl_correct = sum(b(c["command_correct"]) for _, c in pairs) + main_only = sum(b(m["command_correct"]) and not b(c["command_correct"]) for m, c in pairs) + ctrl_only = sum(not b(m["command_correct"]) and b(c["command_correct"]) for m, c in pairs) + changed_output = sum( + canonical_command(m["normalized_command"]) != canonical_command(c["normalized_command"]) + for m, c in pairs + ) + out[model][condition] = { + "n": len(pairs), + "main_correct": main_correct, + "control_correct": ctrl_correct, + "main_accuracy": main_correct / len(pairs), + "control_accuracy": ctrl_correct / len(pairs), + "delta_control_minus_main": (ctrl_correct - main_correct) / len(pairs), + "main_only_correct": main_only, + "control_only_correct": ctrl_only, + "output_changed": changed_output, + } + return out + + +def main(argv: list[str] | None = None) -> int: + parser = argparse.ArgumentParser() + parser.add_argument("--main", type=Path, default=DEFAULT_MAIN) + parser.add_argument("--suite", type=Path, default=DEFAULT_SUITE) + parser.add_argument("--deliberation", type=Path) + parser.add_argument("--branch-order", type=Path) + args = parser.parse_args(argv) + + deliberation = args.deliberation or latest_child(HERE / "controls" / "deliberation") + branch = args.branch_order or latest_child(HERE / "controls" / "branch_order") + if deliberation is None and branch is None: + raise SystemExit("No post-freeze control directories found.") + + main_rows = read_csv(args.main / "results.csv") + main_index = {(r["model"], r["case_id"], r["condition"]): r for r in main_rows} + policy_by_case, original_first = load_policy_map(args.suite) + + output: dict[str, Any] = { + "frozen_main": str(args.main), + "deliberation": None, + "branch_order": None, + } + + if deliberation is not None: + rows = read_csv(deliberation / "results.csv") + output["deliberation"] = { + "directory": str(deliberation), + "paired_change": paired_change(main_index, rows), + "policy_diagnostics": policy_diagnostics(rows, policy_by_case), + "provider_errors": sum(bool(r.get("error")) for r in rows), + "final_extraction_errors": sum(bool(r.get("final_extraction_error")) for r in rows), + "max_full_response_chars": max(len(r.get("full_response", "")) for r in rows), + } + + if branch is not None: + rows = read_csv(branch / "results.csv") + selected_policy_ids = set(REWRITES) + branch_metrics: dict[str, Any] = {} + for model in sorted({r["model"] for r in rows}): + branch_metrics[model] = {} + for condition in sorted({r["condition"] for r in rows}): + subset = [r for r in rows if r["model"] == model and r["condition"] == condition] + n = len(subset) + main_new_first = 0 + control_new_first = 0 + main_original_first = 0 + control_original_first = 0 + output_changed = 0 + changed_to_new_first = 0 + for ctrl in subset: + policy_id = policy_by_case[ctrl["case_id"]] + if policy_id not in selected_policy_ids: + raise AssertionError(policy_id) + main_row = main_index[(model, ctrl["case_id"], condition)] + orig_first = original_first[policy_id] + new_first = first_terminal_command(REWRITES[policy_id]["en"]) + if orig_first == new_first: + raise AssertionError(f"First action did not reverse for {policy_id}") + mcmd = canonical_command(main_row["normalized_command"]) + ccmd = canonical_command(ctrl["normalized_command"]) + main_original_first += int(mcmd == orig_first) + main_new_first += int(mcmd == new_first) + control_original_first += int(ccmd == orig_first) + control_new_first += int(ccmd == new_first) + changed = mcmd != ccmd + output_changed += int(changed) + changed_to_new_first += int(changed and ccmd == new_first) + branch_metrics[model][condition] = { + "n": n, + "main_original_first": main_original_first, + "main_new_first": main_new_first, + "control_original_first": control_original_first, + "control_new_first": control_new_first, + "output_changed": output_changed, + "changed_to_new_first": changed_to_new_first, + } + output["branch_order"] = { + "directory": str(branch), + "paired_change": paired_change(main_index, rows), + "policy_diagnostics": policy_diagnostics(rows, policy_by_case), + "position_tracking": branch_metrics, + "provider_errors": sum(bool(r.get("error")) for r in rows), + } + + output_path = HERE / "controls" / "POSTFREEZE-CONTROL-ANALYSIS.json" + output_path.parent.mkdir(parents=True, exist_ok=True) + output_path.write_text(json.dumps(output, indent=2, ensure_ascii=False) + "\n", encoding="utf-8") + + lines = [ + "# Post-freeze control analysis", + "", + f"Frozen main: `{args.main}`", + "", + ] + if output["deliberation"] is not None: + d = output["deliberation"] + lines += ["## Explicit-deliberation control", "", f"Directory: `{d['directory']}`", ""] + lines += [ + "| Model | Condition | Main | Deliberation | Δ | Main-only | Control-only | Output changed |", + "|---|---|---:|---:|---:|---:|---:|---:|", + ] + for model, conditions in d["paired_change"].items(): + for condition, s in conditions.items(): + lines.append( + f"| {model} | {condition} | {100*s['main_accuracy']:.1f}% | " + f"{100*s['control_accuracy']:.1f}% | {100*s['delta_control_minus_main']:+.1f} pp | " + f"{s['main_only_correct']} | {s['control_only_correct']} | {s['output_changed']}/{s['n']} |" + ) + lines += ["", "Policy diagnostics:", ""] + for condition, s in d["policy_diagnostics"].items(): + lines.append( + f"- `{condition}`: complete {s['policy_complete']}/{s['groups']}; " + f"state-invariant {s['state_invariant']}/{s['groups']}." + ) + lines += [ + "", + f"Provider errors: {d['provider_errors']}; final-line extraction errors: {d['final_extraction_errors']}; " + f"max full response length: {d['max_full_response_chars']} characters.", + "", + ] + + if output["branch_order"] is not None: + bdata = output["branch_order"] + lines += ["## Branch-order control", "", f"Directory: `{bdata['directory']}`", ""] + lines += [ + "| Model | Condition | Main | Reordered | Δ | Output changed | New-first after reorder |", + "|---|---|---:|---:|---:|---:|---:|", + ] + for model, conditions in bdata["paired_change"].items(): + for condition, s in conditions.items(): + pos = bdata["position_tracking"][model][condition] + lines.append( + f"| {model} | {condition} | {100*s['main_accuracy']:.1f}% | " + f"{100*s['control_accuracy']:.1f}% | {100*s['delta_control_minus_main']:+.1f} pp | " + f"{pos['output_changed']}/{pos['n']} | {pos['control_new_first']}/{pos['n']} |" + ) + lines += ["", "Position-tracking details:", ""] + for model, conditions in bdata["position_tracking"].items(): + for condition, s in conditions.items(): + lines.append( + f"- `{model}` / `{condition}`: original-first main {s['main_original_first']}/{s['n']}; " + f"new-first after reorder {s['control_new_first']}/{s['n']}; " + f"changed-to-new-first {s['changed_to_new_first']}/{s['n']}." + ) + lines += ["", f"Provider errors: {bdata['provider_errors']}.", ""] + + md_path = HERE / "controls" / "POSTFREEZE-CONTROL-ANALYSIS.md" + md_path.write_text("\n".join(lines) + "\n", encoding="utf-8") + print(md_path) + print(output_path) + return 0 + + +if __name__ == "__main__": + raise SystemExit(main()) diff --git a/research/lxai2026/analyze_symmetric_clause_factorial.py b/research/lxai2026/analyze_symmetric_clause_factorial.py new file mode 100644 index 0000000..931a76c --- /dev/null +++ b/research/lxai2026/analyze_symmetric_clause_factorial.py @@ -0,0 +1,222 @@ +"""Analyse the clean LXAI symmetric clause-order interface factorial.""" +from __future__ import annotations + +import argparse +import csv +import json +import statistics +from collections import defaultdict +from pathlib import Path +from typing import Any + +HERE = Path(__file__).resolve().parent + + +def latest_child(path: Path) -> Path | None: + if not path.exists(): + return None + children = sorted((p for p in path.iterdir() if p.is_dir()), key=lambda p: p.name) + return children[-1] if children else None + + +def read_rows(path: Path) -> list[dict[str, str]]: + with path.open(newline="", encoding="utf-8") as handle: + return list(csv.DictReader(handle)) + + +def b(value: str) -> bool: + return value == "True" + + +def pct(n: int, d: int) -> str: + return "n/a" if not d else f"{100*n/d:.1f}%" + + +def aggregate(rows: list[dict[str, str]]) -> dict[str, Any]: + out: dict[str, Any] = {} + keys = sorted({(r["interface"], r["order"], r["language"], r["model"]) for r in rows}) + for interface, order, language, model in keys: + subset = [ + r for r in rows + if r["interface"] == interface and r["order"] == order + and r["language"] == language and r["model"] == model + ] + n = len(subset) + out.setdefault(interface, {}).setdefault(order, {}).setdefault(language, {})[model] = { + "n": n, + "correct": sum(b(r["command_correct"]) for r in subset), + "valid": sum(b(r["valid"]) for r in subset), + "first_position": sum(b(r["selected_first_position"]) for r in subset), + "second_position": sum(b(r["selected_second_position"]) for r in subset), + "provider_errors": sum(bool(r.get("provider_error")) for r in subset), + "extraction_errors": sum(bool(r.get("final_extraction_error")) for r in subset), + "mean_latency_ms": statistics.fmean(float(r["latency_ms"]) for r in subset), + "median_latency_ms": statistics.median(float(r["latency_ms"]) for r in subset), + "mean_response_chars": statistics.fmean(len(r.get("full_response", "")) for r in subset), + } + return out + + +def order_pairs(rows: list[dict[str, str]]) -> dict[str, Any]: + index: dict[tuple[str, str, str, str, str], dict[str, dict[str, str]]] = defaultdict(dict) + for row in rows: + key = (row["model"], row["language"], row["interface"], row["case_id"], row["repeat"]) + index[key][row["order"]] = row + + result: dict[str, Any] = {} + for (model, language, interface, _, _), pair in index.items(): + if "a_first" not in pair or "b_first" not in pair: + continue + a, b_row = pair["a_first"], pair["b_first"] + bucket = result.setdefault(interface, {}).setdefault(language, {}).setdefault(model, { + "pairs": 0, + "same_output": 0, + "output_changed": 0, + "correct_both": 0, + "wrong_both": 0, + "accuracy_changed": 0, + "follows_first_in_both": 0, + "follows_second_in_both": 0, + "a_first_correct": 0, + "b_first_correct": 0, + }) + bucket["pairs"] += 1 + changed = a["normalized_command"] != b_row["normalized_command"] + bucket["output_changed"] += int(changed) + bucket["same_output"] += int(not changed) + ca, cb = b(a["command_correct"]), b(b_row["command_correct"]) + bucket["correct_both"] += int(ca and cb) + bucket["wrong_both"] += int(not ca and not cb) + bucket["accuracy_changed"] += int(ca != cb) + bucket["a_first_correct"] += int(ca) + bucket["b_first_correct"] += int(cb) + bucket["follows_first_in_both"] += int( + b(a["selected_first_position"]) and b(b_row["selected_first_position"]) + ) + bucket["follows_second_in_both"] += int( + b(a["selected_second_position"]) and b(b_row["selected_second_position"]) + ) + return result + + +def policy_diagnostics(rows: list[dict[str, str]]) -> dict[str, Any]: + groups: dict[tuple[str, str, str, str, str, str], list[dict[str, str]]] = defaultdict(list) + for row in rows: + key = ( + row["model"], row["language"], row["interface"], row["order"], + row["policy_id"], row["repeat"], + ) + groups[key].append(row) + out: dict[str, Any] = {} + for (model, language, interface, order, _, _), items in groups.items(): + bucket = out.setdefault(interface, {}).setdefault(order, {}).setdefault(language, {}).setdefault(model, { + "groups": 0, + "complete": 0, + "state_invariant": 0, + }) + bucket["groups"] += 1 + bucket["complete"] += int(all(b(r["command_correct"]) for r in items)) + expected = {r["expected_command"] for r in items} + outputs = {r["normalized_command"] for r in items} + bucket["state_invariant"] += int(len(expected) > 1 and len(outputs) == 1) + return out + + +def pooled_interface(rows: list[dict[str, str]]) -> dict[str, Any]: + out: dict[str, Any] = {} + for interface in sorted({r["interface"] for r in rows}): + subset = [r for r in rows if r["interface"] == interface] + n = len(subset) + out[interface] = { + "n": n, + "correct": sum(b(r["command_correct"]) for r in subset), + "first_position": sum(b(r["selected_first_position"]) for r in subset), + "valid": sum(b(r["valid"]) for r in subset), + "mean_latency_ms": statistics.fmean(float(r["latency_ms"]) for r in subset), + "median_latency_ms": statistics.median(float(r["latency_ms"]) for r in subset), + "mean_response_chars": statistics.fmean(len(r.get("full_response", "")) for r in subset), + } + return out + + +def main(argv: list[str] | None = None) -> int: + parser = argparse.ArgumentParser() + parser.add_argument("--run", type=Path) + args = parser.parse_args(argv) + run = args.run or latest_child(HERE / "controls" / "symmetric_clause_factorial") + if run is None: + raise SystemExit("No symmetric clause-order run found.") + rows = read_rows(run / "results.csv") + + output = { + "run": str(run), + "n_rows": len(rows), + "aggregate": aggregate(rows), + "order_pairs": order_pairs(rows), + "policy_diagnostics": policy_diagnostics(rows), + "pooled_interface": pooled_interface(rows), + "provider_errors": sum(bool(r.get("provider_error")) for r in rows), + "final_extraction_errors": sum(bool(r.get("final_extraction_error")) for r in rows), + } + json_path = HERE / "controls" / "SYMMETRIC-CLAUSE-FACTORIAL.json" + json_path.write_text(json.dumps(output, indent=2, ensure_ascii=False) + "\n", encoding="utf-8") + + lines = [ + "# Symmetric clause-order interface factorial", + "", + f"Run: `{run}`", + f"Rows: {len(rows)}; provider errors: {output['provider_errors']}; final extraction errors: {output['final_extraction_errors']}", + "", + "## Pooled interface result", + "", + "| Interface | Correct | First-position selection | Valid | Median latency | Mean response chars |", + "|---|---:|---:|---:|---:|---:|", + ] + for interface, s in output["pooled_interface"].items(): + lines.append( + f"| {interface} | {s['correct']}/{s['n']} ({pct(s['correct'], s['n'])}) | " + f"{s['first_position']}/{s['n']} ({pct(s['first_position'], s['n'])}) | " + f"{s['valid']}/{s['n']} ({pct(s['valid'], s['n'])}) | " + f"{s['median_latency_ms']:.0f} ms | {s['mean_response_chars']:.1f} |" + ) + + lines += [ + "", + "## Order-pair sensitivity", + "", + "Each pair is the same model/language/interface/state with the exact same two policy clauses in opposite order.", + "", + "| Interface | Language | Model | Pairs | Output changed | Correct both orders | Follows first in both orders |", + "|---|---|---|---:|---:|---:|---:|", + ] + for interface, langs in output["order_pairs"].items(): + for language, models in langs.items(): + for model, s in models.items(): + lines.append( + f"| {interface} | {language} | {model} | {s['pairs']} | " + f"{s['output_changed']}/{s['pairs']} ({pct(s['output_changed'], s['pairs'])}) | " + f"{s['correct_both']}/{s['pairs']} ({pct(s['correct_both'], s['pairs'])}) | " + f"{s['follows_first_in_both']}/{s['pairs']} ({pct(s['follows_first_in_both'], s['pairs'])}) |" + ) + + lines += ["", "## Policy diagnostics", ""] + lines.append("| Interface | Order | Language | Model | Complete | State-invariant |") + lines.append("|---|---|---|---|---:|---:|") + for interface, orders in output["policy_diagnostics"].items(): + for order, langs in orders.items(): + for language, models in langs.items(): + for model, s in models.items(): + lines.append( + f"| {interface} | {order} | {language} | {model} | " + f"{s['complete']}/{s['groups']} | {s['state_invariant']}/{s['groups']} |" + ) + + md_path = HERE / "controls" / "SYMMETRIC-CLAUSE-FACTORIAL.md" + md_path.write_text("\n".join(lines) + "\n", encoding="utf-8") + print(md_path) + print(json_path) + return 0 + + +if __name__ == "__main__": + raise SystemExit(main()) diff --git a/research/lxai2026/audit_final_paper_claims.py b/research/lxai2026/audit_final_paper_claims.py new file mode 100644 index 0000000..0006e0b --- /dev/null +++ b/research/lxai2026/audit_final_paper_claims.py @@ -0,0 +1,397 @@ +"""Recompute final LXAI paper claims from committed result artefacts only. + +No model calls. This script is a submission preflight: it loads the canonical +symmetric factorial, format-only, 1024-budget, and original deliberation JSONL +files and recomputes the quantities promoted into the final paper. +""" +from __future__ import annotations + +from collections import defaultdict +from pathlib import Path +import json +import math +import statistics + +HERE = Path(__file__).resolve().parent + +SYMMETRIC = HERE / "controls" / "symmetric_clause_factorial" / "20260825T165129Z" / "results.jsonl" +FORMAT = HERE / "controls" / "format_only" / "20260825T194809Z" / "results.jsonl" +BUDGET = HERE / "controls" / "deliberation_budget" / "20260825T185106Z" / "results.jsonl" +OLD_DELIB = HERE / "controls" / "deliberation" / "20260825T153148Z" / "results.jsonl" + + +def load(path: Path): + with path.open(encoding="utf-8") as f: + return [json.loads(line) for line in f if line.strip()] + + +def norm(v): + return "" if v is None else str(v) + + +def response_chars(row): + v = row.get("response_chars") + return int(v) if v not in (None, "") else len(row.get("full_response", "")) + + +def metrics(rows): + n = len(rows) + correct = sum(bool(r.get("command_correct")) for r in rows) + valid = sum(bool(r.get("valid")) for r in rows) + + oracle_first = [r for r in rows if norm(r.get("expected_command")) == norm(r.get("first_position_command"))] + oracle_second = [r for r in rows if norm(r.get("expected_command")) == norm(r.get("second_position_command"))] + + by_pair = defaultdict(list) + for r in rows: + key = (r["model"], r["language"], r["case_id"]) + by_pair[key].append(r) + assert len(by_pair) == 128 and all(len(v) == 2 for v in by_pair.values()) + changed = 0 + correct_both = 0 + follows_first_both = 0 + for pair in by_pair.values(): + a, b = sorted(pair, key=lambda r: r["order"]) + if norm(a.get("normalized_command")) != norm(b.get("normalized_command")): + changed += 1 + if all(bool(r.get("command_correct")) for r in pair): + correct_both += 1 + if all(bool(r.get("selected_first_position")) for r in pair): + follows_first_both += 1 + + groups = defaultdict(list) + for r in rows: + key = (r["model"], r["language"], r["order"], r["policy_id"]) + groups[key].append(r) + assert len(groups) == 64 and all(len(v) == 4 for v in groups.values()) + complete = sum(all(bool(r.get("command_correct")) for r in g) for g in groups.values()) + invariant = sum(len({norm(r.get("normalized_command")) for r in g}) == 1 for g in groups.values()) + + return { + "n": n, + "correct": correct, + "valid": valid, + "oracle_first_n": len(oracle_first), + "oracle_first_correct": sum(bool(r.get("command_correct")) for r in oracle_first), + "oracle_second_n": len(oracle_second), + "oracle_second_correct": sum(bool(r.get("command_correct")) for r in oracle_second), + "order_pairs": len(by_pair), + "order_changed": changed, + "correct_both": correct_both, + "follows_first_both": follows_first_both, + "groups": len(groups), + "complete": complete, + "invariant": invariant, + } + + +def pct(k, n): + return 100.0 * k / n + + +def print_arm(name, m): + print(f"\n{name}") + print(f" overall: {m['correct']}/{m['n']} = {pct(m['correct'],m['n']):.1f}%") + print(f" truth first: {m['oracle_first_correct']}/{m['oracle_first_n']} = {pct(m['oracle_first_correct'],m['oracle_first_n']):.1f}%") + print(f" truth second: {m['oracle_second_correct']}/{m['oracle_second_n']} = {pct(m['oracle_second_correct'],m['oracle_second_n']):.1f}%") + print(f" gap pp: {pct(m['oracle_first_correct'],m['oracle_first_n'])-pct(m['oracle_second_correct'],m['oracle_second_n']):.1f}") + print(f" order changed: {m['order_changed']}/{m['order_pairs']}") + print(f" correct both: {m['correct_both']}/{m['order_pairs']}") + print(f" follows first both: {m['follows_first_both']}/{m['order_pairs']}") + print(f" policy complete: {m['complete']}/{m['groups']}") + print(f" state invariant: {m['invariant']}/{m['groups']}") + + +def token_position(rows): + # For every command appearing in either clause, compute P(select token | token in position). + d = defaultdict(lambda: {"first_n":0,"first_selected":0,"second_n":0,"second_selected":0}) + for r in rows: + first = norm(r["first_position_command"]) + second = norm(r["second_position_command"]) + out = norm(r["normalized_command"]) + d[first]["first_n"] += 1 + d[first]["first_selected"] += int(out == first) + d[second]["second_n"] += 1 + d[second]["second_selected"] += int(out == second) + return d + + +def nearest_rank(vals, q): + vals = sorted(vals) + return vals[math.ceil(q * len(vals)) - 1] + + +def nearest_rank_p99(vals): + return nearest_rank(vals, 0.99) + + +def higher_iqr(vals): + """Q1/Q3 using the empirical 'higher' quantile convention. + + For a sample of n observations, each quantile is the observed value at + ceil(q * (n - 1)) in zero-based sorted order. This is the convention used + for the character-count IQRs reported in the paper. + """ + vals = sorted(vals) + n = len(vals) + return vals[math.ceil(0.25 * (n - 1))], vals[math.ceil(0.75 * (n - 1))] + + +def main(): + symmetric = load(SYMMETRIC) + direct = [r for r in symmetric if r.get("interface") == "direct"] + delib256 = [r for r in symmetric if r.get("interface") == "deliberative"] + format_only = load(FORMAT) + delib1024 = load(BUDGET) + + arms = { + "direct": metrics(direct), + "format_only": metrics(format_only), + "deliberative_256": metrics(delib256), + "deliberative_1024": metrics(delib1024), + } + for name, m in arms.items(): + print_arm(name, m) + + # Submission-critical assertions. + expected = { + "direct": (135,116,19,98,91,3,51), + "format_only": (130,99,31,83,58,3,40), + "deliberative_256": (238,120,118,16,2,54,1), + "deliberative_1024": (253,128,125,3,2,61,0), + } + for name, vals in expected.items(): + m = arms[name] + got = ( + m["correct"], + m["oracle_first_correct"], + m["oracle_second_correct"], + m["order_changed"], + m["follows_first_both"], + m["complete"], + m["invariant"], + ) + assert got == vals, f"{name}: expected {vals}, got {got}" + + # The factorial deliberately retains only the eight two-clause policies + # that admit exact semantic-preserving clause permutation. They instantiate + # six unordered terminal-action pairs. + expected_policy_ids = { + "D1-P1", "D1-P2", "D2-P1", "D2-P2", + "D3-P1", "D3-P2", "D5-P1", "D5-P2", + } + policy_ids = {r["policy_id"] for r in direct} + assert policy_ids == expected_policy_ids, policy_ids + action_pairs = set() + for policy_id in policy_ids: + rows = [r for r in direct if r["policy_id"] == policy_id] + pair_sets = { + frozenset((norm(r["first_position_command"]), norm(r["second_position_command"]))) + for r in rows + } + assert len(pair_sets) == 1, (policy_id, pair_sets) + action_pairs.add(next(iter(pair_sets))) + print("\nFactorial policy scope") + print(f" retained policies: {len(policy_ids)}; distinct unordered action pairs: {len(action_pairs)}") + print(" excluded strata from exact clause permutation: D4, D6") + assert len(action_pairs) == 6 + + print("\nDirect token-position diagnostic") + td = token_position(direct) + for token in sorted(td): + x = td[token] + pf = x["first_selected"] / x["first_n"] + ps = x["second_selected"] / x["second_n"] + print(f" {token:5s}: first {x['first_selected']}/{x['first_n']}={pf:.3f}; second {x['second_selected']}/{x['second_n']}={ps:.3f}") + assert pf > ps, f"Token {token} does not show the claimed positional direction" + + direct_first = sum(bool(r.get("selected_first_position")) for r in direct) + direct_second = sum(bool(r.get("selected_second_position")) for r in direct) + direct_neither = len(direct) - direct_first - direct_second + print("\nDirect clause-membership diagnostic") + print(f" first-position action: {direct_first}/256") + print(f" second-position action: {direct_second}/256") + print(f" neither presented action: {direct_neither}/256") + assert (direct_first, direct_second, direct_neither) == (214, 27, 15) + + # Direct and format-only ceilings are non-binding in the symmetric experiment. + direct_chars = [response_chars(r) for r in direct] + format_chars = [response_chars(r) for r in format_only] + direct_failures = sum(bool(r.get("final_extraction_error")) for r in direct) + format_failures = sum(bool(r.get("final_extraction_error")) for r in format_only) + print("\nNon-binding output ceilings") + print(f" direct: max chars {max(direct_chars)}; extraction failures {direct_failures}") + print(f" format-only: max chars {max(format_chars)}; extraction failures {format_failures}") + assert max(direct_chars) == 4 + assert max(format_chars) == 11 + assert direct_failures == 0 and format_failures == 0 + + # Paired 256 -> 1024 budget repair: every correctness change must be a + # repaired 256-token extraction failure, with no regression. + key = lambda r: (r["model"], r["language"], r["order"], r["case_id"]) + old_by_key = {key(r): r for r in delib256} + new_by_key = {key(r): r for r in delib1024} + assert old_by_key.keys() == new_by_key.keys() + improved = [] + regressed = [] + changed_success_commands = [] + prefix_repairs = 0 + unchanged_success_responses = 0 + for k in old_by_key: + old = old_by_key[k] + new = new_by_key[k] + if not old.get("command_correct") and new.get("command_correct"): + improved.append((old, new)) + if old.get("command_correct") and not new.get("command_correct"): + regressed.append((old, new)) + if old.get("valid"): + if norm(old.get("normalized_command")) != norm(new.get("normalized_command")): + changed_success_commands.append((old, new)) + if old.get("full_response", "") == new.get("full_response", ""): + unchanged_success_responses += 1 + if old.get("final_extraction_error") and new.get("valid"): + if new.get("full_response", "").startswith(old.get("full_response", "")): + prefix_repairs += 1 + + print("\nPaired 256 -> 1024 repair") + print(f" improved correctness: {len(improved)}") + print(f" regressions: {len(regressed)}") + print(f" improved rows that were 256-token extraction failures: {sum(bool(o.get('final_extraction_error')) for o,_ in improved)}") + print(f" successful final commands changed: {len(changed_success_commands)}") + print(f" old successful full responses byte-identical: {unchanged_success_responses}/241") + print(f" old failed response exact prefixes: {prefix_repairs}/15") + assert len(improved) == 15 + assert not regressed + assert all(bool(o.get("final_extraction_error")) for o, _ in improved) + assert not changed_success_commands + assert unchanged_success_responses == 240 + assert prefix_repairs == 14 + + # Completed token lengths of the 15 repaired Qwen30 cells, used by the + # manuscript's repaired-cell token plot. + tuteo_repair_tokens = sorted( + int(new.get("ollama_eval_count")) + for old, new in improved + if old.get("language") == "es_standard" + ) + voseo_repair_tokens = sorted( + int(new.get("ollama_eval_count")) + for old, new in improved + if old.get("language") == "es_rioplatense" + ) + print("\nRepaired-cell completed token counts") + print(f" tuteo ({len(tuteo_repair_tokens)}): {tuteo_repair_tokens}") + print(f" voseo ({len(voseo_repair_tokens)}): {voseo_repair_tokens}") + assert tuteo_repair_tokens == [265, 269, 271] + assert voseo_repair_tokens == [258, 259, 260, 260, 260, 291, 302, 324, 332, 336, 338, 600] + assert all(x > 256 for x in tuteo_repair_tokens + voseo_repair_tokens) + + # The secondary command-derived diagnostics in the paper must change only + # in pairs/groups containing a repaired 256-token truncation. This is a + # stronger check than comparing aggregate counts alone. + pair_key = lambda r: (r["model"], r["language"], r["case_id"]) + old_pairs = defaultdict(list) + new_pairs = defaultdict(list) + for r in delib256: + old_pairs[pair_key(r)].append(r) + for r in delib1024: + new_pairs[pair_key(r)].append(r) + assert old_pairs.keys() == new_pairs.keys() + + def pair_changed(pair): + a, b = sorted(pair, key=lambda r: r["order"]) + return norm(a.get("normalized_command")) != norm(b.get("normalized_command")) + + def pair_follows_first(pair): + return all(bool(r.get("selected_first_position")) for r in pair) + + resolved_swaps = [k for k in old_pairs if pair_changed(old_pairs[k]) and not pair_changed(new_pairs[k])] + introduced_swaps = [k for k in old_pairs if not pair_changed(old_pairs[k]) and pair_changed(new_pairs[k])] + pair_metric_changes = [ + k + for k in old_pairs + if pair_changed(old_pairs[k]) != pair_changed(new_pairs[k]) + or pair_follows_first(old_pairs[k]) != pair_follows_first(new_pairs[k]) + ] + assert all(any(bool(r.get("final_extraction_error")) for r in old_pairs[k]) for k in pair_metric_changes) + + group_key = lambda r: (r["model"], r["language"], r["order"], r["policy_id"]) + old_groups = defaultdict(list) + new_groups = defaultdict(list) + for r in delib256: + old_groups[group_key(r)].append(r) + for r in delib1024: + new_groups[group_key(r)].append(r) + assert old_groups.keys() == new_groups.keys() + + def group_complete(group): + return all(bool(r.get("command_correct")) for r in group) + + def group_invariant(group): + return len({norm(r.get("normalized_command")) for r in group}) == 1 + + group_metric_changes = [ + k + for k in old_groups + if group_complete(old_groups[k]) != group_complete(new_groups[k]) + or group_invariant(old_groups[k]) != group_invariant(new_groups[k]) + ] + assert all(any(bool(r.get("final_extraction_error")) for r in old_groups[k]) for k in group_metric_changes) + + print("\nPost-repair secondary diagnostics") + print(f" order changed: {arms['deliberative_256']['order_changed']}/128 -> {arms['deliberative_1024']['order_changed']}/128") + print(f" resolved order swaps: {len(resolved_swaps)}; introduced order swaps: {len(introduced_swaps)}") + print(f" follows first both: {arms['deliberative_256']['follows_first_both']}/128 -> {arms['deliberative_1024']['follows_first_both']}/128") + print(f" policy complete: {arms['deliberative_256']['complete']}/64 -> {arms['deliberative_1024']['complete']}/64") + print(f" state invariant: {arms['deliberative_256']['invariant']}/64 -> {arms['deliberative_1024']['invariant']}/64") + print(f" changed pair diagnostics touching a 256-token truncation: {len(pair_metric_changes)}/{len(pair_metric_changes)}") + print(f" changed group diagnostics touching a 256-token truncation: {len(group_metric_changes)}/{len(group_metric_changes)}") + assert len(resolved_swaps) == 13 + assert not introduced_swaps + + # Qwen30 language-conditioned response-length distribution at the + # non-binding 1024-token ceiling. Internal es_standard = tuteo. + qwen = "qwen3:30b-a3b-instruct-2507-q4_K_M" + q_tuteo = [r for r in delib1024 if r["model"] == qwen and r["language"] == "es_standard"] + q_voseo = [r for r in delib1024 if r["model"] == qwen and r["language"] == "es_rioplatense"] + assert len(q_tuteo) == len(q_voseo) == 64 + tchars = [response_chars(r) for r in q_tuteo] + vchars = [response_chars(r) for r in q_voseo] + t_iqr = higher_iqr(tchars) + v_iqr = higher_iqr(vchars) + t_med = statistics.median(tchars) + v_med = statistics.median(vchars) + lang_key = lambda r: (r["order"], r["case_id"]) + t_by_cell = {lang_key(r): response_chars(r) for r in q_tuteo} + v_by_cell = {lang_key(r): response_chars(r) for r in q_voseo} + assert t_by_cell.keys() == v_by_cell.keys() + voseo_longer = sum(v_by_cell[k] > t_by_cell[k] for k in t_by_cell) + + print("\nQwen30 1024-token response-length distribution") + print(f" tuteo: mean {statistics.mean(tchars):.1f}; median {t_med:.1f}; IQR {t_iqr[0]}-{t_iqr[1]}; max {max(tchars)}") + print(f" voseo: mean {statistics.mean(vchars):.1f}; median {v_med:.1f}; IQR {v_iqr[0]}-{v_iqr[1]}; max {max(vchars)}") + print(f" voseo longer in paired cells: {voseo_longer}/64") + assert round(statistics.mean(tchars), 1) == 368.8 + assert round(statistics.mean(vchars), 1) == 517.4 + assert t_med == 304 and v_med == 436 + assert t_iqr == (252, 401), t_iqr + assert v_iqr == (263, 735), v_iqr + assert max(tchars) == 842 and max(vchars) == 2459 + assert voseo_longer == 39 + + old = load(OLD_DELIB) + failed = [r for r in old if r.get("final_extraction_error")] + ok = [r for r in old if not r.get("final_extraction_error") and not r.get("provider_error")] + fchars = [response_chars(r) for r in failed] + ochars = [response_chars(r) for r in ok] + print("\nOriginal 48-case deliberation extraction diagnostic") + print(f" extraction failures: {len(failed)}") + print(f" failed mean chars: {statistics.mean(fchars):.1f}; median {statistics.median(fchars):.1f}; min {min(fchars)}; max {max(fchars)}") + print(f" success mean chars: {statistics.mean(ochars):.1f}; median {statistics.median(ochars):.1f}; p99 nearest-rank {nearest_rank_p99(ochars)}") + assert len(failed) == 4 + + print("\nFINAL PAPER CLAIM AUDIT: PASS") + + +if __name__ == "__main__": + main() diff --git a/research/lxai2026/audit_frozen_results.py b/research/lxai2026/audit_frozen_results.py new file mode 100644 index 0000000..74acd8b --- /dev/null +++ b/research/lxai2026/audit_frozen_results.py @@ -0,0 +1,415 @@ +"""Comprehensive audit of the frozen LXAI 2026 main dataset. + +This script is post-hoc descriptive analysis only. It never changes raw rows. +It consolidates language-pair comparisons, trivial suite baselines, state-use +and first-action overlap, metric-slack decomposition, output validity, response +length, repeat count, and parameter-scoring denominators. +""" +from __future__ import annotations + +import argparse +import csv +import json +import math +from collections import Counter, defaultdict +from pathlib import Path +from typing import Any + +from analyze_decision_results import canonical_command, first_terminal_command + +HERE = Path(__file__).resolve().parent +DEFAULT_SUITE = HERE / "suite_decision_complexity.json" +LANGS = ("en", "es_standard", "es_rioplatense") +LABELS = { + "en": "English", + "es_standard": "Tuteo Spanish", + "es_rioplatense": "Rioplatense voseo", +} + + +def as_bool(value: str) -> bool: + return value == "True" + + +def exact_mcnemar(b: int, c: int) -> float | None: + """Two-sided exact McNemar p-value using the conditional binomial test.""" + n = b + c + if n == 0: + return None + k = min(b, c) + tail = sum(math.comb(n, i) for i in range(k + 1)) / (2**n) + return min(1.0, 2.0 * tail) + + +def action_family(command: str) -> str: + c = canonical_command(command) + if c == "B": + return "shoot" + if c in {"S", "S0", "S1"}: + return "shield" + if c.startswith("M"): + return "move" + if c.startswith("A") or c.startswith("C"): + return "rotate" + return "invalid" + + +def pct(n: int, d: int) -> float: + return 100.0 * n / d if d else 0.0 + + +def pair_metric( + rows_by_key: dict[tuple[str, str, str], dict[str, Any]], + left: str, + right: str, + metric: str, + models: set[str] | None = None, +) -> dict[str, Any]: + pairs: list[tuple[bool, bool]] = [] + keys = sorted({(m, case) for (m, case, _lang) in rows_by_key}) + for model, case in keys: + if models is not None and model not in models: + continue + lrow = rows_by_key[(model, case, left)] + rrow = rows_by_key[(model, case, right)] + pairs.append((bool(lrow[metric]), bool(rrow[metric]))) + l_only = sum(l and not r for l, r in pairs) + r_only = sum(r and not l for l, r in pairs) + l_correct = sum(l for l, _ in pairs) + r_correct = sum(r for _, r in pairs) + return { + "metric": metric, + "pairs": len(pairs), + "left": left, + "right": right, + "left_correct": l_correct, + "right_correct": r_correct, + "left_accuracy": l_correct / len(pairs), + "right_accuracy": r_correct / len(pairs), + "delta_left_minus_right": (l_correct - r_correct) / len(pairs), + "left_only_correct": l_only, + "right_only_correct": r_only, + "mcnemar_exact_p": exact_mcnemar(l_only, r_only), + } + + +def main() -> int: + parser = argparse.ArgumentParser() + parser.add_argument("results_dir", type=Path) + parser.add_argument("--suite", type=Path, default=DEFAULT_SUITE) + args = parser.parse_args() + + with args.suite.open(encoding="utf-8") as handle: + suite = json.load(handle) + cases = {c["id"]: c for c in suite["cases"]} + if len(cases) != 48: + raise SystemExit(f"Expected 48 suite cases, found {len(cases)}") + + rows: list[dict[str, Any]] = [] + with (args.results_dir / "results.csv").open(newline="", encoding="utf-8") as handle: + for raw in csv.DictReader(handle): + row: dict[str, Any] = dict(raw) + for key in ( + "valid", + "action_family_correct", + "command_correct", + "executable_correct", + "diagnostic_command_correct", + ): + row[key] = as_bool(raw[key]) + row["parameter_correct_bool"] = ( + None if raw["parameter_correct"] == "" else as_bool(raw["parameter_correct"]) + ) + row["normalized_command_canonical"] = canonical_command(raw["normalized_command"]) + row["expected_command_canonical"] = canonical_command(raw["expected_command"]) + rows.append(row) + + if len(rows) != 576: + raise SystemExit(f"Expected 576 rows, found {len(rows)}") + + models = sorted({str(r["model"]) for r in rows}) + if len(models) != 4: + raise SystemExit(f"Expected four models, found {models}") + llama_models = {m for m in models if m.startswith("llama3.2")} + non_llama_models = set(models) - llama_models + + rows_by_key: dict[tuple[str, str, str], dict[str, Any]] = {} + for r in rows: + rows_by_key[(str(r["model"]), str(r["case_id"]), str(r["condition"]))] = r + + # Language comparisons. + pairwise: dict[str, Any] = {} + for metric in ("command_correct", "action_family_correct", "executable_correct"): + pairwise[metric] = {} + for left, right in ( + ("en", "es_standard"), + ("en", "es_rioplatense"), + ("es_standard", "es_rioplatense"), + ): + key = f"{left}__vs__{right}" + pairwise[metric][key] = pair_metric(rows_by_key, left, right, metric) + + # Same descriptive accuracies excluding Llama 3.2. + without_llama: dict[str, Any] = {} + for condition in LANGS: + subset = [ + r for r in rows + if r["condition"] == condition and r["model"] in non_llama_models + ] + without_llama[condition] = { + "n": len(subset), + "strict_correct": sum(bool(r["command_correct"]) for r in subset), + "strict_accuracy": sum(bool(r["command_correct"]) for r in subset) / len(subset), + "executable_correct": sum(bool(r["executable_correct"]) for r in subset), + "executable_accuracy": sum(bool(r["executable_correct"]) for r in subset) / len(subset), + } + + # Oracle distribution and trivial baselines on the 48 semantic/state cases. + expected_commands = [canonical_command(c["expected"]) for c in cases.values()] + command_counts = Counter(expected_commands) + family_counts = Counter(action_family(c) for c in expected_commands) + majority_command, majority_command_n = command_counts.most_common(1)[0] + majority_family, majority_family_n = family_counts.most_common(1)[0] + first_oracle_n = 0 + first_commands: dict[str, str] = {} + for case_id, case in cases.items(): + first = first_terminal_command(case["en"]) + first_commands[case_id] = first + if canonical_command(case["expected"]) == first: + first_oracle_n += 1 + baselines = { + "oracle_command_counts": dict(command_counts), + "oracle_family_counts": dict(family_counts), + "always_majority_command": { + "command": majority_command, + "correct": majority_command_n, + "n": 48, + "accuracy": majority_command_n / 48, + }, + "always_majority_action_family": { + "family": majority_family, + "correct": majority_family_n, + "n": 48, + "accuracy": majority_family_n / 48, + }, + "always_first_mentioned_action": { + "correct": first_oracle_n, + "n": 48, + "accuracy": first_oracle_n / 48, + }, + } + + # Policy-level state invariance and overlap with locking onto first action. + groups: dict[tuple[str, str, str], list[dict[str, Any]]] = defaultdict(list) + for r in rows: + case = cases[str(r["case_id"])] + groups[(str(r["model"]), str(r["condition"]), str(case["policy_id"]))].append(r) + + overlap: dict[str, Any] = {} + for condition in LANGS: + state_invariant = 0 + locked_first = 0 + invariant_and_first = 0 + policy_complete = 0 + n_groups = 0 + for (model, cond, policy_id), items in groups.items(): + if cond != condition: + continue + n_groups += 1 + outputs = {str(i["normalized_command_canonical"]) for i in items} + expected = {str(i["expected_command_canonical"]) for i in items} + invariant = len(outputs) == 1 and len(expected) > 1 + complete = all(bool(i["command_correct"]) for i in items) + first = first_commands[str(items[0]["case_id"])] + first_lock = len(outputs) == 1 and next(iter(outputs)) == first + state_invariant += int(invariant) + locked_first += int(first_lock) + invariant_and_first += int(invariant and first_lock) + policy_complete += int(complete) + overlap[condition] = { + "groups": n_groups, + "policy_complete": policy_complete, + "state_invariant": state_invariant, + "locked_to_first_action": locked_first, + "state_invariant_and_locked_to_first": invariant_and_first, + "state_invariant_not_first": state_invariant - invariant_and_first, + } + + # Strict vs executable metric slack. + slack_rows = [r for r in rows if r["executable_correct"] and not r["command_correct"]] + slack_by_model = Counter(str(r["model"]) for r in slack_rows) + slack_pairs = Counter( + (str(r["normalized_command_canonical"]), str(r["expected_command_canonical"])) + for r in slack_rows + ) + slack_by_model_pair: dict[str, Counter[tuple[str, str]]] = defaultdict(Counter) + for r in slack_rows: + slack_by_model_pair[str(r["model"])][ + (str(r["normalized_command_canonical"]), str(r["expected_command_canonical"])) + ] += 1 + + # Validity and invalid outputs. + invalid_rows = [r for r in rows if not r["valid"]] + invalid_by_condition = Counter(str(r["condition"]) for r in invalid_rows) + invalid_by_model = Counter(str(r["model"]) for r in invalid_rows) + invalid_raw = Counter(str(r["raw_response"]) for r in invalid_rows) + max_raw_len = max(len(str(r["raw_response"])) for r in rows) + max_raw_examples = sorted({str(r["raw_response"]) for r in rows if len(str(r["raw_response"])) == max_raw_len}) + + # Diagnostic recovery and parameter metric. + diagnostic_diff = [ + r for r in rows + if bool(r["diagnostic_command_correct"]) != bool(r["command_correct"]) + ] + parameter: dict[str, Any] = {} + for model in models: + parameter[model] = {} + for condition in LANGS: + applicable = [ + r for r in rows + if r["model"] == model + and r["condition"] == condition + and r["parameter_correct_bool"] is not None + ] + parameter[model][condition] = { + "applicable": len(applicable), + "correct": sum(bool(r["parameter_correct_bool"]) for r in applicable), + "accuracy": ( + sum(bool(r["parameter_correct_bool"]) for r in applicable) / len(applicable) + if applicable else None + ), + } + + repeat_values = sorted({int(str(r["repeat"])) for r in rows}) + + audit: dict[str, Any] = { + "results_dir": str(args.results_dir), + "n_rows": len(rows), + "models": models, + "repeat_values": repeat_values, + "n_repeats_per_cell": len(repeat_values), + "pairwise_language": pairwise, + "without_llama": without_llama, + "baselines": baselines, + "policy_overlap": overlap, + "strict_executable_slack": { + "n": len(slack_rows), + "by_model": dict(slack_by_model), + "command_pairs": {f"{a}->{b}": n for (a, b), n in slack_pairs.items()}, + "by_model_command_pairs": { + model: {f"{a}->{b}": n for (a, b), n in pairs.items()} + for model, pairs in slack_by_model_pair.items() + }, + }, + "invalid_outputs": { + "n": len(invalid_rows), + "by_condition": dict(invalid_by_condition), + "by_model": dict(invalid_by_model), + "raw_responses": dict(invalid_raw), + }, + "max_raw_response_characters": max_raw_len, + "max_raw_response_examples": max_raw_examples, + "diagnostic_command_correct_differs_from_command_correct": len(diagnostic_diff), + "parameter_correct": parameter, + } + + json_path = args.results_dir / "frozen_run_audit.json" + json_path.write_text(json.dumps(audit, indent=2, ensure_ascii=False) + "\n", encoding="utf-8") + + def pstr(value: float | None) -> str: + return "n/a" if value is None else f"{value:.4f}" + + lines: list[str] = [ + "# Frozen-run audit", + "", + f"Source: `{args.results_dir}`", + "", + "This is post-hoc descriptive audit output. It does not alter the frozen dataset.", + "", + "## Language-pair comparisons", + "", + "| Metric | Left | Right | Left acc. | Right acc. | Left-only | Right-only | Δ left−right | exact McNemar p |", + "|---|---|---|---:|---:|---:|---:|---:|---:|", + ] + for metric in ("command_correct", "action_family_correct", "executable_correct"): + for comparison in pairwise[metric].values(): + lines.append( + f"| {metric} | {LABELS[comparison['left']]} | {LABELS[comparison['right']]} | " + f"{100*comparison['left_accuracy']:.1f}% | {100*comparison['right_accuracy']:.1f}% | " + f"{comparison['left_only_correct']} | {comparison['right_only_correct']} | " + f"{100*comparison['delta_left_minus_right']:+.1f} pp | {pstr(comparison['mcnemar_exact_p'])} |" + ) + + lines += [ + "", + "## Trivial suite baselines", + "", + f"- Oracle command distribution: `{dict(command_counts)}`.", + f"- Oracle action-family distribution: `{dict(family_counts)}`.", + f"- Always `{majority_command}`: {majority_command_n}/48 ({pct(majority_command_n,48):.1f}%).", + f"- Always `{majority_family}` action family: {majority_family_n}/48 ({pct(majority_family_n,48):.1f}%).", + f"- Always first-mentioned action: {first_oracle_n}/48 ({pct(first_oracle_n,48):.1f}%).", + "", + "## Policy-group overlap", + "", + "| Condition | Complete | State-invariant | Locked to first | Invariant + first | Invariant, not first |", + "|---|---:|---:|---:|---:|---:|", + ] + for condition in LANGS: + s = overlap[condition] + lines.append( + f"| {LABELS[condition]} | {s['policy_complete']}/{s['groups']} | " + f"{s['state_invariant']}/{s['groups']} | {s['locked_to_first_action']}/{s['groups']} | " + f"{s['state_invariant_and_locked_to_first']}/{s['groups']} | " + f"{s['state_invariant_not_first']}/{s['groups']} |" + ) + + lines += [ + "", + "## Strict/executable discrepancy", + "", + f"Executable-correct but strict-command-wrong rows: **{len(slack_rows)}**.", + f"By model: `{dict(slack_by_model)}`.", + f"Command-pair decomposition: `{ {f'{a}->{b}': n for (a,b),n in slack_pairs.items()} }`.", + "", + "## Output/runner checks", + "", + f"- Repeat values: `{repeat_values}`; repeats per cell = {len(repeat_values)}.", + f"- Longest raw response: {max_raw_len} characters; examples: `{max_raw_examples}`.", + f"- Invalid rows: {len(invalid_rows)}; by condition `{dict(invalid_by_condition)}`; by model `{dict(invalid_by_model)}`; raw `{dict(invalid_raw)}`.", + f"- `diagnostic_command_correct` differs from `command_correct` on {len(diagnostic_diff)} / {len(rows)} rows.", + "", + "## Pooled strict accuracy without Llama 3.2", + "", + "| Condition | Correct | N | Strict accuracy | Executable accuracy |", + "|---|---:|---:|---:|---:|", + ] + for condition in LANGS: + s = without_llama[condition] + lines.append( + f"| {LABELS[condition]} | {s['strict_correct']} | {s['n']} | " + f"{100*s['strict_accuracy']:.1f}% | {100*s['executable_accuracy']:.1f}% |" + ) + + lines += ["", "## Parameter correctness", ""] + lines += [ + "| Model | Condition | Applicable | Correct | Accuracy |", + "|---|---|---:|---:|---:|", + ] + for model in models: + for condition in LANGS: + s = parameter[model][condition] + acc = "n/a" if s["accuracy"] is None else f"{100*s['accuracy']:.1f}%" + lines.append( + f"| {model} | {LABELS[condition]} | {s['applicable']} | {s['correct']} | {acc} |" + ) + + md_path = args.results_dir / "FROZEN-RUN-AUDIT.md" + md_path.write_text("\n".join(lines) + "\n", encoding="utf-8") + print(md_path) + print(json_path) + return 0 + + +if __name__ == "__main__": + raise SystemExit(main()) diff --git a/research/lxai2026/audit_sentinel_diagnostics.py b/research/lxai2026/audit_sentinel_diagnostics.py new file mode 100644 index 0000000..330ac10 --- /dev/null +++ b/research/lxai2026/audit_sentinel_diagnostics.py @@ -0,0 +1,176 @@ +"""Sentinel-aware audit for the final LXAI 2026 submission. + +No model calls. This script isolates extraction-failure sentinels from +behavioural command diagnostics in the 256-token deliberative arm and checks +that the 1024-token budget control repairs only those protocol failures. +""" +from __future__ import annotations + +from collections import defaultdict +from pathlib import Path +import json +import statistics + +HERE = Path(__file__).resolve().parent +SYMMETRIC = HERE / "controls" / "symmetric_clause_factorial" / "20260825T165129Z" / "results.jsonl" +BUDGET = HERE / "controls" / "deliberation_budget" / "20260825T185106Z" / "results.jsonl" +QWEN = "qwen3:30b-a3b-instruct-2507-q4_K_M" + + +def load(path: Path): + with path.open(encoding="utf-8") as f: + return [json.loads(line) for line in f if line.strip()] + + +def norm(value): + return "" if value is None else str(value) + + +def failed(row): + return bool(row.get("final_extraction_error")) + + +def pair_changed(pair): + assert len(pair) == 2 + a, b = sorted(pair, key=lambda row: row["order"]) + return norm(a.get("normalized_command")) != norm(b.get("normalized_command")) + + +def group_complete(group): + return all(bool(row.get("command_correct")) for row in group) + + +def group_invariant(group): + return len({norm(row.get("normalized_command")) for row in group}) == 1 + + +def main(): + symmetric = load(SYMMETRIC) + old = [row for row in symmetric if row.get("interface") == "deliberative"] + new = load(BUDGET) + assert len(old) == len(new) == 256 + + old_failed = [row for row in old if failed(row)] + assert len(old_failed) == 15 + sentinels = {norm(row.get("normalized_command")) for row in old_failed} + assert sentinels == {"ERR"}, sentinels + + pair_key = lambda row: (row["model"], row["language"], row["case_id"]) + old_pairs = defaultdict(list) + new_pairs = defaultdict(list) + for row in old: + old_pairs[pair_key(row)].append(row) + for row in new: + new_pairs[pair_key(row)].append(row) + assert old_pairs.keys() == new_pairs.keys() + assert len(old_pairs) == 128 + + raw_old_changed = {key for key, pair in old_pairs.items() if pair_changed(pair)} + raw_new_changed = {key for key, pair in new_pairs.items() if pair_changed(pair)} + clean_old_pairs = { + key: pair for key, pair in old_pairs.items() + if not any(failed(row) for row in pair) + } + one_sided = { + key: pair for key, pair in old_pairs.items() + if sum(failed(row) for row in pair) == 1 + } + two_sided = { + key: pair for key, pair in old_pairs.items() + if sum(failed(row) for row in pair) == 2 + } + clean_old_changed = { + key for key, pair in clean_old_pairs.items() if pair_changed(pair) + } + one_sided_raw_changes = { + key for key, pair in one_sided.items() if pair_changed(pair) + } + + print("Sentinel-aware deliberative order diagnostics") + print(f" 256 raw changed pairs: {len(raw_old_changed)}/128") + print(f" pairs extractable in both orders: {len(clean_old_pairs)}/128") + print(f" behavioural command changes: {len(clean_old_changed)}/{len(clean_old_pairs)}") + print(f" one-sided truncation pairs: {len(one_sided)}") + print(f" one-sided truncations counted as raw changes: {len(one_sided_raw_changes)}") + print(f" two-sided truncation pairs: {len(two_sided)}") + print(f" 1024 changed pairs: {len(raw_new_changed)}/128") + print(f" same behavioural changed-pair identities after repair: {clean_old_changed == raw_new_changed}") + + assert len(raw_old_changed) == 16 + assert len(clean_old_pairs) == 114 + assert len(clean_old_changed) == 3 + assert len(one_sided) == 13 + assert len(one_sided_raw_changes) == 13 + assert len(two_sided) == 1 + assert len(raw_new_changed) == 3 + assert clean_old_changed == raw_new_changed + + group_key = lambda row: (row["model"], row["language"], row["order"], row["policy_id"]) + old_groups = defaultdict(list) + new_groups = defaultdict(list) + for row in old: + old_groups[group_key(row)].append(row) + for row in new: + new_groups[group_key(row)].append(row) + assert old_groups.keys() == new_groups.keys() + assert len(old_groups) == 64 + + raw_old_invariant = {key for key, group in old_groups.items() if group_invariant(group)} + extractable_old_invariant = { + key for key, group in old_groups.items() + if all(not failed(row) for row in group) and group_invariant(group) + } + all_failed_invariant = { + key for key, group in old_groups.items() + if all(failed(row) for row in group) and group_invariant(group) + } + new_invariant = {key for key, group in new_groups.items() if group_invariant(group)} + newly_complete = { + key for key in old_groups + if not group_complete(old_groups[key]) and group_complete(new_groups[key]) + } + lost_complete = { + key for key in old_groups + if group_complete(old_groups[key]) and not group_complete(new_groups[key]) + } + + print("\nSentinel-aware deliberative group diagnostics") + print(f" raw 256 state-invariant groups: {len(raw_old_invariant)}/64") + print(f" fully extractable 256 state-invariant groups: {len(extractable_old_invariant)}") + print(f" all-truncated groups represented as invariant ERR: {len(all_failed_invariant)}") + print(f" 1024 state-invariant groups: {len(new_invariant)}/64") + print(f" newly policy-complete at 1024: {len(newly_complete)}") + print(f" newly complete groups containing 256 truncation: {sum(any(failed(row) for row in old_groups[key]) for key in newly_complete)}/{len(newly_complete)}") + + assert len(raw_old_invariant) == 1 + assert not extractable_old_invariant + assert len(all_failed_invariant) == 1 + only = next(iter(all_failed_invariant)) + assert only[1:] == ("es_rioplatense", "b_first", "D5-P1"), only + assert not new_invariant + assert len(newly_complete) == 7 + assert not lost_complete + assert all(any(failed(row) for row in old_groups[key]) for key in newly_complete) + + # Also expose the full Qwen30 token distributions for an optional plot. + q_tuteo = [row for row in new if row["model"] == QWEN and row["language"] == "es_standard"] + q_voseo = [row for row in new if row["model"] == QWEN and row["language"] == "es_rioplatense"] + ttokens = sorted(int(row["ollama_eval_count"]) for row in q_tuteo) + vtokens = sorted(int(row["ollama_eval_count"]) for row in q_voseo) + assert len(ttokens) == len(vtokens) == 64 + + print("\nQwen30 full 1024-run generated-token distributions") + print(f" tuteo mean={statistics.mean(ttokens):.1f}, max={max(ttokens)}") + print(f" voseo mean={statistics.mean(vtokens):.1f}, max={max(vtokens)}") + print(f" tuteo sorted: {ttokens}") + print(f" voseo sorted: {vtokens}") + assert round(statistics.mean(ttokens), 1) == 119.9 + assert round(statistics.mean(vtokens), 1) == 165.6 + assert max(ttokens) == 271 + assert max(vtokens) == 600 + + print("\nSENTINEL-AWARE FINAL AUDIT: PASS") + + +if __name__ == "__main__": + main() diff --git a/research/lxai2026/audit_symmetric_factorial_mechanism.py b/research/lxai2026/audit_symmetric_factorial_mechanism.py new file mode 100644 index 0000000..53a4433 --- /dev/null +++ b/research/lxai2026/audit_symmetric_factorial_mechanism.py @@ -0,0 +1,181 @@ +"""Mechanism audit for the completed clean LXAI symmetric clause-order factorial. + +This script adds no model calls. It derives the position-vs-truth split, Wilson +intervals, response-length diagnostics and extraction-failure distribution from +the committed 512-row factorial. +""" +from __future__ import annotations + +import argparse +import csv +import json +import math +import statistics +from collections import defaultdict +from pathlib import Path +from typing import Any + +HERE = Path(__file__).resolve().parent + + +def latest_child(path: Path) -> Path | None: + children = sorted((p for p in path.iterdir() if p.is_dir()), key=lambda p: p.name) if path.exists() else [] + return children[-1] if children else None + + +def read_rows(path: Path) -> list[dict[str, str]]: + with path.open(newline="", encoding="utf-8") as handle: + return list(csv.DictReader(handle)) + + +def b(v: str) -> bool: + return v == "True" + + +def wilson(k: int, n: int, z: float = 1.959963984540054) -> tuple[float, float]: + if n == 0: + return (float("nan"), float("nan")) + p = k / n + den = 1 + z * z / n + centre = (p + z * z / (2 * n)) / den + half = z * math.sqrt(p * (1 - p) / n + z * z / (4 * n * n)) / den + return centre - half, centre + half + + +def describe_lengths(values: list[int]) -> dict[str, float | int]: + if not values: + return {"n": 0} + vals = sorted(values) + return { + "n": len(vals), + "mean": statistics.fmean(vals), + "median": statistics.median(vals), + "min": vals[0], + "max": vals[-1], + "p99_nearest_rank": vals[max(0, math.ceil(0.99 * len(vals)) - 1)], + } + + +def main(argv: list[str] | None = None) -> int: + parser = argparse.ArgumentParser() + parser.add_argument("--run", type=Path) + args = parser.parse_args(argv) + run = args.run or latest_child(HERE / "controls" / "symmetric_clause_factorial") + if run is None: + raise SystemExit("No symmetric clause factorial run found") + rows = read_rows(run / "results.csv") + + out: dict[str, Any] = {"run": str(run), "n_rows": len(rows)} + + # Central truth-position decomposition. + truth_split: dict[str, Any] = {} + for interface in ("direct", "deliberative"): + sub = [r for r in rows if r["interface"] == interface] + first_truth = [r for r in sub if r["expected_command"] == r["first_position_command"]] + second_truth = [r for r in sub if r["expected_command"] == r["second_position_command"]] + if len(first_truth) + len(second_truth) != len(sub): + raise AssertionError("Expected action is not one of the two clause actions") + def pack(items: list[dict[str, str]]) -> dict[str, Any]: + correct = sum(b(r["command_correct"]) for r in items) + lo, hi = wilson(correct, len(items)) + return {"n": len(items), "correct": correct, "accuracy": correct/len(items), "wilson95": [lo, hi]} + valid = [r for r in sub if b(r["valid"])] + first_selected = sum(b(r["selected_first_position"]) for r in sub) + first_selected_valid = sum(b(r["selected_first_position"]) for r in valid) + truth_split[interface] = { + "oracle_is_first": pack(first_truth), + "oracle_is_second": pack(second_truth), + "first_position_selected": first_selected, + "first_position_selected_rate": first_selected / len(sub), + "first_position_selected_among_valid": first_selected_valid / len(valid) if valid else None, + "valid": len(valid), + "balanced_oracle_first": len(first_truth) == len(second_truth), + "position_only_expected_accuracy_if_ignores_state": 0.5 if len(first_truth) == len(second_truth) else None, + } + out["truth_position_split"] = truth_split + + # Extraction failure / response length diagnostic for deliberative arm. + drows = [r for r in rows if r["interface"] == "deliberative"] + failures = [r for r in drows if bool(r.get("final_extraction_error"))] + successes = [r for r in drows if not bool(r.get("final_extraction_error"))] + out["deliberative_length_diagnostic"] = { + "failed_extraction": describe_lengths([len(r.get("full_response", "")) for r in failures]), + "successful_extraction": describe_lengths([len(r.get("full_response", "")) for r in successes]), + "failure_by_model_language_order": {}, + "response_chars_by_model_language": {}, + "failed_response_suffixes": [r.get("full_response", "")[-80:] for r in failures], + } + counts: dict[tuple[str,str,str], int] = defaultdict(int) + for r in failures: + counts[(r["model"], r["language"], r["order"])] += 1 + out["deliberative_length_diagnostic"]["failure_by_model_language_order"] = { + " | ".join(k): v for k, v in sorted(counts.items()) + } + for model in sorted({r["model"] for r in drows}): + for language in sorted({r["language"] for r in drows}): + items = [len(r.get("full_response", "")) for r in drows if r["model"] == model and r["language"] == language] + out["deliberative_length_diagnostic"]["response_chars_by_model_language"][f"{model} | {language}"] = describe_lengths(items) + + # Language raw and valid-conditional correctness in clean factorial. + lang: dict[str, Any] = {} + for interface in ("direct", "deliberative"): + lang[interface] = {} + for language in sorted({r["language"] for r in rows}): + sub = [r for r in rows if r["interface"] == interface and r["language"] == language] + valid = [r for r in sub if b(r["valid"])] + raw_correct = sum(b(r["command_correct"]) for r in sub) + valid_correct = sum(b(r["command_correct"]) for r in valid) + lang[interface][language] = { + "n": len(sub), "correct": raw_correct, "accuracy": raw_correct/len(sub), + "valid": len(valid), "correct_given_valid": valid_correct, + "accuracy_given_valid": valid_correct/len(valid) if valid else None, + "extraction_errors": sum(bool(r.get("final_extraction_error")) for r in sub), + } + out["language"] = lang + + json_path = HERE / "controls" / "SYMMETRIC-FACTORIAL-MECHANISM-AUDIT.json" + md_path = HERE / "controls" / "SYMMETRIC-FACTORIAL-MECHANISM-AUDIT.md" + json_path.write_text(json.dumps(out, ensure_ascii=False, indent=2) + "\n", encoding="utf-8") + + lines = ["# Symmetric factorial mechanism audit", "", f"Run: `{run}`", ""] + lines += ["## Truth × first-position split", "", "| Interface | Oracle first | Oracle second | First selected | Position-only null |", "|---|---:|---:|---:|---:|"] + for interface, s in truth_split.items(): + a, z = s["oracle_is_first"], s["oracle_is_second"] + lines.append( + f"| {interface} | {a['correct']}/{a['n']} ({100*a['accuracy']:.1f}%) | " + f"{z['correct']}/{z['n']} ({100*z['accuracy']:.1f}%) | " + f"{s['first_position_selected']}/{a['n']+z['n']} ({100*s['first_position_selected_rate']:.1f}%) | 50.0% |" + ) + lines += ["", "Wilson 95% intervals:"] + for interface, s in truth_split.items(): + for label in ("oracle_is_first", "oracle_is_second"): + x=s[label]; lo,hi=x["wilson95"] + lines.append(f"- {interface} / {label}: {100*x['accuracy']:.1f}% [{100*lo:.1f}, {100*hi:.1f}].") + + dl = out["deliberative_length_diagnostic"] + lines += ["", "## Deliberative extraction/length diagnostic", "", + f"- failed extraction: {dl['failed_extraction']}", + f"- successful extraction: {dl['successful_extraction']}", "", + "Failures by model/language/order:"] + for k,v in dl["failure_by_model_language_order"].items(): lines.append(f"- {k}: {v}") + lines += ["", "Response characters by model/language:"] + for k,v in dl["response_chars_by_model_language"].items(): lines.append(f"- {k}: {v}") + lines += ["", "Failure suffixes (diagnostic only):"] + for suffix in dl["failed_response_suffixes"]: lines.append(f"- `{suffix.replace(chr(10), '↵')}`") + + lines += ["", "## Language correctness", ""] + for interface, langs in lang.items(): + for language, s in langs.items(): + lines.append( + f"- {interface} / {language}: raw {s['correct']}/{s['n']} ({100*s['accuracy']:.1f}%); " + f"given valid {s['correct_given_valid']}/{s['valid']} ({100*s['accuracy_given_valid']:.1f}%); " + f"extraction errors {s['extraction_errors']}." + ) + md_path.write_text("\n".join(lines) + "\n", encoding="utf-8") + print(md_path) + print(json_path) + return 0 + + +if __name__ == "__main__": + raise SystemExit(main()) diff --git a/research/lxai2026/controls/DELIBERATION-BUDGET-CONTROL.json b/research/lxai2026/controls/DELIBERATION-BUDGET-CONTROL.json new file mode 100644 index 0000000..0dccc9c --- /dev/null +++ b/research/lxai2026/controls/DELIBERATION-BUDGET-CONTROL.json @@ -0,0 +1,369 @@ +{ + "original": "/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z", + "budget": "/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/deliberation_budget/20260825T185106Z", + "n_pairs": 256, + "by_model_language": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "es_rioplatense": { + "original_256": { + "n": 64, + "correct": 63, + "valid": 64, + "correct_given_valid": 63, + "extraction_errors": 0, + "mean_chars": 170.59375, + "median_chars": 174.0, + "mean_eval_count": null, + "max_eval_count": null, + "done_reasons": { + "": 64 + } + }, + "budget_1024": { + "n": 64, + "correct": 63, + "valid": 64, + "correct_given_valid": 63, + "extraction_errors": 0, + "mean_chars": 170.59375, + "median_chars": 174.0, + "mean_eval_count": 64.078125, + "max_eval_count": 124, + "done_reasons": { + "stop": 64 + } + } + }, + "es_standard": { + "original_256": { + "n": 64, + "correct": 63, + "valid": 64, + "correct_given_valid": 63, + "extraction_errors": 0, + "mean_chars": 166.984375, + "median_chars": 175.5, + "mean_eval_count": null, + "max_eval_count": null, + "done_reasons": { + "": 64 + } + }, + "budget_1024": { + "n": 64, + "correct": 63, + "valid": 64, + "correct_given_valid": 63, + "extraction_errors": 0, + "mean_chars": 166.984375, + "median_chars": 175.5, + "mean_eval_count": 63.8125, + "max_eval_count": 121, + "done_reasons": { + "stop": 64 + } + } + } + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "es_rioplatense": { + "original_256": { + "n": 64, + "correct": 51, + "valid": 52, + "correct_given_valid": 51, + "extraction_errors": 12, + "mean_chars": 472.921875, + "median_chars": 436.0, + "mean_eval_count": null, + "max_eval_count": null, + "done_reasons": { + "": 64 + } + }, + "budget_1024": { + "n": 64, + "correct": 63, + "valid": 64, + "correct_given_valid": 63, + "extraction_errors": 0, + "mean_chars": 517.359375, + "median_chars": 436.0, + "mean_eval_count": 165.5625, + "max_eval_count": 600, + "done_reasons": { + "stop": 64 + } + } + }, + "es_standard": { + "original_256": { + "n": 64, + "correct": 61, + "valid": 61, + "correct_given_valid": 61, + "extraction_errors": 3, + "mean_chars": 366.59375, + "median_chars": 304.0, + "mean_eval_count": null, + "max_eval_count": null, + "done_reasons": { + "": 64 + } + }, + "budget_1024": { + "n": 64, + "correct": 64, + "valid": 64, + "correct_given_valid": 64, + "extraction_errors": 0, + "mean_chars": 368.796875, + "median_chars": 304.0, + "mean_eval_count": 119.890625, + "max_eval_count": 271, + "done_reasons": { + "stop": 64 + } + } + } + } + }, + "overall": { + "original_256": { + "n": 256, + "correct": 238, + "valid": 241, + "correct_given_valid": 238, + "extraction_errors": 15, + "mean_chars": 294.2734375, + "median_chars": 245.0, + "mean_eval_count": null, + "max_eval_count": null, + "done_reasons": { + "": 256 + } + }, + "budget_1024": { + "n": 256, + "correct": 253, + "valid": 256, + "correct_given_valid": 253, + "extraction_errors": 0, + "mean_chars": 305.93359375, + "median_chars": 245.0, + "mean_eval_count": 103.3359375, + "max_eval_count": 600, + "done_reasons": { + "stop": 256 + } + } + }, + "paired": { + "old_wrong_new_correct": 15, + "old_correct_new_wrong": 0, + "old_extraction_failure_new_valid": 15, + "old_extraction_failure_new_correct": 15, + "old_failure_exact_prefix_of_new": 14, + "old_success_exact_response_unchanged": 240, + "old_success_final_command_unchanged": 241, + "n_old_extraction_failures": 15, + "n_old_successes": 241 + }, + "old_failure_followup": [ + { + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "language": "es_standard", + "order": "b_first", + "case_id": "d3-xor-shields-d", + "old_chars": 798, + "new_chars": 842, + "old_is_exact_prefix": true, + "new_correct": true, + "new_valid": true, + "new_done_reason": "stop", + "new_eval_count": "269" + }, + { + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "language": "es_rioplatense", + "order": "b_first", + "case_id": "d2-health-compare-c", + "old_chars": 989, + "new_chars": 2459, + "old_is_exact_prefix": true, + "new_correct": true, + "new_valid": true, + "new_done_reason": "stop", + "new_eval_count": "600" + }, + { + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "language": "es_rioplatense", + "order": "b_first", + "case_id": "d5-health-difference-b", + "old_chars": 736, + "new_chars": 1019, + "old_is_exact_prefix": true, + "new_correct": true, + "new_valid": true, + "new_done_reason": "stop", + "new_eval_count": "336" + }, + { + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "language": "es_rioplatense", + "order": "b_first", + "case_id": "d3-xor-shields-c", + "old_chars": 760, + "new_chars": 903, + "old_is_exact_prefix": true, + "new_correct": true, + "new_valid": true, + "new_done_reason": "stop", + "new_eval_count": "291" + }, + { + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "language": "es_rioplatense", + "order": "b_first", + "case_id": "d3-conjunction-d", + "old_chars": 671, + "new_chars": 679, + "old_is_exact_prefix": true, + "new_correct": true, + "new_valid": true, + "new_done_reason": "stop", + "new_eval_count": "260" + }, + { + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "language": "es_rioplatense", + "order": "a_first", + "case_id": "d2-health-compare-d", + "old_chars": 750, + "new_chars": 754, + "old_is_exact_prefix": true, + "new_correct": true, + "new_valid": true, + "new_done_reason": "stop", + "new_eval_count": "260" + }, + { + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "language": "es_standard", + "order": "b_first", + "case_id": "d3-xor-shields-c", + "old_chars": 758, + "new_chars": 839, + "old_is_exact_prefix": false, + "new_correct": true, + "new_valid": true, + "new_done_reason": "stop", + "new_eval_count": "271" + }, + { + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "language": "es_standard", + "order": "b_first", + "case_id": "d3-xor-shields-b", + "old_chars": 793, + "new_chars": 823, + "old_is_exact_prefix": true, + "new_correct": true, + "new_valid": true, + "new_done_reason": "stop", + "new_eval_count": "265" + }, + { + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "language": "es_rioplatense", + "order": "b_first", + "case_id": "d5-health-difference-d", + "old_chars": 716, + "new_chars": 978, + "old_is_exact_prefix": true, + "new_correct": true, + "new_valid": true, + "new_done_reason": "stop", + "new_eval_count": "332" + }, + { + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "language": "es_rioplatense", + "order": "a_first", + "case_id": "d2-health-compare-a", + "old_chars": 758, + "new_chars": 761, + "old_is_exact_prefix": true, + "new_correct": true, + "new_valid": true, + "new_done_reason": "stop", + "new_eval_count": "259" + }, + { + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "language": "es_rioplatense", + "order": "b_first", + "case_id": "d5-health-difference-a", + "old_chars": 755, + "new_chars": 1035, + "old_is_exact_prefix": true, + "new_correct": true, + "new_valid": true, + "new_done_reason": "stop", + "new_eval_count": "338" + }, + { + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "language": "es_rioplatense", + "order": "b_first", + "case_id": "d3-xor-shields-b", + "old_chars": 764, + "new_chars": 772, + "old_is_exact_prefix": true, + "new_correct": true, + "new_valid": true, + "new_done_reason": "stop", + "new_eval_count": "260" + }, + { + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "language": "es_rioplatense", + "order": "b_first", + "case_id": "d3-xor-shields-a", + "old_chars": 787, + "new_chars": 789, + "old_is_exact_prefix": true, + "new_correct": true, + "new_valid": true, + "new_done_reason": "stop", + "new_eval_count": "258" + }, + { + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "language": "es_rioplatense", + "order": "b_first", + "case_id": "d5-health-difference-c", + "old_chars": 727, + "new_chars": 950, + "old_is_exact_prefix": true, + "new_correct": true, + "new_valid": true, + "new_done_reason": "stop", + "new_eval_count": "324" + }, + { + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "language": "es_rioplatense", + "order": "a_first", + "case_id": "d5-health-difference-c", + "old_chars": 681, + "new_chars": 839, + "old_is_exact_prefix": true, + "new_correct": true, + "new_valid": true, + "new_done_reason": "stop", + "new_eval_count": "302" + } + ] +} diff --git a/research/lxai2026/controls/DELIBERATION-BUDGET-CONTROL.md b/research/lxai2026/controls/DELIBERATION-BUDGET-CONTROL.md new file mode 100644 index 0000000..381865c --- /dev/null +++ b/research/lxai2026/controls/DELIBERATION-BUDGET-CONTROL.md @@ -0,0 +1,46 @@ +# Deliberation output-budget control + +Original: `/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z` +Budget control: `/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/deliberation_budget/20260825T185106Z` + +## Overall + +- original_256: correct 238/256 (93.0%); valid 241/256; correct|valid 238/241 (98.8%); extraction errors 15; mean chars 294.3; median chars 245.0; done reasons {'': 256}. +- budget_1024: correct 253/256 (98.8%); valid 256/256; correct|valid 253/256 (98.8%); extraction errors 0; mean chars 305.9; median chars 245.0; done reasons {'stop': 256}. + +## By model and language + +- mistral-small3.2:24b-instruct-2506-q4_K_M / es_rioplatense: 256=63/64 correct, 0 extraction errors, mean chars 170.6; 1024=63/64 correct, 0 extraction errors, mean chars 170.6, done reasons {'stop': 64}, max eval_count 124. +- mistral-small3.2:24b-instruct-2506-q4_K_M / es_standard: 256=63/64 correct, 0 extraction errors, mean chars 167.0; 1024=63/64 correct, 0 extraction errors, mean chars 167.0, done reasons {'stop': 64}, max eval_count 121. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_rioplatense: 256=51/64 correct, 12 extraction errors, mean chars 472.9; 1024=63/64 correct, 0 extraction errors, mean chars 517.4, done reasons {'stop': 64}, max eval_count 600. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_standard: 256=61/64 correct, 3 extraction errors, mean chars 366.6; 1024=64/64 correct, 0 extraction errors, mean chars 368.8, done reasons {'stop': 64}, max eval_count 271. + +## Paired repair and prefix test + +- old_wrong_new_correct: 15 +- old_correct_new_wrong: 0 +- old_extraction_failure_new_valid: 15 +- old_extraction_failure_new_correct: 15 +- old_failure_exact_prefix_of_new: 14 +- old_success_exact_response_unchanged: 240 +- old_success_final_command_unchanged: 241 +- n_old_extraction_failures: 15 +- n_old_successes: 241 + +Old extraction failures under the 1024-token rerun: + +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_standard / b_first / d3-xor-shields-d: chars 798 -> 842; prefix=True; new_correct=True; done_reason=stop; eval_count=269. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_rioplatense / b_first / d2-health-compare-c: chars 989 -> 2459; prefix=True; new_correct=True; done_reason=stop; eval_count=600. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_rioplatense / b_first / d5-health-difference-b: chars 736 -> 1019; prefix=True; new_correct=True; done_reason=stop; eval_count=336. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_rioplatense / b_first / d3-xor-shields-c: chars 760 -> 903; prefix=True; new_correct=True; done_reason=stop; eval_count=291. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_rioplatense / b_first / d3-conjunction-d: chars 671 -> 679; prefix=True; new_correct=True; done_reason=stop; eval_count=260. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_rioplatense / a_first / d2-health-compare-d: chars 750 -> 754; prefix=True; new_correct=True; done_reason=stop; eval_count=260. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_standard / b_first / d3-xor-shields-c: chars 758 -> 839; prefix=False; new_correct=True; done_reason=stop; eval_count=271. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_standard / b_first / d3-xor-shields-b: chars 793 -> 823; prefix=True; new_correct=True; done_reason=stop; eval_count=265. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_rioplatense / b_first / d5-health-difference-d: chars 716 -> 978; prefix=True; new_correct=True; done_reason=stop; eval_count=332. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_rioplatense / a_first / d2-health-compare-a: chars 758 -> 761; prefix=True; new_correct=True; done_reason=stop; eval_count=259. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_rioplatense / b_first / d5-health-difference-a: chars 755 -> 1035; prefix=True; new_correct=True; done_reason=stop; eval_count=338. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_rioplatense / b_first / d3-xor-shields-b: chars 764 -> 772; prefix=True; new_correct=True; done_reason=stop; eval_count=260. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_rioplatense / b_first / d3-xor-shields-a: chars 787 -> 789; prefix=True; new_correct=True; done_reason=stop; eval_count=258. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_rioplatense / b_first / d5-health-difference-c: chars 727 -> 950; prefix=True; new_correct=True; done_reason=stop; eval_count=324. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_rioplatense / a_first / d5-health-difference-c: chars 681 -> 839; prefix=True; new_correct=True; done_reason=stop; eval_count=302. diff --git a/research/lxai2026/controls/FORMAT-ONLY-CONTROL.json b/research/lxai2026/controls/FORMAT-ONLY-CONTROL.json new file mode 100644 index 0000000..5ea5a4e --- /dev/null +++ b/research/lxai2026/controls/FORMAT-ONLY-CONTROL.json @@ -0,0 +1,218 @@ +{ + "format_run": "/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/format_only/20260825T194809Z", + "factorial_run": "/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z", + "arms": { + "direct": { + "summary": { + "n": 256, + "correct": 135, + "valid": 256, + "correct_given_valid": 135, + "first_position": 214, + "extraction_errors": 0, + "provider_errors": 0 + }, + "truth_position": { + "oracle_first_n": 128, + "oracle_first_correct": 116, + "oracle_second_n": 128, + "oracle_second_correct": 19 + }, + "order_pairs": { + "pairs": 128, + "output_changed": 98, + "correct_both": 19, + "follows_first_in_both": 91 + }, + "policy_groups": { + "groups": 64, + "complete": 3, + "state_invariant": 51 + } + }, + "format_only": { + "summary": { + "n": 256, + "correct": 130, + "valid": 256, + "correct_given_valid": 130, + "first_position": 171, + "extraction_errors": 0, + "provider_errors": 0 + }, + "truth_position": { + "oracle_first_n": 128, + "oracle_first_correct": 99, + "oracle_second_n": 128, + "oracle_second_correct": 31 + }, + "order_pairs": { + "pairs": 128, + "output_changed": 83, + "correct_both": 27, + "follows_first_in_both": 58 + }, + "policy_groups": { + "groups": 64, + "complete": 3, + "state_invariant": 40 + } + }, + "deliberative_256": { + "summary": { + "n": 256, + "correct": 238, + "valid": 241, + "correct_given_valid": 238, + "first_position": 122, + "extraction_errors": 15, + "provider_errors": 0 + }, + "truth_position": { + "oracle_first_n": 128, + "oracle_first_correct": 120, + "oracle_second_n": 128, + "oracle_second_correct": 118 + }, + "order_pairs": { + "pairs": 128, + "output_changed": 16, + "correct_both": 111, + "follows_first_in_both": 2 + }, + "policy_groups": { + "groups": 64, + "complete": 54, + "state_invariant": 1 + } + } + }, + "by_model_language": { + "direct": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "es_rioplatense": { + "n": 64, + "correct": 33, + "valid": 64, + "correct_given_valid": 33, + "first_position": 48, + "extraction_errors": 0, + "provider_errors": 0 + }, + "es_standard": { + "n": 64, + "correct": 33, + "valid": 64, + "correct_given_valid": 33, + "first_position": 47, + "extraction_errors": 0, + "provider_errors": 0 + } + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "es_rioplatense": { + "n": 64, + "correct": 35, + "valid": 64, + "correct_given_valid": 35, + "first_position": 58, + "extraction_errors": 0, + "provider_errors": 0 + }, + "es_standard": { + "n": 64, + "correct": 34, + "valid": 64, + "correct_given_valid": 34, + "first_position": 61, + "extraction_errors": 0, + "provider_errors": 0 + } + } + }, + "format_only": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "es_rioplatense": { + "n": 64, + "correct": 41, + "valid": 64, + "correct_given_valid": 41, + "first_position": 44, + "extraction_errors": 0, + "provider_errors": 0 + }, + "es_standard": { + "n": 64, + "correct": 40, + "valid": 64, + "correct_given_valid": 40, + "first_position": 44, + "extraction_errors": 0, + "provider_errors": 0 + } + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "es_rioplatense": { + "n": 64, + "correct": 26, + "valid": 64, + "correct_given_valid": 26, + "first_position": 41, + "extraction_errors": 0, + "provider_errors": 0 + }, + "es_standard": { + "n": 64, + "correct": 23, + "valid": 64, + "correct_given_valid": 23, + "first_position": 42, + "extraction_errors": 0, + "provider_errors": 0 + } + } + }, + "deliberative_256": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "es_rioplatense": { + "n": 64, + "correct": 63, + "valid": 64, + "correct_given_valid": 63, + "first_position": 33, + "extraction_errors": 0, + "provider_errors": 0 + }, + "es_standard": { + "n": 64, + "correct": 63, + "valid": 64, + "correct_given_valid": 63, + "first_position": 33, + "extraction_errors": 0, + "provider_errors": 0 + } + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "es_rioplatense": { + "n": 64, + "correct": 51, + "valid": 52, + "correct_given_valid": 51, + "first_position": 25, + "extraction_errors": 12, + "provider_errors": 0 + }, + "es_standard": { + "n": 64, + "correct": 61, + "valid": 61, + "correct_given_valid": 61, + "first_position": 31, + "extraction_errors": 3, + "provider_errors": 0 + } + } + } + } +} diff --git a/research/lxai2026/controls/FORMAT-ONLY-CONTROL.md b/research/lxai2026/controls/FORMAT-ONLY-CONTROL.md new file mode 100644 index 0000000..fde9d16 --- /dev/null +++ b/research/lxai2026/controls/FORMAT-ONLY-CONTROL.md @@ -0,0 +1,35 @@ +# Format-only control + +Format-only run: `/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/format_only/20260825T194809Z` +Reference factorial: `/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z` + +The format-only arm requires exactly `FINAL: ` but explicitly forbids intermediate reasoning. It therefore tests whether the deliberative rescue is attributable merely to the final-output convention rather than permission for intermediate computation. + +## Pooled comparison + +| Arm | Correct | Valid | First-position | Oracle-first correct | Oracle-second correct | Output changed across order swap | Correct both orders | Follows first in both orders | Policy-complete | State-invariant | +|---|---:|---:|---:|---:|---:|---:|---:|---:|---:|---:| +| direct | 135/256 (52.7%) | 256/256 (100.0%) | 214/256 (83.6%) | 116/128 (90.6%) | 19/128 (14.8%) | 98/128 (76.6%) | 19/128 (14.8%) | 91/128 (71.1%) | 3/64 (4.7%) | 51/64 (79.7%) | +| format_only | 130/256 (50.8%) | 256/256 (100.0%) | 171/256 (66.8%) | 99/128 (77.3%) | 31/128 (24.2%) | 83/128 (64.8%) | 27/128 (21.1%) | 58/128 (45.3%) | 3/64 (4.7%) | 40/64 (62.5%) | +| deliberative_256 | 238/256 (93.0%) | 241/256 (94.1%) | 122/256 (47.7%) | 120/128 (93.8%) | 118/128 (92.2%) | 16/128 (12.5%) | 111/128 (86.7%) | 2/128 (1.6%) | 54/64 (84.4%) | 1/64 (1.6%) | + +## By model and language + +### direct +- mistral-small3.2:24b-instruct-2506-q4_K_M / es_rioplatense: 33/64 correct; 64/64 valid; 48/64 first-position; extraction errors 0. +- mistral-small3.2:24b-instruct-2506-q4_K_M / es_standard: 33/64 correct; 64/64 valid; 47/64 first-position; extraction errors 0. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_rioplatense: 35/64 correct; 64/64 valid; 58/64 first-position; extraction errors 0. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_standard: 34/64 correct; 64/64 valid; 61/64 first-position; extraction errors 0. + +### format_only +- mistral-small3.2:24b-instruct-2506-q4_K_M / es_rioplatense: 41/64 correct; 64/64 valid; 44/64 first-position; extraction errors 0. +- mistral-small3.2:24b-instruct-2506-q4_K_M / es_standard: 40/64 correct; 64/64 valid; 44/64 first-position; extraction errors 0. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_rioplatense: 26/64 correct; 64/64 valid; 41/64 first-position; extraction errors 0. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_standard: 23/64 correct; 64/64 valid; 42/64 first-position; extraction errors 0. + +### deliberative_256 +- mistral-small3.2:24b-instruct-2506-q4_K_M / es_rioplatense: 63/64 correct; 64/64 valid; 33/64 first-position; extraction errors 0. +- mistral-small3.2:24b-instruct-2506-q4_K_M / es_standard: 63/64 correct; 64/64 valid; 33/64 first-position; extraction errors 0. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_rioplatense: 51/64 correct; 52/64 valid; 25/64 first-position; extraction errors 12. +- qwen3:30b-a3b-instruct-2507-q4_K_M / es_standard: 61/64 correct; 61/64 valid; 31/64 first-position; extraction errors 3. + diff --git a/research/lxai2026/controls/INTERFACE-ORDER-FACTORIAL.json b/research/lxai2026/controls/INTERFACE-ORDER-FACTORIAL.json new file mode 100644 index 0000000..402c1dc --- /dev/null +++ b/research/lxai2026/controls/INTERFACE-ORDER-FACTORIAL.json @@ -0,0 +1,81 @@ +{ + "models": [ + "mistral-small3.2:24b-instruct-2506-q4_K_M", + "qwen3:30b-a3b-instruct-2507-q4_K_M" + ], + "conditions": [ + "es_rioplatense", + "es_standard" + ], + "n_per_cell": 128, + "cells": { + "direct_original": { + "n": 128, + "correct": 64, + "accuracy": 0.5, + "first_selected": 93, + "first_rate": 0.7265625, + "policy_groups": 32, + "policy_complete": 0, + "state_invariant": 22, + "provider_errors": 0, + "extraction_errors": 0 + }, + "direct_reordered": { + "n": 128, + "correct": 72, + "accuracy": 0.5625, + "first_selected": 106, + "first_rate": 0.828125, + "policy_groups": 32, + "policy_complete": 4, + "state_invariant": 27, + "provider_errors": 0, + "extraction_errors": 0 + }, + "deliberative_original": { + "n": 128, + "correct": 122, + "accuracy": 0.953125, + "first_selected": 58, + "first_rate": 0.453125, + "policy_groups": 32, + "policy_complete": 26, + "state_invariant": 0, + "provider_errors": 0, + "extraction_errors": 1 + }, + "deliberative_reordered": { + "n": 128, + "correct": 123, + "accuracy": 0.9609375, + "first_selected": 66, + "first_rate": 0.515625, + "policy_groups": 32, + "policy_complete": 29, + "state_invariant": 0, + "provider_errors": 0, + "extraction_errors": 4 + } + }, + "order_change": { + "direct": { + "n": 128, + "output_changed": 87, + "changed_to_new_first": 84, + "changed_to_new_first_given_change": 0.9655172413793104 + }, + "deliberative": { + "n": 128, + "output_changed": 11, + "changed_to_new_first": 2, + "changed_to_new_first_given_change": 0.18181818181818182 + } + }, + "directories": { + "main": "/Users/tom/devel/projects/BatLLM/research/lxai2026/results/20260825T094526Z", + "direct_reordered": "/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/branch_order/20260825T161504Z", + "deliberative_original": "/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/deliberation/20260825T153148Z", + "deliberative_reordered": "/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/deliberative_branch_order/20260825T162635Z" + } +} diff --git a/research/lxai2026/controls/INTERFACE-ORDER-FACTORIAL.md b/research/lxai2026/controls/INTERFACE-ORDER-FACTORIAL.md new file mode 100644 index 0000000..c6f6191 --- /dev/null +++ b/research/lxai2026/controls/INTERFACE-ORDER-FACTORIAL.md @@ -0,0 +1,19 @@ +# Interface × branch-order factorial analysis + +Models: mistral-small3.2:24b-instruct-2506-q4_K_M, qwen3:30b-a3b-instruct-2507-q4_K_M +Conditions: tuteo and Rioplatense voseo +Rows per cell: 128 + +| Interface | Order | Accuracy | First-position selection | Policy-complete | State-invariant | +|---|---|---:|---:|---:|---:| +| direct | original | 50.0% | 93/128 (72.7%) | 0/32 | 22/32 | +| direct | reordered | 56.2% | 106/128 (82.8%) | 4/32 | 27/32 | +| deliberative | original | 95.3% | 58/128 (45.3%) | 26/32 | 0/32 | +| deliberative | reordered | 96.1% | 66/128 (51.6%) | 29/32 | 0/32 | + +Order-swap response changes: + +- direct: outputs changed 87/128; changed to newly first-mentioned action 84/87 (96.6%). +- deliberative: outputs changed 11/128; changed to newly first-mentioned action 2/11 (18.2%). + +This is a post-freeze descriptive interaction analysis. It does not alter the frozen main dataset. diff --git a/research/lxai2026/controls/POSTFREEZE-CONTROL-ANALYSIS.json b/research/lxai2026/controls/POSTFREEZE-CONTROL-ANALYSIS.json new file mode 100644 index 0000000..2d63a30 --- /dev/null +++ b/research/lxai2026/controls/POSTFREEZE-CONTROL-ANALYSIS.json @@ -0,0 +1,224 @@ +{ + "frozen_main": "/Users/tom/devel/projects/BatLLM/research/lxai2026/results/20260825T094526Z", + "deliberation": { + "directory": "/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/deliberation/20260825T153148Z", + "paired_change": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "es_rioplatense": { + "n": 48, + "main_correct": 20, + "control_correct": 44, + "main_accuracy": 0.4166666666666667, + "control_accuracy": 0.9166666666666666, + "delta_control_minus_main": 0.5, + "main_only_correct": 1, + "control_only_correct": 25, + "output_changed": 28 + }, + "es_standard": { + "n": 48, + "main_correct": 24, + "control_correct": 44, + "main_accuracy": 0.5, + "control_accuracy": 0.9166666666666666, + "delta_control_minus_main": 0.4166666666666667, + "main_only_correct": 1, + "control_only_correct": 21, + "output_changed": 25 + } + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "es_rioplatense": { + "n": 48, + "main_correct": 24, + "control_correct": 47, + "main_accuracy": 0.5, + "control_accuracy": 0.9791666666666666, + "delta_control_minus_main": 0.4791666666666667, + "main_only_correct": 1, + "control_only_correct": 24, + "output_changed": 25 + }, + "es_standard": { + "n": 48, + "main_correct": 22, + "control_correct": 46, + "main_accuracy": 0.4583333333333333, + "control_accuracy": 0.9583333333333334, + "delta_control_minus_main": 0.5, + "main_only_correct": 1, + "control_only_correct": 25, + "output_changed": 27 + } + } + }, + "policy_diagnostics": { + "es_rioplatense": { + "groups": 24, + "policy_complete": 19, + "state_invariant": 0 + }, + "es_standard": { + "groups": 24, + "policy_complete": 19, + "state_invariant": 0 + } + }, + "provider_errors": 0, + "final_extraction_errors": 4, + "max_full_response_chars": 809 + }, + "branch_order": { + "directory": "/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/branch_order/20260825T161504Z", + "paired_change": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "en": { + "n": 32, + "main_correct": 21, + "control_correct": 16, + "main_accuracy": 0.65625, + "control_accuracy": 0.5, + "delta_control_minus_main": -0.15625, + "main_only_correct": 13, + "control_only_correct": 8, + "output_changed": 21 + }, + "es_rioplatense": { + "n": 32, + "main_correct": 13, + "control_correct": 15, + "main_accuracy": 0.40625, + "control_accuracy": 0.46875, + "delta_control_minus_main": 0.0625, + "main_only_correct": 9, + "control_only_correct": 11, + "output_changed": 21 + }, + "es_standard": { + "n": 32, + "main_correct": 17, + "control_correct": 17, + "main_accuracy": 0.53125, + "control_accuracy": 0.53125, + "delta_control_minus_main": 0.0, + "main_only_correct": 10, + "control_only_correct": 10, + "output_changed": 20 + } + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "en": { + "n": 32, + "main_correct": 15, + "control_correct": 19, + "main_accuracy": 0.46875, + "control_accuracy": 0.59375, + "delta_control_minus_main": 0.125, + "main_only_correct": 10, + "control_only_correct": 14, + "output_changed": 24 + }, + "es_rioplatense": { + "n": 32, + "main_correct": 18, + "control_correct": 21, + "main_accuracy": 0.5625, + "control_accuracy": 0.65625, + "delta_control_minus_main": 0.09375, + "main_only_correct": 8, + "control_only_correct": 11, + "output_changed": 19 + }, + "es_standard": { + "n": 32, + "main_correct": 16, + "control_correct": 19, + "main_accuracy": 0.5, + "control_accuracy": 0.59375, + "delta_control_minus_main": 0.09375, + "main_only_correct": 12, + "control_only_correct": 15, + "output_changed": 27 + } + } + }, + "policy_diagnostics": { + "en": { + "groups": 16, + "policy_complete": 2, + "state_invariant": 12 + }, + "es_rioplatense": { + "groups": 16, + "policy_complete": 2, + "state_invariant": 13 + }, + "es_standard": { + "groups": 16, + "policy_complete": 2, + "state_invariant": 14 + } + }, + "position_tracking": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "en": { + "n": 32, + "main_original_first": 26, + "main_new_first": 6, + "control_original_first": 5, + "control_new_first": 25, + "output_changed": 21, + "changed_to_new_first": 19 + }, + "es_rioplatense": { + "n": 32, + "main_original_first": 23, + "main_new_first": 3, + "control_original_first": 4, + "control_new_first": 22, + "output_changed": 21, + "changed_to_new_first": 19 + }, + "es_standard": { + "n": 32, + "main_original_first": 18, + "main_new_first": 7, + "control_original_first": 2, + "control_new_first": 26, + "output_changed": 20, + "changed_to_new_first": 19 + } + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "en": { + "n": 32, + "main_original_first": 26, + "main_new_first": 6, + "control_original_first": 2, + "control_new_first": 30, + "output_changed": 24, + "changed_to_new_first": 24 + }, + "es_rioplatense": { + "n": 32, + "main_original_first": 23, + "main_new_first": 9, + "control_original_first": 4, + "control_new_first": 28, + "output_changed": 19, + "changed_to_new_first": 19 + }, + "es_standard": { + "n": 32, + "main_original_first": 29, + "main_new_first": 3, + "control_original_first": 2, + "control_new_first": 30, + "output_changed": 27, + "changed_to_new_first": 27 + } + } + }, + "provider_errors": 0 + } +} diff --git a/research/lxai2026/controls/POSTFREEZE-CONTROL-ANALYSIS.md b/research/lxai2026/controls/POSTFREEZE-CONTROL-ANALYSIS.md new file mode 100644 index 0000000..0eb9ed5 --- /dev/null +++ b/research/lxai2026/controls/POSTFREEZE-CONTROL-ANALYSIS.md @@ -0,0 +1,46 @@ +# Post-freeze control analysis + +Frozen main: `/Users/tom/devel/projects/BatLLM/research/lxai2026/results/20260825T094526Z` + +## Explicit-deliberation control + +Directory: `/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/deliberation/20260825T153148Z` + +| Model | Condition | Main | Deliberation | Δ | Main-only | Control-only | Output changed | +|---|---|---:|---:|---:|---:|---:|---:| +| mistral-small3.2:24b-instruct-2506-q4_K_M | es_rioplatense | 41.7% | 91.7% | +50.0 pp | 1 | 25 | 28/48 | +| mistral-small3.2:24b-instruct-2506-q4_K_M | es_standard | 50.0% | 91.7% | +41.7 pp | 1 | 21 | 25/48 | +| qwen3:30b-a3b-instruct-2507-q4_K_M | es_rioplatense | 50.0% | 97.9% | +47.9 pp | 1 | 24 | 25/48 | +| qwen3:30b-a3b-instruct-2507-q4_K_M | es_standard | 45.8% | 95.8% | +50.0 pp | 1 | 25 | 27/48 | + +Policy diagnostics: + +- `es_rioplatense`: complete 19/24; state-invariant 0/24. +- `es_standard`: complete 19/24; state-invariant 0/24. + +Provider errors: 0; final-line extraction errors: 4; max full response length: 809 characters. + +## Branch-order control + +Directory: `/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/branch_order/20260825T161504Z` + +| Model | Condition | Main | Reordered | Δ | Output changed | New-first after reorder | +|---|---|---:|---:|---:|---:|---:| +| mistral-small3.2:24b-instruct-2506-q4_K_M | en | 65.6% | 50.0% | -15.6 pp | 21/32 | 25/32 | +| mistral-small3.2:24b-instruct-2506-q4_K_M | es_rioplatense | 40.6% | 46.9% | +6.2 pp | 21/32 | 22/32 | +| mistral-small3.2:24b-instruct-2506-q4_K_M | es_standard | 53.1% | 53.1% | +0.0 pp | 20/32 | 26/32 | +| qwen3:30b-a3b-instruct-2507-q4_K_M | en | 46.9% | 59.4% | +12.5 pp | 24/32 | 30/32 | +| qwen3:30b-a3b-instruct-2507-q4_K_M | es_rioplatense | 56.2% | 65.6% | +9.4 pp | 19/32 | 28/32 | +| qwen3:30b-a3b-instruct-2507-q4_K_M | es_standard | 50.0% | 59.4% | +9.4 pp | 27/32 | 30/32 | + +Position-tracking details: + +- `mistral-small3.2:24b-instruct-2506-q4_K_M` / `en`: original-first main 26/32; new-first after reorder 25/32; changed-to-new-first 19/32. +- `mistral-small3.2:24b-instruct-2506-q4_K_M` / `es_rioplatense`: original-first main 23/32; new-first after reorder 22/32; changed-to-new-first 19/32. +- `mistral-small3.2:24b-instruct-2506-q4_K_M` / `es_standard`: original-first main 18/32; new-first after reorder 26/32; changed-to-new-first 19/32. +- `qwen3:30b-a3b-instruct-2507-q4_K_M` / `en`: original-first main 26/32; new-first after reorder 30/32; changed-to-new-first 24/32. +- `qwen3:30b-a3b-instruct-2507-q4_K_M` / `es_rioplatense`: original-first main 23/32; new-first after reorder 28/32; changed-to-new-first 19/32. +- `qwen3:30b-a3b-instruct-2507-q4_K_M` / `es_standard`: original-first main 29/32; new-first after reorder 30/32; changed-to-new-first 27/32. + +Provider errors: 0. + diff --git a/research/lxai2026/controls/SYMMETRIC-CLAUSE-FACTORIAL.json b/research/lxai2026/controls/SYMMETRIC-CLAUSE-FACTORIAL.json new file mode 100644 index 0000000..6e955a3 --- /dev/null +++ b/research/lxai2026/controls/SYMMETRIC-CLAUSE-FACTORIAL.json @@ -0,0 +1,468 @@ +{ + "run": "/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z", + "n_rows": 512, + "aggregate": { + "deliberative": { + "a_first": { + "es_rioplatense": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "n": 32, + "correct": 32, + "valid": 32, + "first_position": 15, + "second_position": 17, + "provider_errors": 0, + "extraction_errors": 0, + "mean_latency_ms": 5965.7865624999995, + "median_latency_ms": 5512.9165, + "mean_response_chars": 181.09375 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "n": 32, + "correct": 29, + "valid": 29, + "first_position": 13, + "second_position": 16, + "provider_errors": 0, + "extraction_errors": 3, + "mean_latency_ms": 2514.95690625, + "median_latency_ms": 2047.1365, + "mean_response_chars": 425.625 + } + }, + "es_standard": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "n": 32, + "correct": 31, + "valid": 32, + "first_position": 16, + "second_position": 16, + "provider_errors": 0, + "extraction_errors": 0, + "mean_latency_ms": 5627.863875, + "median_latency_ms": 5485.548000000001, + "mean_response_chars": 165.21875 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "n": 32, + "correct": 32, + "valid": 32, + "first_position": 15, + "second_position": 17, + "provider_errors": 0, + "extraction_errors": 0, + "mean_latency_ms": 2003.2316875, + "median_latency_ms": 1790.6309999999999, + "mean_response_chars": 335.28125 + } + } + }, + "b_first": { + "es_rioplatense": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "n": 32, + "correct": 31, + "valid": 32, + "first_position": 18, + "second_position": 14, + "provider_errors": 0, + "extraction_errors": 0, + "mean_latency_ms": 5429.5668125, + "median_latency_ms": 5271.5575, + "mean_response_chars": 160.09375 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "n": 32, + "correct": 22, + "valid": 23, + "first_position": 12, + "second_position": 10, 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"mean_response_chars": 1.4375 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "n": 32, + "correct": 19, + "valid": 32, + "first_position": 30, + "second_position": 2, + "provider_errors": 0, + "extraction_errors": 0, + "mean_latency_ms": 348.756625, + "median_latency_ms": 335.1975, + "mean_response_chars": 1.6875 + } + } + } + } + }, + "order_pairs": { + "direct": { + "es_standard": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "pairs": 32, + "same_output": 13, + "output_changed": 19, + "correct_both": 7, + "wrong_both": 6, + "accuracy_changed": 19, + "follows_first_in_both": 19, + "follows_second_in_both": 0, + "a_first_correct": 16, + "b_first_correct": 17 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "pairs": 32, + "same_output": 2, + "output_changed": 30, + "correct_both": 2, + "wrong_both": 0, + "accuracy_changed": 30, + "follows_first_in_both": 29, + "follows_second_in_both": 0, + "a_first_correct": 15, + "b_first_correct": 19 + } + }, + "es_rioplatense": { + 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"qwen3:30b-a3b-instruct-2507-q4_K_M": { + "groups": 8, + "complete": 0, + "state_invariant": 7 + } + }, + "es_rioplatense": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "groups": 8, + "complete": 0, + "state_invariant": 5 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "groups": 8, + "complete": 0, + "state_invariant": 5 + } + } + }, + "b_first": { + "es_standard": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "groups": 8, + "complete": 1, + "state_invariant": 7 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "groups": 8, + "complete": 1, + "state_invariant": 7 + } + }, + "es_rioplatense": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "groups": 8, + "complete": 0, + "state_invariant": 6 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "groups": 8, + "complete": 0, + "state_invariant": 7 + } + } + } + }, + "deliberative": { + "b_first": { + "es_standard": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "groups": 8, + "complete": 8, + "state_invariant": 0 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "groups": 8, + "complete": 7, + "state_invariant": 0 + } + }, + "es_rioplatense": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "groups": 8, + "complete": 7, + "state_invariant": 0 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "groups": 8, + "complete": 3, + "state_invariant": 1 + } + } + }, + "a_first": { + "es_rioplatense": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "groups": 8, + "complete": 8, + "state_invariant": 0 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "groups": 8, + "complete": 6, + "state_invariant": 0 + } + }, + "es_standard": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "groups": 8, + "complete": 7, + "state_invariant": 0 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "groups": 8, + "complete": 8, + "state_invariant": 0 + } + } + } + } + }, + "pooled_interface": { + "deliberative": { + "n": 256, + "correct": 238, + "first_position": 122, + "valid": 241, + "mean_latency_ms": 4135.2505625, + "median_latency_ms": 3773.364, + "mean_response_chars": 294.2734375 + }, + "direct": { + "n": 256, + "correct": 135, + "first_position": 214, + "valid": 256, + "mean_latency_ms": 835.681078125, + "median_latency_ms": 487.2415, + "mean_response_chars": 1.7890625 + } + }, + "provider_errors": 0, + "final_extraction_errors": 15 +} diff --git a/research/lxai2026/controls/SYMMETRIC-CLAUSE-FACTORIAL.md b/research/lxai2026/controls/SYMMETRIC-CLAUSE-FACTORIAL.md new file mode 100644 index 0000000..f90b444 --- /dev/null +++ b/research/lxai2026/controls/SYMMETRIC-CLAUSE-FACTORIAL.md @@ -0,0 +1,47 @@ +# Symmetric clause-order interface factorial + +Run: `/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z` +Rows: 512; provider errors: 0; final extraction errors: 15 + +## Pooled interface result + +| Interface | Correct | First-position selection | Valid | Median latency | Mean response chars | +|---|---:|---:|---:|---:|---:| +| deliberative | 238/256 (93.0%) | 122/256 (47.7%) | 241/256 (94.1%) | 3773 ms | 294.3 | +| direct | 135/256 (52.7%) | 214/256 (83.6%) | 256/256 (100.0%) | 487 ms | 1.8 | + +## Order-pair sensitivity + +Each pair is the same model/language/interface/state with the exact same two policy clauses in opposite order. + +| Interface | Language | Model | Pairs | Output changed | Correct both orders | Follows first in both orders | +|---|---|---|---:|---:|---:|---:| +| direct | es_standard | mistral-small3.2:24b-instruct-2506-q4_K_M | 32 | 19/32 (59.4%) | 7/32 (21.9%) | 19/32 (59.4%) | +| direct | es_standard | qwen3:30b-a3b-instruct-2507-q4_K_M | 32 | 30/32 (93.8%) | 2/32 (6.2%) | 29/32 (90.6%) | +| direct | es_rioplatense | mistral-small3.2:24b-instruct-2506-q4_K_M | 32 | 22/32 (68.8%) | 6/32 (18.8%) | 17/32 (53.1%) | +| direct | es_rioplatense | qwen3:30b-a3b-instruct-2507-q4_K_M | 32 | 27/32 (84.4%) | 4/32 (12.5%) | 26/32 (81.2%) | +| deliberative | es_standard | mistral-small3.2:24b-instruct-2506-q4_K_M | 32 | 1/32 (3.1%) | 31/32 (96.9%) | 1/32 (3.1%) | +| deliberative | es_standard | qwen3:30b-a3b-instruct-2507-q4_K_M | 32 | 3/32 (9.4%) | 29/32 (90.6%) | 0/32 (0.0%) | +| deliberative | es_rioplatense | mistral-small3.2:24b-instruct-2506-q4_K_M | 32 | 1/32 (3.1%) | 31/32 (96.9%) | 1/32 (3.1%) | +| deliberative | es_rioplatense | qwen3:30b-a3b-instruct-2507-q4_K_M | 32 | 11/32 (34.4%) | 20/32 (62.5%) | 0/32 (0.0%) | + +## Policy diagnostics + +| Interface | Order | Language | Model | Complete | State-invariant | +|---|---|---|---|---:|---:| +| direct | a_first | es_standard | mistral-small3.2:24b-instruct-2506-q4_K_M | 1/8 | 7/8 | +| direct | a_first | es_standard | qwen3:30b-a3b-instruct-2507-q4_K_M | 0/8 | 7/8 | +| direct | a_first | es_rioplatense | mistral-small3.2:24b-instruct-2506-q4_K_M | 0/8 | 5/8 | +| direct | a_first | es_rioplatense | qwen3:30b-a3b-instruct-2507-q4_K_M | 0/8 | 5/8 | +| direct | b_first | es_standard | mistral-small3.2:24b-instruct-2506-q4_K_M | 1/8 | 7/8 | +| direct | b_first | es_standard | qwen3:30b-a3b-instruct-2507-q4_K_M | 1/8 | 7/8 | +| direct | b_first | es_rioplatense | mistral-small3.2:24b-instruct-2506-q4_K_M | 0/8 | 6/8 | +| direct | b_first | es_rioplatense | qwen3:30b-a3b-instruct-2507-q4_K_M | 0/8 | 7/8 | +| deliberative | b_first | es_standard | mistral-small3.2:24b-instruct-2506-q4_K_M | 8/8 | 0/8 | +| deliberative | b_first | es_standard | qwen3:30b-a3b-instruct-2507-q4_K_M | 7/8 | 0/8 | +| deliberative | b_first | es_rioplatense | mistral-small3.2:24b-instruct-2506-q4_K_M | 7/8 | 0/8 | +| deliberative | b_first | es_rioplatense | qwen3:30b-a3b-instruct-2507-q4_K_M | 3/8 | 1/8 | +| deliberative | a_first | es_rioplatense | mistral-small3.2:24b-instruct-2506-q4_K_M | 8/8 | 0/8 | +| deliberative | a_first | es_rioplatense | qwen3:30b-a3b-instruct-2507-q4_K_M | 6/8 | 0/8 | +| deliberative | a_first | es_standard | mistral-small3.2:24b-instruct-2506-q4_K_M | 7/8 | 0/8 | +| deliberative | a_first | es_standard | qwen3:30b-a3b-instruct-2507-q4_K_M | 8/8 | 0/8 | diff --git a/research/lxai2026/controls/SYMMETRIC-FACTORIAL-MECHANISM-AUDIT.json b/research/lxai2026/controls/SYMMETRIC-FACTORIAL-MECHANISM-AUDIT.json new file mode 100644 index 0000000..6e696d5 --- /dev/null +++ b/research/lxai2026/controls/SYMMETRIC-FACTORIAL-MECHANISM-AUDIT.json @@ -0,0 +1,174 @@ +{ + "run": "/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z", + "n_rows": 512, + "truth_position_split": { + "direct": { + "oracle_is_first": { + "n": 128, + "correct": 116, + "accuracy": 0.90625, + "wilson95": [ + 0.8432700274269215, + 0.945556195600853 + ] + }, + "oracle_is_second": { + "n": 128, + "correct": 19, + "accuracy": 0.1484375, + "wilson95": [ + 0.09713463115350009, + 0.22022729122631057 + ] + }, + "first_position_selected": 214, + "first_position_selected_rate": 0.8359375, + "first_position_selected_among_valid": 0.8359375, + "valid": 256, + "balanced_oracle_first": true, + "position_only_expected_accuracy_if_ignores_state": 0.5 + }, + "deliberative": { + "oracle_is_first": { + "n": 128, + "correct": 120, + "accuracy": 0.9375, + "wilson95": [ + 0.8815120889557413, + 0.9679930743049387 + ] + }, + "oracle_is_second": { + "n": 128, + "correct": 118, + "accuracy": 0.921875, + "wilson95": [ + 0.8621530681952095, + 0.9570126249490177 + ] + }, + "first_position_selected": 122, + "first_position_selected_rate": 0.4765625, + "first_position_selected_among_valid": 0.5062240663900415, + "valid": 241, + "balanced_oracle_first": true, + "position_only_expected_accuracy_if_ignores_state": 0.5 + } + }, + "deliberative_length_diagnostic": { + "failed_extraction": { + "n": 15, + "mean": 762.8666666666667, + "median": 758, + "min": 671, + "max": 989, + "p99_nearest_rank": 989 + }, + "successful_extraction": { + "n": 241, + "mean": 265.10788381742736, + "median": 237, + "min": 66, + "max": 830, + "p99_nearest_rank": 755 + }, + "failure_by_model_language_order": { + "qwen3:30b-a3b-instruct-2507-q4_K_M | es_rioplatense | a_first": 3, + "qwen3:30b-a3b-instruct-2507-q4_K_M | es_rioplatense | b_first": 9, + "qwen3:30b-a3b-instruct-2507-q4_K_M | es_standard | b_first": 3 + }, + "response_chars_by_model_language": { + "mistral-small3.2:24b-instruct-2506-q4_K_M | es_rioplatense": { + "n": 64, + "mean": 170.59375, + "median": 174.0, + "min": 73, + "max": 334, + "p99_nearest_rank": 334 + }, + "mistral-small3.2:24b-instruct-2506-q4_K_M | es_standard": { + "n": 64, + "mean": 166.984375, + "median": 175.5, + "min": 66, + "max": 336, + "p99_nearest_rank": 336 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M | es_rioplatense": { + "n": 64, + "mean": 472.921875, + "median": 436.0, + "min": 206, + "max": 989, + "p99_nearest_rank": 989 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M | es_standard": { + "n": 64, + "mean": 366.59375, + "median": 304.0, + "min": 213, + "max": 830, + "p99_nearest_rank": 830 + } + }, + "failed_response_suffixes": [ + "ndition for \"avanza\" (move forward) is satisfied.\n\nTherefore, the correct action", + "to the policy, you should set the shield on.\n\nCommand: S1 (set shield on)\n\nFINAL", + "ans: If your health is at least 10 more than the opponent's, fire.\n - But 29 -", + "ction is required.\n- But in the game, we must choose a command. Since the policy", + "is means: if your health is at least 10 more than the opponent's, fire.\n - But", + "the first condition applies: \"When both shields are in the same state, shoot.\"\n\n", + "diciones del \"O\", se debe disparar.\n\nPor lo tanto, la acción es: B (disparar).\n\n", + " has shield on, Bot 2 has shield off).\n\nTherefore, the condition \"exactly one of", + "1 has shield on, Bot 2 has shield off). \n→ This matches the second condition: \"", + "ntos más\") is **false**, so we do **not** activate the shield.\n\n2. \"Cuando tenés", + "o the policy, you should set the shield on.\n\nCommand: S1 (set shield on)\n\nFINAL:", + "dition for \"avanzá\" is met.\n\nTherefore, the correct action is to move forward.\n\n", + " the first condition applies: both shields are in the same state → fire.\n\nFINAL:", + "val, levantá el escudo.\"\n - This means: If your health < opponent's health + 1", + " de salud más\" is FALSE → do NOT raise the shield.\n\n2. \"Cuando tenés al menos 10" + ] + }, + "language": { + "direct": { + "es_rioplatense": { + "n": 128, + "correct": 68, + "accuracy": 0.53125, + "valid": 128, + "correct_given_valid": 68, + "accuracy_given_valid": 0.53125, + "extraction_errors": 0 + }, + "es_standard": { + "n": 128, + "correct": 67, + "accuracy": 0.5234375, + "valid": 128, + "correct_given_valid": 67, + "accuracy_given_valid": 0.5234375, + "extraction_errors": 0 + } + }, + "deliberative": { + "es_rioplatense": { + "n": 128, + "correct": 114, + "accuracy": 0.890625, + "valid": 116, + "correct_given_valid": 114, + "accuracy_given_valid": 0.9827586206896551, + "extraction_errors": 12 + }, + "es_standard": { + "n": 128, + "correct": 124, + "accuracy": 0.96875, + "valid": 125, + "correct_given_valid": 124, + "accuracy_given_valid": 0.992, + "extraction_errors": 3 + } + } + } +} diff --git a/research/lxai2026/controls/SYMMETRIC-FACTORIAL-MECHANISM-AUDIT.md b/research/lxai2026/controls/SYMMETRIC-FACTORIAL-MECHANISM-AUDIT.md new file mode 100644 index 0000000..0d0253c --- /dev/null +++ b/research/lxai2026/controls/SYMMETRIC-FACTORIAL-MECHANISM-AUDIT.md @@ -0,0 +1,56 @@ +# Symmetric factorial mechanism audit + +Run: `/Users/tom/devel/projects/BatLLM/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z` + +## Truth × first-position split + +| Interface | Oracle first | Oracle second | First selected | Position-only null | +|---|---:|---:|---:|---:| +| direct | 116/128 (90.6%) | 19/128 (14.8%) | 214/256 (83.6%) | 50.0% | +| deliberative | 120/128 (93.8%) | 118/128 (92.2%) | 122/256 (47.7%) | 50.0% | + +Wilson 95% intervals: +- direct / oracle_is_first: 90.6% [84.3, 94.6]. +- direct / oracle_is_second: 14.8% [9.7, 22.0]. +- deliberative / oracle_is_first: 93.8% [88.2, 96.8]. +- deliberative / oracle_is_second: 92.2% [86.2, 95.7]. + +## Deliberative extraction/length diagnostic + +- failed extraction: {'n': 15, 'mean': 762.8666666666667, 'median': 758, 'min': 671, 'max': 989, 'p99_nearest_rank': 989} +- successful extraction: {'n': 241, 'mean': 265.10788381742736, 'median': 237, 'min': 66, 'max': 830, 'p99_nearest_rank': 755} + +Failures by model/language/order: +- qwen3:30b-a3b-instruct-2507-q4_K_M | es_rioplatense | a_first: 3 +- qwen3:30b-a3b-instruct-2507-q4_K_M | es_rioplatense | b_first: 9 +- qwen3:30b-a3b-instruct-2507-q4_K_M | es_standard | b_first: 3 + +Response characters by model/language: +- mistral-small3.2:24b-instruct-2506-q4_K_M | es_rioplatense: {'n': 64, 'mean': 170.59375, 'median': 174.0, 'min': 73, 'max': 334, 'p99_nearest_rank': 334} +- mistral-small3.2:24b-instruct-2506-q4_K_M | es_standard: {'n': 64, 'mean': 166.984375, 'median': 175.5, 'min': 66, 'max': 336, 'p99_nearest_rank': 336} +- qwen3:30b-a3b-instruct-2507-q4_K_M | es_rioplatense: {'n': 64, 'mean': 472.921875, 'median': 436.0, 'min': 206, 'max': 989, 'p99_nearest_rank': 989} +- qwen3:30b-a3b-instruct-2507-q4_K_M | es_standard: {'n': 64, 'mean': 366.59375, 'median': 304.0, 'min': 213, 'max': 830, 'p99_nearest_rank': 830} + +Failure suffixes (diagnostic only): +- `ndition for "avanza" (move forward) is satisfied.↵↵Therefore, the correct action` +- `to the policy, you should set the shield on.↵↵Command: S1 (set shield on)↵↵FINAL` +- `ans: If your health is at least 10 more than the opponent's, fire.↵ - But 29 -` +- `ction is required.↵- But in the game, we must choose a command. Since the policy` +- `is means: if your health is at least 10 more than the opponent's, fire.↵ - But` +- `the first condition applies: "When both shields are in the same state, shoot."↵↵` +- `diciones del "O", se debe disparar.↵↵Por lo tanto, la acción es: B (disparar).↵↵` +- ` has shield on, Bot 2 has shield off).↵↵Therefore, the condition "exactly one of` +- `1 has shield on, Bot 2 has shield off). ↵→ This matches the second condition: "` +- `ntos más") is **false**, so we do **not** activate the shield.↵↵2. "Cuando tenés` +- `o the policy, you should set the shield on.↵↵Command: S1 (set shield on)↵↵FINAL:` +- `dition for "avanzá" is met.↵↵Therefore, the correct action is to move forward.↵↵` +- ` the first condition applies: both shields are in the same state → fire.↵↵FINAL:` +- `val, levantá el escudo."↵ - This means: If your health < opponent's health + 1` +- ` de salud más" is FALSE → do NOT raise the shield.↵↵2. "Cuando tenés al menos 10` + +## Language correctness + +- direct / es_rioplatense: raw 68/128 (53.1%); given valid 68/128 (53.1%); extraction errors 0. +- direct / es_standard: raw 67/128 (52.3%); given valid 67/128 (52.3%); extraction errors 0. +- deliberative / es_rioplatense: raw 114/128 (89.1%); given valid 114/116 (98.3%); extraction errors 12. +- deliberative / es_standard: raw 124/128 (96.9%); given valid 124/125 (99.2%); extraction errors 3. diff --git a/research/lxai2026/controls/branch_order/20260825T160347Z/metadata.json b/research/lxai2026/controls/branch_order/20260825T160347Z/metadata.json new file mode 100644 index 0000000..3b7649a --- /dev/null +++ b/research/lxai2026/controls/branch_order/20260825T160347Z/metadata.json @@ -0,0 +1,143 @@ +{ + "condition_labels": { + "en": "English", + "es_rioplatense": "Rioplatense voseo", + "es_standard": "Tuteo Spanish" + }, + "conditions": [ + "en", + "es_standard", + "es_rioplatense" + ], + "created_at_utc": "2026-08-25T16:03:47.908528+00:00", + "experiment": "LXAI 2026 branch-order post-freeze control", + "host": "http://localhost", + "models": [ + "mistral-small3.2:24b-instruct-2506-q4_K_M", + "qwen3:30b-a3b-instruct-2507-q4_K_M" + ], + "n_invocations_planned": 192, + "n_semantic_cases": 32, + "num_predict": 24, + "order_seed": 20260825, + "port": 11434, + "provenance": { + "git_branch": "lxai-rioplatense-experiment", + "git_commit": "2192e96a919bd797a85b40811cfa0e83ac6a4ba6", + "models": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "capabilities": [ + "vision", + "completion", + "tools" + ], + "details": { + "context_length": 131072, + "embedding_length": 5120, + "families": [ + "mistral3" + ], + "family": "mistral3", + "format": "gguf", + "parameter_size": "24.0B", + "parent_model": "", + "quantization_level": "Q4_K_M" + }, + "digest": "5a408ab55df5c1b5cf46533c368813b30bf9e4d8fc39263bf2a3338cfa3b895b", + "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", + "modified_at": "2026-08-14T21:41:14.310503707-06:00", + "name": "mistral-small3.2:24b-instruct-2506-q4_K_M", + "size": 15177384862 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "capabilities": [ + "completion", + "tools" + ], + "details": { + "context_length": 262144, + "embedding_length": 2048, + "families": [ + "qwen3moe" + ], + "family": "qwen3moe", + "format": "gguf", + "parameter_size": "30.5B", + "parent_model": "", + "quantization_level": "Q4_K_M" + }, + "digest": "19e422b0231392335cfc49cfd172de7034bb1aeabb08aa307cce745c60b272fe", + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "modified_at": "2026-08-12T15:32:12.509959942-06:00", + "name": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "size": 18556699186 + } + }, + "ollama_version": "0.32.15", + "python_version": "3.12.14 (main, Aug 12 2026, 13:57:54) [Clang 21.0.0 (clang-2100.1.1.101)]", + "rewrite_map_sha256": "70f7a5c45d322d1317f6e9563cca5d2a3a73932fc194546e3d3796bee6f278a7", + "source_suite_sha256": "52f729d15c45a97a793866d9b775bf7b35ab5ac55b1892807b63e464352ff727", + "system_prompt_sha256": "14d70e9ce9933e32df96c4e225efcdc61b1fbbfaca740a6ddffb7f195cfb423f" + }, + "relation_to_main_run": "Separate post-hoc control. Uses 8 binary frozen policies with logically equivalent rewrites that reverse first-mentioned terminal action. D4/D6 excluded.", + "repeats": 1, + "rewrites": { + "D1-P1": { + "en": "If your shield is down, fire; otherwise lower the shield.", + "es_rioplatense": "Si tenés el escudo bajo, dispará; si no, bajalo.", + "es_standard": "Si tienes el escudo bajo, dispara; si no, bájalo." + }, + "D1-P2": { + "en": "If your health is 15 or higher, move forward; otherwise raise the shield.", + "es_rioplatense": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", + "es_standard": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo." + }, + "D2-P1": { + "en": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", + "es_rioplatense": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", + "es_standard": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo." + }, + "D2-P2": { + "en": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", + "es_rioplatense": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", + "es_standard": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario." + }, + "D3-P1": { + "en": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", + "es_rioplatense": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", + "es_standard": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo." + }, + "D3-P2": { + "en": "If both shields are in the same state, fire; otherwise move forward.", + "es_rioplatense": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", + "es_standard": "Si los dos escudos están en el mismo estado, dispara; si no, avanza." + }, + "D5-P1": { + "en": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", + "es_rioplatense": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", + "es_standard": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara." + }, + "D5-P2": { + "en": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", + "es_rioplatense": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", + "es_standard": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1." + } + }, + "rules": { + "bot_diameter": 0.1, + "bot_step_length": 0.03, + "bullet_damage": 5, + "bullet_diameter": 0.02, + "bullet_step_length": 0.01, + "initial_health": 30, + "shield_initial_state": false, + "shield_size": 70.0, + "total_rounds": 1, + "turns_per_round": 1 + }, + "seed": 20260825, + "source_suite": "/Users/tom/devel/projects/BatLLM/research/lxai2026/suite_decision_complexity.json", + "source_suite_version": 2, + "system_prompt": "You control bot 1 in BatLLM.\nIn [GAME_STATE], bot 1 is you and bot 2 is the opponent.\n[PLAYER_INPUT] gives a policy or instruction for choosing the current action.\nApply that policy to the current GAME_STATE before selecting a command. Use the\nactual state values and evaluate comparisons, Boolean conditions, arithmetic,\nand ordered or nested branches exactly as written. When a condition is false,\nfollow the specified alternative branch. Select the action produced by applying\nthe policy to the current state, not merely an action mentioned in the policy.\nReason internally and do not output your reasoning.\n\nReturn exactly one BatLLM command token and no other text.\nValid command forms are:\nB = fire\nS1 = set shield on\nS0 = set shield off\nS = toggle shield\nM = move forward by the default step\nM = move forward by that normalised distance\nC = rotate clockwise by that many degrees\nA = rotate counterclockwise by that many degrees\nThe JSON state fields are health, x, y, rot (degrees), and shield. true means\nthe shield is on and false means it is off.\nDo not return JSON, a dictionary, prose, Markdown, or code fences. Return only\nthe command token.", + "temperature": 0.0 +} \ No newline at end of file diff --git a/research/lxai2026/controls/branch_order/20260825T160347Z/results.csv b/research/lxai2026/controls/branch_order/20260825T160347Z/results.csv new file mode 100644 index 0000000..76dae30 --- /dev/null +++ b/research/lxai2026/controls/branch_order/20260825T160347Z/results.csv @@ -0,0 +1,193 @@ +model,repeat,case_id,policy_id,tier,condition,condition_label,instruction,expected_command,raw_response,normalized_command,valid,command_correct,action_family_correct,executable_correct,latency_ms,error +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",M,B,B,True,False,False,False,12926.368, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",M,B,B,True,False,False,False,326.42, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,en,English,"If both shields are in the same state, fire; otherwise move forward.",M,B,B,True,False,False,False,340.14, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.",C90.0,M0.1,M0.1,True,False,False,False,1115.804, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",C90.0,B,B,True,False,False,False,526.915, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",C90.0,B,B,True,False,False,False,529.147, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,938.839, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,en,English,"If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.",B,B,B,True,True,True,True,337.749, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,335.797, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,748.751, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,en,English,"If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.",B,B,B,True,True,True,True,334.585, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,350.262, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",B,S1,S1,True,False,False,False,1000.535, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,en,English,"If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.",B,S1,S1,True,False,False,False,408.442, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",B,S1,S1,True,False,False,False,404.725, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,en,English,"If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.",B,B,B,True,True,True,True,925.72, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,357.242, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,336.667, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,en,English,"If both shields are in the same state, fire; otherwise move forward.",M,B,B,True,False,False,False,929.767, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",M,B,B,True,False,False,False,336.285, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",M,B,B,True,False,False,False,331.148, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",S1,B,B,True,False,False,False,939.263, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,en,English,"If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.",S1,B,B,True,False,False,False,337.192, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",S1,B,B,True,False,False,False,339.483, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,en,English,"If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.",B,B,B,True,True,True,True,768.735, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,343.015, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,336.064, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,en,English,"If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.",C90.0,A90,A90.0,True,False,False,False,1060.862, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",C90.0,C90,C90.0,True,True,True,True,636.659, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",C90.0,A90,A90.0,True,False,False,False,468.073, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.",C90.0,M0.1,M0.1,True,False,False,False,1121.884, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",C90.0,B,B,True,False,False,False,523.438, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",C90.0,B,B,True,False,False,False,529.448, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,en,English,"If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.",A90.0,C90,C90.0,True,False,False,False,1042.599, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",A90.0,A90,A90.0,True,True,True,True,649.585, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",A90.0,C90,C90.0,True,False,False,False,464.129, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",B,B,B,True,True,True,True,770.296, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",B,B,B,True,True,True,True,329.814, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,en,English,"If both shields are in the same state, fire; otherwise move forward.",B,B,B,True,True,True,True,342.439, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,en,English,"If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.",A90.0,C90,C90.0,True,False,False,False,1107.328, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",A90.0,C90,C90.0,True,False,False,False,644.22, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",A90.0,A90,A90.0,True,True,True,True,469.128, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",B,S1,S1,True,False,False,False,829.422, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,en,English,"If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.",B,S1,S1,True,False,False,False,408.119, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",B,S1,S1,True,False,False,False,405.871, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",M,M,M,True,True,True,True,932.169, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,en,English,"If your health is 15 or higher, move forward; otherwise raise the shield.",M,M,M,True,True,True,True,334.061, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",M,M,M,True,True,True,True,336.682, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",S1,B,B,True,False,False,False,927.139, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,en,English,"If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.",S1,B,B,True,False,False,False,332.669, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",S1,B,B,True,False,False,False,336.161, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,en,English,"If your shield is down, fire; otherwise lower the shield.",B,B,B,True,True,True,True,940.155, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",B,B,B,True,True,True,True,349.761, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",B,B,B,True,True,True,True,331.949, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",B,B,B,True,True,True,True,928.37, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",B,B,B,True,True,True,True,342.549, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,en,English,"If your shield is down, fire; otherwise lower the shield.",B,B,B,True,True,True,True,339.856, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,en,English,"If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.",S1,S1,S1,True,True,True,True,1004.539, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",S1,S1,S1,True,True,True,True,406.261, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",S1,S1,S1,True,True,True,True,412.855, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.",M0.1,B,B,True,False,False,False,1185.474, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",M0.1,B,B,True,False,False,False,525.534, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",M0.1,B,B,True,False,False,False,556.179, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,en,English,"If your health is 15 or higher, move forward; otherwise raise the shield.",M,M,M,True,True,True,True,962.825, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",M,M,M,True,True,True,True,334.331, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",M,M,M,True,True,True,True,352.132, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,en,English,"If your shield is down, fire; otherwise lower the shield.",S0,S0,S0,True,True,True,True,1122.826, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",S0,S0,S0,True,True,True,True,451.018, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",S0,S,S,True,False,False,True,343.657, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",S0,S0,S0,True,True,True,True,1033.115, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,en,English,"If your shield is down, fire; otherwise lower the shield.",S0,S0,S0,True,True,True,True,448.424, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",S0,S,S,True,False,False,True,347.008, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",C90.0,C90,C90.0,True,True,True,True,1366.416, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",C90.0,A90,A90.0,True,False,False,False,486.116, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,en,English,"If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.",C90.0,C90,C90.0,True,True,True,True,689.477, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,1057.794, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,en,English,"If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.",B,B,B,True,True,True,True,364.085, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,353.683, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.",M0.1,B,B,True,False,False,False,1334.1, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",M0.1,B,B,True,False,False,False,596.287, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",M0.1,B,B,True,False,False,False,576.768, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",S1,M,M,True,False,False,False,1065.716, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,en,English,"If your health is 15 or higher, move forward; otherwise raise the shield.",S1,M,M,True,False,False,False,413.511, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",S1,M,M,True,False,False,False,359.939, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",S1,S1,S1,True,True,True,True,1133.94, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",S1,S1,S1,True,True,True,True,438.224, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,en,English,"If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.",S1,S1,S1,True,True,True,True,436.194, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,en,English,"If both shields are in the same state, fire; otherwise move forward.",B,B,B,True,True,True,True,1085.628, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",B,B,B,True,True,True,True,366.509, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",B,B,B,True,True,True,True,363.301, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",S1,B,B,True,False,False,False,1088.599, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,en,English,"If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.",S1,B,B,True,False,False,False,340.724, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",S1,B,B,True,False,False,False,373.251, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",S1,M,M,True,False,False,False,1057.673, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",S1,M,M,True,False,False,False,348.496, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,en,English,"If your health is 15 or higher, move forward; otherwise raise the shield.",S1,M,M,True,False,False,False,342.311, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",S1,B,B,True,False,False,False,11201.603, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,en,English,"If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.",S1,B,B,True,False,False,False,228.223, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",S1,B,B,True,False,False,False,208.359, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,en,English,"If both shields are in the same state, fire; otherwise move forward.",M,B,B,True,False,False,False,306.65, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",M,B,B,True,False,False,False,236.488, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",M,B,B,True,False,False,False,142.193, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",M,M,M,True,True,True,True,315.937, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,en,English,"If your health is 15 or higher, move forward; otherwise raise the shield.",M,M,M,True,True,True,True,181.126, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",M,M,M,True,True,True,True,206.323, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",C90.0,C90,C90.0,True,True,True,True,363.293, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,en,English,"If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.",C90.0,C90,C90.0,True,True,True,True,266.45, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",C90.0,C90,C90.0,True,True,True,True,271.704, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,en,English,"If both shields are in the same state, fire; otherwise move forward.",M,B,B,True,False,False,False,288.821, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",M,B,B,True,False,False,False,192.639, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",M,B,B,True,False,False,False,144.536, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",S1,B,B,True,False,False,False,327.305, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,en,English,"If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.",S1,B,B,True,False,False,False,197.569, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",S1,B,B,True,False,False,False,237.641, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,en,English,"If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.",S1,S1,S1,True,True,True,True,328.139, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",S1,S1,S1,True,True,True,True,232.64, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",S1,S1,S1,True,True,True,True,233.988, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,331.814, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,216.499, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,en,English,"If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.",B,B,B,True,True,True,True,197.205, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.",C90.0,C90,C90.0,True,True,True,True,360.393, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",C90.0,C90,C90.0,True,True,True,True,266.392, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",C90.0,C90,C90.0,True,True,True,True,266.667, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,en,English,"If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.",B,B,B,True,True,True,True,311.115, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,206.973, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,211.995, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.",M0.1,C90,C90.0,True,False,False,False,360.967, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",M0.1,C90,C90.0,True,False,False,False,286.961, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",M0.1,C90,C90.0,True,False,False,False,283.445, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",A90.0,C90,C90.0,True,False,False,False,348.375, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",A90.0,C90,C90.0,True,False,False,False,268.62, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,en,English,"If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.",A90.0,C90,C90.0,True,False,False,False,276.629, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",S0,S0,S0,True,True,True,True,323.814, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",S0,B,B,True,False,False,False,174.653, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,en,English,"If your shield is down, fire; otherwise lower the shield.",S0,B,B,True,False,False,False,168.246, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",C90.0,C90,C90.0,True,True,True,True,410.429, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",C90.0,C90,C90.0,True,True,True,True,256.784, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,en,English,"If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.",C90.0,C90,C90.0,True,True,True,True,267.212, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,en,English,"If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.",B,S1,S1,True,False,False,False,309.254, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",B,S1,S1,True,False,False,False,234.813, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",B,S1,S1,True,False,False,False,231.453, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.",C90.0,C90,C90.0,True,True,True,True,348.264, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",C90.0,C90,C90.0,True,True,True,True,284.666, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",C90.0,C90,C90.0,True,True,True,True,268.025, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",S1,S1,S1,True,True,True,True,332.872, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,en,English,"If your health is 15 or higher, move forward; otherwise raise the shield.",S1,S1,S1,True,True,True,True,199.389, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",S1,S1,S1,True,True,True,True,255.702, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,en,English,"If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.",B,S1,S1,True,False,False,False,334.19, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",B,S1,S1,True,False,False,False,255.277, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",B,S1,S1,True,False,False,False,241.337, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",A90.0,C90,C90.0,True,False,False,False,372.867, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,en,English,"If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.",A90.0,C90,C90.0,True,False,False,False,261.053, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",A90.0,C90,C90.0,True,False,False,False,278.109, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",B,B,B,True,True,True,True,308.262, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,en,English,"If your shield is down, fire; otherwise lower the shield.",B,B,B,True,True,True,True,157.087, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",B,B,B,True,True,True,True,172.098, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,en,English,"If both shields are in the same state, fire; otherwise move forward.",B,B,B,True,True,True,True,302.461, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",B,B,B,True,True,True,True,191.077, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",B,B,B,True,True,True,True,147.014, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",M,M,M,True,True,True,True,321.993, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",M,M,M,True,True,True,True,199.681, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,en,English,"If your health is 15 or higher, move forward; otherwise raise the shield.",M,M,M,True,True,True,True,189.203, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",S1,B,B,True,False,False,False,352.683, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,en,English,"If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.",S1,B,B,True,False,False,False,363.387, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",S1,B,B,True,False,False,False,217.975, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,en,English,"If your health is 15 or higher, move forward; otherwise raise the shield.",S1,S1,S1,True,True,True,True,316.624, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",S1,S1,S1,True,True,True,True,234.091, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",S1,S1,S1,True,True,True,True,214.319, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,332.484, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,en,English,"If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.",B,B,B,True,True,True,True,192.987, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,206.818, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",B,B,B,True,True,True,True,309.353, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",B,B,B,True,True,True,True,148.806, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,en,English,"If both shields are in the same state, fire; otherwise move forward.",B,B,B,True,True,True,True,171.372, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",S0,B,B,True,False,False,False,309.561, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,en,English,"If your shield is down, fire; otherwise lower the shield.",S0,B,B,True,False,False,False,167.817, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",S0,S0,S0,True,True,True,True,210.3, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,en,English,"If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.",S1,S1,S1,True,True,True,True,341.748, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",S1,S1,S1,True,True,True,True,247.936, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",S1,S1,S1,True,True,True,True,236.244, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",B,B,B,True,True,True,True,317.263, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,en,English,"If your shield is down, fire; otherwise lower the shield.",B,B,B,True,True,True,True,196.843, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",B,B,B,True,True,True,True,180.947, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,en,English,"If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.",B,B,B,True,True,True,True,314.21, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,227.892, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,240.045, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,327.038, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,222.872, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,en,English,"If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.",B,B,B,True,True,True,True,226.479, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.",M0.1,C90,C90.0,True,False,False,False,432.578, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",M0.1,C90,C90.0,True,False,False,False,292.838, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",M0.1,C90,C90.0,True,False,False,False,292.863, diff --git a/research/lxai2026/controls/branch_order/20260825T160347Z/results.jsonl b/research/lxai2026/controls/branch_order/20260825T160347Z/results.jsonl new file mode 100644 index 0000000..ebdb91c --- /dev/null +++ b/research/lxai2026/controls/branch_order/20260825T160347Z/results.jsonl @@ -0,0 +1,192 @@ +{"action_family_correct": false, "case_id": "d3-xor-shields-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 12926.368, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-b", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 326.42, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-b", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "If both shields are in the same state, fire; otherwise move forward.", "latency_ms": 340.14, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-b", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "C90.0", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", "latency_ms": 1115.804, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "policy_id": "D5-P2", "raw_response": "M0.1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "C90.0", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 526.915, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-b", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "C90.0", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 529.147, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 938.839, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", "latency_ms": 337.749, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 335.797, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 748.751, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", "latency_ms": 334.585, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 350.262, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 1000.535, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 408.442, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 404.725, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", "latency_ms": 925.72, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 357.242, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 336.667, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-c", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "If both shields are in the same state, fire; otherwise move forward.", "latency_ms": 929.767, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 336.285, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-c", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 331.148, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 939.263, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", "latency_ms": 337.192, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 339.483, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", "latency_ms": 768.735, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 343.015, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 336.064, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-c", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "C90.0", "instruction": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", "latency_ms": 1060.862, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "policy_id": "D2-P2", "raw_response": "A90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 636.659, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "C90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 468.073, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "policy_id": "D2-P2", "raw_response": "A90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-d", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "C90.0", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", "latency_ms": 1121.884, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "policy_id": "D5-P2", "raw_response": "M0.1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "C90.0", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 523.438, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-d", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "C90.0", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 529.448, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-d", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", "latency_ms": 1042.599, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "A90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 649.585, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "policy_id": "D2-P2", "raw_response": "A90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-d", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 464.129, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 770.296, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 329.814, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If both shields are in the same state, fire; otherwise move forward.", "latency_ms": 342.439, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", "latency_ms": 1107.328, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 644.22, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "A90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 469.128, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "policy_id": "D2-P2", "raw_response": "A90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 829.422, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 408.119, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 405.871, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 932.169, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "If your health is 15 or higher, move forward; otherwise raise the shield.", "latency_ms": 334.061, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 336.682, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 927.139, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-d", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", "latency_ms": 332.669, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-d", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 336.161, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your shield is down, fire; otherwise lower the shield.", "latency_ms": 940.155, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 349.761, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 331.949, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 928.37, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 342.549, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your shield is down, fire; otherwise lower the shield.", "latency_ms": 339.856, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 1004.539, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 406.261, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 412.855, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", "latency_ms": 1185.474, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 525.534, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 556.179, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "If your health is 15 or higher, move forward; otherwise raise the shield.", "latency_ms": 962.825, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 334.331, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 352.132, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "S0", "instruction": "If your shield is down, fire; otherwise lower the shield.", "latency_ms": 1122.826, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "raw_response": "S0", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S0", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 451.018, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "raw_response": "S0", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 343.657, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S", "policy_id": "D1-P1", "raw_response": "S", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S0", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 1033.115, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "raw_response": "S0", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "S0", "instruction": "If your shield is down, fire; otherwise lower the shield.", "latency_ms": 448.424, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "raw_response": "S0", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 347.008, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S", "policy_id": "D1-P1", "raw_response": "S", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 1366.416, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "C90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 486.116, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "policy_id": "D2-P2", "raw_response": "A90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", "latency_ms": 689.477, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 1057.794, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", "latency_ms": 364.085, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 353.683, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", "latency_ms": 1334.1, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 596.287, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 576.768, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-b", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 1065.716, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-b", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "If your health is 15 or higher, move forward; otherwise raise the shield.", "latency_ms": 413.511, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 359.939, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 1133.94, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 438.224, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 436.194, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If both shields are in the same state, fire; otherwise move forward.", "latency_ms": 1085.628, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 366.509, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 363.301, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 1088.599, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", "latency_ms": 340.724, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 373.251, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 1057.673, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 348.496, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "If your health is 15 or higher, move forward; otherwise raise the shield.", "latency_ms": 342.311, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 11201.603, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", "latency_ms": 228.223, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 208.359, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-b", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "If both shields are in the same state, fire; otherwise move forward.", "latency_ms": 306.65, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-b", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 236.488, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 142.193, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 315.937, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "If your health is 15 or higher, move forward; otherwise raise the shield.", "latency_ms": 181.126, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 206.323, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 363.293, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", "latency_ms": 266.45, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 271.704, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-c", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "If both shields are in the same state, fire; otherwise move forward.", "latency_ms": 288.821, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-c", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 192.639, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 144.536, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-d", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 327.305, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-d", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", "latency_ms": 197.569, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 237.641, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 328.139, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 232.64, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 233.988, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 331.814, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 216.499, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", "latency_ms": 197.205, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", "latency_ms": 360.393, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 266.392, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 266.667, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", "latency_ms": 311.115, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 206.973, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 211.995, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", "latency_ms": 360.967, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 286.961, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 283.445, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 348.375, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-d", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 268.62, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-d", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", "latency_ms": 276.629, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 323.814, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "raw_response": "S0", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S0", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 174.653, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S0", "instruction": "If your shield is down, fire; otherwise lower the shield.", "latency_ms": 168.246, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 410.429, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 256.784, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", "latency_ms": 267.212, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 309.254, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 234.813, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 231.453, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", "latency_ms": 348.264, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 284.666, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 268.025, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 332.872, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "raw_response": "S1", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "If your health is 15 or higher, move forward; otherwise raise the shield.", "latency_ms": 199.389, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "raw_response": "S1", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 255.702, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "raw_response": "S1", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 334.19, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 255.277, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 241.337, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 372.867, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", "latency_ms": 261.053, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 278.109, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 308.262, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your shield is down, fire; otherwise lower the shield.", "latency_ms": 157.087, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 172.098, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If both shields are in the same state, fire; otherwise move forward.", "latency_ms": 302.461, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 191.077, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 147.014, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 321.993, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 199.681, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "If your health is 15 or higher, move forward; otherwise raise the shield.", "latency_ms": 189.203, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 352.683, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", "latency_ms": 363.387, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 217.975, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "If your health is 15 or higher, move forward; otherwise raise the shield.", "latency_ms": 316.624, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "raw_response": "S1", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 234.091, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "raw_response": "S1", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 214.319, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "raw_response": "S1", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 332.484, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is greater than or equal to the opponent's health, fire; 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si no, dispará.", "latency_ms": 236.244, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 317.263, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your shield is down, fire; otherwise lower the shield.", "latency_ms": 196.843, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 180.947, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", "latency_ms": 314.21, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 227.892, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 240.045, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 327.038, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 222.872, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", "latency_ms": 226.479, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", "latency_ms": 432.578, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 292.838, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 292.863, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} diff --git a/research/lxai2026/controls/branch_order/20260825T160347Z/summary.json b/research/lxai2026/controls/branch_order/20260825T160347Z/summary.json new file mode 100644 index 0000000..80343ce --- /dev/null +++ b/research/lxai2026/controls/branch_order/20260825T160347Z/summary.json @@ -0,0 +1,40 @@ +{ + "by_model_condition": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "en": { + "command_correct": 0.5, + "executable_correct": 0.5, + "n": 32 + }, + "es_rioplatense": { + "command_correct": 0.46875, + "executable_correct": 0.53125, + "n": 32 + }, + "es_standard": { + "command_correct": 0.53125, + "executable_correct": 0.53125, + "n": 32 + } + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "en": { + "command_correct": 0.59375, + "executable_correct": 0.59375, + "n": 32 + }, + "es_rioplatense": { + "command_correct": 0.65625, + "executable_correct": 0.65625, + "n": 32 + }, + "es_standard": { + "command_correct": 0.59375, + "executable_correct": 0.59375, + "n": 32 + } + } + }, + "n_rows": 192, + "provider_errors": 0 +} diff --git a/research/lxai2026/controls/branch_order/20260825T161504Z/metadata.json b/research/lxai2026/controls/branch_order/20260825T161504Z/metadata.json new file mode 100644 index 0000000..ab15aac --- /dev/null +++ b/research/lxai2026/controls/branch_order/20260825T161504Z/metadata.json @@ -0,0 +1,143 @@ +{ + "condition_labels": { + "en": "English", + "es_rioplatense": "Rioplatense voseo", + "es_standard": "Tuteo Spanish" + }, + "conditions": [ + "en", + "es_standard", + "es_rioplatense" + ], + "created_at_utc": "2026-08-25T16:15:04.957138+00:00", + "experiment": "LXAI 2026 branch-order post-freeze control", + "host": "http://localhost", + "models": [ + "mistral-small3.2:24b-instruct-2506-q4_K_M", + "qwen3:30b-a3b-instruct-2507-q4_K_M" + ], + "n_invocations_planned": 192, + "n_semantic_cases": 32, + "num_predict": 24, + "order_seed": 20260825, + "port": 11434, + "provenance": { + "git_branch": "lxai-rioplatense-experiment", + "git_commit": "2192e96a919bd797a85b40811cfa0e83ac6a4ba6", + "models": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "capabilities": [ + "vision", + "completion", + "tools" + ], + "details": { + "context_length": 131072, + "embedding_length": 5120, + "families": [ + "mistral3" + ], + "family": "mistral3", + "format": "gguf", + "parameter_size": "24.0B", + "parent_model": "", + "quantization_level": "Q4_K_M" + }, + "digest": "5a408ab55df5c1b5cf46533c368813b30bf9e4d8fc39263bf2a3338cfa3b895b", + "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", + "modified_at": "2026-08-14T21:41:14.310503707-06:00", + "name": "mistral-small3.2:24b-instruct-2506-q4_K_M", + "size": 15177384862 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "capabilities": [ + "completion", + "tools" + ], + "details": { + "context_length": 262144, + "embedding_length": 2048, + "families": [ + "qwen3moe" + ], + "family": "qwen3moe", + "format": "gguf", + "parameter_size": "30.5B", + "parent_model": "", + "quantization_level": "Q4_K_M" + }, + "digest": "19e422b0231392335cfc49cfd172de7034bb1aeabb08aa307cce745c60b272fe", + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "modified_at": "2026-08-12T15:32:12.509959942-06:00", + "name": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "size": 18556699186 + } + }, + "ollama_version": "0.32.15", + "python_version": "3.12.14 (main, Aug 12 2026, 13:57:54) [Clang 21.0.0 (clang-2100.1.1.101)]", + "rewrite_map_sha256": "70f7a5c45d322d1317f6e9563cca5d2a3a73932fc194546e3d3796bee6f278a7", + "source_suite_sha256": "52f729d15c45a97a793866d9b775bf7b35ab5ac55b1892807b63e464352ff727", + "system_prompt_sha256": "14d70e9ce9933e32df96c4e225efcdc61b1fbbfaca740a6ddffb7f195cfb423f" + }, + "relation_to_main_run": "Separate post-hoc control. Uses 8 binary frozen policies with logically equivalent rewrites that reverse first-mentioned terminal action. D4/D6 excluded.", + "repeats": 1, + "rewrites": { + "D1-P1": { + "en": "If your shield is down, fire; otherwise lower the shield.", + "es_rioplatense": "Si tenés el escudo bajo, dispará; si no, bajalo.", + "es_standard": "Si tienes el escudo bajo, dispara; si no, bájalo." + }, + "D1-P2": { + "en": "If your health is 15 or higher, move forward; otherwise raise the shield.", + "es_rioplatense": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", + "es_standard": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo." + }, + "D2-P1": { + "en": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", + "es_rioplatense": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", + "es_standard": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo." + }, + "D2-P2": { + "en": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", + "es_rioplatense": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", + "es_standard": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario." + }, + "D3-P1": { + "en": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", + "es_rioplatense": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", + "es_standard": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo." + }, + "D3-P2": { + "en": "If both shields are in the same state, fire; otherwise move forward.", + "es_rioplatense": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", + "es_standard": "Si los dos escudos están en el mismo estado, dispara; si no, avanza." + }, + "D5-P1": { + "en": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", + "es_rioplatense": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", + "es_standard": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara." + }, + "D5-P2": { + "en": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", + "es_rioplatense": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", + "es_standard": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1." + } + }, + "rules": { + "bot_diameter": 0.1, + "bot_step_length": 0.03, + "bullet_damage": 5, + "bullet_diameter": 0.02, + "bullet_step_length": 0.01, + "initial_health": 30, + "shield_initial_state": false, + "shield_size": 70.0, + "total_rounds": 1, + "turns_per_round": 1 + }, + "seed": 20260825, + "source_suite": "/Users/tom/devel/projects/BatLLM/research/lxai2026/suite_decision_complexity.json", + "source_suite_version": 2, + "system_prompt": "You control bot 1 in BatLLM.\nIn [GAME_STATE], bot 1 is you and bot 2 is the opponent.\n[PLAYER_INPUT] gives a policy or instruction for choosing the current action.\nApply that policy to the current GAME_STATE before selecting a command. Use the\nactual state values and evaluate comparisons, Boolean conditions, arithmetic,\nand ordered or nested branches exactly as written. When a condition is false,\nfollow the specified alternative branch. Select the action produced by applying\nthe policy to the current state, not merely an action mentioned in the policy.\nReason internally and do not output your reasoning.\n\nReturn exactly one BatLLM command token and no other text.\nValid command forms are:\nB = fire\nS1 = set shield on\nS0 = set shield off\nS = toggle shield\nM = move forward by the default step\nM = move forward by that normalised distance\nC = rotate clockwise by that many degrees\nA = rotate counterclockwise by that many degrees\nThe JSON state fields are health, x, y, rot (degrees), and shield. true means\nthe shield is on and false means it is off.\nDo not return JSON, a dictionary, prose, Markdown, or code fences. Return only\nthe command token.", + "temperature": 0.0 +} \ No newline at end of file diff --git a/research/lxai2026/controls/branch_order/20260825T161504Z/results.csv b/research/lxai2026/controls/branch_order/20260825T161504Z/results.csv new file mode 100644 index 0000000..56dd99d --- /dev/null +++ b/research/lxai2026/controls/branch_order/20260825T161504Z/results.csv @@ -0,0 +1,193 @@ +model,repeat,case_id,policy_id,tier,condition,condition_label,instruction,expected_command,raw_response,normalized_command,valid,command_correct,action_family_correct,executable_correct,latency_ms,error +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",M,B,B,True,False,False,False,12913.379, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",M,B,B,True,False,False,False,330.127, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,en,English,"If both shields are in the same state, fire; otherwise move forward.",M,B,B,True,False,False,False,333.984, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.",C90.0,M0.1,M0.1,True,False,False,False,1110.972, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",C90.0,B,B,True,False,False,False,521.3, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",C90.0,B,B,True,False,False,False,519.952, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,938.684, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,en,English,"If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.",B,B,B,True,True,True,True,365.051, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,345.244, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,762.861, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,en,English,"If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.",B,B,B,True,True,True,True,345.502, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,343.813, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",B,S1,S1,True,False,False,False,1006.372, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,en,English,"If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.",B,S1,S1,True,False,False,False,405.913, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",B,S1,S1,True,False,False,False,405.925, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,en,English,"If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.",B,B,B,True,True,True,True,936.635, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,349.451, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,342.628, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,en,English,"If both shields are in the same state, fire; otherwise move forward.",M,B,B,True,False,False,False,933.303, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",M,B,B,True,False,False,False,335.864, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",M,B,B,True,False,False,False,341.525, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",S1,B,B,True,False,False,False,939.882, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,en,English,"If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.",S1,B,B,True,False,False,False,343.109, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",S1,B,B,True,False,False,False,342.717, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,en,English,"If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.",B,B,B,True,True,True,True,792.246, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,343.34, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,343.527, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,en,English,"If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.",C90.0,A90,A90.0,True,False,False,False,1090.07, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",C90.0,C90,C90.0,True,True,True,True,672.433, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",C90.0,A90,A90.0,True,False,False,False,498.553, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.",C90.0,M0.1,M0.1,True,False,False,False,1170.903, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",C90.0,B,B,True,False,False,False,544.236, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",C90.0,B,B,True,False,False,False,519.618, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,en,English,"If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.",A90.0,C90,C90.0,True,False,False,False,1106.119, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",A90.0,A90,A90.0,True,True,True,True,687.466, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",A90.0,C90,C90.0,True,False,False,False,503.673, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",B,B,B,True,True,True,True,787.829, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",B,B,B,True,True,True,True,358.484, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,en,English,"If both shields are in the same state, fire; otherwise move forward.",B,B,B,True,True,True,True,363.484, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,en,English,"If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.",A90.0,C90,C90.0,True,False,False,False,1114.619, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",A90.0,C90,C90.0,True,False,False,False,679.496, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",A90.0,A90,A90.0,True,True,True,True,496.794, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",B,S1,S1,True,False,False,False,886.875, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,en,English,"If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.",B,S1,S1,True,False,False,False,442.606, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",B,S1,S1,True,False,False,False,435.071, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",M,M,M,True,True,True,True,986.186, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,en,English,"If your health is 15 or higher, move forward; otherwise raise the shield.",M,M,M,True,True,True,True,361.786, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",M,M,M,True,True,True,True,352.365, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",S1,B,B,True,False,False,False,964.264, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,en,English,"If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.",S1,B,B,True,False,False,False,352.227, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",S1,B,B,True,False,False,False,358.064, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,en,English,"If your shield is down, fire; otherwise lower the shield.",B,B,B,True,True,True,True,976.217, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",B,B,B,True,True,True,True,345.29, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",B,B,B,True,True,True,True,361.772, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",B,B,B,True,True,True,True,963.653, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",B,B,B,True,True,True,True,365.434, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,en,English,"If your shield is down, fire; otherwise lower the shield.",B,B,B,True,True,True,True,360.959, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,en,English,"If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.",S1,S1,S1,True,True,True,True,1097.545, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",S1,S1,S1,True,True,True,True,445.594, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",S1,S1,S1,True,True,True,True,435.083, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.",M0.1,B,B,True,False,False,False,1241.017, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",M0.1,B,B,True,False,False,False,564.955, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",M0.1,B,B,True,False,False,False,537.906, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,en,English,"If your health is 15 or higher, move forward; otherwise raise the shield.",M,M,M,True,True,True,True,974.757, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",M,M,M,True,True,True,True,348.94, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",M,M,M,True,True,True,True,357.771, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,en,English,"If your shield is down, fire; otherwise lower the shield.",S0,S0,S0,True,True,True,True,1072.822, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",S0,S0,S0,True,True,True,True,431.97, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",S0,S,S,True,False,False,True,350.777, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",S0,S0,S0,True,True,True,True,1039.388, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,en,English,"If your shield is down, fire; otherwise lower the shield.",S0,S0,S0,True,True,True,True,424.764, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",S0,S,S,True,False,False,True,364.969, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",C90.0,C90,C90.0,True,True,True,True,1429.724, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",C90.0,A90,A90.0,True,False,False,False,507.623, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,en,English,"If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.",C90.0,C90,C90.0,True,True,True,True,694.559, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,971.175, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,en,English,"If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.",B,B,B,True,True,True,True,351.389, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,337.898, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.",M0.1,B,B,True,False,False,False,1231.086, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",M0.1,B,B,True,False,False,False,555.905, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",M0.1,B,B,True,False,False,False,530.401, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",S1,M,M,True,False,False,False,977.797, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,en,English,"If your health is 15 or higher, move forward; otherwise raise the shield.",S1,M,M,True,False,False,False,354.265, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",S1,M,M,True,False,False,False,355.961, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",S1,S1,S1,True,True,True,True,1059.873, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",S1,S1,S1,True,True,True,True,440.739, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,en,English,"If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.",S1,S1,S1,True,True,True,True,437.335, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,en,English,"If both shields are in the same state, fire; otherwise move forward.",B,B,B,True,True,True,True,971.967, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",B,B,B,True,True,True,True,360.466, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",B,B,B,True,True,True,True,342.077, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",S1,B,B,True,False,False,False,958.855, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,en,English,"If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.",S1,B,B,True,False,False,False,345.465, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",S1,B,B,True,False,False,False,357.078, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",S1,M,M,True,False,False,False,968.609, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",S1,M,M,True,False,False,False,373.379, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,en,English,"If your health is 15 or higher, move forward; otherwise raise the shield.",S1,M,M,True,False,False,False,360.725, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",S1,B,B,True,False,False,False,11442.214, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,en,English,"If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.",S1,B,B,True,False,False,False,197.212, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",S1,B,B,True,False,False,False,206.641, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,en,English,"If both shields are in the same state, fire; otherwise move forward.",M,B,B,True,False,False,False,311.049, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",M,B,B,True,False,False,False,194.28, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",M,B,B,True,False,False,False,149.232, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",M,M,M,True,True,True,True,338.347, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,en,English,"If your health is 15 or higher, move forward; otherwise raise the shield.",M,M,M,True,True,True,True,183.474, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",M,M,M,True,True,True,True,208.98, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",C90.0,C90,C90.0,True,True,True,True,368.713, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,en,English,"If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.",C90.0,C90,C90.0,True,True,True,True,264.819, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",C90.0,C90,C90.0,True,True,True,True,272.317, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,en,English,"If both shields are in the same state, fire; otherwise move forward.",M,B,B,True,False,False,False,291.421, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",M,B,B,True,False,False,False,188.491, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",M,B,B,True,False,False,False,145.107, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",S1,B,B,True,False,False,False,323.665, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,en,English,"If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.",S1,B,B,True,False,False,False,195.13, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",S1,B,B,True,False,False,False,212.129, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,en,English,"If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.",S1,S1,S1,True,True,True,True,395.224, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",S1,S1,S1,True,True,True,True,242.31, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",S1,S1,S1,True,True,True,True,235.793, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,329.172, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,232.768, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,en,English,"If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.",B,B,B,True,True,True,True,199.411, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.",C90.0,C90,C90.0,True,True,True,True,362.437, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",C90.0,C90,C90.0,True,True,True,True,293.365, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",C90.0,C90,C90.0,True,True,True,True,276.917, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,en,English,"If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.",B,B,B,True,True,True,True,316.058, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,204.431, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,226.088, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.",M0.1,C90,C90.0,True,False,False,False,370.643, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",M0.1,C90,C90.0,True,False,False,False,272.466, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",M0.1,C90,C90.0,True,False,False,False,281.789, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",A90.0,C90,C90.0,True,False,False,False,358.535, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",A90.0,C90,C90.0,True,False,False,False,258.403, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,en,English,"If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.",A90.0,C90,C90.0,True,False,False,False,276.879, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",S0,S0,S0,True,True,True,True,358.507, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",S0,B,B,True,False,False,False,191.814, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,en,English,"If your shield is down, fire; otherwise lower the shield.",S0,B,B,True,False,False,False,181.395, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",C90.0,C90,C90.0,True,True,True,True,415.739, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",C90.0,C90,C90.0,True,True,True,True,295.287, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,en,English,"If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.",C90.0,C90,C90.0,True,True,True,True,309.946, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,en,English,"If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.",B,S1,S1,True,False,False,False,378.368, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",B,S1,S1,True,False,False,False,281.332, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",B,S1,S1,True,False,False,False,282.967, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.",C90.0,C90,C90.0,True,True,True,True,425.85, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",C90.0,C90,C90.0,True,True,True,True,335.26, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",C90.0,C90,C90.0,True,True,True,True,329.526, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",S1,S1,S1,True,True,True,True,393.293, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,en,English,"If your health is 15 or higher, move forward; otherwise raise the shield.",S1,S1,S1,True,True,True,True,228.228, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",S1,S1,S1,True,True,True,True,249.317, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,en,English,"If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.",B,S1,S1,True,False,False,False,382.176, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",B,S1,S1,True,False,False,False,285.592, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",B,S1,S1,True,False,False,False,250.145, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",A90.0,C90,C90.0,True,False,False,False,412.253, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,en,English,"If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.",A90.0,C90,C90.0,True,False,False,False,289.93, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",A90.0,C90,C90.0,True,False,False,False,300.386, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",B,B,B,True,True,True,True,334.008, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,en,English,"If your shield is down, fire; otherwise lower the shield.",B,B,B,True,True,True,True,186.733, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",B,B,B,True,True,True,True,185.899, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,en,English,"If both shields are in the same state, fire; otherwise move forward.",B,B,B,True,True,True,True,335.476, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",B,B,B,True,True,True,True,206.024, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",B,B,B,True,True,True,True,157.226, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",M,M,M,True,True,True,True,347.794, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",M,M,M,True,True,True,True,224.333, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,en,English,"If your health is 15 or higher, move forward; otherwise raise the shield.",M,M,M,True,True,True,True,206.555, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",S1,B,B,True,False,False,False,371.387, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,en,English,"If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.",S1,B,B,True,False,False,False,228.784, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",S1,B,B,True,False,False,False,258.189, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,en,English,"If your health is 15 or higher, move forward; otherwise raise the shield.",S1,S1,S1,True,True,True,True,384.133, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",S1,S1,S1,True,True,True,True,270.093, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",S1,S1,S1,True,True,True,True,248.266, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,375.671, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,en,English,"If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.",B,B,B,True,True,True,True,226.97, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,244.302, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",B,B,B,True,True,True,True,370.682, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",B,B,B,True,True,True,True,167.285, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,en,English,"If both shields are in the same state, fire; otherwise move forward.",B,B,B,True,True,True,True,199.734, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",S0,B,B,True,False,False,False,382.715, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,en,English,"If your shield is down, fire; otherwise lower the shield.",S0,B,B,True,False,False,False,186.855, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",S0,S0,S0,True,True,True,True,231.699, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,en,English,"If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.",S1,S1,S1,True,True,True,True,388.155, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",S1,S1,S1,True,True,True,True,267.393, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",S1,S1,S1,True,True,True,True,259.844, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",B,B,B,True,True,True,True,356.675, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,en,English,"If your shield is down, fire; otherwise lower the shield.",B,B,B,True,True,True,True,190.757, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",B,B,B,True,True,True,True,200.928, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,en,English,"If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.",B,B,B,True,True,True,True,362.002, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,273.703, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,251.289, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",B,B,B,True,True,True,True,363.453, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",B,B,B,True,True,True,True,260.715, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,en,English,"If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.",B,B,B,True,True,True,True,234.588, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.",M0.1,C90,C90.0,True,False,False,False,417.411, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",M0.1,C90,C90.0,True,False,False,False,406.53, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",M0.1,C90,C90.0,True,False,False,False,317.533, diff --git a/research/lxai2026/controls/branch_order/20260825T161504Z/results.jsonl b/research/lxai2026/controls/branch_order/20260825T161504Z/results.jsonl new file mode 100644 index 0000000..dc0b02f --- /dev/null +++ b/research/lxai2026/controls/branch_order/20260825T161504Z/results.jsonl @@ -0,0 +1,192 @@ +{"action_family_correct": false, "case_id": "d3-xor-shields-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 12913.379, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-b", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 330.127, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-b", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "If both shields are in the same state, fire; otherwise move forward.", "latency_ms": 333.984, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-b", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "C90.0", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", "latency_ms": 1110.972, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "policy_id": "D5-P2", "raw_response": "M0.1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "C90.0", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 521.3, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-b", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "C90.0", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 519.952, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 938.684, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", "latency_ms": 365.051, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 345.244, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 762.861, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", "latency_ms": 345.502, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 343.813, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 1006.372, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 405.913, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 405.925, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", "latency_ms": 936.635, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 349.451, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 342.628, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-c", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "If both shields are in the same state, fire; otherwise move forward.", "latency_ms": 933.303, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 335.864, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-c", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 341.525, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 939.882, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", "latency_ms": 343.109, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 342.717, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", "latency_ms": 792.246, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 343.34, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 343.527, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-c", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "C90.0", "instruction": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", "latency_ms": 1090.07, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "policy_id": "D2-P2", "raw_response": "A90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 672.433, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "C90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 498.553, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "policy_id": "D2-P2", "raw_response": "A90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-d", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "C90.0", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", "latency_ms": 1170.903, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "policy_id": "D5-P2", "raw_response": "M0.1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "C90.0", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 544.236, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-d", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "C90.0", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 519.618, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-d", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", "latency_ms": 1106.119, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "A90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 687.466, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "policy_id": "D2-P2", "raw_response": "A90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-d", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 503.673, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 787.829, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 358.484, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If both shields are in the same state, fire; otherwise move forward.", "latency_ms": 363.484, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", "latency_ms": 1114.619, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 679.496, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "A90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 496.794, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "policy_id": "D2-P2", "raw_response": "A90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 886.875, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 442.606, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 435.071, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 986.186, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "If your health is 15 or higher, move forward; otherwise raise the shield.", "latency_ms": 361.786, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 352.365, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 964.264, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-d", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", "latency_ms": 352.227, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-d", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 358.064, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your shield is down, fire; otherwise lower the shield.", "latency_ms": 976.217, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 345.29, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 361.772, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 963.653, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 365.434, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your shield is down, fire; otherwise lower the shield.", "latency_ms": 360.959, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 1097.545, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 445.594, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 435.083, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", "latency_ms": 1241.017, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 564.955, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 537.906, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "If your health is 15 or higher, move forward; otherwise raise the shield.", "latency_ms": 974.757, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 348.94, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 357.771, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "S0", "instruction": "If your shield is down, fire; otherwise lower the shield.", "latency_ms": 1072.822, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "raw_response": "S0", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S0", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 431.97, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "raw_response": "S0", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 350.777, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S", "policy_id": "D1-P1", "raw_response": "S", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S0", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 1039.388, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "raw_response": "S0", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "S0", "instruction": "If your shield is down, fire; otherwise lower the shield.", "latency_ms": 424.764, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "raw_response": "S0", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 364.969, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S", "policy_id": "D1-P1", "raw_response": "S", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 1429.724, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "C90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 507.623, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "policy_id": "D2-P2", "raw_response": "A90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", "latency_ms": 694.559, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 971.175, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", "latency_ms": 351.389, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 337.898, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", "latency_ms": 1231.086, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 555.905, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 530.401, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P2", "raw_response": "B", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-b", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 977.797, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-b", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "If your health is 15 or higher, move forward; otherwise raise the shield.", "latency_ms": 354.265, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 355.961, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 1059.873, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 440.739, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 437.335, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If both shields are in the same state, fire; otherwise move forward.", "latency_ms": 971.967, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 360.466, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 342.077, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 958.855, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", "latency_ms": 345.465, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 357.078, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 968.609, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 373.379, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "If your health is 15 or higher, move forward; otherwise raise the shield.", "latency_ms": 360.725, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 11442.214, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", "latency_ms": 197.212, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 206.641, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-b", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "If both shields are in the same state, fire; otherwise move forward.", "latency_ms": 311.049, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-b", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 194.28, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 149.232, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 338.347, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "If your health is 15 or higher, move forward; otherwise raise the shield.", "latency_ms": 183.474, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 208.98, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 368.713, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", "latency_ms": 264.819, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 272.317, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-c", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "If both shields are in the same state, fire; otherwise move forward.", "latency_ms": 291.421, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-c", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 188.491, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "M", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 145.107, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-d", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 323.665, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-d", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", "latency_ms": 195.13, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 212.129, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 395.224, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 242.31, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 235.793, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 329.172, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 232.768, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", "latency_ms": 199.411, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", "latency_ms": 362.437, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 293.365, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 276.917, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", "latency_ms": 316.058, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 204.431, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 226.088, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", "latency_ms": 370.643, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 272.466, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 281.789, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 358.535, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-d", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 258.403, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-d", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", "latency_ms": 276.879, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 358.507, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "raw_response": "S0", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S0", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 191.814, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S0", "instruction": "If your shield is down, fire; otherwise lower the shield.", "latency_ms": 181.395, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 415.739, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 295.287, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", "latency_ms": 309.946, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 378.368, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 281.332, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 282.967, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", "latency_ms": 425.85, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 335.26, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 329.526, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 393.293, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "raw_response": "S1", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "If your health is 15 or higher, move forward; otherwise raise the shield.", "latency_ms": 228.228, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "raw_response": "S1", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 249.317, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "raw_response": "S1", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 382.176, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 285.592, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "B", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 250.145, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 412.253, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", "latency_ms": 289.93, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "A90.0", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 300.386, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "raw_response": "C90", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 334.008, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your shield is down, fire; otherwise lower the shield.", "latency_ms": 186.733, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 185.899, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If both shields are in the same state, fire; otherwise move forward.", "latency_ms": 335.476, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 206.024, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 157.226, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 347.794, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 224.333, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "M", "instruction": "If your health is 15 or higher, move forward; otherwise raise the shield.", "latency_ms": 206.555, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "raw_response": "M", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 371.387, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-a", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", "latency_ms": 228.784, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 258.189, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "If your health is 15 or higher, move forward; otherwise raise the shield.", "latency_ms": 384.133, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "raw_response": "S1", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 270.093, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "raw_response": "S1", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 248.266, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "raw_response": "S1", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 375.671, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", "latency_ms": 226.97, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 244.302, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "raw_response": "B", "repeat": 0, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 370.682, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 167.285, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If both shields are in the same state, fire; otherwise move forward.", "latency_ms": 199.734, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-c", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S0", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 382.715, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-c", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "S0", "instruction": "If your shield is down, fire; otherwise lower the shield.", "latency_ms": 186.855, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 231.699, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "raw_response": "S0", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 388.155, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 267.393, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 259.844, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "raw_response": "S1", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 356.675, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your shield is down, fire; otherwise lower the shield.", "latency_ms": 190.757, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 200.928, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "raw_response": "B", "repeat": 0, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", "latency_ms": 362.002, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 273.703, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 251.289, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 363.453, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 260.715, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "en", "condition_label": "English", "error": null, "executable_correct": true, "expected_command": "B", "instruction": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", "latency_ms": 234.588, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "raw_response": "B", "repeat": 0, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "en", "condition_label": "English", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", "latency_ms": 417.411, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 406.53, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "M0.1", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 317.533, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "raw_response": "C90", "repeat": 0, "tier": "D5", "valid": true} diff --git a/research/lxai2026/controls/branch_order/20260825T161504Z/summary.json b/research/lxai2026/controls/branch_order/20260825T161504Z/summary.json new file mode 100644 index 0000000..80343ce --- /dev/null +++ b/research/lxai2026/controls/branch_order/20260825T161504Z/summary.json @@ -0,0 +1,40 @@ +{ + "by_model_condition": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "en": { + "command_correct": 0.5, + "executable_correct": 0.5, + "n": 32 + }, + "es_rioplatense": { + "command_correct": 0.46875, + "executable_correct": 0.53125, + "n": 32 + }, + "es_standard": { + "command_correct": 0.53125, + "executable_correct": 0.53125, + "n": 32 + } + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "en": { + "command_correct": 0.59375, + "executable_correct": 0.59375, + "n": 32 + }, + "es_rioplatense": { + "command_correct": 0.65625, + "executable_correct": 0.65625, + "n": 32 + }, + "es_standard": { + "command_correct": 0.59375, + "executable_correct": 0.59375, + "n": 32 + } + } + }, + "n_rows": 192, + "provider_errors": 0 +} diff --git a/research/lxai2026/controls/deliberation/20260825T153148Z/metadata.json b/research/lxai2026/controls/deliberation/20260825T153148Z/metadata.json new file mode 100644 index 0000000..9db3dcf --- /dev/null +++ b/research/lxai2026/controls/deliberation/20260825T153148Z/metadata.json @@ -0,0 +1,98 @@ +{ + "condition_labels": { + "es_rioplatense": "Rioplatense voseo", + "es_standard": "Tuteo Spanish" + }, + "conditions": [ + "es_standard", + "es_rioplatense" + ], + "created_at_utc": "2026-08-25T15:31:48.987235+00:00", + "experiment": "LXAI 2026 explicit-deliberation post-freeze control", + "host": "http://localhost", + "models": [ + "mistral-small3.2:24b-instruct-2506-q4_K_M", + "qwen3:30b-a3b-instruct-2507-q4_K_M" + ], + "n_invocations_planned": 192, + "n_semantic_cases": 48, + "num_predict": 256, + "order_seed": 20260825, + "port": 11434, + "provenance": { + "git_branch": "lxai-rioplatense-experiment", + "git_commit": "50e3933d9f5b67e1f650533a2722f5b6938c62b7", + "models": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "capabilities": [ + "vision", + "completion", + "tools" + ], + "details": { + "context_length": 131072, + "embedding_length": 5120, + "families": [ + "mistral3" + ], + "family": "mistral3", + "format": "gguf", + "parameter_size": "24.0B", + "parent_model": "", + "quantization_level": "Q4_K_M" + }, + "digest": "5a408ab55df5c1b5cf46533c368813b30bf9e4d8fc39263bf2a3338cfa3b895b", + "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", + "modified_at": "2026-08-14T21:41:14.310503707-06:00", + "name": "mistral-small3.2:24b-instruct-2506-q4_K_M", + "size": 15177384862 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "capabilities": [ + "completion", + "tools" + ], + "details": { + "context_length": 262144, + "embedding_length": 2048, + "families": [ + "qwen3moe" + ], + "family": "qwen3moe", + "format": "gguf", + "parameter_size": "30.5B", + "parent_model": "", + "quantization_level": "Q4_K_M" + }, + "digest": "19e422b0231392335cfc49cfd172de7034bb1aeabb08aa307cce745c60b272fe", + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "modified_at": "2026-08-12T15:32:12.509959942-06:00", + "name": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "size": 18556699186 + } + }, + "ollama_version": "0.32.15", + "python_version": "3.12.14 (main, Aug 12 2026, 13:57:54) [Clang 21.0.0 (clang-2100.1.1.101)]", + "suite_sha256": "52f729d15c45a97a793866d9b775bf7b35ab5ac55b1892807b63e464352ff727", + "system_prompt_sha256": "f09b124633ddbf3475d94030961640b5b4629f482ce9a6624dbcb6fa90e85255" + }, + "relation_to_main_run": "Separate post-hoc control. Frozen 20260825T094526Z main data are unchanged. Same suite/checkpoints; explicit textual deliberation and FINAL-command protocol.", + "repeats": 1, + "rules": { + "bot_diameter": 0.1, + "bot_step_length": 0.03, + "bullet_damage": 5, + "bullet_diameter": 0.02, + "bullet_step_length": 0.01, + "initial_health": 30, + "shield_initial_state": false, + "shield_size": 70.0, + "total_rounds": 1, + "turns_per_round": 1 + }, + "seed": 20260825, + "suite_source": "/Users/tom/devel/projects/BatLLM/research/lxai2026/suite_decision_complexity.json", + "suite_version": 2, + "system_prompt": "You control bot 1 in BatLLM.\nIn [GAME_STATE], bot 1 is you and bot 2 is the opponent.\n[PLAYER_INPUT] gives a policy for choosing the current action.\n\nWork through the supplied state and policy explicitly before choosing the\ncommand. Check every comparison, Boolean condition, arithmetic operation and\nordered or nested branch needed by the policy. You may write a short scratchpad.\n\nFinish with one line in exactly this form:\nFINAL: \n\nwhere is exactly one valid BatLLM command token:\nB = fire\nS1 = set shield on\nS0 = set shield off\nS = toggle shield\nM = move forward by the default step\nM = move forward by that normalised distance\nC = rotate clockwise by that many degrees\nA = rotate counterclockwise by that many degrees\n\nThe JSON state fields are health, x, y, rot (degrees), and shield. true means\nthe shield is on and false means it is off. Put nothing after the FINAL line.", + "temperature": 0.0 +} \ No newline at end of file diff --git a/research/lxai2026/controls/deliberation/20260825T153148Z/results.csv b/research/lxai2026/controls/deliberation/20260825T153148Z/results.csv new file mode 100644 index 0000000..dad13a4 --- /dev/null +++ b/research/lxai2026/controls/deliberation/20260825T153148Z/results.csv @@ -0,0 +1,1907 @@ +model,repeat,case_id,task_class,tier,condition,condition_label,instruction,expected_command,full_response,scored_response,normalized_command,valid,action_family_correct,parameter_correct,command_correct,executable_correct,failure_class,final_extraction_error,latency_ms,error +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,decision_complexity,D1,es_standard,Tuteo Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",M,"Scratchpad: +- Bot 1 health: 25 +- 25 < 15 is False + +FINAL: M",M,M,True,True,,True,True,correct,,17429.973, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,decision_complexity,D1,es_rioplatense,Rioplatense voseo,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",M,"Scratchpad: +- Bot 1 health: 25 +- 25 < 15? No + +FINAL: M",M,M,True,True,,True,True,correct,,2194.789, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-d,decision_complexity,D4,es_standard,Tuteo Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",B,"Scratchpad: +1. Bot 1 health: 20 (greater than 10) +2. Bot 2 shield: false +3. No condition met, so fire + +FINAL: B",B,B,True,True,,True,True,correct,,4022.789, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-d,decision_complexity,D4,es_rioplatense,Rioplatense voseo,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",B,"Scratchpad: + +1. Check bot 1's health: 20 (which is not less than 10) +2. Check bot 2's shield: false (not raised) +3. Since bot 1's health is not less than 10 and bot 2's shield is not raised, the policy dictates to fire. + +FINAL: B",B,B,True,True,,True,True,correct,,5313.032, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,decision_complexity,D1,es_standard,Tuteo Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",B,"Scratchpad: +- Bot 1 shield status: false (shield is off) +- Policy: If shield is on, turn it off; else, fire. + +Since the shield is off, the action is to fire. + +FINAL: B",B,B,True,True,,True,True,correct,,4039.702, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,decision_complexity,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo levantado, bajalo; si no, dispará.",B,"Let's analyze the current state and the policy: + +Current state of bot 1 (me): +- health: 27 +- x: 0.2 +- y: 0.5 +- rot: 0.0 +- shield: false + +Policy: +- If shield is on, set shield off +- If shield is off, fire + +From the state, we can see that bot 1's shield is currently off (shield: false). According to the policy, if the shield is off, we should fire. + +FINAL: B",B,B,True,True,,True,True,correct,,7650.723, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,decision_complexity,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",M0.1,"Scratchpad: +- Bot 1's x: 0.2 +- Bot 2's x: 0.8 +- Horizontal distance: |0.8 - 0.2| = 0.6 +- 0.6 >= 0.4, so move forward by 0.1 + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,correct,,6170.62, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,decision_complexity,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",M0.1,"Scratchpad: +- Bot 1's x: 0.2 +- Bot 2's x: 0.8 +- Horizontal distance: |0.8 - 0.2| = 0.6 +- 0.6 >= 0.4, so move forward by 0.1 + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,correct,,5696.901, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,decision_complexity,D3,es_rioplatense,Rioplatense voseo,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",S1,"Let's analyze the given state and policy step by step. + +### Current State (Bot 1): +- **health**: 10 +- **shield**: false +- **x**: 0.2 +- **y**: 0.5 +- **rot**: 0.0 + +### Policy: +1. **If** health is less than 15 **and** shield is off, **then** set shield on. +2. **Else**, fire. + +### Analysis: +1. **health < 15**: 10 < 15 → True +2. **shield is off**: false → True +3. **Condition**: True AND True → True + +Since the condition is true, we should set the shield on. + +### FINAL: S1",,ERR,False,False,,False,False,final_extraction_error,"expected exactly one FINAL line, found 0",12617.879, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,decision_complexity,D3,es_standard,Tuteo Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",S1,"Scratchpad: +- Bot 1 health: 10 (less than 15) +- Bot 1 shield: false (off) +- Condition: health < 15 and shield is off → True + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,3976.12, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,decision_complexity,D3,es_rioplatense,Rioplatense voseo,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",B,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: true +- Both shields are up, so fire. + +FINAL: B",B,B,True,True,,True,True,correct,,3515.213, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,decision_complexity,D3,es_standard,Tuteo Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",B,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: true +- Both shields are up, so fire. + +FINAL: B",B,B,True,True,,True,True,correct,,2740.766, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-a,decision_complexity,D6,es_standard,Tuteo Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",S1,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - bot 1 x: 0.1 + - bot 2 x: 0.7 + - horizontal distance: 0.7 - 0.1 = 0.6 + +2. Check if the horizontal distance is at least 0.4: + - 0.6 >= 0.4 is true + +3. Since the distance is at least 0.4, check the health of bot 1 and bot 2: + - bot 1 health: 10 + - bot 2 health: 20 + - bot 1 health < bot 2 health is true + +4. Since bot 1 has less health than bot 2, set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,14528.943, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-a,decision_complexity,D6,es_rioplatense,Rioplatense voseo,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",S1,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - x1 = 0.1, x2 = 0.7 + - horizontal distance = |x2 - x1| = |0.7 - 0.1| = 0.6 + +2. Compare the horizontal distance with 0.4: + - 0.6 >= 0.4 is true + +3. Since the distance is at least 0.4, compare the health of bot 1 and bot 2: + - health of bot 1 = 10 + - health of bot 2 = 20 + - 10 < 20 is true + +4. Since bot 1 has less health than bot 2, the action is to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,13774.918, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,decision_complexity,D3,es_rioplatense,Rioplatense voseo,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",B,"Let's analyze the given state and policy step by step. + +### Current State (Bot 1): +- **health**: 20 +- **shield**: false + +### Policy: +1. **If** health is less than 15 **and** shield is off, **then** set shield on. +2. **Else**, fire. + +### Analysis: +1. **health < 15**: 20 < 15 → False +2. **shield is off**: false → True +3. **Condition**: False AND True → False + +Since the condition is False, we proceed to the ""Else"" part of the policy. + +### Action: +- **Fire** + +FINAL: B",B,B,True,True,,True,True,correct,,11189.254, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,decision_complexity,D3,es_standard,Tuteo Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",B,"Scratchpad: +- Bot 1 health: 20 +- Bot 1 shield: false +- Bot 1 health < 15: False +- Bot 1 shield is off: True +- Since health is not less than 15, the policy dictates to fire. + +FINAL: B",B,B,True,True,,True,True,correct,,5181.672, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-b,decision_complexity,D4,es_rioplatense,Rioplatense voseo,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",B,"Scratchpad: +1. Bot 1's shield is off (shield: false). +2. Bot 2's health is 5, which is less than 10. +3. Since bot 1's shield is off and bot 2's health is less than 10, bot 1 should fire. + +FINAL: B",B,B,True,True,,True,True,correct,,6574.241, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-b,decision_complexity,D4,es_standard,Tuteo Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",B,"Scratchpad: +1. Bot 1's shield is off (shield: false). +2. Bot 2's health is 5, which is less than 10. +3. Since bot 1's shield is off and bot 2's health is less than 10, bot 1 should fire. + +FINAL: B",B,B,True,True,,True,True,correct,,5925.236, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-c,decision_complexity,D4,es_standard,Tuteo Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",M,"Scratchpad: +1. Bot 1 health: 20 (greater than 10) +2. Bot 2 shield: true (shield is up) +3. Since bot 1 health is greater than 10 and bot 2 shield is up, move forward. + +FINAL: M",M,M,True,True,,True,True,correct,,6257.515, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-c,decision_complexity,D4,es_rioplatense,Rioplatense voseo,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",M,"Scratchpad: + +1. Check bot 1's health: 20 (which is not less than 10) +2. Check bot 2's shield: true (shield is on) +3. Since bot 1's health is not less than 10 and bot 2's shield is on, bot 1 should move forward. + +FINAL: M",M,M,True,True,,True,True,correct,,6825.597, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,decision_complexity,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",C90.0,"Scratchpad: +- Bot 1 x: 0.3 +- Bot 2 x: 0.31 +- Horizontal distance: |0.3 - 0.31| = 0.01 +- 0.01 < 0.4, so rotate 90 degrees clockwise + +FINAL: C90",C90,C90.0,True,True,True,True,True,correct,,7856.795, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,decision_complexity,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",C90.0,"Scratchpad: +- Bot 1's x: 0.3 +- Bot 2's x: 0.31 +- Horizontal distance: |0.3 - 0.31| = 0.01 +- 0.01 is less than 0.4, so rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,True,correct,,13188.905, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-c,decision_complexity,D4,es_standard,Tuteo Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",S1,"Scratchpad: +1. Bot 1's shield is off (shield: false). +2. Bot 2's health is 20 (health: 20). +3. Since bot 1's shield is off, check if bot 2's health is less than 10. +4. Bot 2's health is not less than 10, so the condition is false. +5. Therefore, the policy leads to the default case: raise the shield. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,26784.648, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-c,decision_complexity,D4,es_rioplatense,Rioplatense voseo,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",S1,"Scratchpad: +1. Bot 1 shield status: false (shield is off) +2. Since shield is off, check opponent's health +3. Bot 2 health: 20 (which is not less than 10) +4. Since opponent's health is not less than 10, raise shield + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,18069.65, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-b,decision_complexity,D6,es_rioplatense,Rioplatense voseo,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",M0.1,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - x1 = 0.1, x2 = 0.7 + - horizontal distance = |x2 - x1| = |0.7 - 0.1| = 0.6 + +2. Compare the horizontal distance with 0.4: + - 0.6 >= 0.4 is true + +3. Since the distance is at least 0.4, compare the health of bot 1 and bot 2: + - health of bot 1 = 25 + - health of bot 2 = 20 + - 25 < 20 is false + +4. Since the health of bot 1 is not less than the health of bot 2, move forward by 0.1. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,correct,,33711.024, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-b,decision_complexity,D6,es_standard,Tuteo Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",M0.1,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - x_distance = abs(bot1.x - bot2.x) = abs(0.1 - 0.7) = 0.6 + +2. Since the horizontal distance (0.6) is at least 0.4: + - Compare health of bot 1 and bot 2: + - bot1.health = 25 + - bot2.health = 20 + - bot1.health > bot2.health (25 > 20) + +3. Since bot 1 has more health than bot 2, move forward by 0.1. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,correct,,18596.345, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-d,decision_complexity,D6,es_standard,Tuteo Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",M0.1,"Scratchpad: + +1. Check if bot 1's shield is on: shield is false, so no action needed for the first rule. +2. Check if bot 2's health is 10 or less: bot 2's health is 20, so no action needed for the second rule. +3. Compare bot 1's health (25) with bot 2's health (20): 25 is not less than or equal to 20, so no action needed for the third rule. +4. Since none of the previous conditions were met, move forward by 0.1. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,correct,,16788.929, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-d,decision_complexity,D6,es_rioplatense,Rioplatense voseo,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",M0.1,"Scratchpad: + +1. Check if bot 1's shield is on: shield is false, so no action needed for the first rule. +2. Check if bot 2's health is 10 or less: bot 2's health is 20, so no action needed for the second rule. +3. Compare bot 1's health (25) with bot 2's health (20): 25 is not less than or equal to 20, so no action needed for the third rule. +4. Since none of the above conditions were met, move forward by 0.1. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,correct,,16169.079, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-a,decision_complexity,D4,es_standard,Tuteo Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",S1,"Scratchpad: +1. Bot 1 health: 5 (less than 10) +2. Therefore, set shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,5300.71, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-a,decision_complexity,D4,es_rioplatense,Rioplatense voseo,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",S1,"Scratchpad: + +1. Check if bot 1's health is less than 10: + - bot 1's health is 5, which is less than 10. + - Therefore, bot 1 should set shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,7152.972, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,decision_complexity,D5,es_standard,Tuteo Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",B,"Scratchpad: +- Bot 1 health: 30 +- Bot 2 health: 20 +- Difference in health: 30 - 20 = 10 + +Since bot 1 has at least 10 more health points than bot 2, the policy dictates to fire. + +FINAL: B",B,B,True,True,,True,True,correct,,9473.623, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,decision_complexity,D5,es_rioplatense,Rioplatense voseo,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",B,"Scratchpad: +- Bot 1 health: 30 +- Bot 2 health: 20 +- Difference in health: 30 - 20 = 10 + +Since bot 1 has at least 10 more health points than bot 2, the policy dictates to fire. + +FINAL: B",B,B,True,True,,True,True,correct,,8757.921, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,decision_complexity,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",C90.0,"Scratchpad: +- Bot 1 x-coordinate: 0.3 +- Bot 2 x-coordinate: 0.7 +- Comparison: 0.3 > 0.7? False + +Since the x-coordinate of bot 1 (0.3) is not greater than the x-coordinate of bot 2 (0.7), bot 1 should rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,True,correct,,12757.565, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,decision_complexity,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",C90.0,"Scratchpad: +- Bot 1 x-coordinate: 0.3 +- Bot 2 x-coordinate: 0.7 +- Comparison: 0.3 > 0.7? False + +Since the x-coordinate of bot 1 (0.3) is not greater than the x-coordinate of bot 2 (0.7), bot 1 should rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,True,correct,,11799.886, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-c,decision_complexity,D6,es_standard,Tuteo Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",S1,"Scratchpad: + +1. Check if bot 1's shield is on: shield is false, so no action needed for the first rule. +2. Check if bot 2's health is 10 or less: bot 2's health is 20, so no action needed for the second rule. +3. Compare bot 1's health (15) with bot 2's health (20): 15 is not less than or equal to 20, so no action needed for the third rule. +4. Since none of the above conditions are met, move forward by 0.1. + +FINAL: M0.1",M0.1,M0.1,True,False,False,False,False,action_error,,19601.107, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-c,decision_complexity,D6,es_rioplatense,Rioplatense voseo,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",S1,"Scratchpad: + +1. Check if bot 1's shield is on: shield is false, so no action needed for the first rule. +2. Check if bot 2's health is 10 or less: bot 2's health is 20, so no action needed for the second rule. +3. Compare bot 1's health (15) with bot 2's health (20): 15 is not less than or equal to 20, so no action needed for the third rule. +4. Since none of the above conditions are met, bot 1 should move forward by 0.1. + +FINAL: M0.1",M0.1,M0.1,True,False,False,False,False,action_error,,21149.11, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-b,decision_complexity,D6,es_standard,Tuteo Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",B,"Let's break down the policy step by step: + +1. **Check if the shield is on**: + - Bot 1's shield is off (shield: false). So, we skip the first rule. + +2. **Check if the opponent's health is 10 or less**: + - Bot 2's health is 10. So, we proceed to the second rule. + - Since the opponent's health is exactly 10, we fire. + +Since the second rule is satisfied, we don't need to check the other rules. + +FINAL: B",B,B,True,True,,True,True,correct,,17869.762, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-b,decision_complexity,D6,es_rioplatense,Rioplatense voseo,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",B,"Scratchpad: + +1. Check if bot 1's shield is on: shield is false, so no action needed for the first rule. +2. Check if bot 2's health is 10 or less: bot 2's health is 10, so according to the second rule, bot 1 should fire. +3. Since the second rule is satisfied, the other rules are not evaluated. + +FINAL: B",B,B,True,True,,True,True,correct,,13546.599, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,decision_complexity,D2,es_rioplatense,Rioplatense voseo,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",B,"Scratchpad: +- Bot 1 health: 20 +- Bot 2 health: 10 +- Bot 1 health < Bot 2 health? False + +FINAL: B",B,B,True,True,,True,True,correct,,7596.827, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,decision_complexity,D2,es_standard,Tuteo Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",B,"Scratchpad: +- Bot 1 health: 20 +- Bot 2 health: 10 +- Bot 1 health < Bot 2 health? False + +FINAL: B",B,B,True,True,,True,True,correct,,6313.17, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,decision_complexity,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",A90.0,"Scratchpad: +- Bot 1 x: 0.51 +- Bot 2 x: 0.5 +- 0.51 > 0.5 is true + +FINAL: A90",A90,A90.0,True,True,True,True,True,correct,,8976.474, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,decision_complexity,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",A90.0,"Scratchpad: +- Bot 1 x: 0.51 +- Bot 2 x: 0.5 +- 0.51 > 0.5 is true + +FINAL: A90",A90,A90.0,True,True,True,True,True,correct,,7391.572, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,decision_complexity,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",M0.1,"Scratchpad: +- Bot 1's x: 0.1 +- Bot 2's x: 0.5 +- Horizontal distance: |0.5 - 0.1| = 0.4 +- Since the distance is exactly 0.4, it is not greater than 0.4, so we rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,False,False,False,False,action_error,,14272.529, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,decision_complexity,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",M0.1,"Scratchpad: +- Bot 1's x: 0.1 +- Bot 2's x: 0.5 +- Horizontal distance: |0.5 - 0.1| = 0.4 +- Since the distance is exactly 0.4, it is not greater than 0.4, so we rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,False,False,False,False,action_error,,13685.703, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,decision_complexity,D3,es_standard,Tuteo Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",B,"Scratchpad: +- Bot 1 health: 20 +- Bot 1 shield: true +- Bot 1 health < 15: False +- Bot 1 shield is off: False +- Condition for shield: False AND False = False +- Action: Fire + +FINAL: B",B,B,True,True,,True,True,correct,,11009.382, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,decision_complexity,D3,es_rioplatense,Rioplatense voseo,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",B,"Let's analyze the given state and policy step by step. + +### Current State (Bot 1): +- **health**: 20 +- **shield**: true + +### Policy: +1. **If** health < 15 **and** shield is off, **then** set shield on. +2. **Else**, fire. + +### Analysis: +- **health** (20) is not less than 15. +- **shield** is true (on). + +Since the condition for setting the shield on is not met, the action is to fire. + +FINAL: B",B,B,True,True,,True,True,correct,,18115.652, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,decision_complexity,D5,es_rioplatense,Rioplatense voseo,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",B,"Scratchpad: +- Bot 1 health: 25 +- Bot 2 health: 10 +- Health difference: 25 - 10 = 15 +- 15 >= 10: True + +FINAL: B",B,B,True,True,,True,True,correct,,9593.073, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,decision_complexity,D5,es_standard,Tuteo Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",B,"Scratchpad: +- Bot 1 health: 25 +- Bot 2 health: 10 +- Difference in health: 25 - 10 = 15 +- 15 >= 10 is true + +FINAL: B",B,B,True,True,,True,True,correct,,8786.946, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,decision_complexity,D5,es_standard,Tuteo Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",S1,"Scratchpad: +- Bot 1 health: 29 +- Bot 2 health: 20 +- Difference in health: 29 - 20 = 9 + +Since the health difference is less than 10, the policy dictates to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,11134.821, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,decision_complexity,D5,es_rioplatense,Rioplatense voseo,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",S1,"Let's analyze the given state and policy step by step. + +### Current State: +- **Bot 1 (You):** + - Health: 29 + - Shield: false + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + +- **Bot 2 (Opponent):** + - Health: 20 + - Shield: false + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + +### Policy: +1. **If** your health is at least 10 points more than the opponent's health, **then** fire. +2. **Else**, set the shield on. + +### Analysis: +1. **Health Comparison:** + - Your health: 29 + - Opponent's health: 20 + - Difference: 29 - 20 = 9 + +2. **Condition Check:** + - Is 9 >= 10? No. + +### Decision: +Since the condition is not met, the action is to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,37082.246, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,decision_complexity,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo levantado, bajalo; si no, dispará.",S0,"Let's analyze the current state and the policy: + +Current state of bot 1 (me): +- health: 8 +- x: 0.2 +- y: 0.5 +- rot: 0.0 +- shield: true + +Policy: +- If shield is on, turn it off +- If shield is off, fire + +From the state, we can see that bot 1's shield is true, which means it's on. + +Following the policy, since the shield is on, we should turn it off. + +FINAL: S0",S0,S0,True,True,True,True,True,correct,,18817.294, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,decision_complexity,D1,es_standard,Tuteo Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",S0,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is on, turn it off; else, fire + +Since the shield is on, the action is to turn it off. + +FINAL: S0",S0,S0,True,True,True,True,True,correct,,8229.661, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,decision_complexity,D5,es_rioplatense,Rioplatense voseo,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 25 +- Health difference: 10 - 25 = -15 + +Since the health difference is not at least 10, the policy dictates to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,11635.585, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,decision_complexity,D5,es_standard,Tuteo Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 25 +- Health difference: 10 - 25 = -15 + +Since the health difference is not at least 10, the policy dictates to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,10091.875, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,decision_complexity,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",C90.0,"Scratchpad: +- Bot 1's x: 0.4 +- Bot 2's x: 0.7 +- Horizontal distance: |0.7 - 0.4| = 0.3 +- 0.3 is less than 0.4, so rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,True,correct,,13058.058, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,decision_complexity,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",C90.0,"Scratchpad: +- Bot 1's x: 0.4 +- Bot 2's x: 0.7 +- Horizontal distance: |0.7 - 0.4| = 0.3 +- 0.3 is less than 0.4, so rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,True,correct,,12216.799, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-a,decision_complexity,D4,es_standard,Tuteo Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",S0,"Scratchpad: +1. Bot 1's shield is on (shield: true). +2. Since the shield is on, the first condition is met, so we lower the shield. + +FINAL: S0",S0,S0,True,True,True,True,True,correct,,8375.157, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-a,decision_complexity,D4,es_rioplatense,Rioplatense voseo,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",S0,"Scratchpad: +1. Bot 1's shield is on (shield: true). +2. Since the shield is on, the first condition is met, so we should lower the shield. + +FINAL: S0",S0,S0,True,True,True,True,True,correct,,7524.972, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,decision_complexity,D1,es_standard,Tuteo Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",S1,"Scratchpad: +- Bot 1 health: 14 +- Condition: health < 15 → 14 < 15 → False +- Action: move forward + +FINAL: M",M,M,True,False,False,False,False,action_error,,8304.92, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,decision_complexity,D1,es_rioplatense,Rioplatense voseo,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",S1,"Scratchpad: +- Bot 1 health: 14 +- Condition: health < 15 → 14 < 15 → True + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,6194.224, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,decision_complexity,D2,es_rioplatense,Rioplatense voseo,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 20 +- Bot 1 health < Bot 2 health: True + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,8196.064, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,decision_complexity,D2,es_standard,Tuteo Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 20 +- Bot 1 health < Bot 2 health: True + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,6774.0, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-b,decision_complexity,D4,es_rioplatense,Rioplatense voseo,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",S1,"Scratchpad: + +1. Check if bot 1's health is less than 10: + - bot 1's health is 5, which is less than 10. + - Therefore, bot 1 should set shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,10794.853, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-b,decision_complexity,D4,es_standard,Tuteo Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",S1,"Scratchpad: +1. Bot 1 health: 5 (less than 10) +2. Therefore, set shield on + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,5630.363, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,decision_complexity,D2,es_rioplatense,Rioplatense voseo,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",B,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Bot 1 health <= Bot 2 health: 15 <= 15 is true + +FINAL: B",B,B,True,True,,True,True,correct,,8751.563, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,decision_complexity,D2,es_standard,Tuteo Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",B,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Bot 1 health <= Bot 2 health: 15 <= 15 is true + +FINAL: B",B,B,True,True,,True,True,correct,,7346.091, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,decision_complexity,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",C90.0,"Scratchpad: +- Bot 1 x: 0.5 +- Bot 2 x: 0.5 +- Bot 1 x is not greater than Bot 2 x + +FINAL: A90",A90,A90.0,True,False,True,False,False,action_error,,8239.445, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,decision_complexity,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",C90.0,"Scratchpad: +- Bot 1 x: 0.5 +- Bot 2 x: 0.5 +- Bot 1 x is not greater than Bot 2 x + +FINAL: A90",A90,A90.0,True,False,True,False,False,action_error,,6886.741, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,decision_complexity,D3,es_standard,Tuteo Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",M,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: false +- Only one shield is up (Bot 1's shield is on, Bot 2's shield is off) + +According to the policy: +- If exactly one shield is up, move forward. +- Otherwise, fire. + +Since exactly one shield is up, the action is to move forward. + +FINAL: M",M,M,True,True,,True,True,correct,,12863.418, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,decision_complexity,D3,es_rioplatense,Rioplatense voseo,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",M,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: false +- Only one shield is up (Bot 1's shield is on, Bot 2's shield is off) + +According to the policy, if exactly one of the two shields is up, move forward; otherwise, fire. + +FINAL: M",M,M,True,True,,True,True,correct,,10169.345, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,decision_complexity,D1,es_standard,Tuteo Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",B,"Scratchpad: +- Bot 1 shield status: false (shield is off) +- Policy: If shield is on, turn it off; else, fire. + +Since the shield is off, the action is to fire. + +FINAL: B",B,B,True,True,,True,True,correct,,8678.727, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,decision_complexity,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo levantado, bajalo; si no, dispará.",B,"Let's analyze the current state and the policy: + +Current state of bot 1 (me): +- health: 8 +- x: 0.2 +- y: 0.5 +- rot: 0.0 +- shield: false + +Policy: +- If shield is on, set shield off +- If shield is off, fire + +From the state, we can see that bot 1's shield is currently off (shield: false). According to the policy, if the shield is off, we should fire. + +FINAL: B",B,B,True,True,,True,True,correct,,17469.98, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,decision_complexity,D1,es_standard,Tuteo Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",M,"Scratchpad: +- Bot 1 health: 15 +- Condition: health < 15 → False +- Action: Move forward + +FINAL: M",M,M,True,True,,True,True,correct,,6642.463, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,decision_complexity,D1,es_rioplatense,Rioplatense voseo,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",M,"Scratchpad: +- Bot 1 health: 15 +- Condition: health < 15 → False +- Action: Move forward + +FINAL: M",M,M,True,True,,True,True,correct,,5507.417, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,decision_complexity,D3,es_standard,Tuteo Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",B,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: false +- Neither shield is up, so fire + +FINAL: B",B,B,True,True,,True,True,correct,,6494.719, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,decision_complexity,D3,es_rioplatense,Rioplatense voseo,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",B,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: false +- Neither shield is up, so fire + +FINAL: B",B,B,True,True,,True,True,correct,,5059.053, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-c,decision_complexity,D6,es_standard,Tuteo Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",B,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - bot 1 x: 0.4 + - bot 2 x: 0.6 + - horizontal distance: |0.6 - 0.4| = 0.2 + +2. Compare the horizontal distance with 0.4: + - 0.2 < 0.4 + +3. Since the distance is less than 0.4, check the opponent's shield status: + - bot 2 shield: false + +4. Since the opponent's shield is off, the action is to fire. + +FINAL: B",B,B,True,True,,True,True,correct,,23282.143, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-c,decision_complexity,D6,es_rioplatense,Rioplatense voseo,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",B,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - x_distance = abs(bot1.x - bot2.x) = abs(0.4 - 0.6) = 0.2 + +2. Check if the horizontal distance is at least 0.4: + - 0.2 < 0.4, so we proceed to the second condition. + +3. Check if the horizontal distance is less than 0.4: + - 0.2 < 0.4, so we proceed to the nested conditions. + +4. Check if bot 2 has the shield down: + - bot2.shield = false, so we proceed to the first nested condition. + +5. Fire at bot 2. + +FINAL: B",B,B,True,True,,True,True,correct,,25841.208, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,decision_complexity,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",A90.0,"Scratchpad: +- Bot 1 x-coordinate: 0.7 +- Bot 2 x-coordinate: 0.3 +- 0.7 > 0.3 is true + +FINAL: A90",A90,A90.0,True,True,True,True,True,correct,,9156.99, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,decision_complexity,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",A90.0,"Scratchpad: +- Bot 1 x-coordinate: 0.7 +- Bot 2 x-coordinate: 0.3 +- 0.7 > 0.3 is true + +FINAL: A90",A90,A90.0,True,True,True,True,True,correct,,7587.082, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,decision_complexity,D1,es_standard,Tuteo Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",S0,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is on, turn it off; else, fire. + +Since the shield is on, the action is to turn it off. + +FINAL: S0",S0,S0,True,True,True,True,True,correct,,9184.193, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,decision_complexity,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo levantado, bajalo; si no, dispará.",S0,"Let's analyze the current state and the policy: + +Current state of bot 1 (me): +- health: 27 +- x: 0.2 +- y: 0.5 +- rot: 0.0 +- shield: true + +Policy: +- If shield is on, set shield off +- If shield is off, fire + +From the state, we can see that bot 1's shield is true (on). According to the policy, we should set the shield off. + +FINAL: S0",S0,S0,True,True,True,True,True,correct,,16711.346, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-d,decision_complexity,D6,es_standard,Tuteo Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",A90.0,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - x_distance = abs(bot1.x - bot2.x) = abs(0.4 - 0.6) = 0.2 + +2. Check if the horizontal distance is at least 0.4: + - 0.2 < 0.4, so we proceed to the second condition. + +3. Check if the horizontal distance is less than 0.4: + - 0.2 < 0.4, so we proceed to the nested conditions. + +4. Check if the opponent's shield is down: + - bot2.shield = true, so the opponent's shield is up. + +5. Since the opponent's shield is up, rotate 90 degrees counterclockwise. + +FINAL: A90",A90,A90.0,True,True,True,True,True,correct,,28559.071, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-d,decision_complexity,D6,es_rioplatense,Rioplatense voseo,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",A90.0,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - x_distance = abs(bot1.x - bot2.x) = abs(0.4 - 0.6) = 0.2 + +2. Compare the horizontal distance with 0.4: + - x_distance < 0.4 + +3. Since the distance is less than 0.4, check the opponent's shield status: + - bot2.shield = true + +4. Since the opponent's shield is on, rotate 90 degrees counterclockwise. + +FINAL: A90",A90,A90.0,True,True,True,True,True,correct,,20587.455, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-d,decision_complexity,D4,es_rioplatense,Rioplatense voseo,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",S0,"Scratchpad: +1. Bot 1's shield is on (shield: true). +2. Since the shield is on, the first condition is met, so we should lower the shield. + +FINAL: S0",S0,S0,True,True,True,True,True,correct,,8776.826, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-d,decision_complexity,D4,es_standard,Tuteo Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",S0,"Scratchpad: +1. Bot 1's shield is on (shield: true). +2. Since the shield is on, the first condition is met, so we lower the shield. + +FINAL: S0",S0,S0,True,True,True,True,True,correct,,7255.234, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,decision_complexity,D3,es_standard,Tuteo Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",M,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: true +- Only one shield is up (Bot 2's shield is on) +- According to the policy, if exactly one shield is up, move forward + +FINAL: M",M,M,True,True,,True,True,correct,,9764.118, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,decision_complexity,D3,es_rioplatense,Rioplatense voseo,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",M,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: true +- Only one shield is up (Bot 2's shield is on) +- According to the policy, move forward + +FINAL: M",M,M,True,True,,True,True,correct,,7927.211, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,decision_complexity,D2,es_rioplatense,Rioplatense voseo,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",S1,"Scratchpad: +- Bot 1 health: 14 +- Bot 2 health: 15 +- Bot 1 health < Bot 2 health: True + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,8357.341, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,decision_complexity,D2,es_standard,Tuteo Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",S1,"Scratchpad: +- Bot 1 health: 14 +- Bot 2 health: 15 +- Bot 1 health < Bot 2 health: True + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,7235.32, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-a,decision_complexity,D6,es_standard,Tuteo Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",S0,"Scratchpad: + +1. Check if bot 1's shield is on: shield is true. +2. Since the shield is on, the first rule applies: turn off the shield. +3. No need to check other rules as the first one is satisfied. + +FINAL: S0",S0,S0,True,True,True,True,True,correct,,12103.013, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-a,decision_complexity,D6,es_rioplatense,Rioplatense voseo,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",S0,"Scratchpad: + +1. Check if bot 1's shield is on: shield is true. + - Since the shield is on, we need to turn it off. + - No need to check other conditions. + +FINAL: S0",S0,S0,True,True,True,True,True,correct,,8984.793, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,decision_complexity,D3,es_rioplatense,Rioplatense voseo,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",B,"Let's analyze the given state and policy step by step. + +### Current State (Bot 1): +- **health**: 10 +- **shield**: true + +### Policy: +1. **If** health is less than 15 **and** shield is off, **then** set shield on. +2. **Else**, fire. + +### Analysis: +1. **health < 15**: 10 < 15 → True +2. **shield is off**: shield is true → False + +Since the condition (health < 15 **and** shield is off) is not met (True **and** False → False), the action is to fire. + +FINAL: B",B,B,True,True,,True,True,correct,,24647.558, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,decision_complexity,D3,es_standard,Tuteo Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",B,"Scratchpad: +- Bot 1 health: 10 (less than 15) +- Bot 1 shield: true (shield is on) + +Since the bot's health is less than 15 and the shield is already on, the policy dictates to fire. + +FINAL: B",B,B,True,True,,True,True,correct,,10098.66, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,decision_complexity,D1,es_standard,Tuteo Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",S1,"Scratchpad: +- Bot 1 health: 5 +- 5 < 15 is true + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,6541.54, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,decision_complexity,D1,es_rioplatense,Rioplatense voseo,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",S1,"Scratchpad: +- Bot 1 health: 5 (less than 15) +- Bot 1 shield: false + +Since bot 1 has less than 15 health, it should set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,9087.274, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-c,decision_complexity,D4,es_standard,Tuteo Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",S1,"Analicemos la política paso a paso: + +1. ""si tienes el escudo levantado, bájalo"": + - Actualmente, el escudo del bot 1 está apagado (`shield: false`). + - Por lo tanto, esta condición no se cumple, no se hace nada. + +2. ""si no, si el rival tiene menos de 10 puntos de salud, dispara"": + - El rival (bot 2) tiene 20 puntos de salud. + - 20 no es menor que 10 → condición falsa → no se dispara. + +3. ""en cualquier otro caso, levanta el escudo"": + - Como las dos condiciones anteriores no se cumplieron, se ejecuta esta acción. + - Por lo tanto, debemos activar el escudo. + +La acción correcta es: `S1` (set shield on). + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,16585.145, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-c,decision_complexity,D4,es_rioplatense,Rioplatense voseo,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",S1,"Analicemos la política paso a paso: + +1. ""si tenés el escudo levantado, bajalo"": + - Actualmente, el escudo de bot 1 está en `false` (apagado), así que esta condición no se cumple. + +2. ""si no, si el rival tiene menos de 10 puntos de salud, dispará"": + - El rival (bot 2) tiene 20 puntos de salud → no es menor que 10 → esta condición tampoco se cumple. + +3. ""en cualquier otro caso, levantá el escudo"": + - Como las dos condiciones anteriores no se cumplen, se aplica esta acción. + - Por lo tanto, debemos activar el escudo. + +El comando para activar el escudo es `S1`. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,5660.417, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,decision_complexity,D5,es_standard,Tuteo Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",S1,"Let's analyze the game state and the policy step by step: + +1. **Current health of bot 1 (you):** 29 +2. **Current health of bot 2 (opponent):** 20 +3. **Difference in health:** 29 - 20 = 9 + +The policy says: +- If you have **at least 10 points of health more** than the rival, **discharge (B)**. +- Otherwise, **raise the shield (S1)**. + +Since 9 < 10, the condition ""at least 10 points more"" is **not satisfied**. + +Therefore, the correct action is to **raise the shield**. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,4482.57, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,decision_complexity,D5,es_rioplatense,Rioplatense voseo,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",S1,"Let's analyze the game state and the policy step by step: + +1. **Current health of bot 1 (you):** 29 +2. **Current health of bot 2 (opponent):** 20 +3. **Difference in health:** 29 - 20 = 9 + +The policy says: +- If you have **at least 10 points of health more** than the rival, **dispará** (fire). +- Otherwise, **levantá el escudo** (raise the shield). + +Since 9 < 10, the condition ""at least 10 points more"" is **not satisfied**. + +Therefore, the correct action is to **raise the shield**. + +In the command set, raising the shield means turning it on: **S1**. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,4718.81, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-d,decision_complexity,D6,es_standard,Tuteo Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",A90.0,"Scratchpad: + +1. Calculate horizontal distance between bot 1 and bot 2: + - x1 = 0.4, x2 = 0.6 + - |x2 - x1| = |0.6 - 0.4| = 0.2 + +2. Check if distance >= 0.4: + - 0.2 < 0.4 → condition is false → proceed to the ""distance < 0.4"" branch. + +3. Since distance < 0.4: + - Check if rival's shield is off: + - bot 2's shield = true → shield is on → condition false + - Therefore, execute: rotate 90 degrees counterclockwise. + +4. Command: A90 + +FINAL: A90",A90,A90.0,True,True,True,True,True,correct,,5074.961, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-d,decision_complexity,D6,es_rioplatense,Rioplatense voseo,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",A90.0,"Scratchpad: + +1. Calculate horizontal distance between bot 1 and bot 2: + - x1 = 0.4, x2 = 0.6 + - |x2 - x1| = |0.6 - 0.4| = 0.2 + +2. Check if distance >= 0.4: + - 0.2 < 0.4 → condition is false → proceed to the ""else"" branch (distance < 0.4) + +3. Since distance < 0.4, check if the rival's shield is off: + - bot 2's shield = true → shield is on → condition is false + +4. Therefore, execute the ""else"" part: rotate 90 degrees counterclockwise. + +FINAL: A90",A90,A90.0,True,True,True,True,True,correct,,4745.311, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-a,decision_complexity,D4,es_standard,Tuteo Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",S1,"Analicemos la política paso a paso: + +1. **Si tienes menos de 10 puntos de salud, levanta el escudo.** + - Tu salud es 5, que es menor que 10 → condición verdadera. + - Por lo tanto, debes activar el escudo. + +2. **Si no, si el rival tiene el escudo levantado, avanza.** + - Esta rama no se evalúa porque la primera condición ya se cumplió. + +3. **En cualquier otro caso, dispara.** + - No se aplica porque ya se activó el escudo. + +Por lo tanto, la acción correcta es activar el escudo. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,4410.562, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-a,decision_complexity,D4,es_rioplatense,Rioplatense voseo,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",S1,"Analicemos la política paso a paso: + +1. **Si tenés menos de 10 puntos de salud, levantá el escudo.** + - Tu salud es 5, que es menor que 10 → condición verdadera. + - Por lo tanto, debes activar el escudo. + +2. **Si no, si el rival tiene el escudo levantado, avanzá.** + - Esta rama no se evalúa porque la primera condición ya se cumplió. + +3. **En cualquier otro caso, dispará.** + - No se aplica porque ya se activó el escudo. + +Por lo tanto, la acción correcta es: **S1** (activar el escudo). + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,4383.931, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,decision_complexity,D3,es_standard,Tuteo Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",M,"Scratchpad: +- Bot 1 (current bot) has shield = true. +- Bot 2 (opponent) has shield = false. +- So, exactly one shield is raised (bot 1's shield is up, bot 2's is down). +- The condition ""exactly one of the two shields is raised"" is true. +- Therefore, according to the policy: ""avanza"" (move forward). +- Since no specific distance is given, use the default move: M. + +FINAL: M",M,M,True,True,,True,True,correct,,3233.317, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,decision_complexity,D3,es_rioplatense,Rioplatense voseo,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",M,"Scratchpad: +- Bot 1's shield status: true +- Bot 2's shield status: false +- Exactly one shield is raised: true (only bot 1 has shield on) +- Condition: ""Si exactamente uno de los dos escudos está levantado"" → true +- Therefore, action should be: ""avanzá"" → move forward +- Default move is M (move forward by default step) + +FINAL: M",M,M,True,True,,True,True,correct,,2516.349, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,decision_complexity,D5,es_rioplatense,Rioplatense voseo,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",B,"Let's analyze the game state and the policy step by step: + +1. **Current health of bot 1 (you):** 25 +2. **Current health of bot 2 (opponent):** 10 +3. **Difference in health:** 25 - 10 = 15 + +The policy says: +- If you have **at least 10 points of health more than the rival**, then **dispará** (fire). +- Otherwise, **levantá el escudo** (raise the shield). + +Since 15 ≥ 10, the condition is satisfied. + +Therefore, the correct action is to **fire**. + +FINAL: B",B,B,True,True,,True,True,correct,,4074.485, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,decision_complexity,D5,es_standard,Tuteo Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",B,"Let's analyze the game state and the policy step by step: + +1. **Current health of bot 1 (you):** 25 +2. **Current health of bot 2 (opponent):** 10 +3. **Difference in health:** 25 - 10 = 15 + +The policy says: +- If you have **at least 10 points of health more than the rival**, then **fire (B)**. +- Otherwise, **raise the shield (S1)**. + +Since 15 ≥ 10, the condition is satisfied. + +Therefore, the correct action is to **fire**. + +FINAL: B",B,B,True,True,,True,True,correct,,3942.902, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,decision_complexity,D1,es_standard,Tuteo Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",S1,"Scratchpad: +- Bot 1's health is 14. +- 14 is less than 15. +- Therefore, according to the policy, I should raise the shield. +- Raising the shield means setting shield to true. +- The command to set shield on is S1. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,2280.26, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,decision_complexity,D1,es_rioplatense,Rioplatense voseo,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",S1,"Scratchpad: +- Bot 1's health is 14. +- 14 is less than 15. +- Therefore, according to the policy, the action is to ""levantá el escudo"" → set shield on. +- The command for setting shield on is S1. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,1864.964, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-d,decision_complexity,D4,es_rioplatense,Rioplatense voseo,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",S0,"Analicemos la política paso a paso: + +1. ""si tenés el escudo levantado, bajalo"": + - Actualmente, bot 1 tiene shield = true → el escudo está levantado. + - Por lo tanto, debemos bajarlo → comando S0. + +2. ""Si no, si el rival tiene menos de 10 puntos de salud, dispará"": + - Esta condición no se evalúa porque ya se cumplió la primera (el escudo está levantado), y la política se sigue en orden. + - Pero como ya decidimos bajar el escudo, no se considera esta parte. + +3. ""En cualquier otro caso, levantá el escudo"": + - No se aplica porque ya se ejecutó la primera condición. + +Por lo tanto, la acción correcta es bajar el escudo. + +FINAL: S0",S0,S0,True,True,True,True,True,correct,,5307.788, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-d,decision_complexity,D4,es_standard,Tuteo Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",S0,"Analicemos la política paso a paso: + +1. ""si tienes el escudo levantado, bájalo"": + - Actualmente, el escudo del bot 1 está encendido (`shield: true`). + - Por lo tanto, debemos bajar el escudo → comando: `S0`. + +2. ""si no, si el rival tiene menos de 10 puntos de salud, dispara"": + - Esta condición no se evalúa porque ya se cumplió la primera condición (escudo encendido), y se ejecutó la acción correspondiente. + +3. ""en cualquier otro caso, levanta el escudo"": + - No se aplica porque ya se ejecutó la acción de bajar el escudo. + +Por lo tanto, la única acción que debe tomarse es bajar el escudo. + +FINAL: S0",S0,S0,True,True,True,True,True,correct,,4913.287, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-b,decision_complexity,D6,es_standard,Tuteo Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",M0.1,"Scratchpad: + +1. Calculate horizontal distance between bot 1 and bot 2: + - x1 = 0.1, x2 = 0.7 + - |x2 - x1| = |0.7 - 0.1| = 0.6 + +2. Check if distance >= 0.4: + - 0.6 >= 0.4 → True + +3. Since distance >= 0.4: + - Compare health: bot 1 has 25, bot 2 has 20 + - 25 >= 20 → bot 1 has more health + - Therefore, do not raise shield + - Instead, advance forward by 0.1 + +4. Command: M0.1 + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,correct,,4850.785, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-b,decision_complexity,D6,es_rioplatense,Rioplatense voseo,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",M0.1,"Scratchpad: + +1. Calculate horizontal distance between bot 1 and bot 2: + - x1 = 0.1, x2 = 0.7 + - distance = |x2 - x1| = |0.7 - 0.1| = 0.6 + +2. Check if distance >= 0.4: + - 0.6 >= 0.4 → True + +3. Since distance >= 0.4: + - Compare health: bot 1 health = 25, bot 2 health = 20 + - 25 >= 20 → bot 1 has more health + - Therefore, do not raise shield + - Instead, advance by 0.1 + +4. Command: M0.1 + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,correct,,4767.687, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-c,decision_complexity,D6,es_rioplatense,Rioplatense voseo,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",S1,"Scratchpad: + +- Bot 1 health: 15 +- Bot 2 health: 20 +- Bot 1 shield: false +- Bot 2 shield: false +- Bot 1 rot: 0.0 +- Bot 1 x: 0.2, y: 0.5 +- Bot 2 x: 0.8, y: 0.5 + +Rule 1: If shield is raised, lower it. +- Current shield state: false → do nothing. + +Rule 2: If rival health ≤ 10, shoot. +- Rival health is 20 → not ≤ 10 → skip. + +Rule 3: If your health ≤ rival health, raise shield. +- Your health: 15, rival health: 20 → 15 ≤ 20 → true → raise shield. + +So, we should set shield on. + +Rule 4: Otherwise, move forward by 0.1. +- Not reached, since Rule 3 applied. + +Therefore, command is S1 (set shield on). + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,6350.383, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-c,decision_complexity,D6,es_standard,Tuteo Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",S1,"Analicemos paso a paso según las reglas dadas: + +1. **Si tienes el escudo levantado, bájalo.** + - Actualmente, `shield` de bot 1 es `false` → no está levantado. + - Esta condición no se aplica. + +2. **Si no, si el rival tiene 10 puntos de salud o menos, dispara.** + - El rival (bot 2) tiene `health: 20` → más de 10. + - Esta condición no se aplica. + +3. **Si no, si tu salud es menor o igual que la del rival, levanta el escudo.** + - Tu salud: 15 + - Salud del rival: 20 + - 15 ≤ 20 → verdadero. + - Por lo tanto, debes levantar el escudo. + + → Acción: `S1` (set shield on) + +4. **En cualquier otro caso, avanza 0.1.** + - Esta regla no se aplica porque ya se cumplió la condición anterior. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,6522.529, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,decision_complexity,D3,es_rioplatense,Rioplatense voseo,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",S1,"Scratchpad: +- Bot 1's health is 10, which is less than 15. +- Bot 1's shield is currently off (false). +- Since health < 15 and shield is off, the condition ""levantá el escudo"" (raise the shield) applies. +- Therefore, the action should be to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,2515.167, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,decision_complexity,D3,es_standard,Tuteo Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",S1,"Scratchpad: +- Bot 1's health is 10, which is less than 15. +- Bot 1's shield is currently off (false). +- Since health < 15 and shield is off, the condition ""levanta el escudo"" (raise the shield) applies. +- Therefore, the action should be to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,2288.14, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,decision_complexity,D2,es_standard,Tuteo Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",B,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Compare: bot 1 health < bot 2 health → 15 < 15 → False +- Since health is not less than opponent's, the condition ""Si tienes menos salud que el rival"" is false. +- Therefore, the action is ""dispara"" → fire. +- Command: B + +FINAL: B",B,B,True,True,,True,True,correct,,2779.084, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,decision_complexity,D2,es_rioplatense,Rioplatense voseo,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",B,"Scratchpad: +- Bot 1's health: 15 +- Bot 2's health: 15 +- Compare: health of bot 1 (15) < health of bot 2 (15)? → No, they are equal. +- Since health is not less than the opponent's, the condition ""Si tenés menos salud que el rival"" is false. +- Therefore, the action is ""dispará"" → fire (B). + +FINAL: B",B,B,True,True,,True,True,correct,,2766.319, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,decision_complexity,D1,es_standard,Tuteo Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",S0,"Scratchpad: +- Bot 1's current shield state is true (shield is on). +- According to the policy: ""Si tienes el escudo levantado, bájalo; si no, dispara."" + - Since the shield is on, the action should be to lower it. +- The command to lower the shield is S0. + +FINAL: S0",S0,S0,True,True,True,True,True,correct,,2384.251, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,decision_complexity,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo levantado, bajalo; si no, dispará.",S0,"Scratchpad: +- Bot 1's shield status is true (shield is on). +- According to the policy: ""Si tenés el escudo levantado, bajalo; si no, dispará."" + - Since the shield is up (true), the action should be to lower it. +- The command to lower the shield is S0. + +FINAL: S0",S0,S0,True,True,True,True,True,correct,,2137.365, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-b,decision_complexity,D6,es_standard,Tuteo Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",B,"Analicemos paso a paso según las reglas dadas: + +1. **Si tienes el escudo levantado, bájalo.** + - Actualmente, `shield` de bot 1 es `false` → no está levantado. + → Esta condición no se aplica. + +2. **Si no, si el rival tiene 10 puntos de salud o menos, dispara.** + - El rival (bot 2) tiene `health: 10` → cumple la condición (10 o menos). + → Se debe disparar. + +3. **Si no, si tu salud es menor o igual que la del rival, levanta el escudo.** + - Esta regla no se evalúa porque ya se cumplió la anterior (disparar). + +4. **En cualquier otro caso, avanza 0.1.** + - No se aplica porque ya se disparó. + +Por lo tanto, la acción correcta es **disparar**. + +FINAL: B",B,B,True,True,,True,True,correct,,6053.352, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-b,decision_complexity,D6,es_rioplatense,Rioplatense voseo,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",B,"Scratchpad: + +1. Check if shield is on (current state: shield = false) → so we don't need to lower it. +2. Check if opponent health ≤ 10 → opponent health is 10 → condition is true → we should fire. +3. Since the second condition is true, we proceed to fire. +4. No need to check further rules. + +FINAL: B",B,B,True,True,,True,True,correct,,2373.648, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-a,decision_complexity,D4,es_standard,Tuteo Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",S0,"Analicemos la política paso a paso: + +1. ""si tienes el escudo levantado, bájalo"": + - Actualmente, el escudo del bot 1 está encendido (`shield: true`). + - Por lo tanto, debemos bajar el escudo → comando: `S0`. + +2. ""si no, si el rival tiene menos de 10 puntos de salud, dispara"": + - Esta condición no se evalúa porque ya se cumplió la primera (el escudo está levantado), y se ejecutó el comando correspondiente. + +3. ""en cualquier otro caso, levanta el escudo"": + - No se aplica porque ya se ejecutó la primera acción. + +Sin embargo, la política se debe aplicar en orden, y solo se ejecuta una acción. Dado que el escudo está levantado, la primera condición se cumple, y se debe bajar el escudo. + +FINAL: S0",S0,S0,True,True,True,True,True,correct,,5447.73, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-a,decision_complexity,D4,es_rioplatense,Rioplatense voseo,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",S0,"Analicemos la política paso a paso: + +1. ""si tenés el escudo levantado, bajalo"": + - Actualmente, bot 1 tiene shield = true → el escudo está levantado. + - Por lo tanto, debemos bajarlo → comando S0. + +2. ""Si no, si el rival tiene menos de 10 puntos de salud, dispará"": + - Esta condición no se evalúa porque ya se cumplió la primera (el escudo está levantado), y la política se sigue en orden. + - Pero como ya decidimos bajar el escudo, no se considera esta parte. + +3. ""En cualquier otro caso, levantá el escudo"": + - No se aplica porque ya se ejecutó la primera condición. + +Por lo tanto, la acción correcta es bajar el escudo. + +FINAL: S0",S0,S0,True,True,True,True,True,correct,,5006.97, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,decision_complexity,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",C90.0,"Scratchpad: +- Your x-coordinate: 0.4 +- Opponent's x-coordinate: 0.7 +- Horizontal distance = |0.7 - 0.4| = 0.3 +- 0.3 < 0.4 → condition not met +- Therefore, rotate 90 degrees clockwise + +FINAL: C90",C90,C90.0,True,True,True,True,True,correct,,2510.135, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,decision_complexity,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",C90.0,"Scratchpad: +- Current bot 1 x-coordinate: 0.4 +- Opponent bot 2 x-coordinate: 0.7 +- Horizontal distance = |0.7 - 0.4| = 0.3 +- Is 0.3 >= 0.4? No → condition false +- Therefore, execute the ""else"" branch: rotate 90 degrees clockwise + +FINAL: C90",C90,C90.0,True,True,True,True,True,correct,,2627.431, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,decision_complexity,D3,es_rioplatense,Rioplatense voseo,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",M,"Scratchpad: +- Bot 1 (current bot) has shield = false +- Bot 2 (opponent) has shield = true +- Exactly one shield is raised: yes (only bot 2 has shield on) +- Condition: ""Si exactamente uno de los dos escudos está levantado"" → true +- Therefore, action should be: ""avanzá"" → move forward +- Default move is M (move forward by default step) + +FINAL: M",M,M,True,True,,True,True,correct,,2770.231, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,decision_complexity,D3,es_standard,Tuteo Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",M,"Scratchpad: +- Bot 1 (me): shield = false +- Bot 2 (opponent): shield = true +- Exactly one shield is raised: yes (only bot 2 has shield on) +- Condition: ""Si exactamente uno de los dos escudos está levantado"" → true +- Therefore, action: ""avanza"" → move forward +- Default move is M (move forward by default step) + +FINAL: M",M,M,True,True,,True,True,correct,,2471.316, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,decision_complexity,D3,es_standard,Tuteo Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",B,"Scratchpad: +- Bot 1's shield: true +- Bot 2's shield: true +- Both shields are up → condition ""exactly one shield is raised"" is false +- Therefore, the rule says: ""if not, shoot"" +- So the action should be to fire + +FINAL: B",B,B,True,True,,True,True,correct,,2038.521, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,decision_complexity,D3,es_rioplatense,Rioplatense voseo,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",B,"Scratchpad: +- Bot 1's shield status: true +- Bot 2's shield status: true +- Condition: ""Si exactamente uno de los dos escudos está levantado"" → check if exactly one shield is on. +- Both shields are on → not exactly one → condition is false. +- Therefore, according to the policy: ""si no, dispará"" → fire. +- Command: B + +FINAL: B",B,B,True,True,,True,True,correct,,2407.889, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,decision_complexity,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",C90.0,"Scratchpad: +- Bot 1's x coordinate: 0.5 +- Bot 2's x coordinate: 0.5 +- Since bot 1's x (0.5) is not greater than bot 2's x (0.5), the condition ""x > rival_x"" is false. +- Therefore, the action is to rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,True,correct,,2546.771, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,decision_complexity,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",C90.0,"Scratchpad: +- My x coordinate (0.5) is equal to the opponent's x coordinate (0.5). +- Since it is not greater, the condition ""Si tu coordenada x es mayor que la del rival"" is false. +- Therefore, the action is to rotate 90 degrees clockwise. +- The command for rotating 90 degrees clockwise is C90. + +FINAL: C90",C90,C90.0,True,True,True,True,True,correct,,2357.374, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,decision_complexity,D3,es_rioplatense,Rioplatense voseo,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",B,"Scratchpad: +- Bot 1's health is 10, which is less than 15 → condition ""less than 15"" is true. +- Bot 1's shield is currently on (shield = true) → condition ""shield is under"" (i.e., off) is false. +- The policy says: ""Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará."" + - First part: ""less than 15 AND shield is off"" → false (because shield is on). + - Therefore, the ""si no"" (else) clause applies: ""dispará"" → fire. +- So the correct action is to fire. + +FINAL: B",B,B,True,True,,True,True,correct,,4343.816, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,decision_complexity,D3,es_standard,Tuteo Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",B,"Scratchpad: +- Bot 1's health is 10, which is less than 15. +- Bot 1's shield is currently on (true). +- The policy says: ""Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara."" + - Condition 1: health < 15 → true (10 < 15) + - Condition 2: shield is under (i.e., shield is off) → false (shield is on) + - Since both conditions must be true for the first branch, and the second is false, the first branch is not triggered. + - Therefore, the ""si no"" (else) clause applies: ""dispara"" (fire). +- So, the correct action is to fire. + +FINAL: B",B,B,True,True,,True,True,correct,,4535.629, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,decision_complexity,D3,es_standard,Tuteo Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",B,"Scratchpad: +- Bot 1's shield: false +- Bot 2's shield: false +- Exactly one shield is raised? → No (both are off) +- Therefore, condition ""exactly one shield is raised"" is false +- So, follow the ""else"" branch: ""dispara"" → fire +- Command: B + +FINAL: B",B,B,True,True,,True,True,correct,,2227.266, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,decision_complexity,D3,es_rioplatense,Rioplatense voseo,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",B,"Scratchpad: +- Bot 1's shield status: false +- Bot 2's shield status: false +- Exactly one shield raised? No, both are down. +- Therefore, condition ""exactly one shield raised"" is false. +- So, according to the policy: ""if not, fire"" +- Command: B (fire) + +FINAL: B",B,B,True,True,,True,True,correct,,1961.741, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-b,decision_complexity,D4,es_standard,Tuteo Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",S1,"Analicemos la política paso a paso: + +1. **Si tienes menos de 10 puntos de salud, levanta el escudo.** + - Tu salud es 5, que es menor que 10 → condición verdadera. + - Por lo tanto, debes activar el escudo. + +2. **Si no, si el rival tiene el escudo levantado, avanza.** + - Esta rama no se evalúa porque la primera condición ya se cumplió. + +3. **En cualquier otro caso, dispara.** + - No se aplica porque ya se activó el escudo. + +Por lo tanto, la acción correcta es activar el escudo. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,4033.729, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-b,decision_complexity,D4,es_rioplatense,Rioplatense voseo,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",S1,"Analicemos la política paso a paso: + +1. **Si tenés menos de 10 puntos de salud, levantá el escudo.** + - Tu salud es 5, que es menor que 10 → condición verdadera. + - Por lo tanto, debes activar el escudo. + +2. **Si no, si el rival tiene el escudo levantado, avanzá.** + - Esta rama no se evalúa porque la primera condición ya se cumplió. + +3. **En cualquier otro caso, dispará.** + - No se aplica porque ya se activó el escudo. + +Por lo tanto, la acción correcta es: **S1** (activar el escudo). + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,4094.089, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,decision_complexity,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",M0.1,"Scratchpad: +- Your x-coordinate: 0.2 +- Opponent's x-coordinate: 0.8 +- Horizontal distance = |0.8 - 0.2| = 0.6 +- 0.6 >= 0.4 → condition is true +- Therefore, move forward by 0.1 + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,correct,,2480.101, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,decision_complexity,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",M0.1,"Scratchpad: +- Your x-coordinate: 0.2 +- Opponent's x-coordinate: 0.8 +- Horizontal distance = |0.8 - 0.2| = 0.6 +- 0.6 >= 0.4 → condition is true +- Therefore, move forward by 0.1 + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,correct,,2192.026, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,decision_complexity,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",A90.0,"Scratchpad: +- My x-coordinate (bot 1): 0.51 +- Opponent's x-coordinate (bot 2): 0.5 +- Since 0.51 > 0.5, the condition ""my x > opponent x"" is true. +- Therefore, according to the policy: rotate 90 degrees counterclockwise. + +Command: A90 + +FINAL: A90",A90,A90.0,True,True,True,True,True,correct,,2518.862, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,decision_complexity,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",A90.0,"Scratchpad: +- My x coordinate (0.51) is greater than the opponent's x coordinate (0.5). +- Since my x > opponent's x, I should rotate 90 degrees counterclockwise. +- The command for rotating 90 degrees counterclockwise is A90. + +FINAL: A90",A90,A90.0,True,True,True,True,True,correct,,1931.647, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,decision_complexity,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",A90.0,"Scratchpad: +- My x-coordinate (0.7) is greater than the opponent's x-coordinate (0.3). +- Therefore, according to the policy, I should rotate 90 degrees counterclockwise. +- The command for rotating 90 degrees counterclockwise is A90. + +FINAL: A90",A90,A90.0,True,True,True,True,True,correct,,2185.754, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,decision_complexity,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",A90.0,"Scratchpad: +- My x-coordinate (0.7) is greater than the opponent's x-coordinate (0.3). +- According to the policy: if my x > opponent's x, rotate 90 degrees counterclockwise. +- Therefore, the command should be A90. + +FINAL: A90",A90,A90.0,True,True,True,True,True,correct,,1801.713, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,decision_complexity,D3,es_standard,Tuteo Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",B,"Scratchpad: +- Bot 1's health is 20, which is not less than 15. +- The shield is currently off (false). +- The condition ""Si tienes menos de 15 puntos de salud y el escudo está bajo"" is false because health is 20 (not less than 15). +- Therefore, the ""si no, dispara"" (else, shoot) branch applies. +- The action to take is to fire. + +FINAL: B",B,B,True,True,,True,True,correct,,2821.311, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,decision_complexity,D3,es_rioplatense,Rioplatense voseo,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",B,"Scratchpad: +- Bot 1's health is 20, which is not less than 15. +- The shield is currently off (false). +- Since health is not less than 15, the condition ""Si tenés menos de 15 puntos de salud y el escudo está bajo"" is false. +- Therefore, the action is ""dispará"" (fire). +- The command for firing is ""B"". + +FINAL: B",B,B,True,True,,True,True,correct,,2467.852, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,decision_complexity,D1,es_standard,Tuteo Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",B,"Scratchpad: +- Bot 1's shield status is false (off). +- According to the policy: ""Si tienes el escudo levantado, bájalo; si no, dispara."" + - If shield is on → set shield off (S0). + - If shield is off → fire (B). +- Since shield is off, the action is to fire. + +FINAL: B",B,B,True,True,,True,True,correct,,2414.834, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,decision_complexity,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo levantado, bajalo; si no, dispará.",B,"Scratchpad: +- Bot 1's shield status is false (off). +- According to the policy: ""Si tenés el escudo levantado, bajalo; si no, dispará."" + - If shield is on (true), then turn it off (S0). + - If shield is off (false), then fire (B). +- Since shield is off, the action is to fire. + +FINAL: B",B,B,True,True,,True,True,correct,,2285.596, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-c,decision_complexity,D6,es_standard,Tuteo Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",B,"Scratchpad: + +1. Calculate horizontal distance between bot 1 and bot 2: + - x1 = 0.4, x2 = 0.6 + - |x2 - x1| = |0.6 - 0.4| = 0.2 + +2. Check if distance >= 0.4: + - 0.2 < 0.4 → condition is false → proceed to the ""distance < 0.4"" branch. + +3. Since distance < 0.4: + - Check if rival's shield is off: + - bot 2's shield = false → shield is off → condition true → action is to fire. + +4. Therefore, the correct command is to fire. + +FINAL: B",B,B,True,True,,True,True,correct,,4266.03, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-c,decision_complexity,D6,es_rioplatense,Rioplatense voseo,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",B,"Scratchpad: + +1. Calculate horizontal distance between bot 1 and bot 2: + - x1 = 0.4, x2 = 0.6 + - |x2 - x1| = |0.6 - 0.4| = 0.2 + +2. Check if distance >= 0.4: + - 0.2 < 0.4 → condition is false → proceed to the ""else"" branch (distance < 0.4) + +3. Since distance < 0.4, check if the rival's shield is off: + - bot 2's shield = false → shield is off + +4. Since rival's shield is off, the rule says: ""dispará"" → fire + +FINAL: B",B,B,True,True,,True,True,correct,,4200.652, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-d,decision_complexity,D4,es_rioplatense,Rioplatense voseo,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",B,"Analicemos la política paso a paso: + +1. **Si tenés menos de 10 puntos de salud, levantá el escudo.** + - Tu salud es 20, que no es menor que 10 → no se aplica. + +2. **Si no, si el rival tiene el escudo levantado, avanzá.** + - El rival (bot 2) tiene `shield: false` → el escudo está apagado → no se aplica. + +3. **En cualquier otro caso, dispará.** + - Ninguna de las condiciones anteriores se cumplió → se aplica esta acción. + +Por lo tanto, la acción a tomar es: **disparar**. + +FINAL: B",B,B,True,True,,True,True,correct,,4600.65, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-d,decision_complexity,D4,es_standard,Tuteo Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",B,"Analicemos la política paso a paso: + +1. **Si tienes menos de 10 puntos de salud, levanta el escudo.** + - Tu salud es 20, que no es menor que 10 → esta condición no se cumple. + +2. **Si no, si el rival tiene el escudo levantado, avanza.** + - El rival (bot 2) tiene `shield: false` → el escudo está apagado → esta condición no se cumple. + +3. **En cualquier otro caso, dispara.** + - Como ninguna de las condiciones anteriores se cumplió, se ejecuta esta acción. + +Por lo tanto, la acción a tomar es disparar. + +FINAL: B",B,B,True,True,,True,True,correct,,4380.511, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,decision_complexity,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo levantado, bajalo; si no, dispará.",B,"Scratchpad: +- Bot 1's shield status is false (off). +- According to the policy: ""Si tenés el escudo levantado, bajalo; si no, dispará."" + - If shield is on (true), then turn it off (S0). + - If shield is off (false), then fire (B). +- Since shield is off, the action is to fire. + +FINAL: B",B,B,True,True,,True,True,correct,,2808.719, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,decision_complexity,D1,es_standard,Tuteo Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",B,"Scratchpad: +- Bot 1's shield status is false (off). +- According to the policy: ""Si tienes el escudo levantado, bájalo; si no, dispara."" + - Since the shield is not raised (shield == false), the action is to fire. +- Therefore, the correct command is B (fire). + +FINAL: B",B,B,True,True,,True,True,correct,,2236.607, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,decision_complexity,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",C90.0,"Scratchpad: +- Your x-coordinate: 0.3 +- Opponent's x-coordinate: 0.31 +- Horizontal distance = |0.3 - 0.31| = 0.01 +- 0.01 < 0.4 → condition not met +- Therefore, rotate 90 degrees clockwise + +FINAL: C90",C90,C90.0,True,True,True,True,True,correct,,2894.643, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,decision_complexity,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",C90.0,"Scratchpad: +- Your x-coordinate: 0.3 +- Opponent's x-coordinate: 0.31 +- Horizontal distance = |0.3 - 0.31| = 0.01 +- Is 0.01 >= 0.4? No. +- Therefore, follow the ""else"" branch: rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,True,correct,,2461.597, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-a,decision_complexity,D6,es_rioplatense,Rioplatense voseo,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",S1,"Scratchpad: + +1. Calculate horizontal distance between bot 1 and bot 2: + - x1 = 0.1, x2 = 0.7 + - distance = |x2 - x1| = |0.7 - 0.1| = 0.6 + +2. Check if distance >= 0.4: + - 0.6 >= 0.4 → True + +3. Since distance >= 0.4: + - Compare health: bot 1 health = 10, bot 2 health = 20 + - 10 < 20 → True → condition ""tenés menos salud que el rival"" is true + +4. Therefore, according to the policy: ""levantá el escudo"" → set shield on + +5. Command: S1 + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,5301.743, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-a,decision_complexity,D6,es_standard,Tuteo Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",S1,"Scratchpad: + +1. Calculate horizontal distance between bot 1 and bot 2: + - x1 = 0.1, x2 = 0.7 + - |x2 - x1| = |0.7 - 0.1| = 0.6 + +2. Check if distance >= 0.4: + - 0.6 >= 0.4 → True + +3. Since distance >= 0.4: + - Compare health: bot 1 has 10, bot 2 has 20 → bot 1 has less health + - Therefore, according to policy: ""levanta el escudo"" → set shield on + +4. Command: S1 (set shield on) + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,4345.004, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,decision_complexity,D1,es_standard,Tuteo Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",M,"Scratchpad: +- Bot 1's health is 15. +- The condition ""Si tienes menos de 15 puntos de salud"" translates to ""If you have less than 15 health points"". +- Since bot 1 has exactly 15 health points, it does not satisfy the condition ""less than 15"". +- Therefore, the else branch applies: ""avanza"" (advance). +- Advancing means moving forward by the default step, which is represented by the command M. + +FINAL: M",M,M,True,True,,True,True,correct,,3072.694, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,decision_complexity,D1,es_rioplatense,Rioplatense voseo,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",M,"Scratchpad: +- Bot 1's health is 15. +- The condition ""Si tenés menos de 15 puntos de salud"" translates to ""if you have less than 15 health points"". +- Since bot 1 has exactly 15 health, it does not satisfy the condition ""less than 15"". +- Therefore, the else branch applies: ""avanzá"" (advance). +- The default move forward is M. + +FINAL: M",M,M,True,True,,True,True,correct,,2704.75, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,decision_complexity,D2,es_standard,Tuteo Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",S1,"Scratchpad: +- Bot 1 health: 14 +- Bot 2 health: 15 +- Since 14 < 15, bot 1 has less health than the opponent. +- According to the policy: ""Si tienes menos salud que el rival, levanta el escudo; si no, dispara."" + - Condition: if health of bot 1 < health of bot 2 → raise shield + - This condition is true (14 < 15) + - Therefore, the action is to set shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,3422.708, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,decision_complexity,D2,es_rioplatense,Rioplatense voseo,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",S1,"Scratchpad: +- Bot 1 health: 14 +- Bot 2 health: 15 +- Since 14 < 15, bot 1 has less health than the opponent. +- According to the policy: ""Si tenés menos salud que el rival, levantá el escudo"" +- Therefore, the action should be to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,2287.349, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-d,decision_complexity,D6,es_rioplatense,Rioplatense voseo,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",M0.1,"Scratchpad: + +1. Check if shield is on (current state: shield = false) → so we do not need to lower it. +2. Check if opponent health ≤ 10 → opponent health is 20 → no. +3. Check if my health ≤ opponent health → my health is 25, opponent is 20 → 25 > 20 → condition false. +4. Since none of the above conditions are true, default action is to move forward by 0.1. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,correct,,3467.602, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-d,decision_complexity,D6,es_standard,Tuteo Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",M0.1,"Analicemos paso a paso según las reglas dadas: + +1. **Si tienes el escudo levantado, bájalo.** + - Actualmente, `shield` de bot 1 es `false` → no está levantado. + - Esta condición no se cumple → pasamos al siguiente paso. + +2. **Si no, si el rival tiene 10 puntos de salud o menos, dispara.** + - El rival (bot 2) tiene `health: 20` → más de 10. + - Esta condición no se cumple → pasamos al siguiente paso. + +3. **Si no, si tu salud es menor o igual que la del rival, levanta el escudo.** + - Tu salud: 25 + - Salud del rival: 20 + - 25 > 20 → tu salud no es menor o igual → condición no se cumple → pasamos al siguiente paso. + +4. **En cualquier otro caso, avanza 0.1.** + - Ninguna de las condiciones anteriores se cumplió → se aplica esta acción. + - Avanzar 0.1 → comando",,ERR,False,False,,False,False,final_extraction_error,"expected exactly one FINAL line, found 0",6553.987, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-b,decision_complexity,D4,es_standard,Tuteo Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",B,"Analicemos la política paso a paso: + +1. ""si tienes el escudo levantado, bájalo"": + - Actualmente, el escudo del bot 1 está apagado (`shield: false`). + - Por lo tanto, esta condición no se cumple, no se hace nada. + +2. ""si no, si el rival tiene menos de 10 puntos de salud, dispara"": + - El rival (bot 2) tiene 5 puntos de salud. + - 5 < 10 → condición verdadera. + - Por lo tanto, se debe disparar. + +3. ""En cualquier otro caso, levanta el escudo"": + - Esta parte no se ejecuta porque ya se cumplió la condición anterior (disparar). + +Conclusión: la acción a tomar es disparar. + +FINAL: B",B,B,True,True,,True,True,correct,,5120.426, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-b,decision_complexity,D4,es_rioplatense,Rioplatense voseo,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",B,"Analicemos la política paso a paso: + +1. ""si tenés el escudo levantado, bajalo"": + - Actualmente, el escudo de bot 1 está en `false` (apagado), por lo tanto, esta condición no se cumple. + +2. ""Si no, si el rival tiene menos de 10 puntos de salud, dispará"": + - El rival (bot 2) tiene `health: 5`, que es menor que 10 → condición verdadera. + - Por lo tanto, debemos disparar. + +3. ""En cualquier otro caso, levantá el escudo"": + - No se aplica, porque ya se cumplió la condición de disparar. + +Conclusión: la acción a tomar es disparar. + +FINAL: B",B,B,True,True,,True,True,correct,,4575.611, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,decision_complexity,D1,es_rioplatense,Rioplatense voseo,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",M,"Scratchpad: +- Bot 1's health is 25. +- 25 is not less than 15. +- Therefore, the condition ""Si tenés menos de 15 puntos de salud"" is false. +- The action to take is ""avanzá"", which means move forward by the default step. +- The command for moving forward by the default step is ""M"". + +FINAL: M",M,M,True,True,,True,True,correct,,2598.319, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,decision_complexity,D1,es_standard,Tuteo Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",M,"Scratchpad: +- Bot 1's health is 25. +- 25 is not less than 15. +- Therefore, the condition ""Si tienes menos de 15 puntos de salud"" is false. +- The action to take is ""avanza"" (advance). +- The default move is M (move forward by the default step). + +FINAL: M",M,M,True,True,,True,True,correct,,2164.309, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,decision_complexity,D2,es_standard,Tuteo Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 20 +- Bot 1 health < Bot 2 health → True +- Condition: ""Si tienes menos salud que el rival"" → True +- Therefore, action: ""levanta el escudo"" → S1 (set shield on) + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,2399.516, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,decision_complexity,D2,es_rioplatense,Rioplatense voseo,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",S1,"Scratchpad: +- Bot 1's health: 10 +- Bot 2's health: 20 +- Since 10 < 20, bot 1 has less health than the rival. +- According to the policy: ""Si tenés menos salud que el rival, levantá el escudo"" +- Therefore, the action should be to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,2385.077, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,decision_complexity,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",C90.0,"Scratchpad: +- My x-coordinate (bot 1): 0.3 +- Opponent's x-coordinate (bot 2): 0.7 +- Since 0.3 <= 0.7, the condition ""my x > opponent x"" is false. +- Therefore, according to the policy: ""if not, gira 90 grados en sentido horario"" → rotate 90 degrees clockwise. +- The command for rotating 90 degrees clockwise is C90. + +FINAL: C90",C90,C90.0,True,True,True,True,True,correct,,3280.778, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,decision_complexity,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",C90.0,"Scratchpad: +- My x-coordinate (bot 1): 0.3 +- Opponent's x-coordinate (bot 2): 0.7 +- Since 0.3 <= 0.7, the condition ""my x > opponent x"" is false. +- Therefore, according to the policy: ""if not, rotate 90 degrees clockwise"". +- So, the command should be: C90 + +FINAL: C90",C90,C90.0,True,True,True,True,True,correct,,2642.608, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,decision_complexity,D5,es_rioplatense,Rioplatense voseo,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",B,"Let's analyze the game state and the policy step by step: + +1. **Current health of bot 1 (you):** 30 +2. **Current health of bot 2 (opponent):** 20 +3. **Difference in health:** 30 - 20 = 10 + +The policy says: +- If you have **at least 10 points of health more than the rival**, then **discharge (fire)**. +- Otherwise, **raise the shield**. + +Since you have exactly 10 points more (30 > 20 by 10), the condition ""at least 10 points more"" is satisfied. + +Therefore, the correct action is to **fire**. + +FINAL: B",B,B,True,True,,True,True,correct,,4292.146, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,decision_complexity,D5,es_standard,Tuteo Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",B,"Let's analyze the game state and the policy step by step: + +1. **Current health of bot 1 (you):** 30 +2. **Current health of bot 2 (opponent):** 20 +3. **Difference in health:** 30 - 20 = 10 + +The policy says: +- If you have **at least 10 points of health more than the rival**, then **fire (B)**. +- Otherwise, **raise the shield (S1)**. + +Since you have exactly 10 points more than the opponent (30 ≥ 20 + 10), the condition is satisfied. + +Therefore, the correct action is to **fire**. + +FINAL: B",B,B,True,True,,True,True,correct,,3899.786, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,decision_complexity,D2,es_standard,Tuteo Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",B,"Scratchpad: +- Bot 1 health: 20 +- Bot 2 health: 10 +- Compare: 20 < 10? → False +- Since health of bot 1 is not less than bot 2, the condition ""Si tienes menos salud que el rival"" is false. +- Therefore, the action is ""dispara"" → B (fire) + +FINAL: B",B,B,True,True,,True,True,correct,,2458.598, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,decision_complexity,D2,es_rioplatense,Rioplatense voseo,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",B,"Scratchpad: +- Bot 1's health: 20 +- Bot 2's health: 10 +- Compare: 20 < 10? → False +- Since health of bot 1 is not less than bot 2, the condition ""Si tenés menos salud que el rival"" is false. +- Therefore, the action is: ""dispará"" → fire (B) + +FINAL: B",B,B,True,True,,True,True,correct,,2433.001, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,decision_complexity,D3,es_rioplatense,Rioplatense voseo,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",B,"Scratchpad: +- Bot 1's health is 20, which is not less than 15. +- The shield is currently on (true). +- The policy says: ""Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará."" + - Condition 1: health < 15 → false (20 is not < 15) + - Condition 2: shield is off → false (shield is on) + - Since both conditions of the ""if"" are not met, we proceed to the ""else"" part: ""dispará"" → fire. +- Therefore, the action is to fire. + +FINAL: B",B,B,True,True,,True,True,correct,,4192.874, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,decision_complexity,D3,es_standard,Tuteo Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",B,"Scratchpad: +- Bot 1's health is 20, which is not less than 15. +- Bot 1's shield is currently on (true). +- The condition ""if health < 15 and shield is off"" is false because health is not less than 15. +- Therefore, the else branch applies: ""dispara"" (fire). +- The command to fire is ""B"". + +FINAL: B",B,B,True,True,,True,True,correct,,2397.821, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-a,decision_complexity,D6,es_rioplatense,Rioplatense voseo,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",S0,"Analicemos paso a paso según las reglas dadas: + +1. **Si tenés el escudo levantado, bajalo.** + - Actualmente, bot 1 tiene `shield: true`. + → Por lo tanto, debemos **bajar el escudo** → comando: `S0`. + +2. **Si no, si el rival tiene 10 puntos de salud o menos, dispará.** + - El rival (bot 2) tiene `health: 5`, que es ≤ 10. + - Pero como ya se cumplió la primera regla (y se debe aplicar en orden), no se evalúa esta condición si la anterior se cumplió. + +3. **Si no, si tu salud es menor o igual que la del rival, levantá el escudo.** + - Tu salud: 5, salud del rival: 5 → 5 ≤ 5 → condición verdadera. + - Pero como ya se bajó el escudo en el paso 1, y no se puede aplicar esta regla si la anterior ya se ejecutó, no se aplica. + +4. **En cualquier otro caso, avanzá ",,ERR,False,False,,False,False,final_extraction_error,"expected exactly one FINAL line, found 0",6648.523, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-a,decision_complexity,D6,es_standard,Tuteo Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",S0,"Analicemos paso a paso según las reglas dadas: + +1. **Primero, si tienes el escudo levantado, bájalo.** + - Estado actual: `shield = true` → el escudo está levantado. + - Por lo tanto, debemos **bajar el escudo** → comando: `S0`. + +2. **Si no, si el rival tiene 10 puntos de salud o menos, dispara.** + - Esta regla no se aplica porque ya se ejecutó la primera regla (bajar el escudo), y el orden es secuencial: solo se evalúa la siguiente si la anterior no se cumple. + - Pero en este caso, la primera condición se cumplió, así que no se evalúa esta. + +3. **Si no, si tu salud es menor o igual que la del rival, levanta el escudo.** + - Tu salud: 5 + - Salud del rival: 5 + - 5 <= 5 → verdadero → deberías levantar el escudo. + - Pero ya bajaste el escudo en el paso 1, y esta regla se evalúa solo si la",,ERR,False,False,,False,False,final_extraction_error,"expected exactly one FINAL line, found 0",6416.752, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,decision_complexity,D1,es_rioplatense,Rioplatense voseo,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",S1,"Scratchpad: +- Bot 1's health is 5, which is less than 15. +- Therefore, according to the policy, I should raise the shield. +- Raising the shield means setting shield to true, which corresponds to command S1. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,1758.738, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,decision_complexity,D1,es_standard,Tuteo Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",S1,"Scratchpad: +- Bot 1's health is 5, which is less than 15. +- According to the policy: ""Si tienes menos de 15 puntos de salud, levanta el escudo"" → if health < 15, raise the shield. +- Therefore, the action should be to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,2008.099, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,decision_complexity,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo levantado, bajalo; si no, dispará.",S0,"Scratchpad: +- Bot 1's shield status is true (shield is on). +- According to the policy: ""Si tenés el escudo levantado, bajalo; si no, dispará."" + - Since the shield is up (true), the action should be to lower it. +- The command to lower the shield is S0. + +FINAL: S0",S0,S0,True,True,True,True,True,correct,,2372.286, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,decision_complexity,D1,es_standard,Tuteo Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",S0,"Scratchpad: +- Bot 1's shield status is true (shield is on). +- According to the policy: ""Si tienes el escudo levantado, bájalo; si no, dispara."" + - Since the shield is up (true), the action should be to lower it. +- The command to lower the shield is S0. + +FINAL: S0",S0,S0,True,True,True,True,True,correct,,2077.122, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,decision_complexity,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",M0.1,"Scratchpad: +- Your x-coordinate: 0.1 +- Opponent's x-coordinate: 0.5 +- Horizontal distance = |0.5 - 0.1| = 0.4 +- Since the distance is exactly 0.4, which satisfies ""at least 0.4"", you should advance. +- The instruction says to advance by 0.1, so use M0.1. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,correct,,2786.137, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,decision_complexity,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",M0.1,"Scratchpad: +- Current bot 1 x-coordinate: 0.1 +- Opponent (bot 2) x-coordinate: 0.5 +- Horizontal distance = |0.5 - 0.1| = 0.4 +- Since the distance is exactly 0.4, which satisfies ""at least 0.4"", the condition is true. +- Therefore, the action is to move forward by 0.1. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,correct,,2648.463, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,decision_complexity,D5,es_rioplatense,Rioplatense voseo,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 25 +- Difference in health: 10 - 25 = -15 +- Since bot 1 does not have at least 10 points of health more than bot 2 (in fact, it has 15 less), the condition ""Si tenés al menos 10 puntos de salud más que el rival"" is false. +- Therefore, the action to take is: ""levantá el escudo"" → set shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,3294.329, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,decision_complexity,D5,es_standard,Tuteo Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",S1,"Let's analyze the game state and the policy step by step: + +1. **Current health of bot 1 (you):** 10 +2. **Current health of bot 2 (opponent):** 25 +3. **Difference in health:** 10 - 25 = -15 + +The policy says: +- If you have **at least 10 points of health more than the rival**, then **fire (B)**. +- Otherwise, **raise the shield (S1)**. + +Since you have **15 points less** than the rival (not more), the condition ""at least 10 points more"" is **false**. + +Therefore, the correct action is to **raise the shield**. + +FINAL: S1",S1,S1,True,True,True,True,True,correct,,3899.273, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-c,decision_complexity,D4,es_standard,Tuteo Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",M,"Analicemos la política paso a paso: + +1. **Si tienes menos de 10 puntos de salud, levanta el escudo.** + - Tu salud es 20, que no es menor que 10 → esta condición no se cumple. + +2. **Si no, si el rival tiene el escudo levantado, avanza.** + - El rival (bot 2) tiene `shield: true` → el escudo está levantado. + - Por lo tanto, debes avanzar. + +3. **En cualquier otro caso, dispara.** + - Esta condición no se aplica porque ya se cumplió la anterior. + +Como el rival tiene el escudo activo, la acción correcta es avanzar. + +FINAL: M",M,M,True,True,,True,True,correct,,4229.063, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-c,decision_complexity,D4,es_rioplatense,Rioplatense voseo,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",M,"Analicemos la política paso a paso: + +1. **Si tenés menos de 10 puntos de salud, levantá el escudo.** + - Tu salud es 20, que no es menor que 10 → esta condición no se cumple. + +2. **Si no, si el rival tiene el escudo levantado, avanzá.** + - El rival (bot 2) tiene `shield: true` → el escudo está levantado. + - Por lo tanto, debes avanzar. + +3. **En cualquier otro caso, dispará.** + - Esta opción no se aplica porque ya se cumplió la condición anterior. + +Como el rival tiene el escudo activo, la acción correcta es avanzar. + +FINAL: M",M,M,True,True,,True,True,correct,,4206.436, diff --git a/research/lxai2026/controls/deliberation/20260825T153148Z/results.jsonl b/research/lxai2026/controls/deliberation/20260825T153148Z/results.jsonl new file mode 100644 index 0000000..f5801cc --- /dev/null +++ b/research/lxai2026/controls/deliberation/20260825T153148Z/results.jsonl @@ -0,0 +1,192 @@ +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 25\n- 25 < 15 is False\n\nFINAL: M", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 17429.973, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 25\n- 25 < 15? No\n\nFINAL: M", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 2194.789, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n1. Bot 1 health: 20 (greater than 10)\n2. Bot 2 shield: false\n3. No condition met, so fire\n\nFINAL: B", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 4022.789, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Check bot 1's health: 20 (which is not less than 10)\n2. Check bot 2's shield: false (not raised)\n3. Since bot 1's health is not less than 10 and bot 2's shield is not raised, the policy dictates to fire.\n\nFINAL: B", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 5313.032, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield status: false (shield is off)\n- Policy: If shield is on, turn it off; else, fire.\n\nSince the shield is off, the action is to fire.\n\nFINAL: B", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 4039.702, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the current state and the policy:\n\nCurrent state of bot 1 (me):\n- health: 27\n- x: 0.2\n- y: 0.5\n- rot: 0.0\n- shield: false\n\nPolicy:\n- If shield is on, set shield off\n- If shield is off, fire\n\nFrom the state, we can see that bot 1's shield is currently off (shield: false). According to the policy, if the shield is off, we should fire.\n\nFINAL: B", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 7650.723, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x: 0.2\n- Bot 2's x: 0.8\n- Horizontal distance: |0.8 - 0.2| = 0.6\n- 0.6 >= 0.4, so move forward by 0.1\n\nFINAL: M0.1", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 6170.62, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "repeat": 0, "scored_response": "M0.1", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x: 0.2\n- Bot 2's x: 0.8\n- Horizontal distance: |0.8 - 0.2| = 0.6\n- 0.6 >= 0.4, so move forward by 0.1\n\nFINAL: M0.1", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 5696.901, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "repeat": 0, "scored_response": "M0.1", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "final_extraction_error", "final_extraction_error": "expected exactly one FINAL line, found 0", "full_response": "Let's analyze the given state and policy step by step.\n\n### Current State (Bot 1):\n- **health**: 10\n- **shield**: false\n- **x**: 0.2\n- **y**: 0.5\n- **rot**: 0.0\n\n### Policy:\n1. **If** health is less than 15 **and** shield is off, **then** set shield on.\n2. **Else**, fire.\n\n### Analysis:\n1. **health < 15**: 10 < 15 → True\n2. **shield is off**: false → True\n3. **Condition**: True AND True → True\n\nSince the condition is true, we should set the shield on.\n\n### FINAL: S1", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 12617.879, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "ERR", "parameter_correct": null, "repeat": 0, "scored_response": "", "task_class": "decision_complexity", "tier": "D3", "valid": false} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 10 (less than 15)\n- Bot 1 shield: false (off)\n- Condition: health < 15 and shield is off → True\n\nFINAL: S1", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 3976.12, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: true\n- Both shields are up, so fire.\n\nFINAL: B", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 3515.213, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: true\n- Both shields are up, so fire.\n\nFINAL: B", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 2740.766, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - bot 1 x: 0.1\n - bot 2 x: 0.7\n - horizontal distance: 0.7 - 0.1 = 0.6\n\n2. Check if the horizontal distance is at least 0.4:\n - 0.6 >= 0.4 is true\n\n3. Since the distance is at least 0.4, check the health of bot 1 and bot 2:\n - bot 1 health: 10\n - bot 2 health: 20\n - bot 1 health < bot 2 health is true\n\n4. Since bot 1 has less health than bot 2, set the shield on.\n\nFINAL: S1", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 14528.943, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - x1 = 0.1, x2 = 0.7\n - horizontal distance = |x2 - x1| = |0.7 - 0.1| = 0.6\n\n2. Compare the horizontal distance with 0.4:\n - 0.6 >= 0.4 is true\n\n3. Since the distance is at least 0.4, compare the health of bot 1 and bot 2:\n - health of bot 1 = 10\n - health of bot 2 = 20\n - 10 < 20 is true\n\n4. Since bot 1 has less health than bot 2, the action is to set the shield on.\n\nFINAL: S1", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 13774.918, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the given state and policy step by step.\n\n### Current State (Bot 1):\n- **health**: 20\n- **shield**: false\n\n### Policy:\n1. **If** health is less than 15 **and** shield is off, **then** set shield on.\n2. **Else**, fire.\n\n### Analysis:\n1. **health < 15**: 20 < 15 → False\n2. **shield is off**: false → True\n3. **Condition**: False AND True → False\n\nSince the condition is False, we proceed to the \"Else\" part of the policy.\n\n### Action:\n- **Fire**\n\nFINAL: B", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 11189.254, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 1 shield: false\n- Bot 1 health < 15: False\n- Bot 1 shield is off: True\n- Since health is not less than 15, the policy dictates to fire.\n\nFINAL: B", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 5181.672, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n1. Bot 1's shield is off (shield: false).\n2. Bot 2's health is 5, which is less than 10.\n3. Since bot 1's shield is off and bot 2's health is less than 10, bot 1 should fire.\n\nFINAL: B", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 6574.241, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n1. Bot 1's shield is off (shield: false).\n2. Bot 2's health is 5, which is less than 10.\n3. Since bot 1's shield is off and bot 2's health is less than 10, bot 1 should fire.\n\nFINAL: B", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 5925.236, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n1. Bot 1 health: 20 (greater than 10)\n2. Bot 2 shield: true (shield is up)\n3. Since bot 1 health is greater than 10 and bot 2 shield is up, move forward.\n\nFINAL: M", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 6257.515, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Check bot 1's health: 20 (which is not less than 10)\n2. Check bot 2's shield: true (shield is on)\n3. Since bot 1's health is not less than 10 and bot 2's shield is on, bot 1 should move forward.\n\nFINAL: M", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 6825.597, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 x: 0.3\n- Bot 2 x: 0.31\n- Horizontal distance: |0.3 - 0.31| = 0.01\n- 0.01 < 0.4, so rotate 90 degrees clockwise\n\nFINAL: C90", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 7856.795, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "repeat": 0, "scored_response": "C90", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x: 0.3\n- Bot 2's x: 0.31\n- Horizontal distance: |0.3 - 0.31| = 0.01\n- 0.01 is less than 0.4, so rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 13188.905, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "repeat": 0, "scored_response": "C90", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n1. Bot 1's shield is off (shield: false).\n2. Bot 2's health is 20 (health: 20).\n3. Since bot 1's shield is off, check if bot 2's health is less than 10.\n4. Bot 2's health is not less than 10, so the condition is false.\n5. Therefore, the policy leads to the default case: raise the shield.\n\nFINAL: S1", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 26784.648, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n1. Bot 1 shield status: false (shield is off)\n2. Since shield is off, check opponent's health\n3. Bot 2 health: 20 (which is not less than 10)\n4. Since opponent's health is not less than 10, raise shield\n\nFINAL: S1", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 18069.65, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - x1 = 0.1, x2 = 0.7\n - horizontal distance = |x2 - x1| = |0.7 - 0.1| = 0.6\n\n2. Compare the horizontal distance with 0.4:\n - 0.6 >= 0.4 is true\n\n3. Since the distance is at least 0.4, compare the health of bot 1 and bot 2:\n - health of bot 1 = 25\n - health of bot 2 = 20\n - 25 < 20 is false\n\n4. Since the health of bot 1 is not less than the health of bot 2, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 33711.024, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "repeat": 0, "scored_response": "M0.1", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - x_distance = abs(bot1.x - bot2.x) = abs(0.1 - 0.7) = 0.6\n\n2. Since the horizontal distance (0.6) is at least 0.4:\n - Compare health of bot 1 and bot 2:\n - bot1.health = 25\n - bot2.health = 20\n - bot1.health > bot2.health (25 > 20)\n\n3. Since bot 1 has more health than bot 2, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 18596.345, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "repeat": 0, "scored_response": "M0.1", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Check if bot 1's shield is on: shield is false, so no action needed for the first rule.\n2. Check if bot 2's health is 10 or less: bot 2's health is 20, so no action needed for the second rule.\n3. Compare bot 1's health (25) with bot 2's health (20): 25 is not less than or equal to 20, so no action needed for the third rule.\n4. Since none of the previous conditions were met, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 16788.929, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "repeat": 0, "scored_response": "M0.1", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Check if bot 1's shield is on: shield is false, so no action needed for the first rule.\n2. Check if bot 2's health is 10 or less: bot 2's health is 20, so no action needed for the second rule.\n3. Compare bot 1's health (25) with bot 2's health (20): 25 is not less than or equal to 20, so no action needed for the third rule.\n4. Since none of the above conditions were met, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 16169.079, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "repeat": 0, "scored_response": "M0.1", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n1. Bot 1 health: 5 (less than 10)\n2. Therefore, set shield on.\n\nFINAL: S1", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 5300.71, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Check if bot 1's health is less than 10:\n - bot 1's health is 5, which is less than 10.\n - Therefore, bot 1 should set shield on.\n\nFINAL: S1", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 7152.972, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 30\n- Bot 2 health: 20\n- Difference in health: 30 - 20 = 10\n\nSince bot 1 has at least 10 more health points than bot 2, the policy dictates to fire.\n\nFINAL: B", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 9473.623, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 30\n- Bot 2 health: 20\n- Difference in health: 30 - 20 = 10\n\nSince bot 1 has at least 10 more health points than bot 2, the policy dictates to fire.\n\nFINAL: B", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 8757.921, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 x-coordinate: 0.3\n- Bot 2 x-coordinate: 0.7\n- Comparison: 0.3 > 0.7? False\n\nSince the x-coordinate of bot 1 (0.3) is not greater than the x-coordinate of bot 2 (0.7), bot 1 should rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 12757.565, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "repeat": 0, "scored_response": "C90", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 x-coordinate: 0.3\n- Bot 2 x-coordinate: 0.7\n- Comparison: 0.3 > 0.7? False\n\nSince the x-coordinate of bot 1 (0.3) is not greater than the x-coordinate of bot 2 (0.7), bot 1 should rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 11799.886, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "repeat": 0, "scored_response": "C90", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-c", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Check if bot 1's shield is on: shield is false, so no action needed for the first rule.\n2. Check if bot 2's health is 10 or less: bot 2's health is 20, so no action needed for the second rule.\n3. Compare bot 1's health (15) with bot 2's health (20): 15 is not less than or equal to 20, so no action needed for the third rule.\n4. Since none of the above conditions are met, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 19601.107, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": false, "repeat": 0, "scored_response": "M0.1", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Check if bot 1's shield is on: shield is false, so no action needed for the first rule.\n2. Check if bot 2's health is 10 or less: bot 2's health is 20, so no action needed for the second rule.\n3. Compare bot 1's health (15) with bot 2's health (20): 15 is not less than or equal to 20, so no action needed for the third rule.\n4. Since none of the above conditions are met, bot 1 should move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 21149.11, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": false, "repeat": 0, "scored_response": "M0.1", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's break down the policy step by step:\n\n1. **Check if the shield is on**:\n - Bot 1's shield is off (shield: false). So, we skip the first rule.\n\n2. **Check if the opponent's health is 10 or less**:\n - Bot 2's health is 10. So, we proceed to the second rule.\n - Since the opponent's health is exactly 10, we fire.\n\nSince the second rule is satisfied, we don't need to check the other rules.\n\nFINAL: B", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 17869.762, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Check if bot 1's shield is on: shield is false, so no action needed for the first rule.\n2. Check if bot 2's health is 10 or less: bot 2's health is 10, so according to the second rule, bot 1 should fire.\n3. Since the second rule is satisfied, the other rules are not evaluated.\n\nFINAL: B", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 13546.599, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 2 health: 10\n- Bot 1 health < Bot 2 health? False\n\nFINAL: B", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 7596.827, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 2 health: 10\n- Bot 1 health < Bot 2 health? False\n\nFINAL: B", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 6313.17, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 x: 0.51\n- Bot 2 x: 0.5\n- 0.51 > 0.5 is true\n\nFINAL: A90", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 8976.474, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "repeat": 0, "scored_response": "A90", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 x: 0.51\n- Bot 2 x: 0.5\n- 0.51 > 0.5 is true\n\nFINAL: A90", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 7391.572, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "repeat": 0, "scored_response": "A90", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x: 0.1\n- Bot 2's x: 0.5\n- Horizontal distance: |0.5 - 0.1| = 0.4\n- Since the distance is exactly 0.4, it is not greater than 0.4, so we rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 14272.529, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "parameter_correct": false, "repeat": 0, "scored_response": "C90", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x: 0.1\n- Bot 2's x: 0.5\n- Horizontal distance: |0.5 - 0.1| = 0.4\n- Since the distance is exactly 0.4, it is not greater than 0.4, so we rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 13685.703, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "parameter_correct": false, "repeat": 0, "scored_response": "C90", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 1 shield: true\n- Bot 1 health < 15: False\n- Bot 1 shield is off: False\n- Condition for shield: False AND False = False\n- Action: Fire\n\nFINAL: B", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 11009.382, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the given state and policy step by step.\n\n### Current State (Bot 1):\n- **health**: 20\n- **shield**: true\n\n### Policy:\n1. **If** health < 15 **and** shield is off, **then** set shield on.\n2. **Else**, fire.\n\n### Analysis:\n- **health** (20) is not less than 15.\n- **shield** is true (on).\n\nSince the condition for setting the shield on is not met, the action is to fire.\n\nFINAL: B", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 18115.652, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Bot 2 health: 10\n- Health difference: 25 - 10 = 15\n- 15 >= 10: True\n\nFINAL: B", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 9593.073, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Bot 2 health: 10\n- Difference in health: 25 - 10 = 15\n- 15 >= 10 is true\n\nFINAL: B", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 8786.946, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 29\n- Bot 2 health: 20\n- Difference in health: 29 - 20 = 9\n\nSince the health difference is less than 10, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 11134.821, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the given state and policy step by step.\n\n### Current State:\n- **Bot 1 (You):**\n - Health: 29\n - Shield: false\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n\n- **Bot 2 (Opponent):**\n - Health: 20\n - Shield: false\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n\n### Policy:\n1. **If** your health is at least 10 points more than the opponent's health, **then** fire.\n2. **Else**, set the shield on.\n\n### Analysis:\n1. **Health Comparison:**\n - Your health: 29\n - Opponent's health: 20\n - Difference: 29 - 20 = 9\n\n2. **Condition Check:**\n - Is 9 >= 10? No.\n\n### Decision:\nSince the condition is not met, the action is to set the shield on.\n\nFINAL: S1", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 37082.246, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the current state and the policy:\n\nCurrent state of bot 1 (me):\n- health: 8\n- x: 0.2\n- y: 0.5\n- rot: 0.0\n- shield: true\n\nPolicy:\n- If shield is on, turn it off\n- If shield is off, fire\n\nFrom the state, we can see that bot 1's shield is true, which means it's on.\n\nFollowing the policy, since the shield is on, we should turn it off.\n\nFINAL: S0", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 18817.294, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "repeat": 0, "scored_response": "S0", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is on, turn it off; else, fire\n\nSince the shield is on, the action is to turn it off.\n\nFINAL: S0", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 8229.661, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "repeat": 0, "scored_response": "S0", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 25\n- Health difference: 10 - 25 = -15\n\nSince the health difference is not at least 10, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 11635.585, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 25\n- Health difference: 10 - 25 = -15\n\nSince the health difference is not at least 10, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 10091.875, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x: 0.4\n- Bot 2's x: 0.7\n- Horizontal distance: |0.7 - 0.4| = 0.3\n- 0.3 is less than 0.4, so rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 13058.058, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "repeat": 0, "scored_response": "C90", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x: 0.4\n- Bot 2's x: 0.7\n- Horizontal distance: |0.7 - 0.4| = 0.3\n- 0.3 is less than 0.4, so rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 12216.799, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "repeat": 0, "scored_response": "C90", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n1. Bot 1's shield is on (shield: true).\n2. Since the shield is on, the first condition is met, so we lower the shield.\n\nFINAL: S0", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 8375.157, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "repeat": 0, "scored_response": "S0", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n1. Bot 1's shield is on (shield: true).\n2. Since the shield is on, the first condition is met, so we should lower the shield.\n\nFINAL: S0", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 7524.972, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "repeat": 0, "scored_response": "S0", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-b", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Condition: health < 15 → 14 < 15 → False\n- Action: move forward\n\nFINAL: M", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 8304.92, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "parameter_correct": false, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Condition: health < 15 → 14 < 15 → True\n\nFINAL: S1", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 6194.224, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 20\n- Bot 1 health < Bot 2 health: True\n\nFINAL: S1", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 8196.064, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 20\n- Bot 1 health < Bot 2 health: True\n\nFINAL: S1", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 6774.0, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Check if bot 1's health is less than 10:\n - bot 1's health is 5, which is less than 10.\n - Therefore, bot 1 should set shield on.\n\nFINAL: S1", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 10794.853, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n1. Bot 1 health: 5 (less than 10)\n2. Therefore, set shield on\n\nFINAL: S1", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 5630.363, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Bot 1 health <= Bot 2 health: 15 <= 15 is true\n\nFINAL: B", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 8751.563, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Bot 1 health <= Bot 2 health: 15 <= 15 is true\n\nFINAL: B", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 7346.091, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-c", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 x: 0.5\n- Bot 2 x: 0.5\n- Bot 1 x is not greater than Bot 2 x\n\nFINAL: A90", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 8239.445, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "repeat": 0, "scored_response": "A90", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 x: 0.5\n- Bot 2 x: 0.5\n- Bot 1 x is not greater than Bot 2 x\n\nFINAL: A90", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 6886.741, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "repeat": 0, "scored_response": "A90", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: false\n- Only one shield is up (Bot 1's shield is on, Bot 2's shield is off)\n\nAccording to the policy:\n- If exactly one shield is up, move forward.\n- Otherwise, fire.\n\nSince exactly one shield is up, the action is to move forward.\n\nFINAL: M", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 12863.418, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: false\n- Only one shield is up (Bot 1's shield is on, Bot 2's shield is off)\n\nAccording to the policy, if exactly one of the two shields is up, move forward; otherwise, fire.\n\nFINAL: M", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 10169.345, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield status: false (shield is off)\n- Policy: If shield is on, turn it off; else, fire.\n\nSince the shield is off, the action is to fire.\n\nFINAL: B", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 8678.727, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the current state and the policy:\n\nCurrent state of bot 1 (me):\n- health: 8\n- x: 0.2\n- y: 0.5\n- rot: 0.0\n- shield: false\n\nPolicy:\n- If shield is on, set shield off\n- If shield is off, fire\n\nFrom the state, we can see that bot 1's shield is currently off (shield: false). According to the policy, if the shield is off, we should fire.\n\nFINAL: B", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 17469.98, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Condition: health < 15 → False\n- Action: Move forward\n\nFINAL: M", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 6642.463, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Condition: health < 15 → False\n- Action: Move forward\n\nFINAL: M", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 5507.417, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: false\n- Neither shield is up, so fire\n\nFINAL: B", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 6494.719, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: false\n- Neither shield is up, so fire\n\nFINAL: B", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 5059.053, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - bot 1 x: 0.4\n - bot 2 x: 0.6\n - horizontal distance: |0.6 - 0.4| = 0.2\n\n2. Compare the horizontal distance with 0.4:\n - 0.2 < 0.4\n\n3. Since the distance is less than 0.4, check the opponent's shield status:\n - bot 2 shield: false\n\n4. Since the opponent's shield is off, the action is to fire.\n\nFINAL: B", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 23282.143, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - x_distance = abs(bot1.x - bot2.x) = abs(0.4 - 0.6) = 0.2\n\n2. Check if the horizontal distance is at least 0.4:\n - 0.2 < 0.4, so we proceed to the second condition.\n\n3. Check if the horizontal distance is less than 0.4:\n - 0.2 < 0.4, so we proceed to the nested conditions.\n\n4. Check if bot 2 has the shield down:\n - bot2.shield = false, so we proceed to the first nested condition.\n\n5. Fire at bot 2.\n\nFINAL: B", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 25841.208, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 x-coordinate: 0.7\n- Bot 2 x-coordinate: 0.3\n- 0.7 > 0.3 is true\n\nFINAL: A90", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 9156.99, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "repeat": 0, "scored_response": "A90", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 x-coordinate: 0.7\n- Bot 2 x-coordinate: 0.3\n- 0.7 > 0.3 is true\n\nFINAL: A90", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 7587.082, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "repeat": 0, "scored_response": "A90", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is on, turn it off; else, fire.\n\nSince the shield is on, the action is to turn it off.\n\nFINAL: S0", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 9184.193, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "repeat": 0, "scored_response": "S0", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the current state and the policy:\n\nCurrent state of bot 1 (me):\n- health: 27\n- x: 0.2\n- y: 0.5\n- rot: 0.0\n- shield: true\n\nPolicy:\n- If shield is on, set shield off\n- If shield is off, fire\n\nFrom the state, we can see that bot 1's shield is true (on). According to the policy, we should set the shield off.\n\nFINAL: S0", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 16711.346, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "repeat": 0, "scored_response": "S0", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - x_distance = abs(bot1.x - bot2.x) = abs(0.4 - 0.6) = 0.2\n\n2. Check if the horizontal distance is at least 0.4:\n - 0.2 < 0.4, so we proceed to the second condition.\n\n3. Check if the horizontal distance is less than 0.4:\n - 0.2 < 0.4, so we proceed to the nested conditions.\n\n4. Check if the opponent's shield is down:\n - bot2.shield = true, so the opponent's shield is up.\n\n5. Since the opponent's shield is up, rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 28559.071, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "repeat": 0, "scored_response": "A90", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - x_distance = abs(bot1.x - bot2.x) = abs(0.4 - 0.6) = 0.2\n\n2. Compare the horizontal distance with 0.4:\n - x_distance < 0.4\n\n3. Since the distance is less than 0.4, check the opponent's shield status:\n - bot2.shield = true\n\n4. Since the opponent's shield is on, rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 20587.455, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "repeat": 0, "scored_response": "A90", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n1. Bot 1's shield is on (shield: true).\n2. Since the shield is on, the first condition is met, so we should lower the shield.\n\nFINAL: S0", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 8776.826, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "repeat": 0, "scored_response": "S0", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n1. Bot 1's shield is on (shield: true).\n2. Since the shield is on, the first condition is met, so we lower the shield.\n\nFINAL: S0", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 7255.234, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "repeat": 0, "scored_response": "S0", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: true\n- Only one shield is up (Bot 2's shield is on)\n- According to the policy, if exactly one shield is up, move forward\n\nFINAL: M", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 9764.118, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: true\n- Only one shield is up (Bot 2's shield is on)\n- According to the policy, move forward\n\nFINAL: M", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 7927.211, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Bot 2 health: 15\n- Bot 1 health < Bot 2 health: True\n\nFINAL: S1", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 8357.341, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Bot 2 health: 15\n- Bot 1 health < Bot 2 health: True\n\nFINAL: S1", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 7235.32, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Check if bot 1's shield is on: shield is true.\n2. Since the shield is on, the first rule applies: turn off the shield.\n3. No need to check other rules as the first one is satisfied.\n\nFINAL: S0", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 12103.013, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "repeat": 0, "scored_response": "S0", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Check if bot 1's shield is on: shield is true.\n - Since the shield is on, we need to turn it off.\n - No need to check other conditions.\n\nFINAL: S0", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 8984.793, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "repeat": 0, "scored_response": "S0", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the given state and policy step by step.\n\n### Current State (Bot 1):\n- **health**: 10\n- **shield**: true\n\n### Policy:\n1. **If** health is less than 15 **and** shield is off, **then** set shield on.\n2. **Else**, fire.\n\n### Analysis:\n1. **health < 15**: 10 < 15 → True\n2. **shield is off**: shield is true → False\n\nSince the condition (health < 15 **and** shield is off) is not met (True **and** False → False), the action is to fire.\n\nFINAL: B", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 24647.558, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 10 (less than 15)\n- Bot 1 shield: true (shield is on)\n\nSince the bot's health is less than 15 and the shield is already on, the policy dictates to fire.\n\nFINAL: B", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 10098.66, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 5\n- 5 < 15 is true\n\nFINAL: S1", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 6541.54, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 5 (less than 15)\n- Bot 1 shield: false\n\nSince bot 1 has less than 15 health, it should set the shield on.\n\nFINAL: S1", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 9087.274, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Analicemos la política paso a paso:\n\n1. \"si tienes el escudo levantado, bájalo\":\n - Actualmente, el escudo del bot 1 está apagado (`shield: false`).\n - Por lo tanto, esta condición no se cumple, no se hace nada.\n\n2. \"si no, si el rival tiene menos de 10 puntos de salud, dispara\":\n - El rival (bot 2) tiene 20 puntos de salud.\n - 20 no es menor que 10 → condición falsa → no se dispara.\n\n3. \"en cualquier otro caso, levanta el escudo\":\n - Como las dos condiciones anteriores no se cumplieron, se ejecuta esta acción.\n - Por lo tanto, debemos activar el escudo.\n\nLa acción correcta es: `S1` (set shield on).\n\nFINAL: S1", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 16585.145, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Analicemos la política paso a paso:\n\n1. \"si tenés el escudo levantado, bajalo\":\n - Actualmente, el escudo de bot 1 está en `false` (apagado), así que esta condición no se cumple.\n\n2. \"si no, si el rival tiene menos de 10 puntos de salud, dispará\":\n - El rival (bot 2) tiene 20 puntos de salud → no es menor que 10 → esta condición tampoco se cumple.\n\n3. \"en cualquier otro caso, levantá el escudo\":\n - Como las dos condiciones anteriores no se cumplen, se aplica esta acción.\n - Por lo tanto, debemos activar el escudo.\n\nEl comando para activar el escudo es `S1`.\n\nFINAL: S1", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 5660.417, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Current health of bot 1 (you):** 29\n2. **Current health of bot 2 (opponent):** 20\n3. **Difference in health:** 29 - 20 = 9\n\nThe policy says:\n- If you have **at least 10 points of health more** than the rival, **discharge (B)**.\n- Otherwise, **raise the shield (S1)**.\n\nSince 9 < 10, the condition \"at least 10 points more\" is **not satisfied**.\n\nTherefore, the correct action is to **raise the shield**.\n\nFINAL: S1", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 4482.57, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Current health of bot 1 (you):** 29\n2. **Current health of bot 2 (opponent):** 20\n3. **Difference in health:** 29 - 20 = 9\n\nThe policy says:\n- If you have **at least 10 points of health more** than the rival, **dispará** (fire).\n- Otherwise, **levantá el escudo** (raise the shield).\n\nSince 9 < 10, the condition \"at least 10 points more\" is **not satisfied**.\n\nTherefore, the correct action is to **raise the shield**.\n\nIn the command set, raising the shield means turning it on: **S1**.\n\nFINAL: S1", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 4718.81, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Calculate horizontal distance between bot 1 and bot 2:\n - x1 = 0.4, x2 = 0.6\n - |x2 - x1| = |0.6 - 0.4| = 0.2\n\n2. Check if distance >= 0.4:\n - 0.2 < 0.4 → condition is false → proceed to the \"distance < 0.4\" branch.\n\n3. Since distance < 0.4:\n - Check if rival's shield is off:\n - bot 2's shield = true → shield is on → condition false\n - Therefore, execute: rotate 90 degrees counterclockwise.\n\n4. Command: A90\n\nFINAL: A90", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 5074.961, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "repeat": 0, "scored_response": "A90", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Calculate horizontal distance between bot 1 and bot 2:\n - x1 = 0.4, x2 = 0.6\n - |x2 - x1| = |0.6 - 0.4| = 0.2\n\n2. Check if distance >= 0.4:\n - 0.2 < 0.4 → condition is false → proceed to the \"else\" branch (distance < 0.4)\n\n3. Since distance < 0.4, check if the rival's shield is off:\n - bot 2's shield = true → shield is on → condition is false\n\n4. Therefore, execute the \"else\" part: rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 4745.311, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "repeat": 0, "scored_response": "A90", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Analicemos la política paso a paso:\n\n1. **Si tienes menos de 10 puntos de salud, levanta el escudo.**\n - Tu salud es 5, que es menor que 10 → condición verdadera.\n - Por lo tanto, debes activar el escudo.\n\n2. **Si no, si el rival tiene el escudo levantado, avanza.**\n - Esta rama no se evalúa porque la primera condición ya se cumplió.\n\n3. **En cualquier otro caso, dispara.**\n - No se aplica porque ya se activó el escudo.\n\nPor lo tanto, la acción correcta es activar el escudo.\n\nFINAL: S1", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 4410.562, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Analicemos la política paso a paso:\n\n1. **Si tenés menos de 10 puntos de salud, levantá el escudo.**\n - Tu salud es 5, que es menor que 10 → condición verdadera.\n - Por lo tanto, debes activar el escudo.\n\n2. **Si no, si el rival tiene el escudo levantado, avanzá.**\n - Esta rama no se evalúa porque la primera condición ya se cumplió.\n\n3. **En cualquier otro caso, dispará.**\n - No se aplica porque ya se activó el escudo.\n\nPor lo tanto, la acción correcta es: **S1** (activar el escudo).\n\nFINAL: S1", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 4383.931, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 (current bot) has shield = true.\n- Bot 2 (opponent) has shield = false.\n- So, exactly one shield is raised (bot 1's shield is up, bot 2's is down).\n- The condition \"exactly one of the two shields is raised\" is true.\n- Therefore, according to the policy: \"avanza\" (move forward).\n- Since no specific distance is given, use the default move: M.\n\nFINAL: M", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 3233.317, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's shield status: true\n- Bot 2's shield status: false\n- Exactly one shield is raised: true (only bot 1 has shield on)\n- Condition: \"Si exactamente uno de los dos escudos está levantado\" → true\n- Therefore, action should be: \"avanzá\" → move forward\n- Default move is M (move forward by default step)\n\nFINAL: M", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 2516.349, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Current health of bot 1 (you):** 25\n2. **Current health of bot 2 (opponent):** 10\n3. **Difference in health:** 25 - 10 = 15\n\nThe policy says:\n- If you have **at least 10 points of health more than the rival**, then **dispará** (fire).\n- Otherwise, **levantá el escudo** (raise the shield).\n\nSince 15 ≥ 10, the condition is satisfied.\n\nTherefore, the correct action is to **fire**.\n\nFINAL: B", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 4074.485, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Current health of bot 1 (you):** 25\n2. **Current health of bot 2 (opponent):** 10\n3. **Difference in health:** 25 - 10 = 15\n\nThe policy says:\n- If you have **at least 10 points of health more than the rival**, then **fire (B)**.\n- Otherwise, **raise the shield (S1)**.\n\nSince 15 ≥ 10, the condition is satisfied.\n\nTherefore, the correct action is to **fire**.\n\nFINAL: B", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 3942.902, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 14.\n- 14 is less than 15.\n- Therefore, according to the policy, I should raise the shield.\n- Raising the shield means setting shield to true.\n- The command to set shield on is S1.\n\nFINAL: S1", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 2280.26, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 14.\n- 14 is less than 15.\n- Therefore, according to the policy, the action is to \"levantá el escudo\" → set shield on.\n- The command for setting shield on is S1.\n\nFINAL: S1", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 1864.964, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Analicemos la política paso a paso:\n\n1. \"si tenés el escudo levantado, bajalo\":\n - Actualmente, bot 1 tiene shield = true → el escudo está levantado.\n - Por lo tanto, debemos bajarlo → comando S0.\n\n2. \"Si no, si el rival tiene menos de 10 puntos de salud, dispará\":\n - Esta condición no se evalúa porque ya se cumplió la primera (el escudo está levantado), y la política se sigue en orden.\n - Pero como ya decidimos bajar el escudo, no se considera esta parte.\n\n3. \"En cualquier otro caso, levantá el escudo\":\n - No se aplica porque ya se ejecutó la primera condición.\n\nPor lo tanto, la acción correcta es bajar el escudo.\n\nFINAL: S0", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 5307.788, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "repeat": 0, "scored_response": "S0", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Analicemos la política paso a paso:\n\n1. \"si tienes el escudo levantado, bájalo\":\n - Actualmente, el escudo del bot 1 está encendido (`shield: true`).\n - Por lo tanto, debemos bajar el escudo → comando: `S0`.\n\n2. \"si no, si el rival tiene menos de 10 puntos de salud, dispara\":\n - Esta condición no se evalúa porque ya se cumplió la primera condición (escudo encendido), y se ejecutó la acción correspondiente.\n\n3. \"en cualquier otro caso, levanta el escudo\":\n - No se aplica porque ya se ejecutó la acción de bajar el escudo.\n\nPor lo tanto, la única acción que debe tomarse es bajar el escudo.\n\nFINAL: S0", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 4913.287, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "repeat": 0, "scored_response": "S0", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Calculate horizontal distance between bot 1 and bot 2:\n - x1 = 0.1, x2 = 0.7\n - |x2 - x1| = |0.7 - 0.1| = 0.6\n\n2. Check if distance >= 0.4:\n - 0.6 >= 0.4 → True\n\n3. Since distance >= 0.4:\n - Compare health: bot 1 has 25, bot 2 has 20\n - 25 >= 20 → bot 1 has more health\n - Therefore, do not raise shield\n - Instead, advance forward by 0.1\n\n4. Command: M0.1\n\nFINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 4850.785, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "repeat": 0, "scored_response": "M0.1", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Calculate horizontal distance between bot 1 and bot 2:\n - x1 = 0.1, x2 = 0.7\n - distance = |x2 - x1| = |0.7 - 0.1| = 0.6\n\n2. Check if distance >= 0.4:\n - 0.6 >= 0.4 → True\n\n3. Since distance >= 0.4:\n - Compare health: bot 1 health = 25, bot 2 health = 20\n - 25 >= 20 → bot 1 has more health\n - Therefore, do not raise shield\n - Instead, advance by 0.1\n\n4. Command: M0.1\n\nFINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 4767.687, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "repeat": 0, "scored_response": "M0.1", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n- Bot 1 health: 15\n- Bot 2 health: 20\n- Bot 1 shield: false\n- Bot 2 shield: false\n- Bot 1 rot: 0.0\n- Bot 1 x: 0.2, y: 0.5\n- Bot 2 x: 0.8, y: 0.5\n\nRule 1: If shield is raised, lower it.\n- Current shield state: false → do nothing.\n\nRule 2: If rival health ≤ 10, shoot.\n- Rival health is 20 → not ≤ 10 → skip.\n\nRule 3: If your health ≤ rival health, raise shield.\n- Your health: 15, rival health: 20 → 15 ≤ 20 → true → raise shield.\n\nSo, we should set shield on.\n\nRule 4: Otherwise, move forward by 0.1.\n- Not reached, since Rule 3 applied.\n\nTherefore, command is S1 (set shield on).\n\nFINAL: S1", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 6350.383, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Analicemos paso a paso según las reglas dadas:\n\n1. **Si tienes el escudo levantado, bájalo.**\n - Actualmente, `shield` de bot 1 es `false` → no está levantado.\n - Esta condición no se aplica.\n\n2. **Si no, si el rival tiene 10 puntos de salud o menos, dispara.**\n - El rival (bot 2) tiene `health: 20` → más de 10.\n - Esta condición no se aplica.\n\n3. **Si no, si tu salud es menor o igual que la del rival, levanta el escudo.**\n - Tu salud: 15\n - Salud del rival: 20\n - 15 ≤ 20 → verdadero.\n - Por lo tanto, debes levantar el escudo.\n\n → Acción: `S1` (set shield on)\n\n4. **En cualquier otro caso, avanza 0.1.**\n - Esta regla no se aplica porque ya se cumplió la condición anterior.\n\nFINAL: S1", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 6522.529, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 10, which is less than 15.\n- Bot 1's shield is currently off (false).\n- Since health < 15 and shield is off, the condition \"levantá el escudo\" (raise the shield) applies.\n- Therefore, the action should be to set the shield on.\n\nFINAL: S1", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 2515.167, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 10, which is less than 15.\n- Bot 1's shield is currently off (false).\n- Since health < 15 and shield is off, the condition \"levanta el escudo\" (raise the shield) applies.\n- Therefore, the action should be to set the shield on.\n\nFINAL: S1", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 2288.14, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Compare: bot 1 health < bot 2 health → 15 < 15 → False\n- Since health is not less than opponent's, the condition \"Si tienes menos salud que el rival\" is false.\n- Therefore, the action is \"dispara\" → fire.\n- Command: B\n\nFINAL: B", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 2779.084, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health: 15\n- Bot 2's health: 15\n- Compare: health of bot 1 (15) < health of bot 2 (15)? → No, they are equal.\n- Since health is not less than the opponent's, the condition \"Si tenés menos salud que el rival\" is false.\n- Therefore, the action is \"dispará\" → fire (B).\n\nFINAL: B", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 2766.319, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's current shield state is true (shield is on).\n- According to the policy: \"Si tienes el escudo levantado, bájalo; si no, dispara.\"\n - Since the shield is on, the action should be to lower it.\n- The command to lower the shield is S0.\n\nFINAL: S0", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 2384.251, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "repeat": 0, "scored_response": "S0", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's shield status is true (shield is on).\n- According to the policy: \"Si tenés el escudo levantado, bajalo; si no, dispará.\"\n - Since the shield is up (true), the action should be to lower it.\n- The command to lower the shield is S0.\n\nFINAL: S0", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 2137.365, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "repeat": 0, "scored_response": "S0", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Analicemos paso a paso según las reglas dadas:\n\n1. **Si tienes el escudo levantado, bájalo.** \n - Actualmente, `shield` de bot 1 es `false` → no está levantado. \n → Esta condición no se aplica.\n\n2. **Si no, si el rival tiene 10 puntos de salud o menos, dispara.** \n - El rival (bot 2) tiene `health: 10` → cumple la condición (10 o menos). \n → Se debe disparar.\n\n3. **Si no, si tu salud es menor o igual que la del rival, levanta el escudo.** \n - Esta regla no se evalúa porque ya se cumplió la anterior (disparar).\n\n4. **En cualquier otro caso, avanza 0.1.** \n - No se aplica porque ya se disparó.\n\nPor lo tanto, la acción correcta es **disparar**.\n\nFINAL: B", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 6053.352, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Check if shield is on (current state: shield = false) → so we don't need to lower it.\n2. Check if opponent health ≤ 10 → opponent health is 10 → condition is true → we should fire.\n3. Since the second condition is true, we proceed to fire.\n4. No need to check further rules.\n\nFINAL: B", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 2373.648, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Analicemos la política paso a paso:\n\n1. \"si tienes el escudo levantado, bájalo\":\n - Actualmente, el escudo del bot 1 está encendido (`shield: true`).\n - Por lo tanto, debemos bajar el escudo → comando: `S0`.\n\n2. \"si no, si el rival tiene menos de 10 puntos de salud, dispara\":\n - Esta condición no se evalúa porque ya se cumplió la primera (el escudo está levantado), y se ejecutó el comando correspondiente.\n\n3. \"en cualquier otro caso, levanta el escudo\":\n - No se aplica porque ya se ejecutó la primera acción.\n\nSin embargo, la política se debe aplicar en orden, y solo se ejecuta una acción. Dado que el escudo está levantado, la primera condición se cumple, y se debe bajar el escudo.\n\nFINAL: S0", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 5447.73, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "repeat": 0, "scored_response": "S0", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Analicemos la política paso a paso:\n\n1. \"si tenés el escudo levantado, bajalo\":\n - Actualmente, bot 1 tiene shield = true → el escudo está levantado.\n - Por lo tanto, debemos bajarlo → comando S0.\n\n2. \"Si no, si el rival tiene menos de 10 puntos de salud, dispará\":\n - Esta condición no se evalúa porque ya se cumplió la primera (el escudo está levantado), y la política se sigue en orden.\n - Pero como ya decidimos bajar el escudo, no se considera esta parte.\n\n3. \"En cualquier otro caso, levantá el escudo\":\n - No se aplica porque ya se ejecutó la primera condición.\n\nPor lo tanto, la acción correcta es bajar el escudo.\n\nFINAL: S0", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 5006.97, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "repeat": 0, "scored_response": "S0", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Your x-coordinate: 0.4\n- Opponent's x-coordinate: 0.7\n- Horizontal distance = |0.7 - 0.4| = 0.3\n- 0.3 < 0.4 → condition not met\n- Therefore, rotate 90 degrees clockwise\n\nFINAL: C90", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 2510.135, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "repeat": 0, "scored_response": "C90", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Current bot 1 x-coordinate: 0.4\n- Opponent bot 2 x-coordinate: 0.7\n- Horizontal distance = |0.7 - 0.4| = 0.3\n- Is 0.3 >= 0.4? No → condition false\n- Therefore, execute the \"else\" branch: rotate 90 degrees clockwise\n\nFINAL: C90", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 2627.431, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "repeat": 0, "scored_response": "C90", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 (current bot) has shield = false\n- Bot 2 (opponent) has shield = true\n- Exactly one shield is raised: yes (only bot 2 has shield on)\n- Condition: \"Si exactamente uno de los dos escudos está levantado\" → true\n- Therefore, action should be: \"avanzá\" → move forward\n- Default move is M (move forward by default step)\n\nFINAL: M", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 2770.231, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 (me): shield = false\n- Bot 2 (opponent): shield = true\n- Exactly one shield is raised: yes (only bot 2 has shield on)\n- Condition: \"Si exactamente uno de los dos escudos está levantado\" → true\n- Therefore, action: \"avanza\" → move forward\n- Default move is M (move forward by default step)\n\nFINAL: M", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 2471.316, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's shield: true\n- Bot 2's shield: true\n- Both shields are up → condition \"exactly one shield is raised\" is false\n- Therefore, the rule says: \"if not, shoot\"\n- So the action should be to fire\n\nFINAL: B", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 2038.521, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's shield status: true\n- Bot 2's shield status: true\n- Condition: \"Si exactamente uno de los dos escudos está levantado\" → check if exactly one shield is on.\n- Both shields are on → not exactly one → condition is false.\n- Therefore, according to the policy: \"si no, dispará\" → fire.\n- Command: B\n\nFINAL: B", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 2407.889, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.5\n- Bot 2's x coordinate: 0.5\n- Since bot 1's x (0.5) is not greater than bot 2's x (0.5), the condition \"x > rival_x\" is false.\n- Therefore, the action is to rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 2546.771, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "repeat": 0, "scored_response": "C90", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- My x coordinate (0.5) is equal to the opponent's x coordinate (0.5).\n- Since it is not greater, the condition \"Si tu coordenada x es mayor que la del rival\" is false.\n- Therefore, the action is to rotate 90 degrees clockwise.\n- The command for rotating 90 degrees clockwise is C90.\n\nFINAL: C90", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 2357.374, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "repeat": 0, "scored_response": "C90", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 10, which is less than 15 → condition \"less than 15\" is true.\n- Bot 1's shield is currently on (shield = true) → condition \"shield is under\" (i.e., off) is false.\n- The policy says: \"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.\"\n - First part: \"less than 15 AND shield is off\" → false (because shield is on).\n - Therefore, the \"si no\" (else) clause applies: \"dispará\" → fire.\n- So the correct action is to fire.\n\nFINAL: B", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 4343.816, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 10, which is less than 15.\n- Bot 1's shield is currently on (true).\n- The policy says: \"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.\"\n - Condition 1: health < 15 → true (10 < 15)\n - Condition 2: shield is under (i.e., shield is off) → false (shield is on)\n - Since both conditions must be true for the first branch, and the second is false, the first branch is not triggered.\n - Therefore, the \"si no\" (else) clause applies: \"dispara\" (fire).\n- So, the correct action is to fire.\n\nFINAL: B", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 4535.629, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's shield: false\n- Bot 2's shield: false\n- Exactly one shield is raised? → No (both are off)\n- Therefore, condition \"exactly one shield is raised\" is false\n- So, follow the \"else\" branch: \"dispara\" → fire\n- Command: B\n\nFINAL: B", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 2227.266, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's shield status: false\n- Bot 2's shield status: false\n- Exactly one shield raised? No, both are down.\n- Therefore, condition \"exactly one shield raised\" is false.\n- So, according to the policy: \"if not, fire\"\n- Command: B (fire)\n\nFINAL: B", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 1961.741, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Analicemos la política paso a paso:\n\n1. **Si tienes menos de 10 puntos de salud, levanta el escudo.**\n - Tu salud es 5, que es menor que 10 → condición verdadera.\n - Por lo tanto, debes activar el escudo.\n\n2. **Si no, si el rival tiene el escudo levantado, avanza.**\n - Esta rama no se evalúa porque la primera condición ya se cumplió.\n\n3. **En cualquier otro caso, dispara.**\n - No se aplica porque ya se activó el escudo.\n\nPor lo tanto, la acción correcta es activar el escudo.\n\nFINAL: S1", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 4033.729, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Analicemos la política paso a paso:\n\n1. **Si tenés menos de 10 puntos de salud, levantá el escudo.**\n - Tu salud es 5, que es menor que 10 → condición verdadera.\n - Por lo tanto, debes activar el escudo.\n\n2. **Si no, si el rival tiene el escudo levantado, avanzá.**\n - Esta rama no se evalúa porque la primera condición ya se cumplió.\n\n3. **En cualquier otro caso, dispará.**\n - No se aplica porque ya se activó el escudo.\n\nPor lo tanto, la acción correcta es: **S1** (activar el escudo).\n\nFINAL: S1", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 4094.089, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Your x-coordinate: 0.2\n- Opponent's x-coordinate: 0.8\n- Horizontal distance = |0.8 - 0.2| = 0.6\n- 0.6 >= 0.4 → condition is true\n- Therefore, move forward by 0.1\n\nFINAL: M0.1", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 2480.101, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "repeat": 0, "scored_response": "M0.1", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Your x-coordinate: 0.2\n- Opponent's x-coordinate: 0.8\n- Horizontal distance = |0.8 - 0.2| = 0.6\n- 0.6 >= 0.4 → condition is true\n- Therefore, move forward by 0.1\n\nFINAL: M0.1", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 2192.026, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "repeat": 0, "scored_response": "M0.1", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- My x-coordinate (bot 1): 0.51\n- Opponent's x-coordinate (bot 2): 0.5\n- Since 0.51 > 0.5, the condition \"my x > opponent x\" is true.\n- Therefore, according to the policy: rotate 90 degrees counterclockwise.\n\nCommand: A90\n\nFINAL: A90", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 2518.862, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "repeat": 0, "scored_response": "A90", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- My x coordinate (0.51) is greater than the opponent's x coordinate (0.5).\n- Since my x > opponent's x, I should rotate 90 degrees counterclockwise.\n- The command for rotating 90 degrees counterclockwise is A90.\n\nFINAL: A90", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 1931.647, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "repeat": 0, "scored_response": "A90", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- My x-coordinate (0.7) is greater than the opponent's x-coordinate (0.3).\n- Therefore, according to the policy, I should rotate 90 degrees counterclockwise.\n- The command for rotating 90 degrees counterclockwise is A90.\n\nFINAL: A90", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 2185.754, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "repeat": 0, "scored_response": "A90", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- My x-coordinate (0.7) is greater than the opponent's x-coordinate (0.3).\n- According to the policy: if my x > opponent's x, rotate 90 degrees counterclockwise.\n- Therefore, the command should be A90.\n\nFINAL: A90", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 1801.713, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "repeat": 0, "scored_response": "A90", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 20, which is not less than 15.\n- The shield is currently off (false).\n- The condition \"Si tienes menos de 15 puntos de salud y el escudo está bajo\" is false because health is 20 (not less than 15).\n- Therefore, the \"si no, dispara\" (else, shoot) branch applies.\n- The action to take is to fire.\n\nFINAL: B", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 2821.311, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 20, which is not less than 15.\n- The shield is currently off (false).\n- Since health is not less than 15, the condition \"Si tenés menos de 15 puntos de salud y el escudo está bajo\" is false.\n- Therefore, the action is \"dispará\" (fire).\n- The command for firing is \"B\".\n\nFINAL: B", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 2467.852, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's shield status is false (off).\n- According to the policy: \"Si tienes el escudo levantado, bájalo; si no, dispara.\"\n - If shield is on → set shield off (S0).\n - If shield is off → fire (B).\n- Since shield is off, the action is to fire.\n\nFINAL: B", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 2414.834, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's shield status is false (off).\n- According to the policy: \"Si tenés el escudo levantado, bajalo; si no, dispará.\"\n - If shield is on (true), then turn it off (S0).\n - If shield is off (false), then fire (B).\n- Since shield is off, the action is to fire.\n\nFINAL: B", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 2285.596, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Calculate horizontal distance between bot 1 and bot 2:\n - x1 = 0.4, x2 = 0.6\n - |x2 - x1| = |0.6 - 0.4| = 0.2\n\n2. Check if distance >= 0.4:\n - 0.2 < 0.4 → condition is false → proceed to the \"distance < 0.4\" branch.\n\n3. Since distance < 0.4:\n - Check if rival's shield is off:\n - bot 2's shield = false → shield is off → condition true → action is to fire.\n\n4. Therefore, the correct command is to fire.\n\nFINAL: B", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 4266.03, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Calculate horizontal distance between bot 1 and bot 2:\n - x1 = 0.4, x2 = 0.6\n - |x2 - x1| = |0.6 - 0.4| = 0.2\n\n2. Check if distance >= 0.4:\n - 0.2 < 0.4 → condition is false → proceed to the \"else\" branch (distance < 0.4)\n\n3. Since distance < 0.4, check if the rival's shield is off:\n - bot 2's shield = false → shield is off\n\n4. Since rival's shield is off, the rule says: \"dispará\" → fire\n\nFINAL: B", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 4200.652, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Analicemos la política paso a paso:\n\n1. **Si tenés menos de 10 puntos de salud, levantá el escudo.**\n - Tu salud es 20, que no es menor que 10 → no se aplica.\n\n2. **Si no, si el rival tiene el escudo levantado, avanzá.**\n - El rival (bot 2) tiene `shield: false` → el escudo está apagado → no se aplica.\n\n3. **En cualquier otro caso, dispará.**\n - Ninguna de las condiciones anteriores se cumplió → se aplica esta acción.\n\nPor lo tanto, la acción a tomar es: **disparar**.\n\nFINAL: B", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 4600.65, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Analicemos la política paso a paso:\n\n1. **Si tienes menos de 10 puntos de salud, levanta el escudo.**\n - Tu salud es 20, que no es menor que 10 → esta condición no se cumple.\n\n2. **Si no, si el rival tiene el escudo levantado, avanza.**\n - El rival (bot 2) tiene `shield: false` → el escudo está apagado → esta condición no se cumple.\n\n3. **En cualquier otro caso, dispara.**\n - Como ninguna de las condiciones anteriores se cumplió, se ejecuta esta acción.\n\nPor lo tanto, la acción a tomar es disparar.\n\nFINAL: B", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 4380.511, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's shield status is false (off).\n- According to the policy: \"Si tenés el escudo levantado, bajalo; si no, dispará.\"\n - If shield is on (true), then turn it off (S0).\n - If shield is off (false), then fire (B).\n- Since shield is off, the action is to fire.\n\nFINAL: B", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 2808.719, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's shield status is false (off).\n- According to the policy: \"Si tienes el escudo levantado, bájalo; si no, dispara.\"\n - Since the shield is not raised (shield == false), the action is to fire.\n- Therefore, the correct command is B (fire).\n\nFINAL: B", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 2236.607, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Your x-coordinate: 0.3\n- Opponent's x-coordinate: 0.31\n- Horizontal distance = |0.3 - 0.31| = 0.01\n- 0.01 < 0.4 → condition not met\n- Therefore, rotate 90 degrees clockwise\n\nFINAL: C90", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 2894.643, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "repeat": 0, "scored_response": "C90", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Your x-coordinate: 0.3\n- Opponent's x-coordinate: 0.31\n- Horizontal distance = |0.3 - 0.31| = 0.01\n- Is 0.01 >= 0.4? No.\n- Therefore, follow the \"else\" branch: rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 2461.597, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "repeat": 0, "scored_response": "C90", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Calculate horizontal distance between bot 1 and bot 2:\n - x1 = 0.1, x2 = 0.7\n - distance = |x2 - x1| = |0.7 - 0.1| = 0.6\n\n2. Check if distance >= 0.4:\n - 0.6 >= 0.4 → True\n\n3. Since distance >= 0.4:\n - Compare health: bot 1 health = 10, bot 2 health = 20\n - 10 < 20 → True → condition \"tenés menos salud que el rival\" is true\n\n4. Therefore, according to the policy: \"levantá el escudo\" → set shield on\n\n5. Command: S1\n\nFINAL: S1", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 5301.743, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Calculate horizontal distance between bot 1 and bot 2:\n - x1 = 0.1, x2 = 0.7\n - |x2 - x1| = |0.7 - 0.1| = 0.6\n\n2. Check if distance >= 0.4:\n - 0.6 >= 0.4 → True\n\n3. Since distance >= 0.4:\n - Compare health: bot 1 has 10, bot 2 has 20 → bot 1 has less health\n - Therefore, according to policy: \"levanta el escudo\" → set shield on\n\n4. Command: S1 (set shield on)\n\nFINAL: S1", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 4345.004, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 15.\n- The condition \"Si tienes menos de 15 puntos de salud\" translates to \"If you have less than 15 health points\".\n- Since bot 1 has exactly 15 health points, it does not satisfy the condition \"less than 15\".\n- Therefore, the else branch applies: \"avanza\" (advance).\n- Advancing means moving forward by the default step, which is represented by the command M.\n\nFINAL: M", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 3072.694, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 15.\n- The condition \"Si tenés menos de 15 puntos de salud\" translates to \"if you have less than 15 health points\".\n- Since bot 1 has exactly 15 health, it does not satisfy the condition \"less than 15\".\n- Therefore, the else branch applies: \"avanzá\" (advance).\n- The default move forward is M.\n\nFINAL: M", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 2704.75, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Bot 2 health: 15\n- Since 14 < 15, bot 1 has less health than the opponent.\n- According to the policy: \"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.\"\n - Condition: if health of bot 1 < health of bot 2 → raise shield\n - This condition is true (14 < 15)\n - Therefore, the action is to set shield on.\n\nFINAL: S1", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 3422.708, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Bot 2 health: 15\n- Since 14 < 15, bot 1 has less health than the opponent.\n- According to the policy: \"Si tenés menos salud que el rival, levantá el escudo\"\n- Therefore, the action should be to set the shield on.\n\nFINAL: S1", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 2287.349, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n\n1. Check if shield is on (current state: shield = false) → so we do not need to lower it.\n2. Check if opponent health ≤ 10 → opponent health is 20 → no.\n3. Check if my health ≤ opponent health → my health is 25, opponent is 20 → 25 > 20 → condition false.\n4. Since none of the above conditions are true, default action is to move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 3467.602, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "repeat": 0, "scored_response": "M0.1", "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-d", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "final_extraction_error", "final_extraction_error": "expected exactly one FINAL line, found 0", "full_response": "Analicemos paso a paso según las reglas dadas:\n\n1. **Si tienes el escudo levantado, bájalo.**\n - Actualmente, `shield` de bot 1 es `false` → no está levantado.\n - Esta condición no se cumple → pasamos al siguiente paso.\n\n2. **Si no, si el rival tiene 10 puntos de salud o menos, dispara.**\n - El rival (bot 2) tiene `health: 20` → más de 10.\n - Esta condición no se cumple → pasamos al siguiente paso.\n\n3. **Si no, si tu salud es menor o igual que la del rival, levanta el escudo.**\n - Tu salud: 25\n - Salud del rival: 20\n - 25 > 20 → tu salud no es menor o igual → condición no se cumple → pasamos al siguiente paso.\n\n4. **En cualquier otro caso, avanza 0.1.**\n - Ninguna de las condiciones anteriores se cumplió → se aplica esta acción.\n - Avanzar 0.1 → comando", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 6553.987, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "ERR", "parameter_correct": null, "repeat": 0, "scored_response": "", "task_class": "decision_complexity", "tier": "D6", "valid": false} +{"action_family_correct": true, "case_id": "d4-priority-shield-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Analicemos la política paso a paso:\n\n1. \"si tienes el escudo levantado, bájalo\":\n - Actualmente, el escudo del bot 1 está apagado (`shield: false`).\n - Por lo tanto, esta condición no se cumple, no se hace nada.\n\n2. \"si no, si el rival tiene menos de 10 puntos de salud, dispara\":\n - El rival (bot 2) tiene 5 puntos de salud.\n - 5 < 10 → condición verdadera.\n - Por lo tanto, se debe disparar.\n\n3. \"En cualquier otro caso, levanta el escudo\":\n - Esta parte no se ejecuta porque ya se cumplió la condición anterior (disparar).\n\nConclusión: la acción a tomar es disparar.\n\nFINAL: B", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 5120.426, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Analicemos la política paso a paso:\n\n1. \"si tenés el escudo levantado, bajalo\":\n - Actualmente, el escudo de bot 1 está en `false` (apagado), por lo tanto, esta condición no se cumple.\n\n2. \"Si no, si el rival tiene menos de 10 puntos de salud, dispará\":\n - El rival (bot 2) tiene `health: 5`, que es menor que 10 → condición verdadera.\n - Por lo tanto, debemos disparar.\n\n3. \"En cualquier otro caso, levantá el escudo\":\n - No se aplica, porque ya se cumplió la condición de disparar.\n\nConclusión: la acción a tomar es disparar.\n\nFINAL: B", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 4575.611, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 25.\n- 25 is not less than 15.\n- Therefore, the condition \"Si tenés menos de 15 puntos de salud\" is false.\n- The action to take is \"avanzá\", which means move forward by the default step.\n- The command for moving forward by the default step is \"M\".\n\nFINAL: M", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 2598.319, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 25.\n- 25 is not less than 15.\n- Therefore, the condition \"Si tienes menos de 15 puntos de salud\" is false.\n- The action to take is \"avanza\" (advance).\n- The default move is M (move forward by the default step).\n\nFINAL: M", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 2164.309, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 20\n- Bot 1 health < Bot 2 health → True\n- Condition: \"Si tienes menos salud que el rival\" → True\n- Therefore, action: \"levanta el escudo\" → S1 (set shield on)\n\nFINAL: S1", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 2399.516, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health: 10\n- Bot 2's health: 20\n- Since 10 < 20, bot 1 has less health than the rival.\n- According to the policy: \"Si tenés menos salud que el rival, levantá el escudo\"\n- Therefore, the action should be to set the shield on.\n\nFINAL: S1", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 2385.077, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- My x-coordinate (bot 1): 0.3\n- Opponent's x-coordinate (bot 2): 0.7\n- Since 0.3 <= 0.7, the condition \"my x > opponent x\" is false.\n- Therefore, according to the policy: \"if not, gira 90 grados en sentido horario\" → rotate 90 degrees clockwise.\n- The command for rotating 90 degrees clockwise is C90.\n\nFINAL: C90", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 3280.778, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "repeat": 0, "scored_response": "C90", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- My x-coordinate (bot 1): 0.3\n- Opponent's x-coordinate (bot 2): 0.7\n- Since 0.3 <= 0.7, the condition \"my x > opponent x\" is false.\n- Therefore, according to the policy: \"if not, rotate 90 degrees clockwise\".\n- So, the command should be: C90\n\nFINAL: C90", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 2642.608, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "repeat": 0, "scored_response": "C90", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Current health of bot 1 (you):** 30\n2. **Current health of bot 2 (opponent):** 20\n3. **Difference in health:** 30 - 20 = 10\n\nThe policy says:\n- If you have **at least 10 points of health more than the rival**, then **discharge (fire)**.\n- Otherwise, **raise the shield**.\n\nSince you have exactly 10 points more (30 > 20 by 10), the condition \"at least 10 points more\" is satisfied.\n\nTherefore, the correct action is to **fire**.\n\nFINAL: B", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 4292.146, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Current health of bot 1 (you):** 30\n2. **Current health of bot 2 (opponent):** 20\n3. **Difference in health:** 30 - 20 = 10\n\nThe policy says:\n- If you have **at least 10 points of health more than the rival**, then **fire (B)**.\n- Otherwise, **raise the shield (S1)**.\n\nSince you have exactly 10 points more than the opponent (30 ≥ 20 + 10), the condition is satisfied.\n\nTherefore, the correct action is to **fire**.\n\nFINAL: B", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 3899.786, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 2 health: 10\n- Compare: 20 < 10? → False\n- Since health of bot 1 is not less than bot 2, the condition \"Si tienes menos salud que el rival\" is false.\n- Therefore, the action is \"dispara\" → B (fire)\n\nFINAL: B", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 2458.598, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health: 20\n- Bot 2's health: 10\n- Compare: 20 < 10? → False\n- Since health of bot 1 is not less than bot 2, the condition \"Si tenés menos salud que el rival\" is false.\n- Therefore, the action is: \"dispará\" → fire (B)\n\nFINAL: B", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 2433.001, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 20, which is not less than 15.\n- The shield is currently on (true).\n- The policy says: \"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.\"\n - Condition 1: health < 15 → false (20 is not < 15)\n - Condition 2: shield is off → false (shield is on)\n - Since both conditions of the \"if\" are not met, we proceed to the \"else\" part: \"dispará\" → fire.\n- Therefore, the action is to fire.\n\nFINAL: B", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 4192.874, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 20, which is not less than 15.\n- Bot 1's shield is currently on (true).\n- The condition \"if health < 15 and shield is off\" is false because health is not less than 15.\n- Therefore, the else branch applies: \"dispara\" (fire).\n- The command to fire is \"B\".\n\nFINAL: B", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 2397.821, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "repeat": 0, "scored_response": "B", "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S0", "failure_class": "final_extraction_error", "final_extraction_error": "expected exactly one FINAL line, found 0", "full_response": "Analicemos paso a paso según las reglas dadas:\n\n1. **Si tenés el escudo levantado, bajalo.** \n - Actualmente, bot 1 tiene `shield: true`. \n → Por lo tanto, debemos **bajar el escudo** → comando: `S0`.\n\n2. **Si no, si el rival tiene 10 puntos de salud o menos, dispará.** \n - El rival (bot 2) tiene `health: 5`, que es ≤ 10. \n - Pero como ya se cumplió la primera regla (y se debe aplicar en orden), no se evalúa esta condición si la anterior se cumplió.\n\n3. **Si no, si tu salud es menor o igual que la del rival, levantá el escudo.** \n - Tu salud: 5, salud del rival: 5 → 5 ≤ 5 → condición verdadera. \n - Pero como ya se bajó el escudo en el paso 1, y no se puede aplicar esta regla si la anterior ya se ejecutó, no se aplica.\n\n4. **En cualquier otro caso, avanzá ", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 6648.523, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "ERR", "parameter_correct": null, "repeat": 0, "scored_response": "", "task_class": "decision_complexity", "tier": "D6", "valid": false} +{"action_family_correct": false, "case_id": "d6-priority-composite-a", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "S0", "failure_class": "final_extraction_error", "final_extraction_error": "expected exactly one FINAL line, found 0", "full_response": "Analicemos paso a paso según las reglas dadas:\n\n1. **Primero, si tienes el escudo levantado, bájalo.**\n - Estado actual: `shield = true` → el escudo está levantado.\n - Por lo tanto, debemos **bajar el escudo** → comando: `S0`.\n\n2. **Si no, si el rival tiene 10 puntos de salud o menos, dispara.**\n - Esta regla no se aplica porque ya se ejecutó la primera regla (bajar el escudo), y el orden es secuencial: solo se evalúa la siguiente si la anterior no se cumple.\n - Pero en este caso, la primera condición se cumplió, así que no se evalúa esta.\n\n3. **Si no, si tu salud es menor o igual que la del rival, levanta el escudo.**\n - Tu salud: 5\n - Salud del rival: 5\n - 5 <= 5 → verdadero → deberías levantar el escudo.\n - Pero ya bajaste el escudo en el paso 1, y esta regla se evalúa solo si la", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 6416.752, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "ERR", "parameter_correct": null, "repeat": 0, "scored_response": "", "task_class": "decision_complexity", "tier": "D6", "valid": false} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 5, which is less than 15.\n- Therefore, according to the policy, I should raise the shield.\n- Raising the shield means setting shield to true, which corresponds to command S1.\n\nFINAL: S1", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 1758.738, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 5, which is less than 15.\n- According to the policy: \"Si tienes menos de 15 puntos de salud, levanta el escudo\" → if health < 15, raise the shield.\n- Therefore, the action should be to set the shield on.\n\nFINAL: S1", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 2008.099, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's shield status is true (shield is on).\n- According to the policy: \"Si tenés el escudo levantado, bajalo; si no, dispará.\"\n - Since the shield is up (true), the action should be to lower it.\n- The command to lower the shield is S0.\n\nFINAL: S0", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 2372.286, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "repeat": 0, "scored_response": "S0", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's shield status is true (shield is on).\n- According to the policy: \"Si tienes el escudo levantado, bájalo; si no, dispara.\"\n - Since the shield is up (true), the action should be to lower it.\n- The command to lower the shield is S0.\n\nFINAL: S0", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 2077.122, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "repeat": 0, "scored_response": "S0", "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Your x-coordinate: 0.1\n- Opponent's x-coordinate: 0.5\n- Horizontal distance = |0.5 - 0.1| = 0.4\n- Since the distance is exactly 0.4, which satisfies \"at least 0.4\", you should advance.\n- The instruction says to advance by 0.1, so use M0.1.\n\nFINAL: M0.1", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 2786.137, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "repeat": 0, "scored_response": "M0.1", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Current bot 1 x-coordinate: 0.1\n- Opponent (bot 2) x-coordinate: 0.5\n- Horizontal distance = |0.5 - 0.1| = 0.4\n- Since the distance is exactly 0.4, which satisfies \"at least 0.4\", the condition is true.\n- Therefore, the action is to move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 2648.463, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "repeat": 0, "scored_response": "M0.1", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 25\n- Difference in health: 10 - 25 = -15\n- Since bot 1 does not have at least 10 points of health more than bot 2 (in fact, it has 15 less), the condition \"Si tenés al menos 10 puntos de salud más que el rival\" is false.\n- Therefore, the action to take is: \"levantá el escudo\" → set shield on.\n\nFINAL: S1", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 3294.329, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Current health of bot 1 (you):** 10\n2. **Current health of bot 2 (opponent):** 25\n3. **Difference in health:** 10 - 25 = -15\n\nThe policy says:\n- If you have **at least 10 points of health more than the rival**, then **fire (B)**.\n- Otherwise, **raise the shield (S1)**.\n\nSince you have **15 points less** than the rival (not more), the condition \"at least 10 points more\" is **false**.\n\nTherefore, the correct action is to **raise the shield**.\n\nFINAL: S1", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 3899.273, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "repeat": 0, "scored_response": "S1", "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Analicemos la política paso a paso:\n\n1. **Si tienes menos de 10 puntos de salud, levanta el escudo.**\n - Tu salud es 20, que no es menor que 10 → esta condición no se cumple.\n\n2. **Si no, si el rival tiene el escudo levantado, avanza.**\n - El rival (bot 2) tiene `shield: true` → el escudo está levantado.\n - Por lo tanto, debes avanzar.\n\n3. **En cualquier otro caso, dispara.**\n - Esta condición no se aplica porque ya se cumplió la anterior.\n\nComo el rival tiene el escudo activo, la acción correcta es avanzar.\n\nFINAL: M", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 4229.063, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Analicemos la política paso a paso:\n\n1. **Si tenés menos de 10 puntos de salud, levantá el escudo.**\n - Tu salud es 20, que no es menor que 10 → esta condición no se cumple.\n\n2. **Si no, si el rival tiene el escudo levantado, avanzá.**\n - El rival (bot 2) tiene `shield: true` → el escudo está levantado.\n - Por lo tanto, debes avanzar.\n\n3. **En cualquier otro caso, dispará.**\n - Esta opción no se aplica porque ya se cumplió la condición anterior.\n\nComo el rival tiene el escudo activo, la acción correcta es avanzar.\n\nFINAL: M", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 4206.436, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "repeat": 0, "scored_response": "M", "task_class": "decision_complexity", "tier": "D4", "valid": true} diff --git a/research/lxai2026/controls/deliberation/20260825T153148Z/summary.json b/research/lxai2026/controls/deliberation/20260825T153148Z/summary.json new file mode 100644 index 0000000..2d21511 --- /dev/null +++ b/research/lxai2026/controls/deliberation/20260825T153148Z/summary.json @@ -0,0 +1,35 @@ +{ + "by_model_condition": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "es_rioplatense": { + "command_correct": 0.9166666666666666, + "executable_correct": 0.9166666666666666, + "n": 48, + "valid_final": 0.9791666666666666 + }, + "es_standard": { + "command_correct": 0.9166666666666666, + "executable_correct": 0.9166666666666666, + "n": 48, + "valid_final": 1.0 + } + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "es_rioplatense": { + "command_correct": 0.9791666666666666, + "executable_correct": 0.9791666666666666, + "n": 48, + "valid_final": 0.9791666666666666 + }, + "es_standard": { + "command_correct": 0.9583333333333334, + "executable_correct": 0.9583333333333334, + "n": 48, + "valid_final": 0.9583333333333334 + } + } + }, + "final_extraction_errors": 4, + "n_rows": 192, + "provider_errors": 0 +} diff --git a/research/lxai2026/controls/deliberation_budget/20260825T185106Z/metadata.json b/research/lxai2026/controls/deliberation_budget/20260825T185106Z/metadata.json new file mode 100644 index 0000000..6c9dab5 --- /dev/null +++ b/research/lxai2026/controls/deliberation_budget/20260825T185106Z/metadata.json @@ -0,0 +1,90 @@ +{ + "created_at_utc": "2026-08-25T18:51:06.028259+00:00", + "experiment": "LXAI 2026 deliberation output-budget post-freeze control", + "language_labels": { + "es_rioplatense": "Rioplatense voseo", + "es_standard": "Tuteo Spanish" + }, + "languages": [ + "es_standard", + "es_rioplatense" + ], + "models": [ + "mistral-small3.2:24b-instruct-2506-q4_K_M", + "qwen3:30b-a3b-instruct-2507-q4_K_M" + ], + "n_invocations_planned": 256, + "n_semantic_states": 32, + "num_predict": 1024, + "order_seed": 20260825, + "orders": [ + "a_first", + "b_first" + ], + "provenance": { + "clause_map_sha256": "7738338db977a32e69864212fe8ef7f1655bf68cbfa6762b592d5250ac8d5396", + "deliberation_prompt_sha256": "f09b124633ddbf3475d94030961640b5b4629f482ce9a6624dbcb6fa90e85255", + "direct_prompt_sha256": "14d70e9ce9933e32df96c4e225efcdc61b1fbbfaca740a6ddffb7f195cfb423f", + "git_branch": "lxai-rioplatense-experiment", + "git_commit": "8714b458ab3f1a28adbe410a81ffd6fdb9eb5cc0", + "models": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "capabilities": [ + "vision", + "completion", + "tools" + ], + "details": { + "context_length": 131072, + "embedding_length": 5120, + "families": [ + "mistral3" + ], + "family": "mistral3", + "format": "gguf", + "parameter_size": "24.0B", + "parent_model": "", + "quantization_level": "Q4_K_M" + }, + "digest": "5a408ab55df5c1b5cf46533c368813b30bf9e4d8fc39263bf2a3338cfa3b895b", + "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", + "modified_at": "2026-08-14T21:41:14.310503707-06:00", + "name": "mistral-small3.2:24b-instruct-2506-q4_K_M", + "size": 15177384862 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "capabilities": [ + "completion", + "tools" + ], + "details": { + "context_length": 262144, + "embedding_length": 2048, + "families": [ + "qwen3moe" + ], + "family": "qwen3moe", + "format": "gguf", + "parameter_size": "30.5B", + "parent_model": "", + "quantization_level": "Q4_K_M" + }, + "digest": "19e422b0231392335cfc49cfd172de7034bb1aeabb08aa307cce745c60b272fe", + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "modified_at": "2026-08-12T15:32:12.509959942-06:00", + "name": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "size": 18556699186 + } + }, + "ollama_version": "0.32.15", + "python_version": "3.12.14 (main, Aug 12 2026, 13:57:54) [Clang 21.0.0 (clang-2100.1.1.101)]", + "source_suite_sha256": "52f729d15c45a97a793866d9b775bf7b35ab5ac55b1892807b63e464352ff727" + }, + "relation_to_symmetric_factorial": "Repeats the deliberative cells of the clean symmetric clause-order factorial with larger num_predict and records Ollama termination metadata.", + "repeats": 1, + "seed": 20260825, + "source_suite": "/Users/tom/devel/projects/BatLLM/research/lxai2026/suite_decision_complexity.json", + "source_suite_version": 2, + "system_prompt": "You control bot 1 in BatLLM.\nIn [GAME_STATE], bot 1 is you and bot 2 is the opponent.\n[PLAYER_INPUT] gives a policy for choosing the current action.\n\nWork through the supplied state and policy explicitly before choosing the\ncommand. Check every comparison, Boolean condition, arithmetic operation and\nordered or nested branch needed by the policy. You may write a short scratchpad.\n\nFinish with one line in exactly this form:\nFINAL: \n\nwhere is exactly one valid BatLLM command token:\nB = fire\nS1 = set shield on\nS0 = set shield off\nS = toggle shield\nM = move forward by the default step\nM = move forward by that normalised distance\nC = rotate clockwise by that many degrees\nA = rotate counterclockwise by that many degrees\n\nThe JSON state fields are health, x, y, rot (degrees), and shield. true means\nthe shield is on and false means it is off. Put nothing after the FINAL line.", + "temperature": 0.0 +} diff --git a/research/lxai2026/controls/deliberation_budget/20260825T185106Z/results.csv b/research/lxai2026/controls/deliberation_budget/20260825T185106Z/results.csv new file mode 100644 index 0000000..2aa4ad7 --- /dev/null +++ b/research/lxai2026/controls/deliberation_budget/20260825T185106Z/results.csv @@ -0,0 +1,2667 @@ +model,repeat,case_id,policy_id,tier,language,language_label,order,interface,instruction,expected_command,first_position_command,second_position_command,full_response,response_chars,scored_response,normalized_command,valid,command_correct,action_family_correct,executable_correct,selected_first_position,selected_second_position,final_extraction_error,latency_ms,provider_error,ollama_done,ollama_done_reason,ollama_eval_count,ollama_prompt_eval_count,ollama_eval_duration,ollama_prompt_eval_duration,ollama_total_duration +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",S1,M,S1,"Scratchpad: +- Bot 1 health: 14 +- Condition: health >= 15 → 14 >= 15 → False +- Condition: health < 15 → 14 < 15 → True + +Since the health is less than 15, the policy dictates to set the shield on. + +FINAL: S1",205,S1,S1,True,True,True,True,False,True,,19889.031,,True,stop,78,366,4878932000,3761396000,19884412333 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",S1,S1,B,"Scratchpad: +- Bot 1 health: 10 (less than 15) +- Bot 1 shield: false (off) +- Condition 1: health < 15 AND shield is off → True +- Condition 2: health >= 15 OR shield is on → False + +Since condition 1 is true, the policy dictates to set the shield on. + +FINAL: S1",258,S1,S1,True,True,True,True,True,False,,6667.025,,True,stop,87,380,5503018000,1147176000,6661843334 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",M,B,M,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: true +- Shields are in different states (one is on, one is off) + +FINAL: M",122,M,M,True,True,True,True,False,True,,3393.416,,True,stop,40,366,2497306000,877853000,3388744333 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",C90.0,M0.1,C90.0,"Scratchpad: +1. Calculate the horizontal distance between bot 1 and bot 2: + |0.4 - 0.7| = 0.3 +2. Compare the distance with 0.4: + 0.3 < 0.4 +3. Since the distance is less than 0.4, rotate 90 degrees clockwise. + +FINAL: C90",222,C90,C90.0,True,True,True,True,False,True,,6436.331,,True,stop,85,396,5553891000,868480000,6431289500 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",B,B,M,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: true +- Both shields are in the same state (both true) + +FINAL: B",112,B,B,True,True,True,True,True,False,,3529.946,,True,stop,37,365,2550302000,962989000,3523531583 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1 x: 0.5 +- Bot 2 x: 0.5 +- Bot 1 x <= Bot 2 x: 0.5 <= 0.5 is true + +FINAL: C90",94,C90,C90.0,True,True,True,True,True,False,,5120.723,,True,stop,56,383,4074423000,1031989000,5116829875 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1 x: 0.3 +- Bot 2 x: 0.7 +- Bot 1 x <= Bot 2 x: 0.3 <= 0.7 is true + +FINAL: C90",94,C90,C90.0,True,True,True,True,True,False,,5386.429,,True,stop,56,383,4244625000,1122801000,5381818875 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",B,B,M,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: false +- Both shields are in the same state (both off) + +FINAL: B",113,B,B,True,True,True,True,True,False,,3852.907,,True,stop,37,366,2932502000,896117000,3844062833 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",S0,S0,B,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is on, turn it off. If shield is off, fire. + +Since the shield is on, we need to turn it off. + +FINAL: S0",178,S0,S0,True,True,True,True,True,False,,5803.141,,True,stop,55,355,4554672000,1214493000,5790887541 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,B,S1,"Scratchpad: +- Bot 1 health: 20 (which is >= 15) +- Bot 1 shield: true (shield is on) + +Since the health is 20 (>= 15) or the shield is on, the policy says to fire. + +FINAL: B",171,B,B,True,True,True,True,True,False,,6691.307,,True,stop,63,377,5182217000,1483366000,6683326583 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",A90.0,A90.0,C90.0,"Scratchpad: +- Bot 1 x: 0.7 +- Bot 2 x: 0.3 +- Comparison: 0.7 > 0.3 is true + +Since bot 1's x coordinate is greater than bot 2's x coordinate, bot 1 should rotate 90 degrees counterclockwise. + +FINAL: A90",200,A90,A90.0,True,True,True,True,True,False,,7997.874,,True,stop,78,383,6392345000,1590050000,7992996250 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",A90.0,C90.0,A90.0,"Scratchpad: +- Bot 1 x: 0.7 +- Bot 2 x: 0.3 +- Comparison: 0.7 > 0.3 + +Since bot 1's x coordinate (0.7) is greater than bot 2's x coordinate (0.3), bot 1 should rotate 90 degrees counterclockwise. + +FINAL: A90",204,A90,A90.0,True,True,True,True,False,True,,7604.252,,True,stop,85,385,7015627000,575735000,7599917291 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,"Scratchpad: +- Bot 1 health: 20 +- Bot 1 shield: true + +Conditions: +- Health < 15: 20 < 15 → False +- Shield is down: true → False + +Since the health is 20 (>= 15) or the shield is up (true), the policy dictates to fire. + +FINAL: B",225,B,B,True,True,True,True,False,True,,8198.692,,True,stop,83,377,6629944000,1556786000,8194770583 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",B,B,S0,"Scratchpad: +- Bot 1 shield is off (shield: false) +- Therefore, according to the policy, bot 1 should fire. + +FINAL: B",116,B,B,True,True,True,True,True,False,,3967.048,,True,stop,35,356,2732310000,1221060000,3962752167 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",A90.0,A90.0,C90.0,"Scratchpad: +- Bot 1 x: 0.7 +- Bot 2 x: 0.3 +- 0.7 > 0.3 is true + +FINAL: A90",73,A90,A90.0,True,True,True,True,True,False,,5112.107,,True,stop,46,385,3671956000,1428500000,5109056250 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",M,B,M,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: false +- Shields are not in the same state (one is true, the other is false) +- Therefore, move forward + +FINAL: M",160,M,M,True,True,True,True,False,True,,5132.832,,True,stop,49,366,3919312000,1199603000,5128890792 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",B,M,B,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: false +- Both shields are in the same state (both off) + +FINAL: B",113,B,B,True,True,True,True,False,True,,4275.443,,True,stop,37,365,3021808000,1239660000,4270830125 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",B,S0,B,"Scratchpad: +- Bot 1 shield status: false (shield is off) +- Policy: If shield is up, lower it. If shield is down, fire. + +Since the shield is off, the action is to fire. + +FINAL: B",177,B,B,True,True,True,True,False,True,,5785.341,,True,stop,52,357,4521459000,1248895000,5779924042 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",C90.0,M0.1,C90.0,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - Bot 1 x-coordinate: 0.4 + - Bot 2 x-coordinate: 0.7 + - Horizontal distance: |0.7 - 0.4| = 0.3 + +2. Compare the horizontal distance with 0.4: + - 0.3 < 0.4 + +3. Since the horizontal distance is less than 0.4, rotate 90 degrees clockwise. + +FINAL: C90",330,C90,C90.0,True,True,True,True,False,True,,12473.25,,True,stop,120,397,10804479000,1651712000,12468030625 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",C90.0,C90.0,M0.1,"Scratchpad: +1. Calculate the horizontal distance between bot 1 and bot 2: + |0.4 - 0.7| = 0.3 +2. Compare the distance with 0.4: + 0.3 < 0.4 → True +3. Since the distance is less than 0.4, rotate 90 degrees clockwise. + +FINAL: C90",229,C90,C90.0,True,True,True,True,True,False,,8853.853,,True,stop,87,396,8138164000,691877000,8842933792 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",C90.0,C90.0,M0.1,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - bot 1 x: 0.3 + - bot 2 x: 0.31 + - distance: |0.3 - 0.31| = 0.01 + +2. Compare the distance with 0.4: + - 0.01 < 0.4 + +3. Since the distance is less than 0.4, rotate 90 degrees clockwise. + +FINAL: C90",279,C90,C90.0,True,True,True,True,True,False,,14450.005,,True,stop,117,397,12964828000,1468432000,14445766333 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",S1,S1,M,"Scratchpad: +- Bot 1 health: 5 +- Condition: health < 15 → True + +FINAL: S1",72,S1,S1,True,True,True,True,True,False,,4960.696,,True,stop,30,366,3238380000,1690644000,4956218041 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",B,B,S1,"Scratchpad: +- Bot 1 health: 30 +- Bot 2 health: 20 +- Difference in health: 30 - 20 = 10 + +Since bot 1 has at least 10 points more health than bot 2, the policy dictates to fire. + +FINAL: B",185,B,B,True,True,True,True,True,False,,9560.688,,True,stop,71,375,7289561000,2253000000,9556302084 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",S0,S0,B,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is on, turn it off. If shield is off, fire. + +Since the shield is on, we need to turn it off. + +FINAL: S0",178,S0,S0,True,True,True,True,True,False,,7104.136,,True,stop,55,357,5635523000,1452449000,7100524584 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",S1,S1,B,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 25 +- Health difference: 25 - 10 = 15 + +Since bot 1 has 15 points less health than bot 2, it should raise the shield. + +FINAL: S1",173,S1,S1,True,True,True,True,True,False,,8867.647,,True,stop,68,378,7011536000,1832357000,8862867792 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",M,S1,M,"Scratchpad: +- Bot 1 health: 25 +- Condition: health < 15 → False +- Action: Move forward + +FINAL: M",96,M,M,True,True,True,True,False,True,,5091.395,,True,stop,36,369,3580929000,1493959000,5086954750 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",A90.0,A90.0,C90.0,"Scratchpad: +- Bot 1 x: 0.51 +- Bot 2 x: 0.5 +- 0.51 > 0.5 is true + +FINAL: A90",75,A90,A90.0,True,True,True,True,True,False,,6839.187,,True,stop,48,386,4860269000,1962028000,6833604458 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",S0,B,S0,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is on, turn it off + +FINAL: S0",104,S0,S0,True,True,True,True,False,True,,5010.539,,True,stop,35,358,3475170000,1516009000,5002860958 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",B,S1,B,"Scratchpad: +- Bot 1 health: 25 +- Bot 2 health: 10 +- Health difference: 25 - 10 = 15 + +Since the health difference (15) is greater than or equal to 10, the policy dictates to fire. + +FINAL: B",188,B,B,True,True,True,True,False,True,,9235.907,,True,stop,70,375,7274006000,1947520000,9231883208 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",B,S1,B,"Scratchpad: +- Bot 1 health: 30 +- Bot 2 health: 20 +- Health difference: 30 - 20 = 10 + +Since the health difference is exactly 10, the condition ""al menos 10 puntos de salud más que el rival"" (at least 10 more health points than the rival) is met. Therefore, the action is to fire. + +FINAL: B",288,B,B,True,True,True,True,False,True,,11931.595,,True,stop,95,378,10025906000,1892800000,11928357167 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",S1,B,S1,"Scratchpad: +- Bot 1 health: 29 +- Bot 2 health: 20 +- Difference in health: 29 - 20 = 9 + +Since the health difference is not at least 10, the policy dictates to set the shield on. + +FINAL: S1",187,S1,S1,True,True,True,True,False,True,,8990.249,,True,stop,68,378,7057957000,1912499000,8985623417 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",S1,M,S1,"Scratchpad: +- Bot 1 health: 5 +- Condition: health >= 15? 5 >= 15? False +- Action: set shield on + +FINAL: S1",106,S1,S1,True,True,True,True,False,True,,5976.661,,True,stop,44,368,4476378000,1480818000,5972038333 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",S1,B,S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 20 +- Bot 1 health (10) < Bot 2 health (20) + +Since bot 1 has less health than bot 2, it should set the shield on. + +FINAL: S1",170,S1,S1,True,True,True,True,False,True,,8438.829,,True,stop,67,362,6883445000,1540517000,8434244667 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",M,S1,M,"Scratchpad: +- Bot 1 health: 15 +- Condition: health < 15 → False +- Action: Move forward + +FINAL: M",96,M,M,True,True,True,True,False,True,,5081.66,,True,stop,36,369,3569774000,1494086000,5076830625 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",B,B,S1,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Comparison: 15 >= 15 (True) + +Since bot 1 has equal or more health than bot 2, the policy dictates to fire. + +FINAL: B",168,B,B,True,True,True,True,True,False,,7612.532,,True,stop,63,362,6439342000,1157999000,7608639000 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",M,B,M,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: true +- Shields are in different states (one is true, one is false) + +FINAL: M",126,M,M,True,True,True,True,False,True,,5414.061,,True,stop,40,365,3946578000,1450469000,5409959834 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",M0.1,M0.1,C90.0,"Scratchpad: +1. Calculate the horizontal distance between bot 1 and bot 2: + |0.1 - 0.5| = 0.4 +2. Compare the distance with 0.4: + 0.4 >= 0.4 is true +3. Since the distance is at least 0.4, move forward by 0.1. + +FINAL: M0.1",223,M0.1,M0.1,True,True,True,True,True,False,,10689.477,,True,stop,89,396,9133862000,1537590000,10685687875 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",S1,S1,B,"Scratchpad: +- Bot 1 health: 29 +- Bot 2 health: 20 +- Health difference: 29 - 20 = 9 + +Since the health difference (9) is less than 10, the policy dictates to set the shield on. + +FINAL: S1",185,S1,S1,True,True,True,True,True,False,,8758.092,,True,stop,69,375,6915563000,1824345000,8754590500 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",A90.0,C90.0,A90.0,"Scratchpad: +- Bot 1 x: 0.7 +- Bot 2 x: 0.3 +- Comparison: 0.7 > 0.3 + +Since bot 1's x coordinate (0.7) is greater than bot 2's x coordinate (0.3), bot 1 should rotate 90 degrees counterclockwise. + +FINAL: A90",204,A90,A90.0,True,True,True,True,False,True,,10401.798,,True,stop,85,383,8560603999,1826654000,10398095417 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",S1,B,S1,"Scratchpad: +- Bot 1 health: 29 +- Bot 2 health: 20 +- Difference in health: 29 - 20 = 9 + +Since the health difference is not at least 10, the policy dictates to set the shield on. + +FINAL: S1",187,S1,S1,True,True,True,True,False,True,,8542.299,,True,stop,68,375,6692866000,1832545000,8537594125 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",S1,B,S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 1 shield: false +- Bot 1 health < 15: true +- Bot 1 shield is off: true + +Since bot 1 has less than 15 health and the shield is off, it should raise the shield. + +FINAL: S1",205,S1,S1,True,True,True,True,False,True,,9045.962,,True,stop,73,380,7245077000,1787362000,9042482666 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",B,B,S1,"Scratchpad: +- Bot 1 health: 30 +- Bot 2 health: 20 +- Difference in health: 30 - 20 = 10 + +Since bot 1 has at least 10 points more health than bot 2, the policy dictates to fire. + +FINAL: B",185,B,B,True,True,True,True,True,False,,8819.921,,True,stop,71,378,7015504000,1787627000,8815595917 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",S1,S1,B,"Scratchpad: +- Bot 1 health: 10 (less than 15) +- Bot 1 shield: false (off) + +Policy: +- If health < 15 and shield is off, then set shield on. + +FINAL: S1",149,S1,S1,True,True,True,True,True,False,,7116.551,,True,stop,55,377,5343741000,1755470000,7112013375 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",B,M,B,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: true +- Both shields are in the same state (both on) + +FINAL: B",110,B,B,True,True,True,True,False,True,,4940.17,,True,stop,37,366,3511814000,1411731000,4936172125 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",M0.1,C90.0,M0.1,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - bot 1 x: 0.2 + - bot 2 x: 0.8 + - distance: |0.8 - 0.2| = 0.6 + +2. Check if the distance is less than 0.4: + - 0.6 < 0.4? No + +3. Since the distance is not less than 0.4, move forward by 0.1. + +FINAL: M0.1",285,M0.1,M0.1,True,True,True,True,False,True,,13771.78,,True,stop,121,396,11891724000,1856580000,13766730666 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",M,M,S1,"Scratchpad: +- Bot 1 health: 25 +- Condition: health >= 15 (25 >= 15 is true) + +FINAL: M",85,M,M,True,True,True,True,True,False,,4952.704,,True,stop,37,367,3496576000,1386920000,4943538125 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",B,S1,B,"Scratchpad: +- Bot 1 health: 20 +- Bot 2 health: 10 +- Bot 1 health (20) < Bot 2 health (10)? No + +FINAL: B",103,B,B,True,True,True,True,False,True,,6038.926,,True,stop,49,365,4600209000,1421342000,6032820000 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,B,S1,"Scratchpad: +- Bot 1 health: 20 (which is >= 15) +- Bot 1 shield: false (shield is off) + +Since the health is 20 (>= 15) and the shield is off, the policy says to fire. + +FINAL: B",175,B,B,True,True,True,True,True,False,,7143.208,,True,stop,63,380,6054314000,1071592000,7138664000 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",M,M,S1,"Scratchpad: +- Bot 1 health: 15 +- Condition: health >= 15 → True +- Action: Move forward + +FINAL: M",96,M,M,True,True,True,True,True,False,,4756.598,,True,stop,36,369,3356806000,1384064000,4752733291 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",B,S1,B,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Comparison: 15 <= 15 (True) + +Since the health of bot 1 is equal to the health of bot 2, the policy dictates to fire. + +FINAL: B",178,B,B,True,True,True,True,False,True,,7455.126,,True,stop,66,365,6337354000,1097837000,7449414125 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,"Scratchpad: +- Bot 1 health: 20 +- Bot 1 shield: false + +Policy: +- If health < 15 and shield is off, set shield on. +- Else if health >= 15 or shield is on, fire. + +Evaluation: +- 20 < 15 is false. +- shield is off is true. +- Therefore, the first condition is false. +- health >= 15 is true. +- Therefore, the second condition is true. + +FINAL: B",336,B,B,True,True,True,True,False,True,,12043.454,,True,stop,107,377,10256387000,1770281000,12038983416 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",M,M,S1,"Scratchpad: +- Bot 1 health: 25 +- Condition: health >= 15 (25 >= 15 is true) + +FINAL: M",85,M,M,True,True,True,True,True,False,,4744.52,,True,stop,37,369,3341492000,1382151000,4739695417 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",M,M,B,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: false +- Exactly one shield is up (true) + +FINAL: M",98,M,M,True,True,True,True,True,False,,4568.662,,True,stop,35,365,3160015000,1387672000,4559491458 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,"Scratchpad: +- Bot 1 health: 10 (less than 15) +- Bot 1 shield: true (shield is on) + +Since the bot's health is less than 15 and the shield is already on, the policy dictates to fire. + +FINAL: B",190,B,B,True,True,True,True,False,True,,7608.51,,True,stop,62,377,5844268000,1750242000,7603994417 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",M,M,S1,"Scratchpad: +- Bot 1 health: 15 +- Condition: health >= 15 → True +- Action: Move forward + +FINAL: M",96,M,M,True,True,True,True,True,False,,4720.096,,True,stop,36,367,3304238000,1387616000,4710471417 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",A90.0,C90.0,A90.0,"Scratchpad: +- Bot 1 x: 0.51 +- Bot 2 x: 0.5 +- Bot 1 x <= Bot 2 x: 0.51 <= 0.5? False +- Bot 1 x > Bot 2 x: 0.51 > 0.5? True + +Since Bot 1 x is greater than Bot 2 x, rotate 90 degrees counterclockwise. + +FINAL: A90",209,A90,A90.0,True,True,True,True,False,True,,11694.947,,True,stop,104,384,9906936000,1761050000,11685271208 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",S1,S1,M,"Scratchpad: +- Bot 1 health: 5 (less than 15) +- Bot 1 shield: false + +Since bot 1 has less than 15 health and its shield is off, it should set the shield on. + +FINAL: S1",166,S1,S1,True,True,True,True,True,False,,6836.799,,True,stop,57,368,5419831000,1394929000,6827243666 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1 x: 0.3 +- Bot 2 x: 0.7 +- Bot 1 x <= Bot 2 x: 0.3 <= 0.7 → True + +FINAL: C90",93,C90,C90.0,True,True,True,True,True,False,,6969.163,,True,stop,56,385,5219805000,1733103000,6965283625 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",M0.1,C90.0,M0.1,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - Bot 1 x-coordinate: 0.2 + - Bot 2 x-coordinate: 0.8 + - Horizontal distance: |0.8 - 0.2| = 0.6 + +2. Compare the horizontal distance with 0.4: + - 0.6 >= 0.4 + +3. Since the horizontal distance is at least 0.4, move forward by 0.1. + +FINAL: M0.1",323,M0.1,M0.1,True,True,True,True,False,True,,12892.858,,True,stop,122,397,11478452000,1400169000,12889803583 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",M0.1,C90.0,M0.1,"Scratchpad: +1. Calculate the horizontal distance between bot 1 and bot 2: + |0.1 - 0.5| = 0.4 +2. Compare the distance with 0.4: + 0.4 is not less than 0.4 +3. Since the distance is not less than 0.4, move forward by 0.1 + +FINAL: M0.1",233,M0.1,M0.1,True,True,True,True,False,True,,9893.791,,True,stop,91,397,8523478999,1354362000,9889633958 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,"Scratchpad: +- Bot 1 health: 20 +- Bot 1 shield: false +- Bot 1 health < 15: False +- Bot 1 shield is off: True +- Bot 1 health >= 15 or Bot 1 shield is on: True or False = True + +Since the condition ""Bot 1 health >= 15 or Bot 1 shield is on"" is True, the policy dictates to fire. + +FINAL: B",284,B,B,True,True,True,True,False,True,,11392.067,,True,stop,102,380,9683527000,1688336000,11386899833 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",S1,S1,B,"Scratchpad: +- Bot 1 health: 14 +- Bot 2 health: 15 +- Bot 1 health < Bot 2 health: True + +FINAL: S1",96,S1,S1,True,True,True,True,True,False,,5348.876,,True,stop,43,365,3957226000,1356697000,5337055417 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",S1,B,S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 1 shield: false +- Bot 1 health < 15: true +- Bot 1 shield is off: true + +Since bot 1 has less than 15 health and the shield is off, it should raise the shield. + +FINAL: S1",205,S1,S1,True,True,True,True,False,True,,8651.71,,True,stop,73,377,6869104000,1758260000,8645204500 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",C90.0,A90.0,C90.0,"Scratchpad: +- Bot 1 x: 0.3 +- Bot 2 x: 0.7 +- 0.3 < 0.7 + +Since bot 1's x coordinate (0.3) is less than bot 2's x coordinate (0.7), bot 1 should rotate 90 degrees clockwise. + +FINAL: C90",182,C90,C90.0,True,True,True,True,False,True,,9323.098,,True,stop,81,383,7621147000,1687998000,9319002625 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",B,B,S0,"Scratchpad: +- Bot 1 shield is off (shield: false) +- Therefore, according to the policy, bot 1 should fire. + +FINAL: B",116,B,B,True,True,True,True,True,False,,4529.714,,True,stop,35,357,3165905000,1346363000,4526516792 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",B,B,S0,"Scratchpad: +- Bot 1 shield is off (shield: false) +- Therefore, according to the policy, bot 1 should fire. + +FINAL: B",116,B,B,True,True,True,True,True,False,,4553.451,,True,stop,35,358,3156699000,1382964000,4549166000 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,"Scratchpad: +- Bot 1 health: 10 (less than 15) +- Bot 1 shield: true (on) + +Since the bot's health is less than 15 and the shield is already on, the policy says to fire. + +FINAL: B",176,B,B,True,True,True,True,False,True,,7277.148,,True,stop,59,380,5532368000,1722413000,7272101750 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",S0,B,S0,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is on, turn it off + +FINAL: S0",104,S0,S0,True,True,True,True,False,True,,4432.312,,True,stop,35,356,3028294000,1391472000,4428821667 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",M0.1,M0.1,C90.0,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - Bot 1 x-coordinate: 0.2 + - Bot 2 x-coordinate: 0.8 + - Horizontal distance: |0.8 - 0.2| = 0.6 + +2. Compare the horizontal distance with 0.4: + - 0.6 >= 0.4 is true + +3. Since the horizontal distance is at least 0.4, move forward by 0.1. + +FINAL: M0.1",331,M0.1,M0.1,True,True,True,True,True,False,,13178.487,,True,stop,124,397,11494868000,1670831000,13175057292 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",M0.1,M0.1,C90.0,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + Distance = |0.2 - 0.8| = 0.6 + +2. Compare the distance with 0.4: + 0.6 >= 0.4 is true + +3. Since the distance is at least 0.4, move forward by 0.1. + +FINAL: M0.1",237,M0.1,M0.1,True,True,True,True,True,False,,9210.184,,True,stop,91,396,8498945000,694012000,9206348709 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",C90.0,A90.0,C90.0,"Scratchpad: +- Bot 1 x: 0.5 +- Bot 2 x: 0.5 +- Bot 1 x == Bot 2 x (0.5 == 0.5) is true + +Since Bot 1's x coordinate is equal to Bot 2's x coordinate, Bot 1 should rotate 90 degrees clockwise. + +FINAL: C90",199,C90,C90.0,True,True,True,True,False,True,,8970.315,,True,stop,84,385,7621924000,1331600000,8965922125 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",S1,B,S1,"Scratchpad: +- Bot 1 health: 14 +- Bot 2 health: 15 +- Bot 1 health <= Bot 2 health: True + +FINAL: S1",97,S1,S1,True,True,True,True,False,True,,5017.349,,True,stop,43,365,3690145000,1311314000,5013596875 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,"Scratchpad: +- Bot 1 health: 20 +- Bot 1 shield: true +- Bot 1 health >= 15: true +- Bot 1 shield == true: true + +Since the bot's health is 20 (which is >= 15) and the shield is already on, the policy dictates to fire. + +FINAL: B",223,B,B,True,True,True,True,False,True,,8971.785,,True,stop,80,380,7251656000,1706792000,8967771542 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",B,B,S1,"Scratchpad: +- Bot 1 health: 25 +- Bot 2 health: 10 +- Difference in health: 25 - 10 = 15 + +Since bot 1 has 15 points more health than bot 2, the policy dictates to fire. + +FINAL: B",176,B,B,True,True,True,True,True,False,,7847.927,,True,stop,69,375,6216555000,1620386000,7844738750 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",B,B,S1,"Scratchpad: +- Bot 1 health: 20 +- Bot 2 health: 10 +- Bot 1 health (20) > Bot 2 health (10) is true + +FINAL: B",107,B,B,True,True,True,True,True,False,,5698.741,,True,stop,50,362,4372954000,1317875000,5695727709 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",S1,B,S1,"Scratchpad: +- Bot 1 health: 14 +- Bot 2 health: 15 +- Bot 1 health <= Bot 2 health: True + +Since bot 1 has less health than bot 2, it should set the shield on. + +FINAL: S1",167,S1,S1,True,True,True,True,False,True,,6961.768,,True,stop,62,362,5563567000,1388956000,6958106791 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",B,B,S1,"Scratchpad: +- Bot 1 health: 25 +- Bot 2 health: 10 +- Health difference: 25 - 10 = 15 + +Since bot 1 has 15 points more health than bot 2, it should fire. + +FINAL: B",160,B,B,True,True,True,True,True,False,,7505.532,,True,stop,65,378,5825057000,1670128000,7502362500 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",B,B,M,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: true +- Both shields are in the same state (both on) + +FINAL: B",110,B,B,True,True,True,True,True,False,,4458.574,,True,stop,37,366,3119631000,1326373000,4454803833 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",B,S1,B,"Scratchpad: +- Bot 1 health: 20 +- Bot 2 health: 10 +- Bot 1 health (20) > Bot 2 health (10) → False +- Bot 1 health (20) == Bot 2 health (10) → False +- Bot 1 health (20) < Bot 2 health (10) → True + +Since Bot 1 has less health than Bot 2, it should set the shield on. + +FINAL: S1",274,S1,S1,True,False,False,False,True,False,,11640.049,,True,stop,112,362,10250945000,1376786000,11636451375 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",C90.0,M0.1,C90.0,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - Bot 1 x-coordinate: 0.3 + - Bot 2 x-coordinate: 0.31 + - Horizontal distance: |0.3 - 0.31| = 0.01 + +2. Compare the horizontal distance with 0.4: + - 0.01 < 0.4 + +3. Since the horizontal distance is less than 0.4, rotate 90 degrees clockwise. + +FINAL: C90",334,C90,C90.0,True,True,True,True,False,True,,13145.271,,True,stop,124,398,11429135000,1699445000,13141521958 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",B,M,B,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: true +- Both shields are in the same state (both on) + +FINAL: B",110,B,B,True,True,True,True,False,True,,4337.391,,True,stop,37,365,3034969000,1279894000,4328850667 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",M,B,M,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: false +- Shields are not in the same state (one is true, the other is false) +- Exactly one shield is raised (bot 1's shield is on) + +FINAL: M",188,M,M,True,True,True,True,False,True,,5633.397,,True,stop,59,365,5015547000,597160000,5623129917 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,B,S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 1 shield: true + +Policy: +- If health >= 15 or shield is on, fire. +- If health < 15 and shield is off, set shield on. + +Evaluation: +- Bot 1 health (10) is not >= 15. +- Bot 1 shield is on. +- Since the shield is on, the first condition is met. + +FINAL: B",285,B,B,True,True,True,True,True,False,,10127.638,,True,stop,98,377,8547126000,1569132000,10124009084 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",S0,S0,B,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is on, turn it off. If shield is off, fire. + +Since the shield is on, we need to turn it off. + +FINAL: S0",178,S0,S0,True,True,True,True,True,False,,5874.41,,True,stop,55,358,4631412000,1228397000,5870683291 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,B,S1,"Scratchpad: +- Bot 1 health: 20 (which is >= 15) +- Bot 1 shield: false (shield is off) + +Since the health is 20 (>= 15) and the shield is off, the policy says to fire. + +FINAL: B",175,B,B,True,True,True,True,True,False,,7028.778,,True,stop,63,377,5352902000,1654968000,7023553333 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",B,S0,B,"Scratchpad: +- Bot 1 shield status: false (shield is off) +- According to the policy, if shield is off, fire. + +FINAL: B",117,B,B,True,True,True,True,False,True,,4182.155,,True,stop,35,356,2826692000,1339905000,4177744875 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",M0.1,C90.0,M0.1,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - bot 1 x: 0.1 + - bot 2 x: 0.5 + - distance: |0.5 - 0.1| = 0.4 + +2. Check if the distance is less than 0.4: + - 0.4 < 0.4 is False + +3. Since the distance is not less than 0.4, move forward by 0.1. + +FINAL: M0.1",290,M0.1,M0.1,True,True,True,True,False,True,,12677.879,,True,stop,121,396,11021462000,1644369000,12674521083 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",C90.0,C90.0,M0.1,"Scratchpad: +1. Calculate the horizontal distance between bot 1 and bot 2: + |0.4 - 0.7| = 0.3 +2. Compare the distance with 0.4: + 0.3 < 0.4 → True +3. Since the distance is less than 0.4, rotate 90 degrees clockwise. + +FINAL: C90",229,C90,C90.0,True,True,True,True,True,False,,8936.428,,True,stop,87,397,7623361000,1298646000,8932077208 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",A90.0,A90.0,C90.0,"Scratchpad: +- Bot 1 x: 0.51 +- Bot 2 x: 0.5 +- 0.51 > 0.5 is true + +FINAL: A90",75,A90,A90.0,True,True,True,True,True,False,,5203.02,,True,stop,48,384,3949503000,1237631000,5197783791 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",C90.0,C90.0,M0.1,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - bot 1 x: 0.3 + - bot 2 x: 0.31 + - horizontal distance: |0.3 - 0.31| = 0.01 + +2. Compare the horizontal distance with 0.4: + - 0.01 < 0.4 + +3. Since the horizontal distance is less than 0.4, rotate 90 degrees clockwise. + +FINAL: C90",312,C90,C90.0,True,True,True,True,True,False,,11679.572,,True,stop,120,398,10344105000,1321449000,11675390250 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",B,B,S1,"Scratchpad: +- Bot 1 health: 20 +- Bot 2 health: 10 +- Bot 1 health (20) > Bot 2 health (10) is true + +FINAL: B",107,B,B,True,True,True,True,True,False,,5447.599,,True,stop,50,365,4204770000,1220975000,5444065750 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",A90.0,C90.0,A90.0,"Scratchpad: +- Bot 1 x: 0.51 +- Bot 2 x: 0.5 +- Bot 1 x <= Bot 2 x: 0.51 <= 0.5? False +- Bot 1 x > Bot 2 x: 0.51 > 0.5? True + +Since Bot 1 x is greater than Bot 2 x, rotate 90 degrees counterclockwise. + +FINAL: A90",209,A90,A90.0,True,True,True,True,False,True,,10825.474,,True,stop,104,386,9187180000,1627704000,10822090667 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,B,S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 1 shield: true + +Policy: +- If health >= 15 or shield is on, fire. +- If health < 15 and shield is off, set shield on. + +Since bot 1's shield is on, the first condition is met. + +FINAL: B",219,B,B,True,True,True,True,True,False,,8361.256,,True,stop,74,380,6693557000,1636936000,8357552875 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,B,S1,"Scratchpad: +- Bot 1 health: 20 (which is >= 15) +- Bot 1 shield: true (shield is on) + +Since the health is 20 (>= 15) and the shield is on, the policy says to fire. + +FINAL: B",172,B,B,True,True,True,True,True,False,,7273.51,,True,stop,63,380,5595542000,1652815000,7269543041 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",B,B,S0,"Scratchpad: +- Bot 1 shield is off (shield: false) +- Therefore, according to the policy, bot 1 should fire. + +FINAL: B",116,B,B,True,True,True,True,True,False,,4302.139,,True,stop,35,355,2949839000,1333726000,4297704709 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",C90.0,A90.0,C90.0,"Scratchpad: +- Bot 1 x: 0.5 +- Bot 2 x: 0.5 +- Comparison: 0.5 > 0.5 is False +- Since 0.5 is not greater than 0.5, we choose to rotate 90 degrees clockwise. + +FINAL: C90",165,C90,C90.0,True,True,True,True,False,True,,7912.89,,True,stop,73,383,6300475000,1595216000,7908379916 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",S0,B,S0,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is on, turn it off + +FINAL: S0",104,S0,S0,True,True,True,True,False,True,,4094.254,,True,stop,35,357,2801375000,1281132000,4091258875 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",M,M,B,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: false +- Exactly one shield is up (true) + +FINAL: M",98,M,M,True,True,True,True,True,False,,4272.819,,True,stop,35,366,3019674000,1239818000,4268588417 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",B,M,B,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: false +- Both shields are in the same state (both off) + +According to the policy: +- When both shields are in the same state, fire. + +FINAL: B",188,B,B,True,True,True,True,False,True,,6044.989,,True,stop,54,366,4798069000,1233537000,6040898500 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",S1,B,S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 25 +- Health difference: 10 - 25 = -15 + +Since the health difference is not at least 10, the policy dictates to set the shield on. + +FINAL: S1",186,S1,S1,True,True,True,True,False,True,,7492.873,,True,stop,68,375,5865997000,1613393000,7489467875 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",S1,S1,M,"Scratchpad: +- Bot 1 health: 14 (less than 15) +- Bot 1 shield: false + +Since bot 1 has less than 15 health, it should set the shield on. + +FINAL: S1",145,S1,S1,True,True,True,True,True,False,,5909.61,,True,stop,53,368,4582298000,1312907000,5905582167 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",S1,S1,B,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 20 +- Bot 1 health (10) < Bot 2 health (20) → True + +FINAL: S1",107,S1,S1,True,True,True,True,True,False,,5873.313,,True,stop,51,362,4505905000,1354086000,5869720625 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1 x: 0.5 +- Bot 2 x: 0.5 +- Bot 1 x <= Bot 2 x: 0.5 <= 0.5 is true + +FINAL: C90",94,C90,C90.0,True,True,True,True,True,False,,6483.35,,True,stop,56,385,4768312000,1695454000,6475423458 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",S1,S1,M,"Scratchpad: +- Bot 1 health: 14 +- Condition: health < 15 → 14 < 15 → True + +FINAL: S1",83,S1,S1,True,True,True,True,True,False,,4646.525,,True,stop,39,366,3290139000,1341722000,4639886209 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",B,S1,B,"Scratchpad: +- Bot 1 health: 30 +- Bot 2 health: 20 +- Health difference: 30 - 20 = 10 + +Since the health difference is exactly 10, the condition ""al menos 10 puntos de salud más que el rival"" (at least 10 more health points than the rival) is met. Therefore, the action is to fire. + +FINAL: B",288,B,B,True,True,True,True,False,True,,10451.285,,True,stop,95,375,8754578000,1684502000,10447955542 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",M,S1,M,"Scratchpad: +- Bot 1 health: 25 +- Condition: health < 15 → False +- Action: move forward + +FINAL: M",96,M,M,True,True,True,True,False,True,,4526.409,,True,stop,36,367,3184581000,1324900000,4522879792 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",M,M,B,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: true +- Only one shield is up (bot 2's shield is on, bot 1's shield is off) + +Since only one shield is up, the policy says to move forward. + +FINAL: M",197,M,M,True,True,True,True,True,False,,7116.466,,True,stop,62,366,5732382000,1361229000,7105840000 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",M0.1,M0.1,C90.0,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - Bot 1 x-coordinate: 0.1 + - Bot 2 x-coordinate: 0.5 + - Horizontal distance: |0.5 - 0.1| = 0.4 + +2. Compare the horizontal distance with 0.4: + - 0.4 >= 0.4 is true + +3. Since the horizontal distance is at least 0.4, move forward by 0.1. + +FINAL: M0.1",331,M0.1,M0.1,True,True,True,True,True,False,,12891.825,,True,stop,124,397,11519138000,1355669000,12883391583 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",S1,S1,B,"Scratchpad: +- Bot 1 health: 14 +- Bot 2 health: 15 +- Bot 1 health < Bot 2 health: True + +FINAL: S1",96,S1,S1,True,True,True,True,True,False,,5132.227,,True,stop,43,362,3755083000,1319222000,5124564583 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",B,S0,B,"Scratchpad: +- Bot 1 shield status: false (shield is off) +- Policy: If shield is on, turn it off. If shield is off, fire. + +Since the shield is off, the action is to fire. + +FINAL: B",179,B,B,True,True,True,True,False,True,,6106.24,,True,stop,53,358,4688928000,1384855000,6099563250 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",B,S0,B,"Scratchpad: +- Bot 1 shield status: false (shield is off) +- Policy: If shield is on, turn it off. If shield is off, fire. +- Since shield is off, the action is to fire. + +FINAL: B",176,B,B,True,True,True,True,False,True,,5978.239,,True,stop,53,355,4592710000,1355926000,5969870208 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",B,S1,B,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Comparison: 15 <= 15 (True) + +Since the health of bot 1 is equal to the health of bot 2, the policy dictates to fire. + +FINAL: B",178,B,B,True,True,True,True,False,True,,7086.652,,True,stop,66,362,5708316000,1365267000,7083116875 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",M,M,B,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: true +- Exactly one shield is up (true) + +FINAL: M",98,M,M,True,True,True,True,True,False,,4130.327,,True,stop,35,365,2796084000,1319092000,4125855792 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",S1,B,S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 20 +- Bot 1 health (10) < Bot 2 health (20) + +Since bot 1 has less health than bot 2, it should set the shield on. + +FINAL: S1",170,S1,S1,True,True,True,True,False,True,,7247.626,,True,stop,67,365,5997309000,1237831000,7243507000 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",M,S1,M,"Scratchpad: +- Bot 1 health: 15 +- Condition: health < 15 → False +- Action: Move forward + +FINAL: M",96,M,M,True,True,True,True,False,True,,4329.458,,True,stop,36,367,3034273000,1283286000,4325669958 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",S0,S0,B,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is on, turn it off. If shield is off, fire. + +Since the shield is on, we need to turn it off. + +FINAL: S0",178,S0,S0,True,True,True,True,True,False,,6043.367,,True,stop,55,356,4688390000,1338804000,6036463250 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",B,S1,B,"Scratchpad: +- Bot 1 health: 25 +- Bot 2 health: 10 +- Health difference: 25 - 10 = 15 + +Since the health difference (15) is greater than or equal to 10, the policy dictates to fire. + +FINAL: B",188,B,B,True,True,True,True,False,True,,7884.471,,True,stop,70,378,6196951000,1675511000,7881305541 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",S0,B,S0,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is on, turn it off + +FINAL: S0",104,S0,S0,True,True,True,True,False,True,,4232.955,,True,stop,35,355,2908123000,1312072000,4229076000 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",S1,B,S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 25 +- Health difference: 10 - 25 = -15 + +Since the health difference is not at least 10, the policy dictates to set the shield on. + +FINAL: S1",186,S1,S1,True,True,True,True,False,True,,7821.332,,True,stop,68,378,6108033000,1699218000,7817830833 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",C90.0,A90.0,C90.0,"Scratchpad: +- Bot 1 x: 0.3 +- Bot 2 x: 0.7 +- 0.3 < 0.7 + +Since bot 1's x coordinate (0.3) is less than bot 2's x coordinate (0.7), bot 1 should rotate 90 degrees clockwise. + +FINAL: C90",182,C90,C90.0,True,True,True,True,False,True,,8898.7,,True,stop,81,385,7212026000,1672995000,8895453042 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",S1,S1,B,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 25 +- Health difference: 25 - 10 = 15 + +Since bot 1 has 15 points of health less than bot 2, it should raise the shield. + +FINAL: S1",176,S1,S1,True,True,True,True,True,False,,7783.201,,True,stop,69,375,6148128000,1621868000,7779868125 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",B,B,S1,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Comparison: Bot 1 health (15) >= Bot 2 health (15) → True + +FINAL: B",119,B,B,True,True,True,True,True,False,,6025.607,,True,stop,52,365,4702207000,1301751000,6014942292 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",C90.0,M0.1,C90.0,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - bot 1 x: 0.3 + - bot 2 x: 0.31 + - distance: |0.3 - 0.31| = 0.01 + +2. Compare the distance with 0.4: + - 0.01 < 0.4 + +3. Since the distance is less than 0.4, rotate 90 degrees clockwise. + +FINAL: C90",279,C90,C90.0,True,True,True,True,False,True,,12275.376,,True,stop,117,397,10507637000,1752275000,12270618916 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",S1,M,S1,"Scratchpad: +- Bot 1 health: 14 +- Condition: health >= 15 → True +- Action: Move forward + +FINAL: M",96,M,M,True,False,False,False,True,False,,4351.832,,True,stop,36,368,3022717000,1292111000,4347323208 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",S1,S1,B,"Scratchpad: +- Bot 1 health: 29 +- Bot 2 health: 20 +- Health difference: 29 - 20 = 9 + +Since the health difference (9) is less than 10, the policy dictates to set the shield on. + +FINAL: S1",185,S1,S1,True,True,True,True,True,False,,7813.184,,True,stop,69,378,6123969000,1671329000,7807876583 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",B,B,M,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: false +- Both shields are in the same state (both off) + +FINAL: B",113,B,B,True,True,True,True,True,False,,4462.032,,True,stop,37,365,3118021000,1330953000,4457883042 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",S1,S1,B,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 20 +- Bot 1 health < Bot 2 health: True + +FINAL: S1",96,S1,S1,True,True,True,True,True,False,,5101.004,,True,stop,43,365,3747254000,1338681000,5094953708 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",S1,M,S1,"Scratchpad: +- Bot 1 health: 5 +- Bot 1 health < 15: True + +FINAL: S1",66,S1,S1,True,True,True,True,False,True,,3927.344,,True,stop,31,366,2589706000,1323283000,3923028541 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",B,B,M,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 30 + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + - Shield: true (on) +- Bot 2 (opponent): + - Health: 30 + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + - Shield: true (on) + +Policy: +1. ""Cuando los dos escudos están en el mismo estado, dispara."" + → If both shields are in the same state (both on OR both off), then fire (B). + +2. ""Cuando exactamente uno de los dos escudos está levantado, avanza."" + → If exactly one shield is on (one on, one off), then move forward (M). + +Now, check the shield states: +- Bot 1 shield: true +- Bot 2 shield: true + +→ Both shields are on → same state. + +Therefore, the first condition applies: ""When both shields are in the same state, shoot."" + +So, the correct action is to fire. + +FINAL: B",842,B,B,True,True,True,True,True,False,,18357.68,,True,stop,269,364,4793169000,510795000,18349700708 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",B,S1,B,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 15 + - Shield: off (false) + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees +- Bot 2 (opponent): + - Health: 15 + - Shield: off (false) + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + +Policy: +1. ""Cuando tenés menos salud que el rival, levantá el escudo."" + → If your health < opponent's health → set shield on (S1) +2. ""Cuando tenés tanta o más salud que el rival, dispará."" + → If your health >= opponent's health → fire (B) + +Now compare health values: +- Your health: 15 +- Opponent's health: 15 +→ You have ""tanta o más salud"" (same or more) than the opponent. + +Therefore, the second condition applies: **dispará** → fire (B) + +FINAL: B",753,B,B,True,True,True,True,False,True,,5092.779,,True,stop,256,364,4701141000,317481000,5074470209 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",A90.0,A90.0,C90.0,"Scratchpad: +- Bot 1's x coordinate: 0.7 +- Bot 2's x coordinate: 0.3 +- Compare: 0.7 > 0.3 → True +- Since bot 1's x is greater than bot 2's x, the rule says to rotate 90 degrees counterclockwise. +- Therefore, the command should be A90. + +FINAL: A90",245,A90,A90.0,True,True,True,True,True,False,,2183.506,,True,stop,92,385,1816844000,303777000,2176611458 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",B,S0,B,"Scratchpad: +- Bot 1's current shield state is false (off). +- According to the policy: ""When the shield is down, shoot."" +- Since the shield is currently off, the action should be to fire. +- Therefore, the command is B (fire). + +FINAL: B",234,B,B,True,True,True,True,False,True,,1458.817,,True,stop,61,356,1134128000,286522000,1449202167 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",B,S0,B,"Scratchpad: +- Bot 1's current shield state is false (off). +- According to the policy: ""When the shield is down, shoot."" +- Since the shield is currently off, the action should be to fire. +- Therefore, the command is B (fire). + +FINAL: B",234,B,B,True,True,True,True,False,True,,1398.613,,True,stop,61,357,1048127999,305273000,1383664125 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",B,B,S1,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Compare: health of bot 1 (15) vs health of bot 2 (15) +- Since health is equal (not more), the first condition ""Cuando tenés tanta o más salud que el rival, dispará"" does not trigger. +- Second condition: ""Cuando tenés menos salud que el rival, levantá el escudo"" +- Bot 1 health (15) is not less than bot 2 health (15), so this condition also does not trigger. +- Since neither condition is met, no action is specified by the policy. +- However, the policy only defines actions for the two cases above, and since both are false, we must consider default behavior. +- But the policy does not specify a default, so we must infer: no action is required by the policy. +- However, in the absence of a specific instruction, we should not take any action that contradicts the policy. +- But the policy does not say what to do when health is equal — so we can assume no action is required. +- But in the game, we must choose a command. Since the policy does not trigger any action, and we are not instructed to do anything, we should not fire (as that would violate the ""only when equal or more health"" rule), and we should not raise shield (as health is not less). +- Therefore, no action is required by the policy, but we must still choose a command. +- However, the policy does not specify a default, so we must assume that no action is taken — but we must still output a command. +- Since the policy does not require firing or shielding, and we are not told to move, we should not move unless implied. +- But the policy does not mention movement, so we cannot assume it. +- However, in the absence of a command, we must choose one. +- But the policy does not specify any action for equal health, so we cannot fire. +- We cannot raise shield because health is not less. +- Therefore, the only safe action is to do nothing — but we must choose a command. +- The only command that does nothing is to move forward (M), as it is the default. +- But is moving forward safe? The policy does not forbid it. +- Since no action is required, and we must act, moving forward is neutral and safe. + +But wait — the policy says: +- If health >= opponent: fire +- If health < opponent: shield + +In this case, health == opponent, so we should fire. + +Wait — ""tanta o más salud que el rival"" means ""as much or more health than the rival"". + +Since 15 >= 15, this condition is true. + +So we should fire. + +Therefore, the correct action is to fire. + +FINAL: B",2459,B,B,True,True,True,True,True,False,,11239.191,,True,stop,600,364,10871948000,313824000,11218691209 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",M0.1,C90.0,M0.1,"Scratchpad: +- My x-coordinate: 0.1 +- Opponent's x-coordinate: 0.5 +- Horizontal distance = |0.5 - 0.1| = 0.4 + +Condition 1: If distance < 0.4 → rotate 90° clockwise +- 0.4 is not less than 0.4 → condition false + +Condition 2: If distance >= 0.4 → move forward by 0.1 +- 0.4 >= 0.4 → condition true → execute move forward by 0.1 + +Thus, the action is M0.1 + +FINAL: M0.1",361,M0.1,M0.1,True,True,True,True,False,True,,3031.303,,True,stop,142,394,2562821000,356264000,3009563958 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",S1,M,S1,"Scratchpad: +- Bot 1's health is 5, which is less than 15. +- According to the policy: ""When you have less than 15 health, raise the shield."" +- Therefore, the action should be to set the shield on. +- The command to set the shield on is S1. + +FINAL: S1",248,S1,S1,True,True,True,True,False,True,,1643.43,,True,stop,73,363,1285561000,307831000,1634927625 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",S1,S1,B,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): health = 29, shield = false, rot = 0.0, x = 0.2, y = 0.5 +- Bot 2 (opponent): health = 20, shield = false, rot = 180.0, x = 0.8, y = 0.5 + +Policy: +1. ""Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo."" + - This means: If your health is not at least 10 more than the opponent's health, turn on the shield. + - Compare: your health (29) vs opponent health (20) + - Difference: 29 - 20 = 9 + - 9 < 10 → condition is true → you should turn on the shield. + +2. ""Cuando tenés al menos 10 puntos de salud más que el rival, dispará."" + - This means: If your health is at least 10 more than the opponent's, fire. + - But 29 - 20 = 9 < 10 → this condition is false → do not fire. + +So, according to the policy: +- Since you do not have at least 10 more health than the opponent (you have only 9 more), you should raise the shield. +- Therefore, the correct action is to set the shield on. + +Command: S1 + +FINAL: S1",1019,S1,S1,True,True,True,True,True,False,,6208.075,,True,stop,336,376,5840752000,334288000,6201296792 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",M,B,M,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - health: 30 + - x: 0.2, y: 0.5 + - rot: 0.0 degrees + - shield: true (on) + +- Bot 2 (opponent): + - health: 30 + - x: 0.8, y: 0.5 + - rot: 180.0 degrees + - shield: false (off) + +Policy: +1. ""Cuando los dos escudos están en el mismo estado, dispará."" + → If both shields are in the same state (both on or both off), then fire (B). + +2. ""Cuando exactamente uno de los dos escudos está levantado, avanzá."" + → If exactly one shield is on (one on, one off), then move forward (M). + +Now, evaluate the shield states: +- Bot 1 shield: true +- Bot 2 shield: false + +→ Exactly one shield is on (Bot 1 has shield on, Bot 2 has shield off). + +Therefore, the condition ""exactly one of the two shields is raised"" is true. + +So, according to the policy, we should move forward. + +Command: M (move forward by default step) + +FINAL: M",903,M,M,True,True,True,True,False,True,,5529.877,,True,stop,291,364,5170924000,288875000,5508597667 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1's x coordinate: 0.3 +- Bot 2's x coordinate: 0.7 +- Since 0.3 <= 0.7, the condition ""tu coordenada x es menor o igual que la del rival"" is true. +- Therefore, according to the policy, I should rotate 90 degrees clockwise. +- The command for rotating 90 degrees clockwise is C90. + +FINAL: C90",306,C90,C90.0,True,True,True,True,True,False,,2156.235,,True,stop,99,385,1779112000,310628000,2140256084 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",S1,B,S1,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 10 + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + - Shield: off +- Bot 2 (opponent): + - Health: 25 + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + - Shield: off + +Policy: +1. If you have at least 10 points of health more than the rival → fire (B). +2. Otherwise → raise shield (S1). + +Check condition: +- Your health: 10 +- Opponent health: 25 +- Difference: 10 - 25 = -15 → you do **not** have at least 10 more health than the opponent. + +Therefore, the condition ""at least 10 points of health more"" is **false**. + +So, according to the policy, you should **raise the shield**. + +Command: S1 (set shield on) + +FINAL: S1",728,S1,S1,True,True,True,True,False,True,,4955.527,,True,stop,250,373,4534372000,331795000,4937832875 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",S0,S0,B,"Scratchpad: +- Bot 1's current shield state is true (shield is on). +- According to the policy: ""Cuando tenés el escudo levantado, bajalo"" → Since the shield is up, I must lower it. +- Therefore, the correct action is to turn the shield off. + +FINAL: S0",249,S0,S0,True,True,True,True,True,False,,1530.464,,True,stop,70,357,1167188000,291142000,1515480333 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",C90.0,M0.1,C90.0,"Scratchpad: +- My x-coordinate: 0.4 +- Opponent's x-coordinate: 0.7 +- Horizontal distance = |0.7 - 0.4| = 0.3 +- Since 0.3 < 0.4, I should rotate 90 degrees clockwise. +- Therefore, the command is C90. + +FINAL: C90",209,C90,C90.0,True,True,True,True,False,True,,1854.963,,True,stop,83,394,1484816000,334819000,1847952167 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",S1,S1,B,"Scratchpad: +- Current health of bot 1: 10 (less than 15) +- Current shield status of bot 1: false (shield is off) +- Since health < 15 AND shield is off → condition for raising shield is met +- Therefore, the action should be to set shield on + +FINAL: S1",250,S1,S1,True,True,True,True,True,False,,1663.526,,True,stop,73,378,1291784000,338977000,1653663917 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1's x coordinate: 0.3 +- Bot 2's x coordinate: 0.7 +- Compare: 0.3 <= 0.7 → True +- Condition satisfied: ""x is less than or equal to rival's x"" +- Action: Rotate 90 degrees clockwise +- Command: C90 + +FINAL: C90",223,C90,C90.0,True,True,True,True,True,False,,1818.495,,True,stop,84,385,1431633000,353554000,1814286500 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",C90.0,M0.1,C90.0,"Scratchpad: +- Your x-coordinate: 0.4 +- Opponent's x-coordinate: 0.7 +- Horizontal distance = |0.7 - 0.4| = 0.3 +- Since 0.3 < 0.4, the condition ""distance is less than 0.4"" is true. +- Therefore, according to the policy, you should rotate 90 degrees clockwise. +- The command for rotating 90 degrees clockwise is C90. + +FINAL: C90",325,C90,C90.0,True,True,True,True,False,True,,2230.194,,True,stop,111,394,1881654000,318439000,2224185709 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",M,S1,M,"Scratchpad: +- Bot 1's health is 25, which is greater than or equal to 15. +- According to the policy: ""When you have 15 points of health or more, advance."" +- Therefore, the action should be to move forward. +- The default move is M (move forward by the default step). + +FINAL: M",275,M,M,True,True,True,True,False,True,,1657.203,,True,stop,76,364,1305861000,307441000,1648056875 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",S1,S1,B,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 10 (which is less than 15) +2. Current shield state of bot 1: false (shield is off) +3. Since health < 15 AND shield is off → condition for raising the shield is met. + +According to the policy: +- ""Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo."" + → If health < 15 AND shield is off → raise the shield (S1) + +So, the correct action is to set the shield on. + +FINAL: S1",476,S1,S1,True,True,True,True,True,False,,2895.804,,True,stop,139,381,2525289000,329589000,2884641000 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",S0,B,S0,"Let's analyze the state and policy step by step: + +1. Current state of bot 1: + - health: 27 (not critical) + - x: 0.2, y: 0.5 + - rot: 0.0 degrees + - shield: true (shield is currently ON) + +2. Policy interpretation: + - ""Cuando tenés el escudo bajo, dispará."" → When your shield is down, shoot. + - ""Cuando tenés el escudo levantado, bajalo."" → When your shield is up, lower it. + + So the policy says: + - If shield is ON → turn it OFF (S0) + - If shield is OFF → shoot (B) + +3. Current shield state: true (ON) → so we must lower it. + +Therefore, the correct action is to turn the shield off. + +FINAL: S0",610,S0,S0,True,True,True,True,False,True,,3771.081,,True,stop,189,357,3408977000,295235000,3751190375 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",B,S1,B,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 20 + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + - Shield: off (false) +- Bot 2 (opponent): + - Health: 10 + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + - Shield: off (false) + +Policy: +1. ""Cuando tenés menos salud que el rival, levantá el escudo."" + → If your health < opponent's health → set shield on (S1) +2. ""Cuando tenés tanta o más salud que el rival, dispará."" + → If your health ≥ opponent's health → fire (B) + +Now, compare health: +- Your health: 20 +- Opponent's health: 10 +- 20 ≥ 10 → condition is true → you should fire. + +Therefore, the correct action is to fire. + +FINAL: B",708,B,B,True,True,True,True,False,True,,4774.485,,True,stop,246,364,4436570000,289258000,4767126125 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",S1,B,S1,"Let's analyze the game state and the policy step by step. + +1. **Current health of bot 1 (you):** 29 +2. **Current health of bot 2 (opponent):** 20 +3. **Health difference:** 29 - 20 = 9 + +Now, evaluate the policy: +- ""Cuando tenés al menos 10 puntos de salud más que el rival, dispará."" → If you have at least 10 more health than the rival, fire. + - 9 < 10 → condition not met → do not fire. +- ""Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo."" → If you do not have at least 10 more health than the rival, raise the shield. + - Since 9 < 10, this condition is true → you should raise the shield. + +Currently, your shield is off (shield = false). So you should turn it on. + +The command to set the shield on is: **S1** + +FINAL: S1",755,S1,S1,True,True,True,True,False,True,,4386.415,,True,stop,232,376,4069931000,206294000,4374582208 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",M,M,B,"Scratchpad: +- Bot 1 (me): shield = false +- Bot 2 (opponent): shield = true +- So, exactly one shield is raised (bot 2 has shield on, bot 1 does not). +- Therefore, condition ""exactly one of the two shields is raised"" is true. +- According to the policy: ""Cuando exactamente uno de los dos escudos está levantado, avanzá"" → ""When exactly one shield is raised, advance."" +- So, I should move forward. + +Command: M + +FINAL: M",416,M,M,True,True,True,True,True,False,,2468.365,,True,stop,119,364,2141159000,266505999,2462775625 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",B,M,B,"Scratchpad: +- Bot 1 (me): shield = false +- Bot 2 (opponent): shield = false +- Both shields are off → same state → condition for shooting is met +- Therefore, according to the policy: ""When the two shields are in the same state, shoot"" +- So, I should fire + +FINAL: B",263,B,B,True,True,True,True,False,True,,1640.331,,True,stop,74,364,1356156000,243128000,1635711750 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",S1,S1,B,"Scratchpad: +- Bot 1 health: 29 +- Bot 2 health: 20 +- Health difference: 29 - 20 = 9 +- Since 9 < 10, the condition ""no tienes al menos 10 puntos de salud más que el rival"" is true. +- Therefore, according to the policy, we should ""levantar el escudo"" → set shield on. +- So the action is S1. + +FINAL: S1",298,S1,S1,True,True,True,True,True,False,,2407.641,,True,stop,104,373,2039420000,320940000,2396562334 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",S1,B,S1,"Let's analyze the game state and the policy step by step: + +1. **Current health of bot 1 (you):** 10 +2. **Current health of bot 2 (opponent):** 20 +3. **Compare health:** 10 < 20 → You have less health than the opponent. + +According to the policy: +- If you have **more or equal** health than the opponent → **fire (B)** +- If you have **less** health than the opponent → **set shield on (S1)** + +Since your health (10) is less than the opponent's (20), the correct action is to **set the shield on**. + +FINAL: S1",506,S1,S1,True,True,True,True,False,True,,3237.058,,True,stop,150,364,2903204000,283441000,3220484084 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",M,S1,M,"Scratchpad: +- Bot 1's health is 15. +- The policy says: if health < 15, set shield on; if health >= 15, move forward. +- Since health is exactly 15, the condition ""health >= 15"" is true. +- Therefore, the action should be to move forward. + +FINAL: M",245,M,M,True,True,True,True,False,True,,2178.955,,True,stop,77,364,1830946000,285605000,2163748791 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",M0.1,C90.0,M0.1,"Scratchpad: +- Your x-coordinate: 0.2 +- Opponent's x-coordinate: 0.8 +- Horizontal distance = |0.8 - 0.2| = 0.6 +- Since 0.6 >= 0.4, the condition ""distance is of at least 0.4"" is true. +- Therefore, according to the policy, you should advance 0.1 units forward. +- The command for moving forward by 0.1 is M0.1. + +FINAL: M0.1",320,M0.1,M0.1,True,True,True,True,False,True,,2408.807,,True,stop,116,394,2030389000,317413000,2395143250 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,B,S1,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 20 (which is ≥ 15) +2. Shield status of bot 1: false (off) +3. The policy says: + - If health ≥ 15 OR shield is on → fire (B) + - Else (health < 15 AND shield is off) → set shield on (S1) + +Since health is 20 (≥ 15), the first condition is satisfied, regardless of shield status. + +Therefore, the action is to fire. + +FINAL: B",401,B,B,True,True,True,True,True,False,,2700.911,,True,stop,124,378,2316380000,316438000,2697021500 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",C90.0,C90.0,M0.1,"Scratchpad: +- My x-coordinate: 0.3 +- Opponent's x-coordinate: 0.31 +- Horizontal distance = |0.3 - 0.31| = 0.01 +- Since 0.01 < 0.4, the condition ""distance < 0.4"" is true. +- Therefore, I should rotate 90 degrees clockwise. +- The command for rotating 90 degrees clockwise is C90. + +FINAL: C90",289,C90,C90.0,True,True,True,True,True,False,,2396.4,,True,stop,108,395,2019777000,312070000,2386199833 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",S1,S1,M,"Scratchpad: +- Bot 1's health is 14, which is less than 15. +- According to the policy: ""Cuando tienes menos de 15 puntos de salud, levanta el escudo"" → when health is less than 15, raise the shield. +- Therefore, the action should be to set the shield on. +- The command for setting the shield on is S1. + +FINAL: S1",311,S1,S1,True,True,True,True,True,False,,1937.855,,True,stop,92,363,1583804000,309486000,1925851875 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",C90.0,A90.0,C90.0,"Scratchpad: +- My x coordinate (bot 1): 0.5 +- Opponent's x coordinate (bot 2): 0.5 +- Compare: 0.5 > 0.5 → False +- Since x is not greater, condition is false → use the ""else"" branch: rotate 90 degrees clockwise +- Therefore, command is C90 + +FINAL: C90",248,C90,C90.0,True,True,True,True,False,True,,1979.014,,True,stop,89,385,1587452000,319909000,1957069583 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",M0.1,M0.1,C90.0,"Scratchpad: +- My x-coordinate: 0.1 +- Opponent's x-coordinate: 0.5 +- Horizontal distance = |0.5 - 0.1| = 0.4 + +Condition: ""When the distance is of at least 0.4, advance 0.1"" +- 0.4 >= 0.4 → True +- Therefore, I should move forward by 0.1 + +No rotation needed since the distance condition is met. + +FINAL: M0.1",303,M0.1,M0.1,True,True,True,True,True,False,,2330.385,,True,stop,110,394,1979319000,317684000,2325511709 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",A90.0,A90.0,C90.0,"Scratchpad: +- My x-coordinate (bot 1): 0.51 +- Opponent's x-coordinate (bot 2): 0.5 +- Compare: 0.51 > 0.5 → True +- Since my x is greater than the opponent's x, I should rotate 90 degrees counterclockwise. +- The command for rotating 90 degrees counterclockwise is A90. + +FINAL: A90",278,A90,A90.0,True,True,True,True,True,False,,2161.727,,True,stop,99,386,1828105000,299643000,2154702167 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,B,S1,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 10 (less than 15) +2. Shield status of bot 1: true (shield is on) + +Policy conditions: +- ""Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará."" + - This means: if health >= 15 OR shield is on → fire (B) + - Current health is 10 (< 15), but shield is on → condition is true → should fire. + +- ""Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo."" + - This means: if health < 15 AND shield is off → set shield on (S1) + - But here, health is 10 (< 15), but shield is on → condition not met → do nothing. + +So, the first condition is satisfied (shield is on), so we should fire. + +FINAL: B",712,B,B,True,True,True,True,True,False,,4150.296,,True,stop,218,381,3806330000,281777000,4141189541 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",B,B,S1,"Let's analyze the game state and the policy step by step. + +Game state: +- Bot 1 (you): health = 25, shield = false, position (x=0.2, y=0.5), rot = 0.0 +- Bot 2 (opponent): health = 10, shield = false, position (x=0.8, y=0.5), rot = 180.0 + +Policy: +1. ""Cuando tenés al menos 10 puntos de salud más que el rival, dispará."" + - Check: Bot 1 health (25) - Bot 2 health (10) = 15 + - 15 >= 10 → condition is true → action should be to fire (B) + +2. ""Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo."" + - This is the else case, but since the first condition is true, we don't execute this. + +So, the correct action is to fire. + +FINAL: B",660,B,B,True,True,True,True,True,False,,4430.516,,True,stop,231,376,4033493000,311775000,4422390042 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",S0,S0,B,"Scratchpad: +- Bot 1's current shield state is true (shield is on). +- According to the policy: ""Cuando tenés el escudo levantado, bajalo"" → since the shield is up, I should lower it. +- Therefore, the correct action is to turn the shield off. + +FINAL: S0",251,S0,S0,True,True,True,True,True,False,,1597.977,,True,stop,70,356,1259726000,289993000,1590794709 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",S0,S0,B,"Scratchpad: +- Bot 1's current shield state is true (shield is on). +- According to the policy: ""Cuando tienes el escudo levantado, bájalo"" → since the shield is up, I must lower it. +- Therefore, the correct action is to turn the shield off. + +FINAL: S0",250,S0,S0,True,True,True,True,True,False,,1476.339,,True,stop,71,357,1167971000,283558000,1472934459 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",C90.0,C90.0,M0.1,"Scratchpad: +- Your x-coordinate: 0.4 +- Opponent's x-coordinate: 0.7 +- Horizontal distance = |0.7 - 0.4| = 0.3 +- Since 0.3 < 0.4, the condition ""distance is less than 0.4"" is true. +- Therefore, according to the policy, you should rotate 90 degrees clockwise. + +FINAL: C90",269,C90,C90.0,True,True,True,True,True,False,,2093.023,,True,stop,96,394,1711291000,347980000,2087168375 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",A90.0,C90.0,A90.0,"Scratchpad: +- My x-coordinate (bot 1): 0.7 +- Opponent's x-coordinate (bot 2): 0.3 +- Compare: 0.7 > 0.3 → True +- Since my x is greater than the opponent's x, I should rotate counterclockwise by 90 degrees. +- Therefore, the command is A90. + +FINAL: A90",249,A90,A90.0,True,True,True,True,False,True,,1911.465,,True,stop,90,385,1561617000,312327000,1900942917 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",M,M,B,"Scratchpad: + +- Bot 1 (me): shield = false +- Bot 2 (opponent): shield = true + +So, exactly one shield is raised → condition ""cuando exactamente uno de los dos escudos está levantado"" is true. + +Therefore, according to the policy: ""avanza"" → move forward. + +The default move is M (move forward by default step). + +FINAL: M",316,M,M,True,True,True,True,True,False,,1764.143,,True,stop,86,364,1453539000,278940000,1758918125 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",C90.0,C90.0,M0.1,"Scratchpad: +- Your x-coordinate: 0.4 +- Opponent's x-coordinate: 0.7 +- Horizontal distance = |0.7 - 0.4| = 0.3 +- Since 0.3 < 0.4, the condition ""distance is less than 0.4"" is true. +- Therefore, according to the policy, you should rotate 90 degrees clockwise. +- The command for rotating 90 degrees clockwise is C90. + +FINAL: C90",325,C90,C90.0,True,True,True,True,True,False,,2283.121,,True,stop,111,394,1928442000,309924000,2267385250 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",S0,B,S0,"Scratchpad: +- Bot 1's current shield state is true (on). +- According to the policy: ""Cuando tienes el escudo levantado, bájalo"" → since the shield is up, we should turn it off. +- Therefore, the correct action is to set the shield off. + +FINAL: S0",245,S0,S0,True,True,True,True,False,True,,1678.808,,True,stop,70,357,1327507000,289220000,1666846291 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",M,M,B,"Scratchpad: +- Bot 1 (me): shield = true, health = 30, x = 0.2, y = 0.5, rot = 0.0 +- Bot 2 (opponent): shield = false, health = 30, x = 0.8, y = 0.5, rot = 180.0 + +Check condition: ""Cuando exactamente uno de los dos escudos está levantado"" +- Bot 1 shield: true +- Bot 2 shield: false +→ Exactly one shield is up → condition is true + +Therefore, according to the policy: ""avanzá"" → move forward by default step → M + +FINAL: M",418,M,M,True,True,True,True,True,False,,3039.885,,True,stop,154,364,2700752000,293156000,3024748458 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",A90.0,C90.0,A90.0,"Scratchpad: +- Bot 1's x coordinate: 0.51 +- Bot 2's x coordinate: 0.5 +- Compare: 0.51 > 0.5 → True +- Since bot 1's x is greater than bot 2's x, the rule says to rotate counterclockwise by 90 degrees. +- Therefore, the command should be A90. + +FINAL: A90",250,A90,A90.0,True,True,True,True,False,True,,1956.919,,True,stop,95,386,1622451000,300281000,1950059042 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",S1,B,S1,"Scratchpad: +- Bot 1 health: 14 +- Bot 2 health: 15 +- Bot 1 health < Bot 2 health → condition for shield +- Therefore, according to policy: ""When you have less health than the rival, raise the shield"" +- So, command should be: S1 (set shield on) + +FINAL: S1",252,S1,S1,True,True,True,True,False,True,,1702.165,,True,stop,79,361,1347832000,315853000,1698816292 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",B,B,S1,"Let's analyze the game state and the policy step by step. + +1. **Current health of bot 1 (you):** 30 +2. **Current health of bot 2 (opponent):** 20 +3. **Health difference:** 30 - 20 = 10 + +The policy says: +- If you have **at least 10 points of health more** than the rival → **fire (B)** +- Otherwise → **raise shield (S1)** + +Since you have exactly 10 points more (30 ≥ 20 + 10), the condition ""at least 10 points more"" is satisfied. + +Therefore, the correct action is to **fire**. + +FINAL: B",486,B,B,True,True,True,True,True,False,,3098.888,,True,stop,156,373,2738221000,331723000,3093034000 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,B,S1,"Análisis del estado: + +- Bot 1 (tu bot): + - Salud: 20 (≥ 15) + - Escudo: activado (true) + - Rotación: 0.0° + - Posición: (0.2, 0.5) + +- Bot 2 (oponente): + - Salud: 30 + - Escudo: desactivado (false) + - Rotación: 180.0° + - Posición: (0.8, 0.5) + +Política: +1. Si tienes 15 puntos de salud o más **O** el escudo está levantado → disparar (B). +2. Si tienes menos de 15 puntos de salud **Y** el escudo está bajo → levantar el escudo (S1). + +Aplicación: +- Salud = 20 → ≥ 15 → condición 1 verdadera. +- Escudo está levantado → condición 2 también verdadera. +- Como se cumple al menos una de las condiciones del ""O"", se debe disparar. + +Por lo tanto, la acción es: B (disparar). + +FINAL: B",679,B,B,True,True,True,True,True,False,,4865.909,,True,stop,260,381,4513287000,311914000,4859898208 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",B,B,S1,"Scratchpad: + +- Bot 1 health: 25 +- Bot 2 health: 10 +- Health difference: 25 - 10 = 15 + +Since 15 >= 10, the condition ""al menos 10 puntos de salud más que el rival"" is true. + +Therefore, according to the policy: ""Cuando tienes al menos 10 puntos de salud más que el rival, dispara."" + +So the action should be: B (fire) + +FINAL: B",324,B,B,True,True,True,True,True,False,,2198.725,,True,stop,109,373,1924598000,193647000,2190681250 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,B,S1,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 20 (which is ≥ 15) +2. Shield status of bot 1: false (off) +3. Policy condition 1: ""Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará."" + - Since health is 20 (≥ 15), this condition is true. + - Therefore, the action is to fire (B). + +Even though the second part of the condition (shield up) is false, the OR condition is satisfied due to the health being ≥ 15. + +So, the correct action is to fire. + +FINAL: B",508,B,B,True,True,True,True,True,False,,2945.714,,True,stop,150,381,2600475000,314746000,2940085292 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",S1,M,S1,"Scratchpad: +- Bot 1's health is 14, which is less than 15. +- According to the policy: ""Cuando tenés menos de 15 puntos de salud, levantá el escudo."" +- Therefore, the action should be to toggle the shield on (since it is currently off). +- The command to toggle the shield is ""S"". + +FINAL: S",288,S,S,True,False,False,True,False,False,,1836.903,,True,stop,84,366,1478697000,303907000,1828609709 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",S0,S0,B,"Scratchpad: +- Bot 1's current shield state is true (shield is on). +- According to the policy: ""Cuando tienes el escudo levantado, bájalo"" → since the shield is up, I must lower it. +- Therefore, the correct action is to turn the shield off. + +FINAL: S0",250,S0,S0,True,True,True,True,True,False,,1560.119,,True,stop,71,356,1232717000,295702000,1551599084 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",B,B,S1,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Health comparison: 15 >= 15 → true (same or more health) +- Since health is equal (not less), the condition ""when you have less health"" does not trigger. +- Therefore, the action is to fire (B), as per the rule: ""when you have tanta o más salud que el rival, dispara"". + +FINAL: B",328,B,B,True,True,True,True,True,False,,2163.384,,True,stop,101,361,1827045000,305410000,2158878500 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",B,S1,B,"Scratchpad: +- Bot 1 health: 25 +- Bot 2 health: 10 +- Health difference: 25 - 10 = 15 +- Since 15 >= 10, the condition ""have at least 10 points of health more than the rival"" is true. +- Therefore, according to the policy, the action should be to fire (B). +- No need to check shield condition since the firing condition is met. + +FINAL: B",333,B,B,True,True,True,True,False,True,,2197.899,,True,stop,105,373,1835872000,329903000,2193006709 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",B,S1,B,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Compare health: 15 >= 15 → true (Bot 1 has equal or more health than Bot 2) +- According to policy: ""Cuando tienes tanta o más salud que el rival, dispara."" +- Therefore, the action should be to fire (B). + +FINAL: B",264,B,B,True,True,True,True,False,True,,1907.902,,True,stop,88,361,1580168000,295810000,1898625042 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",M0.1,M0.1,C90.0,"Scratchpad: +- Your x-coordinate: 0.2 +- Opponent's x-coordinate: 0.8 +- Horizontal distance = |0.8 - 0.2| = 0.6 +- Since 0.6 >= 0.4, you should move forward by 0.1 +- Therefore, the command is M0.1 + +FINAL: M0.1",206,M0.1,M0.1,True,True,True,True,True,False,,1990.095,,True,stop,86,394,1598678000,339103000,1978707250 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",C90.0,C90.0,M0.1,"Scratchpad: +- My x-coordinate: 0.3 +- Opponent's x-coordinate: 0.31 +- Horizontal distance = |0.3 - 0.31| = 0.01 +- Since 0.01 < 0.4, the condition ""distance < 0.4"" is true. +- Therefore, I should rotate 90 degrees clockwise. + +FINAL: C90",233,C90,C90.0,True,True,True,True,True,False,,2024.708,,True,stop,93,395,1677590000,301405000,2013873666 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",M,M,S1,"Scratchpad: +- Bot 1's health is 15. +- Since health is 15 or more (15 >= 15), the condition ""Cuando tienes 15 puntos de salud o más, avanza"" applies. +- Therefore, the action should be to move forward. +- The default move is M (move forward by the default step). + +FINAL: M",269,M,M,True,True,True,True,True,False,,1700.767,,True,stop,81,364,1366240000,291115000,1695482083 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",S1,S1,B,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 14 + - Shield: off (false) + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees +- Bot 2 (opponent): + - Health: 15 + - Shield: off (false) + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + +Policy: +1. ""Cuando tenés menos salud que el rival, levantá el escudo."" + → If your health < opponent's health → set shield on. + +2. ""Cuando tenés tanta o más salud que el rival, dispará."" + → If your health ≥ opponent's health → fire. + +Now compare health: +- Your health: 14 +- Opponent's health: 15 +→ 14 < 15 → condition for ""levantá el escudo"" is true. + +So, according to the policy, you should set the shield on. + +Command: S1 (set shield on) + +FINAL: S1",754,S1,S1,True,True,True,True,True,False,,4833.515,,True,stop,260,364,4492394000,307757000,4829083667 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",M,B,M,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - health: 30 + - x: 0.2, y: 0.5 + - rot: 0.0 degrees + - shield: true (on) + +- Bot 2 (opponent): + - health: 30 + - x: 0.8, y: 0.5 + - rot: 180.0 degrees + - shield: false (off) + +Policy: +1. ""Cuando los dos escudos están en el mismo estado, dispara."" + - Same state means both shields are on OR both are off. + - Here: Bot 1 shield = true, Bot 2 shield = false → different states → condition not met. + +2. ""Cuando exactamente uno de los dos escudos está levantado, avanza."" + - Exactly one shield is up → one on, one off. + - Here: Bot 1 shield = true, Bot 2 shield = false → exactly one is up → condition met. + +Therefore, according to the policy, we should ""avanza"" (move forward). + +The command for moving forward by the default step is: M + +FINAL: M",839,M,M,True,True,True,True,False,True,,4910.709,,True,stop,271,364,4660244000,157227000,4907238041 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",S1,B,S1,"Let's analyze the game state and the policy step by step. + +Game state: +- Bot 1 (you): health = 29, shield = false, position (x=0.2, y=0.5), rot = 0.0 +- Bot 2 (opponent): health = 20, shield = false, position (x=0.8, y=0.5), rot = 180.0 + +Policy: +1. If you have at least 10 more health points than the opponent → fire (B). +2. Otherwise → raise shield (S1). + +Check the condition: +- Your health: 29 +- Opponent's health: 20 +- Difference: 29 - 20 = 9 + +Since 9 < 10, you do **not** have at least 10 more health points than the opponent. + +Therefore, the policy dictates: **raise the shield**. + +So, the correct command is: S1 + +FINAL: S1",627,S1,S1,True,True,True,True,False,True,,3955.466,,True,stop,217,373,3688146000,203112000,3950638791 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",B,M,B,"Scratchpad: +- Bot 1 (me): shield = true +- Bot 2 (opponent): shield = true +- Both shields are in the same state (both on) +- Therefore, according to the policy: ""Cuando los dos escudos están en el mismo estado, dispará"" → fire +- Command: B + +FINAL: B",247,B,B,True,True,True,True,False,True,,1655.256,,True,stop,75,364,1314080000,283142000,1645315791 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 10 (less than 15) +2. Current shield status of bot 1: true (shield is on) + +Policy: +- ""Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo."" + - Condition: health < 15 AND shield is off + - Current health is 10 (< 15), but shield is ON → condition not met → do not raise shield. + +- ""Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará."" + - Condition: health >= 15 OR shield is on + - Current health is 10 (< 15), but shield is ON → OR condition is true → action is to fire. + +Therefore, the correct action is to fire. + +FINAL: B",655,B,B,True,True,True,True,False,True,,3851.49,,True,stop,198,381,3498475000,323121000,3847484042 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",C90.0,A90.0,C90.0,"Scratchpad: +- Bot 1's x coordinate: 0.3 +- Bot 2's x coordinate: 0.7 +- Compare: 0.3 > 0.7? → No +- Since x is not greater, the condition ""x > rival_x"" is false. +- Therefore, follow the ""else"" branch: rotate 90 degrees clockwise. +- Command: C90 + +FINAL: C90",253,C90,C90.0,True,True,True,True,False,True,,1946.415,,True,stop,94,385,1625960000,243487000,1941058042 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1's x coordinate: 0.5 +- Bot 2's x coordinate: 0.5 +- Since bot 1's x (0.5) is equal to bot 2's x (0.5), the condition ""x <= rival_x"" is true. +- According to the policy, when x <= rival_x, rotate 90 degrees clockwise. +- Therefore, the command should be C90. + +FINAL: C90",285,C90,C90.0,True,True,True,True,True,False,,2112.799,,True,stop,102,385,1779409000,297215000,2106657459 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",M,M,S1,"Scratchpad: +- Bot 1's health is 25, which is greater than or equal to 15. +- According to the policy: ""Cuando tenés 15 puntos de salud o más, avanzá"" → when health is 15 or more, move forward. +- Therefore, the action should be to move forward by the default step. +- No need to toggle shield since health is above 15. + +FINAL: M",325,M,M,True,True,True,True,True,False,,2132.284,,True,stop,95,367,1786963000,308313000,2123112416 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",B,M,B,"Scratchpad: + +- Bot 1 (me): shield = true, health = 30, x = 0.2, y = 0.5, rot = 0.0 +- Bot 2 (opponent): shield = true, health = 30, x = 0.8, y = 0.5, rot = 180.0 + +Check the condition: +- ""Cuando exactamente uno de los dos escudos está levantado"" → one shield on, one off. + - But both shields are on → condition false. + +- ""Cuando los dos escudos están en el mismo estado"" → both on or both off. + - Both shields are on → same state → condition true. + +Therefore, according to the policy: when both shields are in the same state, shoot. + +So the correct action is: B (fire) + +FINAL: B",578,B,B,True,True,True,True,False,True,,3713.783,,True,stop,189,364,3372041000,298563000,3700056458 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",C90.0,A90.0,C90.0,"Scratchpad: +- Bot 1's x coordinate: 0.3 +- Bot 2's x coordinate: 0.7 +- Compare: 0.3 > 0.7? → No +- Since x is not greater, the condition ""x > rival_x"" is false. +- Therefore, follow the ""else"" branch: rotate 90 degrees clockwise. + +FINAL: C90",238,C90,C90.0,True,True,True,True,False,True,,1838.775,,True,stop,87,385,1455921000,259488000,1830567084 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",S1,M,S1,"Scratchpad: +- Bot 1's health is 14, which is less than 15. +- According to the policy: ""Cuando tienes menos de 15 puntos de salud, levanta el escudo."" +- Therefore, the action should be to set the shield on. +- The command to set the shield on is S1. + +FINAL: S1",258,S1,S1,True,True,True,True,False,True,,1887.748,,True,stop,78,363,1549252000,297519000,1876611042 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",S1,B,S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 20 +- Bot 1 health (10) < Bot 2 health (20) → condition for shield +- Therefore, according to policy: ""When you have less health than the rival, raise the shield"" +- So, command should be: S1 (set shield on) + +FINAL: S1",262,S1,S1,True,True,True,True,False,True,,2647.753,,True,stop,87,361,2281102000,320112000,2629688041 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",M0.1,M0.1,C90.0,"Scratchpad: +- Your x-coordinate: 0.2 +- Opponent's x-coordinate: 0.8 +- Horizontal distance = |0.8 - 0.2| = 0.6 +- Since 0.6 >= 0.4, the condition ""distance is at least 0.4"" is true. +- Therefore, according to the policy, you should move forward by 0.1. + +FINAL: M0.1",262,M0.1,M0.1,True,True,True,True,True,False,,2244.47,,True,stop,98,394,1884231000,313303000,2236322916 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",S1,B,S1,"Let's analyze the game state and the policy step by step: + +1. **Current health of bot 1 (you):** 14 +2. **Current health of bot 2 (opponent):** 15 +3. **Compare health:** 14 < 15 → You have less health than the opponent. + +According to the policy: +- If you have **more or equal** health than the opponent → **fire (B)** +- If you have **less** health than the opponent → **set shield on (S1)** + +Since your health (14) is less than the opponent's (15), the correct action is to **set the shield on**. + +FINAL: S1",506,S1,S1,True,True,True,True,False,True,,2806.094,,True,stop,150,364,2571691000,168571000,2801872083 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1's x coordinate: 0.5 +- Bot 2's x coordinate: 0.5 +- Compare: 0.5 <= 0.5 → True +- Since x is less than or equal to the rival's x, the rule says to rotate 90 degrees clockwise. +- Therefore, the command should be C90. + +FINAL: C90",244,C90,C90.0,True,True,True,True,True,False,,1800.793,,True,stop,87,385,1550650000,195932000,1794879125 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",B,B,M,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - health: 30 + - x: 0.2, y: 0.5 + - rot: 0.0 degrees + - shield: true (on) +- Bot 2 (opponent): + - health: 30 + - x: 0.8, y: 0.5 + - rot: 180.0 degrees + - shield: true (on) + +Policy: +1. ""Cuando los dos escudos están en el mismo estado, dispará."" + → If both shields are in the same state (both on or both off), then fire (B). + +2. ""Cuando exactamente uno de los dos escudos está levantado, avanzá."" + → If exactly one shield is on (one on, one off), then move forward (M). + +Now, check the current shield states: +- Bot 1 shield: true +- Bot 2 shield: true + +→ Both shields are on → same state. + +Therefore, according to the first condition, we should fire. + +FINAL: B",755,B,B,True,True,True,True,True,False,,4932.478,,True,stop,252,364,4632660000,273807000,4929340625 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",M,B,M,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 30 + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + - Shield: false (off) +- Bot 2 (opponent): + - Health: 30 + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + - Shield: true (on) + +Policy: +1. ""Cuando los dos escudos están en el mismo estado, dispara."" + → If both shields are in the same state (both on or both off), then fire (B). + +2. ""Cuando exactamente uno de los dos escudos está levantado, avanza."" + → If exactly one shield is on (i.e., one on, one off), then move forward (M). + +Now, evaluate the shield states: +- Bot 1 shield: false +- Bot 2 shield: true + +→ Exactly one shield is on → condition for ""avanza"" (move forward) is satisfied. + +Therefore, the correct action is to move forward. + +FINAL: M",823,M,M,True,True,True,True,False,True,,5047.936,,True,stop,265,364,4748818000,230722000,5044225333 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",S1,S1,B,"Scratchpad: +- Bot 1 health: 14 +- Bot 2 health: 15 +- Bot 1 has less health than bot 2 (14 < 15) +- According to the policy: ""Cuando tienes menos salud que el rival, levanta el escudo"" → when you have less health than the rival, raise the shield +- Therefore, the action should be to set the shield on +- Command: S1 + +FINAL: S1",322,S1,S1,True,True,True,True,True,False,,2104.743,,True,stop,103,361,1886938000,172055000,2101181750 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",B,B,S1,"Scratchpad: +- Bot 1 health: 20 +- Bot 2 health: 10 +- Bot 1 has more health than bot 2 (20 > 10) +- According to the policy: ""Cuando tienes tanta o más salud que el rival, dispara"" +- Since bot 1 has more health, the action should be to fire +- Therefore, the command is B + +FINAL: B",277,B,B,True,True,True,True,True,False,,1936.933,,True,stop,93,361,1621466000,285862000,1931524125 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",S1,S1,B,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 25 +- Health difference: 10 - 25 = -15 (Bot 1 has 15 less health than Bot 2) +- Since Bot 1 does not have at least 10 more health than Bot 2, the condition ""when not having at least 10 points of health more than the rival"" is true. +- Therefore, according to the policy, Bot 1 should raise the shield. +- The current shield state is off (false), so we need to set it on. + +FINAL: S1",424,S1,S1,True,True,True,True,True,False,,2824.344,,True,stop,135,373,2475257000,321692000,2821066208 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",M,M,B,"Scratchpad: + +- Bot 1 (current player): shield = true +- Bot 2 (opponent): shield = false + +Check condition: ""Cuando exactamente uno de los dos escudos está levantado"" +- Bot 1 shield: true +- Bot 2 shield: false +→ Exactly one shield is up → condition is true + +Therefore, according to the policy: ""avanza"" (move forward) + +Since no specific distance is given, use the default move: M + +FINAL: M",387,M,M,True,True,True,True,True,False,,2211.835,,True,stop,107,364,1934712000,233633000,2208397291 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",M0.1,C90.0,M0.1,"Scratchpad: +- Your x-coordinate: 0.2 +- Opponent's x-coordinate: 0.8 +- Horizontal distance = |0.8 - 0.2| = 0.6 +- Since 0.6 >= 0.4, the condition ""distance is of at least 0.4"" is true. +- Therefore, according to the policy, you should move forward by 0.1. + +FINAL: M0.1",265,M0.1,M0.1,True,True,True,True,False,True,,2085.143,,True,stop,99,394,1754248000,305264000,2081297166 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",B,S1,B,"Scratchpad: +- Bot 1 health: 20 +- Bot 2 health: 10 +- Bot 1 health (20) > Bot 2 health (10) → condition ""tienes tanta o más salud que el rival"" is true +- Therefore, according to the policy: ""cuando tienes tanta o más salud que el rival, dispara"" +- So the action should be: B (fire) + +FINAL: B",289,B,B,True,True,True,True,False,True,,1934.638,,True,stop,98,361,1709032000,173578000,1930796459 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",B,S1,B,"Scratchpad: +- Bot 1 health: 30 +- Bot 2 health: 20 +- Difference in health: 30 - 20 = 10 +- Condition 1: ""Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo."" + - This means: if (health of bot 1) < (health of bot 2) + 10 → then shield on + - 30 < 20 + 10 → 30 < 30 → False → do not trigger shield on +- Condition 2: ""Cuando tienes al menos 10 puntos de salud más que el rival, dispara."" + - This means: if (health of bot 1) >= (health of bot 2) + 10 → then fire + - 30 >= 20 + 10 → 30 >= 30 → True → trigger fire + +So, the policy says: since bot 1 has at least 10 more health than bot 2, it should fire. + +FINAL: B",638,B,B,True,True,True,True,False,True,,4758.453,,True,stop,242,373,4415631000,316921000,4754715583 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",B,S1,B,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 25 + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + - Shield: off +- Bot 2 (opponent): + - Health: 10 + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + - Shield: off + +Policy: +1. ""Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo."" + - This means: If your health is not at least 10 points higher than the opponent's, activate the shield. + - Your health: 25 + - Opponent's health: 10 + - Difference: 25 - 10 = 15 → which is more than 10. + - So, the condition ""no tenés al menos 10 puntos de salud más"" is FALSE → do NOT raise the shield. + +2. ""Cuando tenés al menos 10 puntos de salud más que el rival, dispará."" + - This means: If your health is at least 10 points higher than the opponent's, fire. + - As calculated, 25 - 10 = 15 ≥ 10 → condition is TRUE → you should fire. + +Therefore, the correct action is to fire. + +FINAL: B",978,B,B,True,True,True,True,False,True,,6554.085,,True,stop,332,376,6132125000,340419000,6544907875 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",B,B,S1,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 30 + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + - Shield: off +- Bot 2 (opponent): + - Health: 20 + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + - Shield: off + +Policy: +1. ""Cuando tenés al menos 10 puntos de salud más que el rival, dispará."" + - Check: Bot 1 health (30) - Bot 2 health (20) = 10 + - 10 >= 10 → condition is true → action: fire (B) + +2. ""Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo."" + - This is the else case, but since the first condition is true, we don't execute this. + +Therefore, the correct action is to fire. + +FINAL: B",699,B,B,True,True,True,True,True,False,,5796.882,,True,stop,249,376,5507526000,220950000,5786373959 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",S1,S1,B,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 20 +- Bot 1 health < Bot 2 health → condition is true +- Therefore, according to the policy: ""Cuando tienes menos salud que el rival, levanta el escudo"" → set shield on +- Command: S1 + +FINAL: S1",238,S1,S1,True,True,True,True,True,False,,1648.824,,True,stop,79,361,1323193000,256305999,1640677125 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",S1,B,S1,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 10 (less than 15) +2. Shield status of bot 1: false (shield is off) +3. The policy says: + - If health >= 15 OR shield is on → fire (B) + - Else (health < 15 AND shield is off) → raise shield (S1) + +Since health is 10 (less than 15) and shield is off, the second condition applies: we must raise the shield. + +Therefore, the correct command is S1. + +FINAL: S1",434,S1,S1,True,True,True,True,False,True,,2571.626,,True,stop,132,381,2286420000,259564000,2567720541 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 20 (from the state: ""health"": 20) +2. Shield status of bot 1: false (from the state: ""shield"": false) + +Now, evaluate the policy: + +- ""Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo."" + - Condition: health < 15 AND shield == false + - Current health is 20 → not less than 15 → condition false → do not raise shield. + +- ""Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará."" + - Condition: health >= 15 OR shield == true + - health is 20 → >= 15 → condition true → action is to fire. + +Therefore, the correct action is to fire. + +FINAL: B",667,B,B,True,True,True,True,False,True,,4016.227,,True,stop,201,381,3667773000,305449000,4012353833 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",M,S1,M,"Scratchpad: +- Bot 1's health is 25, which is greater than or equal to 15. +- According to the policy: ""Cuando tenés 15 puntos de salud o más, avanzá"" → when health is 15 or more, move forward. +- Therefore, the action should be to move forward by the default step. + +FINAL: M",272,M,M,True,True,True,True,False,True,,1759.272,,True,stop,81,367,1424281000,290870000,1756103042 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",B,B,M,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): health=30, x=0.2, y=0.5, rot=0.0, shield=false +- Bot 2 (opponent): health=30, x=0.8, y=0.5, rot=180.0, shield=false + +Policy: +1. ""Cuando los dos escudos están en el mismo estado, dispara."" + - This means: if both shields are in the same state (both on or both off), then fire. + - Currently, both shields are off → same state → condition is true → should fire. + +2. ""Cuando exactamente uno de los dos escudos está levantado, avanza."" + - This means: if exactly one shield is on, then move forward. + - But currently, both shields are off → not exactly one → this condition is false. + +So, only the first condition applies: both shields are in the same state (both off), so we should fire. + +Therefore, the correct command is: B (fire) + +FINAL: B",830,B,B,True,True,True,True,True,False,,4672.136,,True,stop,242,364,4344929000,301956000,4668989958 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",B,B,S0,"Let's analyze the state and policy step by step: + +1. Current state of bot 1: + - health: 27 (not critical) + - x: 0.2, y: 0.5 + - rot: 0.0 degrees + - shield: false (shield is currently off) + +2. Policy interpretation: + - ""Cuando tenés el escudo bajo, dispará."" → When your shield is down, shoot. + - Since shield is currently off (false), this condition is true → we should shoot. + - ""Cuando tenés el escudo levantado, bajalo."" → When your shield is up, lower it. + - This condition does not apply now, since shield is off. + +3. Action selection: + - The policy says to shoot when shield is down → we should fire. + - No need to toggle shield since it's already off. + +Therefore, the correct command is to fire. + +FINAL: B",735,B,B,True,True,True,True,True,False,,4014.1,,True,stop,204,357,3670344000,283872000,4010949417 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,B,S1,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 10 (less than 15) +2. Shield status of bot 1: true (shield is on) + +Policy conditions: +- ""Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara."" + - This means: if health >= 15 OR shield is on → fire (B) + - Current health is 10 (< 15), but shield is on → condition is true → should fire. + +- ""Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo."" + - This means: if health < 15 AND shield is off → set shield on (S1) + - But here, health is 10 (< 15), but shield is on → condition not met → do nothing. + +So, the first condition is satisfied (shield is on), so the action is to fire. + +FINAL: B",721,B,B,True,True,True,True,True,False,,4009.462,,True,stop,217,378,3765233000,195887000,4006137500 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",S1,S1,B,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 10 + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + - Shield: off (false) +- Bot 2 (opponent): + - Health: 20 + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + - Shield: off (false) + +Policy: +1. ""Cuando tenés menos salud que el rival, levantá el escudo."" + → If your health < opponent's health → set shield on. + +2. ""Cuando tenés tanta o más salud que el rival, dispará."" + → If your health ≥ opponent's health → fire. + +Current comparison: +- Your health: 10 +- Opponent's health: 20 +→ 10 < 20 → condition for ""levantá el escudo"" is true. + +Therefore, according to the policy, you should set the shield on. + +Command: S1 (set shield on) + +FINAL: S1",761,S1,S1,True,True,True,True,True,False,,5109.185,,True,stop,259,364,4789269000,254901000,5105921583 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 20 (from the state) +2. Shield status of bot 1: true (shield is on) +3. Policy: + - If health < 15 AND shield is off → raise shield (S1) + - Else (health >= 15 OR shield is on) → fire (B) + +Now apply the policy: +- Health is 20 → which is >= 15 → condition satisfied +- Shield is on → so the ""OR"" condition is satisfied +- Therefore, the action is to fire (B) + +FINAL: B",443,B,B,True,True,True,True,False,True,,2901.085,,True,stop,136,381,2654264000,187927000,2897682334 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",B,S1,B,"Let's analyze the game state and the policy step by step. + +Game state: +- Bot 1 (you): health = 30, x = 0.2, y = 0.5, rot = 0.0, shield = false +- Bot 2 (opponent): health = 20, x = 0.8, y = 0.5, rot = 180.0, shield = false + +Policy: +1. ""Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo."" + - This means: if your health is not at least 10 more than the opponent's health, then activate the shield. + - Your health: 30 + - Opponent's health: 20 + - Difference: 30 - 20 = 10 + - So, you have exactly 10 more health than the opponent → condition ""al menos 10 puntos más"" is satisfied. + + Therefore, the first condition (""no tenés al menos 10 puntos más"") is **false**, so we do **not** activate the shield. + +2. ""Cuando tenés al menos 10 puntos de salud más que el rival, dispará."" + - This means: if your health is at least 10 more than the opponent's health, then fire. + - As calculated, 30 - 20 = 10 → condition is satisfied. + - So, you should fire. + +Thus, the correct action is to fire. + +FINAL: B",1035,B,B,True,True,True,True,False,True,,6341.381,,True,stop,338,376,6013215000,269418000,6337008250 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",M,B,M,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - health: 30 + - x: 0.2, y: 0.5 + - rot: 0.0 degrees + - shield: false (off) +- Bot 2 (opponent): + - health: 30 + - x: 0.8, y: 0.5 + - rot: 180.0 degrees + - shield: true (on) + +Policy: +1. ""Cuando los dos escudos están en el mismo estado, dispará."" + → If both shields are in the same state (both on or both off), then fire (B). + +2. ""Cuando exactamente uno de los dos escudos está levantado, avanzá."" + → If exactly one shield is on (i.e., one on, one off), then move forward (M). + +Now, evaluate the shield states: +- Bot 1 shield: false +- Bot 2 shield: true + +→ Exactly one shield is on → condition for ""avanzá"" is met. + +Therefore, the correct action is to move forward. + +FINAL: M",772,M,M,True,True,True,True,False,True,,4746.747,,True,stop,260,364,4529067000,151484000,4742591542 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",A90.0,C90.0,A90.0,"Scratchpad: +- My x coordinate (bot 1): 0.51 +- Opponent's x coordinate (bot 2): 0.5 +- Compare: 0.51 > 0.5 → True +- Since my x is greater than the opponent's x, I should rotate counterclockwise by 90 degrees. +- Therefore, the command is A90. + +FINAL: A90",251,A90,A90.0,True,True,True,True,False,True,,1791.629,,True,stop,92,386,1539618000,201764000,1788051000 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",C90.0,A90.0,C90.0,"Scratchpad: +- My x coordinate (bot 1): 0.5 +- Opponent's x coordinate (bot 2): 0.5 +- Compare: 0.5 > 0.5 → False +- Since x is not greater, condition is false → use the ""else"" branch: rotate 90 degrees clockwise +- Therefore, command is C90 + +FINAL: C90",248,C90,C90.0,True,True,True,True,False,True,,1857.349,,True,stop,89,385,1538677000,293793000,1854114125 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",C90.0,M0.1,C90.0,"Scratchpad: +- My x-coordinate: 0.3 +- Opponent's x-coordinate: 0.31 +- Horizontal distance = |0.3 - 0.31| = 0.01 +- Since 0.01 < 0.4, I should rotate 90 degrees clockwise. +- Therefore, the command is C90. + +FINAL: C90",213,C90,C90.0,True,True,True,True,False,True,,1889.642,,True,stop,87,395,1544653000,311276000,1881522458 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",B,B,M,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - health: 30 + - x: 0.2, y: 0.5 + - rot: 0.0 degrees + - shield: false (off) +- Bot 2 (opponent): + - health: 30 + - x: 0.8, y: 0.5 + - rot: 180.0 degrees + - shield: false (off) + +Policy: +1. ""Cuando los dos escudos están en el mismo estado, dispará."" + → If both shields are in the same state (both on OR both off), then fire (B). + +2. ""Cuando exactamente uno de los dos escudos está levantado, avanzá."" + → If exactly one shield is on (one on, one off), then move forward (M). + +Now, evaluate the current shield states: +- Bot 1 shield: false +- Bot 2 shield: false +→ Both shields are off → same state. + +Therefore, the first condition applies: both shields are in the same state → fire. + +FINAL: B",789,B,B,True,True,True,True,True,False,,4944.794,,True,stop,258,364,4606350000,292270000,4930021334 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",S1,S1,B,"Let's analyze the game state and the policy step by step. + +Game state: +- Bot 1 (you): health = 10, x = 0.2, y = 0.5, rot = 0.0, shield = false +- Bot 2 (opponent): health = 25, x = 0.8, y = 0.5, rot = 180.0, shield = false + +Policy: +1. ""Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo."" + - This means: if your health is not at least 10 more than the opponent's health, turn on the shield. + - Your health: 10 + - Opponent's health: 25 + - Difference: 10 - 25 = -15 → not ≥ 10 + - So, condition is true → you should set shield on. + +2. ""Cuando tenés al menos 10 puntos de salud más que el rival, dispará."" + - This means: if your health is at least 10 more than the opponent's, fire. + - But 10 - 25 = -15 < 10 → condition false → do not fire. + +So, based on the policy, since you do not have at least 10 more health than the opponent, you should set the shield on. + +Therefore, the correct command is: S1 + +FINAL: S1",950,S1,S1,True,True,True,True,True,False,,5917.769,,True,stop,324,376,5613618000,259732000,5914200625 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",M,M,S1,"Scratchpad: +- Bot 1's health is 25, which is greater than or equal to 15. +- According to the policy: ""Cuando tienes 15 puntos de salud o más, avanza."" +- Therefore, the action should be to move forward. +- The default move is M (move forward by the default step). + +FINAL: M",271,M,M,True,True,True,True,True,False,,1803.824,,True,stop,77,364,1450941000,268649000,1799187958 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",A90.0,A90.0,C90.0,"Scratchpad: +- My x-coordinate (bot 1): 0.51 +- Opponent's x-coordinate (bot 2): 0.5 +- Compare: 0.51 > 0.5 → True +- Since my x is greater than the opponent's x, I should rotate 90 degrees counterclockwise. +- The command for rotating 90 degrees counterclockwise is A90. + +FINAL: A90",278,A90,A90.0,True,True,True,True,True,False,,2118.631,,True,stop,99,386,1770168000,309916000,2108210042 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",A90.0,C90.0,A90.0,"Scratchpad: +- My x-coordinate (bot 1): 0.7 +- Opponent's x-coordinate (bot 2): 0.3 +- Compare: 0.7 > 0.3 → True +- Since my x is greater than the opponent's x, I should rotate counterclockwise by 90 degrees. +- Therefore, the command is A90. + +FINAL: A90",249,A90,A90.0,True,True,True,True,False,True,,1939.229,,True,stop,90,385,1603306000,303475000,1934993625 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,"Scratchpad: +- Current health of bot 1: 20 +- Current shield status: false (off) +- Condition 1: health < 15 → 20 < 15 → False +- Condition 2: shield is off → true +- Since health is not less than 15, the first condition (health < 15 and shield off) is not met. +- Therefore, the second part of the policy applies: ""When you have 15 points of health or more OR the shield is levantado, shoot."" +- Health is 20 ≥ 15 → condition satisfied. +- So, the action is to fire. + +FINAL: B",469,B,B,True,True,True,True,False,True,,2958.643,,True,stop,145,378,2605065000,325977000,2954707750 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",B,S0,B,"Scratchpad: +- Bot 1's current shield state is false (off). +- According to the policy: ""When the shield is down, shoot."" +- Since the shield is currently off, the action should be to fire. +- Therefore, the command is B (fire). + +FINAL: B",234,B,B,True,True,True,True,False,True,,1241.799,,True,stop,61,357,1029992000,169786000,1238510125 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",S1,S1,M,"Scratchpad: +- Bot 1's health is 5, which is less than 15. +- According to the policy: ""Cuando tenés menos de 15 puntos de salud, levantá el escudo"" → when health is less than 15, raise the shield. +- Therefore, the action should be to set the shield on. +- The command for setting the shield on is S1. + +FINAL: S1",309,S1,S1,True,True,True,True,True,False,,1959.085,,True,stop,93,366,1635925000,293870000,1955593208 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",S0,B,S0,"Let's analyze the state and policy step by step: + +1. Current state of bot 1: + - health: 8 (low, so we should be cautious) + - x: 0.2, y: 0.5 + - rot: 0.0 degrees + - shield: true (shield is currently ON) + +2. Policy interpretation: + - ""Cuando tenés el escudo bajo, dispará."" → When your shield is down, shoot. + - ""Cuando tenés el escudo levantado, bajalo."" → When your shield is up, lower it. + + So the policy says: + - If shield is ON → turn it OFF (S0) + - If shield is OFF → shoot (B) + +3. Current shield state: true (ON) + → So according to the policy, we must lower the shield → command S0 + +4. No other conditions (like distance to opponent or need to move) are specified in the policy, so we follow the rule strictly. + +FINAL: S0",745,S0,S0,True,True,True,True,False,True,,4116.473,,True,stop,220,356,3793812000,291864000,4112362417 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",B,B,S0,"Scratchpad: +- Bot 1's current shield state is false (off). +- According to the policy: ""Cuando tenés el escudo bajo, dispará"" → When your shield is down, shoot. +- Since the shield is currently off (down), the action should be to fire. +- The second part of the policy: ""Cuando tenés el escudo levantado, bajalo"" → When your shield is up, lower it. +- This condition does not apply now because the shield is off. + +Therefore, the correct action is to fire. + +FINAL: B",461,B,B,True,True,True,True,True,False,,2397.87,,True,stop,121,356,2069873000,264719000,2393520750 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",M,M,S1,"Scratchpad: +- Bot 1's health is 15. +- The condition ""when you have 15 or more health points"" is true because health == 15. +- Therefore, according to the policy, the action should be to move forward. +- The default move command is M. + +FINAL: M",241,M,M,True,True,True,True,True,False,,1582.5,,True,stop,67,367,1246687000,307888000,1579241375 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",C90.0,M0.1,C90.0,"Scratchpad: +- Bot 1's x = 0.3 +- Bot 2's x = 0.31 +- Horizontal distance = |0.31 - 0.3| = 0.01 +- 0.01 < 0.4 → condition ""distancia menor que 0.4"" is true +- Therefore, execute: rotate 90 degrees clockwise + +FINAL: C90",213,C90,C90.0,True,True,True,True,False,True,,2032.737,,True,stop,95,395,1639910000,336859000,2028241750 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,"Scratchpad: +- Current health of bot 1: 20 +- Current shield status: true (shield is on) +- Condition 1: If health < 15 AND shield is off → raise shield + - Health is 20, which is not < 15 → this condition is false +- Condition 2: If health >= 15 OR shield is on → fire + - Health is 20 ≥ 15 → condition is true + - Therefore, the action is to fire + +FINAL: B",354,B,B,True,True,True,True,False,True,,2250.77,,True,stop,115,378,1976800000,206654000,2238777291 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",B,B,S0,"Scratchpad: +- Bot 1's current shield state is false (off). +- According to the policy: ""Cuando tienes el escudo bajo, dispara"" → since the shield is off, I should fire. +- The next part ""Cuando tienes el escudo levantado, bájalo"" does not apply because the shield is currently off. + +Therefore, the correct action is to fire. + +FINAL: B",332,B,B,True,True,True,True,True,False,,1879.695,,True,stop,89,356,1560576000,281539000,1875839083 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",S1,S1,M,"Scratchpad: +- Bot 1's health is 14, which is less than 15. +- According to the policy: ""Cuando tenés menos de 15 puntos de salud, levantá el escudo"" → when health is less than 15, raise the shield. +- Therefore, the action should be to set the shield on. +- The command for setting the shield on is S1. + +FINAL: S1",310,S1,S1,True,True,True,True,True,False,,2042.238,,True,stop,94,366,1713556000,300419000,2038427250 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",M0.1,M0.1,C90.0,"Scratchpad: +- My x-coordinate: 0.1 +- Opponent's x-coordinate: 0.5 +- Horizontal distance = |0.5 - 0.1| = 0.4 + +Since the distance is exactly 0.4, which is ""at least 0.4"", the condition is satisfied. + +Therefore, according to the policy: ""When the distance is of at least 0.4, advance by 0.1."" + +So, I should move forward by 0.1. + +FINAL: M0.1",337,M0.1,M0.1,True,True,True,True,True,False,,2399.19,,True,stop,117,394,2036032000,333798000,2394887125 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",A90.0,A90.0,C90.0,"Scratchpad: +- Bot 1's x coordinate: 0.7 +- Bot 2's x coordinate: 0.3 +- Compare: 0.7 > 0.3 → True +- Since bot 1's x is greater than bot 2's x, the rule says to rotate 90 degrees counterclockwise. +- Therefore, the command should be A90. + +FINAL: A90",245,A90,A90.0,True,True,True,True,True,False,,1927.079,,True,stop,92,385,1604012000,296396000,1923764292 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",B,S0,B,"Scratchpad: +- Bot 1's current shield state is false (off). +- According to the policy: ""When the shield is down, shoot."" +- Since the shield is currently off, the action should be to fire. +- Therefore, the command is B (fire). + +FINAL: B",234,B,B,True,True,True,True,False,True,,1390.07,,True,stop,61,356,1072491000,290201000,1385072750 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",S1,S1,M,"Scratchpad: +- Bot 1's health is 5, which is less than 15. +- According to the policy: ""Cuando tienes menos de 15 puntos de salud, levanta el escudo"" → when health is less than 15, raise the shield. +- Therefore, the action should be to set the shield on. +- The command to set the shield on is S1. + +FINAL: S1",305,S1,S1,True,True,True,True,True,False,,1983.881,,True,stop,91,363,1635573000,308622000,1979474792 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",M,S1,M,"Scratchpad: +- Bot 1's health is 15. +- The policy says: ""Cuando tenés menos de 15 puntos de salud, levantá el escudo."" → If health < 15, set shield on. +- But current health is exactly 15, so the condition ""less than 15"" is false. +- Next part: ""Cuando tenés 15 puntos de salud o más, avanzá."" → If health >= 15, move forward. +- Since health is 15, which is >= 15, the condition is true. +- Therefore, the action is to move forward. + +FINAL: M",438,M,M,True,True,True,True,False,True,,2785.257,,True,stop,142,367,2455240000,300138000,2780898167 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",S1,B,S1,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 10 (less than 15) +2. Shield status of bot 1: false (shield is off) +3. The policy says: + - If health >= 15 OR shield is on → fire (B) + - Else (health < 15 AND shield is off) → raise shield (S1) + +Since health is 10 (less than 15) and shield is off, the second condition applies: we must raise the shield. + +Therefore, the correct command is S1. + +FINAL: S1",434,S1,S1,True,True,True,True,False,True,,2662.631,,True,stop,132,378,2322261000,307156000,2658991500 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",S1,M,S1,"Scratchpad: +- Bot 1's health is 5, which is less than 15. +- According to the policy: ""Cuando tenés menos de 15 puntos de salud, levantá el escudo."" +- Since health < 15, the action should be to set the shield on. +- Therefore, the correct command is S1 (set shield on). + +FINAL: S1",278,S1,S1,True,True,True,True,False,True,,1868.225,,True,stop,86,366,1519448000,307479000,1864822584 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative_budget_1024,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",B,B,S1,"Let's analyze the game state and the policy step by step: + +1. **Current health of bot 1 (you):** 20 +2. **Current health of bot 2 (opponent):** 10 +3. **Comparison:** 20 >= 10 → True (you have more or equal health) + +Policy condition: +- ""Cuando tenés tanta o más salud que el rival, dispará."" → If you have as much or more health than the rival, fire. +- Since 20 >= 10, the condition is true → you should fire. + +Therefore, the correct action is to fire. + +FINAL: B",460,B,B,True,True,True,True,True,False,,2738.663,,True,stop,138,364,2411274000,299882000,2735170375 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",B,M,B,"Scratchpad: + +- Bot 1 (me): shield = false, health = 30, x = 0.2, y = 0.5, rot = 0.0 +- Bot 2 (opponent): shield = false, health = 30, x = 0.8, y = 0.5, rot = 180.0 + +Check shield states: +- Bot 1 shield: false +- Bot 2 shield: false +→ Both shields are off → same state + +According to the policy: +- When the two shields are in the same state → shoot (B) +- When exactly one shield is up → move forward (M) + +Since both shields are off (same state), we should fire. + +FINAL: B",466,B,B,True,True,True,True,False,True,,2976.237,,True,stop,162,364,2732811000,176658000,2971313291 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",S0,B,S0,"Scratchpad: +- Bot 1's current shield state is true (on). +- According to the policy: ""Cuando tienes el escudo levantado, bájalo"" → since the shield is up, we should turn it off. +- Therefore, the correct action is to set the shield off. + +FINAL: S0",245,S0,S0,True,True,True,True,False,True,,1431.291,,True,stop,70,356,1219308000,170028000,1425268000 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative_budget_1024,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",S1,B,S1,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 10 + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + - Shield: off (false) + +- Bot 2 (opponent): + - Health: 25 + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + - Shield: off (false) + +Policy: +1. ""Cuando tenés al menos 10 puntos de salud más que el rival, dispará."" + - This means: If your health ≥ opponent's health + 10, then fire (B). + - Your health: 10 + - Opponent's health: 25 + - Is 10 ≥ 25 + 10? → 10 ≥ 35? → No. + +2. ""Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo."" + - This means: If your health < opponent's health + 10, then activate shield (S1). + - Since 10 < 35 is true, this condition is met. + +Therefore, according to the policy, you should set the shield on. + +FINAL: S1",839,S1,S1,True,True,True,True,False,True,,5716.929,,True,stop,302,376,5348391000,316537000,5707609875 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",B,B,S0,"Scratchpad: +- Bot 1's current shield state is false (off). +- According to the policy: ""Cuando tienes el escudo bajo, dispara"" → since the shield is down (off), the action should be to fire. +- The second part ""Cuando tienes el escudo levantado, bájalo"" does not apply because the shield is currently off. + +Therefore, the correct command is to fire. + +FINAL: B",357,B,B,True,True,True,True,True,False,,1922.413,,True,stop,94,357,1539916000,286059000,1917141000 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,B,S1,"Análisis del estado: + +- Bot 1 (tu bot): + - Salud: 20 (≥ 15) + - Escudo: activado (true) + - Posición: (0.2, 0.5) + - Rotación: 0.0° + +- Bot 2 (oponente): + - Salud: 30 + - Escudo: desactivado (false) + - Posición: (0.8, 0.5) + - Rotación: 180.0° + +Política: +1. Si tienes 15 puntos de salud o más **o** el escudo está levantado → dispara. + - Salud = 20 ≥ 15 → condición verdadera → se cumple. + - Por lo tanto, debes disparar. + +2. Si tienes menos de 15 puntos de salud **y** el escudo está bajo → levanta el escudo. + - No se aplica porque tu salud es 20 (no es < 15). + +Conclusión: La condición del disparo se cumple, así que debes disparar. + +FINAL: B",653,B,B,True,True,True,True,True,False,,4816.157,,True,stop,256,378,4465399000,321872000,4812488875 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,a_first,deliberative_budget_1024,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,"Scratchpad: +- Current health of bot 1: 10 (less than 15) +- Current shield status of bot 1: true (shield is on) +- Since the shield is already on, the condition ""when shield is down"" does not apply. +- The second condition applies: ""When you have 15 or more health OR shield is up"" → this is true (shield is up). +- Therefore, according to the policy, the action is to fire. +- Command: B (fire) + +FINAL: B",400,B,B,True,True,True,True,False,True,,2258.907,,True,stop,112,378,1978392000,200203000,2254711625 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,b_first,deliberative_budget_1024,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",M0.1,C90.0,M0.1,"Scratchpad: +- Your x-coordinate: 0.1 +- Opponent's x-coordinate: 0.5 +- Horizontal distance = |0.5 - 0.1| = 0.4 + +Condition 1: If distance < 0.4 → False (since 0.4 is not less than 0.4) +Condition 2: Else (distance >= 0.4) → True + +So, according to the policy: ""Cuando la distancia es de al menos 0.4, avanza 0.1"" + +Therefore, the action is: M0.1 + +FINAL: M0.1",353,M0.1,M0.1,True,True,True,True,False,True,,2784.144,,True,stop,136,394,2419052000,290145000,2779083209 diff --git a/research/lxai2026/controls/deliberation_budget/20260825T185106Z/results.jsonl b/research/lxai2026/controls/deliberation_budget/20260825T185106Z/results.jsonl new file mode 100644 index 0000000..9cc10ce --- /dev/null +++ b/research/lxai2026/controls/deliberation_budget/20260825T185106Z/results.jsonl @@ -0,0 +1,256 @@ +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Condition: health >= 15 → 14 >= 15 → False\n- Condition: health < 15 → 14 < 15 → True\n\nSince the health is less than 15, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 19889.031, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 78, "ollama_eval_duration": 4878932000, "ollama_prompt_eval_count": 366, "ollama_prompt_eval_duration": 3761396000, "ollama_total_duration": 19884412333, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 205, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10 (less than 15)\n- Bot 1 shield: false (off)\n- Condition 1: health < 15 AND shield is off → True\n- Condition 2: health >= 15 OR shield is on → False\n\nSince condition 1 is true, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6667.025, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 87, "ollama_eval_duration": 5503018000, "ollama_prompt_eval_count": 380, "ollama_prompt_eval_duration": 1147176000, "ollama_total_duration": 6661843334, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 258, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: true\n- Shields are in different states (one is on, one is off)\n\nFINAL: M", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3393.416, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 40, "ollama_eval_duration": 2497306000, "ollama_prompt_eval_count": 366, "ollama_prompt_eval_duration": 877853000, "ollama_total_duration": 3388744333, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 122, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n1. Calculate the horizontal distance between bot 1 and bot 2:\n |0.4 - 0.7| = 0.3\n2. Compare the distance with 0.4:\n 0.3 < 0.4\n3. Since the distance is less than 0.4, rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 6436.331, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 85, "ollama_eval_duration": 5553891000, "ollama_prompt_eval_count": 396, "ollama_prompt_eval_duration": 868480000, "ollama_total_duration": 6431289500, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 222, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: true\n- Both shields are in the same state (both true)\n\nFINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3529.946, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 37, "ollama_eval_duration": 2550302000, "ollama_prompt_eval_count": 365, "ollama_prompt_eval_duration": 962989000, "ollama_total_duration": 3523531583, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 112, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.5\n- Bot 2 x: 0.5\n- Bot 1 x <= Bot 2 x: 0.5 <= 0.5 is true\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5120.723, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 56, "ollama_eval_duration": 4074423000, "ollama_prompt_eval_count": 383, "ollama_prompt_eval_duration": 1031989000, "ollama_total_duration": 5116829875, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 94, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.3\n- Bot 2 x: 0.7\n- Bot 1 x <= Bot 2 x: 0.3 <= 0.7 is true\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5386.429, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 56, "ollama_eval_duration": 4244625000, "ollama_prompt_eval_count": 383, "ollama_prompt_eval_duration": 1122801000, "ollama_total_duration": 5381818875, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 94, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: false\n- Both shields are in the same state (both off)\n\nFINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3852.907, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 37, "ollama_eval_duration": 2932502000, "ollama_prompt_eval_count": 366, "ollama_prompt_eval_duration": 896117000, "ollama_total_duration": 3844062833, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 113, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is on, turn it off. If shield is off, fire.\n\nSince the shield is on, we need to turn it off.\n\nFINAL: S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5803.141, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 55, "ollama_eval_duration": 4554672000, "ollama_prompt_eval_count": 355, "ollama_prompt_eval_duration": 1214493000, "ollama_total_duration": 5790887541, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 178, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 20 (which is >= 15)\n- Bot 1 shield: true (shield is on)\n\nSince the health is 20 (>= 15) or the shield is on, the policy says to fire.\n\nFINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 6691.307, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 63, "ollama_eval_duration": 5182217000, "ollama_prompt_eval_count": 377, "ollama_prompt_eval_duration": 1483366000, "ollama_total_duration": 6683326583, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 171, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.7\n- Bot 2 x: 0.3\n- Comparison: 0.7 > 0.3 is true\n\nSince bot 1's x coordinate is greater than bot 2's x coordinate, bot 1 should rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 7997.874, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 78, "ollama_eval_duration": 6392345000, "ollama_prompt_eval_count": 383, "ollama_prompt_eval_duration": 1590050000, "ollama_total_duration": 7992996250, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 200, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.7\n- Bot 2 x: 0.3\n- Comparison: 0.7 > 0.3\n\nSince bot 1's x coordinate (0.7) is greater than bot 2's x coordinate (0.3), bot 1 should rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 7604.252, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 85, "ollama_eval_duration": 7015627000, "ollama_prompt_eval_count": 385, "ollama_prompt_eval_duration": 575735000, "ollama_total_duration": 7599917291, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 204, "scored_response": "A90", "second_position_command": "A90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 1 shield: true\n\nConditions:\n- Health < 15: 20 < 15 → False\n- Shield is down: true → False\n\nSince the health is 20 (>= 15) or the shield is up (true), the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 8198.692, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 83, "ollama_eval_duration": 6629944000, "ollama_prompt_eval_count": 377, "ollama_prompt_eval_duration": 1556786000, "ollama_total_duration": 8194770583, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 225, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield is off (shield: false)\n- Therefore, according to the policy, bot 1 should fire.\n\nFINAL: B", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3967.048, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 35, "ollama_eval_duration": 2732310000, "ollama_prompt_eval_count": 356, "ollama_prompt_eval_duration": 1221060000, "ollama_total_duration": 3962752167, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 116, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.7\n- Bot 2 x: 0.3\n- 0.7 > 0.3 is true\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5112.107, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 46, "ollama_eval_duration": 3671956000, "ollama_prompt_eval_count": 385, "ollama_prompt_eval_duration": 1428500000, "ollama_total_duration": 5109056250, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 73, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: false\n- Shields are not in the same state (one is true, the other is false)\n- Therefore, move forward\n\nFINAL: M", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5132.832, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 49, "ollama_eval_duration": 3919312000, "ollama_prompt_eval_count": 366, "ollama_prompt_eval_duration": 1199603000, "ollama_total_duration": 5128890792, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 160, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: false\n- Both shields are in the same state (both off)\n\nFINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4275.443, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 37, "ollama_eval_duration": 3021808000, "ollama_prompt_eval_count": 365, "ollama_prompt_eval_duration": 1239660000, "ollama_total_duration": 4270830125, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 113, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1 shield status: false (shield is off)\n- Policy: If shield is up, lower it. If shield is down, fire.\n\nSince the shield is off, the action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5785.341, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 52, "ollama_eval_duration": 4521459000, "ollama_prompt_eval_count": 357, "ollama_prompt_eval_duration": 1248895000, "ollama_total_duration": 5779924042, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 177, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - Bot 1 x-coordinate: 0.4\n - Bot 2 x-coordinate: 0.7\n - Horizontal distance: |0.7 - 0.4| = 0.3\n\n2. Compare the horizontal distance with 0.4:\n - 0.3 < 0.4\n\n3. Since the horizontal distance is less than 0.4, rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 12473.25, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 120, "ollama_eval_duration": 10804479000, "ollama_prompt_eval_count": 397, "ollama_prompt_eval_duration": 1651712000, "ollama_total_duration": 12468030625, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 330, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n1. Calculate the horizontal distance between bot 1 and bot 2:\n |0.4 - 0.7| = 0.3\n2. Compare the distance with 0.4:\n 0.3 < 0.4 → True\n3. Since the distance is less than 0.4, rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 8853.853, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 87, "ollama_eval_duration": 8138164000, "ollama_prompt_eval_count": 396, "ollama_prompt_eval_duration": 691877000, "ollama_total_duration": 8842933792, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 229, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - bot 1 x: 0.3\n - bot 2 x: 0.31\n - distance: |0.3 - 0.31| = 0.01\n\n2. Compare the distance with 0.4:\n - 0.01 < 0.4\n\n3. Since the distance is less than 0.4, rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 14450.005, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 117, "ollama_eval_duration": 12964828000, "ollama_prompt_eval_count": 397, "ollama_prompt_eval_duration": 1468432000, "ollama_total_duration": 14445766333, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 279, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 5\n- Condition: health < 15 → True\n\nFINAL: S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4960.696, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 30, "ollama_eval_duration": 3238380000, "ollama_prompt_eval_count": 366, "ollama_prompt_eval_duration": 1690644000, "ollama_total_duration": 4956218041, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 72, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 30\n- Bot 2 health: 20\n- Difference in health: 30 - 20 = 10\n\nSince bot 1 has at least 10 points more health than bot 2, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 9560.688, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 71, "ollama_eval_duration": 7289561000, "ollama_prompt_eval_count": 375, "ollama_prompt_eval_duration": 2253000000, "ollama_total_duration": 9556302084, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 185, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is on, turn it off. If shield is off, fire.\n\nSince the shield is on, we need to turn it off.\n\nFINAL: S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 7104.136, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 55, "ollama_eval_duration": 5635523000, "ollama_prompt_eval_count": 357, "ollama_prompt_eval_duration": 1452449000, "ollama_total_duration": 7100524584, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 178, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 25\n- Health difference: 25 - 10 = 15\n\nSince bot 1 has 15 points less health than bot 2, it should raise the shield.\n\nFINAL: S1", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 8867.647, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 68, "ollama_eval_duration": 7011536000, "ollama_prompt_eval_count": 378, "ollama_prompt_eval_duration": 1832357000, "ollama_total_duration": 8862867792, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 173, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Condition: health < 15 → False\n- Action: Move forward\n\nFINAL: M", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5091.395, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 36, "ollama_eval_duration": 3580929000, "ollama_prompt_eval_count": 369, "ollama_prompt_eval_duration": 1493959000, "ollama_total_duration": 5086954750, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 96, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.51\n- Bot 2 x: 0.5\n- 0.51 > 0.5 is true\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6839.187, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 48, "ollama_eval_duration": 4860269000, "ollama_prompt_eval_count": 386, "ollama_prompt_eval_duration": 1962028000, "ollama_total_duration": 6833604458, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 75, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is on, turn it off\n\nFINAL: S0", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5010.539, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 35, "ollama_eval_duration": 3475170000, "ollama_prompt_eval_count": 358, "ollama_prompt_eval_duration": 1516009000, "ollama_total_duration": 5002860958, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 104, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Bot 2 health: 10\n- Health difference: 25 - 10 = 15\n\nSince the health difference (15) is greater than or equal to 10, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 9235.907, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 70, "ollama_eval_duration": 7274006000, "ollama_prompt_eval_count": 375, "ollama_prompt_eval_duration": 1947520000, "ollama_total_duration": 9231883208, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 188, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 30\n- Bot 2 health: 20\n- Health difference: 30 - 20 = 10\n\nSince the health difference is exactly 10, the condition \"al menos 10 puntos de salud más que el rival\" (at least 10 more health points than the rival) is met. Therefore, the action is to fire.\n\nFINAL: B", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 11931.595, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 95, "ollama_eval_duration": 10025906000, "ollama_prompt_eval_count": 378, "ollama_prompt_eval_duration": 1892800000, "ollama_total_duration": 11928357167, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 288, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 29\n- Bot 2 health: 20\n- Difference in health: 29 - 20 = 9\n\nSince the health difference is not at least 10, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 8990.249, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 68, "ollama_eval_duration": 7057957000, "ollama_prompt_eval_count": 378, "ollama_prompt_eval_duration": 1912499000, "ollama_total_duration": 8985623417, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 187, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 health: 5\n- Condition: health >= 15? 5 >= 15? False\n- Action: set shield on\n\nFINAL: S1", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5976.661, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 44, "ollama_eval_duration": 4476378000, "ollama_prompt_eval_count": 368, "ollama_prompt_eval_duration": 1480818000, "ollama_total_duration": 5972038333, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 106, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 20\n- Bot 1 health (10) < Bot 2 health (20)\n\nSince bot 1 has less health than bot 2, it should set the shield on.\n\nFINAL: S1", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 8438.829, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 67, "ollama_eval_duration": 6883445000, "ollama_prompt_eval_count": 362, "ollama_prompt_eval_duration": 1540517000, "ollama_total_duration": 8434244667, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 170, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Condition: health < 15 → False\n- Action: Move forward\n\nFINAL: M", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5081.66, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 36, "ollama_eval_duration": 3569774000, "ollama_prompt_eval_count": 369, "ollama_prompt_eval_duration": 1494086000, "ollama_total_duration": 5076830625, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 96, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Comparison: 15 >= 15 (True)\n\nSince bot 1 has equal or more health than bot 2, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 7612.532, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 63, "ollama_eval_duration": 6439342000, "ollama_prompt_eval_count": 362, "ollama_prompt_eval_duration": 1157999000, "ollama_total_duration": 7608639000, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 168, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: true\n- Shields are in different states (one is true, one is false)\n\nFINAL: M", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5414.061, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 40, "ollama_eval_duration": 3946578000, "ollama_prompt_eval_count": 365, "ollama_prompt_eval_duration": 1450469000, "ollama_total_duration": 5409959834, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 126, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n1. Calculate the horizontal distance between bot 1 and bot 2:\n |0.1 - 0.5| = 0.4\n2. Compare the distance with 0.4:\n 0.4 >= 0.4 is true\n3. Since the distance is at least 0.4, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 10689.477, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 89, "ollama_eval_duration": 9133862000, "ollama_prompt_eval_count": 396, "ollama_prompt_eval_duration": 1537590000, "ollama_total_duration": 10685687875, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 223, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 29\n- Bot 2 health: 20\n- Health difference: 29 - 20 = 9\n\nSince the health difference (9) is less than 10, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 8758.092, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 69, "ollama_eval_duration": 6915563000, "ollama_prompt_eval_count": 375, "ollama_prompt_eval_duration": 1824345000, "ollama_total_duration": 8754590500, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 185, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.7\n- Bot 2 x: 0.3\n- Comparison: 0.7 > 0.3\n\nSince bot 1's x coordinate (0.7) is greater than bot 2's x coordinate (0.3), bot 1 should rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 10401.798, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 85, "ollama_eval_duration": 8560603999, "ollama_prompt_eval_count": 383, "ollama_prompt_eval_duration": 1826654000, "ollama_total_duration": 10398095417, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 204, "scored_response": "A90", "second_position_command": "A90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 29\n- Bot 2 health: 20\n- Difference in health: 29 - 20 = 9\n\nSince the health difference is not at least 10, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 8542.299, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 68, "ollama_eval_duration": 6692866000, "ollama_prompt_eval_count": 375, "ollama_prompt_eval_duration": 1832545000, "ollama_total_duration": 8537594125, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 187, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 1 shield: false\n- Bot 1 health < 15: true\n- Bot 1 shield is off: true\n\nSince bot 1 has less than 15 health and the shield is off, it should raise the shield.\n\nFINAL: S1", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 9045.962, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 73, "ollama_eval_duration": 7245077000, "ollama_prompt_eval_count": 380, "ollama_prompt_eval_duration": 1787362000, "ollama_total_duration": 9042482666, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 205, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 30\n- Bot 2 health: 20\n- Difference in health: 30 - 20 = 10\n\nSince bot 1 has at least 10 points more health than bot 2, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 8819.921, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 71, "ollama_eval_duration": 7015504000, "ollama_prompt_eval_count": 378, "ollama_prompt_eval_duration": 1787627000, "ollama_total_duration": 8815595917, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 185, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10 (less than 15)\n- Bot 1 shield: false (off)\n\nPolicy:\n- If health < 15 and shield is off, then set shield on.\n\nFINAL: S1", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 7116.551, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 55, "ollama_eval_duration": 5343741000, "ollama_prompt_eval_count": 377, "ollama_prompt_eval_duration": 1755470000, "ollama_total_duration": 7112013375, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 149, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: true\n- Both shields are in the same state (both on)\n\nFINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4940.17, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 37, "ollama_eval_duration": 3511814000, "ollama_prompt_eval_count": 366, "ollama_prompt_eval_duration": 1411731000, "ollama_total_duration": 4936172125, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 110, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - bot 1 x: 0.2\n - bot 2 x: 0.8\n - distance: |0.8 - 0.2| = 0.6\n\n2. Check if the distance is less than 0.4:\n - 0.6 < 0.4? No\n\n3. Since the distance is not less than 0.4, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 13771.78, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 121, "ollama_eval_duration": 11891724000, "ollama_prompt_eval_count": 396, "ollama_prompt_eval_duration": 1856580000, "ollama_total_duration": 13766730666, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 285, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Condition: health >= 15 (25 >= 15 is true)\n\nFINAL: M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4952.704, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 37, "ollama_eval_duration": 3496576000, "ollama_prompt_eval_count": 367, "ollama_prompt_eval_duration": 1386920000, "ollama_total_duration": 4943538125, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 85, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 2 health: 10\n- Bot 1 health (20) < Bot 2 health (10)? No\n\nFINAL: B", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6038.926, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 49, "ollama_eval_duration": 4600209000, "ollama_prompt_eval_count": 365, "ollama_prompt_eval_duration": 1421342000, "ollama_total_duration": 6032820000, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 103, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 20 (which is >= 15)\n- Bot 1 shield: false (shield is off)\n\nSince the health is 20 (>= 15) and the shield is off, the policy says to fire.\n\nFINAL: B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 7143.208, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 63, "ollama_eval_duration": 6054314000, "ollama_prompt_eval_count": 380, "ollama_prompt_eval_duration": 1071592000, "ollama_total_duration": 7138664000, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 175, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Condition: health >= 15 → True\n- Action: Move forward\n\nFINAL: M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4756.598, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 36, "ollama_eval_duration": 3356806000, "ollama_prompt_eval_count": 369, "ollama_prompt_eval_duration": 1384064000, "ollama_total_duration": 4752733291, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 96, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Comparison: 15 <= 15 (True)\n\nSince the health of bot 1 is equal to the health of bot 2, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 7455.126, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 66, "ollama_eval_duration": 6337354000, "ollama_prompt_eval_count": 365, "ollama_prompt_eval_duration": 1097837000, "ollama_total_duration": 7449414125, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 178, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 1 shield: false\n\nPolicy:\n- If health < 15 and shield is off, set shield on.\n- Else if health >= 15 or shield is on, fire.\n\nEvaluation:\n- 20 < 15 is false.\n- shield is off is true.\n- Therefore, the first condition is false.\n- health >= 15 is true.\n- Therefore, the second condition is true.\n\nFINAL: B", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 12043.454, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 107, "ollama_eval_duration": 10256387000, "ollama_prompt_eval_count": 377, "ollama_prompt_eval_duration": 1770281000, "ollama_total_duration": 12038983416, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 336, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Condition: health >= 15 (25 >= 15 is true)\n\nFINAL: M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4744.52, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 37, "ollama_eval_duration": 3341492000, "ollama_prompt_eval_count": 369, "ollama_prompt_eval_duration": 1382151000, "ollama_total_duration": 4739695417, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 85, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: false\n- Exactly one shield is up (true)\n\nFINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4568.662, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 35, "ollama_eval_duration": 3160015000, "ollama_prompt_eval_count": 365, "ollama_prompt_eval_duration": 1387672000, "ollama_total_duration": 4559491458, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 98, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10 (less than 15)\n- Bot 1 shield: true (shield is on)\n\nSince the bot's health is less than 15 and the shield is already on, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 7608.51, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 62, "ollama_eval_duration": 5844268000, "ollama_prompt_eval_count": 377, "ollama_prompt_eval_duration": 1750242000, "ollama_total_duration": 7603994417, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 190, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Condition: health >= 15 → True\n- Action: Move forward\n\nFINAL: M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4720.096, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 36, "ollama_eval_duration": 3304238000, "ollama_prompt_eval_count": 367, "ollama_prompt_eval_duration": 1387616000, "ollama_total_duration": 4710471417, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 96, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.51\n- Bot 2 x: 0.5\n- Bot 1 x <= Bot 2 x: 0.51 <= 0.5? False\n- Bot 1 x > Bot 2 x: 0.51 > 0.5? True\n\nSince Bot 1 x is greater than Bot 2 x, rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 11694.947, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 104, "ollama_eval_duration": 9906936000, "ollama_prompt_eval_count": 384, "ollama_prompt_eval_duration": 1761050000, "ollama_total_duration": 11685271208, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 209, "scored_response": "A90", "second_position_command": "A90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 5 (less than 15)\n- Bot 1 shield: false\n\nSince bot 1 has less than 15 health and its shield is off, it should set the shield on.\n\nFINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6836.799, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 57, "ollama_eval_duration": 5419831000, "ollama_prompt_eval_count": 368, "ollama_prompt_eval_duration": 1394929000, "ollama_total_duration": 6827243666, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 166, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.3\n- Bot 2 x: 0.7\n- Bot 1 x <= Bot 2 x: 0.3 <= 0.7 → True\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6969.163, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 56, "ollama_eval_duration": 5219805000, "ollama_prompt_eval_count": 385, "ollama_prompt_eval_duration": 1733103000, "ollama_total_duration": 6965283625, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 93, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - Bot 1 x-coordinate: 0.2\n - Bot 2 x-coordinate: 0.8\n - Horizontal distance: |0.8 - 0.2| = 0.6\n\n2. Compare the horizontal distance with 0.4:\n - 0.6 >= 0.4\n\n3. Since the horizontal distance is at least 0.4, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 12892.858, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 122, "ollama_eval_duration": 11478452000, "ollama_prompt_eval_count": 397, "ollama_prompt_eval_duration": 1400169000, "ollama_total_duration": 12889803583, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 323, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n1. Calculate the horizontal distance between bot 1 and bot 2:\n |0.1 - 0.5| = 0.4\n2. Compare the distance with 0.4:\n 0.4 is not less than 0.4\n3. Since the distance is not less than 0.4, move forward by 0.1\n\nFINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 9893.791, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 91, "ollama_eval_duration": 8523478999, "ollama_prompt_eval_count": 397, "ollama_prompt_eval_duration": 1354362000, "ollama_total_duration": 9889633958, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 233, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 1 shield: false\n- Bot 1 health < 15: False\n- Bot 1 shield is off: True\n- Bot 1 health >= 15 or Bot 1 shield is on: True or False = True\n\nSince the condition \"Bot 1 health >= 15 or Bot 1 shield is on\" is True, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 11392.067, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 102, "ollama_eval_duration": 9683527000, "ollama_prompt_eval_count": 380, "ollama_prompt_eval_duration": 1688336000, "ollama_total_duration": 11386899833, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 284, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Bot 2 health: 15\n- Bot 1 health < Bot 2 health: True\n\nFINAL: S1", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5348.876, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 43, "ollama_eval_duration": 3957226000, "ollama_prompt_eval_count": 365, "ollama_prompt_eval_duration": 1356697000, "ollama_total_duration": 5337055417, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 96, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 1 shield: false\n- Bot 1 health < 15: true\n- Bot 1 shield is off: true\n\nSince bot 1 has less than 15 health and the shield is off, it should raise the shield.\n\nFINAL: S1", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 8651.71, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 73, "ollama_eval_duration": 6869104000, "ollama_prompt_eval_count": 377, "ollama_prompt_eval_duration": 1758260000, "ollama_total_duration": 8645204500, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 205, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.3\n- Bot 2 x: 0.7\n- 0.3 < 0.7\n\nSince bot 1's x coordinate (0.3) is less than bot 2's x coordinate (0.7), bot 1 should rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 9323.098, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 81, "ollama_eval_duration": 7621147000, "ollama_prompt_eval_count": 383, "ollama_prompt_eval_duration": 1687998000, "ollama_total_duration": 9319002625, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 182, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield is off (shield: false)\n- Therefore, according to the policy, bot 1 should fire.\n\nFINAL: B", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4529.714, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 35, "ollama_eval_duration": 3165905000, "ollama_prompt_eval_count": 357, "ollama_prompt_eval_duration": 1346363000, "ollama_total_duration": 4526516792, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 116, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield is off (shield: false)\n- Therefore, according to the policy, bot 1 should fire.\n\nFINAL: B", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4553.451, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 35, "ollama_eval_duration": 3156699000, "ollama_prompt_eval_count": 358, "ollama_prompt_eval_duration": 1382964000, "ollama_total_duration": 4549166000, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 116, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10 (less than 15)\n- Bot 1 shield: true (on)\n\nSince the bot's health is less than 15 and the shield is already on, the policy says to fire.\n\nFINAL: B", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 7277.148, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 59, "ollama_eval_duration": 5532368000, "ollama_prompt_eval_count": 380, "ollama_prompt_eval_duration": 1722413000, "ollama_total_duration": 7272101750, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 176, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is on, turn it off\n\nFINAL: S0", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4432.312, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 35, "ollama_eval_duration": 3028294000, "ollama_prompt_eval_count": 356, "ollama_prompt_eval_duration": 1391472000, "ollama_total_duration": 4428821667, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 104, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - Bot 1 x-coordinate: 0.2\n - Bot 2 x-coordinate: 0.8\n - Horizontal distance: |0.8 - 0.2| = 0.6\n\n2. Compare the horizontal distance with 0.4:\n - 0.6 >= 0.4 is true\n\n3. Since the horizontal distance is at least 0.4, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 13178.487, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 124, "ollama_eval_duration": 11494868000, "ollama_prompt_eval_count": 397, "ollama_prompt_eval_duration": 1670831000, "ollama_total_duration": 13175057292, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 331, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n Distance = |0.2 - 0.8| = 0.6\n\n2. Compare the distance with 0.4:\n 0.6 >= 0.4 is true\n\n3. Since the distance is at least 0.4, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 9210.184, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 91, "ollama_eval_duration": 8498945000, "ollama_prompt_eval_count": 396, "ollama_prompt_eval_duration": 694012000, "ollama_total_duration": 9206348709, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 237, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.5\n- Bot 2 x: 0.5\n- Bot 1 x == Bot 2 x (0.5 == 0.5) is true\n\nSince Bot 1's x coordinate is equal to Bot 2's x coordinate, Bot 1 should rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 8970.315, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 84, "ollama_eval_duration": 7621924000, "ollama_prompt_eval_count": 385, "ollama_prompt_eval_duration": 1331600000, "ollama_total_duration": 8965922125, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 199, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Bot 2 health: 15\n- Bot 1 health <= Bot 2 health: True\n\nFINAL: S1", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5017.349, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 43, "ollama_eval_duration": 3690145000, "ollama_prompt_eval_count": 365, "ollama_prompt_eval_duration": 1311314000, "ollama_total_duration": 5013596875, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 97, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 1 shield: true\n- Bot 1 health >= 15: true\n- Bot 1 shield == true: true\n\nSince the bot's health is 20 (which is >= 15) and the shield is already on, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 8971.785, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 80, "ollama_eval_duration": 7251656000, "ollama_prompt_eval_count": 380, "ollama_prompt_eval_duration": 1706792000, "ollama_total_duration": 8967771542, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 223, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Bot 2 health: 10\n- Difference in health: 25 - 10 = 15\n\nSince bot 1 has 15 points more health than bot 2, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 7847.927, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 69, "ollama_eval_duration": 6216555000, "ollama_prompt_eval_count": 375, "ollama_prompt_eval_duration": 1620386000, "ollama_total_duration": 7844738750, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 176, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 2 health: 10\n- Bot 1 health (20) > Bot 2 health (10) is true\n\nFINAL: B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5698.741, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 50, "ollama_eval_duration": 4372954000, "ollama_prompt_eval_count": 362, "ollama_prompt_eval_duration": 1317875000, "ollama_total_duration": 5695727709, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 107, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Bot 2 health: 15\n- Bot 1 health <= Bot 2 health: True\n\nSince bot 1 has less health than bot 2, it should set the shield on.\n\nFINAL: S1", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 6961.768, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 62, "ollama_eval_duration": 5563567000, "ollama_prompt_eval_count": 362, "ollama_prompt_eval_duration": 1388956000, "ollama_total_duration": 6958106791, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 167, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Bot 2 health: 10\n- Health difference: 25 - 10 = 15\n\nSince bot 1 has 15 points more health than bot 2, it should fire.\n\nFINAL: B", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 7505.532, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 65, "ollama_eval_duration": 5825057000, "ollama_prompt_eval_count": 378, "ollama_prompt_eval_duration": 1670128000, "ollama_total_duration": 7502362500, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 160, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: true\n- Both shields are in the same state (both on)\n\nFINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4458.574, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 37, "ollama_eval_duration": 3119631000, "ollama_prompt_eval_count": 366, "ollama_prompt_eval_duration": 1326373000, "ollama_total_duration": 4454803833, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 110, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-b", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 2 health: 10\n- Bot 1 health (20) > Bot 2 health (10) → False\n- Bot 1 health (20) == Bot 2 health (10) → False\n- Bot 1 health (20) < Bot 2 health (10) → True\n\nSince Bot 1 has less health than Bot 2, it should set the shield on.\n\nFINAL: S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 11640.049, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 112, "ollama_eval_duration": 10250945000, "ollama_prompt_eval_count": 362, "ollama_prompt_eval_duration": 1376786000, "ollama_total_duration": 11636451375, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 274, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - Bot 1 x-coordinate: 0.3\n - Bot 2 x-coordinate: 0.31\n - Horizontal distance: |0.3 - 0.31| = 0.01\n\n2. Compare the horizontal distance with 0.4:\n - 0.01 < 0.4\n\n3. Since the horizontal distance is less than 0.4, rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 13145.271, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 124, "ollama_eval_duration": 11429135000, "ollama_prompt_eval_count": 398, "ollama_prompt_eval_duration": 1699445000, "ollama_total_duration": 13141521958, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 334, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: true\n- Both shields are in the same state (both on)\n\nFINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4337.391, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 37, "ollama_eval_duration": 3034969000, "ollama_prompt_eval_count": 365, "ollama_prompt_eval_duration": 1279894000, "ollama_total_duration": 4328850667, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 110, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: false\n- Shields are not in the same state (one is true, the other is false)\n- Exactly one shield is raised (bot 1's shield is on)\n\nFINAL: M", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5633.397, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 59, "ollama_eval_duration": 5015547000, "ollama_prompt_eval_count": 365, "ollama_prompt_eval_duration": 597160000, "ollama_total_duration": 5623129917, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 188, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 1 shield: true\n\nPolicy:\n- If health >= 15 or shield is on, fire.\n- If health < 15 and shield is off, set shield on.\n\nEvaluation:\n- Bot 1 health (10) is not >= 15.\n- Bot 1 shield is on.\n- Since the shield is on, the first condition is met.\n\nFINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 10127.638, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 98, "ollama_eval_duration": 8547126000, "ollama_prompt_eval_count": 377, "ollama_prompt_eval_duration": 1569132000, "ollama_total_duration": 10124009084, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 285, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is on, turn it off. If shield is off, fire.\n\nSince the shield is on, we need to turn it off.\n\nFINAL: S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5874.41, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 55, "ollama_eval_duration": 4631412000, "ollama_prompt_eval_count": 358, "ollama_prompt_eval_duration": 1228397000, "ollama_total_duration": 5870683291, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 178, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 20 (which is >= 15)\n- Bot 1 shield: false (shield is off)\n\nSince the health is 20 (>= 15) and the shield is off, the policy says to fire.\n\nFINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 7028.778, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 63, "ollama_eval_duration": 5352902000, "ollama_prompt_eval_count": 377, "ollama_prompt_eval_duration": 1654968000, "ollama_total_duration": 7023553333, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 175, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1 shield status: false (shield is off)\n- According to the policy, if shield is off, fire.\n\nFINAL: B", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4182.155, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 35, "ollama_eval_duration": 2826692000, "ollama_prompt_eval_count": 356, "ollama_prompt_eval_duration": 1339905000, "ollama_total_duration": 4177744875, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 117, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - bot 1 x: 0.1\n - bot 2 x: 0.5\n - distance: |0.5 - 0.1| = 0.4\n\n2. Check if the distance is less than 0.4:\n - 0.4 < 0.4 is False\n\n3. Since the distance is not less than 0.4, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 12677.879, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 121, "ollama_eval_duration": 11021462000, "ollama_prompt_eval_count": 396, "ollama_prompt_eval_duration": 1644369000, "ollama_total_duration": 12674521083, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 290, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n1. Calculate the horizontal distance between bot 1 and bot 2:\n |0.4 - 0.7| = 0.3\n2. Compare the distance with 0.4:\n 0.3 < 0.4 → True\n3. Since the distance is less than 0.4, rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 8936.428, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 87, "ollama_eval_duration": 7623361000, "ollama_prompt_eval_count": 397, "ollama_prompt_eval_duration": 1298646000, "ollama_total_duration": 8932077208, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 229, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.51\n- Bot 2 x: 0.5\n- 0.51 > 0.5 is true\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5203.02, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 48, "ollama_eval_duration": 3949503000, "ollama_prompt_eval_count": 384, "ollama_prompt_eval_duration": 1237631000, "ollama_total_duration": 5197783791, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 75, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - bot 1 x: 0.3\n - bot 2 x: 0.31\n - horizontal distance: |0.3 - 0.31| = 0.01\n\n2. Compare the horizontal distance with 0.4:\n - 0.01 < 0.4\n\n3. Since the horizontal distance is less than 0.4, rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 11679.572, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 120, "ollama_eval_duration": 10344105000, "ollama_prompt_eval_count": 398, "ollama_prompt_eval_duration": 1321449000, "ollama_total_duration": 11675390250, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 312, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 2 health: 10\n- Bot 1 health (20) > Bot 2 health (10) is true\n\nFINAL: B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5447.599, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 50, "ollama_eval_duration": 4204770000, "ollama_prompt_eval_count": 365, "ollama_prompt_eval_duration": 1220975000, "ollama_total_duration": 5444065750, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 107, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.51\n- Bot 2 x: 0.5\n- Bot 1 x <= Bot 2 x: 0.51 <= 0.5? False\n- Bot 1 x > Bot 2 x: 0.51 > 0.5? True\n\nSince Bot 1 x is greater than Bot 2 x, rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 10825.474, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 104, "ollama_eval_duration": 9187180000, "ollama_prompt_eval_count": 386, "ollama_prompt_eval_duration": 1627704000, "ollama_total_duration": 10822090667, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 209, "scored_response": "A90", "second_position_command": "A90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 1 shield: true\n\nPolicy:\n- If health >= 15 or shield is on, fire.\n- If health < 15 and shield is off, set shield on.\n\nSince bot 1's shield is on, the first condition is met.\n\nFINAL: B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 8361.256, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 74, "ollama_eval_duration": 6693557000, "ollama_prompt_eval_count": 380, "ollama_prompt_eval_duration": 1636936000, "ollama_total_duration": 8357552875, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 219, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 20 (which is >= 15)\n- Bot 1 shield: true (shield is on)\n\nSince the health is 20 (>= 15) and the shield is on, the policy says to fire.\n\nFINAL: B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 7273.51, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 63, "ollama_eval_duration": 5595542000, "ollama_prompt_eval_count": 380, "ollama_prompt_eval_duration": 1652815000, "ollama_total_duration": 7269543041, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 172, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield is off (shield: false)\n- Therefore, according to the policy, bot 1 should fire.\n\nFINAL: B", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4302.139, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 35, "ollama_eval_duration": 2949839000, "ollama_prompt_eval_count": 355, "ollama_prompt_eval_duration": 1333726000, "ollama_total_duration": 4297704709, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 116, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.5\n- Bot 2 x: 0.5\n- Comparison: 0.5 > 0.5 is False\n- Since 0.5 is not greater than 0.5, we choose to rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 7912.89, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 73, "ollama_eval_duration": 6300475000, "ollama_prompt_eval_count": 383, "ollama_prompt_eval_duration": 1595216000, "ollama_total_duration": 7908379916, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 165, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is on, turn it off\n\nFINAL: S0", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4094.254, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 35, "ollama_eval_duration": 2801375000, "ollama_prompt_eval_count": 357, "ollama_prompt_eval_duration": 1281132000, "ollama_total_duration": 4091258875, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 104, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: false\n- Exactly one shield is up (true)\n\nFINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4272.819, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 35, "ollama_eval_duration": 3019674000, "ollama_prompt_eval_count": 366, "ollama_prompt_eval_duration": 1239818000, "ollama_total_duration": 4268588417, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 98, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: false\n- Both shields are in the same state (both off)\n\nAccording to the policy:\n- When both shields are in the same state, fire.\n\nFINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6044.989, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 54, "ollama_eval_duration": 4798069000, "ollama_prompt_eval_count": 366, "ollama_prompt_eval_duration": 1233537000, "ollama_total_duration": 6040898500, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 188, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 25\n- Health difference: 10 - 25 = -15\n\nSince the health difference is not at least 10, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 7492.873, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 68, "ollama_eval_duration": 5865997000, "ollama_prompt_eval_count": 375, "ollama_prompt_eval_duration": 1613393000, "ollama_total_duration": 7489467875, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 186, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 14 (less than 15)\n- Bot 1 shield: false\n\nSince bot 1 has less than 15 health, it should set the shield on.\n\nFINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5909.61, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 53, "ollama_eval_duration": 4582298000, "ollama_prompt_eval_count": 368, "ollama_prompt_eval_duration": 1312907000, "ollama_total_duration": 5905582167, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 145, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 20\n- Bot 1 health (10) < Bot 2 health (20) → True\n\nFINAL: S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5873.313, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 51, "ollama_eval_duration": 4505905000, "ollama_prompt_eval_count": 362, "ollama_prompt_eval_duration": 1354086000, "ollama_total_duration": 5869720625, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 107, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.5\n- Bot 2 x: 0.5\n- Bot 1 x <= Bot 2 x: 0.5 <= 0.5 is true\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6483.35, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 56, "ollama_eval_duration": 4768312000, "ollama_prompt_eval_count": 385, "ollama_prompt_eval_duration": 1695454000, "ollama_total_duration": 6475423458, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 94, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Condition: health < 15 → 14 < 15 → True\n\nFINAL: S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4646.525, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 39, "ollama_eval_duration": 3290139000, "ollama_prompt_eval_count": 366, "ollama_prompt_eval_duration": 1341722000, "ollama_total_duration": 4639886209, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 83, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 30\n- Bot 2 health: 20\n- Health difference: 30 - 20 = 10\n\nSince the health difference is exactly 10, the condition \"al menos 10 puntos de salud más que el rival\" (at least 10 more health points than the rival) is met. Therefore, the action is to fire.\n\nFINAL: B", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 10451.285, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 95, "ollama_eval_duration": 8754578000, "ollama_prompt_eval_count": 375, "ollama_prompt_eval_duration": 1684502000, "ollama_total_duration": 10447955542, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 288, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Condition: health < 15 → False\n- Action: move forward\n\nFINAL: M", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4526.409, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 36, "ollama_eval_duration": 3184581000, "ollama_prompt_eval_count": 367, "ollama_prompt_eval_duration": 1324900000, "ollama_total_duration": 4522879792, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 96, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: true\n- Only one shield is up (bot 2's shield is on, bot 1's shield is off)\n\nSince only one shield is up, the policy says to move forward.\n\nFINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 7116.466, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 62, "ollama_eval_duration": 5732382000, "ollama_prompt_eval_count": 366, "ollama_prompt_eval_duration": 1361229000, "ollama_total_duration": 7105840000, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 197, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - Bot 1 x-coordinate: 0.1\n - Bot 2 x-coordinate: 0.5\n - Horizontal distance: |0.5 - 0.1| = 0.4\n\n2. Compare the horizontal distance with 0.4:\n - 0.4 >= 0.4 is true\n\n3. Since the horizontal distance is at least 0.4, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 12891.825, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 124, "ollama_eval_duration": 11519138000, "ollama_prompt_eval_count": 397, "ollama_prompt_eval_duration": 1355669000, "ollama_total_duration": 12883391583, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 331, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Bot 2 health: 15\n- Bot 1 health < Bot 2 health: True\n\nFINAL: S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5132.227, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 43, "ollama_eval_duration": 3755083000, "ollama_prompt_eval_count": 362, "ollama_prompt_eval_duration": 1319222000, "ollama_total_duration": 5124564583, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 96, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1 shield status: false (shield is off)\n- Policy: If shield is on, turn it off. If shield is off, fire.\n\nSince the shield is off, the action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6106.24, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 53, "ollama_eval_duration": 4688928000, "ollama_prompt_eval_count": 358, "ollama_prompt_eval_duration": 1384855000, "ollama_total_duration": 6099563250, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 179, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1 shield status: false (shield is off)\n- Policy: If shield is on, turn it off. If shield is off, fire.\n- Since shield is off, the action is to fire.\n\nFINAL: B", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5978.239, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 53, "ollama_eval_duration": 4592710000, "ollama_prompt_eval_count": 355, "ollama_prompt_eval_duration": 1355926000, "ollama_total_duration": 5969870208, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 176, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Comparison: 15 <= 15 (True)\n\nSince the health of bot 1 is equal to the health of bot 2, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 7086.652, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 66, "ollama_eval_duration": 5708316000, "ollama_prompt_eval_count": 362, "ollama_prompt_eval_duration": 1365267000, "ollama_total_duration": 7083116875, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 178, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: true\n- Exactly one shield is up (true)\n\nFINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4130.327, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 35, "ollama_eval_duration": 2796084000, "ollama_prompt_eval_count": 365, "ollama_prompt_eval_duration": 1319092000, "ollama_total_duration": 4125855792, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 98, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 20\n- Bot 1 health (10) < Bot 2 health (20)\n\nSince bot 1 has less health than bot 2, it should set the shield on.\n\nFINAL: S1", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 7247.626, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 67, "ollama_eval_duration": 5997309000, "ollama_prompt_eval_count": 365, "ollama_prompt_eval_duration": 1237831000, "ollama_total_duration": 7243507000, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 170, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Condition: health < 15 → False\n- Action: Move forward\n\nFINAL: M", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4329.458, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 36, "ollama_eval_duration": 3034273000, "ollama_prompt_eval_count": 367, "ollama_prompt_eval_duration": 1283286000, "ollama_total_duration": 4325669958, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 96, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is on, turn it off. If shield is off, fire.\n\nSince the shield is on, we need to turn it off.\n\nFINAL: S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 6043.367, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 55, "ollama_eval_duration": 4688390000, "ollama_prompt_eval_count": 356, "ollama_prompt_eval_duration": 1338804000, "ollama_total_duration": 6036463250, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 178, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Bot 2 health: 10\n- Health difference: 25 - 10 = 15\n\nSince the health difference (15) is greater than or equal to 10, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 7884.471, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 70, "ollama_eval_duration": 6196951000, "ollama_prompt_eval_count": 378, "ollama_prompt_eval_duration": 1675511000, "ollama_total_duration": 7881305541, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 188, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is on, turn it off\n\nFINAL: S0", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4232.955, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 35, "ollama_eval_duration": 2908123000, "ollama_prompt_eval_count": 355, "ollama_prompt_eval_duration": 1312072000, "ollama_total_duration": 4229076000, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 104, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 25\n- Health difference: 10 - 25 = -15\n\nSince the health difference is not at least 10, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 7821.332, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 68, "ollama_eval_duration": 6108033000, "ollama_prompt_eval_count": 378, "ollama_prompt_eval_duration": 1699218000, "ollama_total_duration": 7817830833, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 186, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.3\n- Bot 2 x: 0.7\n- 0.3 < 0.7\n\nSince bot 1's x coordinate (0.3) is less than bot 2's x coordinate (0.7), bot 1 should rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 8898.7, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 81, "ollama_eval_duration": 7212026000, "ollama_prompt_eval_count": 385, "ollama_prompt_eval_duration": 1672995000, "ollama_total_duration": 8895453042, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 182, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 25\n- Health difference: 25 - 10 = 15\n\nSince bot 1 has 15 points of health less than bot 2, it should raise the shield.\n\nFINAL: S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 7783.201, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 69, "ollama_eval_duration": 6148128000, "ollama_prompt_eval_count": 375, "ollama_prompt_eval_duration": 1621868000, "ollama_total_duration": 7779868125, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 176, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Comparison: Bot 1 health (15) >= Bot 2 health (15) → True\n\nFINAL: B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6025.607, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 52, "ollama_eval_duration": 4702207000, "ollama_prompt_eval_count": 365, "ollama_prompt_eval_duration": 1301751000, "ollama_total_duration": 6014942292, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 119, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - bot 1 x: 0.3\n - bot 2 x: 0.31\n - distance: |0.3 - 0.31| = 0.01\n\n2. Compare the distance with 0.4:\n - 0.01 < 0.4\n\n3. Since the distance is less than 0.4, rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 12275.376, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 117, "ollama_eval_duration": 10507637000, "ollama_prompt_eval_count": 397, "ollama_prompt_eval_duration": 1752275000, "ollama_total_duration": 12270618916, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 279, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-b", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Condition: health >= 15 → True\n- Action: Move forward\n\nFINAL: M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4351.832, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 36, "ollama_eval_duration": 3022717000, "ollama_prompt_eval_count": 368, "ollama_prompt_eval_duration": 1292111000, "ollama_total_duration": 4347323208, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 96, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 29\n- Bot 2 health: 20\n- Health difference: 29 - 20 = 9\n\nSince the health difference (9) is less than 10, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 7813.184, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 69, "ollama_eval_duration": 6123969000, "ollama_prompt_eval_count": 378, "ollama_prompt_eval_duration": 1671329000, "ollama_total_duration": 7807876583, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 185, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: false\n- Both shields are in the same state (both off)\n\nFINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4462.032, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 37, "ollama_eval_duration": 3118021000, "ollama_prompt_eval_count": 365, "ollama_prompt_eval_duration": 1330953000, "ollama_total_duration": 4457883042, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 113, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 20\n- Bot 1 health < Bot 2 health: True\n\nFINAL: S1", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5101.004, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 43, "ollama_eval_duration": 3747254000, "ollama_prompt_eval_count": 365, "ollama_prompt_eval_duration": 1338681000, "ollama_total_duration": 5094953708, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 96, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 health: 5\n- Bot 1 health < 15: True\n\nFINAL: S1", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3927.344, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 31, "ollama_eval_duration": 2589706000, "ollama_prompt_eval_count": 366, "ollama_prompt_eval_duration": 1323283000, "ollama_total_duration": 3923028541, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 66, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 30\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n - Shield: true (on)\n- Bot 2 (opponent):\n - Health: 30\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n - Shield: true (on)\n\nPolicy:\n1. \"Cuando los dos escudos están en el mismo estado, dispara.\" \n → If both shields are in the same state (both on OR both off), then fire (B).\n\n2. \"Cuando exactamente uno de los dos escudos está levantado, avanza.\" \n → If exactly one shield is on (one on, one off), then move forward (M).\n\nNow, check the shield states:\n- Bot 1 shield: true\n- Bot 2 shield: true\n\n→ Both shields are on → same state.\n\nTherefore, the first condition applies: \"When both shields are in the same state, shoot.\"\n\nSo, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 18357.68, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 269, "ollama_eval_duration": 4793169000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 510795000, "ollama_total_duration": 18349700708, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 842, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 15\n - Shield: off (false)\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n- Bot 2 (opponent):\n - Health: 15\n - Shield: off (false)\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n\nPolicy:\n1. \"Cuando tenés menos salud que el rival, levantá el escudo.\" \n → If your health < opponent's health → set shield on (S1)\n2. \"Cuando tenés tanta o más salud que el rival, dispará.\" \n → If your health >= opponent's health → fire (B)\n\nNow compare health values:\n- Your health: 15\n- Opponent's health: 15\n→ You have \"tanta o más salud\" (same or more) than the opponent.\n\nTherefore, the second condition applies: **dispará** → fire (B)\n\nFINAL: B", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5092.779, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 256, "ollama_eval_duration": 4701141000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 317481000, "ollama_total_duration": 5074470209, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 753, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.7\n- Bot 2's x coordinate: 0.3\n- Compare: 0.7 > 0.3 → True\n- Since bot 1's x is greater than bot 2's x, the rule says to rotate 90 degrees counterclockwise.\n- Therefore, the command should be A90.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2183.506, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 92, "ollama_eval_duration": 1816844000, "ollama_prompt_eval_count": 385, "ollama_prompt_eval_duration": 303777000, "ollama_total_duration": 2176611458, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 245, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1's current shield state is false (off).\n- According to the policy: \"When the shield is down, shoot.\"\n- Since the shield is currently off, the action should be to fire.\n- Therefore, the command is B (fire).\n\nFINAL: B", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1458.817, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 61, "ollama_eval_duration": 1134128000, "ollama_prompt_eval_count": 356, "ollama_prompt_eval_duration": 286522000, "ollama_total_duration": 1449202167, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 234, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1's current shield state is false (off).\n- According to the policy: \"When the shield is down, shoot.\"\n- Since the shield is currently off, the action should be to fire.\n- Therefore, the command is B (fire).\n\nFINAL: B", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1398.613, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 61, "ollama_eval_duration": 1048127999, "ollama_prompt_eval_count": 357, "ollama_prompt_eval_duration": 305273000, "ollama_total_duration": 1383664125, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 234, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Compare: health of bot 1 (15) vs health of bot 2 (15)\n- Since health is equal (not more), the first condition \"Cuando tenés tanta o más salud que el rival, dispará\" does not trigger.\n- Second condition: \"Cuando tenés menos salud que el rival, levantá el escudo\"\n- Bot 1 health (15) is not less than bot 2 health (15), so this condition also does not trigger.\n- Since neither condition is met, no action is specified by the policy.\n- However, the policy only defines actions for the two cases above, and since both are false, we must consider default behavior.\n- But the policy does not specify a default, so we must infer: no action is required by the policy.\n- However, in the absence of a specific instruction, we should not take any action that contradicts the policy.\n- But the policy does not say what to do when health is equal — so we can assume no action is required.\n- But in the game, we must choose a command. Since the policy does not trigger any action, and we are not instructed to do anything, we should not fire (as that would violate the \"only when equal or more health\" rule), and we should not raise shield (as health is not less).\n- Therefore, no action is required by the policy, but we must still choose a command.\n- However, the policy does not specify a default, so we must assume that no action is taken — but we must still output a command.\n- Since the policy does not require firing or shielding, and we are not told to move, we should not move unless implied.\n- But the policy does not mention movement, so we cannot assume it.\n- However, in the absence of a command, we must choose one.\n- But the policy does not specify any action for equal health, so we cannot fire.\n- We cannot raise shield because health is not less.\n- Therefore, the only safe action is to do nothing — but we must choose a command.\n- The only command that does nothing is to move forward (M), as it is the default.\n- But is moving forward safe? The policy does not forbid it.\n- Since no action is required, and we must act, moving forward is neutral and safe.\n\nBut wait — the policy says:\n- If health >= opponent: fire\n- If health < opponent: shield\n\nIn this case, health == opponent, so we should fire.\n\nWait — \"tanta o más salud que el rival\" means \"as much or more health than the rival\".\n\nSince 15 >= 15, this condition is true.\n\nSo we should fire.\n\nTherefore, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 11239.191, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 600, "ollama_eval_duration": 10871948000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 313824000, "ollama_total_duration": 11218691209, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 2459, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- My x-coordinate: 0.1\n- Opponent's x-coordinate: 0.5\n- Horizontal distance = |0.5 - 0.1| = 0.4\n\nCondition 1: If distance < 0.4 → rotate 90° clockwise\n- 0.4 is not less than 0.4 → condition false\n\nCondition 2: If distance >= 0.4 → move forward by 0.1\n- 0.4 >= 0.4 → condition true → execute move forward by 0.1\n\nThus, the action is M0.1\n\nFINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3031.303, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 142, "ollama_eval_duration": 2562821000, "ollama_prompt_eval_count": 394, "ollama_prompt_eval_duration": 356264000, "ollama_total_duration": 3009563958, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 361, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1's health is 5, which is less than 15.\n- According to the policy: \"When you have less than 15 health, raise the shield.\"\n- Therefore, the action should be to set the shield on.\n- The command to set the shield on is S1.\n\nFINAL: S1", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1643.43, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 73, "ollama_eval_duration": 1285561000, "ollama_prompt_eval_count": 363, "ollama_prompt_eval_duration": 307831000, "ollama_total_duration": 1634927625, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 248, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you): health = 29, shield = false, rot = 0.0, x = 0.2, y = 0.5\n- Bot 2 (opponent): health = 20, shield = false, rot = 180.0, x = 0.8, y = 0.5\n\nPolicy:\n1. \"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.\"\n - This means: If your health is not at least 10 more than the opponent's health, turn on the shield.\n - Compare: your health (29) vs opponent health (20)\n - Difference: 29 - 20 = 9\n - 9 < 10 → condition is true → you should turn on the shield.\n\n2. \"Cuando tenés al menos 10 puntos de salud más que el rival, dispará.\"\n - This means: If your health is at least 10 more than the opponent's, fire.\n - But 29 - 20 = 9 < 10 → this condition is false → do not fire.\n\nSo, according to the policy:\n- Since you do not have at least 10 more health than the opponent (you have only 9 more), you should raise the shield.\n- Therefore, the correct action is to set the shield on.\n\nCommand: S1\n\nFINAL: S1", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6208.075, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 336, "ollama_eval_duration": 5840752000, "ollama_prompt_eval_count": 376, "ollama_prompt_eval_duration": 334288000, "ollama_total_duration": 6201296792, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 1019, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - health: 30\n - x: 0.2, y: 0.5\n - rot: 0.0 degrees\n - shield: true (on)\n\n- Bot 2 (opponent):\n - health: 30\n - x: 0.8, y: 0.5\n - rot: 180.0 degrees\n - shield: false (off)\n\nPolicy:\n1. \"Cuando los dos escudos están en el mismo estado, dispará.\" \n → If both shields are in the same state (both on or both off), then fire (B).\n\n2. \"Cuando exactamente uno de los dos escudos está levantado, avanzá.\" \n → If exactly one shield is on (one on, one off), then move forward (M).\n\nNow, evaluate the shield states:\n- Bot 1 shield: true\n- Bot 2 shield: false\n\n→ Exactly one shield is on (Bot 1 has shield on, Bot 2 has shield off).\n\nTherefore, the condition \"exactly one of the two shields is raised\" is true.\n\nSo, according to the policy, we should move forward.\n\nCommand: M (move forward by default step)\n\nFINAL: M", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5529.877, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 291, "ollama_eval_duration": 5170924000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 288875000, "ollama_total_duration": 5508597667, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 903, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.3\n- Bot 2's x coordinate: 0.7\n- Since 0.3 <= 0.7, the condition \"tu coordenada x es menor o igual que la del rival\" is true.\n- Therefore, according to the policy, I should rotate 90 degrees clockwise.\n- The command for rotating 90 degrees clockwise is C90.\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2156.235, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 99, "ollama_eval_duration": 1779112000, "ollama_prompt_eval_count": 385, "ollama_prompt_eval_duration": 310628000, "ollama_total_duration": 2140256084, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 306, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 10\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n - Shield: off\n- Bot 2 (opponent):\n - Health: 25\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n - Shield: off\n\nPolicy:\n1. If you have at least 10 points of health more than the rival → fire (B).\n2. Otherwise → raise shield (S1).\n\nCheck condition:\n- Your health: 10\n- Opponent health: 25\n- Difference: 10 - 25 = -15 → you do **not** have at least 10 more health than the opponent.\n\nTherefore, the condition \"at least 10 points of health more\" is **false**.\n\nSo, according to the policy, you should **raise the shield**.\n\nCommand: S1 (set shield on)\n\nFINAL: S1", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4955.527, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 250, "ollama_eval_duration": 4534372000, "ollama_prompt_eval_count": 373, "ollama_prompt_eval_duration": 331795000, "ollama_total_duration": 4937832875, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 728, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1's current shield state is true (shield is on).\n- According to the policy: \"Cuando tenés el escudo levantado, bajalo\" → Since the shield is up, I must lower it.\n- Therefore, the correct action is to turn the shield off.\n\nFINAL: S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1530.464, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 70, "ollama_eval_duration": 1167188000, "ollama_prompt_eval_count": 357, "ollama_prompt_eval_duration": 291142000, "ollama_total_duration": 1515480333, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 249, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n- My x-coordinate: 0.4\n- Opponent's x-coordinate: 0.7\n- Horizontal distance = |0.7 - 0.4| = 0.3\n- Since 0.3 < 0.4, I should rotate 90 degrees clockwise.\n- Therefore, the command is C90.\n\nFINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1854.963, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 83, "ollama_eval_duration": 1484816000, "ollama_prompt_eval_count": 394, "ollama_prompt_eval_duration": 334819000, "ollama_total_duration": 1847952167, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 209, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Current health of bot 1: 10 (less than 15)\n- Current shield status of bot 1: false (shield is off)\n- Since health < 15 AND shield is off → condition for raising shield is met\n- Therefore, the action should be to set shield on\n\nFINAL: S1", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1663.526, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 73, "ollama_eval_duration": 1291784000, "ollama_prompt_eval_count": 378, "ollama_prompt_eval_duration": 338977000, "ollama_total_duration": 1653663917, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 250, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.3\n- Bot 2's x coordinate: 0.7\n- Compare: 0.3 <= 0.7 → True\n- Condition satisfied: \"x is less than or equal to rival's x\"\n- Action: Rotate 90 degrees clockwise\n- Command: C90\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1818.495, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 84, "ollama_eval_duration": 1431633000, "ollama_prompt_eval_count": 385, "ollama_prompt_eval_duration": 353554000, "ollama_total_duration": 1814286500, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 223, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n- Your x-coordinate: 0.4\n- Opponent's x-coordinate: 0.7\n- Horizontal distance = |0.7 - 0.4| = 0.3\n- Since 0.3 < 0.4, the condition \"distance is less than 0.4\" is true.\n- Therefore, according to the policy, you should rotate 90 degrees clockwise.\n- The command for rotating 90 degrees clockwise is C90.\n\nFINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2230.194, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 111, "ollama_eval_duration": 1881654000, "ollama_prompt_eval_count": 394, "ollama_prompt_eval_duration": 318439000, "ollama_total_duration": 2224185709, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 325, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1's health is 25, which is greater than or equal to 15.\n- According to the policy: \"When you have 15 points of health or more, advance.\"\n- Therefore, the action should be to move forward.\n- The default move is M (move forward by the default step).\n\nFINAL: M", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1657.203, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 76, "ollama_eval_duration": 1305861000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 307441000, "ollama_total_duration": 1648056875, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 275, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 10 (which is less than 15)\n2. Current shield state of bot 1: false (shield is off)\n3. Since health < 15 AND shield is off → condition for raising the shield is met.\n\nAccording to the policy:\n- \"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.\"\n → If health < 15 AND shield is off → raise the shield (S1)\n\nSo, the correct action is to set the shield on.\n\nFINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2895.804, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 139, "ollama_eval_duration": 2525289000, "ollama_prompt_eval_count": 381, "ollama_prompt_eval_duration": 329589000, "ollama_total_duration": 2884641000, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 476, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current state of bot 1:\n - health: 27 (not critical)\n - x: 0.2, y: 0.5\n - rot: 0.0 degrees\n - shield: true (shield is currently ON)\n\n2. Policy interpretation:\n - \"Cuando tenés el escudo bajo, dispará.\" → When your shield is down, shoot.\n - \"Cuando tenés el escudo levantado, bajalo.\" → When your shield is up, lower it.\n\n So the policy says:\n - If shield is ON → turn it OFF (S0)\n - If shield is OFF → shoot (B)\n\n3. Current shield state: true (ON) → so we must lower it.\n\nTherefore, the correct action is to turn the shield off.\n\nFINAL: S0", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3771.081, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 189, "ollama_eval_duration": 3408977000, "ollama_prompt_eval_count": 357, "ollama_prompt_eval_duration": 295235000, "ollama_total_duration": 3751190375, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 610, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 20\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n - Shield: off (false)\n- Bot 2 (opponent):\n - Health: 10\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n - Shield: off (false)\n\nPolicy:\n1. \"Cuando tenés menos salud que el rival, levantá el escudo.\" \n → If your health < opponent's health → set shield on (S1)\n2. \"Cuando tenés tanta o más salud que el rival, dispará.\" \n → If your health ≥ opponent's health → fire (B)\n\nNow, compare health:\n- Your health: 20\n- Opponent's health: 10\n- 20 ≥ 10 → condition is true → you should fire.\n\nTherefore, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4774.485, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 246, "ollama_eval_duration": 4436570000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 289258000, "ollama_total_duration": 4767126125, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 708, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\n1. **Current health of bot 1 (you):** 29\n2. **Current health of bot 2 (opponent):** 20\n3. **Health difference:** 29 - 20 = 9\n\nNow, evaluate the policy:\n- \"Cuando tenés al menos 10 puntos de salud más que el rival, dispará.\" → If you have at least 10 more health than the rival, fire.\n - 9 < 10 → condition not met → do not fire.\n- \"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.\" → If you do not have at least 10 more health than the rival, raise the shield.\n - Since 9 < 10, this condition is true → you should raise the shield.\n\nCurrently, your shield is off (shield = false). So you should turn it on.\n\nThe command to set the shield on is: **S1**\n\nFINAL: S1", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4386.415, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 232, "ollama_eval_duration": 4069931000, "ollama_prompt_eval_count": 376, "ollama_prompt_eval_duration": 206294000, "ollama_total_duration": 4374582208, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 755, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 (me): shield = false\n- Bot 2 (opponent): shield = true\n- So, exactly one shield is raised (bot 2 has shield on, bot 1 does not).\n- Therefore, condition \"exactly one of the two shields is raised\" is true.\n- According to the policy: \"Cuando exactamente uno de los dos escudos está levantado, avanzá\" → \"When exactly one shield is raised, advance.\"\n- So, I should move forward.\n\nCommand: M\n\nFINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2468.365, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 119, "ollama_eval_duration": 2141159000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 266505999, "ollama_total_duration": 2462775625, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 416, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 (me): shield = false\n- Bot 2 (opponent): shield = false\n- Both shields are off → same state → condition for shooting is met\n- Therefore, according to the policy: \"When the two shields are in the same state, shoot\"\n- So, I should fire\n\nFINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1640.331, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 74, "ollama_eval_duration": 1356156000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 243128000, "ollama_total_duration": 1635711750, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 263, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 29\n- Bot 2 health: 20\n- Health difference: 29 - 20 = 9\n- Since 9 < 10, the condition \"no tienes al menos 10 puntos de salud más que el rival\" is true.\n- Therefore, according to the policy, we should \"levantar el escudo\" → set shield on.\n- So the action is S1.\n\nFINAL: S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2407.641, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 104, "ollama_eval_duration": 2039420000, "ollama_prompt_eval_count": 373, "ollama_prompt_eval_duration": 320940000, "ollama_total_duration": 2396562334, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 298, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Current health of bot 1 (you):** 10\n2. **Current health of bot 2 (opponent):** 20\n3. **Compare health:** 10 < 20 → You have less health than the opponent.\n\nAccording to the policy:\n- If you have **more or equal** health than the opponent → **fire (B)**\n- If you have **less** health than the opponent → **set shield on (S1)**\n\nSince your health (10) is less than the opponent's (20), the correct action is to **set the shield on**.\n\nFINAL: S1", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3237.058, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 150, "ollama_eval_duration": 2903204000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 283441000, "ollama_total_duration": 3220484084, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 506, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1's health is 15.\n- The policy says: if health < 15, set shield on; if health >= 15, move forward.\n- Since health is exactly 15, the condition \"health >= 15\" is true.\n- Therefore, the action should be to move forward.\n\nFINAL: M", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2178.955, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 77, "ollama_eval_duration": 1830946000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 285605000, "ollama_total_duration": 2163748791, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 245, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Your x-coordinate: 0.2\n- Opponent's x-coordinate: 0.8\n- Horizontal distance = |0.8 - 0.2| = 0.6\n- Since 0.6 >= 0.4, the condition \"distance is of at least 0.4\" is true.\n- Therefore, according to the policy, you should advance 0.1 units forward.\n- The command for moving forward by 0.1 is M0.1.\n\nFINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2408.807, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 116, "ollama_eval_duration": 2030389000, "ollama_prompt_eval_count": 394, "ollama_prompt_eval_duration": 317413000, "ollama_total_duration": 2395143250, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 320, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 20 (which is ≥ 15)\n2. Shield status of bot 1: false (off)\n3. The policy says:\n - If health ≥ 15 OR shield is on → fire (B)\n - Else (health < 15 AND shield is off) → set shield on (S1)\n\nSince health is 20 (≥ 15), the first condition is satisfied, regardless of shield status.\n\nTherefore, the action is to fire.\n\nFINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2700.911, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 124, "ollama_eval_duration": 2316380000, "ollama_prompt_eval_count": 378, "ollama_prompt_eval_duration": 316438000, "ollama_total_duration": 2697021500, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 401, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- My x-coordinate: 0.3\n- Opponent's x-coordinate: 0.31\n- Horizontal distance = |0.3 - 0.31| = 0.01\n- Since 0.01 < 0.4, the condition \"distance < 0.4\" is true.\n- Therefore, I should rotate 90 degrees clockwise.\n- The command for rotating 90 degrees clockwise is C90.\n\nFINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2396.4, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 108, "ollama_eval_duration": 2019777000, "ollama_prompt_eval_count": 395, "ollama_prompt_eval_duration": 312070000, "ollama_total_duration": 2386199833, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 289, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1's health is 14, which is less than 15.\n- According to the policy: \"Cuando tienes menos de 15 puntos de salud, levanta el escudo\" → when health is less than 15, raise the shield.\n- Therefore, the action should be to set the shield on.\n- The command for setting the shield on is S1.\n\nFINAL: S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1937.855, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 92, "ollama_eval_duration": 1583804000, "ollama_prompt_eval_count": 363, "ollama_prompt_eval_duration": 309486000, "ollama_total_duration": 1925851875, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 311, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- My x coordinate (bot 1): 0.5\n- Opponent's x coordinate (bot 2): 0.5\n- Compare: 0.5 > 0.5 → False\n- Since x is not greater, condition is false → use the \"else\" branch: rotate 90 degrees clockwise\n- Therefore, command is C90\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1979.014, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 89, "ollama_eval_duration": 1587452000, "ollama_prompt_eval_count": 385, "ollama_prompt_eval_duration": 319909000, "ollama_total_duration": 1957069583, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 248, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n- My x-coordinate: 0.1\n- Opponent's x-coordinate: 0.5\n- Horizontal distance = |0.5 - 0.1| = 0.4\n\nCondition: \"When the distance is of at least 0.4, advance 0.1\"\n- 0.4 >= 0.4 → True\n- Therefore, I should move forward by 0.1\n\nNo rotation needed since the distance condition is met.\n\nFINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2330.385, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 110, "ollama_eval_duration": 1979319000, "ollama_prompt_eval_count": 394, "ollama_prompt_eval_duration": 317684000, "ollama_total_duration": 2325511709, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 303, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- My x-coordinate (bot 1): 0.51\n- Opponent's x-coordinate (bot 2): 0.5\n- Compare: 0.51 > 0.5 → True\n- Since my x is greater than the opponent's x, I should rotate 90 degrees counterclockwise.\n- The command for rotating 90 degrees counterclockwise is A90.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2161.727, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 99, "ollama_eval_duration": 1828105000, "ollama_prompt_eval_count": 386, "ollama_prompt_eval_duration": 299643000, "ollama_total_duration": 2154702167, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 278, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 10 (less than 15)\n2. Shield status of bot 1: true (shield is on)\n\nPolicy conditions:\n- \"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.\"\n - This means: if health >= 15 OR shield is on → fire (B)\n - Current health is 10 (< 15), but shield is on → condition is true → should fire.\n\n- \"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.\"\n - This means: if health < 15 AND shield is off → set shield on (S1)\n - But here, health is 10 (< 15), but shield is on → condition not met → do nothing.\n\nSo, the first condition is satisfied (shield is on), so we should fire.\n\nFINAL: B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4150.296, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 218, "ollama_eval_duration": 3806330000, "ollama_prompt_eval_count": 381, "ollama_prompt_eval_duration": 281777000, "ollama_total_duration": 4141189541, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 712, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame state:\n- Bot 1 (you): health = 25, shield = false, position (x=0.2, y=0.5), rot = 0.0\n- Bot 2 (opponent): health = 10, shield = false, position (x=0.8, y=0.5), rot = 180.0\n\nPolicy:\n1. \"Cuando tenés al menos 10 puntos de salud más que el rival, dispará.\"\n - Check: Bot 1 health (25) - Bot 2 health (10) = 15\n - 15 >= 10 → condition is true → action should be to fire (B)\n\n2. \"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.\"\n - This is the else case, but since the first condition is true, we don't execute this.\n\nSo, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4430.516, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 231, "ollama_eval_duration": 4033493000, "ollama_prompt_eval_count": 376, "ollama_prompt_eval_duration": 311775000, "ollama_total_duration": 4422390042, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 660, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1's current shield state is true (shield is on).\n- According to the policy: \"Cuando tenés el escudo levantado, bajalo\" → since the shield is up, I should lower it.\n- Therefore, the correct action is to turn the shield off.\n\nFINAL: S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1597.977, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 70, "ollama_eval_duration": 1259726000, "ollama_prompt_eval_count": 356, "ollama_prompt_eval_duration": 289993000, "ollama_total_duration": 1590794709, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 251, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1's current shield state is true (shield is on).\n- According to the policy: \"Cuando tienes el escudo levantado, bájalo\" → since the shield is up, I must lower it.\n- Therefore, the correct action is to turn the shield off.\n\nFINAL: S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1476.339, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 71, "ollama_eval_duration": 1167971000, "ollama_prompt_eval_count": 357, "ollama_prompt_eval_duration": 283558000, "ollama_total_duration": 1472934459, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 250, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Your x-coordinate: 0.4\n- Opponent's x-coordinate: 0.7\n- Horizontal distance = |0.7 - 0.4| = 0.3\n- Since 0.3 < 0.4, the condition \"distance is less than 0.4\" is true.\n- Therefore, according to the policy, you should rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2093.023, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 96, "ollama_eval_duration": 1711291000, "ollama_prompt_eval_count": 394, "ollama_prompt_eval_duration": 347980000, "ollama_total_duration": 2087168375, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 269, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- My x-coordinate (bot 1): 0.7\n- Opponent's x-coordinate (bot 2): 0.3\n- Compare: 0.7 > 0.3 → True\n- Since my x is greater than the opponent's x, I should rotate counterclockwise by 90 degrees.\n- Therefore, the command is A90.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1911.465, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 90, "ollama_eval_duration": 1561617000, "ollama_prompt_eval_count": 385, "ollama_prompt_eval_duration": 312327000, "ollama_total_duration": 1900942917, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 249, "scored_response": "A90", "second_position_command": "A90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n\n- Bot 1 (me): shield = false\n- Bot 2 (opponent): shield = true\n\nSo, exactly one shield is raised → condition \"cuando exactamente uno de los dos escudos está levantado\" is true.\n\nTherefore, according to the policy: \"avanza\" → move forward.\n\nThe default move is M (move forward by default step).\n\nFINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1764.143, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 86, "ollama_eval_duration": 1453539000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 278940000, "ollama_total_duration": 1758918125, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 316, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Your x-coordinate: 0.4\n- Opponent's x-coordinate: 0.7\n- Horizontal distance = |0.7 - 0.4| = 0.3\n- Since 0.3 < 0.4, the condition \"distance is less than 0.4\" is true.\n- Therefore, according to the policy, you should rotate 90 degrees clockwise.\n- The command for rotating 90 degrees clockwise is C90.\n\nFINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2283.121, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 111, "ollama_eval_duration": 1928442000, "ollama_prompt_eval_count": 394, "ollama_prompt_eval_duration": 309924000, "ollama_total_duration": 2267385250, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 325, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1's current shield state is true (on).\n- According to the policy: \"Cuando tienes el escudo levantado, bájalo\" → since the shield is up, we should turn it off.\n- Therefore, the correct action is to set the shield off.\n\nFINAL: S0", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1678.808, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 70, "ollama_eval_duration": 1327507000, "ollama_prompt_eval_count": 357, "ollama_prompt_eval_duration": 289220000, "ollama_total_duration": 1666846291, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 245, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 (me): shield = true, health = 30, x = 0.2, y = 0.5, rot = 0.0\n- Bot 2 (opponent): shield = false, health = 30, x = 0.8, y = 0.5, rot = 180.0\n\nCheck condition: \"Cuando exactamente uno de los dos escudos está levantado\"\n- Bot 1 shield: true\n- Bot 2 shield: false\n→ Exactly one shield is up → condition is true\n\nTherefore, according to the policy: \"avanzá\" → move forward by default step → M\n\nFINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3039.885, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 154, "ollama_eval_duration": 2700752000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 293156000, "ollama_total_duration": 3024748458, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 418, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.51\n- Bot 2's x coordinate: 0.5\n- Compare: 0.51 > 0.5 → True\n- Since bot 1's x is greater than bot 2's x, the rule says to rotate counterclockwise by 90 degrees.\n- Therefore, the command should be A90.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1956.919, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 95, "ollama_eval_duration": 1622451000, "ollama_prompt_eval_count": 386, "ollama_prompt_eval_duration": 300281000, "ollama_total_duration": 1950059042, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 250, "scored_response": "A90", "second_position_command": "A90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Bot 2 health: 15\n- Bot 1 health < Bot 2 health → condition for shield\n- Therefore, according to policy: \"When you have less health than the rival, raise the shield\"\n- So, command should be: S1 (set shield on)\n\nFINAL: S1", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1702.165, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 79, "ollama_eval_duration": 1347832000, "ollama_prompt_eval_count": 361, "ollama_prompt_eval_duration": 315853000, "ollama_total_duration": 1698816292, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 252, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\n1. **Current health of bot 1 (you):** 30\n2. **Current health of bot 2 (opponent):** 20\n3. **Health difference:** 30 - 20 = 10\n\nThe policy says:\n- If you have **at least 10 points of health more** than the rival → **fire (B)**\n- Otherwise → **raise shield (S1)**\n\nSince you have exactly 10 points more (30 ≥ 20 + 10), the condition \"at least 10 points more\" is satisfied.\n\nTherefore, the correct action is to **fire**.\n\nFINAL: B", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3098.888, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 156, "ollama_eval_duration": 2738221000, "ollama_prompt_eval_count": 373, "ollama_prompt_eval_duration": 331723000, "ollama_total_duration": 3093034000, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 486, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Análisis del estado:\n\n- Bot 1 (tu bot):\n - Salud: 20 (≥ 15)\n - Escudo: activado (true)\n - Rotación: 0.0°\n - Posición: (0.2, 0.5)\n\n- Bot 2 (oponente):\n - Salud: 30\n - Escudo: desactivado (false)\n - Rotación: 180.0°\n - Posición: (0.8, 0.5)\n\nPolítica:\n1. Si tienes 15 puntos de salud o más **O** el escudo está levantado → disparar (B).\n2. Si tienes menos de 15 puntos de salud **Y** el escudo está bajo → levantar el escudo (S1).\n\nAplicación:\n- Salud = 20 → ≥ 15 → condición 1 verdadera.\n- Escudo está levantado → condición 2 también verdadera.\n- Como se cumple al menos una de las condiciones del \"O\", se debe disparar.\n\nPor lo tanto, la acción es: B (disparar).\n\nFINAL: B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4865.909, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 260, "ollama_eval_duration": 4513287000, "ollama_prompt_eval_count": 381, "ollama_prompt_eval_duration": 311914000, "ollama_total_duration": 4859898208, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 679, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n\n- Bot 1 health: 25\n- Bot 2 health: 10\n- Health difference: 25 - 10 = 15\n\nSince 15 >= 10, the condition \"al menos 10 puntos de salud más que el rival\" is true.\n\nTherefore, according to the policy: \"Cuando tienes al menos 10 puntos de salud más que el rival, dispara.\"\n\nSo the action should be: B (fire)\n\nFINAL: B", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2198.725, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 109, "ollama_eval_duration": 1924598000, "ollama_prompt_eval_count": 373, "ollama_prompt_eval_duration": 193647000, "ollama_total_duration": 2190681250, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 324, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 20 (which is ≥ 15)\n2. Shield status of bot 1: false (off)\n3. Policy condition 1: \"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.\"\n - Since health is 20 (≥ 15), this condition is true.\n - Therefore, the action is to fire (B).\n\nEven though the second part of the condition (shield up) is false, the OR condition is satisfied due to the health being ≥ 15.\n\nSo, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2945.714, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 150, "ollama_eval_duration": 2600475000, "ollama_prompt_eval_count": 381, "ollama_prompt_eval_duration": 314746000, "ollama_total_duration": 2940085292, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 508, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-b", "command_correct": false, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1's health is 14, which is less than 15.\n- According to the policy: \"Cuando tenés menos de 15 puntos de salud, levantá el escudo.\"\n- Therefore, the action should be to toggle the shield on (since it is currently off).\n- The command to toggle the shield is \"S\".\n\nFINAL: S", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1836.903, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 84, "ollama_eval_duration": 1478697000, "ollama_prompt_eval_count": 366, "ollama_prompt_eval_duration": 303907000, "ollama_total_duration": 1828609709, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 288, "scored_response": "S", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1's current shield state is true (shield is on).\n- According to the policy: \"Cuando tienes el escudo levantado, bájalo\" → since the shield is up, I must lower it.\n- Therefore, the correct action is to turn the shield off.\n\nFINAL: S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1560.119, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 71, "ollama_eval_duration": 1232717000, "ollama_prompt_eval_count": 356, "ollama_prompt_eval_duration": 295702000, "ollama_total_duration": 1551599084, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 250, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Health comparison: 15 >= 15 → true (same or more health)\n- Since health is equal (not less), the condition \"when you have less health\" does not trigger.\n- Therefore, the action is to fire (B), as per the rule: \"when you have tanta o más salud que el rival, dispara\".\n\nFINAL: B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2163.384, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 101, "ollama_eval_duration": 1827045000, "ollama_prompt_eval_count": 361, "ollama_prompt_eval_duration": 305410000, "ollama_total_duration": 2158878500, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 328, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Bot 2 health: 10\n- Health difference: 25 - 10 = 15\n- Since 15 >= 10, the condition \"have at least 10 points of health more than the rival\" is true.\n- Therefore, according to the policy, the action should be to fire (B).\n- No need to check shield condition since the firing condition is met.\n\nFINAL: B", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2197.899, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 105, "ollama_eval_duration": 1835872000, "ollama_prompt_eval_count": 373, "ollama_prompt_eval_duration": 329903000, "ollama_total_duration": 2193006709, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 333, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Compare health: 15 >= 15 → true (Bot 1 has equal or more health than Bot 2)\n- According to policy: \"Cuando tienes tanta o más salud que el rival, dispara.\"\n- Therefore, the action should be to fire (B).\n\nFINAL: B", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1907.902, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 88, "ollama_eval_duration": 1580168000, "ollama_prompt_eval_count": 361, "ollama_prompt_eval_duration": 295810000, "ollama_total_duration": 1898625042, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 264, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n- Your x-coordinate: 0.2\n- Opponent's x-coordinate: 0.8\n- Horizontal distance = |0.8 - 0.2| = 0.6\n- Since 0.6 >= 0.4, you should move forward by 0.1\n- Therefore, the command is M0.1\n\nFINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1990.095, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 86, "ollama_eval_duration": 1598678000, "ollama_prompt_eval_count": 394, "ollama_prompt_eval_duration": 339103000, "ollama_total_duration": 1978707250, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 206, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- My x-coordinate: 0.3\n- Opponent's x-coordinate: 0.31\n- Horizontal distance = |0.3 - 0.31| = 0.01\n- Since 0.01 < 0.4, the condition \"distance < 0.4\" is true.\n- Therefore, I should rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2024.708, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 93, "ollama_eval_duration": 1677590000, "ollama_prompt_eval_count": 395, "ollama_prompt_eval_duration": 301405000, "ollama_total_duration": 2013873666, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 233, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1's health is 15.\n- Since health is 15 or more (15 >= 15), the condition \"Cuando tienes 15 puntos de salud o más, avanza\" applies.\n- Therefore, the action should be to move forward.\n- The default move is M (move forward by the default step).\n\nFINAL: M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1700.767, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 81, "ollama_eval_duration": 1366240000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 291115000, "ollama_total_duration": 1695482083, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 269, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 14\n - Shield: off (false)\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n- Bot 2 (opponent):\n - Health: 15\n - Shield: off (false)\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n\nPolicy:\n1. \"Cuando tenés menos salud que el rival, levantá el escudo.\" \n → If your health < opponent's health → set shield on.\n\n2. \"Cuando tenés tanta o más salud que el rival, dispará.\" \n → If your health ≥ opponent's health → fire.\n\nNow compare health:\n- Your health: 14\n- Opponent's health: 15\n→ 14 < 15 → condition for \"levantá el escudo\" is true.\n\nSo, according to the policy, you should set the shield on.\n\nCommand: S1 (set shield on)\n\nFINAL: S1", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4833.515, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 260, "ollama_eval_duration": 4492394000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 307757000, "ollama_total_duration": 4829083667, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 754, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - health: 30\n - x: 0.2, y: 0.5\n - rot: 0.0 degrees\n - shield: true (on)\n\n- Bot 2 (opponent):\n - health: 30\n - x: 0.8, y: 0.5\n - rot: 180.0 degrees\n - shield: false (off)\n\nPolicy:\n1. \"Cuando los dos escudos están en el mismo estado, dispara.\"\n - Same state means both shields are on OR both are off.\n - Here: Bot 1 shield = true, Bot 2 shield = false → different states → condition not met.\n\n2. \"Cuando exactamente uno de los dos escudos está levantado, avanza.\"\n - Exactly one shield is up → one on, one off.\n - Here: Bot 1 shield = true, Bot 2 shield = false → exactly one is up → condition met.\n\nTherefore, according to the policy, we should \"avanza\" (move forward).\n\nThe command for moving forward by the default step is: M\n\nFINAL: M", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4910.709, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 271, "ollama_eval_duration": 4660244000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 157227000, "ollama_total_duration": 4907238041, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 839, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame state:\n- Bot 1 (you): health = 29, shield = false, position (x=0.2, y=0.5), rot = 0.0\n- Bot 2 (opponent): health = 20, shield = false, position (x=0.8, y=0.5), rot = 180.0\n\nPolicy:\n1. If you have at least 10 more health points than the opponent → fire (B).\n2. Otherwise → raise shield (S1).\n\nCheck the condition:\n- Your health: 29\n- Opponent's health: 20\n- Difference: 29 - 20 = 9\n\nSince 9 < 10, you do **not** have at least 10 more health points than the opponent.\n\nTherefore, the policy dictates: **raise the shield**.\n\nSo, the correct command is: S1\n\nFINAL: S1", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3955.466, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 217, "ollama_eval_duration": 3688146000, "ollama_prompt_eval_count": 373, "ollama_prompt_eval_duration": 203112000, "ollama_total_duration": 3950638791, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 627, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 (me): shield = true\n- Bot 2 (opponent): shield = true\n- Both shields are in the same state (both on)\n- Therefore, according to the policy: \"Cuando los dos escudos están en el mismo estado, dispará\" → fire\n- Command: B\n\nFINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1655.256, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 75, "ollama_eval_duration": 1314080000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 283142000, "ollama_total_duration": 1645315791, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 247, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 10 (less than 15)\n2. Current shield status of bot 1: true (shield is on)\n\nPolicy:\n- \"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.\"\n - Condition: health < 15 AND shield is off\n - Current health is 10 (< 15), but shield is ON → condition not met → do not raise shield.\n\n- \"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.\"\n - Condition: health >= 15 OR shield is on\n - Current health is 10 (< 15), but shield is ON → OR condition is true → action is to fire.\n\nTherefore, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3851.49, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 198, "ollama_eval_duration": 3498475000, "ollama_prompt_eval_count": 381, "ollama_prompt_eval_duration": 323121000, "ollama_total_duration": 3847484042, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 655, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.3\n- Bot 2's x coordinate: 0.7\n- Compare: 0.3 > 0.7? → No\n- Since x is not greater, the condition \"x > rival_x\" is false.\n- Therefore, follow the \"else\" branch: rotate 90 degrees clockwise.\n- Command: C90\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1946.415, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 94, "ollama_eval_duration": 1625960000, "ollama_prompt_eval_count": 385, "ollama_prompt_eval_duration": 243487000, "ollama_total_duration": 1941058042, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 253, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.5\n- Bot 2's x coordinate: 0.5\n- Since bot 1's x (0.5) is equal to bot 2's x (0.5), the condition \"x <= rival_x\" is true.\n- According to the policy, when x <= rival_x, rotate 90 degrees clockwise.\n- Therefore, the command should be C90.\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2112.799, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 102, "ollama_eval_duration": 1779409000, "ollama_prompt_eval_count": 385, "ollama_prompt_eval_duration": 297215000, "ollama_total_duration": 2106657459, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 285, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1's health is 25, which is greater than or equal to 15.\n- According to the policy: \"Cuando tenés 15 puntos de salud o más, avanzá\" → when health is 15 or more, move forward.\n- Therefore, the action should be to move forward by the default step.\n- No need to toggle shield since health is above 15.\n\nFINAL: M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2132.284, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 95, "ollama_eval_duration": 1786963000, "ollama_prompt_eval_count": 367, "ollama_prompt_eval_duration": 308313000, "ollama_total_duration": 2123112416, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 325, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n\n- Bot 1 (me): shield = true, health = 30, x = 0.2, y = 0.5, rot = 0.0\n- Bot 2 (opponent): shield = true, health = 30, x = 0.8, y = 0.5, rot = 180.0\n\nCheck the condition:\n- \"Cuando exactamente uno de los dos escudos está levantado\" → one shield on, one off.\n - But both shields are on → condition false.\n\n- \"Cuando los dos escudos están en el mismo estado\" → both on or both off.\n - Both shields are on → same state → condition true.\n\nTherefore, according to the policy: when both shields are in the same state, shoot.\n\nSo the correct action is: B (fire)\n\nFINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3713.783, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 189, "ollama_eval_duration": 3372041000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 298563000, "ollama_total_duration": 3700056458, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 578, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.3\n- Bot 2's x coordinate: 0.7\n- Compare: 0.3 > 0.7? → No\n- Since x is not greater, the condition \"x > rival_x\" is false.\n- Therefore, follow the \"else\" branch: rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1838.775, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 87, "ollama_eval_duration": 1455921000, "ollama_prompt_eval_count": 385, "ollama_prompt_eval_duration": 259488000, "ollama_total_duration": 1830567084, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 238, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1's health is 14, which is less than 15.\n- According to the policy: \"Cuando tienes menos de 15 puntos de salud, levanta el escudo.\"\n- Therefore, the action should be to set the shield on.\n- The command to set the shield on is S1.\n\nFINAL: S1", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1887.748, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 78, "ollama_eval_duration": 1549252000, "ollama_prompt_eval_count": 363, "ollama_prompt_eval_duration": 297519000, "ollama_total_duration": 1876611042, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 258, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 20\n- Bot 1 health (10) < Bot 2 health (20) → condition for shield\n- Therefore, according to policy: \"When you have less health than the rival, raise the shield\"\n- So, command should be: S1 (set shield on)\n\nFINAL: S1", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2647.753, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 87, "ollama_eval_duration": 2281102000, "ollama_prompt_eval_count": 361, "ollama_prompt_eval_duration": 320112000, "ollama_total_duration": 2629688041, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 262, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n- Your x-coordinate: 0.2\n- Opponent's x-coordinate: 0.8\n- Horizontal distance = |0.8 - 0.2| = 0.6\n- Since 0.6 >= 0.4, the condition \"distance is at least 0.4\" is true.\n- Therefore, according to the policy, you should move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2244.47, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 98, "ollama_eval_duration": 1884231000, "ollama_prompt_eval_count": 394, "ollama_prompt_eval_duration": 313303000, "ollama_total_duration": 2236322916, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 262, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Current health of bot 1 (you):** 14\n2. **Current health of bot 2 (opponent):** 15\n3. **Compare health:** 14 < 15 → You have less health than the opponent.\n\nAccording to the policy:\n- If you have **more or equal** health than the opponent → **fire (B)**\n- If you have **less** health than the opponent → **set shield on (S1)**\n\nSince your health (14) is less than the opponent's (15), the correct action is to **set the shield on**.\n\nFINAL: S1", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2806.094, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 150, "ollama_eval_duration": 2571691000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 168571000, "ollama_total_duration": 2801872083, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 506, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.5\n- Bot 2's x coordinate: 0.5\n- Compare: 0.5 <= 0.5 → True\n- Since x is less than or equal to the rival's x, the rule says to rotate 90 degrees clockwise.\n- Therefore, the command should be C90.\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1800.793, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 87, "ollama_eval_duration": 1550650000, "ollama_prompt_eval_count": 385, "ollama_prompt_eval_duration": 195932000, "ollama_total_duration": 1794879125, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 244, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - health: 30\n - x: 0.2, y: 0.5\n - rot: 0.0 degrees\n - shield: true (on)\n- Bot 2 (opponent):\n - health: 30\n - x: 0.8, y: 0.5\n - rot: 180.0 degrees\n - shield: true (on)\n\nPolicy:\n1. \"Cuando los dos escudos están en el mismo estado, dispará.\" \n → If both shields are in the same state (both on or both off), then fire (B).\n\n2. \"Cuando exactamente uno de los dos escudos está levantado, avanzá.\" \n → If exactly one shield is on (one on, one off), then move forward (M).\n\nNow, check the current shield states:\n- Bot 1 shield: true\n- Bot 2 shield: true\n\n→ Both shields are on → same state.\n\nTherefore, according to the first condition, we should fire.\n\nFINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4932.478, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 252, "ollama_eval_duration": 4632660000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 273807000, "ollama_total_duration": 4929340625, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 755, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 30\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n - Shield: false (off)\n- Bot 2 (opponent):\n - Health: 30\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n - Shield: true (on)\n\nPolicy:\n1. \"Cuando los dos escudos están en el mismo estado, dispara.\" \n → If both shields are in the same state (both on or both off), then fire (B).\n\n2. \"Cuando exactamente uno de los dos escudos está levantado, avanza.\" \n → If exactly one shield is on (i.e., one on, one off), then move forward (M).\n\nNow, evaluate the shield states:\n- Bot 1 shield: false\n- Bot 2 shield: true\n\n→ Exactly one shield is on → condition for \"avanza\" (move forward) is satisfied.\n\nTherefore, the correct action is to move forward.\n\nFINAL: M", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5047.936, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 265, "ollama_eval_duration": 4748818000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 230722000, "ollama_total_duration": 5044225333, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 823, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Bot 2 health: 15\n- Bot 1 has less health than bot 2 (14 < 15)\n- According to the policy: \"Cuando tienes menos salud que el rival, levanta el escudo\" → when you have less health than the rival, raise the shield\n- Therefore, the action should be to set the shield on\n- Command: S1\n\nFINAL: S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2104.743, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 103, "ollama_eval_duration": 1886938000, "ollama_prompt_eval_count": 361, "ollama_prompt_eval_duration": 172055000, "ollama_total_duration": 2101181750, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 322, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 2 health: 10\n- Bot 1 has more health than bot 2 (20 > 10)\n- According to the policy: \"Cuando tienes tanta o más salud que el rival, dispara\"\n- Since bot 1 has more health, the action should be to fire\n- Therefore, the command is B\n\nFINAL: B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1936.933, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 93, "ollama_eval_duration": 1621466000, "ollama_prompt_eval_count": 361, "ollama_prompt_eval_duration": 285862000, "ollama_total_duration": 1931524125, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 277, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 25\n- Health difference: 10 - 25 = -15 (Bot 1 has 15 less health than Bot 2)\n- Since Bot 1 does not have at least 10 more health than Bot 2, the condition \"when not having at least 10 points of health more than the rival\" is true.\n- Therefore, according to the policy, Bot 1 should raise the shield.\n- The current shield state is off (false), so we need to set it on.\n\nFINAL: S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2824.344, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 135, "ollama_eval_duration": 2475257000, "ollama_prompt_eval_count": 373, "ollama_prompt_eval_duration": 321692000, "ollama_total_duration": 2821066208, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 424, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n\n- Bot 1 (current player): shield = true\n- Bot 2 (opponent): shield = false\n\nCheck condition: \"Cuando exactamente uno de los dos escudos está levantado\"\n- Bot 1 shield: true\n- Bot 2 shield: false\n→ Exactly one shield is up → condition is true\n\nTherefore, according to the policy: \"avanza\" (move forward)\n\nSince no specific distance is given, use the default move: M\n\nFINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2211.835, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 107, "ollama_eval_duration": 1934712000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 233633000, "ollama_total_duration": 2208397291, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 387, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Your x-coordinate: 0.2\n- Opponent's x-coordinate: 0.8\n- Horizontal distance = |0.8 - 0.2| = 0.6\n- Since 0.6 >= 0.4, the condition \"distance is of at least 0.4\" is true.\n- Therefore, according to the policy, you should move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2085.143, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 99, "ollama_eval_duration": 1754248000, "ollama_prompt_eval_count": 394, "ollama_prompt_eval_duration": 305264000, "ollama_total_duration": 2081297166, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 265, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 2 health: 10\n- Bot 1 health (20) > Bot 2 health (10) → condition \"tienes tanta o más salud que el rival\" is true\n- Therefore, according to the policy: \"cuando tienes tanta o más salud que el rival, dispara\"\n- So the action should be: B (fire)\n\nFINAL: B", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1934.638, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 98, "ollama_eval_duration": 1709032000, "ollama_prompt_eval_count": 361, "ollama_prompt_eval_duration": 173578000, "ollama_total_duration": 1930796459, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 289, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 30\n- Bot 2 health: 20\n- Difference in health: 30 - 20 = 10\n- Condition 1: \"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.\"\n - This means: if (health of bot 1) < (health of bot 2) + 10 → then shield on\n - 30 < 20 + 10 → 30 < 30 → False → do not trigger shield on\n- Condition 2: \"Cuando tienes al menos 10 puntos de salud más que el rival, dispara.\"\n - This means: if (health of bot 1) >= (health of bot 2) + 10 → then fire\n - 30 >= 20 + 10 → 30 >= 30 → True → trigger fire\n\nSo, the policy says: since bot 1 has at least 10 more health than bot 2, it should fire.\n\nFINAL: B", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4758.453, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 242, "ollama_eval_duration": 4415631000, "ollama_prompt_eval_count": 373, "ollama_prompt_eval_duration": 316921000, "ollama_total_duration": 4754715583, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 638, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 25\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n - Shield: off\n- Bot 2 (opponent):\n - Health: 10\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n - Shield: off\n\nPolicy:\n1. \"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.\"\n - This means: If your health is not at least 10 points higher than the opponent's, activate the shield.\n - Your health: 25\n - Opponent's health: 10\n - Difference: 25 - 10 = 15 → which is more than 10.\n - So, the condition \"no tenés al menos 10 puntos de salud más\" is FALSE → do NOT raise the shield.\n\n2. \"Cuando tenés al menos 10 puntos de salud más que el rival, dispará.\"\n - This means: If your health is at least 10 points higher than the opponent's, fire.\n - As calculated, 25 - 10 = 15 ≥ 10 → condition is TRUE → you should fire.\n\nTherefore, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6554.085, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 332, "ollama_eval_duration": 6132125000, "ollama_prompt_eval_count": 376, "ollama_prompt_eval_duration": 340419000, "ollama_total_duration": 6544907875, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 978, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 30\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n - Shield: off\n- Bot 2 (opponent):\n - Health: 20\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n - Shield: off\n\nPolicy:\n1. \"Cuando tenés al menos 10 puntos de salud más que el rival, dispará.\"\n - Check: Bot 1 health (30) - Bot 2 health (20) = 10\n - 10 >= 10 → condition is true → action: fire (B)\n\n2. \"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.\"\n - This is the else case, but since the first condition is true, we don't execute this.\n\nTherefore, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5796.882, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 249, "ollama_eval_duration": 5507526000, "ollama_prompt_eval_count": 376, "ollama_prompt_eval_duration": 220950000, "ollama_total_duration": 5786373959, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 699, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 20\n- Bot 1 health < Bot 2 health → condition is true\n- Therefore, according to the policy: \"Cuando tienes menos salud que el rival, levanta el escudo\" → set shield on\n- Command: S1\n\nFINAL: S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1648.824, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 79, "ollama_eval_duration": 1323193000, "ollama_prompt_eval_count": 361, "ollama_prompt_eval_duration": 256305999, "ollama_total_duration": 1640677125, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 238, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 10 (less than 15)\n2. Shield status of bot 1: false (shield is off)\n3. The policy says:\n - If health >= 15 OR shield is on → fire (B)\n - Else (health < 15 AND shield is off) → raise shield (S1)\n\nSince health is 10 (less than 15) and shield is off, the second condition applies: we must raise the shield.\n\nTherefore, the correct command is S1.\n\nFINAL: S1", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2571.626, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 132, "ollama_eval_duration": 2286420000, "ollama_prompt_eval_count": 381, "ollama_prompt_eval_duration": 259564000, "ollama_total_duration": 2567720541, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 434, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 20 (from the state: \"health\": 20)\n2. Shield status of bot 1: false (from the state: \"shield\": false)\n\nNow, evaluate the policy:\n\n- \"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.\"\n - Condition: health < 15 AND shield == false\n - Current health is 20 → not less than 15 → condition false → do not raise shield.\n\n- \"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.\"\n - Condition: health >= 15 OR shield == true\n - health is 20 → >= 15 → condition true → action is to fire.\n\nTherefore, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4016.227, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 201, "ollama_eval_duration": 3667773000, "ollama_prompt_eval_count": 381, "ollama_prompt_eval_duration": 305449000, "ollama_total_duration": 4012353833, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 667, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1's health is 25, which is greater than or equal to 15.\n- According to the policy: \"Cuando tenés 15 puntos de salud o más, avanzá\" → when health is 15 or more, move forward.\n- Therefore, the action should be to move forward by the default step.\n\nFINAL: M", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1759.272, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 81, "ollama_eval_duration": 1424281000, "ollama_prompt_eval_count": 367, "ollama_prompt_eval_duration": 290870000, "ollama_total_duration": 1756103042, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 272, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you): health=30, x=0.2, y=0.5, rot=0.0, shield=false\n- Bot 2 (opponent): health=30, x=0.8, y=0.5, rot=180.0, shield=false\n\nPolicy:\n1. \"Cuando los dos escudos están en el mismo estado, dispara.\"\n - This means: if both shields are in the same state (both on or both off), then fire.\n - Currently, both shields are off → same state → condition is true → should fire.\n\n2. \"Cuando exactamente uno de los dos escudos está levantado, avanza.\"\n - This means: if exactly one shield is on, then move forward.\n - But currently, both shields are off → not exactly one → this condition is false.\n\nSo, only the first condition applies: both shields are in the same state (both off), so we should fire.\n\nTherefore, the correct command is: B (fire)\n\nFINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4672.136, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 242, "ollama_eval_duration": 4344929000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 301956000, "ollama_total_duration": 4668989958, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 830, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current state of bot 1:\n - health: 27 (not critical)\n - x: 0.2, y: 0.5\n - rot: 0.0 degrees\n - shield: false (shield is currently off)\n\n2. Policy interpretation:\n - \"Cuando tenés el escudo bajo, dispará.\" → When your shield is down, shoot.\n - Since shield is currently off (false), this condition is true → we should shoot.\n - \"Cuando tenés el escudo levantado, bajalo.\" → When your shield is up, lower it.\n - This condition does not apply now, since shield is off.\n\n3. Action selection:\n - The policy says to shoot when shield is down → we should fire.\n - No need to toggle shield since it's already off.\n\nTherefore, the correct command is to fire.\n\nFINAL: B", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4014.1, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 204, "ollama_eval_duration": 3670344000, "ollama_prompt_eval_count": 357, "ollama_prompt_eval_duration": 283872000, "ollama_total_duration": 4010949417, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 735, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 10 (less than 15)\n2. Shield status of bot 1: true (shield is on)\n\nPolicy conditions:\n- \"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.\"\n - This means: if health >= 15 OR shield is on → fire (B)\n - Current health is 10 (< 15), but shield is on → condition is true → should fire.\n\n- \"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.\"\n - This means: if health < 15 AND shield is off → set shield on (S1)\n - But here, health is 10 (< 15), but shield is on → condition not met → do nothing.\n\nSo, the first condition is satisfied (shield is on), so the action is to fire.\n\nFINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4009.462, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 217, "ollama_eval_duration": 3765233000, "ollama_prompt_eval_count": 378, "ollama_prompt_eval_duration": 195887000, "ollama_total_duration": 4006137500, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 721, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 10\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n - Shield: off (false)\n- Bot 2 (opponent):\n - Health: 20\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n - Shield: off (false)\n\nPolicy:\n1. \"Cuando tenés menos salud que el rival, levantá el escudo.\" \n → If your health < opponent's health → set shield on.\n\n2. \"Cuando tenés tanta o más salud que el rival, dispará.\" \n → If your health ≥ opponent's health → fire.\n\nCurrent comparison:\n- Your health: 10\n- Opponent's health: 20\n→ 10 < 20 → condition for \"levantá el escudo\" is true.\n\nTherefore, according to the policy, you should set the shield on.\n\nCommand: S1 (set shield on)\n\nFINAL: S1", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5109.185, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 259, "ollama_eval_duration": 4789269000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 254901000, "ollama_total_duration": 5105921583, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 761, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 20 (from the state)\n2. Shield status of bot 1: true (shield is on)\n3. Policy:\n - If health < 15 AND shield is off → raise shield (S1)\n - Else (health >= 15 OR shield is on) → fire (B)\n\nNow apply the policy:\n- Health is 20 → which is >= 15 → condition satisfied\n- Shield is on → so the \"OR\" condition is satisfied\n- Therefore, the action is to fire (B)\n\nFINAL: B", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2901.085, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 136, "ollama_eval_duration": 2654264000, "ollama_prompt_eval_count": 381, "ollama_prompt_eval_duration": 187927000, "ollama_total_duration": 2897682334, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 443, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame state:\n- Bot 1 (you): health = 30, x = 0.2, y = 0.5, rot = 0.0, shield = false\n- Bot 2 (opponent): health = 20, x = 0.8, y = 0.5, rot = 180.0, shield = false\n\nPolicy:\n1. \"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.\"\n - This means: if your health is not at least 10 more than the opponent's health, then activate the shield.\n - Your health: 30\n - Opponent's health: 20\n - Difference: 30 - 20 = 10\n - So, you have exactly 10 more health than the opponent → condition \"al menos 10 puntos más\" is satisfied.\n\n Therefore, the first condition (\"no tenés al menos 10 puntos más\") is **false**, so we do **not** activate the shield.\n\n2. \"Cuando tenés al menos 10 puntos de salud más que el rival, dispará.\"\n - This means: if your health is at least 10 more than the opponent's health, then fire.\n - As calculated, 30 - 20 = 10 → condition is satisfied.\n - So, you should fire.\n\nThus, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6341.381, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 338, "ollama_eval_duration": 6013215000, "ollama_prompt_eval_count": 376, "ollama_prompt_eval_duration": 269418000, "ollama_total_duration": 6337008250, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 1035, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - health: 30\n - x: 0.2, y: 0.5\n - rot: 0.0 degrees\n - shield: false (off)\n- Bot 2 (opponent):\n - health: 30\n - x: 0.8, y: 0.5\n - rot: 180.0 degrees\n - shield: true (on)\n\nPolicy:\n1. \"Cuando los dos escudos están en el mismo estado, dispará.\" \n → If both shields are in the same state (both on or both off), then fire (B).\n\n2. \"Cuando exactamente uno de los dos escudos está levantado, avanzá.\" \n → If exactly one shield is on (i.e., one on, one off), then move forward (M).\n\nNow, evaluate the shield states:\n- Bot 1 shield: false\n- Bot 2 shield: true\n\n→ Exactly one shield is on → condition for \"avanzá\" is met.\n\nTherefore, the correct action is to move forward.\n\nFINAL: M", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4746.747, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 260, "ollama_eval_duration": 4529067000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 151484000, "ollama_total_duration": 4742591542, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 772, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- My x coordinate (bot 1): 0.51\n- Opponent's x coordinate (bot 2): 0.5\n- Compare: 0.51 > 0.5 → True\n- Since my x is greater than the opponent's x, I should rotate counterclockwise by 90 degrees.\n- Therefore, the command is A90.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1791.629, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 92, "ollama_eval_duration": 1539618000, "ollama_prompt_eval_count": 386, "ollama_prompt_eval_duration": 201764000, "ollama_total_duration": 1788051000, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 251, "scored_response": "A90", "second_position_command": "A90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- My x coordinate (bot 1): 0.5\n- Opponent's x coordinate (bot 2): 0.5\n- Compare: 0.5 > 0.5 → False\n- Since x is not greater, condition is false → use the \"else\" branch: rotate 90 degrees clockwise\n- Therefore, command is C90\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1857.349, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 89, "ollama_eval_duration": 1538677000, "ollama_prompt_eval_count": 385, "ollama_prompt_eval_duration": 293793000, "ollama_total_duration": 1854114125, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 248, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n- My x-coordinate: 0.3\n- Opponent's x-coordinate: 0.31\n- Horizontal distance = |0.3 - 0.31| = 0.01\n- Since 0.01 < 0.4, I should rotate 90 degrees clockwise.\n- Therefore, the command is C90.\n\nFINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1889.642, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 87, "ollama_eval_duration": 1544653000, "ollama_prompt_eval_count": 395, "ollama_prompt_eval_duration": 311276000, "ollama_total_duration": 1881522458, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 213, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you): \n - health: 30\n - x: 0.2, y: 0.5\n - rot: 0.0 degrees\n - shield: false (off)\n- Bot 2 (opponent):\n - health: 30\n - x: 0.8, y: 0.5\n - rot: 180.0 degrees\n - shield: false (off)\n\nPolicy:\n1. \"Cuando los dos escudos están en el mismo estado, dispará.\" \n → If both shields are in the same state (both on OR both off), then fire (B).\n\n2. \"Cuando exactamente uno de los dos escudos está levantado, avanzá.\" \n → If exactly one shield is on (one on, one off), then move forward (M).\n\nNow, evaluate the current shield states:\n- Bot 1 shield: false\n- Bot 2 shield: false \n→ Both shields are off → same state.\n\nTherefore, the first condition applies: both shields are in the same state → fire.\n\nFINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4944.794, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 258, "ollama_eval_duration": 4606350000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 292270000, "ollama_total_duration": 4930021334, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 789, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame state:\n- Bot 1 (you): health = 10, x = 0.2, y = 0.5, rot = 0.0, shield = false\n- Bot 2 (opponent): health = 25, x = 0.8, y = 0.5, rot = 180.0, shield = false\n\nPolicy:\n1. \"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.\"\n - This means: if your health is not at least 10 more than the opponent's health, turn on the shield.\n - Your health: 10\n - Opponent's health: 25\n - Difference: 10 - 25 = -15 → not ≥ 10\n - So, condition is true → you should set shield on.\n\n2. \"Cuando tenés al menos 10 puntos de salud más que el rival, dispará.\"\n - This means: if your health is at least 10 more than the opponent's, fire.\n - But 10 - 25 = -15 < 10 → condition false → do not fire.\n\nSo, based on the policy, since you do not have at least 10 more health than the opponent, you should set the shield on.\n\nTherefore, the correct command is: S1\n\nFINAL: S1", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5917.769, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 324, "ollama_eval_duration": 5613618000, "ollama_prompt_eval_count": 376, "ollama_prompt_eval_duration": 259732000, "ollama_total_duration": 5914200625, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 950, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1's health is 25, which is greater than or equal to 15.\n- According to the policy: \"Cuando tienes 15 puntos de salud o más, avanza.\"\n- Therefore, the action should be to move forward.\n- The default move is M (move forward by the default step).\n\nFINAL: M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1803.824, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 77, "ollama_eval_duration": 1450941000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 268649000, "ollama_total_duration": 1799187958, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 271, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- My x-coordinate (bot 1): 0.51\n- Opponent's x-coordinate (bot 2): 0.5\n- Compare: 0.51 > 0.5 → True\n- Since my x is greater than the opponent's x, I should rotate 90 degrees counterclockwise.\n- The command for rotating 90 degrees counterclockwise is A90.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2118.631, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 99, "ollama_eval_duration": 1770168000, "ollama_prompt_eval_count": 386, "ollama_prompt_eval_duration": 309916000, "ollama_total_duration": 2108210042, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 278, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- My x-coordinate (bot 1): 0.7\n- Opponent's x-coordinate (bot 2): 0.3\n- Compare: 0.7 > 0.3 → True\n- Since my x is greater than the opponent's x, I should rotate counterclockwise by 90 degrees.\n- Therefore, the command is A90.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1939.229, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 90, "ollama_eval_duration": 1603306000, "ollama_prompt_eval_count": 385, "ollama_prompt_eval_duration": 303475000, "ollama_total_duration": 1934993625, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 249, "scored_response": "A90", "second_position_command": "A90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Current health of bot 1: 20\n- Current shield status: false (off)\n- Condition 1: health < 15 → 20 < 15 → False\n- Condition 2: shield is off → true\n- Since health is not less than 15, the first condition (health < 15 and shield off) is not met.\n- Therefore, the second part of the policy applies: \"When you have 15 points of health or more OR the shield is levantado, shoot.\"\n- Health is 20 ≥ 15 → condition satisfied.\n- So, the action is to fire.\n\nFINAL: B", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2958.643, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 145, "ollama_eval_duration": 2605065000, "ollama_prompt_eval_count": 378, "ollama_prompt_eval_duration": 325977000, "ollama_total_duration": 2954707750, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 469, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1's current shield state is false (off).\n- According to the policy: \"When the shield is down, shoot.\"\n- Since the shield is currently off, the action should be to fire.\n- Therefore, the command is B (fire).\n\nFINAL: B", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1241.799, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 61, "ollama_eval_duration": 1029992000, "ollama_prompt_eval_count": 357, "ollama_prompt_eval_duration": 169786000, "ollama_total_duration": 1238510125, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 234, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1's health is 5, which is less than 15.\n- According to the policy: \"Cuando tenés menos de 15 puntos de salud, levantá el escudo\" → when health is less than 15, raise the shield.\n- Therefore, the action should be to set the shield on.\n- The command for setting the shield on is S1.\n\nFINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1959.085, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 93, "ollama_eval_duration": 1635925000, "ollama_prompt_eval_count": 366, "ollama_prompt_eval_duration": 293870000, "ollama_total_duration": 1955593208, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 309, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current state of bot 1:\n - health: 8 (low, so we should be cautious)\n - x: 0.2, y: 0.5\n - rot: 0.0 degrees\n - shield: true (shield is currently ON)\n\n2. Policy interpretation:\n - \"Cuando tenés el escudo bajo, dispará.\" → When your shield is down, shoot.\n - \"Cuando tenés el escudo levantado, bajalo.\" → When your shield is up, lower it.\n\n So the policy says:\n - If shield is ON → turn it OFF (S0)\n - If shield is OFF → shoot (B)\n\n3. Current shield state: true (ON)\n → So according to the policy, we must lower the shield → command S0\n\n4. No other conditions (like distance to opponent or need to move) are specified in the policy, so we follow the rule strictly.\n\nFINAL: S0", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4116.473, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 220, "ollama_eval_duration": 3793812000, "ollama_prompt_eval_count": 356, "ollama_prompt_eval_duration": 291864000, "ollama_total_duration": 4112362417, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 745, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1's current shield state is false (off).\n- According to the policy: \"Cuando tenés el escudo bajo, dispará\" → When your shield is down, shoot.\n- Since the shield is currently off (down), the action should be to fire.\n- The second part of the policy: \"Cuando tenés el escudo levantado, bajalo\" → When your shield is up, lower it.\n- This condition does not apply now because the shield is off.\n\nTherefore, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2397.87, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 121, "ollama_eval_duration": 2069873000, "ollama_prompt_eval_count": 356, "ollama_prompt_eval_duration": 264719000, "ollama_total_duration": 2393520750, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 461, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1's health is 15.\n- The condition \"when you have 15 or more health points\" is true because health == 15.\n- Therefore, according to the policy, the action should be to move forward.\n- The default move command is M.\n\nFINAL: M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1582.5, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 67, "ollama_eval_duration": 1246687000, "ollama_prompt_eval_count": 367, "ollama_prompt_eval_duration": 307888000, "ollama_total_duration": 1579241375, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 241, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n- Bot 1's x = 0.3\n- Bot 2's x = 0.31\n- Horizontal distance = |0.31 - 0.3| = 0.01\n- 0.01 < 0.4 → condition \"distancia menor que 0.4\" is true\n- Therefore, execute: rotate 90 degrees clockwise\n\nFINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2032.737, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 95, "ollama_eval_duration": 1639910000, "ollama_prompt_eval_count": 395, "ollama_prompt_eval_duration": 336859000, "ollama_total_duration": 2028241750, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 213, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Current health of bot 1: 20\n- Current shield status: true (shield is on)\n- Condition 1: If health < 15 AND shield is off → raise shield\n - Health is 20, which is not < 15 → this condition is false\n- Condition 2: If health >= 15 OR shield is on → fire\n - Health is 20 ≥ 15 → condition is true\n - Therefore, the action is to fire\n\nFINAL: B", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2250.77, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 115, "ollama_eval_duration": 1976800000, "ollama_prompt_eval_count": 378, "ollama_prompt_eval_duration": 206654000, "ollama_total_duration": 2238777291, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 354, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1's current shield state is false (off).\n- According to the policy: \"Cuando tienes el escudo bajo, dispara\" → since the shield is off, I should fire.\n- The next part \"Cuando tienes el escudo levantado, bájalo\" does not apply because the shield is currently off.\n\nTherefore, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1879.695, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 89, "ollama_eval_duration": 1560576000, "ollama_prompt_eval_count": 356, "ollama_prompt_eval_duration": 281539000, "ollama_total_duration": 1875839083, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 332, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1's health is 14, which is less than 15.\n- According to the policy: \"Cuando tenés menos de 15 puntos de salud, levantá el escudo\" → when health is less than 15, raise the shield.\n- Therefore, the action should be to set the shield on.\n- The command for setting the shield on is S1.\n\nFINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2042.238, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 94, "ollama_eval_duration": 1713556000, "ollama_prompt_eval_count": 366, "ollama_prompt_eval_duration": 300419000, "ollama_total_duration": 2038427250, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 310, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n- My x-coordinate: 0.1\n- Opponent's x-coordinate: 0.5\n- Horizontal distance = |0.5 - 0.1| = 0.4\n\nSince the distance is exactly 0.4, which is \"at least 0.4\", the condition is satisfied.\n\nTherefore, according to the policy: \"When the distance is of at least 0.4, advance by 0.1.\"\n\nSo, I should move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2399.19, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 117, "ollama_eval_duration": 2036032000, "ollama_prompt_eval_count": 394, "ollama_prompt_eval_duration": 333798000, "ollama_total_duration": 2394887125, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 337, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.7\n- Bot 2's x coordinate: 0.3\n- Compare: 0.7 > 0.3 → True\n- Since bot 1's x is greater than bot 2's x, the rule says to rotate 90 degrees counterclockwise.\n- Therefore, the command should be A90.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1927.079, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 92, "ollama_eval_duration": 1604012000, "ollama_prompt_eval_count": 385, "ollama_prompt_eval_duration": 296396000, "ollama_total_duration": 1923764292, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 245, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1's current shield state is false (off).\n- According to the policy: \"When the shield is down, shoot.\"\n- Since the shield is currently off, the action should be to fire.\n- Therefore, the command is B (fire).\n\nFINAL: B", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1390.07, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 61, "ollama_eval_duration": 1072491000, "ollama_prompt_eval_count": 356, "ollama_prompt_eval_duration": 290201000, "ollama_total_duration": 1385072750, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 234, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1's health is 5, which is less than 15.\n- According to the policy: \"Cuando tienes menos de 15 puntos de salud, levanta el escudo\" → when health is less than 15, raise the shield.\n- Therefore, the action should be to set the shield on.\n- The command to set the shield on is S1.\n\nFINAL: S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1983.881, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 91, "ollama_eval_duration": 1635573000, "ollama_prompt_eval_count": 363, "ollama_prompt_eval_duration": 308622000, "ollama_total_duration": 1979474792, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 305, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1's health is 15.\n- The policy says: \"Cuando tenés menos de 15 puntos de salud, levantá el escudo.\" → If health < 15, set shield on.\n- But current health is exactly 15, so the condition \"less than 15\" is false.\n- Next part: \"Cuando tenés 15 puntos de salud o más, avanzá.\" → If health >= 15, move forward.\n- Since health is 15, which is >= 15, the condition is true.\n- Therefore, the action is to move forward.\n\nFINAL: M", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2785.257, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 142, "ollama_eval_duration": 2455240000, "ollama_prompt_eval_count": 367, "ollama_prompt_eval_duration": 300138000, "ollama_total_duration": 2780898167, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 438, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 10 (less than 15)\n2. Shield status of bot 1: false (shield is off)\n3. The policy says:\n - If health >= 15 OR shield is on → fire (B)\n - Else (health < 15 AND shield is off) → raise shield (S1)\n\nSince health is 10 (less than 15) and shield is off, the second condition applies: we must raise the shield.\n\nTherefore, the correct command is S1.\n\nFINAL: S1", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2662.631, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 132, "ollama_eval_duration": 2322261000, "ollama_prompt_eval_count": 378, "ollama_prompt_eval_duration": 307156000, "ollama_total_duration": 2658991500, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 434, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1's health is 5, which is less than 15.\n- According to the policy: \"Cuando tenés menos de 15 puntos de salud, levantá el escudo.\"\n- Since health < 15, the action should be to set the shield on.\n- Therefore, the correct command is S1 (set shield on).\n\nFINAL: S1", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1868.225, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 86, "ollama_eval_duration": 1519448000, "ollama_prompt_eval_count": 366, "ollama_prompt_eval_duration": 307479000, "ollama_total_duration": 1864822584, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 278, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Current health of bot 1 (you):** 20\n2. **Current health of bot 2 (opponent):** 10\n3. **Comparison:** 20 >= 10 → True (you have more or equal health)\n\nPolicy condition:\n- \"Cuando tenés tanta o más salud que el rival, dispará.\" → If you have as much or more health than the rival, fire.\n- Since 20 >= 10, the condition is true → you should fire.\n\nTherefore, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2738.663, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 138, "ollama_eval_duration": 2411274000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 299882000, "ollama_total_duration": 2735170375, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 460, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n\n- Bot 1 (me): shield = false, health = 30, x = 0.2, y = 0.5, rot = 0.0\n- Bot 2 (opponent): shield = false, health = 30, x = 0.8, y = 0.5, rot = 180.0\n\nCheck shield states:\n- Bot 1 shield: false\n- Bot 2 shield: false\n→ Both shields are off → same state\n\nAccording to the policy:\n- When the two shields are in the same state → shoot (B)\n- When exactly one shield is up → move forward (M)\n\nSince both shields are off (same state), we should fire.\n\nFINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2976.237, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 162, "ollama_eval_duration": 2732811000, "ollama_prompt_eval_count": 364, "ollama_prompt_eval_duration": 176658000, "ollama_total_duration": 2971313291, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 466, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1's current shield state is true (on).\n- According to the policy: \"Cuando tienes el escudo levantado, bájalo\" → since the shield is up, we should turn it off.\n- Therefore, the correct action is to set the shield off.\n\nFINAL: S0", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1431.291, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 70, "ollama_eval_duration": 1219308000, "ollama_prompt_eval_count": 356, "ollama_prompt_eval_duration": 170028000, "ollama_total_duration": 1425268000, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 245, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 10\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n - Shield: off (false)\n\n- Bot 2 (opponent):\n - Health: 25\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n - Shield: off (false)\n\nPolicy:\n1. \"Cuando tenés al menos 10 puntos de salud más que el rival, dispará.\"\n - This means: If your health ≥ opponent's health + 10, then fire (B).\n - Your health: 10\n - Opponent's health: 25\n - Is 10 ≥ 25 + 10? → 10 ≥ 35? → No.\n\n2. \"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.\"\n - This means: If your health < opponent's health + 10, then activate shield (S1).\n - Since 10 < 35 is true, this condition is met.\n\nTherefore, according to the policy, you should set the shield on.\n\nFINAL: S1", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "deliberative_budget_1024", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5716.929, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 302, "ollama_eval_duration": 5348391000, "ollama_prompt_eval_count": 376, "ollama_prompt_eval_duration": 316537000, "ollama_total_duration": 5707609875, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 839, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1's current shield state is false (off).\n- According to the policy: \"Cuando tienes el escudo bajo, dispara\" → since the shield is down (off), the action should be to fire.\n- The second part \"Cuando tienes el escudo levantado, bájalo\" does not apply because the shield is currently off.\n\nTherefore, the correct command is to fire.\n\nFINAL: B", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1922.413, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 94, "ollama_eval_duration": 1539916000, "ollama_prompt_eval_count": 357, "ollama_prompt_eval_duration": 286059000, "ollama_total_duration": 1917141000, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 357, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Análisis del estado:\n\n- Bot 1 (tu bot):\n - Salud: 20 (≥ 15)\n - Escudo: activado (true)\n - Posición: (0.2, 0.5)\n - Rotación: 0.0°\n\n- Bot 2 (oponente):\n - Salud: 30\n - Escudo: desactivado (false)\n - Posición: (0.8, 0.5)\n - Rotación: 180.0°\n\nPolítica:\n1. Si tienes 15 puntos de salud o más **o** el escudo está levantado → dispara.\n - Salud = 20 ≥ 15 → condición verdadera → se cumple.\n - Por lo tanto, debes disparar.\n\n2. Si tienes menos de 15 puntos de salud **y** el escudo está bajo → levanta el escudo.\n - No se aplica porque tu salud es 20 (no es < 15).\n\nConclusión: La condición del disparo se cumple, así que debes disparar.\n\nFINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4816.157, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 256, "ollama_eval_duration": 4465399000, "ollama_prompt_eval_count": 378, "ollama_prompt_eval_duration": 321872000, "ollama_total_duration": 4812488875, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 653, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Current health of bot 1: 10 (less than 15)\n- Current shield status of bot 1: true (shield is on)\n- Since the shield is already on, the condition \"when shield is down\" does not apply.\n- The second condition applies: \"When you have 15 or more health OR shield is up\" → this is true (shield is up).\n- Therefore, according to the policy, the action is to fire.\n- Command: B (fire)\n\nFINAL: B", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2258.907, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 112, "ollama_eval_duration": 1978392000, "ollama_prompt_eval_count": 378, "ollama_prompt_eval_duration": 200203000, "ollama_total_duration": 2254711625, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 400, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Your x-coordinate: 0.1\n- Opponent's x-coordinate: 0.5\n- Horizontal distance = |0.5 - 0.1| = 0.4\n\nCondition 1: If distance < 0.4 → False (since 0.4 is not less than 0.4)\nCondition 2: Else (distance >= 0.4) → True\n\nSo, according to the policy: \"Cuando la distancia es de al menos 0.4, avanza 0.1\"\n\nTherefore, the action is: M0.1\n\nFINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "deliberative_budget_1024", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2784.144, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "ollama_done": true, "ollama_done_reason": "stop", "ollama_eval_count": 136, "ollama_eval_duration": 2419052000, "ollama_prompt_eval_count": 394, "ollama_prompt_eval_duration": 290145000, "ollama_total_duration": 2779083209, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 353, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} diff --git a/research/lxai2026/controls/deliberation_budget/20260825T185106Z/summary.json b/research/lxai2026/controls/deliberation_budget/20260825T185106Z/summary.json new file mode 100644 index 0000000..b9a895e --- /dev/null +++ b/research/lxai2026/controls/deliberation_budget/20260825T185106Z/summary.json @@ -0,0 +1,8 @@ +{ + "done_reasons": [ + "stop" + ], + "final_extraction_errors": 0, + "n_rows": 256, + "provider_errors": 0 +} diff --git a/research/lxai2026/controls/deliberative_branch_order/20260825T162635Z/metadata.json b/research/lxai2026/controls/deliberative_branch_order/20260825T162635Z/metadata.json new file mode 100644 index 0000000..914cf92 --- /dev/null +++ b/research/lxai2026/controls/deliberative_branch_order/20260825T162635Z/metadata.json @@ -0,0 +1,141 @@ +{ + "condition_labels": { + "es_rioplatense": "Rioplatense voseo", + "es_standard": "Tuteo Spanish" + }, + "conditions": [ + "es_standard", + "es_rioplatense" + ], + "created_at_utc": "2026-08-25T16:26:35.441661+00:00", + "experiment": "LXAI 2026 deliberative branch-order post-freeze control", + "host": "http://localhost", + "models": [ + "mistral-small3.2:24b-instruct-2506-q4_K_M", + "qwen3:30b-a3b-instruct-2507-q4_K_M" + ], + "n_invocations_planned": 128, + "n_semantic_cases": 32, + "num_predict": 256, + "order_seed": 20260825, + "port": 11434, + "provenance": { + "git_branch": "lxai-rioplatense-experiment", + "git_commit": "e9081896eac1a8ad2665a4d30c7061d50a374d46", + "models": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "capabilities": [ + "vision", + "completion", + "tools" + ], + "details": { + "context_length": 131072, + "embedding_length": 5120, + "families": [ + "mistral3" + ], + "family": "mistral3", + "format": "gguf", + "parameter_size": "24.0B", + "parent_model": "", + "quantization_level": "Q4_K_M" + }, + "digest": "5a408ab55df5c1b5cf46533c368813b30bf9e4d8fc39263bf2a3338cfa3b895b", + "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", + "modified_at": "2026-08-14T21:41:14.310503707-06:00", + "name": "mistral-small3.2:24b-instruct-2506-q4_K_M", + "size": 15177384862 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "capabilities": [ + "completion", + "tools" + ], + "details": { + "context_length": 262144, + "embedding_length": 2048, + "families": [ + "qwen3moe" + ], + "family": "qwen3moe", + "format": "gguf", + "parameter_size": "30.5B", + "parent_model": "", + "quantization_level": "Q4_K_M" + }, + "digest": "19e422b0231392335cfc49cfd172de7034bb1aeabb08aa307cce745c60b272fe", + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "modified_at": "2026-08-12T15:32:12.509959942-06:00", + "name": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "size": 18556699186 + } + }, + "ollama_version": "0.32.15", + "python_version": "3.12.14 (main, Aug 12 2026, 13:57:54) [Clang 21.0.0 (clang-2100.1.1.101)]", + "rewrite_map_sha256": "70f7a5c45d322d1317f6e9563cca5d2a3a73932fc194546e3d3796bee6f278a7", + "source_suite_sha256": "52f729d15c45a97a793866d9b775bf7b35ab5ac55b1892807b63e464352ff727", + "system_prompt_sha256": "f09b124633ddbf3475d94030961640b5b4629f482ce9a6624dbcb6fa90e85255" + }, + "relation_to_main_run": "Separate post-hoc interaction control completing the 2x2 direct/deliberative x original/reordered design on the eight binary policies. Frozen main unchanged.", + "repeats": 1, + "rewrites": { + "D1-P1": { + "en": "If your shield is down, fire; otherwise lower the shield.", + "es_rioplatense": "Si tenés el escudo bajo, dispará; si no, bajalo.", + "es_standard": "Si tienes el escudo bajo, dispara; si no, bájalo." + }, + "D1-P2": { + "en": "If your health is 15 or higher, move forward; otherwise raise the shield.", + "es_rioplatense": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", + "es_standard": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo." + }, + "D2-P1": { + "en": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", + "es_rioplatense": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", + "es_standard": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo." + }, + "D2-P2": { + "en": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", + "es_rioplatense": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", + "es_standard": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario." + }, + "D3-P1": { + "en": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", + "es_rioplatense": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", + "es_standard": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo." + }, + "D3-P2": { + "en": "If both shields are in the same state, fire; otherwise move forward.", + "es_rioplatense": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", + "es_standard": "Si los dos escudos están en el mismo estado, dispara; si no, avanza." + }, + "D5-P1": { + "en": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", + "es_rioplatense": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", + "es_standard": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara." + }, + "D5-P2": { + "en": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", + "es_rioplatense": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", + "es_standard": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1." + } + }, + "rules": { + "bot_diameter": 0.1, + "bot_step_length": 0.03, + "bullet_damage": 5, + "bullet_diameter": 0.02, + "bullet_step_length": 0.01, + "initial_health": 30, + "shield_initial_state": false, + "shield_size": 70.0, + "total_rounds": 1, + "turns_per_round": 1 + }, + "seed": 20260825, + "source_suite": "/Users/tom/devel/projects/BatLLM/research/lxai2026/suite_decision_complexity.json", + "source_suite_version": 2, + "system_prompt": "You control bot 1 in BatLLM.\nIn [GAME_STATE], bot 1 is you and bot 2 is the opponent.\n[PLAYER_INPUT] gives a policy for choosing the current action.\n\nWork through the supplied state and policy explicitly before choosing the\ncommand. Check every comparison, Boolean condition, arithmetic operation and\nordered or nested branch needed by the policy. You may write a short scratchpad.\n\nFinish with one line in exactly this form:\nFINAL: \n\nwhere is exactly one valid BatLLM command token:\nB = fire\nS1 = set shield on\nS0 = set shield off\nS = toggle shield\nM = move forward by the default step\nM = move forward by that normalised distance\nC = rotate clockwise by that many degrees\nA = rotate counterclockwise by that many degrees\n\nThe JSON state fields are health, x, y, rot (degrees), and shield. true means\nthe shield is on and false means it is off. Put nothing after the FINAL line.", + "temperature": 0.0 +} \ No newline at end of file diff --git a/research/lxai2026/controls/deliberative_branch_order/20260825T162635Z/results.csv b/research/lxai2026/controls/deliberative_branch_order/20260825T162635Z/results.csv new file mode 100644 index 0000000..566aca0 --- /dev/null +++ b/research/lxai2026/controls/deliberative_branch_order/20260825T162635Z/results.csv @@ -0,0 +1,1383 @@ +model,repeat,case_id,policy_id,tier,condition,condition_label,instruction,expected_command,full_response,scored_response,normalized_command,valid,command_correct,action_family_correct,executable_correct,failure_class,final_extraction_error,latency_ms,error +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",M,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: true +- Shields are not in the same state + +FINAL: M",M,M,True,True,True,True,correct,,14775.394, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",M,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: true +- Shields are not in the same state (false != true) + +FINAL: M",M,M,True,True,True,True,correct,,3082.665, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",C90.0,"Scratchpad: +- Bot 1's x: 0.4 +- Bot 2's x: 0.7 +- Horizontal distance: |0.7 - 0.4| = 0.3 +- 0.3 < 0.4 → True + +FINAL: C90",C90,C90.0,True,True,True,True,correct,,6174.779, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",C90.0,"Scratchpad: +- Bot 1's x: 0.4 +- Bot 2's x: 0.7 +- Horizontal distance: |0.7 - 0.4| = 0.3 +- 0.3 < 0.4 → True + +FINAL: A90",A90,A90.0,True,False,False,False,action_error,,5975.789, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",B,"Scratchpad: +- Bot 1 health: 20 +- Bot 2 health: 10 +- Bot 1 health (20) >= Bot 2 health (10) is True + +FINAL: B",B,B,True,True,True,True,correct,,5052.095, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",B,"Scratchpad: +- Bot 1 health: 20 +- Bot 2 health: 10 +- Bot 1 health (20) > Bot 2 health (10) → True + +FINAL: B",B,B,True,True,True,True,correct,,4430.709, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",B,"Scratchpad: +- Bot 1 health: 20 +- Bot 1 shield: false +- Condition 1: health >= 15 (20 >= 15 is true) +- Condition 2: shield is true (false is false) +- Either condition 1 or condition 2 is true (true or false is true) + +FINAL: B",B,B,True,True,True,True,correct,,7396.701, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",B,"Scratchpad: +- Bot 1 health: 20 +- Bot 1 shield: false +- Condition 1: health >= 15 (20 >= 15 is true) +- Condition 2: shield is true (false is false) +- Either condition 1 or condition 2 is true, so fire + +FINAL: B",B,B,True,True,True,True,correct,,6834.241, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",B,"Let's analyze the given state and policy step by step. + +### Current State: +- **Bot 1 (You):** + - Health: 25 + - Shield: false + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + +- **Bot 2 (Opponent):** + - Health: 10 + - Shield: false + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + +### Policy: +1. **Check if your health is at least 10 points more than the opponent's health:** + - Your health: 25 + - Opponent's health: 10 + - Difference: 25 - 10 = 15 + - 15 >= 10 → True + +2. **If the condition is true, fire; otherwise, set the shield on.** + +Since the condition is true, the action is to fire. + +### FINAL: B",,ERR,False,False,False,False,final_extraction_error,"expected exactly one FINAL line, found 0",21590.142, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",B,"Let's analyze the given state and policy step by step. + +### Current State: +- **Bot 1 (You):** + - Health: 25 + - Shield: false + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + +- **Bot 2 (Opponent):** + - Health: 10 + - Shield: false + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + +### Policy: +1. **Check if your health is at least 10 points more than the opponent's health.** + - Your health: 25 + - Opponent's health: 10 + - Difference: 25 - 10 = 15 + - 15 >= 10 → True + +2. **If the condition is true, fire; otherwise, set the shield on.** + - Since the condition is true, the action is to fire. + +### Scratchpad: +- Health difference: 25 - 10 = 15 +- 15 >= 10 → True +",,ERR,False,False,False,False,final_extraction_error,"expected exactly one FINAL line, found 0",24192.503, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",B,"Scratchpad: +- Bot 1 health: 20 +- Bot 1 shield: true +- Condition 1: health >= 15 (20 >= 15) → true +- Condition 2: shield is true → true +- Either condition 1 or condition 2 is true → true + +FINAL: B",B,B,True,True,True,True,correct,,7913.287, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",B,"Scratchpad: +- Bot 1 health: 20 +- Bot 1 shield: true + +Policy: +- If health >= 15 or shield is on, fire. +- Else, set shield on. + +Since bot 1's shield is on, the condition is satisfied. + +FINAL: B",B,B,True,True,True,True,correct,,6414.853, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",M,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: false +- Shields are not in the same state + +FINAL: M",M,M,True,True,True,True,correct,,4293.552, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",M,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: false +- Shields are not in the same state + +FINAL: M",M,M,True,True,True,True,correct,,3710.233, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 1 shield: false +- Condition 1: health >= 15? 10 >= 15? False +- Condition 2: shield is true? False +- Since both conditions are false, the policy dictates to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,correct,,34392.657, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 1 shield: false +- Condition 1: health >= 15? 10 >= 15? False +- Condition 2: shield is true? False +- Since both conditions are false, the policy dictates to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,correct,,30247.143, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",B,"Scratchpad: +- Bot 1 health: 10 +- Bot 1 shield: true + +Policy: +- If health >= 15 or shield is on, fire. +- Else, set shield on. + +Since the shield is on, the condition is satisfied. + +FINAL: B",B,B,True,True,True,True,correct,,27664.768, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",B,"Let's analyze the given state and policy step by step. + +### Current State (Bot 1): +- **health**: 10 +- **shield**: true (shield is on) +- **x**: 0.2 +- **y**: 0.5 +- **rot**: 0.0 + +### Policy: +1. **Condition**: If health is 15 or more **OR** shield is on, then **fire**. +2. **Else**: If the above condition is not met, then **set shield on**. + +### Evaluation: +1. **health** is 10, which is **not** 15 or more. +2. **shield** is **true** (shield is on). + +Since the shield is on, the first condition is satisfied. + +### Conclusion: +The policy instructs to **fire**. + +FINAL: B",B,B,True,True,True,True,correct,,67527.534, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",C90.0,"Scratchpad: +- Bot 1's x-coordinate: 0.5 +- Bot 2's x-coordinate: 0.5 +- Comparison: 0.5 <= 0.5 is true + +FINAL: C90",C90,C90.0,True,True,True,True,correct,,26561.962, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",C90.0,"Scratchpad: +- Bot 1's x-coordinate: 0.5 +- Bot 2's x-coordinate: 0.5 +- Comparison: 0.5 <= 0.5 is true + +FINAL: C90",C90,C90.0,True,True,True,True,correct,,20077.074, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",C90.0,"Scratchpad: +- Bot 1's x: 0.3 +- Bot 2's x: 0.31 +- Horizontal distance: |0.3 - 0.31| = 0.01 +- 0.01 < 0.4, so rotate 90 degrees clockwise + +FINAL: C90",C90,C90.0,True,True,True,True,correct,,10185.554, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",C90.0,"Scratchpad: +- Bot 1's x: 0.3 +- Bot 2's x: 0.31 +- Horizontal distance: |0.3 - 0.31| = 0.01 +- 0.01 < 0.4, so rotate 90 degrees clockwise + +FINAL: C90",C90,C90.0,True,True,True,True,correct,,5714.257, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",A90.0,"Scratchpad: +- Bot 1's x-coordinate: 0.51 +- Bot 2's x-coordinate: 0.5 +- Compare 0.51 <= 0.5: False + +Since the condition is false, rotate 90 degrees counterclockwise. + +FINAL: A90",A90,A90.0,True,True,True,True,correct,,5476.433, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",A90.0,"Scratchpad: +- Bot 1's x-coordinate: 0.51 +- Bot 2's x-coordinate: 0.5 +- Comparison: 0.51 <= 0.5 → False + +Since the condition is false, rotate 90 degrees counterclockwise. + +FINAL: A90",A90,A90.0,True,True,True,True,correct,,4798.254, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",B,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: true +- Both shields are in the same state (both true) + +FINAL: B",B,B,True,True,True,True,correct,,3039.1, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",B,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: true +- Both shields are in the same state (both on) + +FINAL: B",B,B,True,True,True,True,correct,,2595.14, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",A90.0,"Scratchpad: +- Bot 1's x-coordinate: 0.7 +- Bot 2's x-coordinate: 0.3 +- Compare 0.7 <= 0.3: False +- Since False, rotate counterclockwise by 90 degrees + +FINAL: A90",A90,A90.0,True,True,True,True,correct,,5148.534, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",A90.0,"Scratchpad: +- Bot 1's x-coordinate: 0.7 +- Bot 2's x-coordinate: 0.3 +- Compare 0.7 <= 0.3: False + +Since the condition is false, rotate 90 degrees counterclockwise. + +FINAL: A90",A90,A90.0,True,True,True,True,correct,,4644.707, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",B,"Let's analyze the given state and policy step by step. + +### Current State: +- **Bot 1 (You):** + - Health: 30 + - Shield: false + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + +- **Bot 2 (Opponent):** + - Health: 20 + - Shield: false + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + +### Policy: +1. **Check if your health is at least 10 points more than the opponent's health.** + - Your health: 30 + - Opponent's health: 20 + - Difference: 30 - 20 = 10 + +2. **If the condition is met (health difference >= 10), fire.** + - Since the difference is exactly 10, the condition is met. + +### Decision: +- The condition is met, so the action is to fire. + +FINAL: B",B,B,True,True,True,True,correct,,15943.037, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",B,"Let's analyze the given state and policy step by step. + +### Current State: +- **Bot 1 (You):** + - Health: 30 + - Shield: false + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + +- **Bot 2 (Opponent):** + - Health: 20 + - Shield: false + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + +### Policy: +1. **Check if your health is at least 10 points more than the opponent's health.** + - Your health: 30 + - Opponent's health: 20 + - Difference: 30 - 20 = 10 + + Since the difference is exactly 10, the condition is satisfied. + +2. **If the condition is satisfied, fire; otherwise, set the shield on.** + + Since the condition is satisfied, the action is to fire. + +### Scratchpad: +- Health difference: 30 - 20 = 10 +- Condition: 10 >= 1",,ERR,False,False,False,False,final_extraction_error,"expected exactly one FINAL line, found 0",17037.848, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",M,"Scratchpad: +- Bot 1 health: 25 +- Condition: 25 >= 15 is true + +FINAL: M",M,M,True,True,True,True,correct,,2783.586, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",M,"Scratchpad: +- Bot 1 health: 25 +- Condition: 25 >= 15 is true + +FINAL: M",M,M,True,True,True,True,correct,,2300.908, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",S1,"Scratchpad: +- Bot 1 health: 14 +- Bot 2 health: 15 +- Bot 1 health <= Bot 2 health: True + +FINAL: S1",S1,S1,True,True,True,True,correct,,3573.613, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",S1,"Scratchpad: +- Bot 1 health: 14 +- Bot 2 health: 15 +- Bot 1 health <= Bot 2 health: True + +FINAL: S1",S1,S1,True,True,True,True,correct,,2986.94, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",B,"Scratchpad: +- Bot 1 shield status: false (shield is off) +- Policy: If shield is off, fire; else, turn shield off + +Since the shield is off, the action is to fire. + +FINAL: B",B,B,True,True,True,True,correct,,4028.449, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",B,"Let's analyze the current state and the policy: + +Current state of bot 1 (me): +- health: 27 +- x: 0.2 +- y: 0.5 +- rot: 0.0 +- shield: false + +Policy: +- If shield is down (false), fire (B) +- If shield is up (true), set shield off (S0) + +From the state, we can see that bot 1's shield is false (down). According to the policy, we should fire. + +FINAL: B",B,B,True,True,True,True,correct,,7965.518, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",B,"Let's analyze the current state and the policy: + +Current state of bot 1 (me): +- health: 8 +- x: 0.2 +- y: 0.5 +- rot: 0.0 +- shield: false + +Policy: +- If shield is down (false), fire (B) +- If shield is up (true), set shield off (S0) + +From the state, we can see that bot 1's shield is false (down). According to the policy, we should fire. + +FINAL: B",B,B,True,True,True,True,correct,,8723.427, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",B,"Scratchpad: +- Bot 1 shield status: false (shield is off) +- Policy: If shield is off, fire; else, turn shield off + +Since the shield is off, the action is to fire. + +FINAL: B",B,B,True,True,True,True,correct,,3583.923, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",S1,"Let's analyze the given state and policy step by step. + +### Current State: +- **Bot 1 (You):** + - Health: 10 + - Shield: false + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + +- **Bot 2 (Opponent):** + - Health: 25 + - Shield: false + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + +### Policy: +1. **Check if your health is at least 10 points more than the opponent's health:** + - Your health: 10 + - Opponent's health: 25 + - Difference: 10 - 25 = -15 + - Since -15 is not greater than or equal to 10, the condition is false. + +2. **If the condition is false, set the shield on:** + - Current shield status: false + - Action: set shield on + +### Conclusion: +Since the condition is not met, the action is to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,correct,,19467.031, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",S1,"Let's analyze the given state and policy step by step. + +### Current State: +- **Bot 1 (You):** + - Health: 10 + - Shield: false + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + +- **Bot 2 (Opponent):** + - Health: 25 + - Shield: false + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + +### Policy: +1. **Check if your health is at least 10 points more than the opponent's health.** + - Your health: 10 + - Opponent's health: 25 + - Difference: 10 - 25 = -15 + - Since -15 is not greater than or equal to 10, the condition is false. + +2. **If the condition is false, set the shield on.** + - Since the condition is false, we need to set the shield on. + +### Conclusion: +Based on the policy, the appropriate action is to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,correct,,18917.04, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",M0.1,"Scratchpad: +- Bot 1's x: 0.1 +- Bot 2's x: 0.5 +- Horizontal distance: |0.5 - 0.1| = 0.4 +- Comparison: 0.4 < 0.4? False + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,correct,,6003.448, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",M0.1,"Scratchpad: +- Bot 1's x: 0.1 +- Bot 2's x: 0.5 +- Horizontal distance: |0.5 - 0.1| = 0.4 +- Comparison: 0.4 < 0.4 is False + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,correct,,5615.058, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",M,"Scratchpad: +- Bot 1 health: 15 +- Condition: health >= 15 → True + +FINAL: M",M,M,True,True,True,True,correct,,3155.779, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",M,"Scratchpad: +- Bot 1 health: 15 +- Condition: health >= 15 → True + +FINAL: M",M,M,True,True,True,True,correct,,2334.198, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",S0,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is off, fire; else, turn shield off +- Since shield is on, turn shield off + +FINAL: S0",S0,S0,True,True,True,True,correct,,4481.882, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",S0,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is off, fire; else, turn shield off +- Since shield is on, turn shield off + +FINAL: S0",S0,S0,True,True,True,True,correct,,3770.682, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",S0,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is off, fire; else, turn shield off +- Since shield is on, turn shield off + +FINAL: S0",S0,S0,True,True,True,True,correct,,4599.377, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",S0,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is off, fire; else, turn shield off +- Since shield is on, turn shield off + +FINAL: S0",S0,S0,True,True,True,True,correct,,3913.822, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",C90.0,"Scratchpad: +- Bot 1's x-coordinate: 0.3 +- Bot 2's x-coordinate: 0.7 +- 0.3 <= 0.7 is true + +FINAL: C90",C90,C90.0,True,True,True,True,correct,,4855.729, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",C90.0,"Scratchpad: +- Bot 1's x-coordinate: 0.3 +- Bot 2's x-coordinate: 0.7 +- Comparison: 0.3 <= 0.7 is true + +Since Bot 1's x-coordinate is less than or equal to Bot 2's x-coordinate, Bot 1 should rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,correct,,6890.253, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",B,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Comparison: 15 >= 15 (True) + +FINAL: B",B,B,True,True,True,True,correct,,4121.35, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",B,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Comparison: 15 >= 15 (True) + +FINAL: B",B,B,True,True,True,True,correct,,3396.639, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",M0.1,"Scratchpad: +- Bot 1's x: 0.2 +- Bot 2's x: 0.8 +- Horizontal distance: |0.8 - 0.2| = 0.6 +- 0.6 is not less than 0.4 + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,correct,,6182.106, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",M0.1,"Scratchpad: +- Bot 1's x: 0.2 +- Bot 2's x: 0.8 +- Horizontal distance: |0.8 - 0.2| = 0.6 +- 0.6 is not less than 0.4, so move forward by 0.1 + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,correct,,6076.722, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",S1,"Scratchpad: +- Bot 1 health: 14 +- Condition: 14 >= 15? False +- Action: set shield on + +FINAL: S1",S1,S1,True,True,True,True,correct,,3676.419, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",S1,"Scratchpad: +- Bot 1 health: 14 +- Condition: 14 >= 15? False +- Action: set shield on + +FINAL: S1",S1,S1,True,True,True,True,correct,,2964.391, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",S1,"Let's analyze the given state and policy step by step. + +### Current State: +- **Bot 1 (You):** + - Health: 29 + - Shield: false + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees +- **Bot 2 (Opponent):** + - Health: 20 + - Shield: false + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + +### Policy: +1. **Check if your health is at least 10 points more than the opponent's health.** + - Your health: 29 + - Opponent's health: 20 + - Difference: 29 - 20 = 9 + - 9 is not at least 10. + +2. **If the condition is not met, raise the shield.** + - Since the condition is not met, you should raise the shield. + +### Conclusion: +Based on the policy, you should raise the shield. + +FINAL: S1",S1,S1,True,True,True,True,correct,,17516.053, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",S1,"Let's analyze the given state and policy step by step. + +### Current State: +- **Bot 1 (You):** + - Health: 29 + - Shield: false + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + +- **Bot 2 (Opponent):** + - Health: 20 + - Shield: false + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + +### Policy: +1. **Check if your health is at least 10 points more than the opponent's health:** + - Your health: 29 + - Opponent's health: 20 + - Difference: 29 - 20 = 9 + + Since 9 is not greater than or equal to 10, the condition is false. + +2. **If the condition is false, set the shield on:** + - Current shield status: false + - Action: Set shield on (S1) + +### Scratchpad: +- Health difference: 29 - 20 = 9 +- Condition: ",,ERR,False,False,False,False,final_extraction_error,"expected exactly one FINAL line, found 0",17964.857, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",B,"Scratchpad: +- Bot 1 shield: False +- Bot 2 shield: False +- Both shields are in the same state (False == False) + +FINAL: B",B,B,True,True,True,True,correct,,3425.901, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",B,"Scratchpad: +- Bot 1 shield: False +- Bot 2 shield: False +- Both shields are in the same state (False == False) + +FINAL: B",B,B,True,True,True,True,correct,,2689.456, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 20 +- Bot 1 health <= Bot 2 health: True + +FINAL: S1",S1,S1,True,True,True,True,correct,,3786.422, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 20 +- Bot 1 health <= Bot 2 health: 10 <= 20 is true + +FINAL: S1",S1,S1,True,True,True,True,correct,,3579.424, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",S1,"Scratchpad: +- Bot 1 health: 5 +- Condition: 5 >= 15? False +- Action: set shield on + +FINAL: S1",S1,S1,True,True,True,True,correct,,3460.649, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",S1,"Let's analyze the given state and policy step by step. + +### Current State (Bot 1): +- **health**: 5 +- **x**: 0.2 +- **y**: 0.5 +- **rot**: 0.0 +- **shield**: false + +### Policy: +1. If health is 15 or more, move forward. +2. If health is less than 15, set shield on. + +### Analysis: +- **health**: 5 (which is less than 15) + +Since the health is less than 15, according to the policy, we need to set the shield on. + +### Final Command: +FINAL: S1",S1,S1,True,True,True,True,correct,,9845.167, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",S1,"Let's analyze the game state and the policy step by step: + +1. **Current health of bot 1 (you):** 10 +2. **Current health of bot 2 (opponent):** 20 +3. **Compare health:** 10 < 20 → You have less health than the opponent. + +Policy: +- If you have **tanto o más salud** (as much or more health) than the rival → **dispara** (fire). +- Else → **levanta el escudo** (raise the shield). + +Since your health (10) is less than the opponent's (20), the condition ""tanto o más salud"" is false. +Therefore, you should **raise the shield**. + +To raise the shield, you use the command: **S1** + +FINAL: S1",S1,S1,True,True,True,True,correct,,14939.096, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",S1,"Let's analyze the game state and the policy step by step: + +1. **Health comparison**: + - Bot 1 (your bot) health = 10 + - Bot 2 (opponent) health = 20 + - Is bot 1's health ≥ bot 2's health? → 10 ≥ 20? → **No** + +2. **Policy condition**: + - ""Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo."" + - Translation: ""If you have as much or more health than the rival, shoot; otherwise, raise the shield."" + +3. **Since health is less than opponent's**, the condition ""if not"" applies → **raise the shield**. + +4. **Command to raise the shield**: + - The command to set the shield on is **S1**. + +FINAL: S1",S1,S1,True,True,True,True,correct,,3310.282, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",M,"Let's analyze the game state and the policy step by step. + +1. **Check the shield state of both bots:** + - Bot 1 (you): shield = false + - Bot 2 (opponent): shield = true + +2. **Compare the shield states:** + - Bot 1's shield is off (false) + - Bot 2's shield is on (true) + - Therefore, the two shields are **not** in the same state. + +3. **Apply the policy:** + - ""Si los dos escudos están en el mismo estado, dispará; si no, avanzá."" + - Translation: ""If both shields are in the same state, fire; otherwise, move forward."" + + Since the shields are **not** in the same state, the instruction is to **move forward**. + +4. **Choose the appropriate command:** + - The default move forward command is `M`. + +FINAL: M",M,M,True,True,True,True,correct,,3383.925, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",M,"Scratchpad: +- Bot 1's shield state: false +- Bot 2's shield state: true +- Are both shields in the same state? No (one is on, one is off) +- Since shields are not in the same state, the rule says: ""avanza"" → move forward +- Default move is M (move forward by default step) + +FINAL: M",M,M,True,True,True,True,correct,,1414.219, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",M,"Scratchpad: +- Bot 1's health is 25. +- 25 >= 15 → condition is true. +- Therefore, according to the policy: ""avanza"" (move forward). +- The default move is M (move forward by the default step). + +FINAL: M",M,M,True,True,True,True,correct,,1316.713, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",M,"Scratchpad: +- Bot 1's health is 25, which is greater than or equal to 15. +- Therefore, the condition ""Si tenés 15 puntos de salud o más"" is true. +- The action to take in this case is ""avanzá"" (move forward). +- The default move forward command is ""M"". + +FINAL: M",M,M,True,True,True,True,correct,,1473.6, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",C90.0,"Scratchpad: +- Bot 1's x coordinate: 0.5 +- Bot 2's x coordinate: 0.5 +- Compare: 0.5 <= 0.5 → True +- Since the condition is true, the action is to rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,correct,,1460.763, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",C90.0,"Scratchpad: +- Bot 1's x coordinate: 0.5 +- Bot 2's x coordinate: 0.5 +- Compare: 0.5 <= 0.5 → True +- Since the condition is true, the action is to rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,correct,,1330.363, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",M,"Scratchpad: +- Bot 1's shield state: true +- Bot 2's shield state: false +- Are both shields in the same state? No (one is true, the other is false) +- Since the shields are not in the same state, the policy says: ""avanzá"" → move forward +- Default move is M (move forward by default step) + +FINAL: M",M,M,True,True,True,True,correct,,1635.996, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",M,"Scratchpad: +- Bot 1's shield state: true +- Bot 2's shield state: false +- Are both shields in the same state? No (one is true, the other is false) +- Therefore, according to the policy: ""if not, advance"" +- So the action should be to move forward + +FINAL: M",M,M,True,True,True,True,correct,,1423.826, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",S1,"Let's analyze the game state and the policy step by step: + +1. **Current health of bot 1 (you):** 14 +2. **Current health of bot 2 (opponent):** 15 +3. **Policy condition:** + - If your health is **greater than or equal to** the opponent's health → **fire (B)** + - Otherwise → **set shield on (S1)** + +Now compare: +- Is 14 ≥ 15? → No. + +Therefore, the condition is false, so we must execute the ""otherwise"" branch: **set shield on**. + +Command: S1 + +FINAL: S1",S1,S1,True,True,True,True,correct,,2596.878, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",S1,"Let's analyze the game state and the policy step by step: + +1. **Current health of bot 1 (you):** 14 +2. **Current health of bot 2 (opponent):** 15 +3. **Policy condition:** + - If your health is **greater than or equal to** the opponent's health → **fire (B)** + - Otherwise → **set shield on (S1)** + +Now compare: +- Is 14 ≥ 15? → No. + +Therefore, the condition is false, so we must execute the ""otherwise"" branch: **set shield on**. + +Command: S1 + +FINAL: S1",S1,S1,True,True,True,True,correct,,2592.828, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",S1,"Scratchpad: +- Bot 1 health: 29 +- Bot 2 health: 20 +- Difference in health: 29 - 20 = 9 +- Condition: ""Si no tenés al menos 10 puntos de salud más que el rival"" → 9 < 10 → True +- Therefore, the condition is met → ""levantá el escudo"" (raise the shield) +- Action: Set shield on → S1 + +FINAL: S1",S1,S1,True,True,True,True,correct,,1980.416, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",S1,"Scratchpad: +- Bot 1 health: 29 +- Bot 2 health: 20 +- Difference in health: 29 - 20 = 9 +- Condition: ""Si no tienes al menos 10 puntos de salud más que el rival"" → 9 < 10 → True +- Therefore, the condition is met → ""levanta el escudo"" (raise shield) +- Action: set shield on → S1 + +FINAL: S1",S1,S1,True,True,True,True,correct,,1759.734, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",B,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 20 (from the state) +2. Shield status of bot 1: false (shield is off) +3. Condition 1: ""Si tienes 15 puntos de salud o más"" → 20 ≥ 15 → TRUE +4. Condition 2: ""o el escudo está levantado"" → shield is off → FALSE +5. Since the first condition is TRUE, the entire OR condition is TRUE +6. Therefore, the action is: ""dispara"" → fire + +FINAL: B",B,B,True,True,True,True,correct,,2340.29, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",B,"Let's analyze the state and policy step by step: + +1. **Current health of bot 1**: 20 (from the state) +2. **Shield status of bot 1**: false (shield is off) +3. **Policy condition**: + - ""Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo."" + - Translating: If health >= 15 OR shield is on, then fire (B); else, set shield on (S1). + +4. **Check the condition**: + - Health is 20 → 20 >= 15 → TRUE + - Therefore, the condition is TRUE regardless of shield status. + +5. **Action based on condition**: + - Since the condition is TRUE, the action is to fire (B). + +FINAL: B",B,B,True,True,True,True,correct,,3125.217, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",C90.0,"Scratchpad: +- Your x coordinate: 0.3 +- Opponent's x coordinate: 0.31 +- Horizontal distance = |0.3 - 0.31| = 0.01 +- 0.01 < 0.4 → condition is true +- Therefore, rotate 90 degrees clockwise + +FINAL: C90",C90,C90.0,True,True,True,True,correct,,1586.645, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",C90.0,"Scratchpad: +- Your x coordinate: 0.3 +- Opponent's x coordinate: 0.31 +- Horizontal distance: |0.3 - 0.31| = 0.01 +- 0.01 < 0.4 → condition is true +- Therefore, rotate 90 degrees clockwise + +FINAL: C90",C90,C90.0,True,True,True,True,correct,,1445.821, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",B,"Let's analyze the game state and the policy step by step: + +1. **Health comparison**: + - Bot 1 (your bot) health: 15 + - Bot 2 (opponent) health: 15 + - So, bot 1 has **equal** health to the opponent. + +2. **Policy condition**: + - ""Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo."" + - Translation: ""If you have as much or more health than the rival, shoot; otherwise, raise the shield."" + +3. **Condition evaluation**: + - ""tanta o más salud"" means ""as much or more health"". + - Since bot 1's health (15) is equal to bot 2's health (15), the condition is **true**. + +4. **Action based on policy**: + - Since the condition is true, the action is to **shoot**. + +5. **Command selection**: + - The command to shoot is `B`. + +FINAL: B",B,B,True,True,True,True,correct,,3861.743, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",B,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Compare: 15 >= 15 → True +- Since health is equal (tied), condition ""tanta o más salud"" is satisfied +- Therefore, according to the policy: ""dispara"" (fire) +- Command: B + +FINAL: B",B,B,True,True,True,True,correct,,1435.661, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",M0.1,"Scratchpad: +- Your x-coordinate: 0.2 +- Opponent's x-coordinate: 0.8 +- Horizontal distance = |0.8 - 0.2| = 0.6 +- 0.6 >= 0.4 → condition ""if is less than 0.4"" is false +- Therefore, execute the ""else"" branch: advance 0.1 + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,correct,,1817.508, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",M0.1,"Scratchpad: +- Your x-coordinate: 0.2 +- Opponent's x-coordinate: 0.8 +- Horizontal distance = |0.8 - 0.2| = 0.6 +- 0.6 >= 0.4 → condition ""if is less than 0.4"" is false +- Therefore, execute the ""else"" branch: move forward by 0.1 +- Command: M0.1 + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,correct,,1845.936, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",A90.0,"Scratchpad: +- Bot 1's x coordinate: 0.51 +- Bot 2's x coordinate: 0.5 +- Compare: 0.51 <= 0.5? → False +- Since the condition is false, we execute the ""else"" branch: rotate 90 degrees counterclockwise. + +FINAL: A90",A90,A90.0,True,True,True,True,correct,,1524.472, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",A90.0,"Scratchpad: +- My x coordinate (bot 1): 0.51 +- Opponent's x coordinate (bot 2): 0.5 +- Compare: 0.51 <= 0.5 → False +- Since the condition is false, I should rotate counterclockwise by 90 degrees. + +FINAL: A90",A90,A90.0,True,True,True,True,correct,,1467.308, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",S0,"Let's analyze the policy step by step: + +1. The policy says: ""Si tienes el escudo bajo, dispara; si no, bájalo."" + - In English: ""If you have the shield down, shoot; if not, lower it."" + +2. Check the current state of bot 1: + - `shield`: true → the shield is ON (not down). + - Therefore, the condition ""if you have the shield down"" is false. + +3. Since the shield is ON, we follow the ""si no"" (else) part: ""bájalo"" → ""lower it"". + - To lower the shield, we need to turn it off. + +4. The command to turn the shield off is: `S0` + +FINAL: S0",S0,S0,True,True,True,True,correct,,2854.867, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",S0,"Let's analyze the policy step by step: + +1. The policy says: ""Si tenés el escudo bajo, dispará; si no, bajalo."" + - In English: ""If you have the shield down, shoot; if not, lower it."" + +2. Check the current state of bot 1: + - `shield`: true → the shield is ON (not down). + - Therefore, the condition ""if you have the shield down"" is false. + +3. Since the shield is ON, we follow the ""si no"" (else) part: ""bajalo"" → ""lower it"". + - So we need to turn the shield off. + +4. The command to turn the shield off is: `S0` + +FINAL: S0",S0,S0,True,True,True,True,correct,,2560.535, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",C90.0,"Scratchpad: +- Bot 1's x coordinate: 0.3 +- Bot 2's x coordinate: 0.7 +- Compare: 0.3 <= 0.7 → True +- Since the condition is true, the action is to rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,correct,,1381.75, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",C90.0,"Scratchpad: +- My x coordinate (bot 1): 0.3 +- Opponent's x coordinate (bot 2): 0.7 +- Compare: 0.3 <= 0.7 → True +- Since the condition is true, I should rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,correct,,1277.909, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",B,"Scratchpad: +- Bot 1 health: 30 +- Bot 2 health: 20 +- Difference in health: 30 - 20 = 10 +- Condition: ""Si no tienes al menos 10 puntos de salud más que el rival"" → if health of bot 1 is not at least 10 more than bot 2 +- Since 30 is exactly 10 more than 20, the condition ""no tienes al menos 10 puntos de salud más"" is false → so we do NOT raise the shield +- Therefore, we follow the ""si no"" branch: ""dispara"" → fire + +FINAL: B",B,B,True,True,True,True,correct,,2551.386, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",B,"Scratchpad: +- Bot 1 health: 30 +- Bot 2 health: 20 +- Difference in health: 30 - 20 = 10 +- Condition: ""Si no tenés al menos 10 puntos de salud más que el rival"" → ""If you don't have at least 10 health points more than the rival"" +- Since bot 1 has exactly 10 more health points than bot 2, the condition ""no tenés al menos 10 puntos más"" is false (you do have at least 10 more). +- Therefore, the ""si no"" (if not) condition is false → we do not raise the shield. +- The alternative is ""dispará"" (fire). +- So the action is to fire. + +FINAL: B",B,B,True,True,True,True,correct,,2970.916, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",C90.0,"Scratchpad: +- Your x-coordinate: 0.4 +- Opponent's x-coordinate: 0.7 +- Horizontal distance = |0.7 - 0.4| = 0.3 +- 0.3 < 0.4 → condition is true +- Therefore, rotate 90 degrees clockwise + +FINAL: C90",C90,C90.0,True,True,True,True,correct,,1481.962, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",C90.0,"Scratchpad: +- Your x coordinate: 0.4 +- Opponent's x coordinate: 0.7 +- Horizontal distance = |0.7 - 0.4| = 0.3 +- 0.3 < 0.4 → condition is true +- Therefore, rotate 90 degrees clockwise + +FINAL: C90",C90,C90.0,True,True,True,True,correct,,1419.09, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",S1,"Scratchpad: +- Bot 1's health is 14. +- The condition ""Si tienes 15 puntos de salud o más"" translates to ""If you have 15 health or more"". +- 14 is less than 15, so the condition is false. +- Therefore, the action to take is ""levanta el escudo"" → ""set shield on"". +- The command to set the shield on is S1. + +FINAL: S1",S1,S1,True,True,True,True,correct,,1922.63, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",S1,"Let's analyze the state and policy step by step: + +1. The current bot (bot 1) has health = 14. +2. The policy says: ""Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo."" + - This translates to: ""If you have 15 or more health points, move forward; otherwise, raise the shield."" + +3. Since the current health is 14, which is less than 15, the condition ""15 puntos de salud o más"" is false. +4. Therefore, the action to take is ""levantá el escudo"" → ""raise the shield"". + +5. The current shield state is false (off), so we need to turn it on. +6. The command to turn the shield on is ""S1"". + +FINAL: S1",S1,S1,True,True,True,True,correct,,3102.21, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",B,"Scratchpad: +- Bot 1 health: 25 +- Bot 2 health: 10 +- Difference in health: 25 - 10 = 15 +- 15 >= 10 → condition ""at least 10 points of health more than rival"" is true +- Therefore, according to the policy: ""if not, shoot"" → shoot +- So the action is to fire (B) + +FINAL: B",B,B,True,True,True,True,correct,,1913.082, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",B,"Scratchpad: +- Bot 1 health: 25 +- Bot 2 health: 10 +- Difference in health: 25 - 10 = 15 +- Is bot 1's health at least 10 more than bot 2's? Yes (15 >= 10) +- Therefore, according to the policy: ""if not, raise shield; else, fire"" +- Since the condition ""no tienes al menos 10 puntos de salud más que el rival"" is false (you do have at least 10 more), the action is to fire. + +FINAL: B",B,B,True,True,True,True,correct,,2298.529, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,"Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.",A90.0,"Scratchpad: +- Bot 1's x coordinate: 0.7 +- Bot 2's x coordinate: 0.3 +- Compare: 0.7 <= 0.3? → False +- Since the condition is false, we execute the ""else"" branch: rotate 90 degrees counterclockwise. + +FINAL: A90",A90,A90.0,True,True,True,True,correct,,1520.138, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,"Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.",A90.0,"Scratchpad: +- Bot 1's x coordinate: 0.7 +- Bot 2's x coordinate: 0.3 +- Compare: 0.7 <= 0.3? → False +- Since the condition is false, the action is to rotate 90 degrees counterclockwise. + +FINAL: A90",A90,A90.0,True,True,True,True,correct,,1490.898, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",B,"Let's analyze the policy step by step: + +1. The policy says: ""Si tenés el escudo bajo, dispará; si no, bajalo."" + - In English: ""If you have the shield down, shoot; if not, lower it."" + +2. Check the current state of bot 1: + - `shield`: false → the shield is currently **off** (i.e., ""bajo"" in Spanish, meaning down). + - So the condition ""Si tenés el escudo bajo"" is **true**. + +3. According to the policy: + - If shield is down → **dispará** (fire). + - So the correct action is to fire. + +4. Therefore, the command should be: `B` (fire). + +FINAL: B",B,B,True,True,True,True,correct,,2934.102, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",B,"Let's analyze the state and policy step by step: + +1. Current state of bot 1: + - health: 8 (not critical) + - x: 0.2, y: 0.5 + - rot: 0.0 degrees + - shield: false (shield is off) + +2. Policy interpretation: + - ""Si tienes el escudo bajo, dispara"" → If your shield is down, shoot. + - ""si no, bájalo"" → If not (i.e., if shield is up), lower it. + + Note: ""escudo bajo"" means ""shield down"", so: + - If shield is off (false), then shoot (B). + - If shield is on (true), then turn it off (S0). + +3. Current shield state: false → shield is down. + +4. Therefore, according to the policy: since shield is down, we should shoot. + +FINAL: B",B,B,True,True,True,True,correct,,3342.761, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",B,"Scratchpad: +- Bot 1's shield state: true +- Bot 2's shield state: true +- Both shields are in the same state (both on) +- Therefore, according to the policy: ""Si los dos escudos están en el mismo estado, dispará"" +- Action: fire (B) + +FINAL: B",B,B,True,True,True,True,correct,,1471.853, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",B,"Scratchpad: +- Bot 1's shield state: true +- Bot 2's shield state: true +- Both shields are in the same state (both on) +- Therefore, according to the policy: ""Si los dos escudos están en el mismo estado, dispara"" +- Action: fire (B) + +FINAL: B",B,B,True,True,True,True,correct,,1388.09, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",M,"Scratchpad: +- Bot 1's health is 15. +- The condition is: if health >= 15, then move forward; else, set shield on. +- Since health is exactly 15, the condition health >= 15 is true. +- Therefore, the action is to move forward by the default step. + +FINAL: M",M,M,True,True,True,True,correct,,1490.874, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",M,"Scratchpad: +- Bot 1's health is 15. +- The condition ""Si tenés 15 puntos de salud o más"" translates to ""If you have 15 health or more"". +- Since health is exactly 15, the condition is true. +- Therefore, the action is ""avanzá"" (move forward). +- The default move is M (move forward by the default step). + +FINAL: M",M,M,True,True,True,True,correct,,1666.259, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",S1,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 10 (from the state) +2. Shield status of bot 1: false (shield is off) +3. The policy says: + - If health >= 15 OR shield is on → fire (B) + - Else → set shield on (S1) + +Now evaluate the condition: +- Is health >= 15? → 10 >= 15? → No +- Is shield on? → false → No + +So both conditions are false → the ""else"" branch applies. + +Therefore, the action is to set the shield on: S1 + +FINAL: S1",S1,S1,True,True,True,True,correct,,2713.742, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",S1,"Let's analyze the state and policy step by step: + +1. **Current health of bot 1**: 10 (from the state: ""health"": 10) +2. **Shield status of bot 1**: false (from the state: ""shield"": false) +3. **Policy condition**: + - ""Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo."" + - Translating: If health >= 15 OR shield is on, then fire (B); else, set shield on (S1). + +4. **Check the condition**: + - Is health >= 15? → 10 >= 15? → No. + - Is shield on? → false → No. + - So, the condition is false → we must do the ""else"" action. + +5. **Action to take**: Since the condition is false, we must set the shield on → S1. + +FINAL: S1",S1,S1,True,True,True,True,correct,,3742.945, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.",S1,"Scratchpad: +- Bot 1's health is 5. +- 5 is less than 15. +- Therefore, the condition ""Si tienes 15 puntos de salud o más"" is false. +- The action to take in the else case is ""levanta el escudo"", which means ""raise the shield"". +- The command to raise the shield is S1. + +FINAL: S1",S1,S1,True,True,True,True,correct,,1674.374, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.",S1,"Let's analyze the state and policy step by step: + +1. The current bot (bot 1) has health = 5. +2. The policy says: ""Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo."" + - This translates to: ""If you have 15 health or more, move forward; otherwise, raise the shield."" + +3. Since bot 1's health is 5, which is less than 15, the condition ""15 puntos de salud o más"" is false. +4. Therefore, the action to take is ""levantá el escudo"" → ""raise the shield"". + +5. The current shield state is false (off), so we need to turn it on. +6. The command to turn the shield on is ""S1"". + +FINAL: S1",S1,S1,True,True,True,True,correct,,2986.92, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,"Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.",B,"Let's analyze the game state and the policy step by step: + +1. **Current health of bot 1 (you):** 20 +2. **Current health of bot 2 (opponent):** 10 +3. **Policy condition:** + - If your health is **greater than or equal to** the opponent's health → **fire (B)** + - Otherwise → **set shield on (S1)** + +Since 20 ≥ 10, the condition is true. + +Therefore, according to the policy, you should **fire**. + +FINAL: B",B,B,True,True,True,True,correct,,2220.647, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.",B,"Let's analyze the game state and the policy step by step: + +1. **Current health of bot 1 (you):** 20 +2. **Current health of bot 2 (opponent):** 10 +3. **Policy condition:** + - If your health is **greater than or equal to** the opponent's health → **fire (B)** + - Otherwise → **set shield on (S1)** + +Since 20 ≥ 10, the condition is true. + +Therefore, according to the policy, you should **fire**. + +FINAL: B",B,B,True,True,True,True,correct,,2088.02, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,"Si los dos escudos están en el mismo estado, dispara; si no, avanza.",B,"Scratchpad: +- Check the shield state of bot 1 (you): shield = false +- Check the shield state of bot 2 (opponent): shield = false +- Both shields are off → same state +- Since both shields are in the same state, the condition ""dispara"" (fire) applies +- Therefore, the action is to fire + +FINAL: B",B,B,True,True,True,True,correct,,1510.466, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.",B,"Scratchpad: +- Bot 1's shield state: false +- Bot 2's shield state: false +- Both shields are in the same state (both off) +- Therefore, according to the policy: ""Si los dos escudos están en el mismo estado, dispará"" +- Action: fire (B) + +FINAL: B",B,B,True,True,True,True,correct,,1191.06, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",S0,"Let's analyze the policy step by step: + +1. The policy says: ""Si tenés el escudo bajo, dispará; si no, bajalo."" + - In English: ""If you have the shield down, shoot; if not, lower it."" + +2. Check the current state of bot 1: + - `shield`: true → the shield is ON (not down). + - Therefore, the condition ""if you have the shield down"" is false. + +3. Since the shield is ON, the ""si no"" (else) clause applies: ""bajalo"" → ""lower it"". + +4. To lower the shield, the command is `S0` (set shield off). + +FINAL: S0",S0,S0,True,True,True,True,correct,,2721.426, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",S0,"Let's analyze the state and policy step by step: + +1. Current state of bot 1: + - health: 8 + - x: 0.2 + - y: 0.5 + - rot: 0.0 degrees + - shield: true (shield is on) + +2. Policy interpretation: + - ""Si tienes el escudo bajo, dispara"" → If you have the shield down, shoot. + - ""si no, bájalo"" → If not, lower it. + + This means: + - If shield is off (down), then shoot (B). + - If shield is on, then turn it off (S0). + +3. Current shield state: true → shield is on. + + Therefore, the condition ""if shield is down"" is false → we follow the ""si no"" branch. + + So, we must execute: ""bájalo"" → turn shield off → S0. + +FINAL: S0",S0,S0,True,True,True,True,correct,,3371.537, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,"Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.",S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 25 +- Difference in health: 10 - 25 = -15 +- Since bot 1 does not have at least 10 more health points than bot 2 (in fact, it has 15 less), the condition ""Si no tienes al menos 10 puntos de salud más que el rival"" is true. +- Therefore, the action is to ""levantar el escudo"" → set shield on. +- Command: S1 + +FINAL: S1",S1,S1,True,True,True,True,correct,,2380.941, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,"Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.",S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 25 +- Difference in health: 10 - 25 = -15 +- Since bot 1 does not have at least 10 points of health more than bot 2 (in fact, it has 15 less), the condition ""Si no tenés al menos 10 puntos de salud más que el rival"" is true. +- Therefore, according to the policy, we should ""levantá el escudo"" → set shield on. +- So the action is S1. + +FINAL: S1",S1,S1,True,True,True,True,correct,,2497.592, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,"Si tenés el escudo bajo, dispará; si no, bajalo.",B,"Let's analyze the policy step by step: + +1. The policy says: ""Si tenés el escudo bajo, dispará; si no, bajalo."" + - In English: ""If you have the shield down, shoot; if not, lower it."" + +2. Check the current state of bot 1: + - `shield`: false → the shield is currently **off** (i.e., ""bajo"" in Spanish, meaning down). + - So the condition ""Si tenés el escudo bajo"" is **true**. + +3. Since the shield is down, the action should be to **shoot**. + +4. Therefore, the correct command is: `B` (fire). + +FINAL: B",B,B,True,True,True,True,correct,,2817.802, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,"Si tienes el escudo bajo, dispara; si no, bájalo.",B,"Let's analyze the policy step by step: + +1. The policy says: ""Si tienes el escudo bajo, dispara; si no, bájalo."" + - In English: ""If you have the shield down, shoot; if not, lower it."" + +2. Check the current state of bot 1: + - `shield`: false → the shield is **off** (i.e., ""bajo"" in Spanish means ""down""). + - So, the condition ""Si tienes el escudo bajo"" is **true**. + +3. Therefore, according to the policy, the action is to **shoot**. + +4. The command for shooting is `B`. + +FINAL: B",B,B,True,True,True,True,correct,,2489.052, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",B,"Let's analyze the state and policy step by step: + +1. **Current health of bot 1**: 20 (from the state) +2. **Shield status of bot 1**: true (shield is on) +3. **Policy condition**: + - ""Si tenés 15 puntos de salud o más o el escudo está levantado, dispará"" + - This means: If health >= 15 OR shield is on → fire (B) + - ""si no, levantá el escudo"" + - Else → set shield on (S1) + +Now evaluate the condition: +- Health (20) >= 15 → True +- Shield is on → True +- So the condition (health >= 15 OR shield is on) is True + +Therefore, the action is to **fire**. + +FINAL: B",B,B,True,True,True,True,correct,,3189.146, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",B,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 20 (from the state) +2. Shield status of bot 1: true (shield is on) +3. The policy says: + - If health >= 15 OR shield is on → fire (B) + - Else → set shield on (S1) + +Now evaluate the condition: +- health (20) >= 15 → true +- shield is on → true +- So the condition (true OR true) → true + +Therefore, the action is to fire. + +FINAL: B",B,B,True,True,True,True,correct,,2210.778, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,"Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.",B,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 10 (from the state) +2. Shield status of bot 1: true (shield is on) +3. The policy says: + - If health >= 15 OR shield is on → fire (B) + - Else → set shield on (S1) + +Now evaluate the condition: +- Is health >= 15? → 10 >= 15? → No +- Is shield on? → Yes (true) + +Since one of the conditions is true (shield is on), the condition ""health >= 15 OR shield is on"" evaluates to true. + +Therefore, the action is to fire. + +FINAL: B",B,B,True,True,True,True,correct,,2741.029, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.",B,"Let's analyze the state and policy step by step: + +1. **Current health of bot 1**: 10 (from the state: ""health"": 10) +2. **Shield status of bot 1**: true (from the state: ""shield"": true) + +Now evaluate the policy: +> ""Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo."" + +This translates to: +- If (health >= 15 OR shield is on) → fire (B) +- Else → set shield on (S1) + +Check the condition: +- health (10) >= 15? → No +- shield is on? → Yes (true) + +Since one part of the OR condition is true (shield is on), the entire condition is true. + +Therefore, the action is: **fire (B)** + +FINAL: B",B,B,True,True,True,True,correct,,3276.76, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.",M0.1,"Scratchpad: +- Your x coordinate: 0.1 +- Opponent's x coordinate: 0.5 +- Horizontal distance: |0.5 - 0.1| = 0.4 +- Condition: Is horizontal distance < 0.4? → 0.4 < 0.4 → False +- Since the condition is false, the action is to advance 0.1 units. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,correct,,1865.386, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.",M0.1,"Scratchpad: +- Your x-coordinate: 0.1 +- Opponent's x-coordinate: 0.5 +- Horizontal distance = |0.5 - 0.1| = 0.4 +- Condition: if horizontal distance < 0.4 → rotate 90° clockwise; else → move forward 0.1 +- Since 0.4 is not less than 0.4, the condition is false → execute ""move forward 0.1"" + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,correct,,2010.092, diff --git a/research/lxai2026/controls/deliberative_branch_order/20260825T162635Z/results.jsonl b/research/lxai2026/controls/deliberative_branch_order/20260825T162635Z/results.jsonl new file mode 100644 index 0000000..47810fa --- /dev/null +++ b/research/lxai2026/controls/deliberative_branch_order/20260825T162635Z/results.jsonl @@ -0,0 +1,128 @@ +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: true\n- Shields are not in the same state\n\nFINAL: M", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 14775.394, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D3-P2", "repeat": 0, "scored_response": "M", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: true\n- Shields are not in the same state (false != true)\n\nFINAL: M", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 3082.665, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D3-P2", "repeat": 0, "scored_response": "M", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x: 0.4\n- Bot 2's x: 0.7\n- Horizontal distance: |0.7 - 0.4| = 0.3\n- 0.3 < 0.4 → True\n\nFINAL: C90", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 6174.779, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "repeat": 0, "scored_response": "C90", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x: 0.4\n- Bot 2's x: 0.7\n- Horizontal distance: |0.7 - 0.4| = 0.3\n- 0.3 < 0.4 → True\n\nFINAL: A90", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 5975.789, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "policy_id": "D5-P2", "repeat": 0, "scored_response": "A90", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 2 health: 10\n- Bot 1 health (20) >= Bot 2 health (10) is True\n\nFINAL: B", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 5052.095, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "repeat": 0, "scored_response": "B", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 2 health: 10\n- Bot 1 health (20) > Bot 2 health (10) → True\n\nFINAL: B", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 4430.709, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "repeat": 0, "scored_response": "B", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 1 shield: false\n- Condition 1: health >= 15 (20 >= 15 is true)\n- Condition 2: shield is true (false is false)\n- Either condition 1 or condition 2 is true (true or false is true)\n\nFINAL: B", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 7396.701, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 1 shield: false\n- Condition 1: health >= 15 (20 >= 15 is true)\n- Condition 2: shield is true (false is false)\n- Either condition 1 or condition 2 is true, so fire\n\nFINAL: B", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 6834.241, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "final_extraction_error", "final_extraction_error": "expected exactly one FINAL line, found 0", "full_response": "Let's analyze the given state and policy step by step.\n\n### Current State:\n- **Bot 1 (You):**\n - Health: 25\n - Shield: false\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n\n- **Bot 2 (Opponent):**\n - Health: 10\n - Shield: false\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n\n### Policy:\n1. **Check if your health is at least 10 points more than the opponent's health:**\n - Your health: 25\n - Opponent's health: 10\n - Difference: 25 - 10 = 15\n - 15 >= 10 → True\n\n2. **If the condition is true, fire; otherwise, set the shield on.**\n\nSince the condition is true, the action is to fire.\n\n### FINAL: B", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 21590.142, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "ERR", "policy_id": "D5-P1", "repeat": 0, "scored_response": "", "tier": "D5", "valid": false} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "final_extraction_error", "final_extraction_error": "expected exactly one FINAL line, found 0", "full_response": "Let's analyze the given state and policy step by step.\n\n### Current State:\n- **Bot 1 (You):**\n - Health: 25\n - Shield: false\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n\n- **Bot 2 (Opponent):**\n - Health: 10\n - Shield: false\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n\n### Policy:\n1. **Check if your health is at least 10 points more than the opponent's health.**\n - Your health: 25\n - Opponent's health: 10\n - Difference: 25 - 10 = 15\n - 15 >= 10 → True\n\n2. **If the condition is true, fire; otherwise, set the shield on.**\n - Since the condition is true, the action is to fire.\n\n### Scratchpad:\n- Health difference: 25 - 10 = 15\n- 15 >= 10 → True\n", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 24192.503, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "ERR", "policy_id": "D5-P1", "repeat": 0, "scored_response": "", "tier": "D5", "valid": false} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 1 shield: true\n- Condition 1: health >= 15 (20 >= 15) → true\n- Condition 2: shield is true → true\n- Either condition 1 or condition 2 is true → true\n\nFINAL: B", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 7913.287, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 1 shield: true\n\nPolicy:\n- If health >= 15 or shield is on, fire.\n- Else, set shield on.\n\nSince bot 1's shield is on, the condition is satisfied.\n\nFINAL: B", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 6414.853, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: false\n- Shields are not in the same state\n\nFINAL: M", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 4293.552, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D3-P2", "repeat": 0, "scored_response": "M", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: false\n- Shields are not in the same state\n\nFINAL: M", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 3710.233, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D3-P2", "repeat": 0, "scored_response": "M", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 1 shield: false\n- Condition 1: health >= 15? 10 >= 15? False\n- Condition 2: shield is true? False\n- Since both conditions are false, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 34392.657, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D3-P1", "repeat": 0, "scored_response": "S1", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 1 shield: false\n- Condition 1: health >= 15? 10 >= 15? False\n- Condition 2: shield is true? False\n- Since both conditions are false, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 30247.143, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D3-P1", "repeat": 0, "scored_response": "S1", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 1 shield: true\n\nPolicy:\n- If health >= 15 or shield is on, fire.\n- Else, set shield on.\n\nSince the shield is on, the condition is satisfied.\n\nFINAL: B", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 27664.768, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the given state and policy step by step.\n\n### Current State (Bot 1):\n- **health**: 10\n- **shield**: true (shield is on)\n- **x**: 0.2\n- **y**: 0.5\n- **rot**: 0.0\n\n### Policy:\n1. **Condition**: If health is 15 or more **OR** shield is on, then **fire**.\n2. **Else**: If the above condition is not met, then **set shield on**.\n\n### Evaluation:\n1. **health** is 10, which is **not** 15 or more.\n2. **shield** is **true** (shield is on).\n\nSince the shield is on, the first condition is satisfied.\n\n### Conclusion:\nThe policy instructs to **fire**.\n\nFINAL: B", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 67527.534, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x-coordinate: 0.5\n- Bot 2's x-coordinate: 0.5\n- Comparison: 0.5 <= 0.5 is true\n\nFINAL: C90", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 26561.962, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "repeat": 0, "scored_response": "C90", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x-coordinate: 0.5\n- Bot 2's x-coordinate: 0.5\n- Comparison: 0.5 <= 0.5 is true\n\nFINAL: C90", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 20077.074, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "repeat": 0, "scored_response": "C90", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x: 0.3\n- Bot 2's x: 0.31\n- Horizontal distance: |0.3 - 0.31| = 0.01\n- 0.01 < 0.4, so rotate 90 degrees clockwise\n\nFINAL: C90", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 10185.554, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "repeat": 0, "scored_response": "C90", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x: 0.3\n- Bot 2's x: 0.31\n- Horizontal distance: |0.3 - 0.31| = 0.01\n- 0.01 < 0.4, so rotate 90 degrees clockwise\n\nFINAL: C90", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 5714.257, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "repeat": 0, "scored_response": "C90", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x-coordinate: 0.51\n- Bot 2's x-coordinate: 0.5\n- Compare 0.51 <= 0.5: False\n\nSince the condition is false, rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 5476.433, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "policy_id": "D2-P2", "repeat": 0, "scored_response": "A90", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x-coordinate: 0.51\n- Bot 2's x-coordinate: 0.5\n- Comparison: 0.51 <= 0.5 → False\n\nSince the condition is false, rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 4798.254, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "policy_id": "D2-P2", "repeat": 0, "scored_response": "A90", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: true\n- Both shields are in the same state (both true)\n\nFINAL: B", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 3039.1, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: true\n- Both shields are in the same state (both on)\n\nFINAL: B", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 2595.14, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x-coordinate: 0.7\n- Bot 2's x-coordinate: 0.3\n- Compare 0.7 <= 0.3: False\n- Since False, rotate counterclockwise by 90 degrees\n\nFINAL: A90", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 5148.534, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "policy_id": "D2-P2", "repeat": 0, "scored_response": "A90", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x-coordinate: 0.7\n- Bot 2's x-coordinate: 0.3\n- Compare 0.7 <= 0.3: False\n\nSince the condition is false, rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 4644.707, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "policy_id": "D2-P2", "repeat": 0, "scored_response": "A90", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the given state and policy step by step.\n\n### Current State:\n- **Bot 1 (You):**\n - Health: 30\n - Shield: false\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n\n- **Bot 2 (Opponent):**\n - Health: 20\n - Shield: false\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n\n### Policy:\n1. **Check if your health is at least 10 points more than the opponent's health.**\n - Your health: 30\n - Opponent's health: 20\n - Difference: 30 - 20 = 10\n\n2. **If the condition is met (health difference >= 10), fire.**\n - Since the difference is exactly 10, the condition is met.\n\n### Decision:\n- The condition is met, so the action is to fire.\n\nFINAL: B", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 15943.037, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D5-P1", "repeat": 0, "scored_response": "B", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "final_extraction_error", "final_extraction_error": "expected exactly one FINAL line, found 0", "full_response": "Let's analyze the given state and policy step by step.\n\n### Current State:\n- **Bot 1 (You):**\n - Health: 30\n - Shield: false\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n\n- **Bot 2 (Opponent):**\n - Health: 20\n - Shield: false\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n\n### Policy:\n1. **Check if your health is at least 10 points more than the opponent's health.**\n - Your health: 30\n - Opponent's health: 20\n - Difference: 30 - 20 = 10\n\n Since the difference is exactly 10, the condition is satisfied.\n\n2. **If the condition is satisfied, fire; otherwise, set the shield on.**\n\n Since the condition is satisfied, the action is to fire.\n\n### Scratchpad:\n- Health difference: 30 - 20 = 10\n- Condition: 10 >= 1", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 17037.848, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "ERR", "policy_id": "D5-P1", "repeat": 0, "scored_response": "", "tier": "D5", "valid": false} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Condition: 25 >= 15 is true\n\nFINAL: M", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 2783.586, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "repeat": 0, "scored_response": "M", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Condition: 25 >= 15 is true\n\nFINAL: M", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 2300.908, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "repeat": 0, "scored_response": "M", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Bot 2 health: 15\n- Bot 1 health <= Bot 2 health: True\n\nFINAL: S1", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 3573.613, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D2-P1", "repeat": 0, "scored_response": "S1", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Bot 2 health: 15\n- Bot 1 health <= Bot 2 health: True\n\nFINAL: S1", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 2986.94, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D2-P1", "repeat": 0, "scored_response": "S1", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield status: false (shield is off)\n- Policy: If shield is off, fire; else, turn shield off\n\nSince the shield is off, the action is to fire.\n\nFINAL: B", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 4028.449, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "repeat": 0, "scored_response": "B", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the current state and the policy:\n\nCurrent state of bot 1 (me):\n- health: 27\n- x: 0.2\n- y: 0.5\n- rot: 0.0\n- shield: false\n\nPolicy:\n- If shield is down (false), fire (B)\n- If shield is up (true), set shield off (S0)\n\nFrom the state, we can see that bot 1's shield is false (down). According to the policy, we should fire.\n\nFINAL: B", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 7965.518, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "repeat": 0, "scored_response": "B", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the current state and the policy:\n\nCurrent state of bot 1 (me):\n- health: 8\n- x: 0.2\n- y: 0.5\n- rot: 0.0\n- shield: false\n\nPolicy:\n- If shield is down (false), fire (B)\n- If shield is up (true), set shield off (S0)\n\nFrom the state, we can see that bot 1's shield is false (down). According to the policy, we should fire.\n\nFINAL: B", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 8723.427, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "repeat": 0, "scored_response": "B", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield status: false (shield is off)\n- Policy: If shield is off, fire; else, turn shield off\n\nSince the shield is off, the action is to fire.\n\nFINAL: B", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 3583.923, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "repeat": 0, "scored_response": "B", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the given state and policy step by step.\n\n### Current State:\n- **Bot 1 (You):**\n - Health: 10\n - Shield: false\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n\n- **Bot 2 (Opponent):**\n - Health: 25\n - Shield: false\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n\n### Policy:\n1. **Check if your health is at least 10 points more than the opponent's health:**\n - Your health: 10\n - Opponent's health: 25\n - Difference: 10 - 25 = -15\n - Since -15 is not greater than or equal to 10, the condition is false.\n\n2. **If the condition is false, set the shield on:**\n - Current shield status: false\n - Action: set shield on\n\n### Conclusion:\nSince the condition is not met, the action is to set the shield on.\n\nFINAL: S1", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 19467.031, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "repeat": 0, "scored_response": "S1", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the given state and policy step by step.\n\n### Current State:\n- **Bot 1 (You):**\n - Health: 10\n - Shield: false\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n\n- **Bot 2 (Opponent):**\n - Health: 25\n - Shield: false\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n\n### Policy:\n1. **Check if your health is at least 10 points more than the opponent's health.**\n - Your health: 10\n - Opponent's health: 25\n - Difference: 10 - 25 = -15\n - Since -15 is not greater than or equal to 10, the condition is false.\n\n2. **If the condition is false, set the shield on.**\n - Since the condition is false, we need to set the shield on.\n\n### Conclusion:\nBased on the policy, the appropriate action is to set the shield on.\n\nFINAL: S1", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 18917.04, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "repeat": 0, "scored_response": "S1", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x: 0.1\n- Bot 2's x: 0.5\n- Horizontal distance: |0.5 - 0.1| = 0.4\n- Comparison: 0.4 < 0.4? False\n\nFINAL: M0.1", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 6003.448, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "policy_id": "D5-P2", "repeat": 0, "scored_response": "M0.1", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x: 0.1\n- Bot 2's x: 0.5\n- Horizontal distance: |0.5 - 0.1| = 0.4\n- Comparison: 0.4 < 0.4 is False\n\nFINAL: M0.1", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 5615.058, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "policy_id": "D5-P2", "repeat": 0, "scored_response": "M0.1", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Condition: health >= 15 → True\n\nFINAL: M", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 3155.779, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "repeat": 0, "scored_response": "M", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Condition: health >= 15 → True\n\nFINAL: M", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 2334.198, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "repeat": 0, "scored_response": "M", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is off, fire; else, turn shield off\n- Since shield is on, turn shield off\n\nFINAL: S0", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 4481.882, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "repeat": 0, "scored_response": "S0", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is off, fire; else, turn shield off\n- Since shield is on, turn shield off\n\nFINAL: S0", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 3770.682, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "repeat": 0, "scored_response": "S0", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is off, fire; else, turn shield off\n- Since shield is on, turn shield off\n\nFINAL: S0", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 4599.377, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "repeat": 0, "scored_response": "S0", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is off, fire; else, turn shield off\n- Since shield is on, turn shield off\n\nFINAL: S0", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 3913.822, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "repeat": 0, "scored_response": "S0", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x-coordinate: 0.3\n- Bot 2's x-coordinate: 0.7\n- 0.3 <= 0.7 is true\n\nFINAL: C90", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 4855.729, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "repeat": 0, "scored_response": "C90", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x-coordinate: 0.3\n- Bot 2's x-coordinate: 0.7\n- Comparison: 0.3 <= 0.7 is true\n\nSince Bot 1's x-coordinate is less than or equal to Bot 2's x-coordinate, Bot 1 should rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 6890.253, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "repeat": 0, "scored_response": "C90", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Comparison: 15 >= 15 (True)\n\nFINAL: B", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 4121.35, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "repeat": 0, "scored_response": "B", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Comparison: 15 >= 15 (True)\n\nFINAL: B", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 3396.639, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "repeat": 0, "scored_response": "B", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x: 0.2\n- Bot 2's x: 0.8\n- Horizontal distance: |0.8 - 0.2| = 0.6\n- 0.6 is not less than 0.4\n\nFINAL: M0.1", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 6182.106, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "policy_id": "D5-P2", "repeat": 0, "scored_response": "M0.1", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x: 0.2\n- Bot 2's x: 0.8\n- Horizontal distance: |0.8 - 0.2| = 0.6\n- 0.6 is not less than 0.4, so move forward by 0.1\n\nFINAL: M0.1", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 6076.722, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "policy_id": "D5-P2", "repeat": 0, "scored_response": "M0.1", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Condition: 14 >= 15? False\n- Action: set shield on\n\nFINAL: S1", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 3676.419, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "repeat": 0, "scored_response": "S1", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Condition: 14 >= 15? False\n- Action: set shield on\n\nFINAL: S1", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 2964.391, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "repeat": 0, "scored_response": "S1", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the given state and policy step by step.\n\n### Current State:\n- **Bot 1 (You):**\n - Health: 29\n - Shield: false\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n- **Bot 2 (Opponent):**\n - Health: 20\n - Shield: false\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n\n### Policy:\n1. **Check if your health is at least 10 points more than the opponent's health.**\n - Your health: 29\n - Opponent's health: 20\n - Difference: 29 - 20 = 9\n - 9 is not at least 10.\n\n2. **If the condition is not met, raise the shield.**\n - Since the condition is not met, you should raise the shield.\n\n### Conclusion:\nBased on the policy, you should raise the shield.\n\nFINAL: S1", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 17516.053, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "repeat": 0, "scored_response": "S1", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "final_extraction_error", "final_extraction_error": "expected exactly one FINAL line, found 0", "full_response": "Let's analyze the given state and policy step by step.\n\n### Current State:\n- **Bot 1 (You):**\n - Health: 29\n - Shield: false\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n\n- **Bot 2 (Opponent):**\n - Health: 20\n - Shield: false\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n\n### Policy:\n1. **Check if your health is at least 10 points more than the opponent's health:**\n - Your health: 29\n - Opponent's health: 20\n - Difference: 29 - 20 = 9\n\n Since 9 is not greater than or equal to 10, the condition is false.\n\n2. **If the condition is false, set the shield on:**\n - Current shield status: false\n - Action: Set shield on (S1)\n\n### Scratchpad:\n- Health difference: 29 - 20 = 9\n- Condition: ", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 17964.857, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "ERR", "policy_id": "D5-P1", "repeat": 0, "scored_response": "", "tier": "D5", "valid": false} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield: False\n- Bot 2 shield: False\n- Both shields are in the same state (False == False)\n\nFINAL: B", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 3425.901, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 shield: False\n- Bot 2 shield: False\n- Both shields are in the same state (False == False)\n\nFINAL: B", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 2689.456, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 20\n- Bot 1 health <= Bot 2 health: True\n\nFINAL: S1", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 3786.422, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D2-P1", "repeat": 0, "scored_response": "S1", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 20\n- Bot 1 health <= Bot 2 health: 10 <= 20 is true\n\nFINAL: S1", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 3579.424, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D2-P1", "repeat": 0, "scored_response": "S1", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 5\n- Condition: 5 >= 15? False\n- Action: set shield on\n\nFINAL: S1", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 3460.649, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "repeat": 0, "scored_response": "S1", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the given state and policy step by step.\n\n### Current State (Bot 1):\n- **health**: 5\n- **x**: 0.2\n- **y**: 0.5\n- **rot**: 0.0\n- **shield**: false\n\n### Policy:\n1. If health is 15 or more, move forward.\n2. If health is less than 15, set shield on.\n\n### Analysis:\n- **health**: 5 (which is less than 15)\n\nSince the health is less than 15, according to the policy, we need to set the shield on.\n\n### Final Command:\nFINAL: S1", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 9845.167, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "repeat": 0, "scored_response": "S1", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Current health of bot 1 (you):** 10\n2. **Current health of bot 2 (opponent):** 20\n3. **Compare health:** 10 < 20 → You have less health than the opponent.\n\nPolicy: \n- If you have **tanto o más salud** (as much or more health) than the rival → **dispara** (fire). \n- Else → **levanta el escudo** (raise the shield).\n\nSince your health (10) is less than the opponent's (20), the condition \"tanto o más salud\" is false. \nTherefore, you should **raise the shield**.\n\nTo raise the shield, you use the command: **S1**\n\nFINAL: S1", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 14939.096, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D2-P1", "repeat": 0, "scored_response": "S1", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Health comparison**:\n - Bot 1 (your bot) health = 10\n - Bot 2 (opponent) health = 20\n - Is bot 1's health ≥ bot 2's health? → 10 ≥ 20? → **No**\n\n2. **Policy condition**:\n - \"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.\"\n - Translation: \"If you have as much or more health than the rival, shoot; otherwise, raise the shield.\"\n\n3. **Since health is less than opponent's**, the condition \"if not\" applies → **raise the shield**.\n\n4. **Command to raise the shield**:\n - The command to set the shield on is **S1**.\n\nFINAL: S1", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 3310.282, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D2-P1", "repeat": 0, "scored_response": "S1", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the game state and the policy step by step.\n\n1. **Check the shield state of both bots:**\n - Bot 1 (you): shield = false\n - Bot 2 (opponent): shield = true\n\n2. **Compare the shield states:**\n - Bot 1's shield is off (false)\n - Bot 2's shield is on (true)\n - Therefore, the two shields are **not** in the same state.\n\n3. **Apply the policy:**\n - \"Si los dos escudos están en el mismo estado, dispará; si no, avanzá.\"\n - Translation: \"If both shields are in the same state, fire; otherwise, move forward.\"\n\n Since the shields are **not** in the same state, the instruction is to **move forward**.\n\n4. **Choose the appropriate command:**\n - The default move forward command is `M`.\n\nFINAL: M", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 3383.925, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D3-P2", "repeat": 0, "scored_response": "M", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's shield state: false\n- Bot 2's shield state: true\n- Are both shields in the same state? No (one is on, one is off)\n- Since shields are not in the same state, the rule says: \"avanza\" → move forward\n- Default move is M (move forward by default step)\n\nFINAL: M", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 1414.219, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D3-P2", "repeat": 0, "scored_response": "M", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 25.\n- 25 >= 15 → condition is true.\n- Therefore, according to the policy: \"avanza\" (move forward).\n- The default move is M (move forward by the default step).\n\nFINAL: M", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 1316.713, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "repeat": 0, "scored_response": "M", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 25, which is greater than or equal to 15.\n- Therefore, the condition \"Si tenés 15 puntos de salud o más\" is true.\n- The action to take in this case is \"avanzá\" (move forward).\n- The default move forward command is \"M\".\n\nFINAL: M", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 1473.6, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "repeat": 0, "scored_response": "M", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.5\n- Bot 2's x coordinate: 0.5\n- Compare: 0.5 <= 0.5 → True\n- Since the condition is true, the action is to rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 1460.763, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "repeat": 0, "scored_response": "C90", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.5\n- Bot 2's x coordinate: 0.5\n- Compare: 0.5 <= 0.5 → True\n- Since the condition is true, the action is to rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 1330.363, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "repeat": 0, "scored_response": "C90", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's shield state: true\n- Bot 2's shield state: false\n- Are both shields in the same state? No (one is true, the other is false)\n- Since the shields are not in the same state, the policy says: \"avanzá\" → move forward\n- Default move is M (move forward by default step)\n\nFINAL: M", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 1635.996, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D3-P2", "repeat": 0, "scored_response": "M", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's shield state: true\n- Bot 2's shield state: false\n- Are both shields in the same state? No (one is true, the other is false)\n- Therefore, according to the policy: \"if not, advance\"\n- So the action should be to move forward\n\nFINAL: M", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 1423.826, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D3-P2", "repeat": 0, "scored_response": "M", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Current health of bot 1 (you):** 14\n2. **Current health of bot 2 (opponent):** 15\n3. **Policy condition:** \n - If your health is **greater than or equal to** the opponent's health → **fire (B)**\n - Otherwise → **set shield on (S1)**\n\nNow compare:\n- Is 14 ≥ 15? → No.\n\nTherefore, the condition is false, so we must execute the \"otherwise\" branch: **set shield on**.\n\nCommand: S1\n\nFINAL: S1", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 2596.878, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D2-P1", "repeat": 0, "scored_response": "S1", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Current health of bot 1 (you):** 14\n2. **Current health of bot 2 (opponent):** 15\n3. **Policy condition:** \n - If your health is **greater than or equal to** the opponent's health → **fire (B)**\n - Otherwise → **set shield on (S1)**\n\nNow compare:\n- Is 14 ≥ 15? → No.\n\nTherefore, the condition is false, so we must execute the \"otherwise\" branch: **set shield on**.\n\nCommand: S1\n\nFINAL: S1", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 2592.828, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D2-P1", "repeat": 0, "scored_response": "S1", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 29\n- Bot 2 health: 20\n- Difference in health: 29 - 20 = 9\n- Condition: \"Si no tenés al menos 10 puntos de salud más que el rival\" → 9 < 10 → True\n- Therefore, the condition is met → \"levantá el escudo\" (raise the shield)\n- Action: Set shield on → S1\n\nFINAL: S1", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 1980.416, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "repeat": 0, "scored_response": "S1", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 29\n- Bot 2 health: 20\n- Difference in health: 29 - 20 = 9\n- Condition: \"Si no tienes al menos 10 puntos de salud más que el rival\" → 9 < 10 → True\n- Therefore, the condition is met → \"levanta el escudo\" (raise shield)\n- Action: set shield on → S1\n\nFINAL: S1", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 1759.734, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "repeat": 0, "scored_response": "S1", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 20 (from the state)\n2. Shield status of bot 1: false (shield is off)\n3. Condition 1: \"Si tienes 15 puntos de salud o más\" → 20 ≥ 15 → TRUE\n4. Condition 2: \"o el escudo está levantado\" → shield is off → FALSE\n5. Since the first condition is TRUE, the entire OR condition is TRUE\n6. Therefore, the action is: \"dispara\" → fire\n\nFINAL: B", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 2340.29, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the state and policy step by step:\n\n1. **Current health of bot 1**: 20 (from the state)\n2. **Shield status of bot 1**: false (shield is off)\n3. **Policy condition**:\n - \"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.\"\n - Translating: If health >= 15 OR shield is on, then fire (B); else, set shield on (S1).\n\n4. **Check the condition**:\n - Health is 20 → 20 >= 15 → TRUE\n - Therefore, the condition is TRUE regardless of shield status.\n\n5. **Action based on condition**:\n - Since the condition is TRUE, the action is to fire (B).\n\nFINAL: B", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 3125.217, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Your x coordinate: 0.3\n- Opponent's x coordinate: 0.31\n- Horizontal distance = |0.3 - 0.31| = 0.01\n- 0.01 < 0.4 → condition is true\n- Therefore, rotate 90 degrees clockwise\n\nFINAL: C90", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 1586.645, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "repeat": 0, "scored_response": "C90", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Your x coordinate: 0.3\n- Opponent's x coordinate: 0.31\n- Horizontal distance: |0.3 - 0.31| = 0.01\n- 0.01 < 0.4 → condition is true\n- Therefore, rotate 90 degrees clockwise\n\nFINAL: C90", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 1445.821, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "repeat": 0, "scored_response": "C90", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Health comparison**:\n - Bot 1 (your bot) health: 15\n - Bot 2 (opponent) health: 15\n - So, bot 1 has **equal** health to the opponent.\n\n2. **Policy condition**:\n - \"Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.\"\n - Translation: \"If you have as much or more health than the rival, shoot; otherwise, raise the shield.\"\n\n3. **Condition evaluation**:\n - \"tanta o más salud\" means \"as much or more health\".\n - Since bot 1's health (15) is equal to bot 2's health (15), the condition is **true**.\n\n4. **Action based on policy**:\n - Since the condition is true, the action is to **shoot**.\n\n5. **Command selection**:\n - The command to shoot is `B`.\n\nFINAL: B", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 3861.743, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "repeat": 0, "scored_response": "B", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Compare: 15 >= 15 → True\n- Since health is equal (tied), condition \"tanta o más salud\" is satisfied\n- Therefore, according to the policy: \"dispara\" (fire)\n- Command: B\n\nFINAL: B", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 1435.661, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "repeat": 0, "scored_response": "B", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Your x-coordinate: 0.2\n- Opponent's x-coordinate: 0.8\n- Horizontal distance = |0.8 - 0.2| = 0.6\n- 0.6 >= 0.4 → condition \"if is less than 0.4\" is false\n- Therefore, execute the \"else\" branch: advance 0.1\n\nFINAL: M0.1", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 1817.508, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "policy_id": "D5-P2", "repeat": 0, "scored_response": "M0.1", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Your x-coordinate: 0.2\n- Opponent's x-coordinate: 0.8\n- Horizontal distance = |0.8 - 0.2| = 0.6\n- 0.6 >= 0.4 → condition \"if is less than 0.4\" is false\n- Therefore, execute the \"else\" branch: move forward by 0.1\n- Command: M0.1\n\nFINAL: M0.1", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 1845.936, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "policy_id": "D5-P2", "repeat": 0, "scored_response": "M0.1", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.51\n- Bot 2's x coordinate: 0.5\n- Compare: 0.51 <= 0.5? → False\n- Since the condition is false, we execute the \"else\" branch: rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 1524.472, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "policy_id": "D2-P2", "repeat": 0, "scored_response": "A90", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- My x coordinate (bot 1): 0.51\n- Opponent's x coordinate (bot 2): 0.5\n- Compare: 0.51 <= 0.5 → False\n- Since the condition is false, I should rotate counterclockwise by 90 degrees.\n\nFINAL: A90", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 1467.308, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "policy_id": "D2-P2", "repeat": 0, "scored_response": "A90", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the policy step by step:\n\n1. The policy says: \"Si tienes el escudo bajo, dispara; si no, bájalo.\"\n - In English: \"If you have the shield down, shoot; if not, lower it.\"\n\n2. Check the current state of bot 1:\n - `shield`: true → the shield is ON (not down).\n - Therefore, the condition \"if you have the shield down\" is false.\n\n3. Since the shield is ON, we follow the \"si no\" (else) part: \"bájalo\" → \"lower it\".\n - To lower the shield, we need to turn it off.\n\n4. The command to turn the shield off is: `S0`\n\nFINAL: S0", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 2854.867, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "repeat": 0, "scored_response": "S0", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the policy step by step:\n\n1. The policy says: \"Si tenés el escudo bajo, dispará; si no, bajalo.\"\n - In English: \"If you have the shield down, shoot; if not, lower it.\"\n\n2. Check the current state of bot 1:\n - `shield`: true → the shield is ON (not down).\n - Therefore, the condition \"if you have the shield down\" is false.\n\n3. Since the shield is ON, we follow the \"si no\" (else) part: \"bajalo\" → \"lower it\".\n - So we need to turn the shield off.\n\n4. The command to turn the shield off is: `S0`\n\nFINAL: S0", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 2560.535, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "repeat": 0, "scored_response": "S0", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.3\n- Bot 2's x coordinate: 0.7\n- Compare: 0.3 <= 0.7 → True\n- Since the condition is true, the action is to rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 1381.75, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "repeat": 0, "scored_response": "C90", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- My x coordinate (bot 1): 0.3\n- Opponent's x coordinate (bot 2): 0.7\n- Compare: 0.3 <= 0.7 → True\n- Since the condition is true, I should rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 1277.909, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D2-P2", "repeat": 0, "scored_response": "C90", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 30\n- Bot 2 health: 20\n- Difference in health: 30 - 20 = 10\n- Condition: \"Si no tienes al menos 10 puntos de salud más que el rival\" → if health of bot 1 is not at least 10 more than bot 2\n- Since 30 is exactly 10 more than 20, the condition \"no tienes al menos 10 puntos de salud más\" is false → so we do NOT raise the shield\n- Therefore, we follow the \"si no\" branch: \"dispara\" → fire\n\nFINAL: B", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 2551.386, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D5-P1", "repeat": 0, "scored_response": "B", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 30\n- Bot 2 health: 20\n- Difference in health: 30 - 20 = 10\n- Condition: \"Si no tenés al menos 10 puntos de salud más que el rival\" → \"If you don't have at least 10 health points more than the rival\"\n- Since bot 1 has exactly 10 more health points than bot 2, the condition \"no tenés al menos 10 puntos más\" is false (you do have at least 10 more).\n- Therefore, the \"si no\" (if not) condition is false → we do not raise the shield.\n- The alternative is \"dispará\" (fire).\n- So the action is to fire.\n\nFINAL: B", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 2970.916, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D5-P1", "repeat": 0, "scored_response": "B", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Your x-coordinate: 0.4\n- Opponent's x-coordinate: 0.7\n- Horizontal distance = |0.7 - 0.4| = 0.3\n- 0.3 < 0.4 → condition is true\n- Therefore, rotate 90 degrees clockwise\n\nFINAL: C90", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 1481.962, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "repeat": 0, "scored_response": "C90", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Your x coordinate: 0.4\n- Opponent's x coordinate: 0.7\n- Horizontal distance = |0.7 - 0.4| = 0.3\n- 0.3 < 0.4 → condition is true\n- Therefore, rotate 90 degrees clockwise\n\nFINAL: C90", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 1419.09, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "policy_id": "D5-P2", "repeat": 0, "scored_response": "C90", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 14.\n- The condition \"Si tienes 15 puntos de salud o más\" translates to \"If you have 15 health or more\".\n- 14 is less than 15, so the condition is false.\n- Therefore, the action to take is \"levanta el escudo\" → \"set shield on\".\n- The command to set the shield on is S1.\n\nFINAL: S1", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 1922.63, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "repeat": 0, "scored_response": "S1", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the state and policy step by step:\n\n1. The current bot (bot 1) has health = 14.\n2. The policy says: \"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.\"\n - This translates to: \"If you have 15 or more health points, move forward; otherwise, raise the shield.\"\n\n3. Since the current health is 14, which is less than 15, the condition \"15 puntos de salud o más\" is false.\n4. Therefore, the action to take is \"levantá el escudo\" → \"raise the shield\".\n\n5. The current shield state is false (off), so we need to turn it on.\n6. The command to turn the shield on is \"S1\".\n\nFINAL: S1", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 3102.21, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "repeat": 0, "scored_response": "S1", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Bot 2 health: 10\n- Difference in health: 25 - 10 = 15\n- 15 >= 10 → condition \"at least 10 points of health more than rival\" is true\n- Therefore, according to the policy: \"if not, shoot\" → shoot\n- So the action is to fire (B)\n\nFINAL: B", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 1913.082, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D5-P1", "repeat": 0, "scored_response": "B", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Bot 2 health: 10\n- Difference in health: 25 - 10 = 15\n- Is bot 1's health at least 10 more than bot 2's? Yes (15 >= 10)\n- Therefore, according to the policy: \"if not, raise shield; else, fire\"\n- Since the condition \"no tienes al menos 10 puntos de salud más que el rival\" is false (you do have at least 10 more), the action is to fire.\n\nFINAL: B", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 2298.529, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D5-P1", "repeat": 0, "scored_response": "B", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.7\n- Bot 2's x coordinate: 0.3\n- Compare: 0.7 <= 0.3? → False\n- Since the condition is false, we execute the \"else\" branch: rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", "latency_ms": 1520.138, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "policy_id": "D2-P2", "repeat": 0, "scored_response": "A90", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.7\n- Bot 2's x coordinate: 0.3\n- Compare: 0.7 <= 0.3? → False\n- Since the condition is false, the action is to rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", "latency_ms": 1490.898, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "policy_id": "D2-P2", "repeat": 0, "scored_response": "A90", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the policy step by step:\n\n1. The policy says: \"Si tenés el escudo bajo, dispará; si no, bajalo.\"\n - In English: \"If you have the shield down, shoot; if not, lower it.\"\n\n2. Check the current state of bot 1:\n - `shield`: false → the shield is currently **off** (i.e., \"bajo\" in Spanish, meaning down).\n - So the condition \"Si tenés el escudo bajo\" is **true**.\n\n3. According to the policy:\n - If shield is down → **dispará** (fire).\n - So the correct action is to fire.\n\n4. Therefore, the command should be: `B` (fire).\n\nFINAL: B", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 2934.102, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "repeat": 0, "scored_response": "B", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the state and policy step by step:\n\n1. Current state of bot 1:\n - health: 8 (not critical)\n - x: 0.2, y: 0.5\n - rot: 0.0 degrees\n - shield: false (shield is off)\n\n2. Policy interpretation:\n - \"Si tienes el escudo bajo, dispara\" → If your shield is down, shoot.\n - \"si no, bájalo\" → If not (i.e., if shield is up), lower it.\n\n Note: \"escudo bajo\" means \"shield down\", so:\n - If shield is off (false), then shoot (B).\n - If shield is on (true), then turn it off (S0).\n\n3. Current shield state: false → shield is down.\n\n4. Therefore, according to the policy: since shield is down, we should shoot.\n\nFINAL: B", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 3342.761, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "repeat": 0, "scored_response": "B", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's shield state: true\n- Bot 2's shield state: true\n- Both shields are in the same state (both on)\n- Therefore, according to the policy: \"Si los dos escudos están en el mismo estado, dispará\"\n- Action: fire (B)\n\nFINAL: B", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 1471.853, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's shield state: true\n- Bot 2's shield state: true\n- Both shields are in the same state (both on)\n- Therefore, according to the policy: \"Si los dos escudos están en el mismo estado, dispara\"\n- Action: fire (B)\n\nFINAL: B", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 1388.09, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 15.\n- The condition is: if health >= 15, then move forward; else, set shield on.\n- Since health is exactly 15, the condition health >= 15 is true.\n- Therefore, the action is to move forward by the default step.\n\nFINAL: M", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 1490.874, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "repeat": 0, "scored_response": "M", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 15.\n- The condition \"Si tenés 15 puntos de salud o más\" translates to \"If you have 15 health or more\".\n- Since health is exactly 15, the condition is true.\n- Therefore, the action is \"avanzá\" (move forward).\n- The default move is M (move forward by the default step).\n\nFINAL: M", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 1666.259, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "policy_id": "D1-P2", "repeat": 0, "scored_response": "M", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 10 (from the state)\n2. Shield status of bot 1: false (shield is off)\n3. The policy says:\n - If health >= 15 OR shield is on → fire (B)\n - Else → set shield on (S1)\n\nNow evaluate the condition:\n- Is health >= 15? → 10 >= 15? → No\n- Is shield on? → false → No\n\nSo both conditions are false → the \"else\" branch applies.\n\nTherefore, the action is to set the shield on: S1\n\nFINAL: S1", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 2713.742, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D3-P1", "repeat": 0, "scored_response": "S1", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the state and policy step by step:\n\n1. **Current health of bot 1**: 10 (from the state: \"health\": 10)\n2. **Shield status of bot 1**: false (from the state: \"shield\": false)\n3. **Policy condition**: \n - \"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.\"\n - Translating: If health >= 15 OR shield is on, then fire (B); else, set shield on (S1).\n\n4. **Check the condition**:\n - Is health >= 15? → 10 >= 15? → No.\n - Is shield on? → false → No.\n - So, the condition is false → we must do the \"else\" action.\n\n5. **Action to take**: Since the condition is false, we must set the shield on → S1.\n\nFINAL: S1", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 3742.945, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D3-P1", "repeat": 0, "scored_response": "S1", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's health is 5.\n- 5 is less than 15.\n- Therefore, the condition \"Si tienes 15 puntos de salud o más\" is false.\n- The action to take in the else case is \"levanta el escudo\", which means \"raise the shield\".\n- The command to raise the shield is S1.\n\nFINAL: S1", "instruction": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", "latency_ms": 1674.374, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "repeat": 0, "scored_response": "S1", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the state and policy step by step:\n\n1. The current bot (bot 1) has health = 5.\n2. The policy says: \"Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.\"\n - This translates to: \"If you have 15 health or more, move forward; otherwise, raise the shield.\"\n\n3. Since bot 1's health is 5, which is less than 15, the condition \"15 puntos de salud o más\" is false.\n4. Therefore, the action to take is \"levantá el escudo\" → \"raise the shield\".\n\n5. The current shield state is false (off), so we need to turn it on.\n6. The command to turn the shield on is \"S1\".\n\nFINAL: S1", "instruction": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", "latency_ms": 2986.92, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D1-P2", "repeat": 0, "scored_response": "S1", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Current health of bot 1 (you):** 20\n2. **Current health of bot 2 (opponent):** 10\n3. **Policy condition:** \n - If your health is **greater than or equal to** the opponent's health → **fire (B)**\n - Otherwise → **set shield on (S1)**\n\nSince 20 ≥ 10, the condition is true.\n\nTherefore, according to the policy, you should **fire**.\n\nFINAL: B", "instruction": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", "latency_ms": 2220.647, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "repeat": 0, "scored_response": "B", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Current health of bot 1 (you):** 20\n2. **Current health of bot 2 (opponent):** 10\n3. **Policy condition:** \n - If your health is **greater than or equal to** the opponent's health → **fire (B)**\n - Otherwise → **set shield on (S1)**\n\nSince 20 ≥ 10, the condition is true.\n\nTherefore, according to the policy, you should **fire**.\n\nFINAL: B", "instruction": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", "latency_ms": 2088.02, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D2-P1", "repeat": 0, "scored_response": "B", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Check the shield state of bot 1 (you): shield = false\n- Check the shield state of bot 2 (opponent): shield = false\n- Both shields are off → same state\n- Since both shields are in the same state, the condition \"dispara\" (fire) applies\n- Therefore, the action is to fire\n\nFINAL: B", "instruction": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", "latency_ms": 1510.466, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1's shield state: false\n- Bot 2's shield state: false\n- Both shields are in the same state (both off)\n- Therefore, according to the policy: \"Si los dos escudos están en el mismo estado, dispará\"\n- Action: fire (B)\n\nFINAL: B", "instruction": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", "latency_ms": 1191.06, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P2", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the policy step by step:\n\n1. The policy says: \"Si tenés el escudo bajo, dispará; si no, bajalo.\"\n - In English: \"If you have the shield down, shoot; if not, lower it.\"\n\n2. Check the current state of bot 1:\n - `shield`: true → the shield is ON (not down).\n - Therefore, the condition \"if you have the shield down\" is false.\n\n3. Since the shield is ON, the \"si no\" (else) clause applies: \"bajalo\" → \"lower it\".\n\n4. To lower the shield, the command is `S0` (set shield off).\n\nFINAL: S0", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 2721.426, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "repeat": 0, "scored_response": "S0", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the state and policy step by step:\n\n1. Current state of bot 1:\n - health: 8\n - x: 0.2\n - y: 0.5\n - rot: 0.0 degrees\n - shield: true (shield is on)\n\n2. Policy interpretation:\n - \"Si tienes el escudo bajo, dispara\" → If you have the shield down, shoot.\n - \"si no, bájalo\" → If not, lower it.\n\n This means:\n - If shield is off (down), then shoot (B).\n - If shield is on, then turn it off (S0).\n\n3. Current shield state: true → shield is on.\n\n Therefore, the condition \"if shield is down\" is false → we follow the \"si no\" branch.\n\n So, we must execute: \"bájalo\" → turn shield off → S0.\n\nFINAL: S0", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 3371.537, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "policy_id": "D1-P1", "repeat": 0, "scored_response": "S0", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 25\n- Difference in health: 10 - 25 = -15\n- Since bot 1 does not have at least 10 more health points than bot 2 (in fact, it has 15 less), the condition \"Si no tienes al menos 10 puntos de salud más que el rival\" is true.\n- Therefore, the action is to \"levantar el escudo\" → set shield on.\n- Command: S1\n\nFINAL: S1", "instruction": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", "latency_ms": 2380.941, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "repeat": 0, "scored_response": "S1", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 25\n- Difference in health: 10 - 25 = -15\n- Since bot 1 does not have at least 10 points of health more than bot 2 (in fact, it has 15 less), the condition \"Si no tenés al menos 10 puntos de salud más que el rival\" is true.\n- Therefore, according to the policy, we should \"levantá el escudo\" → set shield on.\n- So the action is S1.\n\nFINAL: S1", "instruction": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", "latency_ms": 2497.592, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "policy_id": "D5-P1", "repeat": 0, "scored_response": "S1", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the policy step by step:\n\n1. The policy says: \"Si tenés el escudo bajo, dispará; si no, bajalo.\"\n - In English: \"If you have the shield down, shoot; if not, lower it.\"\n\n2. Check the current state of bot 1:\n - `shield`: false → the shield is currently **off** (i.e., \"bajo\" in Spanish, meaning down).\n - So the condition \"Si tenés el escudo bajo\" is **true**.\n\n3. Since the shield is down, the action should be to **shoot**.\n\n4. Therefore, the correct command is: `B` (fire).\n\nFINAL: B", "instruction": "Si tenés el escudo bajo, dispará; si no, bajalo.", "latency_ms": 2817.802, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "repeat": 0, "scored_response": "B", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the policy step by step:\n\n1. The policy says: \"Si tienes el escudo bajo, dispara; si no, bájalo.\"\n - In English: \"If you have the shield down, shoot; if not, lower it.\"\n\n2. Check the current state of bot 1:\n - `shield`: false → the shield is **off** (i.e., \"bajo\" in Spanish means \"down\").\n - So, the condition \"Si tienes el escudo bajo\" is **true**.\n\n3. Therefore, according to the policy, the action is to **shoot**.\n\n4. The command for shooting is `B`.\n\nFINAL: B", "instruction": "Si tienes el escudo bajo, dispara; si no, bájalo.", "latency_ms": 2489.052, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D1-P1", "repeat": 0, "scored_response": "B", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the state and policy step by step:\n\n1. **Current health of bot 1**: 20 (from the state)\n2. **Shield status of bot 1**: true (shield is on)\n3. **Policy condition**:\n - \"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará\"\n - This means: If health >= 15 OR shield is on → fire (B)\n - \"si no, levantá el escudo\"\n - Else → set shield on (S1)\n\nNow evaluate the condition:\n- Health (20) >= 15 → True\n- Shield is on → True\n- So the condition (health >= 15 OR shield is on) is True\n\nTherefore, the action is to **fire**.\n\nFINAL: B", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 3189.146, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 20 (from the state)\n2. Shield status of bot 1: true (shield is on)\n3. The policy says:\n - If health >= 15 OR shield is on → fire (B)\n - Else → set shield on (S1)\n\nNow evaluate the condition:\n- health (20) >= 15 → true\n- shield is on → true\n- So the condition (true OR true) → true\n\nTherefore, the action is to fire.\n\nFINAL: B", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 2210.778, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 10 (from the state)\n2. Shield status of bot 1: true (shield is on)\n3. The policy says:\n - If health >= 15 OR shield is on → fire (B)\n - Else → set shield on (S1)\n\nNow evaluate the condition:\n- Is health >= 15? → 10 >= 15? → No\n- Is shield on? → Yes (true)\n\nSince one of the conditions is true (shield is on), the condition \"health >= 15 OR shield is on\" evaluates to true.\n\nTherefore, the action is to fire.\n\nFINAL: B", "instruction": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", "latency_ms": 2741.029, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "final_extraction_error": null, "full_response": "Let's analyze the state and policy step by step:\n\n1. **Current health of bot 1**: 10 (from the state: \"health\": 10)\n2. **Shield status of bot 1**: true (from the state: \"shield\": true)\n\nNow evaluate the policy:\n> \"Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.\"\n\nThis translates to:\n- If (health >= 15 OR shield is on) → fire (B)\n- Else → set shield on (S1)\n\nCheck the condition:\n- health (10) >= 15? → No\n- shield is on? → Yes (true)\n\nSince one part of the OR condition is true (shield is on), the entire condition is true.\n\nTherefore, the action is: **fire (B)**\n\nFINAL: B", "instruction": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", "latency_ms": 3276.76, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "policy_id": "D3-P1", "repeat": 0, "scored_response": "B", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": true, "condition": "es_standard", "condition_label": "Tuteo Spanish", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Your x coordinate: 0.1\n- Opponent's x coordinate: 0.5\n- Horizontal distance: |0.5 - 0.1| = 0.4\n- Condition: Is horizontal distance < 0.4? → 0.4 < 0.4 → False\n- Since the condition is false, the action is to advance 0.1 units.\n\nFINAL: M0.1", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", "latency_ms": 1865.386, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "policy_id": "D5-P2", "repeat": 0, "scored_response": "M0.1", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense voseo", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "final_extraction_error": null, "full_response": "Scratchpad:\n- Your x-coordinate: 0.1\n- Opponent's x-coordinate: 0.5\n- Horizontal distance = |0.5 - 0.1| = 0.4\n- Condition: if horizontal distance < 0.4 → rotate 90° clockwise; else → move forward 0.1\n- Since 0.4 is not less than 0.4, the condition is false → execute \"move forward 0.1\"\n\nFINAL: M0.1", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", "latency_ms": 2010.092, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "policy_id": "D5-P2", "repeat": 0, "scored_response": "M0.1", "tier": "D5", "valid": true} diff --git a/research/lxai2026/controls/deliberative_branch_order/20260825T162635Z/summary.json b/research/lxai2026/controls/deliberative_branch_order/20260825T162635Z/summary.json new file mode 100644 index 0000000..080fb38 --- /dev/null +++ b/research/lxai2026/controls/deliberative_branch_order/20260825T162635Z/summary.json @@ -0,0 +1,35 @@ +{ + "by_model_condition": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "es_rioplatense": { + "command_correct": 0.875, + "executable_correct": 0.875, + "n": 32, + "valid_final": 0.90625 + }, + "es_standard": { + "command_correct": 0.96875, + "executable_correct": 0.96875, + "n": 32, + "valid_final": 0.96875 + } + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "es_rioplatense": { + "command_correct": 1.0, + "executable_correct": 1.0, + "n": 32, + "valid_final": 1.0 + }, + "es_standard": { + "command_correct": 1.0, + "executable_correct": 1.0, + "n": 32, + "valid_final": 1.0 + } + } + }, + "final_extraction_errors": 4, + "n_rows": 128, + "provider_errors": 0 +} diff --git a/research/lxai2026/controls/format_only/20260825T194809Z/metadata.json b/research/lxai2026/controls/format_only/20260825T194809Z/metadata.json new file mode 100644 index 0000000..cf3c1b7 --- /dev/null +++ b/research/lxai2026/controls/format_only/20260825T194809Z/metadata.json @@ -0,0 +1,83 @@ +{ + "experiment": "LXAI 2026 format-only post-freeze control", + "languages": [ + "es_standard", + "es_rioplatense" + ], + "models": [ + "mistral-small3.2:24b-instruct-2506-q4_K_M", + "qwen3:30b-a3b-instruct-2507-q4_K_M" + ], + "n_invocations_planned": 256, + "n_semantic_states": 32, + "num_predict": 256, + "order_seed": 20260825, + "orders": [ + "a_first", + "b_first" + ], + "provenance": { + "clause_map_sha256": "7738338db977a32e69864212fe8ef7f1655bf68cbfa6762b592d5250ac8d5396", + "deliberation_prompt_sha256": "f09b124633ddbf3475d94030961640b5b4629f482ce9a6624dbcb6fa90e85255", + "direct_prompt_sha256": "14d70e9ce9933e32df96c4e225efcdc61b1fbbfaca740a6ddffb7f195cfb423f", + "git_branch": "lxai-rioplatense-experiment", + "git_commit": "b709e3712bef00c70fae4f3dbc5c13ab6f7230d2", + "models": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "capabilities": [ + "vision", + "completion", + "tools" + ], + "details": { + "context_length": 131072, + "embedding_length": 5120, + "families": [ + "mistral3" + ], + "family": "mistral3", + "format": "gguf", + "parameter_size": "24.0B", + "parent_model": "", + "quantization_level": "Q4_K_M" + }, + "digest": "5a408ab55df5c1b5cf46533c368813b30bf9e4d8fc39263bf2a3338cfa3b895b", + "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", + "modified_at": "2026-08-14T21:41:14.310503707-06:00", + "name": "mistral-small3.2:24b-instruct-2506-q4_K_M", + "size": 15177384862 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "capabilities": [ + "completion", + "tools" + ], + "details": { + "context_length": 262144, + "embedding_length": 2048, + "families": [ + "qwen3moe" + ], + "family": "qwen3moe", + "format": "gguf", + "parameter_size": "30.5B", + "parent_model": "", + "quantization_level": "Q4_K_M" + }, + "digest": "19e422b0231392335cfc49cfd172de7034bb1aeabb08aa307cce745c60b272fe", + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "modified_at": "2026-08-12T15:32:12.509959942-06:00", + "name": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "size": 18556699186 + } + }, + "ollama_version": "0.32.15", + "python_version": "3.12.14 (main, Aug 12 2026, 13:57:54) [Clang 21.0.0 (clang-2100.1.1.101)]", + "source_suite_sha256": "52f729d15c45a97a793866d9b775bf7b35ab5ac55b1892807b63e464352ff727" + }, + "repeats": 1, + "seed": 20260825, + "source_suite_version": 2, + "system_prompt": "You control bot 1 in BatLLM.\nIn [GAME_STATE], bot 1 is you and bot 2 is the opponent.\n[PLAYER_INPUT] gives a policy for choosing the current action.\nApply that policy to the current GAME_STATE before selecting a command. Use the\nactual state values and evaluate comparisons, Boolean conditions, arithmetic,\nand branches exactly as written.\n\nDo not output reasoning, explanation, scratchpad, JSON, Markdown, or code fences.\nReturn exactly one line in this form and nothing else:\nFINAL: \n\nwhere is exactly one valid BatLLM command token:\nB = fire\nS1 = set shield on\nS0 = set shield off\nS = toggle shield\nM = move forward by the default step\nM = move forward by that normalised distance\nC = rotate clockwise by that many degrees\nA = rotate counterclockwise by that many degrees\n\nThe JSON state fields are health, x, y, rot (degrees), and shield. true means\nthe shield is on and false means it is off.", + "temperature": 0.0 +} diff --git a/research/lxai2026/controls/format_only/20260825T194809Z/results.csv b/research/lxai2026/controls/format_only/20260825T194809Z/results.csv new file mode 100644 index 0000000..3149bf1 --- /dev/null +++ b/research/lxai2026/controls/format_only/20260825T194809Z/results.csv @@ -0,0 +1,257 @@ +model,repeat,case_id,policy_id,tier,language,language_label,order,interface,instruction,expected_command,first_position_command,second_position_command,full_response,response_chars,scored_response,normalized_command,valid,command_correct,selected_first_position,selected_second_position,final_extraction_error,latency_ms,provider_error,ollama_done_reason,ollama_eval_count +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",S1,M,S1,FINAL: M,8,M,M,True,False,True,False,,16283.991,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",S1,S1,B,FINAL: S1,9,S1,S1,True,True,True,False,,2163.146,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",M,B,M,FINAL: M,8,M,M,True,True,False,True,,1461.479,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,a_first,format_only,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",C90.0,M0.1,C90.0,FINAL: M0.1,11,M0.1,M0.1,True,False,True,False,,1828.429,,stop,8 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,b_first,format_only,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",B,B,M,FINAL: B,8,B,B,True,True,True,False,,1706.6,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",C90.0,C90.0,A90.0,FINAL: C90,10,C90,C90.0,True,True,True,False,,1878.048,,stop,7 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",C90.0,C90.0,A90.0,FINAL: C90,10,C90,C90.0,True,True,True,False,,1763.092,,stop,7 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",B,B,M,FINAL: M,8,M,M,True,False,False,True,,1329.107,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",S0,S0,B,FINAL: S0,9,S0,S0,True,True,True,False,,1696.26,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,1871.656,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",A90.0,A90.0,C90.0,FINAL: A90,10,A90,A90.0,True,True,True,False,,2031.873,,stop,7 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",A90.0,C90.0,A90.0,FINAL: C90,10,C90,C90.0,True,False,True,False,,1131.999,,stop,7 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,FINAL: B,8,B,B,True,True,False,True,,1966.304,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",B,B,S0,FINAL: B,8,B,B,True,True,True,False,,1599.092,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",A90.0,A90.0,C90.0,FINAL: A90,10,A90,A90.0,True,True,True,False,,2081.339,,stop,7 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",M,B,M,FINAL: M,8,M,M,True,True,False,True,,1565.529,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,a_first,format_only,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",B,M,B,FINAL: B,8,B,B,True,True,False,True,,1581.709,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",B,S0,B,FINAL: S,8,S,S,True,False,False,False,,1566.73,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,format_only,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",C90.0,M0.1,C90.0,FINAL: M0.1,11,M0.1,M0.1,True,False,True,False,,2195.741,,stop,8 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,b_first,format_only,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",C90.0,C90.0,M0.1,FINAL: M0.1,11,M0.1,M0.1,True,False,False,True,,1312.009,,stop,8 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,b_first,format_only,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",C90.0,C90.0,M0.1,FINAL: M0.1,11,M0.1,M0.1,True,False,False,True,,2020.859,,stop,8 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",S1,S1,M,FINAL: S1,9,S1,S1,True,True,True,False,,1731.112,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",B,B,S1,FINAL: S1,9,S1,S1,True,False,False,True,,1987.992,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",S0,S0,B,FINAL: S0,9,S0,S0,True,True,True,False,,1751.596,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",S1,S1,B,FINAL: S1,9,S1,S1,True,True,True,False,,2128.401,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",M,S1,M,FINAL: M,8,M,M,True,True,False,True,,1637.572,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",A90.0,A90.0,C90.0,FINAL: A90,10,A90,A90.0,True,True,True,False,,2192.752,,stop,7 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",S0,B,S0,FINAL: S0,9,S0,S0,True,True,False,True,,1722.06,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,b_first,format_only,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",B,S1,B,FINAL: S1,9,S1,S1,True,False,True,False,,2086.714,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",B,S1,B,FINAL: S1,9,S1,S1,True,False,True,False,,2124.769,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",S1,B,S1,FINAL: S1,9,S1,S1,True,True,False,True,,2108.34,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",S1,M,S1,FINAL: S1,9,S1,S1,True,True,False,True,,1785.455,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",S1,B,S1,FINAL: B,8,B,B,True,False,True,False,,1797.917,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",M,S1,M,FINAL: M,8,M,M,True,True,False,True,,1798.254,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,1427.956,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,b_first,format_only,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",M,B,M,FINAL: M,8,M,M,True,True,False,True,,1768.086,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,a_first,format_only,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",M0.1,M0.1,C90.0,FINAL: M0.1,11,M0.1,M0.1,True,True,True,False,,2079.985,,stop,8 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,b_first,format_only,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",S1,S1,B,FINAL: S1,9,S1,S1,True,True,True,False,,2227.433,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",A90.0,C90.0,A90.0,FINAL: C90,10,C90,C90.0,True,False,True,False,,2390.493,,stop,7 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",S1,B,S1,FINAL: S1,9,S1,S1,True,True,False,True,,2266.185,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",S1,B,S1,FINAL: B,8,B,B,True,False,True,False,,2213.747,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",B,B,S1,FINAL: S1,9,S1,S1,True,False,False,True,,2285.987,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",S1,S1,B,FINAL: S1,9,S1,S1,True,True,True,False,,2331.33,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",B,M,B,FINAL: M,8,M,M,True,False,True,False,,1919.149,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,b_first,format_only,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",M0.1,C90.0,M0.1,FINAL: M0.1,11,M0.1,M0.1,True,True,False,True,,2618.118,,stop,8 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",M,M,S1,FINAL: M,8,M,M,True,True,True,False,,1946.981,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",B,S1,B,FINAL: S1,9,S1,S1,True,False,True,False,,2047.394,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,1620.511,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",M,M,S1,FINAL: M,8,M,M,True,True,True,False,,2006.25,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",B,S1,B,FINAL: S1,9,S1,S1,True,False,True,False,,1694.193,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,FINAL: S1,9,S1,S1,True,False,True,False,,2504.764,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",M,M,S1,FINAL: M,8,M,M,True,True,True,False,,2015.591,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,a_first,format_only,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",M,M,B,FINAL: M,8,M,M,True,True,True,False,,2015.933,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,FINAL: B,8,B,B,True,True,False,True,,2434.935,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",M,M,S1,FINAL: M,8,M,M,True,True,True,False,,2067.999,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",A90.0,C90.0,A90.0,FINAL: C90,10,C90,C90.0,True,False,True,False,,2769.13,,stop,7 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",S1,S1,M,FINAL: S1,9,S1,S1,True,True,True,False,,2261.485,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",C90.0,C90.0,A90.0,FINAL: C90,10,C90,C90.0,True,True,True,False,,2826.621,,stop,7 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,format_only,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",M0.1,C90.0,M0.1,FINAL: M0.1,11,M0.1,M0.1,True,True,False,True,,2547.224,,stop,8 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,format_only,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",M0.1,C90.0,M0.1,FINAL: M0.1,11,M0.1,M0.1,True,True,False,True,,2580.233,,stop,8 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,FINAL: S1,9,S1,S1,True,False,True,False,,2771.829,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",S1,S1,B,FINAL: S1,9,S1,S1,True,True,True,False,,2335.043,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",S1,B,S1,FINAL: B,8,B,B,True,False,True,False,,2662.408,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",C90.0,A90.0,C90.0,FINAL: A90,10,A90,A90.0,True,False,True,False,,2894.676,,stop,7 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",B,B,S0,FINAL: B,8,B,B,True,True,True,False,,2302.137,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",B,B,S0,FINAL: B,8,B,B,True,True,True,False,,2266.777,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,FINAL: B,8,B,B,True,True,False,True,,2699.774,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",S0,B,S0,FINAL: S0,9,S0,S0,True,True,False,True,,2408.454,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,format_only,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",M0.1,M0.1,C90.0,FINAL: M0.1,11,M0.1,M0.1,True,True,True,False,,3216.286,,stop,8 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,a_first,format_only,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",M0.1,M0.1,C90.0,FINAL: M0.1,11,M0.1,M0.1,True,True,True,False,,1838.496,,stop,8 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",C90.0,A90.0,C90.0,FINAL: A90,10,A90,A90.0,True,False,True,False,,2750.611,,stop,7 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",S1,B,S1,FINAL: B,8,B,B,True,False,True,False,,2393.349,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,FINAL: B,8,B,B,True,True,False,True,,2836.153,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",B,B,S1,FINAL: S1,9,S1,S1,True,False,False,True,,3028.172,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,2418.162,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",S1,B,S1,FINAL: B,8,B,B,True,False,True,False,,2377.076,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",B,B,S1,FINAL: S1,9,S1,S1,True,False,False,True,,2991.122,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",B,B,M,FINAL: B,8,B,B,True,True,True,False,,2472.895,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",B,S1,B,FINAL: S1,9,S1,S1,True,False,True,False,,2569.405,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,format_only,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",C90.0,M0.1,C90.0,FINAL: M0.1,11,M0.1,M0.1,True,False,True,False,,3240.518,,stop,8 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,a_first,format_only,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",B,M,B,FINAL: B,8,B,B,True,True,False,True,,2348.651,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,b_first,format_only,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",M,B,M,FINAL: M,8,M,M,True,True,False,True,,1375.928,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,2737.85,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",S0,S0,B,FINAL: S0,9,S0,S0,True,True,True,False,,2385.484,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,2752.683,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",B,S0,B,FINAL: S0,9,S0,S0,True,False,True,False,,2342.37,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,b_first,format_only,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",M0.1,C90.0,M0.1,FINAL: M0.1,11,M0.1,M0.1,True,True,False,True,,3087.726,,stop,8 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,format_only,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",C90.0,C90.0,M0.1,FINAL: M0.1,11,M0.1,M0.1,True,False,False,True,,2597.605,,stop,8 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",A90.0,A90.0,C90.0,FINAL: A90,10,A90,A90.0,True,True,True,False,,2476.861,,stop,7 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,format_only,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",C90.0,C90.0,M0.1,FINAL: M0.1,11,M0.1,M0.1,True,False,False,True,,2580.91,,stop,8 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,2213.608,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",A90.0,C90.0,A90.0,FINAL: C90,10,C90,C90.0,True,False,True,False,,2853.269,,stop,7 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,2606.195,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,2518.825,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",B,B,S0,FINAL: B,8,B,B,True,True,True,False,,2095.473,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",C90.0,A90.0,C90.0,FINAL: A90,10,A90,A90.0,True,False,True,False,,2763.468,,stop,7 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",S0,B,S0,FINAL: S0,9,S0,S0,True,True,False,True,,2195.013,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",M,M,B,FINAL: M,8,M,M,True,True,True,False,,2085.587,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",B,M,B,FINAL: B,8,B,B,True,True,False,True,,2046.21,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",S1,B,S1,FINAL: S1,9,S1,S1,True,True,False,True,,2503.378,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",S1,S1,M,FINAL: S1,9,S1,S1,True,True,True,False,,2177.123,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",S1,S1,B,FINAL: S1,9,S1,S1,True,True,True,False,,2134.289,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",C90.0,C90.0,A90.0,FINAL: C90,10,C90,C90.0,True,True,True,False,,2676.184,,stop,7 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",S1,S1,M,FINAL: S1,9,S1,S1,True,True,True,False,,2127.267,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,b_first,format_only,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",B,S1,B,FINAL: S1,9,S1,S1,True,False,True,False,,2505.921,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",M,S1,M,FINAL: M,8,M,M,True,True,False,True,,2008.61,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",M,M,B,FINAL: M,8,M,M,True,True,True,False,,2021.336,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,format_only,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",M0.1,M0.1,C90.0,FINAL: M0.1,11,M0.1,M0.1,True,True,True,False,,2285.842,,stop,8 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",S1,S1,B,FINAL: S1,9,S1,S1,True,True,True,False,,2089.527,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",B,S0,B,FINAL: S0,9,S0,S0,True,False,True,False,,2064.775,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",B,S0,B,FINAL: B,8,B,B,True,True,False,True,,1917.607,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",B,S1,B,FINAL: S1,9,S1,S1,True,False,True,False,,2040.553,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,a_first,format_only,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",M,M,B,FINAL: B,8,B,B,True,False,False,True,,1906.429,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",S1,B,S1,FINAL: B,8,B,B,True,False,True,False,,1940.241,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",M,S1,M,FINAL: S1,9,S1,S1,True,False,True,False,,2121.956,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",S0,S0,B,FINAL: S0,9,S0,S0,True,True,True,False,,2039.797,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",B,S1,B,FINAL: S1,9,S1,S1,True,False,True,False,,2445.141,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",S0,B,S0,FINAL: S0,9,S0,S0,True,True,False,True,,1986.14,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",S1,B,S1,FINAL: S1,9,S1,S1,True,True,False,True,,2279.231,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",C90.0,A90.0,C90.0,FINAL: A90,10,A90,A90.0,True,False,True,False,,2472.497,,stop,7 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,b_first,format_only,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",S1,S1,B,FINAL: S1,9,S1,S1,True,True,True,False,,2368.452,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,1866.442,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,a_first,format_only,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",C90.0,M0.1,C90.0,FINAL: M0.1,11,M0.1,M0.1,True,False,True,False,,2469.13,,stop,8 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",S1,M,S1,FINAL: M,8,M,M,True,False,True,False,,1791.175,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",S1,S1,B,FINAL: S1,9,S1,S1,True,True,True,False,,2229.699,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,b_first,format_only,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",B,B,M,FINAL: M,8,M,M,True,False,False,True,,1725.011,,stop,5 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",S1,S1,B,FINAL: S1,9,S1,S1,True,True,True,False,,1927.287,,stop,6 +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",S1,M,S1,FINAL: M,8,M,M,True,False,True,False,,1805.561,,stop,5 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,b_first,format_only,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",B,B,M,FINAL: B,8,B,B,True,True,True,False,,13398.815,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",B,S1,B,FINAL: S,8,S,S,True,False,False,False,,361.774,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",A90.0,A90.0,C90.0,FINAL: A90,10,A90,A90.0,True,True,True,False,,415.145,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",B,S0,B,FINAL: S,8,S,S,True,False,False,False,,363.686,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",B,S0,B,FINAL: S0,9,S0,S0,True,False,True,False,,410.927,,stop,5 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,475.793,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,format_only,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",M0.1,C90.0,M0.1,FINAL: C90,10,C90,C90.0,True,False,True,False,,592.965,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",S1,M,S1,FINAL: S,8,S,S,True,False,False,False,,592.847,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",S1,S1,B,FINAL: S,8,S,S,True,False,False,False,,703.953,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",M,B,M,FINAL: B,8,B,B,True,False,True,False,,621.224,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",C90.0,C90.0,A90.0,FINAL: C90,10,C90,C90.0,True,True,True,False,,579.464,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",S1,B,S1,FINAL: B,8,B,B,True,False,True,False,,491.942,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",S0,S0,B,FINAL: S0,9,S0,S0,True,True,True,False,,445.22,,stop,5 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,format_only,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",C90.0,M0.1,C90.0,FINAL: C90,10,C90,C90.0,True,True,False,True,,504.322,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",S1,S1,B,FINAL: S,8,S,S,True,False,False,False,,439.432,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",C90.0,C90.0,A90.0,FINAL: C90,10,C90,C90.0,True,True,True,False,,480.547,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,a_first,format_only,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",C90.0,M0.1,C90.0,FINAL: M0.1,11,M0.1,M0.1,True,False,True,False,,467.924,,stop,7 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",M,S1,M,FINAL: S,8,S,S,True,False,False,False,,409.1,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",S1,S1,B,FINAL: S,8,S,S,True,False,False,False,,441.473,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",S0,B,S0,FINAL: B,8,B,B,True,False,True,False,,426.189,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",B,S1,B,FINAL: S,8,S,S,True,False,False,False,,432.233,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",S1,B,S1,FINAL: S,8,S,S,True,False,False,False,,464.448,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",M,M,B,FINAL: M,8,M,M,True,True,True,False,,451.845,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",B,M,B,FINAL: M,8,M,M,True,False,True,False,,379.965,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,b_first,format_only,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",S1,S1,B,FINAL: S,8,S,S,True,False,False,False,,485.798,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",S1,B,S1,FINAL: B,8,B,B,True,False,True,False,,465.976,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",M,S1,M,FINAL: S,8,S,S,True,False,False,False,,460.067,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,b_first,format_only,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",M0.1,C90.0,M0.1,FINAL: C90,10,C90,C90.0,True,False,True,False,,529.648,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,466.547,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,b_first,format_only,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",C90.0,C90.0,M0.1,FINAL: C90,10,C90,C90.0,True,True,True,False,,507.809,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",S1,S1,M,FINAL: S,8,S,S,True,False,False,False,,445.972,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",C90.0,A90.0,C90.0,FINAL: A90,10,A90,A90.0,True,False,True,False,,503.24,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,a_first,format_only,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",M0.1,M0.1,C90.0,FINAL: M0.1,11,M0.1,M0.1,True,True,True,False,,491.51,,stop,7 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",A90.0,A90.0,C90.0,FINAL: A90,10,A90,A90.0,True,True,True,False,,460.674,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,454.171,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",B,B,S1,FINAL: S,8,S,S,True,False,False,False,,450.357,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",S0,S0,B,FINAL: S0,9,S0,S0,True,True,True,False,,464.172,,stop,5 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",S0,S0,B,FINAL: S0,9,S0,S0,True,True,True,False,,469.477,,stop,5 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,format_only,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",C90.0,C90.0,M0.1,FINAL: C90,10,C90,C90.0,True,True,True,False,,525.76,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",A90.0,C90.0,A90.0,FINAL: C90,10,C90,C90.0,True,False,True,False,,485.505,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,a_first,format_only,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",M,M,B,FINAL: M,8,M,M,True,True,True,False,,416.823,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,b_first,format_only,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",C90.0,C90.0,M0.1,FINAL: C90,10,C90,C90.0,True,True,True,False,,508.247,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",S0,B,S0,FINAL: B,8,B,B,True,False,True,False,,433.836,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",M,M,B,FINAL: M,8,M,M,True,True,True,False,,452.58,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",A90.0,C90.0,A90.0,FINAL: C90,10,C90,C90.0,True,False,True,False,,493.797,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",S1,B,S1,FINAL: B,8,B,B,True,False,True,False,,441.127,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",B,B,S1,FINAL: S,8,S,S,True,False,False,False,,459.576,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,464.937,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",B,B,S1,FINAL: S,8,S,S,True,False,False,False,,453.597,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,B,S1,FINAL: S1,9,S1,S1,True,False,False,True,,482.976,,stop,5 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",S1,M,S1,FINAL: S,8,S,S,True,False,False,False,,439.4,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",S0,S0,B,FINAL: S0,9,S0,S0,True,True,True,False,,441.139,,stop,5 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,436.127,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,b_first,format_only,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",B,S1,B,FINAL: S,8,S,S,True,False,False,False,,451.378,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",B,S1,B,FINAL: S,8,S,S,True,False,False,False,,439.747,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,format_only,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",M0.1,M0.1,C90.0,FINAL: M0.1,11,M0.1,M0.1,True,True,True,False,,525.605,,stop,7 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,format_only,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",C90.0,C90.0,M0.1,FINAL: C90,10,C90,C90.0,True,True,True,False,,489.607,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",M,M,S1,FINAL: M,8,M,M,True,True,True,False,,435.312,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",S1,S1,B,FINAL: S,8,S,S,True,False,False,False,,451.067,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,b_first,format_only,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",M,B,M,FINAL: B,8,B,B,True,False,True,False,,437.882,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",S1,B,S1,FINAL: S,8,S,S,True,False,False,False,,466.951,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",B,M,B,FINAL: M,8,M,M,True,False,True,False,,442.467,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,FINAL: S1,9,S1,S1,True,False,True,False,,484.801,,stop,5 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",C90.0,A90.0,C90.0,FINAL: A90,10,A90,A90.0,True,False,True,False,,506.962,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",C90.0,C90.0,A90.0,FINAL: C90,10,C90,C90.0,True,True,True,False,,476.48,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",M,M,S1,FINAL: M,8,M,M,True,True,True,False,,438.46,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,a_first,format_only,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",B,M,B,FINAL: M,8,M,M,True,False,True,False,,426.372,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",C90.0,A90.0,C90.0,FINAL: A90,10,A90,A90.0,True,False,True,False,,474.394,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",S1,M,S1,FINAL: S,8,S,S,True,False,False,False,,428.931,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",S1,B,S1,FINAL: B,8,B,B,True,False,True,False,,421.798,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,a_first,format_only,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",M0.1,M0.1,C90.0,FINAL: M0.1,11,M0.1,M0.1,True,True,True,False,,515.501,,stop,7 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",S1,B,S1,FINAL: B,8,B,B,True,False,True,False,,429.621,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",C90.0,C90.0,A90.0,FINAL: C90,10,C90,C90.0,True,True,True,False,,498.086,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",B,B,M,FINAL: B,8,B,B,True,True,True,False,,423.401,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,b_first,format_only,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",M,B,M,FINAL: B,8,B,B,True,False,True,False,,418.662,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",S1,S1,B,FINAL: S,8,S,S,True,False,False,False,,434.628,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,463.213,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,b_first,format_only,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",S1,S1,B,FINAL: S,8,S,S,True,False,False,False,,478.431,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,a_first,format_only,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",M,M,B,FINAL: M,8,M,M,True,True,True,False,,463.998,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,format_only,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",M0.1,C90.0,M0.1,FINAL: C90,10,C90,C90.0,True,False,True,False,,532.644,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",B,S1,B,FINAL: S,8,S,S,True,False,False,False,,465.109,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,b_first,format_only,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",B,S1,B,FINAL: S,8,S,S,True,False,False,False,,472.591,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",B,S1,B,FINAL: S,8,S,S,True,False,False,False,,474.154,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",B,B,S1,FINAL: S,8,S,S,True,False,False,False,,461.092,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",S1,S1,B,FINAL: S,8,S,S,True,False,False,False,,433.597,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",S1,B,S1,FINAL: S1,9,S1,S1,True,True,False,True,,433.285,,stop,5 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,FINAL: S,8,S,S,True,False,False,False,,450.55,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",M,S1,M,FINAL: S1,9,S1,S1,True,False,True,False,,442.724,,stop,5 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,b_first,format_only,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",B,B,M,FINAL: B,8,B,B,True,True,True,False,,419.25,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",B,B,S0,FINAL: B,8,B,B,True,True,True,False,,414.204,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,450.04,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",S1,S1,B,FINAL: S,8,S,S,True,False,False,False,,423.927,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,FINAL: S0,9,S0,S0,True,False,False,False,,475.048,,stop,5 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",B,S1,B,FINAL: S,8,S,S,True,False,False,False,,463.261,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",M,B,M,FINAL: B,8,B,B,True,False,True,False,,402.092,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",A90.0,C90.0,A90.0,FINAL: C90,10,C90,C90.0,True,False,True,False,,489.565,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",C90.0,A90.0,C90.0,FINAL: A90,10,A90,A90.0,True,False,True,False,,484.294,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,format_only,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",C90.0,M0.1,C90.0,FINAL: M0.1,11,M0.1,M0.1,True,False,True,False,,506.737,,stop,7 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",B,B,M,FINAL: B,8,B,B,True,True,True,False,,414.045,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",S1,S1,B,FINAL: S,8,S,S,True,False,False,False,,459.041,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",M,M,S1,FINAL: M,8,M,M,True,True,True,False,,441.643,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",A90.0,A90.0,C90.0,FINAL: A90,10,A90,A90.0,True,True,True,False,,539.818,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",A90.0,C90.0,A90.0,FINAL: C90,10,C90,C90.0,True,False,True,False,,497.101,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,FINAL: S,8,S,S,True,False,False,False,,446.601,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",B,S0,B,FINAL: S0,9,S0,S0,True,False,True,False,,441.303,,stop,5 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",S1,S1,M,FINAL: S,8,S,S,True,False,False,False,,441.788,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",S0,B,S0,FINAL: S0,9,S0,S0,True,True,False,True,,445.595,,stop,5 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",B,B,S0,FINAL: B,8,B,B,True,True,True,False,,412.353,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",M,M,S1,FINAL: M,8,M,M,True,True,True,False,,440.389,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,a_first,format_only,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",C90.0,M0.1,C90.0,FINAL: M0.1,11,M0.1,M0.1,True,False,True,False,,545.422,,stop,7 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,FINAL: S,8,S,S,True,False,False,False,,486.157,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",B,B,S0,FINAL: B,8,B,B,True,True,True,False,,456.042,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",S1,S1,M,FINAL: S1,9,S1,S1,True,True,True,False,,492.506,,stop,5 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,format_only,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",M0.1,M0.1,C90.0,FINAL: M0.1,11,M0.1,M0.1,True,True,True,False,,561.298,,stop,7 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",A90.0,A90.0,C90.0,FINAL: A90,10,A90,A90.0,True,True,True,False,,499.222,,stop,6 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",B,S0,B,FINAL: S0,9,S0,S0,True,False,True,False,,459.381,,stop,5 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",S1,S1,M,FINAL: S,8,S,S,True,False,False,False,,442.341,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",M,S1,M,FINAL: S,8,S,S,True,False,False,False,,443.233,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",S1,B,S1,FINAL: B,8,B,B,True,False,True,False,,453.134,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",S1,M,S1,FINAL: S,8,S,S,True,False,False,False,,452.151,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,format_only,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,445.411,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,a_first,format_only,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",B,M,B,FINAL: S1,9,S1,S1,True,False,False,False,,460.424,,stop,5 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",S0,B,S0,FINAL: B,8,B,B,True,False,True,False,,462.73,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,format_only,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",S1,B,S1,FINAL: S,8,S,S,True,False,False,False,,485.95,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",B,B,S0,FINAL: B,8,B,B,True,True,True,False,,455.262,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,b_first,format_only,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,B,S1,FINAL: B,8,B,B,True,True,True,False,,515.204,,stop,4 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,a_first,format_only,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,FINAL: S1,9,S1,S1,True,False,True,False,,536.35,,stop,5 +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,b_first,format_only,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",M0.1,C90.0,M0.1,FINAL: C90,10,C90,C90.0,True,False,True,False,,616.919,,stop,6 diff --git a/research/lxai2026/controls/format_only/20260825T194809Z/results.jsonl b/research/lxai2026/controls/format_only/20260825T194809Z/results.jsonl new file mode 100644 index 0000000..6409fc1 --- /dev/null +++ b/research/lxai2026/controls/format_only/20260825T194809Z/results.jsonl @@ -0,0 +1,256 @@ +{"case_id": "d1-health-b", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 16283.991, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d3-conjunction-a", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2163.146, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d3-xor-shields-b", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: M", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1461.479, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"case_id": "d5-x-distance-b", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "FINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1828.429, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 8, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d3-xor-shields-d", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1706.6, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d2-x-compare-c", "command_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1878.048, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d2-x-compare-b", "command_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1763.092, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d3-xor-shields-a", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: M", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1329.107, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"case_id": "d1-shield-c", "command_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "FINAL: S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1696.26, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d3-conjunction-d", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1871.656, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d2-x-compare-a", "command_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "FINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2031.873, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d2-x-compare-a", "command_correct": false, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1131.999, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d3-conjunction-d", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: B", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1966.304, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"case_id": "d1-shield-b", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1599.092, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d2-x-compare-a", "command_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "FINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2081.339, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d3-xor-shields-c", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: M", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1565.529, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"case_id": "d3-xor-shields-a", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1581.709, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"case_id": "d1-shield-d", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "FINAL: S", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1566.73, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d5-x-distance-b", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "FINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2195.741, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 8, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d5-x-distance-b", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1312.009, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 8, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"case_id": "d5-x-distance-d", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2020.859, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 8, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"case_id": "d1-health-a", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1731.112, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d5-health-difference-a", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S1", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1987.992, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"case_id": "d1-shield-c", "command_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "FINAL: S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1751.596, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d5-health-difference-c", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2128.401, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d1-health-d", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: M", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1637.572, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"case_id": "d2-x-compare-d", "command_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "FINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2192.752, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d1-shield-a", "command_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S0", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1722.06, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"case_id": "d5-health-difference-d", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2086.714, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d5-health-difference-a", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2124.769, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d5-health-difference-b", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S1", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2108.34, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"case_id": "d1-health-a", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: S1", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1785.455, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"case_id": "d2-health-compare-a", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1797.917, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d1-health-c", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: M", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1798.254, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"case_id": "d2-health-compare-c", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1427.956, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d3-xor-shields-b", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: M", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1768.086, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"case_id": "d5-x-distance-c", "command_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "FINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2079.985, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 8, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d5-health-difference-b", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2227.433, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d2-x-compare-a", "command_correct": false, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2390.493, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-health-difference-b", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S1", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2266.185, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"case_id": "d3-conjunction-a", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2213.747, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d5-health-difference-a", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S1", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2285.987, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"case_id": "d3-conjunction-a", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2331.33, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d3-xor-shields-d", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1919.149, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d5-x-distance-a", "command_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2618.118, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 8, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"case_id": "d1-health-d", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1946.981, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d2-health-compare-b", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2047.394, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d3-conjunction-c", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1620.511, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d1-health-c", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2006.25, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d2-health-compare-c", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1694.193, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d3-conjunction-c", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2504.764, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d1-health-d", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2015.591, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d3-xor-shields-c", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2015.933, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d3-conjunction-b", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: B", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2434.935, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"case_id": "d1-health-c", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2067.999, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d2-x-compare-d", "command_correct": false, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2769.13, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d1-health-a", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2261.485, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d2-x-compare-b", "command_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2826.621, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-x-distance-a", "command_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2547.224, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 8, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"case_id": "d5-x-distance-c", "command_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2580.233, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 8, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"case_id": "d3-conjunction-c", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2771.829, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d2-health-compare-d", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2335.043, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d3-conjunction-a", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2662.408, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d2-x-compare-b", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "FINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2894.676, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d1-shield-d", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2302.137, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d1-shield-b", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2266.777, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d3-conjunction-b", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: B", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2699.774, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"case_id": "d1-shield-a", "command_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S0", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2408.454, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"case_id": "d5-x-distance-a", "command_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "FINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3216.286, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 8, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d5-x-distance-a", "command_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "FINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1838.496, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 8, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d2-x-compare-c", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "FINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2750.611, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d2-health-compare-d", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2393.349, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d3-conjunction-d", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: B", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2836.153, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"case_id": "d5-health-difference-d", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S1", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3028.172, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"case_id": "d2-health-compare-b", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2418.162, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d2-health-compare-d", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2377.076, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-health-difference-d", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S1", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2991.122, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"case_id": "d3-xor-shields-d", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2472.895, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d2-health-compare-b", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2569.405, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-x-distance-d", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "FINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3240.518, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 8, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d3-xor-shields-d", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2348.651, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"case_id": "d3-xor-shields-c", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: M", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1375.928, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"case_id": "d3-conjunction-b", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2737.85, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d1-shield-a", "command_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "FINAL: S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2385.484, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d3-conjunction-c", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2752.683, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d1-shield-b", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "FINAL: S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2342.37, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d5-x-distance-c", "command_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3087.726, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 8, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"case_id": "d5-x-distance-b", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2597.605, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 8, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"case_id": "d2-x-compare-d", "command_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "FINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2476.861, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-x-distance-d", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2580.91, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 8, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"case_id": "d2-health-compare-b", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2213.608, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d2-x-compare-d", "command_correct": false, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2853.269, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d3-conjunction-b", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2606.195, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d3-conjunction-d", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2518.825, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d1-shield-d", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2095.473, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d2-x-compare-c", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "FINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2763.468, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d1-shield-c", "command_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S0", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2195.013, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"case_id": "d3-xor-shields-c", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2085.587, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d3-xor-shields-a", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2046.21, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"case_id": "d5-health-difference-c", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S1", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2503.378, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"case_id": "d1-health-b", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2177.123, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d2-health-compare-a", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2134.289, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d2-x-compare-c", "command_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2676.184, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d1-health-b", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2127.267, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d5-health-difference-a", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2505.921, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d1-health-d", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: M", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2008.61, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"case_id": "d3-xor-shields-b", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2021.336, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d5-x-distance-c", "command_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "FINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2285.842, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 8, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d2-health-compare-d", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2089.527, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d1-shield-b", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "FINAL: S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2064.775, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d1-shield-d", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "FINAL: B", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1917.607, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"case_id": "d2-health-compare-c", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2040.553, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d3-xor-shields-b", "command_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1906.429, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"case_id": "d2-health-compare-a", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1940.241, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d1-health-c", "command_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2121.956, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d1-shield-a", "command_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "FINAL: S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2039.797, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d5-health-difference-d", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2445.141, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d1-shield-c", "command_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S0", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1986.14, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"case_id": "d5-health-difference-c", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S1", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2279.231, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"case_id": "d2-x-compare-b", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "FINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2472.497, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-health-difference-c", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2368.452, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d2-health-compare-c", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1866.442, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-x-distance-d", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "FINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2469.13, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 8, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d1-health-b", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1791.175, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d5-health-difference-b", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2229.699, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d3-xor-shields-a", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: M", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1725.011, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"case_id": "d2-health-compare-a", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1927.287, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d1-health-a", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1805.561, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d3-xor-shields-d", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 13398.815, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d2-health-compare-c", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 361.774, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d2-x-compare-a", "command_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "FINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 415.145, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d1-shield-d", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "FINAL: S", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 363.686, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d1-shield-b", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "FINAL: S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 410.927, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d2-health-compare-c", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 475.793, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-x-distance-c", "command_correct": false, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 592.965, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d1-health-a", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: S", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 592.847, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d5-health-difference-b", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 703.953, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d3-xor-shields-c", "command_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 621.224, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d2-x-compare-b", "command_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 579.464, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-health-difference-c", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 491.942, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d1-shield-a", "command_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "FINAL: S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 445.22, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d5-x-distance-b", "command_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "FINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 504.322, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"case_id": "d3-conjunction-a", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 439.432, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d2-x-compare-b", "command_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 480.547, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-x-distance-b", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "FINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 467.924, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d1-health-d", "command_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 409.1, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "M", "selected_first_position": false, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d3-conjunction-a", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 441.473, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d1-shield-a", "command_correct": false, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 426.189, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d2-health-compare-b", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 432.233, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-health-difference-b", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 464.448, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d3-xor-shields-b", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 451.845, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d3-xor-shields-a", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 379.965, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d5-health-difference-b", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 485.798, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d2-health-compare-a", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 465.976, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d1-health-c", "command_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 460.067, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "M", "selected_first_position": false, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d5-x-distance-a", "command_correct": false, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 529.648, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d3-conjunction-c", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 466.547, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d5-x-distance-d", "command_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 507.809, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d1-health-b", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 445.972, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "M", "selected_first_position": false, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d2-x-compare-c", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "FINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 503.24, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-x-distance-c", "command_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "FINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 491.51, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d2-x-compare-d", "command_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "FINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 460.674, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d3-conjunction-b", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 454.171, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d5-health-difference-d", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 450.357, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d1-shield-c", "command_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "FINAL: S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 464.172, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d1-shield-a", "command_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "FINAL: S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 469.477, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d5-x-distance-b", "command_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 525.76, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d2-x-compare-a", "command_correct": false, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 485.505, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d3-xor-shields-b", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 416.823, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d5-x-distance-b", "command_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 508.247, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d1-shield-a", "command_correct": false, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 433.836, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d3-xor-shields-c", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 452.58, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d2-x-compare-d", "command_correct": false, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 493.797, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d2-health-compare-d", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 441.127, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-health-difference-a", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 459.576, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d3-conjunction-d", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 464.937, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d5-health-difference-d", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 453.597, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d3-conjunction-c", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S1", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 482.976, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"case_id": "d1-health-b", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: S", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 439.4, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d1-shield-c", "command_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "FINAL: S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 441.139, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d2-health-compare-c", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 436.127, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-health-difference-d", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 451.378, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d2-health-compare-c", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 439.747, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-x-distance-a", "command_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "FINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 525.605, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d5-x-distance-d", "command_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 489.607, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d1-health-c", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 435.312, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d2-health-compare-d", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 451.067, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d3-xor-shields-c", "command_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 437.882, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d5-health-difference-b", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 466.951, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d3-xor-shields-d", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 442.467, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d3-conjunction-b", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 484.801, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d2-x-compare-b", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "FINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 506.962, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d2-x-compare-c", "command_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 476.48, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d1-health-d", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 438.46, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d3-xor-shields-d", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 426.372, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d2-x-compare-b", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "FINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 474.394, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d1-health-b", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: S", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 428.931, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d2-health-compare-a", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 421.798, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-x-distance-a", "command_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "FINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 515.501, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d2-health-compare-d", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 429.621, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d2-x-compare-c", "command_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 498.086, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d3-xor-shields-d", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 423.401, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d3-xor-shields-b", "command_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 418.662, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d2-health-compare-d", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 434.628, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d2-health-compare-b", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 463.213, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-health-difference-c", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 478.431, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d3-xor-shields-c", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 463.998, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d5-x-distance-a", "command_correct": false, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 532.644, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d2-health-compare-b", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 465.109, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-health-difference-a", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 472.591, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d5-health-difference-d", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 474.154, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d5-health-difference-a", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 461.092, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d2-health-compare-a", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 433.597, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d3-conjunction-a", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S1", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 433.285, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"case_id": "d3-conjunction-c", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 450.55, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d1-health-d", "command_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 442.724, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d3-xor-shields-a", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 419.25, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d1-shield-b", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 414.204, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d3-conjunction-b", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 450.04, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d2-health-compare-a", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 423.927, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d3-conjunction-d", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S0", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 475.048, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d5-health-difference-a", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 463.261, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d3-xor-shields-b", "command_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 402.092, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d2-x-compare-d", "command_correct": false, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 489.565, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d2-x-compare-c", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "FINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 484.294, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d5-x-distance-d", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "FINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 506.737, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d3-xor-shields-a", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 414.045, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d5-health-difference-c", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 459.041, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d1-health-d", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 441.643, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d2-x-compare-d", "command_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "FINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 539.818, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d2-x-compare-a", "command_correct": false, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 497.101, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d3-conjunction-c", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 446.601, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d1-shield-b", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "FINAL: S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 441.303, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d1-health-a", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 441.788, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "M", "selected_first_position": false, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d1-shield-c", "command_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S0", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 445.595, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"case_id": "d1-shield-d", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 412.353, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d1-health-c", "command_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 440.389, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d5-x-distance-d", "command_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "FINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 545.422, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d3-conjunction-d", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 486.157, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d1-shield-d", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 456.042, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d1-health-b", "command_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 492.506, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d5-x-distance-c", "command_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "FINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 561.298, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "ollama_done_reason": "stop", "ollama_eval_count": 7, "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 11, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d2-x-compare-a", "command_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "FINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 499.222, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d1-shield-d", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "FINAL: S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 459.381, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d1-health-a", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 442.341, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "M", "selected_first_position": false, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d1-health-c", "command_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 443.233, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "M", "selected_first_position": false, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d3-conjunction-a", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 453.134, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d1-health-a", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: S", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 452.151, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d2-health-compare-b", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 445.411, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"case_id": "d3-xor-shields-a", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "FINAL: S1", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 460.424, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d1-shield-c", "command_correct": false, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 462.73, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d5-health-difference-c", "command_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: S", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "format_only", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 485.95, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "S", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"case_id": "d1-shield-b", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 455.262, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"case_id": "d3-conjunction-d", "command_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "FINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 515.204, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "ollama_done_reason": "stop", "ollama_eval_count": 4, "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 8, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d3-conjunction-b", "command_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "FINAL: S1", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 536.35, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "ollama_done_reason": "stop", "ollama_eval_count": 5, "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "response_chars": 9, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"case_id": "d5-x-distance-c", "command_correct": false, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "FINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "format_only", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 616.919, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "ollama_done_reason": "stop", "ollama_eval_count": 6, "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "response_chars": 10, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} diff --git a/research/lxai2026/controls/format_only/20260825T194809Z/summary.json b/research/lxai2026/controls/format_only/20260825T194809Z/summary.json new file mode 100644 index 0000000..de22000 --- /dev/null +++ b/research/lxai2026/controls/format_only/20260825T194809Z/summary.json @@ -0,0 +1,5 @@ +{ + "n_rows": 256, + "provider_errors": 0, + "final_extraction_errors": 0 +} diff --git a/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z/metadata.json b/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z/metadata.json new file mode 100644 index 0000000..f6abade --- /dev/null +++ b/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z/metadata.json @@ -0,0 +1,245 @@ +{ + "a_commands": { + "D1-P1": "S0", + "D1-P2": "S1", + "D2-P1": "S1", + "D2-P2": "A90", + "D3-P1": "S1", + "D3-P2": "M", + "D5-P1": "B", + "D5-P2": "M0.1" + }, + "b_commands": { + "D1-P1": "B", + "D1-P2": "M", + "D2-P1": "B", + "D2-P2": "C90", + "D3-P1": "B", + "D3-P2": "B", + "D5-P1": "S1", + "D5-P2": "C90" + }, + "clauses": { + "D1-P1": { + "en": { + "a": "When your shield is raised, lower it.", + "b": "When your shield is down, fire." + }, + "es_rioplatense": { + "a": "Cuando tenés el escudo levantado, bajalo.", + "b": "Cuando tenés el escudo bajo, dispará." + }, + "es_standard": { + "a": "Cuando tienes el escudo levantado, bájalo.", + "b": "Cuando tienes el escudo bajo, dispara." + } + }, + "D1-P2": { + "en": { + "a": "When your health is below 15, raise the shield.", + "b": "When your health is 15 or higher, move forward." + }, + "es_rioplatense": { + "a": "Cuando tenés menos de 15 puntos de salud, levantá el escudo.", + "b": "Cuando tenés 15 puntos de salud o más, avanzá." + }, + "es_standard": { + "a": "Cuando tienes menos de 15 puntos de salud, levanta el escudo.", + "b": "Cuando tienes 15 puntos de salud o más, avanza." + } + }, + "D2-P1": { + "en": { + "a": "When your health is lower than the opponent's health, raise the shield.", + "b": "When your health is greater than or equal to the opponent's health, fire." + }, + "es_rioplatense": { + "a": "Cuando tenés menos salud que el rival, levantá el escudo.", + "b": "Cuando tenés tanta o más salud que el rival, dispará." + }, + "es_standard": { + "a": "Cuando tienes menos salud que el rival, levanta el escudo.", + "b": "Cuando tienes tanta o más salud que el rival, dispara." + } + }, + "D2-P2": { + "en": { + "a": "When your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees.", + "b": "When your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees." + }, + "es_rioplatense": { + "a": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", + "b": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario." + }, + "es_standard": { + "a": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", + "b": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario." + } + }, + "D3-P1": { + "en": { + "a": "When your health is below 15 and your shield is down, raise the shield.", + "b": "When your health is 15 or higher or your shield is raised, fire." + }, + "es_rioplatense": { + "a": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", + "b": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará." + }, + "es_standard": { + "a": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", + "b": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara." + } + }, + "D3-P2": { + "en": { + "a": "When exactly one of the two shields is raised, move forward.", + "b": "When the two shields are in the same state, fire." + }, + "es_rioplatense": { + "a": "Cuando exactamente uno de los dos escudos está levantado, avanzá.", + "b": "Cuando los dos escudos están en el mismo estado, dispará." + }, + "es_standard": { + "a": "Cuando exactamente uno de los dos escudos está levantado, avanza.", + "b": "Cuando los dos escudos están en el mismo estado, dispara." + } + }, + "D5-P1": { + "en": { + "a": "When your health is at least 10 points higher than the opponent's health, fire.", + "b": "When your health is not at least 10 points higher than the opponent's health, raise the shield." + }, + "es_rioplatense": { + "a": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", + "b": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo." + }, + "es_standard": { + "a": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", + "b": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo." + } + }, + "D5-P2": { + "en": { + "a": "When the distance is at least 0.4, move forward 0.1.", + "b": "When the distance is below 0.4, turn clockwise 90 degrees.", + "prefix": "First compute the horizontal distance between your x coordinate and the opponent's x coordinate." + }, + "es_rioplatense": { + "a": "Cuando la distancia es de al menos 0.4, avanzá 0.1.", + "b": "Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", + "prefix": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival." + }, + "es_standard": { + "a": "Cuando la distancia es de al menos 0.4, avanza 0.1.", + "b": "Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", + "prefix": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival." + } + } + }, + "created_at_utc": "2026-08-25T16:51:29.903561+00:00", + "deliberation_system_prompt": "You control bot 1 in BatLLM.\nIn [GAME_STATE], bot 1 is you and bot 2 is the opponent.\n[PLAYER_INPUT] gives a policy for choosing the current action.\n\nWork through the supplied state and policy explicitly before choosing the\ncommand. Check every comparison, Boolean condition, arithmetic operation and\nordered or nested branch needed by the policy. You may write a short scratchpad.\n\nFinish with one line in exactly this form:\nFINAL: \n\nwhere is exactly one valid BatLLM command token:\nB = fire\nS1 = set shield on\nS0 = set shield off\nS = toggle shield\nM = move forward by the default step\nM = move forward by that normalised distance\nC = rotate clockwise by that many degrees\nA = rotate counterclockwise by that many degrees\n\nThe JSON state fields are health, x, y, rot (degrees), and shield. true means\nthe shield is on and false means it is off. Put nothing after the FINAL line.", + "direct_system_prompt": "You control bot 1 in BatLLM.\nIn [GAME_STATE], bot 1 is you and bot 2 is the opponent.\n[PLAYER_INPUT] gives a policy or instruction for choosing the current action.\nApply that policy to the current GAME_STATE before selecting a command. Use the\nactual state values and evaluate comparisons, Boolean conditions, arithmetic,\nand ordered or nested branches exactly as written. When a condition is false,\nfollow the specified alternative branch. Select the action produced by applying\nthe policy to the current state, not merely an action mentioned in the policy.\nReason internally and do not output your reasoning.\n\nReturn exactly one BatLLM command token and no other text.\nValid command forms are:\nB = fire\nS1 = set shield on\nS0 = set shield off\nS = toggle shield\nM = move forward by the default step\nM = move forward by that normalised distance\nC = rotate clockwise by that many degrees\nA = rotate counterclockwise by that many degrees\nThe JSON state fields are health, x, y, rot (degrees), and shield. true means\nthe shield is on and false means it is off.\nDo not return JSON, a dictionary, prose, Markdown, or code fences. Return only\nthe command token.", + "experiment": "LXAI 2026 symmetric clause-order interface factorial", + "host": "http://localhost", + "interfaces": [ + "direct", + "deliberative" + ], + "language_labels": { + "es_rioplatense": "Rioplatense voseo", + "es_standard": "Tuteo Spanish" + }, + "languages": [ + "es_standard", + "es_rioplatense" + ], + "models": [ + "mistral-small3.2:24b-instruct-2506-q4_K_M", + "qwen3:30b-a3b-instruct-2507-q4_K_M" + ], + "n_invocations_planned": 512, + "n_semantic_states": 32, + "order_seed": 20260825, + "orders": [ + "a_first", + "b_first" + ], + "port": 11434, + "provenance": { + "clause_map_sha256": "7738338db977a32e69864212fe8ef7f1655bf68cbfa6762b592d5250ac8d5396", + "deliberation_prompt_sha256": "f09b124633ddbf3475d94030961640b5b4629f482ce9a6624dbcb6fa90e85255", + "direct_prompt_sha256": "14d70e9ce9933e32df96c4e225efcdc61b1fbbfaca740a6ddffb7f195cfb423f", + "git_branch": "lxai-rioplatense-experiment", + "git_commit": "613c21ccb0de0d74fe7b25740cd26ef9ac7661eb", + "models": { + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "capabilities": [ + "vision", + "completion", + "tools" + ], + "details": { + "context_length": 131072, + "embedding_length": 5120, + "families": [ + "mistral3" + ], + "family": "mistral3", + "format": "gguf", + "parameter_size": "24.0B", + "parent_model": "", + "quantization_level": "Q4_K_M" + }, + "digest": "5a408ab55df5c1b5cf46533c368813b30bf9e4d8fc39263bf2a3338cfa3b895b", + "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", + "modified_at": "2026-08-14T21:41:14.310503707-06:00", + "name": "mistral-small3.2:24b-instruct-2506-q4_K_M", + "size": 15177384862 + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "capabilities": [ + "completion", + "tools" + ], + "details": { + "context_length": 262144, + "embedding_length": 2048, + "families": [ + "qwen3moe" + ], + "family": "qwen3moe", + "format": "gguf", + "parameter_size": "30.5B", + "parent_model": "", + "quantization_level": "Q4_K_M" + }, + "digest": "19e422b0231392335cfc49cfd172de7034bb1aeabb08aa307cce745c60b272fe", + "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "modified_at": "2026-08-12T15:32:12.509959942-06:00", + "name": "qwen3:30b-a3b-instruct-2507-q4_K_M", + "size": 18556699186 + } + }, + "ollama_version": "0.32.15", + "python_version": "3.12.14 (main, Aug 12 2026, 13:57:54) [Clang 21.0.0 (clang-2100.1.1.101)]", + "source_suite_sha256": "52f729d15c45a97a793866d9b775bf7b35ab5ac55b1892807b63e464352ff727" + }, + "relation_to_main_run": "Separate post-freeze full-paper control. For each binary policy the two order variants contain the same explicit clauses verbatim and differ only in clause order.", + "repeats": 1, + "rules": { + "bot_diameter": 0.1, + "bot_step_length": 0.03, + "bullet_damage": 5, + "bullet_diameter": 0.02, + "bullet_step_length": 0.01, + "initial_health": 30, + "shield_initial_state": false, + "shield_size": 70.0, + "total_rounds": 1, + "turns_per_round": 1 + }, + "seed": 20260825, + "source_suite": "/Users/tom/devel/projects/BatLLM/research/lxai2026/suite_decision_complexity.json", + "source_suite_version": 2, + "temperature": 0.0 +} diff --git a/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z/results.csv b/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z/results.csv new file mode 100644 index 0000000..f4f0ec2 --- /dev/null +++ b/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z/results.csv @@ -0,0 +1,2853 @@ +model,repeat,case_id,policy_id,tier,language,language_label,order,interface,instruction,expected_command,a_command,b_command,first_position_command,second_position_command,full_response,scored_response,normalized_command,valid,command_correct,action_family_correct,executable_correct,selected_first_position,selected_second_position,final_extraction_error,latency_ms,provider_error +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",S0,S0,B,S0,B,S0,S0,S0,True,True,True,True,True,False,,13029.032, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",S1,S1,M,M,S1,"Scratchpad: +- Bot 1 health: 14 +- Condition: health >= 15 → 14 >= 15 → False +- Condition: health < 15 → 14 < 15 → True + +Since the health is less than 15, the policy dictates to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,False,True,,8276.791, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",A90.0,A90.0,C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1 x: 0.7 +- Bot 2 x: 0.3 +- Comparison: 0.7 > 0.3 + +Since bot 1's x coordinate (0.7) is greater than bot 2's x coordinate (0.3), bot 1 should rotate 90 degrees counterclockwise. + +FINAL: A90",A90,A90.0,True,True,True,True,False,True,,6678.659, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,S1,B,B,B,B,True,True,True,True,False,True,,1192.808, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",M,S1,M,S1,M,S1,S1,S1,True,False,False,False,True,False,,987.709, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",S1,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 10 (less than 15) +- Bot 1 shield: false (off) +- Condition 1: health < 15 AND shield is off → True +- Condition 2: health >= 15 OR shield is on → False + +Since condition 1 is true, the policy dictates to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,False,,6676.467, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",B,M,B,M,B,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: true +- Both shields are in the same state (both on) + +FINAL: B",B,B,True,True,True,True,False,True,,3259.899, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,a_first,direct,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",C90.0,M0.1,C90.0,M0.1,C90.0,B,B,B,True,False,False,False,False,False,,1254.939, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,a_first,deliberative,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",C90.0,M0.1,C90.0,M0.1,C90.0,"Scratchpad: +1. Calculate the horizontal distance between bot 1 and bot 2: + |0.4 - 0.7| = 0.3 +2. Compare the distance with 0.4: + 0.3 < 0.4 +3. Since the distance is less than 0.4, rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,False,True,,6932.046, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",B,S0,B,B,S0,B,B,B,True,True,True,True,True,False,,1048.996, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",A90.0,A90.0,C90.0,C90.0,A90.0,C90,C90,C90.0,True,False,False,False,True,False,,1446.025, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 10 (less than 15) +- Bot 1 shield: true (on) + +Since the bot's health is less than 15 and the shield is already on, the policy says to fire. + +FINAL: B",B,B,True,True,True,True,False,True,,5428.819, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",B,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Comparison: 15 >= 15 (True) + +Since bot 1 has equal or more health than bot 2, the policy dictates to fire. + +FINAL: B",B,B,True,True,True,True,True,False,,5504.44, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,a_first,direct,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",A90.0,A90.0,C90.0,A90.0,C90.0,A90,A90,A90.0,True,True,True,True,True,False,,719.122, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,a_first,direct,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",C90.0,A90.0,C90.0,A90.0,C90.0,A90,A90,A90.0,True,False,False,False,True,False,,1213.801, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",C90.0,A90.0,C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1 x: 0.5 +- Bot 2 x: 0.5 +- Bot 1 x <= Bot 2 x: 0.5 <= 0.5 is true + +FINAL: C90",C90,C90.0,True,True,True,True,True,False,,5389.476, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,b_first,direct,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",B,M,B,B,M,B,B,B,True,True,True,True,True,False,,856.057, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,b_first,direct,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",C90.0,M0.1,C90.0,C90.0,M0.1,B,B,B,True,False,False,False,False,False,,1081.673, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,1099.035, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",M,S1,M,M,S1,"Scratchpad: +- Bot 1 health: 25 +- Condition: health >= 15 (25 >= 15 is true) + +FINAL: M",M,M,True,True,True,True,True,False,,3632.608, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,1347.688, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",S1,B,S1,B,S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 25 +- Health difference: 10 - 25 = -15 + +Since the health difference is not at least 10, the policy dictates to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,False,True,,6148.648, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 10 (less than 15) +- Bot 1 shield: true (shield is on) + +Since the bot's health is less than 15 and the shield is already on, the policy dictates to fire. + +FINAL: B",B,B,True,True,True,True,False,True,,5936.523, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",S1,S1,M,M,S1,M,M,M,True,False,False,False,True,False,,1160.54, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",S0,S0,B,S0,B,S0,S0,S0,True,True,True,True,True,False,,1260.43, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",S1,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 10 (less than 15) +- Bot 1 shield: false (off) + +Policy: +- If health < 15 and shield is off, then set shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,False,,5119.16, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",B,M,B,B,M,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: true +- Both shields are in the same state (both on) + +FINAL: B",B,B,True,True,True,True,True,False,,4206.536, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",S1,B,S1,B,S1,"Scratchpad: +- Bot 1 health: 29 +- Bot 2 health: 20 +- Difference in health: 29 - 20 = 9 + +Since the health difference is not at least 10, the policy dictates to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,False,True,,6997.868, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,b_first,deliberative,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",C90.0,M0.1,C90.0,C90.0,M0.1,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - bot 1 x: 0.3 + - bot 2 x: 0.31 + - distance: |0.3 - 0.31| = 0.01 + +2. Compare the distance with 0.4: + - 0.01 < 0.4 + +3. Since the distance is less than 0.4, rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,True,False,,11616.922, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,a_first,direct,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",M,M,B,M,B,B,B,B,True,False,False,False,False,True,,1382.043, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",S1,B,S1,S1,B,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 25 +- Health difference: 25 - 10 = 15 + +Since bot 1 has 15 points of health less than bot 2, it should raise the shield. + +FINAL: S1",S1,S1,True,True,True,True,True,False,,7535.775, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",B,S1,B,S1,B,S1,S1,S1,True,False,False,False,True,False,,1479.126, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",B,S0,B,B,S0,"Scratchpad: +- Bot 1 shield is off (shield: false) +- Therefore, according to the policy, bot 1 should fire. + +FINAL: B",B,B,True,True,True,True,True,False,,3939.112, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",M,S1,M,S1,M,S1,S1,S1,True,False,False,False,True,False,,1209.285, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",B,M,B,B,M,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: false +- Both shields are in the same state (both off) + +FINAL: B",B,B,True,True,True,True,True,False,,4397.938, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,direct,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",M0.1,M0.1,C90.0,C90.0,M0.1,M0.1,M0.1,M0.1,True,True,True,True,False,True,,2162.016, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,a_first,direct,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",M0.1,M0.1,C90.0,M0.1,C90.0,B,B,B,True,False,False,False,False,False,,778.192, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,S1,B,S1,S1,S1,True,False,False,False,True,False,,1695.093, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",B,B,S1,B,S1,B,B,B,True,True,True,True,True,False,,1517.648, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,direct,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",M0.1,M0.1,C90.0,C90.0,M0.1,M0.1,M0.1,M0.1,True,True,True,True,False,True,,1500.344, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",B,S0,B,S0,B,S,S,S,True,False,False,False,False,False,,1242.082, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",B,B,S1,S1,B,S1,S1,S1,True,False,False,False,True,False,,1682.284, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",B,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Comparison: Bot 1 health (15) >= Bot 2 health (15) → True + +FINAL: B",B,B,True,True,True,True,True,False,,5889.991, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",B,B,S1,B,S1,B,B,B,True,True,True,True,True,False,,835.508, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,a_first,deliberative,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",M0.1,M0.1,C90.0,M0.1,C90.0,"Scratchpad: +1. Calculate the horizontal distance between bot 1 and bot 2: + |0.1 - 0.5| = 0.4 +2. Compare the distance with 0.4: + 0.4 >= 0.4 is true +3. Since the distance is at least 0.4, move forward by 0.1. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,False,,9953.521, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",S1,S1,B,S1,B,S1,S1,S1,True,True,True,True,True,False,,1811.258, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,a_first,direct,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",M0.1,M0.1,C90.0,M0.1,C90.0,B,B,B,True,False,False,False,False,False,,1644.859, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",S1,B,S1,B,S1,B,B,B,True,False,False,False,True,False,,1530.396, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,S1,B,B,B,B,True,True,True,True,False,True,,1538.245, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",B,B,S1,B,S1,"Scratchpad: +- Bot 1 health: 30 +- Bot 2 health: 20 +- Difference in health: 30 - 20 = 10 + +Since bot 1 has at least 10 points more health than bot 2, the policy dictates to fire. + +FINAL: B",B,B,True,True,True,True,True,False,,7710.124, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",S1,S1,M,S1,M,"Scratchpad: +- Bot 1 health: 5 (less than 15) +- Bot 1 shield: false + +Since bot 1 has less than 15 health and its shield is off, it should set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,False,,6372.177, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",M,M,B,B,M,B,B,B,True,False,False,False,True,False,,1502.199, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",M,S1,M,M,S1,M,M,M,True,True,True,True,True,False,,1286.608, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",B,S0,B,S0,B,"Scratchpad: +- Bot 1 shield status: false (shield is off) +- Policy: If shield is up, lower it. If shield is down, fire. + +Since the shield is off, the action is to fire. + +FINAL: B",B,B,True,True,True,True,False,True,,5665.172, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",A90.0,A90.0,C90.0,A90.0,C90.0,A90,A90,A90.0,True,True,True,True,True,False,,1992.581, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",S1,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 14 +- Bot 2 health: 15 +- Bot 1 health < Bot 2 health: True + +FINAL: S1",S1,S1,True,True,True,True,True,False,,4547.616, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",S1,S1,M,M,S1,"Scratchpad: +- Bot 1 health: 5 +- Condition: health >= 15? 5 >= 15? False +- Action: set shield on + +FINAL: S1",S1,S1,True,True,True,True,False,True,,5102.108, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",A90.0,A90.0,C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1 x: 0.51 +- Bot 2 x: 0.5 +- Bot 1 x <= Bot 2 x: 0.51 <= 0.5? False +- Bot 1 x > Bot 2 x: 0.51 > 0.5? True + +Since Bot 1 x is greater than Bot 2 x, rotate 90 degrees counterclockwise. + +FINAL: A90",A90,A90.0,True,True,True,True,False,True,,10693.71, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",B,S0,B,S0,B,"Scratchpad: +- Bot 1 shield status: false (shield is off) +- Policy: If shield is on, turn it off. If shield is off, fire. +- Since shield is off, the action is to fire. + +FINAL: B",B,B,True,True,True,True,False,True,,5566.251, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",S0,S0,B,B,S0,S,S,S,True,False,False,True,False,False,,1365.41, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",S1,S1,B,B,S1,B,B,B,True,False,False,False,True,False,,1269.34, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",S1,S1,B,S1,B,S1,S1,S1,True,True,True,True,True,False,,496.71, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",S1,S1,M,M,S1,M,M,M,True,False,False,False,True,False,,1121.872, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,S1,B,B,B,B,True,True,True,True,False,True,,1414.19, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",B,B,S1,B,S1,B,B,B,True,True,True,True,True,False,,1450.552, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",B,B,S1,B,S1,"Scratchpad: +- Bot 1 health: 30 +- Bot 2 health: 20 +- Difference in health: 30 - 20 = 10 + +Since bot 1 has at least 10 points more health than bot 2, the policy dictates to fire. + +FINAL: B",B,B,True,True,True,True,True,False,,7349.064, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",M0.1,M0.1,C90.0,M0.1,C90.0,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - Bot 1 x-coordinate: 0.1 + - Bot 2 x-coordinate: 0.5 + - Horizontal distance: |0.5 - 0.1| = 0.4 + +2. Compare the horizontal distance with 0.4: + - 0.4 >= 0.4 is true + +3. Since the horizontal distance is at least 0.4, move forward by 0.1. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,False,,11411.83, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",B,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 20 +- Bot 2 health: 10 +- Bot 1 health (20) < Bot 2 health (10)? No + +FINAL: B",B,B,True,True,True,True,False,True,,5032.23, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",B,S1,B,S1,B,S1,S1,S1,True,False,False,False,True,False,,1333.889, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",S1,B,S1,B,S1,"Scratchpad: +- Bot 1 health: 29 +- Bot 2 health: 20 +- Difference in health: 29 - 20 = 9 + +Since the health difference is not at least 10, the policy dictates to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,False,True,,6770.018, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",B,S0,B,B,S0,"Scratchpad: +- Bot 1 shield is off (shield: false) +- Therefore, according to the policy, bot 1 should fire. + +FINAL: B",B,B,True,True,True,True,True,False,,3863.812, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",M,S1,M,M,S1,M,M,M,True,True,True,True,True,False,,1123.875, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",S1,S1,B,B,S1,B,B,B,True,False,False,False,True,False,,1198.177, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",S1,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 20 +- Bot 1 health (10) < Bot 2 health (20) + +Since bot 1 has less health than bot 2, it should set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,False,True,,6267.264, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,b_first,direct,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",C90.0,A90.0,C90.0,C90.0,A90.0,C90,C90,C90.0,True,True,True,True,True,False,,1758.766, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",C90.0,A90.0,C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1 x: 0.3 +- Bot 2 x: 0.7 +- Bot 1 x <= Bot 2 x: 0.3 <= 0.7 is true + +FINAL: C90",C90,C90.0,True,True,True,True,True,False,,5423.529, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",C90.0,A90.0,C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1 x: 0.5 +- Bot 2 x: 0.5 +- Bot 1 x <= Bot 2 x: 0.5 <= 0.5 is true + +FINAL: C90",C90,C90.0,True,True,True,True,True,False,,5441.007, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",M,S1,M,M,S1,"Scratchpad: +- Bot 1 health: 25 +- Condition: health >= 15 (25 >= 15 is true) + +FINAL: M",M,M,True,True,True,True,True,False,,3991.155, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",M,S1,M,M,S1,"Scratchpad: +- Bot 1 health: 15 +- Condition: health >= 15 → True +- Action: Move forward + +FINAL: M",M,M,True,True,True,True,True,False,,3764.009, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",B,B,S1,B,S1,B,B,B,True,True,True,True,True,False,,1455.326, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",S1,B,S1,B,S1,B,B,B,True,False,False,False,True,False,,1458.418, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 20 +- Bot 1 shield: true + +Conditions: +- Health < 15: 20 < 15 → False +- Shield is down: true → False + +Since the health is 20 (>= 15) or the shield is up (true), the policy dictates to fire. + +FINAL: B",B,B,True,True,True,True,False,True,,7639.894, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,1458.317, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",S0,S0,B,S0,B,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is on, turn it off. If shield is off, fire. + +Since the shield is on, we need to turn it off. + +FINAL: S0",S0,S0,True,True,True,True,True,False,,4861.821, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",A90.0,A90.0,C90.0,A90.0,C90.0,"Scratchpad: +- Bot 1 x: 0.51 +- Bot 2 x: 0.5 +- 0.51 > 0.5 is true + +FINAL: A90",A90,A90.0,True,True,True,True,True,False,,4973.875, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",A90.0,A90.0,C90.0,A90.0,C90.0,"Scratchpad: +- Bot 1 x: 0.7 +- Bot 2 x: 0.3 +- Comparison: 0.7 > 0.3 is true + +Since bot 1's x coordinate is greater than bot 2's x coordinate, bot 1 should rotate 90 degrees counterclockwise. + +FINAL: A90",A90,A90.0,True,True,True,True,True,False,,6906.206, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",B,S0,B,B,S0,B,B,B,True,True,True,True,True,False,,1145.079, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",S1,S1,B,B,S1,B,B,B,True,False,False,False,True,False,,1419.026, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",M,M,B,B,M,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: true +- Shields are in different states (one is on, one is off) + +FINAL: M",M,M,True,True,True,True,False,True,,3465.75, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",M0.1,M0.1,C90.0,M0.1,C90.0,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - Bot 1 x-coordinate: 0.2 + - Bot 2 x-coordinate: 0.8 + - Horizontal distance: |0.8 - 0.2| = 0.6 + +2. Compare the horizontal distance with 0.4: + - 0.6 >= 0.4 is true + +3. Since the horizontal distance is at least 0.4, move forward by 0.1. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,False,,10349.586, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",B,M,B,M,B,B,B,B,True,True,True,True,False,True,,1133.673, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",C90.0,A90.0,C90.0,A90.0,C90.0,"Scratchpad: +- Bot 1 x: 0.5 +- Bot 2 x: 0.5 +- Bot 1 x == Bot 2 x (0.5 == 0.5) is true + +Since Bot 1's x coordinate is equal to Bot 2's x coordinate, Bot 1 should rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,False,True,,7425.382, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",S1,S1,B,S1,B,S1,S1,S1,True,True,True,True,True,False,,1553.161, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,S1,B,S0,S0,S0,True,False,False,False,False,False,,1153.615, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,S1,B,B,B,B,True,True,True,True,False,True,,1275.064, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",B,M,B,B,M,B,B,B,True,True,True,True,True,False,,987.155, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",S0,S0,B,B,S0,S,S,S,True,False,False,True,False,False,,1001.067, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,b_first,direct,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",B,M,B,B,M,B,B,B,True,True,True,True,True,False,,1024.769, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,b_first,deliberative,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",M0.1,M0.1,C90.0,C90.0,M0.1,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - bot 1 x: 0.2 + - bot 2 x: 0.8 + - distance: |0.8 - 0.2| = 0.6 + +2. Check if the distance is less than 0.4: + - 0.6 < 0.4? No + +3. Since the distance is not less than 0.4, move forward by 0.1. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,False,True,,9558.192, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,b_first,direct,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",A90.0,A90.0,C90.0,C90.0,A90.0,C90,C90,C90.0,True,False,False,False,True,False,,1237.728, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",S1,S1,M,S1,M,"Scratchpad: +- Bot 1 health: 14 +- Condition: health < 15 → 14 < 15 → True + +FINAL: S1",S1,S1,True,True,True,True,True,False,,3696.584, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 20 (which is >= 15) +- Bot 1 shield: true (shield is on) + +Since the health is 20 (>= 15) or the shield is on, the policy says to fire. + +FINAL: B",B,B,True,True,True,True,True,False,,5909.231, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",S1,S1,M,S1,M,"Scratchpad: +- Bot 1 health: 14 (less than 15) +- Bot 1 shield: false + +Since bot 1 has less than 15 health, it should set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,False,,4803.91, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,b_first,direct,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",B,B,S1,S1,B,S1,S1,S1,True,False,False,False,True,False,,1156.957, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",C90.0,M0.1,C90.0,M0.1,C90.0,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - Bot 1 x-coordinate: 0.3 + - Bot 2 x-coordinate: 0.31 + - Horizontal distance: |0.3 - 0.31| = 0.01 + +2. Compare the horizontal distance with 0.4: + - 0.01 < 0.4 + +3. Since the horizontal distance is less than 0.4, rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,False,True,,10042.959, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",M,M,B,B,M,B,B,B,True,False,False,False,True,False,,849.288, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,a_first,direct,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",B,M,B,M,B,B,B,B,True,True,True,True,False,True,,582.132, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",A90.0,A90.0,C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1 x: 0.7 +- Bot 2 x: 0.3 +- Comparison: 0.7 > 0.3 + +Since bot 1's x coordinate (0.7) is greater than bot 2's x coordinate (0.3), bot 1 should rotate 90 degrees counterclockwise. + +FINAL: A90",A90,A90.0,True,True,True,True,False,True,,7361.868, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",S0,S0,B,S0,B,S0,S0,S0,True,True,True,True,True,False,,1208.064, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",B,S0,B,S0,B,B,B,B,True,True,True,True,False,True,,1061.779, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",S1,S1,M,S1,M,S1,S1,S1,True,True,True,True,True,False,,1075.984, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",A90.0,A90.0,C90.0,C90.0,A90.0,C90,C90,C90.0,True,False,False,False,True,False,,1363.829, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",S0,S0,B,S0,B,S0,S0,S0,True,True,True,True,True,False,,1027.955, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",C90.0,M0.1,C90.0,M0.1,C90.0,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - Bot 1 x-coordinate: 0.4 + - Bot 2 x-coordinate: 0.7 + - Horizontal distance: |0.7 - 0.4| = 0.3 + +2. Compare the horizontal distance with 0.4: + - 0.3 < 0.4 + +3. Since the horizontal distance is less than 0.4, rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,False,True,,9775.777, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",S0,S0,B,B,S0,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is on, turn it off + +FINAL: S0",S0,S0,True,True,True,True,False,True,,3476.945, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,1038.962, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",C90.0,A90.0,C90.0,C90.0,A90.0,A90,A90,A90.0,True,False,False,False,False,True,,1519.27, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",B,S0,B,S0,B,S0,S0,S0,True,False,False,False,True,False,,1106.019, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,b_first,direct,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",M,M,B,B,M,B,B,B,True,False,False,False,True,False,,997.372, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,a_first,direct,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",M,M,B,M,B,B,B,B,True,False,False,False,False,True,,351.54, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",S1,S1,M,S1,M,S1,S1,S1,True,True,True,True,True,False,,1022.147, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",A90.0,A90.0,C90.0,A90.0,C90.0,A90,A90,A90.0,True,True,True,True,True,False,,1397.548, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 20 +- Bot 1 shield: false + +Policy: +- If health < 15 and shield is off, set shield on. +- Else if health >= 15 or shield is on, fire. + +Evaluation: +- 20 < 15 is false. +- shield is off is true. +- Therefore, the first condition is false. +- health >= 15 is true. +- Therefore, the second condition is true. + +FINAL: B",B,B,True,True,True,True,False,True,,8904.949, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,a_first,direct,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",B,M,B,M,B,B,B,B,True,True,True,True,False,True,,1054.624, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",M,S1,M,S1,M,"Scratchpad: +- Bot 1 health: 15 +- Condition: health < 15 → False +- Action: Move forward + +FINAL: M",M,M,True,True,True,True,False,True,,3371.865, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",S1,S1,M,M,S1,M,M,M,True,False,False,False,True,False,,1000.248, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",S1,S1,B,B,S1,B,B,B,True,False,False,False,True,False,,848.751, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",B,S0,B,B,S0,"Scratchpad: +- Bot 1 shield is off (shield: false) +- Therefore, according to the policy, bot 1 should fire. + +FINAL: B",B,B,True,True,True,True,True,False,,3310.306, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,direct,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",C90.0,M0.1,C90.0,C90.0,M0.1,M0.1,M0.1,M0.1,True,False,False,False,False,True,,1538.532, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",S1,S1,M,S1,M,"Scratchpad: +- Bot 1 health: 5 +- Condition: health < 15 → True + +FINAL: S1",S1,S1,True,True,True,True,True,False,,3060.944, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",B,B,S1,B,S1,"Scratchpad: +- Bot 1 health: 25 +- Bot 2 health: 10 +- Difference in health: 25 - 10 = 15 + +Since bot 1 has 15 points more health than bot 2, the policy dictates to fire. + +FINAL: B",B,B,True,True,True,True,True,False,,6038.289, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",S1,B,S1,S1,B,"Scratchpad: +- Bot 1 health: 29 +- Bot 2 health: 20 +- Health difference: 29 - 20 = 9 + +Since the health difference (9) is less than 10, the policy dictates to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,False,,6055.064, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",C90.0,M0.1,C90.0,C90.0,M0.1,"Scratchpad: +1. Calculate the horizontal distance between bot 1 and bot 2: + |0.4 - 0.7| = 0.3 +2. Compare the distance with 0.4: + 0.3 < 0.4 → True +3. Since the distance is less than 0.4, rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,True,False,,7453.504, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",S1,S1,M,M,S1,"Scratchpad: +- Bot 1 health: 14 +- Condition: health >= 15 → True +- Action: Move forward + +FINAL: M",M,M,True,False,False,False,True,False,,3528.824, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",B,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Comparison: 15 <= 15 (True) + +Since the health of bot 1 is equal to the health of bot 2, the policy dictates to fire. + +FINAL: B",B,B,True,True,True,True,False,True,,5597.014, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",M,S1,M,S1,M,S1,S1,S1,True,False,False,False,True,False,,1146.974, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",M,M,B,M,B,B,B,B,True,False,False,False,False,True,,1058.317, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",M,M,B,B,M,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: true +- Shields are in different states (one is true, one is false) + +FINAL: M",M,M,True,True,True,True,False,True,,3543.635, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",M,S1,M,S1,M,S1,S1,S1,True,False,False,False,True,False,,1069.712, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",B,M,B,B,M,B,B,B,True,True,True,True,True,False,,1073.322, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",B,B,S1,S1,B,"Scratchpad: +- Bot 1 health: 30 +- Bot 2 health: 20 +- Health difference: 30 - 20 = 10 + +Since the health difference is exactly 10, the condition ""al menos 10 puntos de salud más que el rival"" (at least 10 more health points than the rival) is met. Therefore, the action is to fire. + +FINAL: B",B,B,True,True,True,True,False,True,,7449.965, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",C90.0,A90.0,C90.0,A90.0,C90.0,A90,A90,A90.0,True,False,False,False,True,False,,1258.581, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",S1,B,S1,S1,B,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 25 +- Health difference: 25 - 10 = 15 + +Since bot 1 has 15 points less health than bot 2, it should raise the shield. + +FINAL: S1",S1,S1,True,True,True,True,True,False,,5735.021, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,1456.222, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",S1,S1,B,B,S1,B,B,B,True,False,False,False,True,False,,1099.365, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",S1,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 14 +- Bot 2 health: 15 +- Bot 1 health <= Bot 2 health: True + +FINAL: S1",S1,S1,True,True,True,True,False,True,,3671.508, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",B,S1,B,S1,B,S1,S1,S1,True,False,False,False,True,False,,1032.006, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,1333.248, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,b_first,deliberative,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",C90.0,M0.1,C90.0,C90.0,M0.1,"Scratchpad: +1. Calculate the horizontal distance between bot 1 and bot 2: + |0.4 - 0.7| = 0.3 +2. Compare the distance with 0.4: + 0.3 < 0.4 → True +3. Since the distance is less than 0.4, rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,True,False,,7028.029, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",M,S1,M,M,S1,M,M,M,True,True,True,True,True,False,,1123.566, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,1080.022, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 20 +- Bot 1 shield: true +- Bot 1 health >= 15: true +- Bot 1 shield == true: true + +Since the bot's health is 20 (which is >= 15) and the shield is already on, the policy dictates to fire. + +FINAL: B",B,B,True,True,True,True,False,True,,6556.643, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,b_first,direct,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",C90.0,A90.0,C90.0,C90.0,A90.0,C90,C90,C90.0,True,True,True,True,True,False,,1602.626, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,b_first,direct,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",M,M,B,B,M,B,B,B,True,False,False,False,True,False,,1036.834, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",S0,S0,B,S0,B,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is on, turn it off. If shield is off, fire. + +Since the shield is on, we need to turn it off. + +FINAL: S0",S0,S0,True,True,True,True,True,False,,4443.63, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",S0,S0,B,B,S0,S0,S0,S0,True,True,True,True,False,True,,1129.421, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,a_first,direct,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",C90.0,A90.0,C90.0,A90.0,C90.0,A90,A90,A90.0,True,False,False,False,True,False,,1596.228, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",S1,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 1 shield: false +- Bot 1 health < 15: true +- Bot 1 shield is off: true + +Since bot 1 has less than 15 health and the shield is off, it should raise the shield. + +FINAL: S1",S1,S1,True,True,True,True,False,True,,6456.066, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",M,S1,M,M,S1,M,M,M,True,True,True,True,True,False,,1149.892, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",B,B,S1,S1,B,S1,S1,S1,True,False,False,False,True,False,,1517.95, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",S0,S0,B,B,S0,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is on, turn it off + +FINAL: S0",S0,S0,True,True,True,True,False,True,,3206.617, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",B,M,B,M,B,B,B,B,True,True,True,True,False,True,,771.734, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",M,S1,M,S1,M,"Scratchpad: +- Bot 1 health: 25 +- Condition: health < 15 → False +- Action: Move forward + +FINAL: M",M,M,True,True,True,True,False,True,,3520.674, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",M,S1,M,M,S1,"Scratchpad: +- Bot 1 health: 15 +- Condition: health >= 15 → True +- Action: Move forward + +FINAL: M",M,M,True,True,True,True,True,False,,3710.837, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,b_first,direct,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",S1,B,S1,S1,B,S1,S1,S1,True,True,True,True,True,False,,1472.734, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,direct,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",M0.1,M0.1,C90.0,M0.1,C90.0,M0.1,M0.1,M0.1,True,True,True,True,True,False,,1620.483, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,1269.326, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",C90.0,A90.0,C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1 x: 0.3 +- Bot 2 x: 0.7 +- Bot 1 x <= Bot 2 x: 0.3 <= 0.7 → True + +FINAL: C90",C90,C90.0,True,True,True,True,True,False,,4911.51, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,direct,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",M0.1,M0.1,C90.0,M0.1,C90.0,M0.1,M0.1,M0.1,True,True,True,True,True,False,,1647.5, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",A90.0,A90.0,C90.0,A90.0,C90.0,"Scratchpad: +- Bot 1 x: 0.51 +- Bot 2 x: 0.5 +- 0.51 > 0.5 is true + +FINAL: A90",A90,A90.0,True,True,True,True,True,False,,4115.193, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 20 +- Bot 1 shield: false +- Bot 1 health < 15: False +- Bot 1 shield is off: True +- Bot 1 health >= 15 or Bot 1 shield is on: True or False = True + +Since the condition ""Bot 1 health >= 15 or Bot 1 shield is on"" is True, the policy dictates to fire. + +FINAL: B",B,B,True,True,True,True,False,True,,8433.937, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,b_first,direct,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",A90.0,A90.0,C90.0,C90.0,A90.0,C90,C90,C90.0,True,False,False,False,True,False,,1230.884, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",A90.0,A90.0,C90.0,A90.0,C90.0,"Scratchpad: +- Bot 1 x: 0.7 +- Bot 2 x: 0.3 +- 0.7 > 0.3 is true + +FINAL: A90",A90,A90.0,True,True,True,True,True,False,,4242.989, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",S1,B,S1,S1,B,S1,S1,S1,True,True,True,True,True,False,,1318.475, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,b_first,deliberative,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",M0.1,M0.1,C90.0,C90.0,M0.1,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - bot 1 x: 0.1 + - bot 2 x: 0.5 + - distance: |0.5 - 0.1| = 0.4 + +2. Check if the distance is less than 0.4: + - 0.4 < 0.4 is False + +3. Since the distance is not less than 0.4, move forward by 0.1. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,False,True,,9534.54, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",S1,S1,B,S1,B,S1,S1,S1,True,True,True,True,True,False,,1178.76, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,1402.246, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",M,M,B,B,M,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: false +- Shields are not in the same state (one is true, the other is false) +- Exactly one shield is raised (bot 1's shield is on) + +FINAL: M",M,M,True,True,True,True,False,True,,4919.047, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",C90.0,A90.0,C90.0,A90.0,C90.0,"Scratchpad: +- Bot 1 x: 0.3 +- Bot 2 x: 0.7 +- 0.3 < 0.7 + +Since bot 1's x coordinate (0.3) is less than bot 2's x coordinate (0.7), bot 1 should rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,False,True,,6791.713, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",B,S0,B,B,S0,"Scratchpad: +- Bot 1 shield is off (shield: false) +- Therefore, according to the policy, bot 1 should fire. + +FINAL: B",B,B,True,True,True,True,True,False,,3520.815, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,a_first,direct,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",C90.0,M0.1,C90.0,M0.1,C90.0,B,B,B,True,False,False,False,False,False,,1334.941, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",S1,B,S1,B,S1,B,B,B,True,False,False,False,True,False,,1322.903, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",B,S0,B,B,S0,B,B,B,True,True,True,True,True,False,,1042.739, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 20 (which is >= 15) +- Bot 1 shield: false (shield is off) + +Since the health is 20 (>= 15) and the shield is off, the policy says to fire. + +FINAL: B",B,B,True,True,True,True,True,False,,4734.788, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",B,M,B,M,B,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: true +- Both shields are in the same state (both on) + +FINAL: B",B,B,True,True,True,True,False,True,,3763.518, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",S1,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 1 shield: false +- Bot 1 health < 15: true +- Bot 1 shield is off: true + +Since bot 1 has less than 15 health and the shield is off, it should raise the shield. + +FINAL: S1",S1,S1,True,True,True,True,False,True,,6402.311, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",S0,S0,B,B,S0,S0,S0,S0,True,True,True,True,False,True,,966.384, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,b_first,direct,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",M0.1,M0.1,C90.0,C90.0,M0.1,B,B,B,True,False,False,False,False,False,,1395.001, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",S1,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 14 +- Bot 2 health: 15 +- Bot 1 health < Bot 2 health: True + +FINAL: S1",S1,S1,True,True,True,True,True,False,,3782.719, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",C90.0,A90.0,C90.0,A90.0,C90.0,A90,A90,A90.0,True,False,False,False,True,False,,1187.11, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",S1,S1,B,B,S1,B,B,B,True,False,False,False,True,False,,1124.904, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",B,S1,B,S1,B,S1,S1,S1,True,False,False,False,True,False,,1178.598, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,direct,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",C90.0,M0.1,C90.0,M0.1,C90.0,B,B,B,True,False,False,False,False,False,,1314.352, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",M,M,B,B,M,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: false +- Shields are not in the same state (one is true, the other is false) +- Therefore, move forward + +FINAL: M",M,M,True,True,True,True,False,True,,4123.771, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",B,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 20 +- Bot 2 health: 10 +- Bot 1 health (20) > Bot 2 health (10) is true + +FINAL: B",B,B,True,True,True,True,True,False,,4682.705, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",S1,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 14 +- Bot 2 health: 15 +- Bot 1 health <= Bot 2 health: True + +Since bot 1 has less health than bot 2, it should set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,False,True,,5291.991, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,direct,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",C90.0,M0.1,C90.0,C90.0,M0.1,M0.1,M0.1,M0.1,True,False,False,False,False,True,,808.765, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",B,M,B,M,B,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: false +- Both shields are in the same state (both off) + +FINAL: B",B,B,True,True,True,True,False,True,,3567.278, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,a_first,deliberative,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",M0.1,M0.1,C90.0,M0.1,C90.0,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + Distance = |0.2 - 0.8| = 0.6 + +2. Compare the distance with 0.4: + 0.6 >= 0.4 is true + +3. Since the distance is at least 0.4, move forward by 0.1. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,False,,7053.474, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",B,B,S1,B,S1,"Scratchpad: +- Bot 1 health: 25 +- Bot 2 health: 10 +- Health difference: 25 - 10 = 15 + +Since bot 1 has 15 points more health than bot 2, it should fire. + +FINAL: B",B,B,True,True,True,True,True,False,,5709.295, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",B,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 20 +- Bot 2 health: 10 +- Bot 1 health (20) > Bot 2 health (10) → False +- Bot 1 health (20) == Bot 2 health (10) → False +- Bot 1 health (20) < Bot 2 health (10) → True + +Since Bot 1 has less health than Bot 2, it should set the shield on. + +FINAL: S1",S1,S1,True,False,False,False,True,False,,9034.798, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",S1,S1,B,S1,B,S1,S1,S1,True,True,True,True,True,False,,1185.779, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,b_first,direct,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",B,B,S1,S1,B,S1,S1,S1,True,False,False,False,True,False,,1420.697, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",S1,B,S1,S1,B,S1,S1,S1,True,True,True,True,True,False,,1339.115, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 1 shield: true + +Policy: +- If health >= 15 or shield is on, fire. +- If health < 15 and shield is off, set shield on. + +Evaluation: +- Bot 1 health (10) is not >= 15. +- Bot 1 shield is on. +- Since the shield is on, the first condition is met. + +FINAL: B",B,B,True,True,True,True,True,False,,8021.331, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",S0,S0,B,S0,B,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is on, turn it off. If shield is off, fire. + +Since the shield is on, we need to turn it off. + +FINAL: S0",S0,S0,True,True,True,True,True,False,,4751.651, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",S1,B,S1,B,S1,B,B,B,True,False,False,False,True,False,,1338.448, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",M,M,B,M,B,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: false +- Exactly one shield is up (true) + +FINAL: M",M,M,True,True,True,True,True,False,,3368.07, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 20 (which is >= 15) +- Bot 1 shield: false (shield is off) + +Since the health is 20 (>= 15) and the shield is off, the policy says to fire. + +FINAL: B",B,B,True,True,True,True,True,False,,5635.335, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",B,S0,B,S0,B,"Scratchpad: +- Bot 1 shield status: false (shield is off) +- According to the policy, if shield is off, fire. + +FINAL: B",B,B,True,True,True,True,False,True,,3438.34, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",M,M,B,M,B,B,B,B,True,False,False,False,False,True,,998.191, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,a_first,deliberative,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",C90.0,M0.1,C90.0,M0.1,C90.0,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - bot 1 x: 0.3 + - bot 2 x: 0.31 + - distance: |0.3 - 0.31| = 0.01 + +2. Compare the distance with 0.4: + - 0.01 < 0.4 + +3. Since the distance is less than 0.4, rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,False,True,,9580.807, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",M0.1,M0.1,C90.0,C90.0,M0.1,"Scratchpad: +1. Calculate the horizontal distance between bot 1 and bot 2: + |0.1 - 0.5| = 0.4 +2. Compare the distance with 0.4: + 0.4 is not less than 0.4 +3. Since the distance is not less than 0.4, move forward by 0.1 + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,False,True,,7355.209, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,a_first,direct,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",A90.0,A90.0,C90.0,A90.0,C90.0,A90,A90,A90.0,True,True,True,True,True,False,,1241.689, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",C90.0,M0.1,C90.0,C90.0,M0.1,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - bot 1 x: 0.3 + - bot 2 x: 0.31 + - horizontal distance: |0.3 - 0.31| = 0.01 + +2. Compare the horizontal distance with 0.4: + - 0.01 < 0.4 + +3. Since the horizontal distance is less than 0.4, rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,True,False,,9728.994, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",B,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 20 +- Bot 2 health: 10 +- Bot 1 health (20) > Bot 2 health (10) is true + +FINAL: B",B,B,True,True,True,True,True,False,,4370.369, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",B,M,B,B,M,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: true +- Both shields are in the same state (both true) + +FINAL: B",B,B,True,True,True,True,True,False,,3607.312, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",A90.0,A90.0,C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1 x: 0.51 +- Bot 2 x: 0.5 +- Bot 1 x <= Bot 2 x: 0.51 <= 0.5? False +- Bot 1 x > Bot 2 x: 0.51 > 0.5? True + +Since Bot 1 x is greater than Bot 2 x, rotate 90 degrees counterclockwise. + +FINAL: A90",A90,A90.0,True,True,True,True,False,True,,8281.346, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 1 shield: true + +Policy: +- If health >= 15 or shield is on, fire. +- If health < 15 and shield is off, set shield on. + +Since bot 1's shield is on, the first condition is met. + +FINAL: B",B,B,True,True,True,True,True,False,,6353.084, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 20 (which is >= 15) +- Bot 1 shield: true (shield is on) + +Since the health is 20 (>= 15) and the shield is on, the policy says to fire. + +FINAL: B",B,B,True,True,True,True,True,False,,5664.181, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",B,S0,B,B,S0,B,B,B,True,True,True,True,True,False,,1063.725, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",C90.0,A90.0,C90.0,A90.0,C90.0,"Scratchpad: +- Bot 1 x: 0.5 +- Bot 2 x: 0.5 +- Comparison: 0.5 > 0.5 is False +- Since 0.5 is not greater than 0.5, we choose to rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,False,True,,5941.1, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",S0,S0,B,B,S0,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is on, turn it off + +FINAL: S0",S0,S0,True,True,True,True,False,True,,3457.85, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",M,M,B,M,B,"Scratchpad: +- Bot 1 shield: true +- Bot 2 shield: false +- Exactly one shield is up (true) + +FINAL: M",M,M,True,True,True,True,True,False,,3271.382, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",B,M,B,M,B,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: false +- Both shields are in the same state (both off) + +According to the policy: +- When both shields are in the same state, fire. + +FINAL: B",B,B,True,True,True,True,False,True,,4613.498, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",M0.1,M0.1,C90.0,C90.0,M0.1,"Scratchpad: + +1. Calculate the horizontal distance between bot 1 and bot 2: + - Bot 1 x-coordinate: 0.2 + - Bot 2 x-coordinate: 0.8 + - Horizontal distance: |0.8 - 0.2| = 0.6 + +2. Compare the horizontal distance with 0.4: + - 0.6 >= 0.4 + +3. Since the horizontal distance is at least 0.4, move forward by 0.1. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,False,True,,9117.794, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",S1,S1,M,S1,M,S1,S1,S1,True,True,True,True,True,False,,1122.892, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",S1,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 20 +- Bot 1 health (10) < Bot 2 health (20) → True + +FINAL: S1",S1,S1,True,True,True,True,True,False,,4475.248, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",C90.0,A90.0,C90.0,C90.0,A90.0,C90,C90,C90.0,True,True,True,True,True,False,,1375.897, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",S1,S1,M,S1,M,S1,S1,S1,True,True,True,True,True,False,,1046.14, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,b_first,direct,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",M0.1,M0.1,C90.0,C90.0,M0.1,B,B,B,True,False,False,False,False,False,,1302.295, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",B,B,S1,S1,B,"Scratchpad: +- Bot 1 health: 30 +- Bot 2 health: 20 +- Health difference: 30 - 20 = 10 + +Since the health difference is exactly 10, the condition ""al menos 10 puntos de salud más que el rival"" (at least 10 more health points than the rival) is met. Therefore, the action is to fire. + +FINAL: B",B,B,True,True,True,True,False,True,,7156.819, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",B,B,S1,S1,B,"Scratchpad: +- Bot 1 health: 25 +- Bot 2 health: 10 +- Health difference: 25 - 10 = 15 + +Since the health difference (15) is greater than or equal to 10, the policy dictates to fire. + +FINAL: B",B,B,True,True,True,True,False,True,,5953.751, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",M,S1,M,S1,M,"Scratchpad: +- Bot 1 health: 25 +- Condition: health < 15 → False +- Action: move forward + +FINAL: M",M,M,True,True,True,True,False,True,,3244.567, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",M,M,B,M,B,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: true +- Only one shield is up (bot 2's shield is on, bot 1's shield is off) + +Since only one shield is up, the policy says to move forward. + +FINAL: M",M,M,True,True,True,True,True,False,,5183.286, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,b_first,direct,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",C90.0,M0.1,C90.0,C90.0,M0.1,B,B,B,True,False,False,False,False,False,,1060.547, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",S1,S1,B,S1,B,S1,S1,S1,True,True,True,True,True,False,,1164.445, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",B,S0,B,S0,B,"Scratchpad: +- Bot 1 shield status: false (shield is off) +- Policy: If shield is on, turn it off. If shield is off, fire. + +Since the shield is off, the action is to fire. + +FINAL: B",B,B,True,True,True,True,False,True,,4484.757, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",B,S0,B,S0,B,S0,S0,S0,True,False,False,False,True,False,,1065.539, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",B,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Comparison: 15 <= 15 (True) + +Since the health of bot 1 is equal to the health of bot 2, the policy dictates to fire. + +FINAL: B",B,B,True,True,True,True,False,True,,5404.845, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",M,M,B,M,B,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: true +- Exactly one shield is up (true) + +FINAL: M",M,M,True,True,True,True,True,False,,3401.13, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",S1,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 20 +- Bot 1 health (10) < Bot 2 health (20) + +Since bot 1 has less health than bot 2, it should set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,False,True,,5485.593, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",M,S1,M,S1,M,"Scratchpad: +- Bot 1 health: 15 +- Condition: health < 15 → False +- Action: Move forward + +FINAL: M",M,M,True,True,True,True,False,True,,3472.338, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",S0,S0,B,S0,B,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is on, turn it off. If shield is off, fire. + +Since the shield is on, we need to turn it off. + +FINAL: S0",S0,S0,True,True,True,True,True,False,,4607.866, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",B,B,S1,S1,B,"Scratchpad: +- Bot 1 health: 25 +- Bot 2 health: 10 +- Health difference: 25 - 10 = 15 + +Since the health difference (15) is greater than or equal to 10, the policy dictates to fire. + +FINAL: B",B,B,True,True,True,True,False,True,,5973.545, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",S0,S0,B,B,S0,"Scratchpad: +- Bot 1 shield status: true (shield is on) +- Policy: If shield is on, turn it off + +FINAL: S0",S0,S0,True,True,True,True,False,True,,3413.33, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",S1,B,S1,B,S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 25 +- Health difference: 10 - 25 = -15 + +Since the health difference is not at least 10, the policy dictates to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,False,True,,5747.794, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",C90.0,A90.0,C90.0,A90.0,C90.0,"Scratchpad: +- Bot 1 x: 0.3 +- Bot 2 x: 0.7 +- 0.3 < 0.7 + +Since bot 1's x coordinate (0.3) is less than bot 2's x coordinate (0.7), bot 1 should rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,False,True,,6761.257, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,b_first,direct,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",S1,B,S1,S1,B,S1,S1,S1,True,True,True,True,True,False,,1404.719, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,1055.698, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,direct,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",C90.0,M0.1,C90.0,M0.1,C90.0,M0.1,M0.1,M0.1,True,False,False,False,True,False,,1505.017, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",S1,S1,M,M,S1,M,M,M,True,False,False,False,True,False,,975.333, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",S1,B,S1,S1,B,"Scratchpad: +- Bot 1 health: 29 +- Bot 2 health: 20 +- Health difference: 29 - 20 = 9 + +Since the health difference (9) is less than 10, the policy dictates to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,False,,5713.237, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",B,M,B,B,M,"Scratchpad: +- Bot 1 shield: false +- Bot 2 shield: false +- Both shields are in the same state (both off) + +FINAL: B",B,B,True,True,True,True,True,False,,3410.706, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",S1,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 20 +- Bot 1 health < Bot 2 health: True + +FINAL: S1",S1,S1,True,True,True,True,True,False,,3906.529, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",S1,S1,M,M,S1,"Scratchpad: +- Bot 1 health: 5 +- Bot 1 health < 15: True + +FINAL: S1",S1,S1,True,True,True,True,False,True,,3025.158, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",C90.0,A90.0,C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1's x coordinate: 0.5 +- Bot 2's x coordinate: 0.5 +- Compare: 0.5 <= 0.5 → True +- Since x is less than or equal to the rival's x, the rule says to rotate 90 degrees clockwise. +- Therefore, the command should be C90. + +FINAL: C90",C90,C90.0,True,True,True,True,True,False,,12888.553, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",B,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Compare health: 15 >= 15 → true (Bot 1 has equal or more health than Bot 2) +- According to policy: ""Cuando tienes tanta o más salud que el rival, dispara."" +- Therefore, the action should be to fire (B). + +FINAL: B",B,B,True,True,True,True,False,True,,1726.748, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,b_first,direct,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",A90.0,A90.0,C90.0,C90.0,A90.0,C90,C90,C90.0,True,False,False,False,True,False,,631.264, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,S1,B,S0,S0,S0,True,False,False,False,False,False,,369.342, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,S1,B,B,S1,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 10 (less than 15) +2. Shield status of bot 1: true (shield is on) + +Policy conditions: +- ""Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará."" + - This means: if health >= 15 OR shield is on → fire (B) + - Current health is 10 (< 15), but shield is on → condition is true → should fire. + +- ""Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo."" + - This means: if health < 15 AND shield is off → set shield on (S1) + - But here, health is 10 (< 15), but shield is on → condition not met → do nothing. + +So, the first condition is satisfied (shield is on), so we should fire. + +FINAL: B",B,B,True,True,True,True,True,False,,3833.83, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,345.723, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,a_first,direct,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",A90.0,A90.0,C90.0,A90.0,C90.0,A90,A90,A90.0,True,True,True,True,True,False,,381.968, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",M0.1,M0.1,C90.0,C90.0,M0.1,"Scratchpad: +- Your x-coordinate: 0.2 +- Opponent's x-coordinate: 0.8 +- Horizontal distance = |0.8 - 0.2| = 0.6 +- Since 0.6 >= 0.4, the condition ""distance is of at least 0.4"" is true. +- Therefore, according to the policy, you should move forward by 0.1. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,False,True,,1961.369, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",S1,S1,B,S1,B,S1,S1,S1,True,True,True,True,True,False,,355.222, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,b_first,deliberative,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",C90.0,M0.1,C90.0,C90.0,M0.1,"Scratchpad: +- My x-coordinate: 0.3 +- Opponent's x-coordinate: 0.31 +- Horizontal distance = |0.3 - 0.31| = 0.01 +- Since 0.01 < 0.4, the condition ""distance < 0.4"" is true. +- Therefore, I should rotate 90 degrees clockwise. +- The command for rotating 90 degrees clockwise is C90. + +FINAL: C90",C90,C90.0,True,True,True,True,True,False,,2057.214, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,b_first,direct,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",C90.0,A90.0,C90.0,C90.0,A90.0,C90,C90,C90.0,True,True,True,True,True,False,,400.923, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,346.879, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",A90.0,A90.0,C90.0,A90.0,C90.0,"Scratchpad: +- Bot 1's x coordinate: 0.7 +- Bot 2's x coordinate: 0.3 +- Compare: 0.7 > 0.3 → True +- Since bot 1's x is greater than bot 2's x, the rule says to rotate 90 degrees counterclockwise. +- Therefore, the command should be A90. + +FINAL: A90",A90,A90.0,True,True,True,True,True,False,,1793.185, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",B,M,B,B,M,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - health: 30 + - x: 0.2, y: 0.5 + - rot: 0.0 degrees + - shield: true (on) +- Bot 2 (opponent): + - health: 30 + - x: 0.8, y: 0.5 + - rot: 180.0 degrees + - shield: true (on) + +Policy: +1. ""Cuando los dos escudos están en el mismo estado, dispará."" + → If both shields are in the same state (both on or both off), then fire (B). + +2. ""Cuando exactamente uno de los dos escudos está levantado, avanzá."" + → If exactly one shield is on (one on, one off), then move forward (M). + +Now, check the current shield states: +- Bot 1 shield: true +- Bot 2 shield: true + +→ Both shields are on → same state. + +Therefore, according to the first condition, we should fire. + +FINAL: B",B,B,True,True,True,True,True,False,,4333.122, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,direct,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",C90.0,M0.1,C90.0,C90.0,M0.1,C90,C90,C90.0,True,True,True,True,True,False,,408.388, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",C90.0,A90.0,C90.0,C90.0,A90.0,C90,C90,C90.0,True,True,True,True,True,False,,342.747, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",S1,S1,M,M,S1,"Scratchpad: +- Bot 1's health is 14, which is less than 15. +- According to the policy: ""Cuando tenés menos de 15 puntos de salud, levantá el escudo."" +- Therefore, the action should be to toggle the shield on (since it is currently off). +- The command to toggle the shield is ""S"". + +FINAL: S",S,S,True,False,False,True,False,False,,1654.451, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",S1,S1,B,S1,B,S1,S1,S1,True,True,True,True,True,False,,383.876, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",M,S1,M,S1,M,"Scratchpad: +- Bot 1's health is 15. +- The policy says: if health < 15, set shield on; if health >= 15, move forward. +- Since health is exactly 15, the condition ""health >= 15"" is true. +- Therefore, the action should be to move forward. + +FINAL: M",M,M,True,True,True,True,False,True,,1557.77, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",S0,S0,B,S0,B,S0,S0,S0,True,True,True,True,True,False,,349.123, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",S0,S0,B,B,S0,S0,S0,S0,True,True,True,True,False,True,,222.606, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",M,M,B,M,B,"Scratchpad: + +- Bot 1 (me): shield = false +- Bot 2 (opponent): shield = true + +So, exactly one shield is raised → condition ""cuando exactamente uno de los dos escudos está levantado"" is true. + +Therefore, according to the policy: ""avanza"" → move forward. + +The default move is M (move forward by default step). + +FINAL: M",M,M,True,True,True,True,True,False,,1745.721, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",M,S1,M,S1,M,"Scratchpad: +- Bot 1's health is 15. +- The policy says: ""Cuando tenés menos de 15 puntos de salud, levantá el escudo."" → If health < 15, set shield on. +- But current health is exactly 15, so the condition ""less than 15"" is false. +- Next part: ""Cuando tenés 15 puntos de salud o más, avanzá."" → If health >= 15, move forward. +- Since health is 15, which is >= 15, the condition is true. +- Therefore, the action is to move forward. + +FINAL: M",M,M,True,True,True,True,False,True,,2603.216, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",S1,B,S1,B,S1,"Let's analyze the game state and the policy step by step. + +1. **Current health of bot 1 (you):** 29 +2. **Current health of bot 2 (opponent):** 20 +3. **Health difference:** 29 - 20 = 9 + +Now, evaluate the policy: +- ""Cuando tenés al menos 10 puntos de salud más que el rival, dispará."" → If you have at least 10 more health than the rival, fire. + - 9 < 10 → condition not met → do not fire. +- ""Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo."" → If you do not have at least 10 more health than the rival, raise the shield. + - Since 9 < 10, this condition is true → you should raise the shield. + +Currently, your shield is off (shield = false). So you should turn it on. + +The command to set the shield on is: **S1** + +FINAL: S1",S1,S1,True,True,True,True,False,True,,4198.133, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,b_first,direct,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",B,B,S1,S1,B,S1,S1,S1,True,False,False,False,True,False,,360.398, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,b_first,direct,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",M0.1,M0.1,C90.0,C90.0,M0.1,C90,C90,C90.0,True,False,False,False,True,False,,359.025, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,333.838, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",S1,B,S1,S1,B,S1,S1,S1,True,True,True,True,True,False,,353.529, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",M,M,B,B,M,B,B,B,True,False,False,False,True,False,,327.116, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",B,S1,B,S1,B,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 20 + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + - Shield: off (false) +- Bot 2 (opponent): + - Health: 10 + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + - Shield: off (false) + +Policy: +1. ""Cuando tenés menos salud que el rival, levantá el escudo."" + → If your health < opponent's health → set shield on (S1) +2. ""Cuando tenés tanta o más salud que el rival, dispará."" + → If your health ≥ opponent's health → fire (B) + +Now, compare health: +- Your health: 20 +- Opponent's health: 10 +- 20 ≥ 10 → condition is true → you should fire. + +Therefore, the correct action is to fire. + +FINAL: B",B,B,True,True,True,True,False,True,,4335.91, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",M,S1,M,S1,M,S1,S1,S1,True,False,False,False,True,False,,357.427, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",B,B,S1,B,S1,"Let's analyze the game state and the policy step by step. + +Game state: +- Bot 1 (you): health = 25, shield = false, position (x=0.2, y=0.5), rot = 0.0 +- Bot 2 (opponent): health = 10, shield = false, position (x=0.8, y=0.5), rot = 180.0 + +Policy: +1. ""Cuando tenés al menos 10 puntos de salud más que el rival, dispará."" + - Check: Bot 1 health (25) - Bot 2 health (10) = 15 + - 15 >= 10 → condition is true → action should be to fire (B) + +2. ""Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo."" + - This is the else case, but since the first condition is true, we don't execute this. + +So, the correct action is to fire. + +FINAL: B",B,B,True,True,True,True,True,False,,4138.927, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",S1,B,S1,B,S1,"Let's analyze the game state and the policy step by step. + +Game state: +- Bot 1 (you): health = 29, shield = false, position (x=0.2, y=0.5), rot = 0.0 +- Bot 2 (opponent): health = 20, shield = false, position (x=0.8, y=0.5), rot = 180.0 + +Policy: +1. If you have at least 10 more health points than the opponent → fire (B). +2. Otherwise → raise shield (S1). + +Check the condition: +- Your health: 29 +- Opponent's health: 20 +- Difference: 29 - 20 = 9 + +Since 9 < 10, you do **not** have at least 10 more health points than the opponent. + +Therefore, the policy dictates: **raise the shield**. + +So, the correct command is: S1 + +FINAL: S1",S1,S1,True,True,True,True,False,True,,3866.082, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",B,S0,B,S0,B,"Scratchpad: +- Bot 1's current shield state is false (off). +- According to the policy: ""When the shield is down, shoot."" +- Since the shield is currently off, the action should be to fire. +- Therefore, the command is B (fire). + +FINAL: B",B,B,True,True,True,True,False,True,,1293.999, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,direct,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",M0.1,M0.1,C90.0,C90.0,M0.1,C90,C90,C90.0,True,False,False,False,True,False,,396.771, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",B,M,B,M,B,M,M,M,True,False,False,False,True,False,,321.401, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",S0,S0,B,B,S0,B,B,B,True,False,False,False,True,False,,324.178, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",B,S0,B,B,S0,B,B,B,True,True,True,True,True,False,,312.965, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",S1,S1,B,B,S1,B,B,B,True,False,False,False,True,False,,331.128, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",S0,S0,B,B,S0,"Scratchpad: +- Bot 1's current shield state is true (on). +- According to the policy: ""Cuando tienes el escudo levantado, bájalo"" → since the shield is up, we should turn it off. +- Therefore, the correct action is to set the shield off. + +FINAL: S0",S0,S0,True,True,True,True,False,True,,1422.072, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",S1,B,S1,B,S1,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 10 + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + - Shield: off +- Bot 2 (opponent): + - Health: 25 + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + - Shield: off + +Policy: +1. If you have at least 10 points of health more than the rival → fire (B). +2. Otherwise → raise shield (S1). + +Check condition: +- Your health: 10 +- Opponent health: 25 +- Difference: 10 - 25 = -15 → you do **not** have at least 10 more health than the opponent. + +Therefore, the condition ""at least 10 points of health more"" is **false**. + +So, according to the policy, you should **raise the shield**. + +Command: S1 (set shield on) + +FINAL: S1",S1,S1,True,True,True,True,False,True,,4400.153, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",S1,B,S1,B,S1,B,B,B,True,False,False,False,True,False,,320.736, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,S1,B,B,S1,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 10 (less than 15) +2. Shield status of bot 1: true (shield is on) + +Policy conditions: +- ""Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara."" + - This means: if health >= 15 OR shield is on → fire (B) + - Current health is 10 (< 15), but shield is on → condition is true → should fire. + +- ""Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo."" + - This means: if health < 15 AND shield is off → set shield on (S1) + - But here, health is 10 (< 15), but shield is on → condition not met → do nothing. + +So, the first condition is satisfied (shield is on), so the action is to fire. + +FINAL: B",B,B,True,True,True,True,True,False,,3828.204, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",S0,S0,B,B,S0,"Scratchpad: +- Bot 1's current shield state is true (on). +- According to the policy: ""Cuando tienes el escudo levantado, bájalo"" → since the shield is up, we should turn it off. +- Therefore, the correct action is to set the shield off. +- Command: S0 + +FINAL: S0",S0,S0,True,True,True,True,False,True,,1509.223, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",B,S1,B,S1,B,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 15 + - Shield: off (false) + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees +- Bot 2 (opponent): + - Health: 15 + - Shield: off (false) + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + +Policy: +1. ""Cuando tenés menos salud que el rival, levantá el escudo."" + → If your health < opponent's health → set shield on (S1) +2. ""Cuando tenés tanta o más salud que el rival, dispará."" + → If your health >= opponent's health → fire (B) + +Now compare health values: +- Your health: 15 +- Opponent's health: 15 +→ You have ""tanta o más salud"" (same or more) than the opponent. + +Therefore, the second condition applies: **dispará** → fire (B) + +FINAL: B",B,B,True,True,True,True,False,True,,4465.24, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",C90.0,A90.0,C90.0,A90.0,C90.0,"Scratchpad: +- My x coordinate (bot 1): 0.5 +- Opponent's x coordinate (bot 2): 0.5 +- Compare: 0.5 > 0.5 → False +- Since x is not greater, condition is false → use the ""else"" branch: rotate 90 degrees clockwise +- Therefore, command is C90 + +FINAL: C90",C90,C90.0,True,True,True,True,False,True,,1752.324, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",B,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Health comparison: 15 >= 15 → true (same or more health) +- Since health is equal (not less), the condition ""when you have less health"" does not trigger. +- Therefore, the action is to fire (B), as per the rule: ""when you have tanta o más salud que el rival, dispara"". + +FINAL: B",B,B,True,True,True,True,True,False,,1957.82, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",C90.0,A90.0,C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1's x coordinate: 0.3 +- Bot 2's x coordinate: 0.7 +- Compare: 0.3 <= 0.7 → True +- Condition satisfied: ""x is less than or equal to rival's x"" +- Action: Rotate 90 degrees clockwise +- Command: C90 + +FINAL: C90",C90,C90.0,True,True,True,True,True,False,,1697.648, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",M,S1,M,S1,M,S1,S1,S1,True,False,False,False,True,False,,348.095, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",S1,S1,M,M,S1,M,M,M,True,False,False,False,True,False,,329.311, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,direct,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",M0.1,M0.1,C90.0,C90.0,M0.1,C90,C90,C90.0,True,False,False,False,True,False,,392.488, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",B,M,B,B,M,B,B,B,True,True,True,True,True,False,,317.683, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",M,M,B,B,M,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 30 + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + - Shield: false (off) +- Bot 2 (opponent): + - Health: 30 + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + - Shield: true (on) + +Policy: +1. ""Cuando los dos escudos están en el mismo estado, dispara."" + → If both shields are in the same state (both on or both off), then fire (B). + +2. ""Cuando exactamente uno de los dos escudos está levantado, avanza."" + → If exactly one shield is on (i.e., one on, one off), then move forward (M). + +Now, evaluate the shield states: +- Bot 1 shield: false +- Bot 2 shield: true + +→ Exactly one shield is on → condition for ""avanza"" (move forward) is satisfied. + +Therefore, the correct action",,ERR,False,False,False,False,False,False,"expected exactly one FINAL line, found 0",4470.168, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",B,B,S1,S1,B,"Scratchpad: +- Bot 1 health: 30 +- Bot 2 health: 20 +- Difference in health: 30 - 20 = 10 +- Condition 1: ""Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo."" + - This means: if (health of bot 1) < (health of bot 2) + 10 → then shield on + - 30 < 20 + 10 → 30 < 30 → False → do not trigger shield on +- Condition 2: ""Cuando tienes al menos 10 puntos de salud más que el rival, dispara."" + - This means: if (health of bot 1) >= (health of bot 2) + 10 → then fire + - 30 >= 20 + 10 → 30 >= 30 → True → trigger fire + +So, the policy says: since bot 1 has at least 10 more health than bot 2, it should fire. + +FINAL: B",B,B,True,True,True,True,False,True,,4224.503, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",B,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 20 +- Bot 2 health: 10 +- Bot 1 has more health than bot 2 (20 > 10) +- According to the policy: ""Cuando tienes tanta o más salud que el rival, dispara"" +- Since bot 1 has more health, the action should be to fire +- Therefore, the command is B + +FINAL: B",B,B,True,True,True,True,True,False,,1683.58, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,direct,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",M0.1,M0.1,C90.0,M0.1,C90.0,M0.1,M0.1,M0.1,True,True,True,True,True,False,,406.951, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",M,S1,M,M,S1,"Scratchpad: +- Bot 1's health is 15. +- Since health is 15 or more (15 >= 15), the condition ""Cuando tienes 15 puntos de salud o más, avanza"" applies. +- Therefore, the action should be to move forward. +- The default move is M (move forward by the default step). + +FINAL: M",M,M,True,True,True,True,True,False,,1576.402, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",S1,S1,B,B,S1,"Let's analyze the game state and the policy step by step: + +1. **Current health of bot 1 (you):** 10 +2. **Current health of bot 2 (opponent):** 20 +3. **Compare health:** 10 < 20 → You have less health than the opponent. + +According to the policy: +- If you have **more or equal** health than the opponent → **fire (B)** +- If you have **less** health than the opponent → **set shield on (S1)** + +Since your health (10) is less than the opponent's (20), the correct action is to **set the shield on**. + +FINAL: S1",S1,S1,True,True,True,True,False,True,,2790.725, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",C90.0,M0.1,C90.0,M0.1,C90.0,"Scratchpad: +- My x-coordinate: 0.4 +- Opponent's x-coordinate: 0.7 +- Horizontal distance = |0.7 - 0.4| = 0.3 +- Since 0.3 < 0.4, I should rotate 90 degrees clockwise. +- Therefore, the command is C90. + +FINAL: C90",C90,C90.0,True,True,True,True,False,True,,1746.496, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",B,S1,B,S1,B,S1,S1,S1,True,False,False,False,True,False,,343.722, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,a_first,direct,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",C90.0,M0.1,C90.0,M0.1,C90.0,M0.1,M0.1,M0.1,True,False,False,False,True,False,,414.589, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",M,S1,M,M,S1,M,M,M,True,True,True,True,True,False,,326.675, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",B,M,B,M,B,"Scratchpad: + +- Bot 1 (me): shield = false, health = 30, x = 0.2, y = 0.5, rot = 0.0 +- Bot 2 (opponent): shield = false, health = 30, x = 0.8, y = 0.5, rot = 180.0 + +Check shield states: +- Bot 1 shield: false +- Bot 2 shield: false +→ Both shields are off → same state + +According to the policy: +- When the two shields are in the same state → shoot (B) +- When exactly one shield is up → move forward (M) + +Since both shields are off (same state), we should fire. + +FINAL: B",B,B,True,True,True,True,False,True,,2852.397, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,S1,B,B,S1,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 20 (which is ≥ 15) +2. Shield status of bot 1: false (off) +3. Policy condition 1: ""Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará."" + - Since health is 20 (≥ 15), this condition is true. + - Therefore, the action is to fire (B). + +Even though the second part of the condition (shield up) is false, the OR condition is satisfied due to the health being ≥ 15. + +So, the correct action is to fire. + +FINAL: B",B,B,True,True,True,True,True,False,,2730.415, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",S1,S1,B,S1,B,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 14 + - Shield: off (false) + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees +- Bot 2 (opponent): + - Health: 15 + - Shield: off (false) + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + +Policy: +1. ""Cuando tenés menos salud que el rival, levantá el escudo."" + → If your health < opponent's health → set shield on. + +2. ""Cuando tenés tanta o más salud que el rival, dispará."" + → If your health ≥ opponent's health → fire. + +Now compare health: +- Your health: 14 +- Opponent's health: 15 +→ 14 < 15 → condition for ""levantá el escudo"" is true. + +So, according to the policy, you should set the shield on. + +Command: S1 (set shield on) + +FINAL",,ERR,False,False,False,False,False,False,"expected exactly one FINAL line, found 0",4589.077, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",M,M,B,M,B,"Scratchpad: +- Bot 1 (me): shield = false +- Bot 2 (opponent): shield = true +- So, exactly one shield is raised (bot 2 has shield on, bot 1 does not). +- Therefore, condition ""exactly one of the two shields is raised"" is true. +- According to the policy: ""Cuando exactamente uno de los dos escudos está levantado, avanzá"" → ""When exactly one shield is raised, advance."" +- So, I should move forward. + +Command: M + +FINAL: M",M,M,True,True,True,True,True,False,,2159.427, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",S0,S0,B,S0,B,S0,S0,S0,True,True,True,True,True,False,,342.866, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,direct,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",C90.0,M0.1,C90.0,M0.1,C90.0,C90,C90,C90.0,True,True,True,True,False,True,,399.883, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,b_first,direct,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",A90.0,A90.0,C90.0,C90.0,A90.0,C90,C90,C90.0,True,False,False,False,True,False,,361.738, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",B,S1,B,S1,B,S1,S1,S1,True,False,False,False,True,False,,347.432, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",C90.0,M0.1,C90.0,C90.0,M0.1,"Scratchpad: +- Your x-coordinate: 0.4 +- Opponent's x-coordinate: 0.7 +- Horizontal distance = |0.7 - 0.4| = 0.3 +- Since 0.3 < 0.4, the condition ""distance is less than 0.4"" is true. +- Therefore, according to the policy, you should rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,True,False,,1704.913, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",S1,B,S1,S1,B,S1,S1,S1,True,True,True,True,True,False,,371.77, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",S1,S1,M,S1,M,"Scratchpad: +- Bot 1's health is 14, which is less than 15. +- According to the policy: ""Cuando tienes menos de 15 puntos de salud, levanta el escudo"" → when health is less than 15, raise the shield. +- Therefore, the action should be to set the shield on. +- The command for setting the shield on is S1. + +FINAL: S1",S1,S1,True,True,True,True,True,False,,1743.224, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",B,S0,B,S0,B,"Scratchpad: +- Bot 1's current shield state is false (off). +- According to the policy: ""When the shield is down, shoot."" +- Since the shield is currently off, the action should be to fire. +- Therefore, the command is B (fire). + +FINAL: B",B,B,True,True,True,True,False,True,,1245.766, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",S1,B,S1,B,S1,S1,S1,S1,True,True,True,True,False,True,,254.801, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,a_first,direct,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",C90.0,A90.0,C90.0,A90.0,C90.0,A90,A90,A90.0,True,False,False,False,True,False,,477.773, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,S1,B,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 20 (from the state: ""health"": 20) +2. Shield status of bot 1: false (from the state: ""shield"": false) + +Now, evaluate the policy: + +- ""Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo."" + - Condition: health < 15 AND shield == false + - Current health is 20 → not less than 15 → condition false → do not raise shield. + +- ""Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará."" + - Condition: health >= 15 OR shield == true + - health is 20 → >= 15 → condition true → action is to fire. + +Therefore, the correct action is to fire. + +FINAL: B",B,B,True,True,True,True,False,True,,3511.079, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,a_first,deliberative,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",M0.1,M0.1,C90.0,M0.1,C90.0,"Scratchpad: +- My x-coordinate: 0.1 +- Opponent's x-coordinate: 0.5 +- Horizontal distance = |0.5 - 0.1| = 0.4 + +Condition: ""When the distance is of at least 0.4, advance 0.1"" +- 0.4 >= 0.4 → True +- Therefore, I should move forward by 0.1 + +No rotation needed since the distance condition is met. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,False,,2191.955, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",S1,S1,M,M,S1,M,M,M,True,False,False,False,True,False,,336.494, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,b_first,deliberative,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",C90.0,M0.1,C90.0,C90.0,M0.1,"Scratchpad: +- Your x-coordinate: 0.4 +- Opponent's x-coordinate: 0.7 +- Horizontal distance = |0.7 - 0.4| = 0.3 +- Since 0.3 < 0.4, the condition ""distance is less than 0.4"" is true. +- Therefore, according to the policy, you should rotate 90 degrees clockwise. +- The command for rotating 90 degrees clockwise is C90. + +FINAL: C90",C90,C90.0,True,True,True,True,True,False,,2030.977, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,S1,B,B,S1,"Análisis del estado: + +- Bot 1 (tu bot): + - Salud: 20 (≥ 15) + - Escudo: activado (true) + - Posición: (0.2, 0.5) + - Rotación: 0.0° + +- Bot 2 (oponente): + - Salud: 30 + - Escudo: desactivado (false) + - Posición: (0.8, 0.5) + - Rotación: 180.0° + +Política: +1. Si tienes 15 puntos de salud o más **o** el escudo está levantado → dispara. + - Salud = 20 ≥ 15 → condición verdadera → se cumple. + - Por lo tanto, debes disparar. + +2. Si tienes menos de 15 puntos de salud **y** el escudo está bajo → levanta el escudo. + - No se aplica porque tu salud es 20 (no es < 15). + +Conclusión: La condición del disparo se cumple, así que debes disparar. + +FINAL: B",B,B,True,True,True,True,True,False,,4541.527, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",A90.0,A90.0,C90.0,C90.0,A90.0,"Scratchpad: +- My x-coordinate (bot 1): 0.7 +- Opponent's x-coordinate (bot 2): 0.3 +- Compare: 0.7 > 0.3 → True +- Since my x is greater than the opponent's x, I should rotate counterclockwise by 90 degrees. +- Therefore, the command is A90. + +FINAL: A90",A90,A90.0,True,True,True,True,False,True,,1838.492, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",C90.0,M0.1,C90.0,M0.1,C90.0,"Scratchpad: +- My x-coordinate: 0.3 +- Opponent's x-coordinate: 0.31 +- Horizontal distance = |0.3 - 0.31| = 0.01 +- Since 0.01 < 0.4, I should rotate 90 degrees clockwise. +- Therefore, the command is C90. + +FINAL: C90",C90,C90.0,True,True,True,True,False,True,,1703.403, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,b_first,direct,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",C90.0,A90.0,C90.0,C90.0,A90.0,C90,C90,C90.0,True,True,True,True,True,False,,394.838, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",A90.0,A90.0,C90.0,A90.0,C90.0,"Scratchpad: +- My x-coordinate (bot 1): 0.51 +- Opponent's x-coordinate (bot 2): 0.5 +- Compare: 0.51 > 0.5 → True +- Since my x is greater than the opponent's x, I should rotate 90 degrees counterclockwise. +- The command for rotating 90 degrees counterclockwise is A90. + +FINAL: A90",A90,A90.0,True,True,True,True,True,False,,1934.846, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",S0,S0,B,S0,B,"Scratchpad: +- Bot 1's current shield state is true (shield is on). +- According to the policy: ""Cuando tienes el escudo levantado, bájalo"" → since the shield is up, I must lower it. +- Therefore, the correct action is to turn the shield off. + +FINAL: S0",S0,S0,True,True,True,True,True,False,,1431.462, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",M,S1,M,M,S1,"Scratchpad: +- Bot 1's health is 15. +- The condition ""when you have 15 or more health points"" is true because health == 15. +- Therefore, according to the policy, the action should be to move forward. +- The default move command is M. + +FINAL: M",M,M,True,True,True,True,True,False,,1436.892, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",B,M,B,M,B,"Scratchpad: +- Bot 1 (me): shield = false +- Bot 2 (opponent): shield = false +- Both shields are off → same state → condition for shooting is met +- Therefore, according to the policy: ""When the two shields are in the same state, shoot"" +- So, I should fire + +FINAL: B",B,B,True,True,True,True,False,True,,1490.87, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",S1,S1,M,M,S1,M,M,M,True,False,False,False,True,False,,336.976, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",M,S1,M,S1,M,"Scratchpad: +- Bot 1's health is 25, which is greater than or equal to 15. +- According to the policy: ""When you have 15 points of health or more, advance."" +- Therefore, the action should be to move forward. +- The default move is M (move forward by the default step). + +FINAL: M",M,M,True,True,True,True,False,True,,1496.859, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",C90.0,M0.1,C90.0,C90.0,M0.1,"Scratchpad: +- My x-coordinate: 0.3 +- Opponent's x-coordinate: 0.31 +- Horizontal distance = |0.3 - 0.31| = 0.01 +- Since 0.01 < 0.4, the condition ""distance < 0.4"" is true. +- Therefore, I should rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,True,False,,1883.38, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,a_first,direct,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",C90.0,M0.1,C90.0,M0.1,C90.0,M0.1,M0.1,M0.1,True,False,False,False,True,False,,410.074, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,direct,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",C90.0,M0.1,C90.0,C90.0,M0.1,C90,C90,C90.0,True,True,True,True,True,False,,295.44, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",B,S0,B,S0,B,S0,S0,S0,True,False,False,False,True,False,,355.53, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,S1,B,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 10 (less than 15) +2. Current shield status of bot 1: true (shield is on) + +Policy: +- ""Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo."" + - Condition: health < 15 AND shield is off + - Current health is 10 (< 15), but shield is ON → condition not met → do not raise shield. + +- ""Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará."" + - Condition: health >= 15 OR shield is on + - Current health is 10 (< 15), but shield is ON → OR condition is true → action is to fire. + +Therefore, the correct action is to fire. + +FINAL: B",B,B,True,True,True,True,False,True,,3479.073, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",S1,S1,B,S1,B,S1,S1,S1,True,True,True,True,True,False,,372.765, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.",M0.1,M0.1,C90.0,C90.0,M0.1,"Scratchpad: +- My x-coordinate: 0.1 +- Opponent's x-coordinate: 0.5 +- Horizontal distance = |0.5 - 0.1| = 0.4 + +Condition 1: If distance < 0.4 → rotate 90° clockwise +- 0.4 is not less than 0.4 → condition false + +Condition 2: If distance >= 0.4 → move forward by 0.1 +- 0.4 >= 0.4 → condition true → execute move forward by 0.1 + +Thus, the action is M0.1 + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,False,True,,2592.986, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",S1,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 14 +- Bot 2 health: 15 +- Bot 1 health < Bot 2 health → condition for shield +- Therefore, according to policy: ""When you have less health than the rival, raise the shield"" +- So, command should be: S1 (set shield on) + +FINAL: S1",S1,S1,True,True,True,True,False,True,,1601.6, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",S0,S0,B,S0,B,"Scratchpad: +- Bot 1's current shield state is true (shield is on). +- According to the policy: ""Cuando tenés el escudo levantado, bajalo"" → since the shield is up, I should lower it. +- Therefore, the correct action is to turn the shield off. + +FINAL: S0",S0,S0,True,True,True,True,True,False,,1439.399, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",C90.0,A90.0,C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1's x coordinate: 0.3 +- Bot 2's x coordinate: 0.7 +- Since 0.3 <= 0.7, the condition ""tu coordenada x es menor o igual que la del rival"" is true. +- Therefore, according to the policy, I should rotate 90 degrees clockwise. +- The command for rotating 90 degrees clockwise is C90. + +FINAL: C90",C90,C90.0,True,True,True,True,True,False,,2222.703, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,a_first,direct,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",B,M,B,M,B,M,M,M,True,False,False,False,True,False,,346.092, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,a_first,deliberative,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",C90.0,M0.1,C90.0,M0.1,C90.0,"Scratchpad: +- Bot 1's x = 0.3 +- Bot 2's x = 0.31 +- Horizontal distance = |0.31 - 0.3| = 0.01 +- 0.01 < 0.4 → condition ""distancia menor que 0.4"" is true +- Therefore, execute: rotate 90 degrees clockwise + +FINAL: C90",C90,C90.0,True,True,True,True,False,True,,1819.424, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",S1,S1,B,S1,B,S1,S1,S1,True,True,True,True,True,False,,348.337, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",B,B,S1,S1,B,"Scratchpad: +- Bot 1 health: 25 +- Bot 2 health: 10 +- Health difference: 25 - 10 = 15 +- Since 15 >= 10, the condition ""have at least 10 points of health more than the rival"" is true. +- Therefore, according to the policy, the action should be to fire (B). +- No need to check shield condition since the firing condition is met. + +FINAL: B",B,B,True,True,True,True,False,True,,2014.239, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,S1,B,S1,S1,S1,True,False,False,False,True,False,,375.318, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",M,S1,M,M,S1,"Scratchpad: +- Bot 1's health is 25, which is greater than or equal to 15. +- According to the policy: ""Cuando tenés 15 puntos de salud o más, avanzá"" → when health is 15 or more, move forward. +- Therefore, the action should be to move forward by the default step. +- No need to toggle shield since health is above 15. + +FINAL: M",M,M,True,True,True,True,True,False,,1786.753, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,a_first,deliberative,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",C90.0,M0.1,C90.0,M0.1,C90.0,"Scratchpad: +- Your x-coordinate: 0.4 +- Opponent's x-coordinate: 0.7 +- Horizontal distance = |0.7 - 0.4| = 0.3 +- Since 0.3 < 0.4, the condition ""distance is less than 0.4"" is true. +- Therefore, according to the policy, you should rotate 90 degrees clockwise. +- The command for rotating 90 degrees clockwise is C90. + +FINAL: C90",C90,C90.0,True,True,True,True,False,True,,2119.814, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,b_first,direct,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",M,M,B,B,M,B,B,B,True,False,False,False,True,False,,333.901, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",B,S0,B,S0,B,"Scratchpad: +- Bot 1's current shield state is false (off). +- According to the policy: ""When the shield is down, shoot."" +- Since the shield is currently off, the action should be to fire. +- Therefore, the command is B (fire). + +FINAL: B",B,B,True,True,True,True,False,True,,1287.529, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,a_first,direct,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",M,M,B,M,B,M,M,M,True,True,True,True,True,False,,221.831, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",S0,S0,B,S0,B,S0,S0,S0,True,True,True,True,True,False,,339.135, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",M0.1,M0.1,C90.0,M0.1,C90.0,"Scratchpad: +- Your x-coordinate: 0.2 +- Opponent's x-coordinate: 0.8 +- Horizontal distance = |0.8 - 0.2| = 0.6 +- Since 0.6 >= 0.4, you should move forward by 0.1 +- Therefore, the command is M0.1 + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,False,,1665.56, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,356.075, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",S1,B,S1,S1,B,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): health = 29, shield = false, rot = 0.0, x = 0.2, y = 0.5 +- Bot 2 (opponent): health = 20, shield = false, rot = 180.0, x = 0.8, y = 0.5 + +Policy: +1. ""Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo."" + - This means: If your health is not at least 10 more than the opponent's health, turn on the shield. + - Compare: your health (29) vs opponent health (20) + - Difference: 29 - 20 = 9 + - 9 < 10 → condition is true → you should turn on the shield. + +2. ""Cuando tenés al menos 10 puntos de salud más que el rival, dispará."" + - This means: If your health is at least 10 more than the opponent's, fire. + - But 29 -",,ERR,False,False,False,False,False,False,"expected exactly one FINAL line, found 0",4578.519, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",M0.1,M0.1,C90.0,M0.1,C90.0,"Scratchpad: +- My x-coordinate: 0.1 +- Opponent's x-coordinate: 0.5 +- Horizontal distance = |0.5 - 0.1| = 0.4 + +Since the distance is exactly 0.4, which is ""at least 0.4"", the condition is satisfied. + +Therefore, according to the policy: ""When the distance is of at least 0.4, advance by 0.1."" + +So, I should move forward by 0.1. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,False,,2184.573, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",M,S1,M,M,S1,M,M,M,True,True,True,True,True,False,,338.694, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",S1,S1,M,S1,M,"Scratchpad: +- Bot 1's health is 14, which is less than 15. +- According to the policy: ""Cuando tenés menos de 15 puntos de salud, levantá el escudo"" → when health is less than 15, raise the shield. +- Therefore, the action should be to set the shield on. +- The command for setting the shield on is S1. + +FINAL: S1",S1,S1,True,True,True,True,True,False,,1874.448, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",B,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 15 +- Bot 2 health: 15 +- Compare: health of bot 1 (15) vs health of bot 2 (15) +- Since health is equal (not more), the first condition ""Cuando tenés tanta o más salud que el rival, dispará"" does not trigger. +- Second condition: ""Cuando tenés menos salud que el rival, levantá el escudo"" +- Bot 1 health (15) is not less than bot 2 health (15), so this condition also does not trigger. +- Since neither condition is met, no action is specified by the policy. +- However, the policy only defines actions for the two cases above, and since both are false, we must consider default behavior. +- But the policy does not specify a default, so we must infer: no action is required by the policy. +- However, in the absence of a specific instruction, we should not take any action that contradicts the policy. +- But the policy does not say what to do when health is equal — so we can assume no action is required. +- But in the game, we must choose a command. Since the policy",,ERR,False,False,False,False,False,False,"expected exactly one FINAL line, found 0",4521.726, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,a_first,direct,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",M,M,B,M,B,M,M,M,True,True,True,True,True,False,,339.29, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_standard,Tuteo Spanish,b_first,direct,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",M,M,B,B,M,B,B,B,True,False,False,False,True,False,,223.334, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",B,S0,B,S0,B,S0,S0,S0,True,False,False,False,True,False,,331.587, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",S1,S1,M,S1,M,"Scratchpad: +- Bot 1's health is 5, which is less than 15. +- According to the policy: ""Cuando tienes menos de 15 puntos de salud, levanta el escudo"" → when health is less than 15, raise the shield. +- Therefore, the action should be to set the shield on. +- The command to set the shield on is S1. + +FINAL: S1",S1,S1,True,True,True,True,True,False,,1798.231, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",A90.0,A90.0,C90.0,C90.0,A90.0,"Scratchpad: +- My x-coordinate (bot 1): 0.7 +- Opponent's x-coordinate (bot 2): 0.3 +- Compare: 0.7 > 0.3 → True +- Since my x is greater than the opponent's x, I should rotate counterclockwise by 90 degrees. +- Therefore, the command is A90. + +FINAL: A90",A90,A90.0,True,True,True,True,False,True,,1849.617, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",S0,S0,B,B,S0,S0,S0,S0,True,True,True,True,False,True,,329.149, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,S1,B,S1,S1,S1,True,False,False,False,True,False,,371.768, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",S1,B,S1,S1,B,"Scratchpad: +- Bot 1 health: 29 +- Bot 2 health: 20 +- Health difference: 29 - 20 = 9 +- Since 9 < 10, the condition ""no tienes al menos 10 puntos de salud más que el rival"" is true. +- Therefore, according to the policy, we should ""levantar el escudo"" → set shield on. +- So the action is S1. + +FINAL: S1",S1,S1,True,True,True,True,True,False,,1989.544, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",S1,B,S1,B,S1,B,B,B,True,False,False,False,True,False,,348.515, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,a_first,deliberative,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",M0.1,M0.1,C90.0,M0.1,C90.0,"Scratchpad: +- Your x-coordinate: 0.2 +- Opponent's x-coordinate: 0.8 +- Horizontal distance = |0.8 - 0.2| = 0.6 +- Since 0.6 >= 0.4, the condition ""distance is at least 0.4"" is true. +- Therefore, according to the policy, you should move forward by 0.1. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,True,False,,1788.077, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",S1,S1,B,B,S1,B,B,B,True,False,False,False,True,False,,350.522, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",S0,S0,B,B,S0,"Let's analyze the state and policy step by step: + +1. Current state of bot 1: + - health: 27 (not critical) + - x: 0.2, y: 0.5 + - rot: 0.0 degrees + - shield: true (shield is currently ON) + +2. Policy interpretation: + - ""Cuando tenés el escudo bajo, dispará."" → When your shield is down, shoot. + - ""Cuando tenés el escudo levantado, bajalo."" → When your shield is up, lower it. + + So the policy says: + - If shield is ON → turn it OFF (S0) + - If shield is OFF → shoot (B) + +3. Current shield state: true (ON) → so we must lower it. + +Therefore, the correct action is to turn the shield off. + +FINAL: S0",S0,S0,True,True,True,True,False,True,,3416.71, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,a_first,direct,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",C90.0,A90.0,C90.0,A90.0,C90.0,A90,A90,A90.0,True,False,False,False,True,False,,393.475, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",S1,S1,M,M,S1,"Scratchpad: +- Bot 1's health is 5, which is less than 15. +- According to the policy: ""When you have less than 15 health, raise the shield."" +- Therefore, the action should be to set the shield on. +- The command to set the shield on is S1. + +FINAL: S1",S1,S1,True,True,True,True,False,True,,1474.107, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",B,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 20 +- Bot 2 health: 10 +- Bot 1 health (20) > Bot 2 health (10) → condition ""tienes tanta o más salud que el rival"" is true +- Therefore, according to the policy: ""cuando tienes tanta o más salud que el rival, dispara"" +- So the action should be: B (fire) + +FINAL: B",B,B,True,True,True,True,False,True,,1886.242, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",M,M,B,M,B,M,M,M,True,True,True,True,True,False,,327.147, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,D5-P1,D5,es_standard,Tuteo Spanish,b_first,direct,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",S1,B,S1,S1,B,S1,S1,S1,True,True,True,True,True,False,,362.808, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",B,M,B,M,B,"Scratchpad: +- Bot 1 (me): shield = true +- Bot 2 (opponent): shield = true +- Both shields are in the same state (both on) +- Therefore, according to the policy: ""Cuando los dos escudos están en el mismo estado, dispará"" → fire +- Command: B + +FINAL: B",B,B,True,True,True,True,False,True,,1489.282, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",S1,B,S1,S1,B,"Let's analyze the game state and the policy step by step. + +Game state: +- Bot 1 (you): health = 10, x = 0.2, y = 0.5, rot = 0.0, shield = false +- Bot 2 (opponent): health = 25, x = 0.8, y = 0.5, rot = 180.0, shield = false + +Policy: +1. ""Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo."" + - This means: if your health is not at least 10 more than the opponent's health, turn on the shield. + - Your health: 10 + - Opponent's health: 25 + - Difference: 10 - 25 = -15 → not ≥ 10 + - So, condition is true → you should set shield on. + +2. ""Cuando tenés al menos 10 puntos de salud más que el rival, dispará."" + - This means: if your health is at least 10 more than the opponent's, fire. + - But",,ERR,False,False,False,False,False,False,"expected exactly one FINAL line, found 0",4559.388, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,347.315, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",S1,S1,M,S1,M,S1,S1,S1,True,True,True,True,True,False,,356.534, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",B,S0,B,B,S0,"Let's analyze the state and policy step by step: + +1. Current state of bot 1: + - health: 27 (not critical) + - x: 0.2, y: 0.5 + - rot: 0.0 degrees + - shield: false (shield is currently off) + +2. Policy interpretation: + - ""Cuando tenés el escudo bajo, dispará."" → When your shield is down, shoot. + - Since shield is currently off (false), this condition is true → we should shoot. + - ""Cuando tenés el escudo levantado, bajalo."" → When your shield is up, lower it. + - This condition does not apply now, since shield is off. + +3. Action selection: + - The policy says to shoot when shield is down → we should fire. + - No need to toggle shield since it's already off. + +Therefore, the correct command is to fire. + +FINAL: B",B,B,True,True,True,True,True,False,,3653.487, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",B,M,B,B,M,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 30 + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + - Shield: true (on) +- Bot 2 (opponent): + - Health: 30 + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + - Shield: true (on) + +Policy: +1. ""Cuando los dos escudos están en el mismo estado, dispara."" + → If both shields are in the same state (both on OR both off), then fire (B). + +2. ""Cuando exactamente uno de los dos escudos está levantado, avanza."" + → If exactly one shield is on (one on, one off), then move forward (M). + +Now, check the shield states: +- Bot 1 shield: true +- Bot 2 shield: true + +→ Both shields are on → same state. + +Therefore, the first condition applies: ""When both shields are in the same state, shoot."" + +",,ERR,False,False,False,False,False,False,"expected exactly one FINAL line, found 0",4477.045, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",S1,S1,B,B,S1,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 10 (less than 15) +2. Shield status of bot 1: false (shield is off) +3. The policy says: + - If health >= 15 OR shield is on → fire (B) + - Else (health < 15 AND shield is off) → raise shield (S1) + +Since health is 10 (less than 15) and shield is off, the second condition applies: we must raise the shield. + +Therefore, the correct command is S1. + +FINAL: S1",S1,S1,True,True,True,True,False,True,,2423.788, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,b_first,direct,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",B,B,S1,S1,B,S1,S1,S1,True,False,False,False,True,False,,365.121, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",S1,S1,B,B,S1,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 20 +- Bot 1 health (10) < Bot 2 health (20) → condition for shield +- Therefore, according to policy: ""When you have less health than the rival, raise the shield"" +- So, command should be: S1 (set shield on) + +FINAL: S1",S1,S1,True,True,True,True,False,True,,1701.491, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",B,B,S1,B,S1,"Scratchpad: + +- Bot 1 health: 25 +- Bot 2 health: 10 +- Health difference: 25 - 10 = 15 + +Since 15 >= 10, the condition ""al menos 10 puntos de salud más que el rival"" is true. + +Therefore, according to the policy: ""Cuando tienes al menos 10 puntos de salud más que el rival, dispara."" + +So the action should be: B (fire) + +FINAL: B",B,B,True,True,True,True,True,False,,2114.802, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",S1,S1,B,S1,B,S1,S1,S1,True,True,True,True,True,False,,330.272, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",M,M,B,M,B,M,M,M,True,True,True,True,True,False,,314.377, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",B,M,B,B,M,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): health=30, x=0.2, y=0.5, rot=0.0, shield=false +- Bot 2 (opponent): health=30, x=0.8, y=0.5, rot=180.0, shield=false + +Policy: +1. ""Cuando los dos escudos están en el mismo estado, dispara."" + - This means: if both shields are in the same state (both on or both off), then fire. + - Currently, both shields are off → same state → condition is true → should fire. + +2. ""Cuando exactamente uno de los dos escudos está levantado, avanza."" + - This means: if exactly one shield is on, then move forward. + - But currently, both shields are off → not exactly one → this condition is false. + +So, only the first condition applies: both shields are in the same state (both off), so we should fire. + +Therefore, the correct command is: B (fire) + +FINAL: B",B,B,True,True,True,True,True,False,,3908.534, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,S1,B,B,S1,"Análisis del estado: + +- Bot 1 (tu bot): + - Salud: 20 (≥ 15) + - Escudo: activado (true) + - Rotación: 0.0° + - Posición: (0.2, 0.5) + +- Bot 2 (oponente): + - Salud: 30 + - Escudo: desactivado (false) + - Rotación: 180.0° + - Posición: (0.8, 0.5) + +Política: +1. Si tienes 15 puntos de salud o más **O** el escudo está levantado → disparar (B). +2. Si tienes menos de 15 puntos de salud **Y** el escudo está bajo → levantar el escudo (S1). + +Aplicación: +- Salud = 20 → ≥ 15 → condición 1 verdadera. +- Escudo está levantado → condición 2 también verdadera. +- Como se cumple al menos una de las condiciones del ""O"", se debe disparar. + +Por lo tanto, la acción es: B (disparar). + +",,ERR,False,False,False,False,False,False,"expected exactly one FINAL line, found 0",4247.738, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,348.572, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",M,M,B,B,M,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - health: 30 + - x: 0.2, y: 0.5 + - rot: 0.0 degrees + - shield: true (on) + +- Bot 2 (opponent): + - health: 30 + - x: 0.8, y: 0.5 + - rot: 180.0 degrees + - shield: false (off) + +Policy: +1. ""Cuando los dos escudos están en el mismo estado, dispará."" + → If both shields are in the same state (both on or both off), then fire (B). + +2. ""Cuando exactamente uno de los dos escudos está levantado, avanzá."" + → If exactly one shield is on (one on, one off), then move forward (M). + +Now, evaluate the shield states: +- Bot 1 shield: true +- Bot 2 shield: false + +→ Exactly one shield is on (Bot 1 has shield on, Bot 2 has shield off). + +Therefore, the condition ""exactly one of",,ERR,False,False,False,False,False,False,"expected exactly one FINAL line, found 0",4231.302, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",A90.0,A90.0,C90.0,A90.0,C90.0,"Scratchpad: +- My x-coordinate (bot 1): 0.51 +- Opponent's x-coordinate (bot 2): 0.5 +- Compare: 0.51 > 0.5 → True +- Since my x is greater than the opponent's x, I should rotate 90 degrees counterclockwise. +- The command for rotating 90 degrees counterclockwise is A90. + +FINAL: A90",A90,A90.0,True,True,True,True,True,False,,1785.483, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",C90.0,A90.0,C90.0,A90.0,C90.0,A90,A90,A90.0,True,False,False,False,True,False,,374.198, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",M,S1,M,S1,M,S1,S1,S1,True,False,False,False,True,False,,336.31, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,333.074, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,S1,B,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 20 (from the state) +2. Shield status of bot 1: true (shield is on) +3. Policy: + - If health < 15 AND shield is off → raise shield (S1) + - Else (health >= 15 OR shield is on) → fire (B) + +Now apply the policy: +- Health is 20 → which is >= 15 → condition satisfied +- Shield is on → so the ""OR"" condition is satisfied +- Therefore, the action is to fire (B) + +FINAL: B",B,B,True,True,True,True,False,True,,2309.712, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",B,M,B,M,B,"Scratchpad: + +- Bot 1 (me): shield = true, health = 30, x = 0.2, y = 0.5, rot = 0.0 +- Bot 2 (opponent): shield = true, health = 30, x = 0.8, y = 0.5, rot = 180.0 + +Check the condition: +- ""Cuando exactamente uno de los dos escudos está levantado"" → one shield on, one off. + - But both shields are on → condition false. + +- ""Cuando los dos escudos están en el mismo estado"" → both on or both off. + - Both shields are on → same state → condition true. + +Therefore, according to the policy: when both shields are in the same state, shoot. + +So the correct action is: B (fire) + +FINAL: B",B,B,True,True,True,True,False,True,,3165.872, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",S0,S0,B,S0,B,"Scratchpad: +- Bot 1's current shield state is true (shield is on). +- According to the policy: ""Cuando tienes el escudo levantado, bájalo"" → since the shield is up, I must lower it. +- Therefore, the correct action is to turn the shield off. + +FINAL: S0",S0,S0,True,True,True,True,True,False,,1329.179, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",B,B,S1,B,S1,B,B,B,True,True,True,True,True,False,,333.043, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",B,S1,B,S1,B,S1,S1,S1,True,False,False,False,True,False,,334.349, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,a_first,direct,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",A90.0,A90.0,C90.0,A90.0,C90.0,A90,A90,A90.0,True,True,True,True,True,False,,370.547, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",S1,S1,B,S1,B,"Scratchpad: +- Current health of bot 1: 10 (less than 15) +- Current shield status of bot 1: false (shield is off) +- Since health < 15 AND shield is off → condition for raising shield is met +- Therefore, the action should be to set shield on + +FINAL: S1",S1,S1,True,True,True,True,True,False,,1402.539, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",M,M,B,B,M,B,B,B,True,False,False,False,True,False,,310.03, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",S0,S0,B,S0,B,"Scratchpad: +- Bot 1's current shield state is true (shield is on). +- According to the policy: ""Cuando tenés el escudo levantado, bajalo"" → Since the shield is up, I must lower it. +- Therefore, the correct action is to turn the shield off. + +FINAL: S0",S0,S0,True,True,True,True,True,False,,1224.189, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",S1,S1,B,S1,B,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 10 (which is less than 15) +2. Current shield state of bot 1: false (shield is off) +3. Since health < 15 AND shield is off → condition for raising the shield is met. + +According to the policy: +- ""Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo."" + → If health < 15 AND shield is off → raise the shield (S1) + +So, the correct action is to set the shield on. + +FINAL: S1",S1,S1,True,True,True,True,True,False,,2437.79, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",M,M,B,M,B,"Scratchpad: + +- Bot 1 (current player): shield = true +- Bot 2 (opponent): shield = false + +Check condition: ""Cuando exactamente uno de los dos escudos está levantado"" +- Bot 1 shield: true +- Bot 2 shield: false +→ Exactly one shield is up → condition is true + +Therefore, according to the policy: ""avanza"" (move forward) + +Since no specific distance is given, use the default move: M + +FINAL: M",M,M,True,True,True,True,True,False,,1824.676, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,b_first,deliberative,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",M0.1,M0.1,C90.0,C90.0,M0.1,"Scratchpad: +- Your x-coordinate: 0.2 +- Opponent's x-coordinate: 0.8 +- Horizontal distance = |0.8 - 0.2| = 0.6 +- Since 0.6 >= 0.4, the condition ""distance is of at least 0.4"" is true. +- Therefore, according to the policy, you should advance 0.1 units forward. +- The command for moving forward by 0.1 is M0.1. + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,False,True,,2025.465, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",C90.0,A90.0,C90.0,A90.0,C90.0,A90,A90,A90.0,True,False,False,False,True,False,,369.912, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",S1,S1,B,S1,B,S1,S1,S1,True,True,True,True,True,False,,335.362, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,direct,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",M0.1,M0.1,C90.0,M0.1,C90.0,C90,C90,C90.0,True,False,False,False,False,True,,374.54, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",B,M,B,M,B,M,M,M,True,False,False,False,True,False,,294.785, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",S0,S0,B,S0,B,S0,S0,S0,True,True,True,True,True,False,,318.604, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,b_first,direct,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",S1,B,S1,S1,B,S1,S1,S1,True,True,True,True,True,False,,351.58, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,S1,B,B,S1,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 20 (which is ≥ 15) +2. Shield status of bot 1: false (off) +3. The policy says: + - If health ≥ 15 OR shield is on → fire (B) + - Else (health < 15 AND shield is off) → set shield on (S1) + +Since health is 20 (≥ 15), the first condition is satisfied, regardless of shield status. + +Therefore, the action is to fire. + +FINAL: B",B,B,True,True,True,True,True,False,,2185.337, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",A90.0,A90.0,C90.0,A90.0,C90.0,A90,A90,A90.0,True,True,True,True,True,False,,370.482, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",B,S0,B,S0,B,S0,S0,S0,True,False,False,False,True,False,,327.967, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",B,B,S1,B,S1,B,B,B,True,True,True,True,True,False,,328.7, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",A90.0,A90.0,C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1's x coordinate: 0.51 +- Bot 2's x coordinate: 0.5 +- Compare: 0.51 > 0.5 → True +- Since bot 1's x is greater than bot 2's x, the rule says to rotate counterclockwise by 90 degrees. +- Therefore, the command should be A90. + +FINAL: A90",A90,A90.0,True,True,True,True,False,True,,1618.814, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",S1,S1,B,B,S1,B,B,B,True,False,False,False,True,False,,319.058, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.",C90.0,A90.0,C90.0,A90.0,C90.0,"Scratchpad: +- Bot 1's x coordinate: 0.3 +- Bot 2's x coordinate: 0.7 +- Compare: 0.3 > 0.7? → No +- Since x is not greater, the condition ""x > rival_x"" is false. +- Therefore, follow the ""else"" branch: rotate 90 degrees clockwise. +- Command: C90 + +FINAL: C90",C90,C90.0,True,True,True,True,False,True,,1685.706, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.",C90.0,A90.0,C90.0,C90.0,A90.0,"Scratchpad: +- Bot 1's x coordinate: 0.5 +- Bot 2's x coordinate: 0.5 +- Since bot 1's x (0.5) is equal to bot 2's x (0.5), the condition ""x <= rival_x"" is true. +- According to the policy, when x <= rival_x, rotate 90 degrees clockwise. +- Therefore, the command should be C90. + +FINAL: C90",C90,C90.0,True,True,True,True,True,False,,1796.105, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",M,S1,M,M,S1,M,M,M,True,True,True,True,True,False,,323.552, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",M,M,B,B,M,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - health: 30 + - x: 0.2, y: 0.5 + - rot: 0.0 degrees + - shield: true (on) +- Bot 2 (opponent): + - health: 30 + - x: 0.8, y: 0.5 + - rot: 180.0 degrees + - shield: false (off) + +Policy: +1. ""Cuando los dos escudos están en el mismo estado, dispara."" + → If both shields are in the same state (both on or both off), then fire (B). + +2. ""Cuando exactamente uno de los dos escudos está levantado, avanza."" + → If exactly one shield is on (one on, one off), then move forward (M). + +Now, evaluate the shield states: +- Bot 1 shield: true +- Bot 2 shield: false + +→ Exactly one shield is on (Bot 1 has shield on, Bot 2 has shield off). +→ This matches the second condition: """,,ERR,False,False,False,False,False,False,"expected exactly one FINAL line, found 0",4116.832, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",S1,S1,M,M,S1,M,M,M,True,False,False,False,True,False,,326.247, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",C90.0,A90.0,C90.0,A90.0,C90.0,"Scratchpad: +- Bot 1's x coordinate: 0.3 +- Bot 2's x coordinate: 0.7 +- Compare: 0.3 > 0.7? → No +- Since x is not greater, the condition ""x > rival_x"" is false. +- Therefore, follow the ""else"" branch: rotate 90 degrees clockwise. + +FINAL: C90",C90,C90.0,True,True,True,True,False,True,,1605.811, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",S1,S1,M,M,S1,"Scratchpad: +- Bot 1's health is 14, which is less than 15. +- According to the policy: ""Cuando tienes menos de 15 puntos de salud, levanta el escudo."" +- Therefore, the action should be to set the shield on. +- The command to set the shield on is S1. + +FINAL: S1",S1,S1,True,True,True,True,False,True,,1462.536, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",S1,S1,B,B,S1,B,B,B,True,False,False,False,True,False,,327.433, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,a_first,direct,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",M0.1,M0.1,C90.0,M0.1,C90.0,M0.1,M0.1,M0.1,True,True,True,True,True,False,,435.164, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",S1,S1,B,B,S1,"Let's analyze the game state and the policy step by step: + +1. **Current health of bot 1 (you):** 14 +2. **Current health of bot 2 (opponent):** 15 +3. **Compare health:** 14 < 15 → You have less health than the opponent. + +According to the policy: +- If you have **more or equal** health than the opponent → **fire (B)** +- If you have **less** health than the opponent → **set shield on (S1)** + +Since your health (14) is less than the opponent's (15), the correct action is to **set the shield on**. + +FINAL: S1",S1,S1,True,True,True,True,False,True,,2478.789, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",C90.0,A90.0,C90.0,C90.0,A90.0,C90,C90,C90.0,True,True,True,True,True,False,,352.969, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",A90.0,A90.0,C90.0,C90.0,A90.0,C90,C90,C90.0,True,False,False,False,True,False,,345.047, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",S1,S1,B,B,S1,B,B,B,True,False,False,False,True,False,,334.682, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,D2-P1,D2,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",S1,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 14 +- Bot 2 health: 15 +- Bot 1 has less health than bot 2 (14 < 15) +- According to the policy: ""Cuando tienes menos salud que el rival, levanta el escudo"" → when you have less health than the rival, raise the shield +- Therefore, the action should be to set the shield on +- Command: S1 + +FINAL: S1",S1,S1,True,True,True,True,True,False,,1719.696, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,318.829, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",S1,S1,M,S1,M,"Scratchpad: +- Bot 1's health is 5, which is less than 15. +- According to the policy: ""Cuando tenés menos de 15 puntos de salud, levantá el escudo"" → when health is less than 15, raise the shield. +- Therefore, the action should be to set the shield on. +- The command for setting the shield on is S1. + +FINAL: S1",S1,S1,True,True,True,True,True,False,,1709.977, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",B,B,S1,B,S1,B,B,B,True,True,True,True,True,False,,332.065, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",B,B,S1,S1,B,"Let's analyze the game state and the policy step by step. + +Game state: +- Bot 1 (you): health = 30, x = 0.2, y = 0.5, rot = 0.0, shield = false +- Bot 2 (opponent): health = 20, x = 0.8, y = 0.5, rot = 180.0, shield = false + +Policy: +1. ""Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo."" + - This means: if your health is not at least 10 more than the opponent's health, then activate the shield. + - Your health: 30 + - Opponent's health: 20 + - Difference: 30 - 20 = 10 + - So, you have exactly 10 more health than the opponent → condition ""al menos 10 puntos más"" is satisfied. + + Therefore, the first condition (""no tenés al menos 10 puntos más"") is **false**, so we do **not** activate the shield. + +2. ""Cuando tenés",,ERR,False,False,False,False,False,False,"expected exactly one FINAL line, found 0",4148.196, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,b_first,deliberative,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",M0.1,M0.1,C90.0,C90.0,M0.1,"Scratchpad: +- Your x-coordinate: 0.1 +- Opponent's x-coordinate: 0.5 +- Horizontal distance = |0.5 - 0.1| = 0.4 + +Condition 1: If distance < 0.4 → False (since 0.4 is not less than 0.4) +Condition 2: Else (distance >= 0.4) → True + +So, according to the policy: ""Cuando la distancia es de al menos 0.4, avanza 0.1"" + +Therefore, the action is: M0.1 + +FINAL: M0.1",M0.1,M0.1,True,True,True,True,False,True,,2405.915, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",B,S1,B,S1,B,S1,S1,S1,True,False,False,False,True,False,,332.782, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,D5-P2,D5,es_standard,Tuteo Spanish,a_first,direct,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.",M0.1,M0.1,C90.0,M0.1,C90.0,M0.1,M0.1,M0.1,True,True,True,True,True,False,,392.179, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.",B,B,S1,B,S1,"Let's analyze the game state and the policy step by step. + +1. **Current health of bot 1 (you):** 30 +2. **Current health of bot 2 (opponent):** 20 +3. **Health difference:** 30 - 20 = 10 + +The policy says: +- If you have **at least 10 points of health more** than the rival → **fire (B)** +- Otherwise → **raise shield (S1)** + +Since you have exactly 10 points more (30 ≥ 20 + 10), the condition ""at least 10 points more"" is satisfied. + +Therefore, the correct action is to **fire**. + +FINAL: B",B,B,True,True,True,True,True,False,,2615.831, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",B,S0,B,B,S0,B,B,B,True,True,True,True,True,False,,313.226, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",B,M,B,B,M,B,B,B,True,True,True,True,True,False,,316.425, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.",S1,S1,B,S1,B,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 20 +- Bot 1 health < Bot 2 health → condition is true +- Therefore, according to the policy: ""Cuando tienes menos salud que el rival, levanta el escudo"" → set shield on +- Command: S1 + +FINAL: S1",S1,S1,True,True,True,True,True,False,,1431.403, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.",S1,S1,B,B,S1,"Let's analyze the state and policy step by step: + +1. Current health of bot 1: 10 (less than 15) +2. Shield status of bot 1: false (shield is off) +3. The policy says: + - If health >= 15 OR shield is on → fire (B) + - Else (health < 15 AND shield is off) → raise shield (S1) + +Since health is 10 (less than 15) and shield is off, the second condition applies: we must raise the shield. + +Therefore, the correct command is S1. + +FINAL: S1",S1,S1,True,True,True,True,False,True,,2253.012, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,S1,B,S1,S1,S1,True,False,False,False,True,False,,355.795, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,D3-P2,D3,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.",M,M,B,M,B,"Scratchpad: +- Bot 1 (me): shield = true, health = 30, x = 0.2, y = 0.5, rot = 0.0 +- Bot 2 (opponent): shield = false, health = 30, x = 0.8, y = 0.5, rot = 180.0 + +Check condition: ""Cuando exactamente uno de los dos escudos está levantado"" +- Bot 1 shield: true +- Bot 2 shield: false +→ Exactly one shield is up → condition is true + +Therefore, according to the policy: ""avanzá"" → move forward by default step → M + +FINAL: M",M,M,True,True,True,True,True,False,,2579.664, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,D3-P2,D3,es_standard,Tuteo Spanish,b_first,direct,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",B,M,B,B,M,B,B,B,True,True,True,True,True,False,,327.316, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",M,S1,M,S1,M,"Scratchpad: +- Bot 1's health is 25, which is greater than or equal to 15. +- According to the policy: ""Cuando tenés 15 puntos de salud o más, avanzá"" → when health is 15 or more, move forward. +- Therefore, the action should be to move forward by the default step. + +FINAL: M",M,M,True,True,True,True,False,True,,1514.507, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",B,B,S1,S1,B,S1,S1,S1,True,False,False,False,True,False,,329.626, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,b_first,direct,"Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.",B,M,B,B,M,B,B,B,True,True,True,True,True,False,,289.264, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",B,S0,B,B,S0,B,B,B,True,True,True,True,True,False,,303.935, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,330.531, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",B,B,S1,B,S1,B,B,B,True,True,True,True,True,False,,332.545, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,D2-P1,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.",S1,S1,B,S1,B,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 10 + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + - Shield: off (false) +- Bot 2 (opponent): + - Health: 20 + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + - Shield: off (false) + +Policy: +1. ""Cuando tenés menos salud que el rival, levantá el escudo."" + → If your health < opponent's health → set shield on. + +2. ""Cuando tenés tanta o más salud que el rival, dispará."" + → If your health ≥ opponent's health → fire. + +Current comparison: +- Your health: 10 +- Opponent's health: 20 +→ 10 < 20 → condition for ""levantá el escudo"" is true. + +Therefore, according to the policy, you should set the shield on. + +Command: S1 (set shield on) + +FINAL:",,ERR,False,False,False,False,False,False,"expected exactly one FINAL line, found 0",4129.127, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.",S1,B,S1,S1,B,"Scratchpad: +- Bot 1 health: 10 +- Bot 2 health: 25 +- Health difference: 10 - 25 = -15 (Bot 1 has 15 less health than Bot 2) +- Since Bot 1 does not have at least 10 more health than Bot 2, the condition ""when not having at least 10 points of health more than the rival"" is true. +- Therefore, according to the policy, Bot 1 should raise the shield. +- The current shield state is off (false), so we need to set it on. + +FINAL: S1",S1,S1,True,True,True,True,True,False,,2304.055, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.",B,S1,B,S1,B,S0,S0,S0,True,False,False,False,False,False,,349.053, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",B,S0,B,B,S0,"Scratchpad: +- Bot 1's current shield state is false (off). +- According to the policy: ""Cuando tenés el escudo bajo, dispará"" → When your shield is down, shoot. +- Since the shield is currently off (down), the action should be to fire. +- The second part of the policy: ""Cuando tenés el escudo levantado, bajalo"" → When your shield is up, lower it. +- This condition does not apply now because the shield is off. + +Therefore, the correct action is to fire. + +FINAL: B",B,B,True,True,True,True,True,False,,2145.665, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",M,M,B,B,M,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - health: 30 + - x: 0.2, y: 0.5 + - rot: 0.0 degrees + - shield: false (off) +- Bot 2 (opponent): + - health: 30 + - x: 0.8, y: 0.5 + - rot: 180.0 degrees + - shield: true (on) + +Policy: +1. ""Cuando los dos escudos están en el mismo estado, dispará."" + → If both shields are in the same state (both on or both off), then fire (B). + +2. ""Cuando exactamente uno de los dos escudos está levantado, avanzá."" + → If exactly one shield is on (i.e., one on, one off), then move forward (M). + +Now, evaluate the shield states: +- Bot 1 shield: false +- Bot 2 shield: true + +→ Exactly one shield is on → condition for ""avanzá"" is met. + +Therefore, the correct action is to move forward. + +",,ERR,False,False,False,False,False,False,"expected exactly one FINAL line, found 0",4196.151, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",A90.0,A90.0,C90.0,C90.0,A90.0,"Scratchpad: +- My x coordinate (bot 1): 0.51 +- Opponent's x coordinate (bot 2): 0.5 +- Compare: 0.51 > 0.5 → True +- Since my x is greater than the opponent's x, I should rotate counterclockwise by 90 degrees. +- Therefore, the command is A90. + +FINAL: A90",A90,A90.0,True,True,True,True,False,True,,1726.117, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",C90.0,A90.0,C90.0,A90.0,C90.0,"Scratchpad: +- My x coordinate (bot 1): 0.5 +- Opponent's x coordinate (bot 2): 0.5 +- Compare: 0.5 > 0.5 → False +- Since x is not greater, condition is false → use the ""else"" branch: rotate 90 degrees clockwise +- Therefore, command is C90 + +FINAL: C90",C90,C90.0,True,True,True,True,False,True,,1611.096, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",B,B,S1,B,S1,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 30 + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + - Shield: off +- Bot 2 (opponent): + - Health: 20 + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + - Shield: off + +Policy: +1. ""Cuando tenés al menos 10 puntos de salud más que el rival, dispará."" + - Check: Bot 1 health (30) - Bot 2 health (20) = 10 + - 10 >= 10 → condition is true → action: fire (B) + +2. ""Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo."" + - This is the else case, but since the first condition is true, we don't execute this. + +Therefore, the correct action is to fire. + +FINAL: B",B,B,True,True,True,True,True,False,,4094.269, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,S1,B,"Scratchpad: +- Current health of bot 1: 10 (less than 15) +- Current shield status of bot 1: true (shield is on) +- Since the shield is already on, the condition ""when shield is down"" does not apply. +- The second condition applies: ""When you have 15 or more health OR shield is up"" → this is true (shield is up). +- Therefore, according to the policy, the action is to fire. +- Command: B (fire) + +FINAL: B",B,B,True,True,True,True,False,True,,2039.073, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.",B,M,B,B,M,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - health: 30 + - x: 0.2, y: 0.5 + - rot: 0.0 degrees + - shield: false (off) +- Bot 2 (opponent): + - health: 30 + - x: 0.8, y: 0.5 + - rot: 180.0 degrees + - shield: false (off) + +Policy: +1. ""Cuando los dos escudos están en el mismo estado, dispará."" + → If both shields are in the same state (both on OR both off), then fire (B). + +2. ""Cuando exactamente uno de los dos escudos está levantado, avanzá."" + → If exactly one shield is on (one on, one off), then move forward (M). + +Now, evaluate the current shield states: +- Bot 1 shield: false +- Bot 2 shield: false +→ Both shields are off → same state. + +Therefore, the first condition applies: both shields are in the same state → fire. + +FINAL:",,ERR,False,False,False,False,False,False,"expected exactly one FINAL line, found 0",4118.568, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",B,B,S1,S1,B,S1,S1,S1,True,False,False,False,True,False,,350.996, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,D5-P2,D5,es_standard,Tuteo Spanish,b_first,direct,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",C90.0,M0.1,C90.0,C90.0,M0.1,C90,C90,C90.0,True,True,True,True,True,False,,370.129, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",S1,B,S1,B,S1,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 10 + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + - Shield: off (false) + +- Bot 2 (opponent): + - Health: 25 + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + - Shield: off (false) + +Policy: +1. ""Cuando tenés al menos 10 puntos de salud más que el rival, dispará."" + - This means: If your health ≥ opponent's health + 10, then fire (B). + - Your health: 10 + - Opponent's health: 25 + - Is 10 ≥ 25 + 10? → 10 ≥ 35? → No. + +2. ""Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo."" + - This means: If your health < opponent's health + 1",,ERR,False,False,False,False,False,False,"expected exactly one FINAL line, found 0",4060.873, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,D1-P2,D1,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.",M,S1,M,M,S1,"Scratchpad: +- Bot 1's health is 25, which is greater than or equal to 15. +- According to the policy: ""Cuando tienes 15 puntos de salud o más, avanza."" +- Therefore, the action should be to move forward. +- The default move is M (move forward by the default step). + +FINAL: M",M,M,True,True,True,True,True,False,,1377.961, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",A90.0,A90.0,C90.0,A90.0,C90.0,A90,A90,A90.0,True,True,True,True,True,False,,348.173, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.",A90.0,A90.0,C90.0,C90.0,A90.0,C90,C90,C90.0,True,False,False,False,True,False,,363.088, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,D3-P1,D3,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,S1,B,"Scratchpad: +- Current health of bot 1: 20 +- Current shield status: false (off) +- Condition 1: health < 15 → 20 < 15 → False +- Condition 2: shield is off → true +- Since health is not less than 15, the first condition (health < 15 and shield off) is not met. +- Therefore, the second part of the policy applies: ""When you have 15 points of health or more OR the shield is levantado, shoot."" +- Health is 20 ≥ 15 → condition satisfied. +- So, the action is to fire. + +FINAL: B",B,B,True,True,True,True,False,True,,2492.736, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.",B,S0,B,S0,B,S0,S0,S0,True,False,False,False,True,False,,329.191, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",S1,S1,M,S1,M,S1,S1,S1,True,True,True,True,True,False,,332.481, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",S0,S0,B,B,S0,"Let's analyze the state and policy step by step: + +1. Current state of bot 1: + - health: 8 (low, so we should be cautious) + - x: 0.2, y: 0.5 + - rot: 0.0 degrees + - shield: true (shield is currently ON) + +2. Policy interpretation: + - ""Cuando tenés el escudo bajo, dispará."" → When your shield is down, shoot. + - ""Cuando tenés el escudo levantado, bajalo."" → When your shield is up, lower it. + + So the policy says: + - If shield is ON → turn it OFF (S0) + - If shield is OFF → shoot (B) + +3. Current shield state: true (ON) + → So according to the policy, we must lower the shield → command S0 + +4. No other conditions (like distance to opponent or need to move) are specified in the policy, so we follow the rule strictly. + +FINAL: S0",S0,S0,True,True,True,True,False,True,,3643.387, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.",B,S0,B,B,S0,B,B,B,True,True,True,True,True,False,,315.377, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,direct,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",M,S1,M,M,S1,M,M,M,True,True,True,True,True,False,,319.774, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_rioplatense,Rioplatense voseo,a_first,direct,"Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.",C90.0,M0.1,C90.0,M0.1,C90.0,C90,C90,C90.0,True,True,True,True,False,True,,371.881, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,D5-P1,D5,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.",B,B,S1,S1,B,"Let's analyze the game state and the policy step by step. + +Game State: +- Bot 1 (you): + - Health: 25 + - Position: (x=0.2, y=0.5) + - Rotation: 0.0 degrees + - Shield: off +- Bot 2 (opponent): + - Health: 10 + - Position: (x=0.8, y=0.5) + - Rotation: 180.0 degrees + - Shield: off + +Policy: +1. ""Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo."" + - This means: If your health is not at least 10 points higher than the opponent's, activate the shield. + - Your health: 25 + - Opponent's health: 10 + - Difference: 25 - 10 = 15 → which is more than 10. + - So, the condition ""no tenés al menos 10 puntos de salud más"" is FALSE → do NOT raise the shield. + +2. ""Cuando tenés al menos 10",,ERR,False,False,False,False,False,False,"expected exactly one FINAL line, found 0",4178.998, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,a_first,deliberative,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,S1,B,"Scratchpad: +- Current health of bot 1: 20 +- Current shield status: true (shield is on) +- Condition 1: If health < 15 AND shield is off → raise shield + - Health is 20, which is not < 15 → this condition is false +- Condition 2: If health >= 15 OR shield is on → fire + - Health is 20 ≥ 15 → condition is true + - Therefore, the action is to fire + +FINAL: B",B,B,True,True,True,True,False,True,,1993.455, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",B,S0,B,B,S0,"Scratchpad: +- Bot 1's current shield state is false (off). +- According to the policy: ""Cuando tienes el escudo bajo, dispara"" → since the shield is off, I should fire. +- The next part ""Cuando tienes el escudo levantado, bájalo"" does not apply because the shield is currently off. + +Therefore, the correct action is to fire. + +FINAL: B",B,B,True,True,True,True,True,False,,1612.435, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",S1,S1,M,S1,M,S1,S1,S1,True,True,True,True,True,False,,335.507, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,D5-P2,D5,es_standard,Tuteo Spanish,b_first,direct,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",C90.0,M0.1,C90.0,C90.0,M0.1,C90,C90,C90.0,True,True,True,True,True,False,,399.742, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,D2-P2,D2,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.",A90.0,A90.0,C90.0,A90.0,C90.0,"Scratchpad: +- Bot 1's x coordinate: 0.7 +- Bot 2's x coordinate: 0.3 +- Compare: 0.7 > 0.3 → True +- Since bot 1's x is greater than bot 2's x, the rule says to rotate 90 degrees counterclockwise. +- Therefore, the command should be A90. + +FINAL: A90",A90,A90.0,True,True,True,True,True,False,,1705.426, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,D1-P1,D1,es_rioplatense,Rioplatense voseo,a_first,deliberative,"Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.",B,S0,B,S0,B,"Scratchpad: +- Bot 1's current shield state is false (off). +- According to the policy: ""When the shield is down, shoot."" +- Since the shield is currently off, the action should be to fire. +- Therefore, the command is B (fire). + +FINAL: B",B,B,True,True,True,True,False,True,,1193.222, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.",S1,S1,M,S1,M,S1,S1,S1,True,True,True,True,True,False,,330.486, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,D1-P2,D1,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.",M,S1,M,S1,M,S1,S1,S1,True,False,False,False,True,False,,329.758, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,D3-P1,D3,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",S1,S1,B,B,S1,B,B,B,True,False,False,False,True,False,,325.83, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,D1-P2,D1,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.",S1,S1,M,M,S1,"Scratchpad: +- Bot 1's health is 5, which is less than 15. +- According to the policy: ""Cuando tenés menos de 15 puntos de salud, levantá el escudo."" +- Since health < 15, the action should be to set the shield on. +- Therefore, the correct command is S1 (set shield on). + +FINAL: S1",S1,S1,True,True,True,True,False,True,,1587.298, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,D2-P1,D2,es_rioplatense,Rioplatense voseo,b_first,deliberative,"Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.",B,S1,B,B,S1,"Let's analyze the game state and the policy step by step: + +1. **Current health of bot 1 (you):** 20 +2. **Current health of bot 2 (opponent):** 10 +3. **Comparison:** 20 >= 10 → True (you have more or equal health) + +Policy condition: +- ""Cuando tenés tanta o más salud que el rival, dispará."" → If you have as much or more health than the rival, fire. +- Since 20 >= 10, the condition is true → you should fire. + +Therefore, the correct action is to fire. + +FINAL: B",B,B,True,True,True,True,True,False,,2314.973, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,D3-P2,D3,es_standard,Tuteo Spanish,a_first,direct,"Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.",B,M,B,M,B,M,M,M,True,False,False,False,True,False,,325.312, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,D1-P1,D1,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",S0,S0,B,B,S0,S0,S0,S0,True,True,True,True,False,True,,319.125, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,D5-P1,D5,es_rioplatense,Rioplatense voseo,a_first,direct,"Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.",S1,B,S1,B,S1,B,B,B,True,False,False,False,True,False,,332.529, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,D1-P1,D1,es_standard,Tuteo Spanish,b_first,deliberative,"Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.",B,S0,B,B,S0,"Scratchpad: +- Bot 1's current shield state is false (off). +- According to the policy: ""Cuando tienes el escudo bajo, dispara"" → since the shield is down (off), the action should be to fire. +- The second part ""Cuando tienes el escudo levantado, bájalo"" does not apply because the shield is currently off. + +Therefore, the correct command is to fire. + +FINAL: B",B,B,True,True,True,True,True,False,,1659.303, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,D3-P1,D3,es_standard,Tuteo Spanish,b_first,direct,"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.",B,S1,B,B,S1,B,B,B,True,True,True,True,True,False,,350.754, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,D3-P1,D3,es_standard,Tuteo Spanish,a_first,direct,"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.",B,S1,B,S1,B,S1,S1,S1,True,False,False,False,True,False,,345.877, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,D5-P2,D5,es_standard,Tuteo Spanish,b_first,direct,"Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.",M0.1,M0.1,C90.0,C90.0,M0.1,C90,C90,C90.0,True,False,False,False,True,False,,371.411, diff --git a/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z/results.jsonl b/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z/results.jsonl new file mode 100644 index 0000000..dd698b9 --- /dev/null +++ b/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z/results.jsonl @@ -0,0 +1,512 @@ +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 13029.032, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Condition: health >= 15 → 14 >= 15 → False\n- Condition: health < 15 → 14 < 15 → True\n\nSince the health is less than 15, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 8276.791, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.7\n- Bot 2 x: 0.3\n- Comparison: 0.7 > 0.3\n\nSince bot 1's x coordinate (0.7) is greater than bot 2's x coordinate (0.3), bot 1 should rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 6678.659, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "A90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "B", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1192.808, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "M", "case_id": "d1-health-c", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 987.709, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10 (less than 15)\n- Bot 1 shield: false (off)\n- Condition 1: health < 15 AND shield is off → True\n- Condition 2: health >= 15 OR shield is on → False\n\nSince condition 1 is true, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6676.467, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: true\n- Both shields are in the same state (both on)\n\nFINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3259.899, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-d", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "B", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1254.939, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n1. Calculate the horizontal distance between bot 1 and bot 2:\n |0.4 - 0.7| = 0.3\n2. Compare the distance with 0.4:\n 0.3 < 0.4\n3. Since the distance is less than 0.4, rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 6932.046, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1048.996, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "A90.0", "action_family_correct": false, "b_command": "C90.0", "case_id": "d2-x-compare-a", "command_correct": false, "executable_correct": false, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1446.025, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10 (less than 15)\n- Bot 1 shield: true (on)\n\nSince the bot's health is less than 15 and the shield is already on, the policy says to fire.\n\nFINAL: B", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5428.819, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Comparison: 15 >= 15 (True)\n\nSince bot 1 has equal or more health than bot 2, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5504.44, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 719.122, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": false, "b_command": "C90.0", "case_id": "d2-x-compare-b", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1213.801, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.5\n- Bot 2 x: 0.5\n- Bot 1 x <= Bot 2 x: 0.5 <= 0.5 is true\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5389.476, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 856.057, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-b", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "B", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1081.673, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1099.035, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Condition: health >= 15 (25 >= 15 is true)\n\nFINAL: M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3632.608, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1347.688, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-c", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 25\n- Health difference: 10 - 25 = -15\n\nSince the health difference is not at least 10, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 6148.648, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10 (less than 15)\n- Bot 1 shield: true (shield is on)\n\nSince the bot's health is less than 15 and the shield is already on, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5936.523, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "M", "case_id": "d1-health-a", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1160.54, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1260.43, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10 (less than 15)\n- Bot 1 shield: false (off)\n\nPolicy:\n- If health < 15 and shield is off, then set shield on.\n\nFINAL: S1", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5119.16, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: true\n- Both shields are in the same state (both on)\n\nFINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4206.536, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 29\n- Bot 2 health: 20\n- Difference in health: 29 - 20 = 9\n\nSince the health difference is not at least 10, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 6997.868, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - bot 1 x: 0.3\n - bot 2 x: 0.31\n - distance: |0.3 - 0.31| = 0.01\n\n2. Compare the distance with 0.4:\n - 0.01 < 0.4\n\n3. Since the distance is less than 0.4, rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 11616.922, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-c", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1382.043, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-c", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 25\n- Health difference: 25 - 10 = 15\n\nSince bot 1 has 15 points of health less than bot 2, it should raise the shield.\n\nFINAL: S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 7535.775, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-c", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1479.126, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield is off (shield: false)\n- Therefore, according to the policy, bot 1 should fire.\n\nFINAL: B", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3939.112, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "M", "case_id": "d1-health-c", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1209.285, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: false\n- Both shields are in the same state (both off)\n\nFINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4397.938, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2162.016, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-a", "command_correct": false, "executable_correct": false, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "B", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 778.192, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d3-conjunction-c", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1695.093, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1517.648, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1500.344, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "S0", "action_family_correct": false, "b_command": "B", "case_id": "d1-shield-b", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "S", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1242.082, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-d", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1682.284, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Comparison: Bot 1 health (15) >= Bot 2 health (15) → True\n\nFINAL: B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5889.991, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 835.508, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n1. Calculate the horizontal distance between bot 1 and bot 2:\n |0.1 - 0.5| = 0.4\n2. Compare the distance with 0.4:\n 0.4 >= 0.4 is true\n3. Since the distance is at least 0.4, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 9953.521, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1811.258, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-c", "command_correct": false, "executable_correct": false, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "B", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1644.859, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-c", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1530.396, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "B", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1538.245, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 30\n- Bot 2 health: 20\n- Difference in health: 30 - 20 = 10\n\nSince bot 1 has at least 10 points more health than bot 2, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 7710.124, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 5 (less than 15)\n- Bot 1 shield: false\n\nSince bot 1 has less than 15 health and its shield is off, it should set the shield on.\n\nFINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6372.177, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-c", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1502.199, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1286.608, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1 shield status: false (shield is off)\n- Policy: If shield is up, lower it. If shield is down, fire.\n\nSince the shield is off, the action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5665.172, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1992.581, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Bot 2 health: 15\n- Bot 1 health < Bot 2 health: True\n\nFINAL: S1", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4547.616, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 health: 5\n- Condition: health >= 15? 5 >= 15? False\n- Action: set shield on\n\nFINAL: S1", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5102.108, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.51\n- Bot 2 x: 0.5\n- Bot 1 x <= Bot 2 x: 0.51 <= 0.5? False\n- Bot 1 x > Bot 2 x: 0.51 > 0.5? True\n\nSince Bot 1 x is greater than Bot 2 x, rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 10693.71, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "A90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1 shield status: false (shield is off)\n- Policy: If shield is on, turn it off. If shield is off, fire.\n- Since shield is off, the action is to fire.\n\nFINAL: B", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5566.251, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "S0", "action_family_correct": false, "b_command": "B", "case_id": "d1-shield-c", "command_correct": false, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "S", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1365.41, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-a", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1269.34, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 496.71, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "M", "case_id": "d1-health-a", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1121.872, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "B", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1414.19, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1450.552, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 30\n- Bot 2 health: 20\n- Difference in health: 30 - 20 = 10\n\nSince bot 1 has at least 10 points more health than bot 2, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 7349.064, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - Bot 1 x-coordinate: 0.1\n - Bot 2 x-coordinate: 0.5\n - Horizontal distance: |0.5 - 0.1| = 0.4\n\n2. Compare the horizontal distance with 0.4:\n - 0.4 >= 0.4 is true\n\n3. Since the horizontal distance is at least 0.4, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 11411.83, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 2 health: 10\n- Bot 1 health (20) < Bot 2 health (10)? No\n\nFINAL: B", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5032.23, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-b", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1333.889, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 29\n- Bot 2 health: 20\n- Difference in health: 29 - 20 = 9\n\nSince the health difference is not at least 10, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6770.018, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield is off (shield: false)\n- Therefore, according to the policy, bot 1 should fire.\n\nFINAL: B", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3863.812, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1123.875, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-a", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1198.177, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 20\n- Bot 1 health (10) < Bot 2 health (20)\n\nSince bot 1 has less health than bot 2, it should set the shield on.\n\nFINAL: S1", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 6267.264, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1758.766, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.3\n- Bot 2 x: 0.7\n- Bot 1 x <= Bot 2 x: 0.3 <= 0.7 is true\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5423.529, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.5\n- Bot 2 x: 0.5\n- Bot 1 x <= Bot 2 x: 0.5 <= 0.5 is true\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5441.007, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Condition: health >= 15 (25 >= 15 is true)\n\nFINAL: M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3991.155, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Condition: health >= 15 → True\n- Action: Move forward\n\nFINAL: M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3764.009, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1455.326, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-b", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1458.418, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 1 shield: true\n\nConditions:\n- Health < 15: 20 < 15 → False\n- Shield is down: true → False\n\nSince the health is 20 (>= 15) or the shield is up (true), the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 7639.894, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1458.317, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is on, turn it off. If shield is off, fire.\n\nSince the shield is on, we need to turn it off.\n\nFINAL: S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4861.821, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.51\n- Bot 2 x: 0.5\n- 0.51 > 0.5 is true\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4973.875, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.7\n- Bot 2 x: 0.3\n- Comparison: 0.7 > 0.3 is true\n\nSince bot 1's x coordinate is greater than bot 2's x coordinate, bot 1 should rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 6906.206, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1145.079, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d3-conjunction-a", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1419.026, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-b", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: true\n- Shields are in different states (one is on, one is off)\n\nFINAL: M", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3465.75, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - Bot 1 x-coordinate: 0.2\n - Bot 2 x-coordinate: 0.8\n - Horizontal distance: |0.8 - 0.2| = 0.6\n\n2. Compare the horizontal distance with 0.4:\n - 0.6 >= 0.4 is true\n\n3. Since the horizontal distance is at least 0.4, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 10349.586, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1133.673, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.5\n- Bot 2 x: 0.5\n- Bot 1 x == Bot 2 x (0.5 == 0.5) is true\n\nSince Bot 1's x coordinate is equal to Bot 2's x coordinate, Bot 1 should rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 7425.382, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1553.161, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d3-conjunction-b", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S0", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1153.615, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "B", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1275.064, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 987.155, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": false, "b_command": "B", "case_id": "d1-shield-a", "command_correct": false, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "S", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1001.067, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1024.769, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - bot 1 x: 0.2\n - bot 2 x: 0.8\n - distance: |0.8 - 0.2| = 0.6\n\n2. Check if the distance is less than 0.4:\n - 0.6 < 0.4? No\n\n3. Since the distance is not less than 0.4, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 9558.192, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "A90.0", "action_family_correct": false, "b_command": "C90.0", "case_id": "d2-x-compare-d", "command_correct": false, "executable_correct": false, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1237.728, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Condition: health < 15 → 14 < 15 → True\n\nFINAL: S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3696.584, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 20 (which is >= 15)\n- Bot 1 shield: true (shield is on)\n\nSince the health is 20 (>= 15) or the shield is on, the policy says to fire.\n\nFINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5909.231, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 14 (less than 15)\n- Bot 1 shield: false\n\nSince bot 1 has less than 15 health, it should set the shield on.\n\nFINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4803.91, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-a", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1156.957, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - Bot 1 x-coordinate: 0.3\n - Bot 2 x-coordinate: 0.31\n - Horizontal distance: |0.3 - 0.31| = 0.01\n\n2. Compare the horizontal distance with 0.4:\n - 0.01 < 0.4\n\n3. Since the horizontal distance is less than 0.4, rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 10042.959, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-b", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 849.288, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 582.132, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.7\n- Bot 2 x: 0.3\n- Comparison: 0.7 > 0.3\n\nSince bot 1's x coordinate (0.7) is greater than bot 2's x coordinate (0.3), bot 1 should rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 7361.868, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "A90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1208.064, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "B", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1061.779, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1075.984, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "A90.0", "action_family_correct": false, "b_command": "C90.0", "case_id": "d2-x-compare-d", "command_correct": false, "executable_correct": false, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1363.829, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1027.955, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - Bot 1 x-coordinate: 0.4\n - Bot 2 x-coordinate: 0.7\n - Horizontal distance: |0.7 - 0.4| = 0.3\n\n2. Compare the horizontal distance with 0.4:\n - 0.3 < 0.4\n\n3. Since the horizontal distance is less than 0.4, rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 9775.777, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is on, turn it off\n\nFINAL: S0", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3476.945, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1038.962, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": false, "b_command": "C90.0", "case_id": "d2-x-compare-b", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "A90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1519.27, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "A90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "S0", "action_family_correct": false, "b_command": "B", "case_id": "d1-shield-b", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1106.019, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-b", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 997.372, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-b", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 351.54, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1022.147, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1397.548, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 1 shield: false\n\nPolicy:\n- If health < 15 and shield is off, set shield on.\n- Else if health >= 15 or shield is on, fire.\n\nEvaluation:\n- 20 < 15 is false.\n- shield is off is true.\n- Therefore, the first condition is false.\n- health >= 15 is true.\n- Therefore, the second condition is true.\n\nFINAL: B", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 8904.949, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1054.624, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Condition: health < 15 → False\n- Action: Move forward\n\nFINAL: M", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3371.865, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "M", "case_id": "d1-health-b", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1000.248, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-d", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 848.751, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield is off (shield: false)\n- Therefore, according to the policy, bot 1 should fire.\n\nFINAL: B", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3310.306, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-d", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1538.532, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 5\n- Condition: health < 15 → True\n\nFINAL: S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3060.944, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Bot 2 health: 10\n- Difference in health: 25 - 10 = 15\n\nSince bot 1 has 15 points more health than bot 2, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 6038.289, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 29\n- Bot 2 health: 20\n- Health difference: 29 - 20 = 9\n\nSince the health difference (9) is less than 10, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 6055.064, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n1. Calculate the horizontal distance between bot 1 and bot 2:\n |0.4 - 0.7| = 0.3\n2. Compare the distance with 0.4:\n 0.3 < 0.4 → True\n3. Since the distance is less than 0.4, rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 7453.504, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "M", "case_id": "d1-health-b", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Condition: health >= 15 → True\n- Action: Move forward\n\nFINAL: M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3528.824, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Comparison: 15 <= 15 (True)\n\nSince the health of bot 1 is equal to the health of bot 2, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5597.014, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "M", "case_id": "d1-health-d", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1146.974, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-c", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1058.317, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-b", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: true\n- Shields are in different states (one is true, one is false)\n\nFINAL: M", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3543.635, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "M", "case_id": "d1-health-d", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1069.712, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1073.322, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 30\n- Bot 2 health: 20\n- Health difference: 30 - 20 = 10\n\nSince the health difference is exactly 10, the condition \"al menos 10 puntos de salud más que el rival\" (at least 10 more health points than the rival) is met. Therefore, the action is to fire.\n\nFINAL: B", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 7449.965, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "A90.0", "action_family_correct": false, "b_command": "C90.0", "case_id": "d2-x-compare-b", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1258.581, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-c", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 25\n- Health difference: 25 - 10 = 15\n\nSince bot 1 has 15 points less health than bot 2, it should raise the shield.\n\nFINAL: S1", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5735.021, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1456.222, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d3-conjunction-a", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1099.365, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Bot 2 health: 15\n- Bot 1 health <= Bot 2 health: True\n\nFINAL: S1", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3671.508, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-c", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1032.006, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1333.248, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n1. Calculate the horizontal distance between bot 1 and bot 2:\n |0.4 - 0.7| = 0.3\n2. Compare the distance with 0.4:\n 0.3 < 0.4 → True\n3. Since the distance is less than 0.4, rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 7028.029, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1123.566, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1080.022, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 1 shield: true\n- Bot 1 health >= 15: true\n- Bot 1 shield == true: true\n\nSince the bot's health is 20 (which is >= 15) and the shield is already on, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6556.643, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1602.626, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-c", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1036.834, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is on, turn it off. If shield is off, fire.\n\nSince the shield is on, we need to turn it off.\n\nFINAL: S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4443.63, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "S0", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1129.421, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "A90.0", "action_family_correct": false, "b_command": "C90.0", "case_id": "d2-x-compare-c", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1596.228, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 1 shield: false\n- Bot 1 health < 15: true\n- Bot 1 shield is off: true\n\nSince bot 1 has less than 15 health and the shield is off, it should raise the shield.\n\nFINAL: S1", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 6456.066, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1149.892, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-a", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1517.95, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is on, turn it off\n\nFINAL: S0", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3206.617, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 771.734, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Condition: health < 15 → False\n- Action: Move forward\n\nFINAL: M", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3520.674, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Condition: health >= 15 → True\n- Action: Move forward\n\nFINAL: M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3710.837, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1472.734, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1620.483, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1269.326, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.3\n- Bot 2 x: 0.7\n- Bot 1 x <= Bot 2 x: 0.3 <= 0.7 → True\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4911.51, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1647.5, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.51\n- Bot 2 x: 0.5\n- 0.51 > 0.5 is true\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4115.193, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 1 shield: false\n- Bot 1 health < 15: False\n- Bot 1 shield is off: True\n- Bot 1 health >= 15 or Bot 1 shield is on: True or False = True\n\nSince the condition \"Bot 1 health >= 15 or Bot 1 shield is on\" is True, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 8433.937, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "A90.0", "action_family_correct": false, "b_command": "C90.0", "case_id": "d2-x-compare-a", "command_correct": false, "executable_correct": false, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1230.884, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.7\n- Bot 2 x: 0.3\n- 0.7 > 0.3 is true\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4242.989, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1318.475, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - bot 1 x: 0.1\n - bot 2 x: 0.5\n - distance: |0.5 - 0.1| = 0.4\n\n2. Check if the distance is less than 0.4:\n - 0.4 < 0.4 is False\n\n3. Since the distance is not less than 0.4, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 9534.54, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1178.76, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1402.246, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: false\n- Shields are not in the same state (one is true, the other is false)\n- Exactly one shield is raised (bot 1's shield is on)\n\nFINAL: M", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4919.047, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.3\n- Bot 2 x: 0.7\n- 0.3 < 0.7\n\nSince bot 1's x coordinate (0.3) is less than bot 2's x coordinate (0.7), bot 1 should rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 6791.713, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield is off (shield: false)\n- Therefore, according to the policy, bot 1 should fire.\n\nFINAL: B", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3520.815, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-b", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "B", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1334.941, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-c", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1322.903, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1042.739, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 20 (which is >= 15)\n- Bot 1 shield: false (shield is off)\n\nSince the health is 20 (>= 15) and the shield is off, the policy says to fire.\n\nFINAL: B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4734.788, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: true\n- Both shields are in the same state (both on)\n\nFINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3763.518, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 1 shield: false\n- Bot 1 health < 15: true\n- Bot 1 shield is off: true\n\nSince bot 1 has less than 15 health and the shield is off, it should raise the shield.\n\nFINAL: S1", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6402.311, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "S0", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 966.384, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-c", "command_correct": false, "executable_correct": false, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "B", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1395.001, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Bot 2 health: 15\n- Bot 1 health < Bot 2 health: True\n\nFINAL: S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3782.719, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": false, "b_command": "C90.0", "case_id": "d2-x-compare-c", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1187.11, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-d", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1124.904, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-b", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1178.598, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-b", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "B", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1314.352, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: false\n- Shields are not in the same state (one is true, the other is false)\n- Therefore, move forward\n\nFINAL: M", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4123.771, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 2 health: 10\n- Bot 1 health (20) > Bot 2 health (10) is true\n\nFINAL: B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4682.705, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Bot 2 health: 15\n- Bot 1 health <= Bot 2 health: True\n\nSince bot 1 has less health than bot 2, it should set the shield on.\n\nFINAL: S1", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5291.991, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-b", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 808.765, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: false\n- Both shields are in the same state (both off)\n\nFINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3567.278, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n Distance = |0.2 - 0.8| = 0.6\n\n2. Compare the distance with 0.4:\n 0.6 >= 0.4 is true\n\n3. Since the distance is at least 0.4, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 7053.474, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Bot 2 health: 10\n- Health difference: 25 - 10 = 15\n\nSince bot 1 has 15 points more health than bot 2, it should fire.\n\nFINAL: B", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5709.295, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-b", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 2 health: 10\n- Bot 1 health (20) > Bot 2 health (10) → False\n- Bot 1 health (20) == Bot 2 health (10) → False\n- Bot 1 health (20) < Bot 2 health (10) → True\n\nSince Bot 1 has less health than Bot 2, it should set the shield on.\n\nFINAL: S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 9034.798, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1185.779, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-d", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1420.697, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-c", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1339.115, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 1 shield: true\n\nPolicy:\n- If health >= 15 or shield is on, fire.\n- If health < 15 and shield is off, set shield on.\n\nEvaluation:\n- Bot 1 health (10) is not >= 15.\n- Bot 1 shield is on.\n- Since the shield is on, the first condition is met.\n\nFINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 8021.331, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is on, turn it off. If shield is off, fire.\n\nSince the shield is on, we need to turn it off.\n\nFINAL: S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4751.651, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-b", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1338.448, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: false\n- Exactly one shield is up (true)\n\nFINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3368.07, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 20 (which is >= 15)\n- Bot 1 shield: false (shield is off)\n\nSince the health is 20 (>= 15) and the shield is off, the policy says to fire.\n\nFINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5635.335, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1 shield status: false (shield is off)\n- According to the policy, if shield is off, fire.\n\nFINAL: B", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3438.34, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-b", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 998.191, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - bot 1 x: 0.3\n - bot 2 x: 0.31\n - distance: |0.3 - 0.31| = 0.01\n\n2. Compare the distance with 0.4:\n - 0.01 < 0.4\n\n3. Since the distance is less than 0.4, rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 9580.807, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n1. Calculate the horizontal distance between bot 1 and bot 2:\n |0.1 - 0.5| = 0.4\n2. Compare the distance with 0.4:\n 0.4 is not less than 0.4\n3. Since the distance is not less than 0.4, move forward by 0.1\n\nFINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 7355.209, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1241.689, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - bot 1 x: 0.3\n - bot 2 x: 0.31\n - horizontal distance: |0.3 - 0.31| = 0.01\n\n2. Compare the horizontal distance with 0.4:\n - 0.01 < 0.4\n\n3. Since the horizontal distance is less than 0.4, rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 9728.994, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 2 health: 10\n- Bot 1 health (20) > Bot 2 health (10) is true\n\nFINAL: B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4370.369, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: true\n- Both shields are in the same state (both true)\n\nFINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3607.312, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.51\n- Bot 2 x: 0.5\n- Bot 1 x <= Bot 2 x: 0.51 <= 0.5? False\n- Bot 1 x > Bot 2 x: 0.51 > 0.5? True\n\nSince Bot 1 x is greater than Bot 2 x, rotate 90 degrees counterclockwise.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 8281.346, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "A90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 1 shield: true\n\nPolicy:\n- If health >= 15 or shield is on, fire.\n- If health < 15 and shield is off, set shield on.\n\nSince bot 1's shield is on, the first condition is met.\n\nFINAL: B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6353.084, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 20 (which is >= 15)\n- Bot 1 shield: true (shield is on)\n\nSince the health is 20 (>= 15) and the shield is on, the policy says to fire.\n\nFINAL: B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5664.181, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1063.725, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.5\n- Bot 2 x: 0.5\n- Comparison: 0.5 > 0.5 is False\n- Since 0.5 is not greater than 0.5, we choose to rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5941.1, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is on, turn it off\n\nFINAL: S0", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3457.85, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 shield: true\n- Bot 2 shield: false\n- Exactly one shield is up (true)\n\nFINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3271.382, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: false\n- Both shields are in the same state (both off)\n\nAccording to the policy:\n- When both shields are in the same state, fire.\n\nFINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4613.498, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n\n1. Calculate the horizontal distance between bot 1 and bot 2:\n - Bot 1 x-coordinate: 0.2\n - Bot 2 x-coordinate: 0.8\n - Horizontal distance: |0.8 - 0.2| = 0.6\n\n2. Compare the horizontal distance with 0.4:\n - 0.6 >= 0.4\n\n3. Since the horizontal distance is at least 0.4, move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 9117.794, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1122.892, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 20\n- Bot 1 health (10) < Bot 2 health (20) → True\n\nFINAL: S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4475.248, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1375.897, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1046.14, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-a", "command_correct": false, "executable_correct": false, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "B", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1302.295, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 30\n- Bot 2 health: 20\n- Health difference: 30 - 20 = 10\n\nSince the health difference is exactly 10, the condition \"al menos 10 puntos de salud más que el rival\" (at least 10 more health points than the rival) is met. Therefore, the action is to fire.\n\nFINAL: B", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 7156.819, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Bot 2 health: 10\n- Health difference: 25 - 10 = 15\n\nSince the health difference (15) is greater than or equal to 10, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5953.751, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Condition: health < 15 → False\n- Action: move forward\n\nFINAL: M", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3244.567, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-b", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: true\n- Only one shield is up (bot 2's shield is on, bot 1's shield is off)\n\nSince only one shield is up, the policy says to move forward.\n\nFINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5183.286, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-d", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "B", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1060.547, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1164.445, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1 shield status: false (shield is off)\n- Policy: If shield is on, turn it off. If shield is off, fire.\n\nSince the shield is off, the action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4484.757, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "S0", "action_family_correct": false, "b_command": "B", "case_id": "d1-shield-d", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1065.539, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Comparison: 15 <= 15 (True)\n\nSince the health of bot 1 is equal to the health of bot 2, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 5404.845, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-b", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: true\n- Exactly one shield is up (true)\n\nFINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3401.13, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 20\n- Bot 1 health (10) < Bot 2 health (20)\n\nSince bot 1 has less health than bot 2, it should set the shield on.\n\nFINAL: S1", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5485.593, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Condition: health < 15 → False\n- Action: Move forward\n\nFINAL: M", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3472.338, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is on, turn it off. If shield is off, fire.\n\nSince the shield is on, we need to turn it off.\n\nFINAL: S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4607.866, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Bot 2 health: 10\n- Health difference: 25 - 10 = 15\n\nSince the health difference (15) is greater than or equal to 10, the policy dictates to fire.\n\nFINAL: B", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5973.545, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield status: true (shield is on)\n- Policy: If shield is on, turn it off\n\nFINAL: S0", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3413.33, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-c", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 25\n- Health difference: 10 - 25 = -15\n\nSince the health difference is not at least 10, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5747.794, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1 x: 0.3\n- Bot 2 x: 0.7\n- 0.3 < 0.7\n\nSince bot 1's x coordinate (0.3) is less than bot 2's x coordinate (0.7), bot 1 should rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 6761.257, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-c", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1404.719, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1055.698, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-d", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1505.017, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "M", "case_id": "d1-health-b", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 975.333, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 29\n- Bot 2 health: 20\n- Health difference: 29 - 20 = 9\n\nSince the health difference (9) is less than 10, the policy dictates to set the shield on.\n\nFINAL: S1", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 5713.237, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 shield: false\n- Bot 2 shield: false\n- Both shields are in the same state (both off)\n\nFINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3410.706, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 20\n- Bot 1 health < Bot 2 health: True\n\nFINAL: S1", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3906.529, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 health: 5\n- Bot 1 health < 15: True\n\nFINAL: S1", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3025.158, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.5\n- Bot 2's x coordinate: 0.5\n- Compare: 0.5 <= 0.5 → True\n- Since x is less than or equal to the rival's x, the rule says to rotate 90 degrees clockwise.\n- Therefore, the command should be C90.\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 12888.553, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Compare health: 15 >= 15 → true (Bot 1 has equal or more health than Bot 2)\n- According to policy: \"Cuando tienes tanta o más salud que el rival, dispara.\"\n- Therefore, the action should be to fire (B).\n\nFINAL: B", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1726.748, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": false, "b_command": "C90.0", "case_id": "d2-x-compare-a", "command_correct": false, "executable_correct": false, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 631.264, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d3-conjunction-d", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S0", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 369.342, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 10 (less than 15)\n2. Shield status of bot 1: true (shield is on)\n\nPolicy conditions:\n- \"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.\"\n - This means: if health >= 15 OR shield is on → fire (B)\n - Current health is 10 (< 15), but shield is on → condition is true → should fire.\n\n- \"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.\"\n - This means: if health < 15 AND shield is off → set shield on (S1)\n - But here, health is 10 (< 15), but shield is on → condition not met → do nothing.\n\nSo, the first condition is satisfied (shield is on), so we should fire.\n\nFINAL: B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3833.83, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 345.723, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 381.968, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Your x-coordinate: 0.2\n- Opponent's x-coordinate: 0.8\n- Horizontal distance = |0.8 - 0.2| = 0.6\n- Since 0.6 >= 0.4, the condition \"distance is of at least 0.4\" is true.\n- Therefore, according to the policy, you should move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1961.369, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 355.222, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- My x-coordinate: 0.3\n- Opponent's x-coordinate: 0.31\n- Horizontal distance = |0.3 - 0.31| = 0.01\n- Since 0.01 < 0.4, the condition \"distance < 0.4\" is true.\n- Therefore, I should rotate 90 degrees clockwise.\n- The command for rotating 90 degrees clockwise is C90.\n\nFINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2057.214, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 400.923, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 346.879, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.7\n- Bot 2's x coordinate: 0.3\n- Compare: 0.7 > 0.3 → True\n- Since bot 1's x is greater than bot 2's x, the rule says to rotate 90 degrees counterclockwise.\n- Therefore, the command should be A90.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1793.185, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - health: 30\n - x: 0.2, y: 0.5\n - rot: 0.0 degrees\n - shield: true (on)\n- Bot 2 (opponent):\n - health: 30\n - x: 0.8, y: 0.5\n - rot: 180.0 degrees\n - shield: true (on)\n\nPolicy:\n1. \"Cuando los dos escudos están en el mismo estado, dispará.\" \n → If both shields are in the same state (both on or both off), then fire (B).\n\n2. \"Cuando exactamente uno de los dos escudos está levantado, avanzá.\" \n → If exactly one shield is on (one on, one off), then move forward (M).\n\nNow, check the current shield states:\n- Bot 1 shield: true\n- Bot 2 shield: true\n\n→ Both shields are on → same state.\n\nTherefore, according to the first condition, we should fire.\n\nFINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4333.122, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 408.388, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 342.747, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "M", "case_id": "d1-health-b", "command_correct": false, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1's health is 14, which is less than 15.\n- According to the policy: \"Cuando tenés menos de 15 puntos de salud, levantá el escudo.\"\n- Therefore, the action should be to toggle the shield on (since it is currently off).\n- The command to toggle the shield is \"S\".\n\nFINAL: S", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1654.451, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 383.876, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1's health is 15.\n- The policy says: if health < 15, set shield on; if health >= 15, move forward.\n- Since health is exactly 15, the condition \"health >= 15\" is true.\n- Therefore, the action should be to move forward.\n\nFINAL: M", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1557.77, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 349.123, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "S0", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 222.606, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-b", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n\n- Bot 1 (me): shield = false\n- Bot 2 (opponent): shield = true\n\nSo, exactly one shield is raised → condition \"cuando exactamente uno de los dos escudos está levantado\" is true.\n\nTherefore, according to the policy: \"avanza\" → move forward.\n\nThe default move is M (move forward by default step).\n\nFINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1745.721, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1's health is 15.\n- The policy says: \"Cuando tenés menos de 15 puntos de salud, levantá el escudo.\" → If health < 15, set shield on.\n- But current health is exactly 15, so the condition \"less than 15\" is false.\n- Next part: \"Cuando tenés 15 puntos de salud o más, avanzá.\" → If health >= 15, move forward.\n- Since health is 15, which is >= 15, the condition is true.\n- Therefore, the action is to move forward.\n\nFINAL: M", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2603.216, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\n1. **Current health of bot 1 (you):** 29\n2. **Current health of bot 2 (opponent):** 20\n3. **Health difference:** 29 - 20 = 9\n\nNow, evaluate the policy:\n- \"Cuando tenés al menos 10 puntos de salud más que el rival, dispará.\" → If you have at least 10 more health than the rival, fire.\n - 9 < 10 → condition not met → do not fire.\n- \"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.\" → If you do not have at least 10 more health than the rival, raise the shield.\n - Since 9 < 10, this condition is true → you should raise the shield.\n\nCurrently, your shield is off (shield = false). So you should turn it on.\n\nThe command to set the shield on is: **S1**\n\nFINAL: S1", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4198.133, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-a", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 360.398, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-a", "command_correct": false, "executable_correct": false, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 359.025, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 333.838, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-c", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 353.529, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-b", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 327.116, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 20\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n - Shield: off (false)\n- Bot 2 (opponent):\n - Health: 10\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n - Shield: off (false)\n\nPolicy:\n1. \"Cuando tenés menos salud que el rival, levantá el escudo.\" \n → If your health < opponent's health → set shield on (S1)\n2. \"Cuando tenés tanta o más salud que el rival, dispará.\" \n → If your health ≥ opponent's health → fire (B)\n\nNow, compare health:\n- Your health: 20\n- Opponent's health: 10\n- 20 ≥ 10 → condition is true → you should fire.\n\nTherefore, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4335.91, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "M", "case_id": "d1-health-c", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 357.427, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame state:\n- Bot 1 (you): health = 25, shield = false, position (x=0.2, y=0.5), rot = 0.0\n- Bot 2 (opponent): health = 10, shield = false, position (x=0.8, y=0.5), rot = 180.0\n\nPolicy:\n1. \"Cuando tenés al menos 10 puntos de salud más que el rival, dispará.\"\n - Check: Bot 1 health (25) - Bot 2 health (10) = 15\n - 15 >= 10 → condition is true → action should be to fire (B)\n\n2. \"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.\"\n - This is the else case, but since the first condition is true, we don't execute this.\n\nSo, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4138.927, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame state:\n- Bot 1 (you): health = 29, shield = false, position (x=0.2, y=0.5), rot = 0.0\n- Bot 2 (opponent): health = 20, shield = false, position (x=0.8, y=0.5), rot = 180.0\n\nPolicy:\n1. If you have at least 10 more health points than the opponent → fire (B).\n2. Otherwise → raise shield (S1).\n\nCheck the condition:\n- Your health: 29\n- Opponent's health: 20\n- Difference: 29 - 20 = 9\n\nSince 9 < 10, you do **not** have at least 10 more health points than the opponent.\n\nTherefore, the policy dictates: **raise the shield**.\n\nSo, the correct command is: S1\n\nFINAL: S1", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3866.082, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1's current shield state is false (off).\n- According to the policy: \"When the shield is down, shoot.\"\n- Since the shield is currently off, the action should be to fire.\n- Therefore, the command is B (fire).\n\nFINAL: B", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1293.999, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-a", "command_correct": false, "executable_correct": false, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 396.771, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-d", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 321.401, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": false, "b_command": "B", "case_id": "d1-shield-a", "command_correct": false, "executable_correct": false, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 324.178, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 312.965, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-a", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 331.128, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1's current shield state is true (on).\n- According to the policy: \"Cuando tienes el escudo levantado, bájalo\" → since the shield is up, we should turn it off.\n- Therefore, the correct action is to set the shield off.\n\nFINAL: S0", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1422.072, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-c", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 10\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n - Shield: off\n- Bot 2 (opponent):\n - Health: 25\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n - Shield: off\n\nPolicy:\n1. If you have at least 10 points of health more than the rival → fire (B).\n2. Otherwise → raise shield (S1).\n\nCheck condition:\n- Your health: 10\n- Opponent health: 25\n- Difference: 10 - 25 = -15 → you do **not** have at least 10 more health than the opponent.\n\nTherefore, the condition \"at least 10 points of health more\" is **false**.\n\nSo, according to the policy, you should **raise the shield**.\n\nCommand: S1 (set shield on)\n\nFINAL: S1", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4400.153, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-c", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 320.736, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 10 (less than 15)\n2. Shield status of bot 1: true (shield is on)\n\nPolicy conditions:\n- \"Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.\"\n - This means: if health >= 15 OR shield is on → fire (B)\n - Current health is 10 (< 15), but shield is on → condition is true → should fire.\n\n- \"Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.\"\n - This means: if health < 15 AND shield is off → set shield on (S1)\n - But here, health is 10 (< 15), but shield is on → condition not met → do nothing.\n\nSo, the first condition is satisfied (shield is on), so the action is to fire.\n\nFINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3828.204, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1's current shield state is true (on).\n- According to the policy: \"Cuando tienes el escudo levantado, bájalo\" → since the shield is up, we should turn it off.\n- Therefore, the correct action is to set the shield off.\n- Command: S0\n\nFINAL: S0", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1509.223, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 15\n - Shield: off (false)\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n- Bot 2 (opponent):\n - Health: 15\n - Shield: off (false)\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n\nPolicy:\n1. \"Cuando tenés menos salud que el rival, levantá el escudo.\" \n → If your health < opponent's health → set shield on (S1)\n2. \"Cuando tenés tanta o más salud que el rival, dispará.\" \n → If your health >= opponent's health → fire (B)\n\nNow compare health values:\n- Your health: 15\n- Opponent's health: 15\n→ You have \"tanta o más salud\" (same or more) than the opponent.\n\nTherefore, the second condition applies: **dispará** → fire (B)\n\nFINAL: B", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4465.24, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- My x coordinate (bot 1): 0.5\n- Opponent's x coordinate (bot 2): 0.5\n- Compare: 0.5 > 0.5 → False\n- Since x is not greater, condition is false → use the \"else\" branch: rotate 90 degrees clockwise\n- Therefore, command is C90\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1752.324, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Health comparison: 15 >= 15 → true (same or more health)\n- Since health is equal (not less), the condition \"when you have less health\" does not trigger.\n- Therefore, the action is to fire (B), as per the rule: \"when you have tanta o más salud que el rival, dispara\".\n\nFINAL: B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1957.82, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.3\n- Bot 2's x coordinate: 0.7\n- Compare: 0.3 <= 0.7 → True\n- Condition satisfied: \"x is less than or equal to rival's x\"\n- Action: Rotate 90 degrees clockwise\n- Command: C90\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1697.648, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "M", "case_id": "d1-health-d", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 348.095, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "M", "case_id": "d1-health-a", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 329.311, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-c", "command_correct": false, "executable_correct": false, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 392.488, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 317.683, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-b", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": "expected exactly one FINAL line, found 0", "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 30\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n - Shield: false (off)\n- Bot 2 (opponent):\n - Health: 30\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n - Shield: true (on)\n\nPolicy:\n1. \"Cuando los dos escudos están en el mismo estado, dispara.\" \n → If both shields are in the same state (both on or both off), then fire (B).\n\n2. \"Cuando exactamente uno de los dos escudos está levantado, avanza.\" \n → If exactly one shield is on (i.e., one on, one off), then move forward (M).\n\nNow, evaluate the shield states:\n- Bot 1 shield: false\n- Bot 2 shield: true\n\n→ Exactly one shield is on → condition for \"avanza\" (move forward) is satisfied.\n\nTherefore, the correct action", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4470.168, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "ERR", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "", "second_position_command": "M", "selected_first_position": false, "selected_second_position": false, "tier": "D3", "valid": false} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 30\n- Bot 2 health: 20\n- Difference in health: 30 - 20 = 10\n- Condition 1: \"Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.\"\n - This means: if (health of bot 1) < (health of bot 2) + 10 → then shield on\n - 30 < 20 + 10 → 30 < 30 → False → do not trigger shield on\n- Condition 2: \"Cuando tienes al menos 10 puntos de salud más que el rival, dispara.\"\n - This means: if (health of bot 1) >= (health of bot 2) + 10 → then fire\n - 30 >= 20 + 10 → 30 >= 30 → True → trigger fire\n\nSo, the policy says: since bot 1 has at least 10 more health than bot 2, it should fire.\n\nFINAL: B", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4224.503, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 2 health: 10\n- Bot 1 has more health than bot 2 (20 > 10)\n- According to the policy: \"Cuando tienes tanta o más salud que el rival, dispara\"\n- Since bot 1 has more health, the action should be to fire\n- Therefore, the command is B\n\nFINAL: B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1683.58, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 406.951, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1's health is 15.\n- Since health is 15 or more (15 >= 15), the condition \"Cuando tienes 15 puntos de salud o más, avanza\" applies.\n- Therefore, the action should be to move forward.\n- The default move is M (move forward by the default step).\n\nFINAL: M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1576.402, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Current health of bot 1 (you):** 10\n2. **Current health of bot 2 (opponent):** 20\n3. **Compare health:** 10 < 20 → You have less health than the opponent.\n\nAccording to the policy:\n- If you have **more or equal** health than the opponent → **fire (B)**\n- If you have **less** health than the opponent → **set shield on (S1)**\n\nSince your health (10) is less than the opponent's (20), the correct action is to **set the shield on**.\n\nFINAL: S1", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2790.725, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n- My x-coordinate: 0.4\n- Opponent's x-coordinate: 0.7\n- Horizontal distance = |0.7 - 0.4| = 0.3\n- Since 0.3 < 0.4, I should rotate 90 degrees clockwise.\n- Therefore, the command is C90.\n\nFINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1746.496, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-c", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 343.722, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-d", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 414.589, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 326.675, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n\n- Bot 1 (me): shield = false, health = 30, x = 0.2, y = 0.5, rot = 0.0\n- Bot 2 (opponent): shield = false, health = 30, x = 0.8, y = 0.5, rot = 180.0\n\nCheck shield states:\n- Bot 1 shield: false\n- Bot 2 shield: false\n→ Both shields are off → same state\n\nAccording to the policy:\n- When the two shields are in the same state → shoot (B)\n- When exactly one shield is up → move forward (M)\n\nSince both shields are off (same state), we should fire.\n\nFINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2852.397, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 20 (which is ≥ 15)\n2. Shield status of bot 1: false (off)\n3. Policy condition 1: \"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.\"\n - Since health is 20 (≥ 15), this condition is true.\n - Therefore, the action is to fire (B).\n\nEven though the second part of the condition (shield up) is false, the OR condition is satisfied due to the health being ≥ 15.\n\nSo, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2730.415, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-d", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": "expected exactly one FINAL line, found 0", "first_position_command": "S1", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 14\n - Shield: off (false)\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n- Bot 2 (opponent):\n - Health: 15\n - Shield: off (false)\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n\nPolicy:\n1. \"Cuando tenés menos salud que el rival, levantá el escudo.\" \n → If your health < opponent's health → set shield on.\n\n2. \"Cuando tenés tanta o más salud que el rival, dispará.\" \n → If your health ≥ opponent's health → fire.\n\nNow compare health:\n- Your health: 14\n- Opponent's health: 15\n→ 14 < 15 → condition for \"levantá el escudo\" is true.\n\nSo, according to the policy, you should set the shield on.\n\nCommand: S1 (set shield on)\n\nFINAL", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4589.077, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "ERR", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D2", "valid": false} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-b", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 (me): shield = false\n- Bot 2 (opponent): shield = true\n- So, exactly one shield is raised (bot 2 has shield on, bot 1 does not).\n- Therefore, condition \"exactly one of the two shields is raised\" is true.\n- According to the policy: \"Cuando exactamente uno de los dos escudos está levantado, avanzá\" → \"When exactly one shield is raised, advance.\"\n- So, I should move forward.\n\nCommand: M\n\nFINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2159.427, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 342.866, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 399.883, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "A90.0", "action_family_correct": false, "b_command": "C90.0", "case_id": "d2-x-compare-d", "command_correct": false, "executable_correct": false, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 361.738, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-c", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 347.432, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Your x-coordinate: 0.4\n- Opponent's x-coordinate: 0.7\n- Horizontal distance = |0.7 - 0.4| = 0.3\n- Since 0.3 < 0.4, the condition \"distance is less than 0.4\" is true.\n- Therefore, according to the policy, you should rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1704.913, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 371.77, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1's health is 14, which is less than 15.\n- According to the policy: \"Cuando tienes menos de 15 puntos de salud, levanta el escudo\" → when health is less than 15, raise the shield.\n- Therefore, the action should be to set the shield on.\n- The command for setting the shield on is S1.\n\nFINAL: S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1743.224, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1's current shield state is false (off).\n- According to the policy: \"When the shield is down, shoot.\"\n- Since the shield is currently off, the action should be to fire.\n- Therefore, the command is B (fire).\n\nFINAL: B", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1245.766, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "S1", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 254.801, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "A90.0", "action_family_correct": false, "b_command": "C90.0", "case_id": "d2-x-compare-b", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 477.773, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 20 (from the state: \"health\": 20)\n2. Shield status of bot 1: false (from the state: \"shield\": false)\n\nNow, evaluate the policy:\n\n- \"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.\"\n - Condition: health < 15 AND shield == false\n - Current health is 20 → not less than 15 → condition false → do not raise shield.\n\n- \"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.\"\n - Condition: health >= 15 OR shield == true\n - health is 20 → >= 15 → condition true → action is to fire.\n\nTherefore, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3511.079, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n- My x-coordinate: 0.1\n- Opponent's x-coordinate: 0.5\n- Horizontal distance = |0.5 - 0.1| = 0.4\n\nCondition: \"When the distance is of at least 0.4, advance 0.1\"\n- 0.4 >= 0.4 → True\n- Therefore, I should move forward by 0.1\n\nNo rotation needed since the distance condition is met.\n\nFINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2191.955, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "M", "case_id": "d1-health-a", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 336.494, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Your x-coordinate: 0.4\n- Opponent's x-coordinate: 0.7\n- Horizontal distance = |0.7 - 0.4| = 0.3\n- Since 0.3 < 0.4, the condition \"distance is less than 0.4\" is true.\n- Therefore, according to the policy, you should rotate 90 degrees clockwise.\n- The command for rotating 90 degrees clockwise is C90.\n\nFINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2030.977, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Análisis del estado:\n\n- Bot 1 (tu bot):\n - Salud: 20 (≥ 15)\n - Escudo: activado (true)\n - Posición: (0.2, 0.5)\n - Rotación: 0.0°\n\n- Bot 2 (oponente):\n - Salud: 30\n - Escudo: desactivado (false)\n - Posición: (0.8, 0.5)\n - Rotación: 180.0°\n\nPolítica:\n1. Si tienes 15 puntos de salud o más **o** el escudo está levantado → dispara.\n - Salud = 20 ≥ 15 → condición verdadera → se cumple.\n - Por lo tanto, debes disparar.\n\n2. Si tienes menos de 15 puntos de salud **y** el escudo está bajo → levanta el escudo.\n - No se aplica porque tu salud es 20 (no es < 15).\n\nConclusión: La condición del disparo se cumple, así que debes disparar.\n\nFINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4541.527, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- My x-coordinate (bot 1): 0.7\n- Opponent's x-coordinate (bot 2): 0.3\n- Compare: 0.7 > 0.3 → True\n- Since my x is greater than the opponent's x, I should rotate counterclockwise by 90 degrees.\n- Therefore, the command is A90.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1838.492, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "A90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n- My x-coordinate: 0.3\n- Opponent's x-coordinate: 0.31\n- Horizontal distance = |0.3 - 0.31| = 0.01\n- Since 0.01 < 0.4, I should rotate 90 degrees clockwise.\n- Therefore, the command is C90.\n\nFINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1703.403, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 394.838, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- My x-coordinate (bot 1): 0.51\n- Opponent's x-coordinate (bot 2): 0.5\n- Compare: 0.51 > 0.5 → True\n- Since my x is greater than the opponent's x, I should rotate 90 degrees counterclockwise.\n- The command for rotating 90 degrees counterclockwise is A90.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1934.846, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1's current shield state is true (shield is on).\n- According to the policy: \"Cuando tienes el escudo levantado, bájalo\" → since the shield is up, I must lower it.\n- Therefore, the correct action is to turn the shield off.\n\nFINAL: S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1431.462, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1's health is 15.\n- The condition \"when you have 15 or more health points\" is true because health == 15.\n- Therefore, according to the policy, the action should be to move forward.\n- The default move command is M.\n\nFINAL: M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1436.892, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 (me): shield = false\n- Bot 2 (opponent): shield = false\n- Both shields are off → same state → condition for shooting is met\n- Therefore, according to the policy: \"When the two shields are in the same state, shoot\"\n- So, I should fire\n\nFINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1490.87, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "M", "case_id": "d1-health-b", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 336.976, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1's health is 25, which is greater than or equal to 15.\n- According to the policy: \"When you have 15 points of health or more, advance.\"\n- Therefore, the action should be to move forward.\n- The default move is M (move forward by the default step).\n\nFINAL: M", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1496.859, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- My x-coordinate: 0.3\n- Opponent's x-coordinate: 0.31\n- Horizontal distance = |0.3 - 0.31| = 0.01\n- Since 0.01 < 0.4, the condition \"distance < 0.4\" is true.\n- Therefore, I should rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1883.38, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-b", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 410.074, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 295.44, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S0", "action_family_correct": false, "b_command": "B", "case_id": "d1-shield-d", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 355.53, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 10 (less than 15)\n2. Current shield status of bot 1: true (shield is on)\n\nPolicy:\n- \"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.\"\n - Condition: health < 15 AND shield is off\n - Current health is 10 (< 15), but shield is ON → condition not met → do not raise shield.\n\n- \"Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.\"\n - Condition: health >= 15 OR shield is on\n - Current health is 10 (< 15), but shield is ON → OR condition is true → action is to fire.\n\nTherefore, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3479.073, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 372.765, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- My x-coordinate: 0.1\n- Opponent's x-coordinate: 0.5\n- Horizontal distance = |0.5 - 0.1| = 0.4\n\nCondition 1: If distance < 0.4 → rotate 90° clockwise\n- 0.4 is not less than 0.4 → condition false\n\nCondition 2: If distance >= 0.4 → move forward by 0.1\n- 0.4 >= 0.4 → condition true → execute move forward by 0.1\n\nThus, the action is M0.1\n\nFINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanzá 0.1.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2592.986, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Bot 2 health: 15\n- Bot 1 health < Bot 2 health → condition for shield\n- Therefore, according to policy: \"When you have less health than the rival, raise the shield\"\n- So, command should be: S1 (set shield on)\n\nFINAL: S1", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1601.6, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1's current shield state is true (shield is on).\n- According to the policy: \"Cuando tenés el escudo levantado, bajalo\" → since the shield is up, I should lower it.\n- Therefore, the correct action is to turn the shield off.\n\nFINAL: S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1439.399, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.3\n- Bot 2's x coordinate: 0.7\n- Since 0.3 <= 0.7, the condition \"tu coordenada x es menor o igual que la del rival\" is true.\n- Therefore, according to the policy, I should rotate 90 degrees clockwise.\n- The command for rotating 90 degrees clockwise is C90.\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2222.703, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-d", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 346.092, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n- Bot 1's x = 0.3\n- Bot 2's x = 0.31\n- Horizontal distance = |0.31 - 0.3| = 0.01\n- 0.01 < 0.4 → condition \"distancia menor que 0.4\" is true\n- Therefore, execute: rotate 90 degrees clockwise\n\nFINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1819.424, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 348.337, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 25\n- Bot 2 health: 10\n- Health difference: 25 - 10 = 15\n- Since 15 >= 10, the condition \"have at least 10 points of health more than the rival\" is true.\n- Therefore, according to the policy, the action should be to fire (B).\n- No need to check shield condition since the firing condition is met.\n\nFINAL: B", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2014.239, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d3-conjunction-c", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 375.318, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1's health is 25, which is greater than or equal to 15.\n- According to the policy: \"Cuando tenés 15 puntos de salud o más, avanzá\" → when health is 15 or more, move forward.\n- Therefore, the action should be to move forward by the default step.\n- No need to toggle shield since health is above 15.\n\nFINAL: M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1786.753, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n- Your x-coordinate: 0.4\n- Opponent's x-coordinate: 0.7\n- Horizontal distance = |0.7 - 0.4| = 0.3\n- Since 0.3 < 0.4, the condition \"distance is less than 0.4\" is true.\n- Therefore, according to the policy, you should rotate 90 degrees clockwise.\n- The command for rotating 90 degrees clockwise is C90.\n\nFINAL: C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2119.814, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-c", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 333.901, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1's current shield state is false (off).\n- According to the policy: \"When the shield is down, shoot.\"\n- Since the shield is currently off, the action should be to fire.\n- Therefore, the command is B (fire).\n\nFINAL: B", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1287.529, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 221.831, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 339.135, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n- Your x-coordinate: 0.2\n- Opponent's x-coordinate: 0.8\n- Horizontal distance = |0.8 - 0.2| = 0.6\n- Since 0.6 >= 0.4, you should move forward by 0.1\n- Therefore, the command is M0.1\n\nFINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1665.56, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 356.075, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-b", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": "expected exactly one FINAL line, found 0", "first_position_command": "S1", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you): health = 29, shield = false, rot = 0.0, x = 0.2, y = 0.5\n- Bot 2 (opponent): health = 20, shield = false, rot = 180.0, x = 0.8, y = 0.5\n\nPolicy:\n1. \"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.\"\n - This means: If your health is not at least 10 more than the opponent's health, turn on the shield.\n - Compare: your health (29) vs opponent health (20)\n - Difference: 29 - 20 = 9\n - 9 < 10 → condition is true → you should turn on the shield.\n\n2. \"Cuando tenés al menos 10 puntos de salud más que el rival, dispará.\"\n - This means: If your health is at least 10 more than the opponent's, fire.\n - But 29 -", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4578.519, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "ERR", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": false} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n- My x-coordinate: 0.1\n- Opponent's x-coordinate: 0.5\n- Horizontal distance = |0.5 - 0.1| = 0.4\n\nSince the distance is exactly 0.4, which is \"at least 0.4\", the condition is satisfied.\n\nTherefore, according to the policy: \"When the distance is of at least 0.4, advance by 0.1.\"\n\nSo, I should move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2184.573, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 338.694, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1's health is 14, which is less than 15.\n- According to the policy: \"Cuando tenés menos de 15 puntos de salud, levantá el escudo\" → when health is less than 15, raise the shield.\n- Therefore, the action should be to set the shield on.\n- The command for setting the shield on is S1.\n\nFINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1874.448, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-c", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": "expected exactly one FINAL line, found 0", "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 15\n- Bot 2 health: 15\n- Compare: health of bot 1 (15) vs health of bot 2 (15)\n- Since health is equal (not more), the first condition \"Cuando tenés tanta o más salud que el rival, dispará\" does not trigger.\n- Second condition: \"Cuando tenés menos salud que el rival, levantá el escudo\"\n- Bot 1 health (15) is not less than bot 2 health (15), so this condition also does not trigger.\n- Since neither condition is met, no action is specified by the policy.\n- However, the policy only defines actions for the two cases above, and since both are false, we must consider default behavior.\n- But the policy does not specify a default, so we must infer: no action is required by the policy.\n- However, in the absence of a specific instruction, we should not take any action that contradicts the policy.\n- But the policy does not say what to do when health is equal — so we can assume no action is required.\n- But in the game, we must choose a command. Since the policy", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4521.726, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "ERR", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": false, "tier": "D2", "valid": false} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-b", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 339.29, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-b", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 223.334, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": false, "b_command": "B", "case_id": "d1-shield-b", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 331.587, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1's health is 5, which is less than 15.\n- According to the policy: \"Cuando tienes menos de 15 puntos de salud, levanta el escudo\" → when health is less than 15, raise the shield.\n- Therefore, the action should be to set the shield on.\n- The command to set the shield on is S1.\n\nFINAL: S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1798.231, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- My x-coordinate (bot 1): 0.7\n- Opponent's x-coordinate (bot 2): 0.3\n- Compare: 0.7 > 0.3 → True\n- Since my x is greater than the opponent's x, I should rotate counterclockwise by 90 degrees.\n- Therefore, the command is A90.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1849.617, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "A90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "S0", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 329.149, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d3-conjunction-b", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 371.768, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 29\n- Bot 2 health: 20\n- Health difference: 29 - 20 = 9\n- Since 9 < 10, the condition \"no tienes al menos 10 puntos de salud más que el rival\" is true.\n- Therefore, according to the policy, we should \"levantar el escudo\" → set shield on.\n- So the action is S1.\n\nFINAL: S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1989.544, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-b", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 348.515, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "Scratchpad:\n- Your x-coordinate: 0.2\n- Opponent's x-coordinate: 0.8\n- Horizontal distance = |0.8 - 0.2| = 0.6\n- Since 0.6 >= 0.4, the condition \"distance is at least 0.4\" is true.\n- Therefore, according to the policy, you should move forward by 0.1.\n\nFINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1788.077, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-d", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 350.522, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current state of bot 1:\n - health: 27 (not critical)\n - x: 0.2, y: 0.5\n - rot: 0.0 degrees\n - shield: true (shield is currently ON)\n\n2. Policy interpretation:\n - \"Cuando tenés el escudo bajo, dispará.\" → When your shield is down, shoot.\n - \"Cuando tenés el escudo levantado, bajalo.\" → When your shield is up, lower it.\n\n So the policy says:\n - If shield is ON → turn it OFF (S0)\n - If shield is OFF → shoot (B)\n\n3. Current shield state: true (ON) → so we must lower it.\n\nTherefore, the correct action is to turn the shield off.\n\nFINAL: S0", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3416.71, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "A90.0", "action_family_correct": false, "b_command": "C90.0", "case_id": "d2-x-compare-c", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 393.475, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1's health is 5, which is less than 15.\n- According to the policy: \"When you have less than 15 health, raise the shield.\"\n- Therefore, the action should be to set the shield on.\n- The command to set the shield on is S1.\n\nFINAL: S1", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1474.107, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 20\n- Bot 2 health: 10\n- Bot 1 health (20) > Bot 2 health (10) → condition \"tienes tanta o más salud que el rival\" is true\n- Therefore, according to the policy: \"cuando tienes tanta o más salud que el rival, dispara\"\n- So the action should be: B (fire)\n\nFINAL: B", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1886.242, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 327.147, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 362.808, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 (me): shield = true\n- Bot 2 (opponent): shield = true\n- Both shields are in the same state (both on)\n- Therefore, according to the policy: \"Cuando los dos escudos están en el mismo estado, dispará\" → fire\n- Command: B\n\nFINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1489.282, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-c", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": "expected exactly one FINAL line, found 0", "first_position_command": "S1", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame state:\n- Bot 1 (you): health = 10, x = 0.2, y = 0.5, rot = 0.0, shield = false\n- Bot 2 (opponent): health = 25, x = 0.8, y = 0.5, rot = 180.0, shield = false\n\nPolicy:\n1. \"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.\"\n - This means: if your health is not at least 10 more than the opponent's health, turn on the shield.\n - Your health: 10\n - Opponent's health: 25\n - Difference: 10 - 25 = -15 → not ≥ 10\n - So, condition is true → you should set shield on.\n\n2. \"Cuando tenés al menos 10 puntos de salud más que el rival, dispará.\"\n - This means: if your health is at least 10 more than the opponent's, fire.\n - But", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4559.388, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "ERR", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": false} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 347.315, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 356.534, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current state of bot 1:\n - health: 27 (not critical)\n - x: 0.2, y: 0.5\n - rot: 0.0 degrees\n - shield: false (shield is currently off)\n\n2. Policy interpretation:\n - \"Cuando tenés el escudo bajo, dispará.\" → When your shield is down, shoot.\n - Since shield is currently off (false), this condition is true → we should shoot.\n - \"Cuando tenés el escudo levantado, bajalo.\" → When your shield is up, lower it.\n - This condition does not apply now, since shield is off.\n\n3. Action selection:\n - The policy says to shoot when shield is down → we should fire.\n - No need to toggle shield since it's already off.\n\nTherefore, the correct command is to fire.\n\nFINAL: B", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3653.487, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-d", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": "expected exactly one FINAL line, found 0", "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 30\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n - Shield: true (on)\n- Bot 2 (opponent):\n - Health: 30\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n - Shield: true (on)\n\nPolicy:\n1. \"Cuando los dos escudos están en el mismo estado, dispara.\" \n → If both shields are in the same state (both on OR both off), then fire (B).\n\n2. \"Cuando exactamente uno de los dos escudos está levantado, avanza.\" \n → If exactly one shield is on (one on, one off), then move forward (M).\n\nNow, check the shield states:\n- Bot 1 shield: true\n- Bot 2 shield: true\n\n→ Both shields are on → same state.\n\nTherefore, the first condition applies: \"When both shields are in the same state, shoot.\"\n\n", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4477.045, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "ERR", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "", "second_position_command": "M", "selected_first_position": false, "selected_second_position": false, "tier": "D3", "valid": false} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 10 (less than 15)\n2. Shield status of bot 1: false (shield is off)\n3. The policy says:\n - If health >= 15 OR shield is on → fire (B)\n - Else (health < 15 AND shield is off) → raise shield (S1)\n\nSince health is 10 (less than 15) and shield is off, the second condition applies: we must raise the shield.\n\nTherefore, the correct command is S1.\n\nFINAL: S1", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2423.788, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-d", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 365.121, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 20\n- Bot 1 health (10) < Bot 2 health (20) → condition for shield\n- Therefore, according to policy: \"When you have less health than the rival, raise the shield\"\n- So, command should be: S1 (set shield on)\n\nFINAL: S1", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1701.491, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n\n- Bot 1 health: 25\n- Bot 2 health: 10\n- Health difference: 25 - 10 = 15\n\nSince 15 >= 10, the condition \"al menos 10 puntos de salud más que el rival\" is true.\n\nTherefore, according to the policy: \"Cuando tienes al menos 10 puntos de salud más que el rival, dispara.\"\n\nSo the action should be: B (fire)\n\nFINAL: B", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2114.802, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 330.272, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-b", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 314.377, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you): health=30, x=0.2, y=0.5, rot=0.0, shield=false\n- Bot 2 (opponent): health=30, x=0.8, y=0.5, rot=180.0, shield=false\n\nPolicy:\n1. \"Cuando los dos escudos están en el mismo estado, dispara.\"\n - This means: if both shields are in the same state (both on or both off), then fire.\n - Currently, both shields are off → same state → condition is true → should fire.\n\n2. \"Cuando exactamente uno de los dos escudos está levantado, avanza.\"\n - This means: if exactly one shield is on, then move forward.\n - But currently, both shields are off → not exactly one → this condition is false.\n\nSo, only the first condition applies: both shields are in the same state (both off), so we should fire.\n\nTherefore, the correct command is: B (fire)\n\nFINAL: B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3908.534, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d3-conjunction-d", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": "expected exactly one FINAL line, found 0", "first_position_command": "B", "full_response": "Análisis del estado:\n\n- Bot 1 (tu bot):\n - Salud: 20 (≥ 15)\n - Escudo: activado (true)\n - Rotación: 0.0°\n - Posición: (0.2, 0.5)\n\n- Bot 2 (oponente):\n - Salud: 30\n - Escudo: desactivado (false)\n - Rotación: 180.0°\n - Posición: (0.8, 0.5)\n\nPolítica:\n1. Si tienes 15 puntos de salud o más **O** el escudo está levantado → disparar (B).\n2. Si tienes menos de 15 puntos de salud **Y** el escudo está bajo → levantar el escudo (S1).\n\nAplicación:\n- Salud = 20 → ≥ 15 → condición 1 verdadera.\n- Escudo está levantado → condición 2 también verdadera.\n- Como se cumple al menos una de las condiciones del \"O\", se debe disparar.\n\nPor lo tanto, la acción es: B (disparar).\n\n", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4247.738, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "ERR", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": false, "tier": "D3", "valid": false} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 348.572, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-c", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": "expected exactly one FINAL line, found 0", "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - health: 30\n - x: 0.2, y: 0.5\n - rot: 0.0 degrees\n - shield: true (on)\n\n- Bot 2 (opponent):\n - health: 30\n - x: 0.8, y: 0.5\n - rot: 180.0 degrees\n - shield: false (off)\n\nPolicy:\n1. \"Cuando los dos escudos están en el mismo estado, dispará.\" \n → If both shields are in the same state (both on or both off), then fire (B).\n\n2. \"Cuando exactamente uno de los dos escudos está levantado, avanzá.\" \n → If exactly one shield is on (one on, one off), then move forward (M).\n\nNow, evaluate the shield states:\n- Bot 1 shield: true\n- Bot 2 shield: false\n\n→ Exactly one shield is on (Bot 1 has shield on, Bot 2 has shield off).\n\nTherefore, the condition \"exactly one of", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4231.302, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "ERR", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "", "second_position_command": "M", "selected_first_position": false, "selected_second_position": false, "tier": "D3", "valid": false} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- My x-coordinate (bot 1): 0.51\n- Opponent's x-coordinate (bot 2): 0.5\n- Compare: 0.51 > 0.5 → True\n- Since my x is greater than the opponent's x, I should rotate 90 degrees counterclockwise.\n- The command for rotating 90 degrees counterclockwise is A90.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1785.483, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": false, "b_command": "C90.0", "case_id": "d2-x-compare-c", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 374.198, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "M", "case_id": "d1-health-d", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 336.31, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 333.074, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 20 (from the state)\n2. Shield status of bot 1: true (shield is on)\n3. Policy:\n - If health < 15 AND shield is off → raise shield (S1)\n - Else (health >= 15 OR shield is on) → fire (B)\n\nNow apply the policy:\n- Health is 20 → which is >= 15 → condition satisfied\n- Shield is on → so the \"OR\" condition is satisfied\n- Therefore, the action is to fire (B)\n\nFINAL: B", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2309.712, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n\n- Bot 1 (me): shield = true, health = 30, x = 0.2, y = 0.5, rot = 0.0\n- Bot 2 (opponent): shield = true, health = 30, x = 0.8, y = 0.5, rot = 180.0\n\nCheck the condition:\n- \"Cuando exactamente uno de los dos escudos está levantado\" → one shield on, one off.\n - But both shields are on → condition false.\n\n- \"Cuando los dos escudos están en el mismo estado\" → both on or both off.\n - Both shields are on → same state → condition true.\n\nTherefore, according to the policy: when both shields are in the same state, shoot.\n\nSo the correct action is: B (fire)\n\nFINAL: B", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 3165.872, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1's current shield state is true (shield is on).\n- According to the policy: \"Cuando tienes el escudo levantado, bájalo\" → since the shield is up, I must lower it.\n- Therefore, the correct action is to turn the shield off.\n\nFINAL: S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1329.179, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 333.043, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-b", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 334.349, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 370.547, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Current health of bot 1: 10 (less than 15)\n- Current shield status of bot 1: false (shield is off)\n- Since health < 15 AND shield is off → condition for raising shield is met\n- Therefore, the action should be to set shield on\n\nFINAL: S1", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1402.539, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-c", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 310.03, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-a", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1's current shield state is true (shield is on).\n- According to the policy: \"Cuando tenés el escudo levantado, bajalo\" → Since the shield is up, I must lower it.\n- Therefore, the correct action is to turn the shield off.\n\nFINAL: S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1224.189, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 10 (which is less than 15)\n2. Current shield state of bot 1: false (shield is off)\n3. Since health < 15 AND shield is off → condition for raising the shield is met.\n\nAccording to the policy:\n- \"Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.\"\n → If health < 15 AND shield is off → raise the shield (S1)\n\nSo, the correct action is to set the shield on.\n\nFINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2437.79, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n\n- Bot 1 (current player): shield = true\n- Bot 2 (opponent): shield = false\n\nCheck condition: \"Cuando exactamente uno de los dos escudos está levantado\"\n- Bot 1 shield: true\n- Bot 2 shield: false\n→ Exactly one shield is up → condition is true\n\nTherefore, according to the policy: \"avanza\" (move forward)\n\nSince no specific distance is given, use the default move: M\n\nFINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1824.676, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Your x-coordinate: 0.2\n- Opponent's x-coordinate: 0.8\n- Horizontal distance = |0.8 - 0.2| = 0.6\n- Since 0.6 >= 0.4, the condition \"distance is of at least 0.4\" is true.\n- Therefore, according to the policy, you should advance 0.1 units forward.\n- The command for moving forward by 0.1 is M0.1.\n\nFINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2025.465, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "A90.0", "action_family_correct": false, "b_command": "C90.0", "case_id": "d2-x-compare-b", "command_correct": false, "executable_correct": false, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 369.912, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 335.362, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-c", "command_correct": false, "executable_correct": false, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 374.54, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-a", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 294.785, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "S0", "full_response": "S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 318.604, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-c", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 351.58, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 20 (which is ≥ 15)\n2. Shield status of bot 1: false (off)\n3. The policy says:\n - If health ≥ 15 OR shield is on → fire (B)\n - Else (health < 15 AND shield is off) → set shield on (S1)\n\nSince health is 20 (≥ 15), the first condition is satisfied, regardless of shield status.\n\nTherefore, the action is to fire.\n\nFINAL: B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2185.337, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 370.482, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S0", "action_family_correct": false, "b_command": "B", "case_id": "d1-shield-d", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "S0", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 327.967, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 328.7, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.51\n- Bot 2's x coordinate: 0.5\n- Compare: 0.51 > 0.5 → True\n- Since bot 1's x is greater than bot 2's x, the rule says to rotate counterclockwise by 90 degrees.\n- Therefore, the command should be A90.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1618.814, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "A90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-d", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 319.058, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.3\n- Bot 2's x coordinate: 0.7\n- Compare: 0.3 > 0.7? → No\n- Since x is not greater, the condition \"x > rival_x\" is false.\n- Therefore, follow the \"else\" branch: rotate 90 degrees clockwise.\n- Command: C90\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1685.706, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.5\n- Bot 2's x coordinate: 0.5\n- Since bot 1's x (0.5) is equal to bot 2's x (0.5), the condition \"x <= rival_x\" is true.\n- According to the policy, when x <= rival_x, rotate 90 degrees clockwise.\n- Therefore, the command should be C90.\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1796.105, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 323.552, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-c", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": "expected exactly one FINAL line, found 0", "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - health: 30\n - x: 0.2, y: 0.5\n - rot: 0.0 degrees\n - shield: true (on)\n- Bot 2 (opponent):\n - health: 30\n - x: 0.8, y: 0.5\n - rot: 180.0 degrees\n - shield: false (off)\n\nPolicy:\n1. \"Cuando los dos escudos están en el mismo estado, dispara.\" \n → If both shields are in the same state (both on or both off), then fire (B).\n\n2. \"Cuando exactamente uno de los dos escudos está levantado, avanza.\" \n → If exactly one shield is on (one on, one off), then move forward (M).\n\nNow, evaluate the shield states:\n- Bot 1 shield: true\n- Bot 2 shield: false\n\n→ Exactly one shield is on (Bot 1 has shield on, Bot 2 has shield off). \n→ This matches the second condition: \"", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 4116.832, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "ERR", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "", "second_position_command": "M", "selected_first_position": false, "selected_second_position": false, "tier": "D3", "valid": false} +{"a_command": "S1", "action_family_correct": false, "b_command": "M", "case_id": "d1-health-b", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 326.247, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.3\n- Bot 2's x coordinate: 0.7\n- Compare: 0.3 > 0.7? → No\n- Since x is not greater, the condition \"x > rival_x\" is false.\n- Therefore, follow the \"else\" branch: rotate 90 degrees clockwise.\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1605.811, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1's health is 14, which is less than 15.\n- According to the policy: \"Cuando tienes menos de 15 puntos de salud, levanta el escudo.\"\n- Therefore, the action should be to set the shield on.\n- The command to set the shield on is S1.\n\nFINAL: S1", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1462.536, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-a", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 327.433, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 435.164, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Current health of bot 1 (you):** 14\n2. **Current health of bot 2 (opponent):** 15\n3. **Compare health:** 14 < 15 → You have less health than the opponent.\n\nAccording to the policy:\n- If you have **more or equal** health than the opponent → **fire (B)**\n- If you have **less** health than the opponent → **set shield on (S1)**\n\nSince your health (14) is less than the opponent's (15), the correct action is to **set the shield on**.\n\nFINAL: S1", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2478.789, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 352.969, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": false, "b_command": "C90.0", "case_id": "d2-x-compare-d", "command_correct": false, "executable_correct": false, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 345.047, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d3-conjunction-a", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 334.682, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 14\n- Bot 2 health: 15\n- Bot 1 has less health than bot 2 (14 < 15)\n- According to the policy: \"Cuando tienes menos salud que el rival, levanta el escudo\" → when you have less health than the rival, raise the shield\n- Therefore, the action should be to set the shield on\n- Command: S1\n\nFINAL: S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1719.696, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes tanta o más salud que el rival, dispara. Cuando tienes menos salud que el rival, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 318.829, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1's health is 5, which is less than 15.\n- According to the policy: \"Cuando tenés menos de 15 puntos de salud, levantá el escudo\" → when health is less than 15, raise the shield.\n- Therefore, the action should be to set the shield on.\n- The command for setting the shield on is S1.\n\nFINAL: S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1709.977, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 332.065, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-a", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": "expected exactly one FINAL line, found 0", "first_position_command": "S1", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame state:\n- Bot 1 (you): health = 30, x = 0.2, y = 0.5, rot = 0.0, shield = false\n- Bot 2 (opponent): health = 20, x = 0.8, y = 0.5, rot = 180.0, shield = false\n\nPolicy:\n1. \"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.\"\n - This means: if your health is not at least 10 more than the opponent's health, then activate the shield.\n - Your health: 30\n - Opponent's health: 20\n - Difference: 30 - 20 = 10\n - So, you have exactly 10 more health than the opponent → condition \"al menos 10 puntos más\" is satisfied.\n\n Therefore, the first condition (\"no tenés al menos 10 puntos más\") is **false**, so we do **not** activate the shield.\n\n2. \"Cuando tenés", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4148.196, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "ERR", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": false} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-c", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- Your x-coordinate: 0.1\n- Opponent's x-coordinate: 0.5\n- Horizontal distance = |0.5 - 0.1| = 0.4\n\nCondition 1: If distance < 0.4 → False (since 0.4 is not less than 0.4)\nCondition 2: Else (distance >= 0.4) → True\n\nSo, according to the policy: \"Cuando la distancia es de al menos 0.4, avanza 0.1\"\n\nTherefore, the action is: M0.1\n\nFINAL: M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2405.915, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "M0.1", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-b", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 332.782, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-a", "command_correct": true, "executable_correct": true, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "M0.1", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanza 0.1. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 392.179, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "M0.1", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\n1. **Current health of bot 1 (you):** 30\n2. **Current health of bot 2 (opponent):** 20\n3. **Health difference:** 30 - 20 = 10\n\nThe policy says:\n- If you have **at least 10 points of health more** than the rival → **fire (B)**\n- Otherwise → **raise shield (S1)**\n\nSince you have exactly 10 points more (30 ≥ 20 + 10), the condition \"at least 10 points more\" is satisfied.\n\nTherefore, the correct action is to **fire**.\n\nFINAL: B", "instruction": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara. Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2615.831, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 313.226, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 316.425, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 20\n- Bot 1 health < Bot 2 health → condition is true\n- Therefore, according to the policy: \"Cuando tienes menos salud que el rival, levanta el escudo\" → set shield on\n- Command: S1\n\nFINAL: S1", "instruction": "Cuando tienes menos salud que el rival, levanta el escudo. Cuando tienes tanta o más salud que el rival, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1431.403, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current health of bot 1: 10 (less than 15)\n2. Shield status of bot 1: false (shield is off)\n3. The policy says:\n - If health >= 15 OR shield is on → fire (B)\n - Else (health < 15 AND shield is off) → raise shield (S1)\n\nSince health is 10 (less than 15) and shield is off, the second condition applies: we must raise the shield.\n\nTherefore, the correct command is S1.\n\nFINAL: S1", "instruction": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará. Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2253.012, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d3-conjunction-c", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 355.795, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1 (me): shield = true, health = 30, x = 0.2, y = 0.5, rot = 0.0\n- Bot 2 (opponent): shield = false, health = 30, x = 0.8, y = 0.5, rot = 180.0\n\nCheck condition: \"Cuando exactamente uno de los dos escudos está levantado\"\n- Bot 1 shield: true\n- Bot 2 shield: false\n→ Exactly one shield is up → condition is true\n\nTherefore, according to the policy: \"avanzá\" → move forward by default step → M\n\nFINAL: M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanzá. Cuando los dos escudos están en el mismo estado, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2579.664, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 327.316, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1's health is 25, which is greater than or equal to 15.\n- According to the policy: \"Cuando tenés 15 puntos de salud o más, avanzá\" → when health is 15 or more, move forward.\n- Therefore, the action should be to move forward by the default step.\n\nFINAL: M", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1514.507, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "M", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-a", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 329.626, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M", "action_family_correct": true, "b_command": "B", "case_id": "d3-xor-shields-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando los dos escudos están en el mismo estado, dispara. Cuando exactamente uno de los dos escudos está levantado, avanza.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 289.264, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 303.935, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 330.531, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 332.545, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d2-health-compare-a", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": "expected exactly one FINAL line, found 0", "first_position_command": "S1", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 10\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n - Shield: off (false)\n- Bot 2 (opponent):\n - Health: 20\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n - Shield: off (false)\n\nPolicy:\n1. \"Cuando tenés menos salud que el rival, levantá el escudo.\" \n → If your health < opponent's health → set shield on.\n\n2. \"Cuando tenés tanta o más salud que el rival, dispará.\" \n → If your health ≥ opponent's health → fire.\n\nCurrent comparison:\n- Your health: 10\n- Opponent's health: 20\n→ 10 < 20 → condition for \"levantá el escudo\" is true.\n\nTherefore, according to the policy, you should set the shield on.\n\nCommand: S1 (set shield on)\n\nFINAL:", "instruction": "Cuando tenés menos salud que el rival, levantá el escudo. Cuando tenés tanta o más salud que el rival, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4129.127, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "ERR", "order": "a_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D2", "valid": false} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-c", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Bot 1 health: 10\n- Bot 2 health: 25\n- Health difference: 10 - 25 = -15 (Bot 1 has 15 less health than Bot 2)\n- Since Bot 1 does not have at least 10 more health than Bot 2, the condition \"when not having at least 10 points of health more than the rival\" is true.\n- Therefore, according to the policy, Bot 1 should raise the shield.\n- The current shield state is off (false), so we need to set it on.\n\nFINAL: S1", "instruction": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo. Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2304.055, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d3-conjunction-d", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S0", "instruction": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo. Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 349.053, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1's current shield state is false (off).\n- According to the policy: \"Cuando tenés el escudo bajo, dispará\" → When your shield is down, shoot.\n- Since the shield is currently off (down), the action should be to fire.\n- The second part of the policy: \"Cuando tenés el escudo levantado, bajalo\" → When your shield is up, lower it.\n- This condition does not apply now because the shield is off.\n\nTherefore, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2145.665, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-b", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": "expected exactly one FINAL line, found 0", "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - health: 30\n - x: 0.2, y: 0.5\n - rot: 0.0 degrees\n - shield: false (off)\n- Bot 2 (opponent):\n - health: 30\n - x: 0.8, y: 0.5\n - rot: 180.0 degrees\n - shield: true (on)\n\nPolicy:\n1. \"Cuando los dos escudos están en el mismo estado, dispará.\" \n → If both shields are in the same state (both on or both off), then fire (B).\n\n2. \"Cuando exactamente uno de los dos escudos está levantado, avanzá.\" \n → If exactly one shield is on (i.e., one on, one off), then move forward (M).\n\nNow, evaluate the shield states:\n- Bot 1 shield: false\n- Bot 2 shield: true\n\n→ Exactly one shield is on → condition for \"avanzá\" is met.\n\nTherefore, the correct action is to move forward.\n\n", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4196.151, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "ERR", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "", "second_position_command": "M", "selected_first_position": false, "selected_second_position": false, "tier": "D3", "valid": false} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "Scratchpad:\n- My x coordinate (bot 1): 0.51\n- Opponent's x coordinate (bot 2): 0.5\n- Compare: 0.51 > 0.5 → True\n- Since my x is greater than the opponent's x, I should rotate counterclockwise by 90 degrees.\n- Therefore, the command is A90.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1726.117, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "A90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-c", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- My x coordinate (bot 1): 0.5\n- Opponent's x coordinate (bot 2): 0.5\n- Compare: 0.5 > 0.5 → False\n- Since x is not greater, condition is false → use the \"else\" branch: rotate 90 degrees clockwise\n- Therefore, command is C90\n\nFINAL: C90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1611.096, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D2", "valid": true} +{"a_command": "B", "action_family_correct": true, "b_command": "S1", "case_id": "d5-health-difference-a", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 30\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n - Shield: off\n- Bot 2 (opponent):\n - Health: 20\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n - Shield: off\n\nPolicy:\n1. \"Cuando tenés al menos 10 puntos de salud más que el rival, dispará.\"\n - Check: Bot 1 health (30) - Bot 2 health (20) = 10\n - 10 >= 10 → condition is true → action: fire (B)\n\n2. \"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.\"\n - This is the else case, but since the first condition is true, we don't execute this.\n\nTherefore, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4094.269, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Current health of bot 1: 10 (less than 15)\n- Current shield status of bot 1: true (shield is on)\n- Since the shield is already on, the condition \"when shield is down\" does not apply.\n- The second condition applies: \"When you have 15 or more health OR shield is up\" → this is true (shield is up).\n- Therefore, according to the policy, the action is to fire.\n- Command: B (fire)\n\nFINAL: B", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2039.073, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-a", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": "expected exactly one FINAL line, found 0", "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you): \n - health: 30\n - x: 0.2, y: 0.5\n - rot: 0.0 degrees\n - shield: false (off)\n- Bot 2 (opponent):\n - health: 30\n - x: 0.8, y: 0.5\n - rot: 180.0 degrees\n - shield: false (off)\n\nPolicy:\n1. \"Cuando los dos escudos están en el mismo estado, dispará.\" \n → If both shields are in the same state (both on OR both off), then fire (B).\n\n2. \"Cuando exactamente uno de los dos escudos está levantado, avanzá.\" \n → If exactly one shield is on (one on, one off), then move forward (M).\n\nNow, evaluate the current shield states:\n- Bot 1 shield: false\n- Bot 2 shield: false \n→ Both shields are off → same state.\n\nTherefore, the first condition applies: both shields are in the same state → fire.\n\nFINAL:", "instruction": "Cuando los dos escudos están en el mismo estado, dispará. Cuando exactamente uno de los dos escudos está levantado, avanzá.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4118.568, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "ERR", "order": "b_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "", "second_position_command": "M", "selected_first_position": false, "selected_second_position": false, "tier": "D3", "valid": false} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-d", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 350.996, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-b", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 370.129, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-c", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": "expected exactly one FINAL line, found 0", "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 10\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n - Shield: off (false)\n\n- Bot 2 (opponent):\n - Health: 25\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n - Shield: off (false)\n\nPolicy:\n1. \"Cuando tenés al menos 10 puntos de salud más que el rival, dispará.\"\n - This means: If your health ≥ opponent's health + 10, then fire (B).\n - Your health: 10\n - Opponent's health: 25\n - Is 10 ≥ 25 + 10? → 10 ≥ 35? → No.\n\n2. \"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.\"\n - This means: If your health < opponent's health + 1", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4060.873, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "ERR", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": false} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-d", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1's health is 25, which is greater than or equal to 15.\n- According to the policy: \"Cuando tienes 15 puntos de salud o más, avanza.\"\n- Therefore, the action should be to move forward.\n- The default move is M (move forward by the default step).\n\nFINAL: M", "instruction": "Cuando tienes 15 puntos de salud o más, avanza. Cuando tienes menos de 15 puntos de salud, levanta el escudo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1377.961, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-d", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 348.173, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "A90.0", "action_family_correct": false, "b_command": "C90.0", "case_id": "d2-x-compare-a", "command_correct": false, "executable_correct": false, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario. Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 363.088, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "A90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-c", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Current health of bot 1: 20\n- Current shield status: false (off)\n- Condition 1: health < 15 → 20 < 15 → False\n- Condition 2: shield is off → true\n- Since health is not less than 15, the first condition (health < 15 and shield off) is not met.\n- Therefore, the second part of the policy applies: \"When you have 15 points of health or more OR the shield is levantado, shoot.\"\n- Health is 20 ≥ 15 → condition satisfied.\n- So, the action is to fire.\n\nFINAL: B", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 2492.736, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": false, "b_command": "B", "case_id": "d1-shield-b", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "S0", "instruction": "Cuando tienes el escudo levantado, bájalo. Cuando tienes el escudo bajo, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 329.191, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 332.481, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the state and policy step by step:\n\n1. Current state of bot 1:\n - health: 8 (low, so we should be cautious)\n - x: 0.2, y: 0.5\n - rot: 0.0 degrees\n - shield: true (shield is currently ON)\n\n2. Policy interpretation:\n - \"Cuando tenés el escudo bajo, dispará.\" → When your shield is down, shoot.\n - \"Cuando tenés el escudo levantado, bajalo.\" → When your shield is up, lower it.\n\n So the policy says:\n - If shield is ON → turn it OFF (S0)\n - If shield is OFF → shoot (B)\n\n3. Current shield state: true (ON)\n → So according to the policy, we must lower the shield → command S0\n\n4. No other conditions (like distance to opponent or need to move) are specified in the policy, so we follow the rule strictly.\n\nFINAL: S0", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 3643.387, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés el escudo bajo, dispará. Cuando tenés el escudo levantado, bajalo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 315.377, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-c", "command_correct": true, "executable_correct": true, "expected_command": "M", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 319.774, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "M0.1", "full_response": "C90", "instruction": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es de al menos 0.4, avanzá 0.1. Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 371.881, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "a_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "C90.0", "selected_first_position": false, "selected_second_position": true, "tier": "D5", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-d", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": "expected exactly one FINAL line, found 0", "first_position_command": "S1", "full_response": "Let's analyze the game state and the policy step by step.\n\nGame State:\n- Bot 1 (you):\n - Health: 25\n - Position: (x=0.2, y=0.5)\n - Rotation: 0.0 degrees\n - Shield: off\n- Bot 2 (opponent):\n - Health: 10\n - Position: (x=0.8, y=0.5)\n - Rotation: 180.0 degrees\n - Shield: off\n\nPolicy:\n1. \"Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.\"\n - This means: If your health is not at least 10 points higher than the opponent's, activate the shield.\n - Your health: 25\n - Opponent's health: 10\n - Difference: 25 - 10 = 15 → which is more than 10.\n - So, the condition \"no tenés al menos 10 puntos de salud más\" is FALSE → do NOT raise the shield.\n\n2. \"Cuando tenés al menos 10", "instruction": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo. Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 4178.998, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "ERR", "order": "b_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "", "second_position_command": "B", "selected_first_position": false, "selected_second_position": false, "tier": "D5", "valid": false} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "Scratchpad:\n- Current health of bot 1: 20\n- Current shield status: true (shield is on)\n- Condition 1: If health < 15 AND shield is off → raise shield\n - Health is 20, which is not < 15 → this condition is false\n- Condition 2: If health >= 15 OR shield is on → fire\n - Health is 20 ≥ 15 → condition is true\n - Therefore, the action is to fire\n\nFINAL: B", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1993.455, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1's current shield state is false (off).\n- According to the policy: \"Cuando tienes el escudo bajo, dispara\" → since the shield is off, I should fire.\n- The next part \"Cuando tienes el escudo levantado, bájalo\" does not apply because the shield is currently off.\n\nTherefore, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1612.435, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-b", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 335.507, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "M0.1", "action_family_correct": true, "b_command": "C90.0", "case_id": "d5-x-distance-d", "command_correct": true, "executable_correct": true, "expected_command": "C90.0", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 399.742, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "A90.0", "action_family_correct": true, "b_command": "C90.0", "case_id": "d2-x-compare-a", "command_correct": true, "executable_correct": true, "expected_command": "A90.0", "final_extraction_error": null, "first_position_command": "A90.0", "full_response": "Scratchpad:\n- Bot 1's x coordinate: 0.7\n- Bot 2's x coordinate: 0.3\n- Compare: 0.7 > 0.3 → True\n- Since bot 1's x is greater than bot 2's x, the rule says to rotate 90 degrees counterclockwise.\n- Therefore, the command should be A90.\n\nFINAL: A90", "instruction": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario. Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1705.426, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "order": "a_first", "policy_id": "D2-P2", "provider_error": null, "repeat": 0, "scored_response": "A90", "second_position_command": "C90.0", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S0", "full_response": "Scratchpad:\n- Bot 1's current shield state is false (off).\n- According to the policy: \"When the shield is down, shoot.\"\n- Since the shield is currently off, the action should be to fire.\n- Therefore, the command is B (fire).\n\nFINAL: B", "instruction": "Cuando tenés el escudo levantado, bajalo. Cuando tenés el escudo bajo, dispará.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1193.222, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "B", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos de 15 puntos de salud, levanta el escudo. Cuando tienes 15 puntos de salud o más, avanza.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 330.486, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "M", "case_id": "d1-health-c", "command_correct": false, "executable_correct": false, "expected_command": "M", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tenés menos de 15 puntos de salud, levantá el escudo. Cuando tenés 15 puntos de salud o más, avanzá.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 329.758, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "M", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d3-conjunction-a", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 325.83, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "M", "case_id": "d1-health-a", "command_correct": true, "executable_correct": true, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "M", "full_response": "Scratchpad:\n- Bot 1's health is 5, which is less than 15.\n- According to the policy: \"Cuando tenés menos de 15 puntos de salud, levantá el escudo.\"\n- Since health < 15, the action should be to set the shield on.\n- Therefore, the correct command is S1 (set shield on).\n\nFINAL: S1", "instruction": "Cuando tenés 15 puntos de salud o más, avanzá. Cuando tenés menos de 15 puntos de salud, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 1587.298, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "b_first", "policy_id": "D1-P2", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "S1", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d2-health-compare-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Let's analyze the game state and the policy step by step:\n\n1. **Current health of bot 1 (you):** 20\n2. **Current health of bot 2 (opponent):** 10\n3. **Comparison:** 20 >= 10 → True (you have more or equal health)\n\nPolicy condition:\n- \"Cuando tenés tanta o más salud que el rival, dispará.\" → If you have as much or more health than the rival, fire.\n- Since 20 >= 10, the condition is true → you should fire.\n\nTherefore, the correct action is to fire.\n\nFINAL: B", "instruction": "Cuando tenés tanta o más salud que el rival, dispará. Cuando tenés menos salud que el rival, levantá el escudo.", "interface": "deliberative", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 2314.973, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D2-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D2", "valid": true} +{"a_command": "M", "action_family_correct": false, "b_command": "B", "case_id": "d3-xor-shields-a", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "M", "full_response": "M", "instruction": "Cuando exactamente uno de los dos escudos está levantado, avanza. Cuando los dos escudos están en el mismo estado, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 325.312, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "order": "a_first", "policy_id": "D3-P2", "provider_error": null, "repeat": 0, "scored_response": "M", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-c", "command_correct": true, "executable_correct": true, "expected_command": "S0", "final_extraction_error": null, "first_position_command": "B", "full_response": "S0", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 319.125, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "S0", "second_position_command": "S0", "selected_first_position": false, "selected_second_position": true, "tier": "D1", "valid": true} +{"a_command": "B", "action_family_correct": false, "b_command": "S1", "case_id": "d5-health-difference-c", "command_correct": false, "executable_correct": false, "expected_command": "S1", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará. Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", "interface": "direct", "language": "es_rioplatense", "language_label": "Rioplatense voseo", "latency_ms": 332.529, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "a_first", "policy_id": "D5-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} +{"a_command": "S0", "action_family_correct": true, "b_command": "B", "case_id": "d1-shield-b", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "Scratchpad:\n- Bot 1's current shield state is false (off).\n- According to the policy: \"Cuando tienes el escudo bajo, dispara\" → since the shield is down (off), the action should be to fire.\n- The second part \"Cuando tienes el escudo levantado, bájalo\" does not apply because the shield is currently off.\n\nTherefore, the correct command is to fire.\n\nFINAL: B", "instruction": "Cuando tienes el escudo bajo, dispara. Cuando tienes el escudo levantado, bájalo.", "interface": "deliberative", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 1659.303, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D1-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S0", "selected_first_position": true, "selected_second_position": false, "tier": "D1", "valid": true} +{"a_command": "S1", "action_family_correct": true, "b_command": "B", "case_id": "d3-conjunction-d", "command_correct": true, "executable_correct": true, "expected_command": "B", "final_extraction_error": null, "first_position_command": "B", "full_response": "B", "instruction": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara. Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 350.754, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "order": "b_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "B", "second_position_command": "S1", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "S1", "action_family_correct": false, "b_command": "B", "case_id": "d3-conjunction-b", "command_correct": false, "executable_correct": false, "expected_command": "B", "final_extraction_error": null, "first_position_command": "S1", "full_response": "S1", "instruction": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo. Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 345.877, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "order": "a_first", "policy_id": "D3-P1", "provider_error": null, "repeat": 0, "scored_response": "S1", "second_position_command": "B", "selected_first_position": true, "selected_second_position": false, "tier": "D3", "valid": true} +{"a_command": "M0.1", "action_family_correct": false, "b_command": "C90.0", "case_id": "d5-x-distance-c", "command_correct": false, "executable_correct": false, "expected_command": "M0.1", "final_extraction_error": null, "first_position_command": "C90.0", "full_response": "C90", "instruction": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario. Cuando la distancia es de al menos 0.4, avanza 0.1.", "interface": "direct", "language": "es_standard", "language_label": "Tuteo Spanish", "latency_ms": 371.411, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "order": "b_first", "policy_id": "D5-P2", "provider_error": null, "repeat": 0, "scored_response": "C90", "second_position_command": "M0.1", "selected_first_position": true, "selected_second_position": false, "tier": "D5", "valid": true} diff --git a/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z/summary.json b/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z/summary.json new file mode 100644 index 0000000..c5fc394 --- /dev/null +++ b/research/lxai2026/controls/symmetric_clause_factorial/20260825T165129Z/summary.json @@ -0,0 +1,5 @@ +{ + "final_extraction_errors": 15, + "n_rows": 512, + "provider_errors": 0 +} diff --git a/research/lxai2026/direct_ollama_client.py b/research/lxai2026/direct_ollama_client.py new file mode 100644 index 0000000..a4ceb15 --- /dev/null +++ b/research/lxai2026/direct_ollama_client.py @@ -0,0 +1,56 @@ +"""Minimal strict Ollama chat client for LXAI experiments. + +The experimental runners use this adapter instead of Modelito so the exact +Ollama `/api/chat` request is controlled and provider options are not silently +ignored. There is no CLI or deterministic fallback: transport failures surface +as experiment provider errors. +""" +from __future__ import annotations + +import json +from typing import Any +from urllib.request import Request, urlopen + + +class DirectOllamaChatClient: + """Send exact stateless chat requests to a local Ollama server.""" + + def __init__(self, *, host: str = "http://localhost", port: int = 11434, timeout: float = 120.0): + clean = str(host).rstrip("/") + suffix = f":{int(port)}" + self.base_url = clean if clean.endswith(suffix) else clean + suffix + self.timeout = float(timeout) + + def chat( + self, + *, + model: str, + messages: list[dict[str, str]], + options: dict[str, Any], + stream: bool = False, + ) -> dict[str, Any]: + if stream: + raise ValueError("LXAI experiments require stream=False.") + payload = { + "model": str(model), + "messages": [ + {"role": str(message["role"]), "content": str(message["content"])} + for message in messages + ], + "stream": False, + "options": dict(options), + } + request = Request( + self.base_url + "/api/chat", + data=json.dumps(payload, ensure_ascii=False).encode("utf-8"), + headers={"Content-Type": "application/json"}, + method="POST", + ) + with urlopen(request, timeout=self.timeout) as response: # nosec B310 - local configured endpoint + result = json.loads(response.read().decode("utf-8")) + if not isinstance(result, dict): + raise RuntimeError(f"Unexpected Ollama response type: {type(result).__name__}") + message = result.get("message") + if not isinstance(message, dict) or not str(message.get("content") or "").strip(): + raise RuntimeError(f"Ollama response missing message.content: {result!r}") + return result diff --git a/research/lxai2026/results/20260825T094526Z/DECISION-ANALYSIS.md b/research/lxai2026/results/20260825T094526Z/DECISION-ANALYSIS.md new file mode 100644 index 0000000..6d0002a --- /dev/null +++ b/research/lxai2026/results/20260825T094526Z/DECISION-ANALYSIS.md @@ -0,0 +1,41 @@ +# LXAI decision diagnostics + +Source: `research/lxai2026/results/20260825T094526Z` + +## Policy-level diagnostics by condition + +| Condition | Policy-complete | State-invariant | First-action selected | Oracle first-action | Excess | +|---|---:|---:|---:|---:|---:| +| English | 3/48 (6.2%) | 37/48 (77.1%) | 63.0% | 43.8% | +19.3 pp | +| Standard Spanish | 0/48 (0.0%) | 37/48 (77.1%) | 57.8% | 43.8% | +14.1 pp | +| Rioplatense | 0/48 (0.0%) | 36/48 (75.0%) | 59.9% | 43.8% | +16.1 pp | + +## Spanish conditions by model + +| Model | Condition | Policy-complete | State-invariant | First-action excess | +|---|---|---:|---:|---:| +| llama3.2:latest | Standard Spanish | 0/12 (0.0%) | 10/12 (83.3%) | -29.2 pp | +| llama3.2:latest | Rioplatense | 0/12 (0.0%) | 8/12 (66.7%) | -16.7 pp | +| mistral-small3.2:24b-instruct-2506-q4_K_M | Standard Spanish | 0/12 (0.0%) | 7/12 (58.3%) | +14.6 pp | +| mistral-small3.2:24b-instruct-2506-q4_K_M | Rioplatense | 0/12 (0.0%) | 9/12 (75.0%) | +25.0 pp | +| qwen3:30b-a3b-instruct-2507-q4_K_M | Standard Spanish | 0/12 (0.0%) | 11/12 (91.7%) | +50.0 pp | +| qwen3:30b-a3b-instruct-2507-q4_K_M | Rioplatense | 0/12 (0.0%) | 9/12 (75.0%) | +37.5 pp | +| qwen3:4b-instruct-2507-q4_K_M | Standard Spanish | 0/12 (0.0%) | 9/12 (75.0%) | +20.8 pp | +| qwen3:4b-instruct-2507-q4_K_M | Rioplatense | 0/12 (0.0%) | 10/12 (83.3%) | +18.8 pp | + +## Spanish conditions by decision tier + +| Tier | Condition | Policy-complete | State-invariant | First-action excess | +|---|---|---:|---:|---:| +| D1 | Standard Spanish | 0/8 (0.0%) | 6/8 (75.0%) | +9.4 pp | +| D1 | Rioplatense | 0/8 (0.0%) | 5/8 (62.5%) | +9.4 pp | +| D2 | Standard Spanish | 0/8 (0.0%) | 7/8 (87.5%) | +18.8 pp | +| D2 | Rioplatense | 0/8 (0.0%) | 8/8 (100.0%) | +25.0 pp | +| D3 | Standard Spanish | 0/8 (0.0%) | 5/8 (62.5%) | +21.9 pp | +| D3 | Rioplatense | 0/8 (0.0%) | 4/8 (50.0%) | +12.5 pp | +| D4 | Standard Spanish | 0/8 (0.0%) | 7/8 (87.5%) | +18.8 pp | +| D4 | Rioplatense | 0/8 (0.0%) | 6/8 (75.0%) | +28.1 pp | +| D5 | Standard Spanish | 0/8 (0.0%) | 5/8 (62.5%) | -15.6 pp | +| D5 | Rioplatense | 0/8 (0.0%) | 6/8 (75.0%) | -9.4 pp | +| D6 | Standard Spanish | 0/8 (0.0%) | 7/8 (87.5%) | +31.2 pp | +| D6 | Rioplatense | 0/8 (0.0%) | 7/8 (87.5%) | +31.2 pp | diff --git a/research/lxai2026/results/20260825T094526Z/FROZEN-RUN-AUDIT.md b/research/lxai2026/results/20260825T094526Z/FROZEN-RUN-AUDIT.md new file mode 100644 index 0000000..ec7b03c --- /dev/null +++ b/research/lxai2026/results/20260825T094526Z/FROZEN-RUN-AUDIT.md @@ -0,0 +1,73 @@ +# Frozen-run audit + +Source: `research/lxai2026/results/20260825T094526Z` + +This is post-hoc descriptive audit output. It does not alter the frozen dataset. + +## Language-pair comparisons + +| Metric | Left | Right | Left acc. | Right acc. | Left-only | Right-only | Δ left−right | exact McNemar p | +|---|---|---|---:|---:|---:|---:|---:|---:| +| command_correct | English | Tuteo Spanish | 40.6% | 35.4% | 17 | 7 | +5.2 pp | 0.0639 | +| command_correct | English | Rioplatense voseo | 40.6% | 37.0% | 20 | 13 | +3.6 pp | 0.2962 | +| command_correct | Tuteo Spanish | Rioplatense voseo | 35.4% | 37.0% | 9 | 12 | -1.6 pp | 0.6636 | +| action_family_correct | English | Tuteo Spanish | 43.8% | 40.1% | 14 | 7 | +3.6 pp | 0.1892 | +| action_family_correct | English | Rioplatense voseo | 43.8% | 43.2% | 17 | 16 | +0.5 pp | 1.0000 | +| action_family_correct | Tuteo Spanish | Rioplatense voseo | 40.1% | 43.2% | 9 | 15 | -3.1 pp | 0.3075 | +| executable_correct | English | Tuteo Spanish | 47.9% | 43.8% | 16 | 8 | +4.2 pp | 0.1516 | +| executable_correct | English | Rioplatense voseo | 47.9% | 42.2% | 21 | 10 | +5.7 pp | 0.0708 | +| executable_correct | Tuteo Spanish | Rioplatense voseo | 43.8% | 42.2% | 11 | 8 | +1.6 pp | 0.6476 | + +## Trivial suite baselines + +- Oracle command distribution: `{'S0': 5, 'B': 15, 'S1': 12, 'M': 5, 'A90.0': 3, 'C90.0': 4, 'M0.1': 4}`. +- Oracle action-family distribution: `{'shield': 17, 'shoot': 15, 'move': 9, 'rotate': 7}`. +- Always `B`: 15/48 (31.2%). +- Always `shield` action family: 17/48 (35.4%). +- Always first-mentioned action: 21/48 (43.8%). + +## Policy-group overlap + +| Condition | Complete | State-invariant | Locked to first | Invariant + first | Invariant, not first | +|---|---:|---:|---:|---:|---:| +| English | 3/48 | 37/48 | 25/48 | 25/48 | 12/48 | +| Tuteo Spanish | 0/48 | 37/48 | 24/48 | 24/48 | 13/48 | +| Rioplatense voseo | 0/48 | 36/48 | 23/48 | 23/48 | 13/48 | + +## Strict/executable discrepancy + +Executable-correct but strict-command-wrong rows: **40**. +By model: `{'mistral-small3.2:24b-instruct-2506-q4_K_M': 3, 'llama3.2:latest': 37}`. +Command-pair decomposition: `{'S->S0': 12, 'S->S1': 28}`. + +## Output/runner checks + +- Repeat values: `[0]`; repeats per cell = 1. +- Longest raw response: 4 characters; examples: `['M0.1']`. +- Invalid rows: 7; by condition `{'es_standard': 3, 'en': 4}`; by model `{'llama3.2:latest': 7}`; raw `{'C': 3, 'A': 4}`. +- `diagnostic_command_correct` differs from `command_correct` on 0 / 576 rows. + +## Pooled strict accuracy without Llama 3.2 + +| Condition | Correct | N | Strict accuracy | Executable accuracy | +|---|---:|---:|---:|---:| +| English | 72 | 144 | 50.0% | 50.0% | +| Tuteo Spanish | 63 | 144 | 43.8% | 44.4% | +| Rioplatense voseo | 61 | 144 | 42.4% | 43.8% | + +## Parameter correctness + +| Model | Condition | Applicable | Correct | Accuracy | +|---|---|---:|---:|---:| +| llama3.2:latest | English | 28 | 2 | 7.1% | +| llama3.2:latest | Tuteo Spanish | 28 | 5 | 17.9% | +| llama3.2:latest | Rioplatense voseo | 28 | 11 | 39.3% | +| mistral-small3.2:24b-instruct-2506-q4_K_M | English | 28 | 20 | 71.4% | +| mistral-small3.2:24b-instruct-2506-q4_K_M | Tuteo Spanish | 28 | 14 | 50.0% | +| mistral-small3.2:24b-instruct-2506-q4_K_M | Rioplatense voseo | 28 | 15 | 53.6% | +| qwen3:30b-a3b-instruct-2507-q4_K_M | English | 28 | 20 | 71.4% | +| qwen3:30b-a3b-instruct-2507-q4_K_M | Tuteo Spanish | 28 | 20 | 71.4% | +| qwen3:30b-a3b-instruct-2507-q4_K_M | Rioplatense voseo | 28 | 20 | 71.4% | +| qwen3:4b-instruct-2507-q4_K_M | English | 28 | 22 | 78.6% | +| qwen3:4b-instruct-2507-q4_K_M | Tuteo Spanish | 28 | 19 | 67.9% | +| qwen3:4b-instruct-2507-q4_K_M | Rioplatense voseo | 28 | 19 | 67.9% | diff --git a/research/lxai2026/results/20260825T094526Z/decision_analysis.json b/research/lxai2026/results/20260825T094526Z/decision_analysis.json new file mode 100644 index 0000000..7ad83c4 --- /dev/null +++ b/research/lxai2026/results/20260825T094526Z/decision_analysis.json @@ -0,0 +1,2254 @@ +{ + "results_dir": "research/lxai2026/results/20260825T094526Z", + "n_rows": 576, + "all_conditions": { + "n_policy_groups": 144, + "policy_complete_n": 3, + "policy_complete_rate": 0.020833333333333332, + "state_invariant_n": 110, + "state_invariant_rate": 0.7638888888888888, + "mean_first_action_selection_rate": 0.6024305555555556, + "mean_first_action_oracle_rate": 0.4375, + "first_action_excess": 0.16493055555555558 + }, + "spanish_conditions": { + "n_policy_groups": 96, + "policy_complete_n": 0, + "policy_complete_rate": 0.0, + "state_invariant_n": 73, + "state_invariant_rate": 0.7604166666666666, + "mean_first_action_selection_rate": 0.5885416666666666, + "mean_first_action_oracle_rate": 0.4375, + "first_action_excess": 0.15104166666666663 + }, + "by_condition": { + "en": { + "n_policy_groups": 48, + "policy_complete_n": 3, + "policy_complete_rate": 0.0625, + "state_invariant_n": 37, + "state_invariant_rate": 0.7708333333333334, + "mean_first_action_selection_rate": 0.6302083333333334, + "mean_first_action_oracle_rate": 0.4375, + "first_action_excess": 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otherwise fire.", + "es_rioplatense": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", + "es_standard": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara." + } + }, + { + "case_id": "d2-health-compare-d", + "expected_command": "S1", + "state": { + "1": { + "current_prompt": "", + "health": 14, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 15, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D2", + "variants": { + "en": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", + "es_rioplatense": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", + "es_standard": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara." + } + }, + { + "case_id": "d2-x-compare-a", + "expected_command": "A90", + "state": { + "1": { + "current_prompt": "", + "health": 30, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.7, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 30, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.3, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D2", + "variants": { + "en": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; 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si no, gira 90 grados en sentido horario." + } + }, + { + "case_id": "d2-x-compare-d", + "expected_command": "A90", + "state": { + "1": { + "current_prompt": "", + "health": 30, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.51, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 30, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.5, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D2", + "variants": { + "en": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", + "es_rioplatense": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", + "es_standard": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario." + } + }, + { + "case_id": "d3-conjunction-a", + "expected_command": "S1", + "state": { + "1": { + "current_prompt": "", + "health": 10, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 30, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D3", + "variants": { + "en": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", + "es_rioplatense": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", + "es_standard": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara." + } + }, + { + "case_id": "d3-conjunction-b", + "expected_command": "B", + "state": { + "1": { + "current_prompt": "", + "health": 10, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": true, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 30, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D3", + "variants": { + "en": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", + "es_rioplatense": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", + "es_standard": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara." + } + }, + { + "case_id": "d3-conjunction-c", + "expected_command": "B", + "state": { + "1": { + "current_prompt": "", + "health": 20, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 30, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D3", + "variants": { + "en": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", + "es_rioplatense": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", + "es_standard": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara." + } + }, + { + "case_id": "d3-conjunction-d", + "expected_command": "B", + "state": { + "1": { + "current_prompt": "", + "health": 20, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": true, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 30, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D3", + "variants": { + "en": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", + "es_rioplatense": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", + "es_standard": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara." + } + }, + { + "case_id": "d3-xor-shields-a", + "expected_command": "B", + "state": { + "1": { + "current_prompt": "", + "health": 30, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 30, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D3", + "variants": { + "en": "If exactly one of the two shields is raised, move forward; otherwise fire.", + "es_rioplatense": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", + "es_standard": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara." + } + }, + { + "case_id": "d3-xor-shields-b", + "expected_command": "M", + "state": { + "1": { + "current_prompt": "", + "health": 30, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 30, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": true, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D3", + "variants": { + "en": "If exactly one of the two shields is raised, move forward; otherwise fire.", + "es_rioplatense": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", + "es_standard": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara." + } + }, + { + "case_id": "d3-xor-shields-c", + "expected_command": "M", + "state": { + "1": { + "current_prompt": "", + "health": 30, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": true, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 30, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D3", + "variants": { + "en": "If exactly one of the two shields is raised, move forward; otherwise fire.", + "es_rioplatense": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", + "es_standard": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara." + } + }, + { + "case_id": "d3-xor-shields-d", + "expected_command": "B", + "state": { + "1": { + "current_prompt": "", + "health": 30, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": true, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 30, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": true, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D3", + "variants": { + "en": "If exactly one of the two shields is raised, move forward; otherwise fire.", + "es_rioplatense": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", + "es_standard": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara." + } + }, + { + "case_id": "d4-priority-shield-a", + "expected_command": "S0", + "state": { + "1": { + "current_prompt": "", + "health": 30, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": true, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 5, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D4", + "variants": { + "en": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", + "es_rioplatense": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", + "es_standard": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo." + } + }, + { + "case_id": "d4-priority-shield-b", + "expected_command": "B", + "state": { + "1": { + "current_prompt": "", + "health": 30, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 5, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D4", + "variants": { + "en": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", + "es_rioplatense": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", + "es_standard": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo." + } + }, + { + "case_id": "d4-priority-shield-c", + "expected_command": "S1", + "state": { + "1": { + "current_prompt": "", + "health": 30, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 20, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D4", + "variants": { + "en": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", + "es_rioplatense": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", + "es_standard": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo." + } + }, + { + "case_id": "d4-priority-shield-d", + "expected_command": "S0", + "state": { + "1": { + "current_prompt": "", + "health": 30, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": true, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 20, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D4", + "variants": { + "en": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", + "es_rioplatense": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", + "es_standard": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo." + } + }, + { + "case_id": "d4-priority-health-a", + "expected_command": "S1", + "state": { + "1": { + "current_prompt": "", + "health": 5, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 30, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": true, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D4", + "variants": { + "en": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", + "es_rioplatense": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", + "es_standard": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara." + } + }, + { + "case_id": "d4-priority-health-b", + "expected_command": "S1", + "state": { + "1": { + "current_prompt": "", + "health": 5, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 30, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D4", + "variants": { + "en": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", + "es_rioplatense": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", + "es_standard": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara." + } + }, + { + "case_id": "d4-priority-health-c", + "expected_command": "M", + "state": { + "1": { + "current_prompt": "", + "health": 20, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 30, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": true, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D4", + "variants": { + "en": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", + "es_rioplatense": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", + "es_standard": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara." + } + }, + { + "case_id": "d4-priority-health-d", + "expected_command": "B", + "state": { + "1": { + "current_prompt": "", + "health": 20, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 30, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D4", + "variants": { + "en": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", + "es_rioplatense": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", + "es_standard": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara." + } + }, + { + "case_id": "d5-health-difference-a", + "expected_command": "B", + "state": { + "1": { + "current_prompt": "", + "health": 30, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 20, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D5", + "variants": { + "en": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", + "es_rioplatense": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", + "es_standard": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo." + } + }, + { + "case_id": "d5-health-difference-b", + "expected_command": "S1", + "state": { + "1": { + "current_prompt": "", + "health": 29, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 20, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D5", + "variants": { + "en": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", + "es_rioplatense": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", + "es_standard": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo." + } + }, + { + "case_id": "d5-health-difference-c", + "expected_command": "S1", + "state": { + "1": { + "current_prompt": "", + "health": 10, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 25, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D5", + "variants": { + "en": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", + "es_rioplatense": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", + "es_standard": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo." + } + }, + { + "case_id": "d5-health-difference-d", + "expected_command": "B", + "state": { + "1": { + "current_prompt": "", + "health": 25, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 10, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D5", + "variants": { + "en": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", + "es_rioplatense": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", + "es_standard": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo." + } + }, + { + "case_id": "d5-x-distance-a", + "expected_command": "M0.1", + "state": { + "1": { + "current_prompt": "", + "health": 30, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 30, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D5", + "variants": { + "en": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", + "es_rioplatense": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", + "es_standard": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario." + } + }, + { + "case_id": "d5-x-distance-b", + "expected_command": "C90", + "state": { + "1": { + "current_prompt": "", + "health": 30, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.4, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 30, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.7, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D5", + "variants": { + "en": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", + "es_rioplatense": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", + "es_standard": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario." + } + }, + { + "case_id": "d5-x-distance-c", + "expected_command": "M0.1", + "state": { + "1": { + "current_prompt": "", + "health": 30, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.1, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 30, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.5, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D5", + "variants": { + "en": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", + "es_rioplatense": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", + "es_standard": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario." + } + }, + { + "case_id": "d5-x-distance-d", + "expected_command": "C90", + "state": { + "1": { + "current_prompt": "", + "health": 30, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.3, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 30, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.31, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D5", + "variants": { + "en": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", + "es_rioplatense": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", + "es_standard": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario." + } + }, + { + "case_id": "d6-priority-composite-a", + "expected_command": "S0", + "state": { + "1": { + "current_prompt": "", + "health": 5, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": true, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 5, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D6", + "variants": { + "en": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", + "es_rioplatense": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", + "es_standard": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1." + } + }, + { + "case_id": "d6-priority-composite-b", + "expected_command": "B", + "state": { + "1": { + "current_prompt": "", + "health": 25, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 10, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D6", + "variants": { + "en": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", + "es_rioplatense": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", + "es_standard": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1." + } + }, + { + "case_id": "d6-priority-composite-c", + "expected_command": "S1", + "state": { + "1": { + "current_prompt": "", + "health": 15, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 20, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D6", + "variants": { + "en": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", + "es_rioplatense": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", + "es_standard": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1." + } + }, + { + "case_id": "d6-priority-composite-d", + "expected_command": "M0.1", + "state": { + "1": { + "current_prompt": "", + "health": 25, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.2, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 20, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.8, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D6", + "variants": { + "en": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", + "es_rioplatense": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", + "es_standard": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1." + } + }, + { + "case_id": "d6-distance-composite-a", + "expected_command": "S1", + "state": { + "1": { + "current_prompt": "", + "health": 10, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.1, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 20, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.7, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D6", + "variants": { + "en": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", + "es_rioplatense": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", + "es_standard": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario." + } + }, + { + "case_id": "d6-distance-composite-b", + "expected_command": "M0.1", + "state": { + "1": { + "current_prompt": "", + "health": 25, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.1, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 20, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.7, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D6", + "variants": { + "en": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", + "es_rioplatense": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", + "es_standard": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario." + } + }, + { + "case_id": "d6-distance-composite-c", + "expected_command": "B", + "state": { + "1": { + "current_prompt": "", + "health": 20, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.4, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 20, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": false, + "x": 0.6, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D6", + "variants": { + "en": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", + "es_rioplatense": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", + "es_standard": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario." + } + }, + { + "case_id": "d6-distance-composite-d", + "expected_command": "A90", + "state": { + "1": { + "current_prompt": "", + "health": 20, + "id": 1, + "last_llm_response": null, + "rot": 0.0, + "shield": false, + "x": 0.4, + "y": 0.5 + }, + "2": { + "current_prompt": "", + "health": 20, + "id": 2, + "last_llm_response": null, + "rot": 180.0, + "shield": true, + "x": 0.6, + "y": 0.5 + } + }, + "task_class": "decision_complexity", + "tier": "D6", + "variants": { + "en": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", + "es_rioplatense": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", + "es_standard": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario." + } + } + ], + "suite_source": "/Users/tom/devel/projects/BatLLM/research/lxai2026/suite_decision_complexity.json", + "suite_status": "pre-run suite; hand-authored matched variants; freeze after final language review", + "suite_version": 2, + "system_prompt": "You control bot 1 in BatLLM.\nIn [GAME_STATE], bot 1 is you and bot 2 is the opponent.\n[PLAYER_INPUT] gives a policy or instruction for choosing the current action.\nApply that policy to the current GAME_STATE before selecting a command. Use the\nactual state values and evaluate comparisons, Boolean conditions, arithmetic,\nand ordered or nested branches exactly as written. When a condition is false,\nfollow the specified alternative branch. Select the action produced by applying\nthe policy to the current state, not merely an action mentioned in the policy.\nReason internally and do not output your reasoning.\n\nReturn exactly one BatLLM command token and no other text.\nValid command forms are:\nB = fire\nS1 = set shield on\nS0 = set shield off\nS = toggle shield\nM = move forward by the default step\nM = move forward by that normalised distance\nC = rotate clockwise by that many degrees\nA = rotate counterclockwise by that many degrees\nThe JSON state fields are health, x, y, rot (degrees), and shield. true means\nthe shield is on and false means it is off.\nDo not return JSON, a dictionary, prose, Markdown, or code fences. Return only\nthe command token.", + "temperature": 0.0 +} \ No newline at end of file diff --git a/research/lxai2026/results/20260825T094526Z/results.csv b/research/lxai2026/results/20260825T094526Z/results.csv new file mode 100644 index 0000000..b234622 --- /dev/null +++ b/research/lxai2026/results/20260825T094526Z/results.csv @@ -0,0 +1,577 @@ +model,repeat,case_id,task_class,tier,condition,condition_label,instruction,expected_command,raw_response,normalized_command,parsed_kind,parsed_value,valid,action_family_correct,parameter_correct,command_correct,executable_correct,diagnostic_command,diagnostic_method,diagnostic_command_correct,failure_class,latency_ms,error +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,decision_complexity,D1,en,English,"If your health is below 15, raise the shield; otherwise move forward.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,13522.905, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,413.732, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-d,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,393.105, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-d,decision_complexity,D4,en,English,"Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,1015.44, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-d,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,520.222, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-d,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,518.25, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,936.941, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés el escudo levantado, bajalo; si no, dispará.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,332.268, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-b,decision_complexity,D1,en,English,"If your shield is raised, lower it; otherwise fire.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,330.587, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,decision_complexity,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.",M0.1,M0.1,M0.1,move,0.1,True,True,True,True,True,M0.1,strict,True,correct,1378.535, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,decision_complexity,D5,es_standard,standardised Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",M0.1,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,520.196, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-a,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",M0.1,M0.1,M0.1,move,0.1,True,True,True,True,True,M0.1,strict,True,correct,714.271, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,decision_complexity,D3,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,1003.964, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,decision_complexity,D3,en,English,"If your health is below 15 and your shield is down, raise the shield; otherwise fire.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,393.48, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-a,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,397.88, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,decision_complexity,D3,es_standard,standardised Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,934.577, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,decision_complexity,D3,en,English,"If exactly one of the two shields is raised, move forward; otherwise fire.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,336.439, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-d,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,330.641, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-a,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",S1,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,1531.626, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-a,decision_complexity,D6,en,English,"First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.",S1,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,946.122, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-a,decision_complexity,D6,es_standard,standardised Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",S1,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,962.11, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,decision_complexity,D3,en,English,"If your health is below 15 and your shield is down, raise the shield; otherwise fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,1001.436, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,decision_complexity,D3,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,399.378, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-c,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,398.154, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-b,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,1260.59, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-b,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,580.75, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-b,decision_complexity,D4,en,English,"Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,573.886, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-c,decision_complexity,D4,en,English,"Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,1254.449, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-c,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",M,B,B,shoot,,True,False,,False,False,B,strict,False,action_error,520.171, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-c,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",M,B,B,shoot,,True,False,,False,False,B,strict,False,action_error,517.516, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,decision_complexity,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.",C90.0,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,1388.096, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",C90.0,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,520.089, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-d,decision_complexity,D5,es_standard,standardised Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",C90.0,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,520.838, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-c,decision_complexity,D4,en,English,"Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,992.897, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-c,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,596.626, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-c,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,584.894, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-b,decision_complexity,D6,en,English,"First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.",M0.1,M0.1,M0.1,move,0.1,True,True,True,True,True,M0.1,strict,True,correct,1723.153, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-b,decision_complexity,D6,es_standard,standardised Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",M0.1,M0.1,M0.1,move,0.1,True,True,True,True,True,M0.1,strict,True,correct,1004.834, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-b,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",M0.1,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,805.484, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-d,decision_complexity,D6,es_standard,standardised Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",M0.1,S0,S0,shield_set,0.0,True,False,False,False,False,S0,strict,False,action_error,1323.429, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-d,decision_complexity,D6,en,English,"Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.",M0.1,S0,S0,shield_set,0.0,True,False,False,False,False,S0,strict,False,action_error,635.755, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-d,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",M0.1,S0,S0,shield_set,0.0,True,False,False,False,False,S0,strict,False,action_error,844.831, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-a,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,1382.762, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-a,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,638.684, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-a,decision_complexity,D4,en,English,"Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,590.711, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,1050.841, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,decision_complexity,D5,en,English,"If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,363.265, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-a,decision_complexity,D5,es_standard,standardised Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,342.591, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,decision_complexity,D2,en,English,"If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.",C90.0,A90,A90.0,rotate_ccw,90.0,True,False,True,False,False,A90.0,strict,False,action_error,959.406, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,decision_complexity,D2,es_standard,standardised Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",C90.0,A0,A0.0,rotate_ccw,0.0,True,False,False,False,False,A0.0,strict,False,action_error,616.965, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-b,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",C90.0,A90,A90.0,rotate_ccw,90.0,True,False,True,False,False,A90.0,strict,False,action_error,488.403, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-c,decision_complexity,D6,es_standard,standardised Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,1692.655, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-c,decision_complexity,D6,en,English,"Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,639.021, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-c,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,911.954, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-b,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,1712.932, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-b,decision_complexity,D6,es_standard,standardised Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,898.123, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-b,decision_complexity,D6,en,English,"Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,646.15, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,decision_complexity,D2,en,English,"If your health is lower than the opponent's health, raise the shield; otherwise fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,1189.283, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,478.928, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-b,decision_complexity,D2,es_standard,standardised Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,478.658, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,decision_complexity,D2,es_standard,standardised Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",A90.0,A90,A90.0,rotate_ccw,90.0,True,True,True,True,True,A90.0,strict,True,correct,1555.546, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,decision_complexity,D2,en,English,"If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.",A90.0,A90,A90.0,rotate_ccw,90.0,True,True,True,True,True,A90.0,strict,True,correct,532.098, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-d,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",A90.0,A90,A90.0,rotate_ccw,90.0,True,True,True,True,True,A90.0,strict,True,correct,723.985, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,decision_complexity,D5,es_standard,standardised Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",M0.1,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,1077.116, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",M0.1,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,625.282, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-c,decision_complexity,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.",M0.1,M0.1,M0.1,move,0.1,True,True,True,True,True,M0.1,strict,True,correct,844.018, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,decision_complexity,D3,en,English,"If your health is below 15 and your shield is down, raise the shield; otherwise fire.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,1146.475, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,decision_complexity,D3,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,414.254, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-d,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,481.435, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,decision_complexity,D5,en,English,"If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,1147.194, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,407.51, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-d,decision_complexity,D5,es_standard,standardised Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,394.81, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,decision_complexity,D5,en,English,"If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.",S1,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,1142.145, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,decision_complexity,D5,es_standard,standardised Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",S1,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,402.193, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-b,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",S1,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,393.762, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,decision_complexity,D1,en,English,"If your shield is raised, lower it; otherwise fire.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,1212.882, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés el escudo levantado, bajalo; si no, dispará.",S0,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,408.826, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-c,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",S0,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,405.7, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",S1,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,1176.524, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,decision_complexity,D5,es_standard,standardised Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",S1,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,419.207, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-health-difference-c,decision_complexity,D5,en,English,"If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,486.091, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",C90.0,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,1761.696, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,decision_complexity,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.",C90.0,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,900.578, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d5-x-distance-b,decision_complexity,D5,es_standard,standardised Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",C90.0,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,678.546, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-a,decision_complexity,D4,en,English,"Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,1318.117, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-a,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,880.257, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-a,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,697.316, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,1203.708, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,decision_complexity,D1,en,English,"If your health is below 15, raise the shield; otherwise move forward.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,479.055, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-b,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,480.948, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,1260.445, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,decision_complexity,D2,en,English,"If your health is lower than the opponent's health, raise the shield; otherwise fire.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,548.929, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-a,decision_complexity,D2,es_standard,standardised Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,493.979, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-b,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,1615.749, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-b,decision_complexity,D4,en,English,"Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,747.21, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-health-b,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,734.947, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,1257.131, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,decision_complexity,D2,en,English,"If your health is lower than the opponent's health, raise the shield; otherwise fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,488.367, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-c,decision_complexity,D2,es_standard,standardised Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,475.611, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,decision_complexity,D2,en,English,"If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.",C90.0,A90,A90.0,rotate_ccw,90.0,True,False,True,False,False,A90.0,strict,False,action_error,1314.16, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,decision_complexity,D2,es_standard,standardised Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",C90.0,A0,A0.0,rotate_ccw,0.0,True,False,False,False,False,A0.0,strict,False,action_error,732.01, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-c,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",C90.0,A90,A90.0,rotate_ccw,90.0,True,False,True,False,False,A90.0,strict,False,action_error,603.917, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,decision_complexity,D3,en,English,"If exactly one of the two shields is raised, move forward; otherwise fire.",M,M,M,move,,True,True,,True,True,M,strict,True,correct,987.19, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",M,M,M,move,,True,True,,True,True,M,strict,True,correct,431.029, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-c,decision_complexity,D3,es_standard,standardised Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",M,M,M,move,,True,True,,True,True,M,strict,True,correct,419.839, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,decision_complexity,D1,en,English,"If your shield is raised, lower it; otherwise fire.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,1193.193, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés el escudo levantado, bajalo; si no, dispará.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,424.646, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-d,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,413.12, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,1249.721, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,decision_complexity,D1,en,English,"If your health is below 15, raise the shield; otherwise move forward.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,495.298, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-c,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,485.891, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,decision_complexity,D3,es_standard,standardised Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,1200.819, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,decision_complexity,D3,en,English,"If exactly one of the two shields is raised, move forward; otherwise fire.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,432.953, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-a,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,431.126, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-c,decision_complexity,D6,es_standard,standardised Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",B,M0.1,M0.1,move,0.1,True,False,,False,False,M0.1,strict,False,action_error,2144.032, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-c,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,979.307, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-c,decision_complexity,D6,en,English,"First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.",B,M0.1,M0.1,move,0.1,True,False,,False,False,M0.1,strict,False,action_error,1250.309, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,decision_complexity,D2,en,English,"If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.",A90.0,A90,A90.0,rotate_ccw,90.0,True,True,True,True,True,A90.0,strict,True,correct,1444.926, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,decision_complexity,D2,es_standard,standardised Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",A90.0,A90,A90.0,rotate_ccw,90.0,True,True,True,True,True,A90.0,strict,True,correct,872.76, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-x-compare-a,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",A90.0,A90,A90.0,rotate_ccw,90.0,True,True,True,True,True,A90.0,strict,True,correct,653.574, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,1510.188, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés el escudo levantado, bajalo; si no, dispará.",S0,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,486.977, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-shield-a,decision_complexity,D1,en,English,"If your shield is raised, lower it; otherwise fire.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,586.316, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-d,decision_complexity,D6,es_standard,standardised Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",A90.0,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,2593.213, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-d,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",A90.0,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,1124.692, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-distance-composite-d,decision_complexity,D6,en,English,"First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.",A90.0,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,1393.164, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-d,decision_complexity,D4,en,English,"Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,1885.198, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-d,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,907.368, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d4-priority-shield-d,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,894.949, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",M,B,B,shoot,,True,False,,False,False,B,strict,False,action_error,1165.37, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,decision_complexity,D3,es_standard,standardised Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",M,B,B,shoot,,True,False,,False,False,B,strict,False,action_error,483.97, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-xor-shields-b,decision_complexity,D3,en,English,"If exactly one of the two shields is raised, move forward; otherwise fire.",M,M,M,move,,True,True,,True,True,M,strict,True,correct,483.463, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,decision_complexity,D2,es_standard,standardised Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,1527.797, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,decision_complexity,D2,en,English,"If your health is lower than the opponent's health, raise the shield; otherwise fire.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,610.52, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d2-health-compare-d,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,603.582, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-a,decision_complexity,D6,es_standard,standardised Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,2442.719, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-a,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,1358.041, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d6-priority-composite-a,decision_complexity,D6,en,English,"Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,951.726, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,decision_complexity,D3,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,1513.765, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,618.713, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d3-conjunction-b,decision_complexity,D3,en,English,"If your health is below 15 and your shield is down, raise the shield; otherwise fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,629.314, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,1672.941, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,decision_complexity,D1,en,English,"If your health is below 15, raise the shield; otherwise move forward.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,677.088, +mistral-small3.2:24b-instruct-2506-q4_K_M,0,d1-health-a,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,662.447, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-c,decision_complexity,D4,en,English,"Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,12023.631, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-c,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,274.659, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-c,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,292.237, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,decision_complexity,D5,en,English,"If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.",S1,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,323.535, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,decision_complexity,D5,es_standard,standardised Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",S1,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,218.869, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-b,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",S1,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,231.864, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-d,decision_complexity,D6,en,English,"First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.",A90.0,S1,S1,shield_set,1.0,True,False,False,False,False,S1,strict,False,action_error,385.349, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-d,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",A90.0,S1,S1,shield_set,1.0,True,False,False,False,False,S1,strict,False,action_error,312.291, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-d,decision_complexity,D6,es_standard,standardised Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",A90.0,S1,S1,shield_set,1.0,True,False,False,False,False,S1,strict,False,action_error,323.889, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-a,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,366.494, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-a,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,266.429, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-a,decision_complexity,D4,en,English,"Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,251.004, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",M,M,M,move,,True,True,,True,True,M,strict,True,correct,323.95, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,decision_complexity,D3,es_standard,standardised Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",M,M,M,move,,True,True,,True,True,M,strict,True,correct,147.86, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-c,decision_complexity,D3,en,English,"If exactly one of the two shields is raised, move forward; otherwise fire.",M,M,M,move,,True,True,,True,True,M,strict,True,correct,176.061, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,decision_complexity,D5,es_standard,standardised Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,326.781, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,222.593, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-d,decision_complexity,D5,en,English,"If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,216.37, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,decision_complexity,D1,en,English,"If your health is below 15, raise the shield; otherwise move forward.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,335.975, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,243.546, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-b,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,230.405, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-d,decision_complexity,D4,en,English,"Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,350.373, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-d,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,266.223, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-d,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,293.789, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-b,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",M0.1,S1,S1,shield_set,1.0,True,False,False,False,False,S1,strict,False,action_error,407.41, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-b,decision_complexity,D6,en,English,"First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.",M0.1,S1,S1,shield_set,1.0,True,False,False,False,False,S1,strict,False,action_error,297.009, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-b,decision_complexity,D6,es_standard,standardised Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",M0.1,S1,S1,shield_set,1.0,True,False,False,False,False,S1,strict,False,action_error,349.935, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-c,decision_complexity,D6,en,English,"Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,1092.244, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-c,decision_complexity,D6,es_standard,standardised Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,422.738, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-c,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,486.537, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,decision_complexity,D3,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,684.334, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,decision_complexity,D3,en,English,"If your health is below 15 and your shield is down, raise the shield; otherwise fire.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,488.599, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-a,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,499.913, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,decision_complexity,D2,es_standard,standardised Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,627.44, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,decision_complexity,D2,en,English,"If your health is lower than the opponent's health, raise the shield; otherwise fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,315.914, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-c,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,350.366, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,decision_complexity,D1,en,English,"If your shield is raised, lower it; otherwise fire.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,504.652, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés el escudo levantado, bajalo; si no, dispará.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,301.947, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-a,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,302.154, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-b,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,625.444, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-b,decision_complexity,D6,es_standard,standardised Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,460.783, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-b,decision_complexity,D6,en,English,"Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,450.16, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-a,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,600.547, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-a,decision_complexity,D4,en,English,"Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,413.081, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-a,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,438.28, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,decision_complexity,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.",C90.0,C90,C90.0,rotate_cw,90.0,True,True,True,True,True,C90.0,strict,True,correct,591.926, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",C90.0,C90,C90.0,rotate_cw,90.0,True,True,True,True,True,C90.0,strict,True,correct,448.162, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-b,decision_complexity,D5,es_standard,standardised Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",C90.0,C90,C90.0,rotate_cw,90.0,True,True,True,True,True,C90.0,strict,True,correct,445.478, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",M,B,B,shoot,,True,False,,False,False,B,strict,False,action_error,478.558, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,decision_complexity,D3,en,English,"If exactly one of the two shields is raised, move forward; otherwise fire.",M,M,M,move,,True,True,,True,True,M,strict,True,correct,273.381, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-b,decision_complexity,D3,es_standard,standardised Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",M,M,M,move,,True,True,,True,True,M,strict,True,correct,326.584, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,decision_complexity,D3,es_standard,standardised Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",B,M,M,move,,True,False,,False,False,M,strict,False,action_error,496.995, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,225.016, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-d,decision_complexity,D3,en,English,"If exactly one of the two shields is raised, move forward; otherwise fire.",B,M,M,move,,True,False,,False,False,M,strict,False,action_error,274.341, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,decision_complexity,D2,es_standard,standardised Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",C90.0,A90,A90.0,rotate_ccw,90.0,True,False,True,False,False,A90.0,strict,False,action_error,576.917, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,decision_complexity,D2,en,English,"If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.",C90.0,A90,A90.0,rotate_ccw,90.0,True,False,True,False,False,A90.0,strict,False,action_error,428.139, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-c,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",C90.0,A90,A90.0,rotate_ccw,90.0,True,False,True,False,False,A90.0,strict,False,action_error,445.518, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,decision_complexity,D3,en,English,"If your health is below 15 and your shield is down, raise the shield; otherwise fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,550.94, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,decision_complexity,D3,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,400.327, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-b,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,386.707, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,522.364, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,decision_complexity,D3,en,English,"If exactly one of the two shields is raised, move forward; otherwise fire.",B,M,M,move,,True,False,,False,False,M,strict,False,action_error,280.806, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-xor-shields-a,decision_complexity,D3,es_standard,standardised Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",B,M,M,move,,True,False,,False,False,M,strict,False,action_error,338.558, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-b,decision_complexity,D4,en,English,"Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,584.285, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-b,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,436.618, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-b,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,422.185, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",M0.1,C90,C90.0,rotate_cw,90.0,True,False,False,False,False,C90.0,strict,False,action_error,642.887, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,decision_complexity,D5,es_standard,standardised Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",M0.1,M0.1,M0.1,move,0.1,True,True,True,True,True,M0.1,strict,True,correct,492.834, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-a,decision_complexity,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.",M0.1,C90,C90.0,rotate_cw,90.0,True,False,False,False,False,C90.0,strict,False,action_error,442.838, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,decision_complexity,D2,en,English,"If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.",A90.0,A90,A90.0,rotate_ccw,90.0,True,True,True,True,True,A90.0,strict,True,correct,556.875, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,decision_complexity,D2,es_standard,standardised Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",A90.0,A90,A90.0,rotate_ccw,90.0,True,True,True,True,True,A90.0,strict,True,correct,452.736, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-d,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",A90.0,A90,A90.0,rotate_ccw,90.0,True,True,True,True,True,A90.0,strict,True,correct,461.367, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,decision_complexity,D2,es_standard,standardised Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",A90.0,A90,A90.0,rotate_ccw,90.0,True,True,True,True,True,A90.0,strict,True,correct,587.126, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,decision_complexity,D2,en,English,"If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.",A90.0,A90,A90.0,rotate_ccw,90.0,True,True,True,True,True,A90.0,strict,True,correct,427.861, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-a,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",A90.0,A90,A90.0,rotate_ccw,90.0,True,True,True,True,True,A90.0,strict,True,correct,454.41, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,591.291, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,decision_complexity,D3,en,English,"If your health is below 15 and your shield is down, raise the shield; otherwise fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,369.725, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-c,decision_complexity,D3,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,416.139, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,580.294, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,decision_complexity,D1,en,English,"If your shield is raised, lower it; otherwise fire.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,299.96, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-b,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés el escudo levantado, bajalo; si no, dispará.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,325.551, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-c,decision_complexity,D6,es_standard,standardised Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,714.035, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-c,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,549.617, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-c,decision_complexity,D6,en,English,"First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,513.925, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-d,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,618.885, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-d,decision_complexity,D4,en,English,"Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,428.87, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-d,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,447.998, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés el escudo levantado, bajalo; si no, dispará.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,591.381, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,decision_complexity,D1,en,English,"If your shield is raised, lower it; otherwise fire.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,291.255, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-d,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,348.314, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,decision_complexity,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.",C90.0,C90,C90.0,rotate_cw,90.0,True,True,True,True,True,C90.0,strict,True,correct,672.741, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,decision_complexity,D5,es_standard,standardised Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",C90.0,C90,C90.0,rotate_cw,90.0,True,True,True,True,True,C90.0,strict,True,correct,491.446, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-d,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",C90.0,C90,C90.0,rotate_cw,90.0,True,True,True,True,True,C90.0,strict,True,correct,499.324, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-a,decision_complexity,D6,en,English,"First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,705.827, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-a,decision_complexity,D6,es_standard,standardised Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,553.787, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-distance-composite-a,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,547.323, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,624.573, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,430.578, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-c,decision_complexity,D1,en,English,"If your health is below 15, raise the shield; otherwise move forward.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,337.711, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,decision_complexity,D2,es_standard,standardised Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,595.754, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,decision_complexity,D2,en,English,"If your health is lower than the opponent's health, raise the shield; otherwise fire.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,343.471, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-d,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,373.988, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-d,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",M0.1,S0,S0,shield_set,0.0,True,False,False,False,False,S0,strict,False,action_error,718.252, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-d,decision_complexity,D6,en,English,"Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.",M0.1,S0,S0,shield_set,0.0,True,False,False,False,False,S0,strict,False,action_error,505.409, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-d,decision_complexity,D6,es_standard,standardised Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",M0.1,S0,S0,shield_set,0.0,True,False,False,False,False,S0,strict,False,action_error,550.289, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-b,decision_complexity,D4,en,English,"Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,623.164, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-b,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,456.519, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-shield-b,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,424.059, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,540.568, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,347.976, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-d,decision_complexity,D1,en,English,"If your health is below 15, raise the shield; otherwise move forward.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,324.546, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,549.643, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,decision_complexity,D2,es_standard,standardised Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,338.853, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-a,decision_complexity,D2,en,English,"If your health is lower than the opponent's health, raise the shield; otherwise fire.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,305.16, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,decision_complexity,D2,en,English,"If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.",C90.0,A90,A90.0,rotate_ccw,90.0,True,False,True,False,False,A90.0,strict,False,action_error,576.872, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",C90.0,A90,A90.0,rotate_ccw,90.0,True,False,True,False,False,A90.0,strict,False,action_error,435.38, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-x-compare-b,decision_complexity,D2,es_standard,standardised Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",C90.0,A90,A90.0,rotate_ccw,90.0,True,False,True,False,False,A90.0,strict,False,action_error,416.284, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,decision_complexity,D5,en,English,"If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,471.962, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,decision_complexity,D5,es_standard,standardised Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,326.378, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-a,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,322.697, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,decision_complexity,D2,es_standard,standardised Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,504.562, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,325.832, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d2-health-compare-b,decision_complexity,D2,en,English,"If your health is lower than the opponent's health, raise the shield; otherwise fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,295.061, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,decision_complexity,D3,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,516.349, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,decision_complexity,D3,en,English,"If your health is below 15 and your shield is down, raise the shield; otherwise fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,324.66, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d3-conjunction-d,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,379.923, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-a,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,638.199, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-a,decision_complexity,D6,en,English,"Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,457.251, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d6-priority-composite-a,decision_complexity,D6,es_standard,standardised Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,474.952, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,516.2, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,358.201, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-health-a,decision_complexity,D1,en,English,"If your health is below 15, raise the shield; otherwise move forward.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,303.591, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,522.172, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,decision_complexity,D1,en,English,"If your shield is raised, lower it; otherwise fire.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,261.055, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d1-shield-c,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés el escudo levantado, bajalo; si no, dispará.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,303.756, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,decision_complexity,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.",M0.1,C90,C90.0,rotate_cw,90.0,True,False,False,False,False,C90.0,strict,False,action_error,585.478, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,decision_complexity,D5,es_standard,standardised Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",M0.1,C90,C90.0,rotate_cw,90.0,True,False,False,False,False,C90.0,strict,False,action_error,470.215, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-x-distance-c,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",M0.1,C90,C90.0,rotate_cw,90.0,True,False,False,False,False,C90.0,strict,False,action_error,426.806, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,decision_complexity,D5,en,English,"If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,517.557, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,decision_complexity,D5,es_standard,standardised Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",S1,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,338.081, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d5-health-difference-c,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,358.269, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-c,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,570.464, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-c,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,404.862, +qwen3:30b-a3b-instruct-2507-q4_K_M,0,d4-priority-health-c,decision_complexity,D4,en,English,"Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,385.045, +qwen3:4b-instruct-2507-q4_K_M,0,d2-health-compare-c,decision_complexity,D2,es_standard,standardised Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,6580.489, +qwen3:4b-instruct-2507-q4_K_M,0,d2-health-compare-c,decision_complexity,D2,en,English,"If your health is lower than the opponent's health, raise the shield; otherwise fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,130.142, +qwen3:4b-instruct-2507-q4_K_M,0,d2-health-compare-c,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,131.822, +qwen3:4b-instruct-2507-q4_K_M,0,d6-distance-composite-b,decision_complexity,D6,en,English,"First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.",M0.1,M0.1,M0.1,move,0.1,True,True,True,True,True,M0.1,strict,True,correct,309.743, +qwen3:4b-instruct-2507-q4_K_M,0,d6-distance-composite-b,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",M0.1,M0.1,M0.1,move,0.1,True,True,True,True,True,M0.1,strict,True,correct,207.91, +qwen3:4b-instruct-2507-q4_K_M,0,d6-distance-composite-b,decision_complexity,D6,es_standard,standardised Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",M0.1,M0.1,M0.1,move,0.1,True,True,True,True,True,M0.1,strict,True,correct,234.291, +qwen3:4b-instruct-2507-q4_K_M,0,d3-conjunction-d,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,211.445, +qwen3:4b-instruct-2507-q4_K_M,0,d3-conjunction-d,decision_complexity,D3,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,140.019, +qwen3:4b-instruct-2507-q4_K_M,0,d3-conjunction-d,decision_complexity,D3,en,English,"If your health is below 15 and your shield is down, raise the shield; otherwise fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,116.342, +qwen3:4b-instruct-2507-q4_K_M,0,d1-shield-d,decision_complexity,D1,en,English,"If your shield is raised, lower it; otherwise fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,207.022, +qwen3:4b-instruct-2507-q4_K_M,0,d1-shield-d,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés el escudo levantado, bajalo; si no, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,129.599, +qwen3:4b-instruct-2507-q4_K_M,0,d1-shield-d,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,124.784, +qwen3:4b-instruct-2507-q4_K_M,0,d6-priority-composite-a,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,285.69, +qwen3:4b-instruct-2507-q4_K_M,0,d6-priority-composite-a,decision_complexity,D6,en,English,"Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,175.006, +qwen3:4b-instruct-2507-q4_K_M,0,d6-priority-composite-a,decision_complexity,D6,es_standard,standardised Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,184.056, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-health-b,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,234.263, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-health-b,decision_complexity,D4,en,English,"Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,181.152, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-health-b,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,591.464, +qwen3:4b-instruct-2507-q4_K_M,0,d2-health-compare-a,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,335.142, +qwen3:4b-instruct-2507-q4_K_M,0,d2-health-compare-a,decision_complexity,D2,es_standard,standardised Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,191.58, +qwen3:4b-instruct-2507-q4_K_M,0,d2-health-compare-a,decision_complexity,D2,en,English,"If your health is lower than the opponent's health, raise the shield; otherwise fire.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,210.135, +qwen3:4b-instruct-2507-q4_K_M,0,d5-health-difference-d,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,323.195, +qwen3:4b-instruct-2507-q4_K_M,0,d5-health-difference-d,decision_complexity,D5,es_standard,standardised Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,207.304, +qwen3:4b-instruct-2507-q4_K_M,0,d5-health-difference-d,decision_complexity,D5,en,English,"If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,212.453, +qwen3:4b-instruct-2507-q4_K_M,0,d6-distance-composite-a,decision_complexity,D6,en,English,"First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.",S1,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,637.08, +qwen3:4b-instruct-2507-q4_K_M,0,d6-distance-composite-a,decision_complexity,D6,es_standard,standardised Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",S1,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,450.464, +qwen3:4b-instruct-2507-q4_K_M,0,d6-distance-composite-a,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",S1,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,414.056, +qwen3:4b-instruct-2507-q4_K_M,0,d2-x-compare-a,decision_complexity,D2,en,English,"If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.",A90.0,A90,A90.0,rotate_ccw,90.0,True,True,True,True,True,A90.0,strict,True,correct,421.788, +qwen3:4b-instruct-2507-q4_K_M,0,d2-x-compare-a,decision_complexity,D2,es_standard,standardised Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",A90.0,A90,A90.0,rotate_ccw,90.0,True,True,True,True,True,A90.0,strict,True,correct,271.429, +qwen3:4b-instruct-2507-q4_K_M,0,d2-x-compare-a,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",A90.0,A90,A90.0,rotate_ccw,90.0,True,True,True,True,True,A90.0,strict,True,correct,253.226, +qwen3:4b-instruct-2507-q4_K_M,0,d1-health-b,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,339.162, +qwen3:4b-instruct-2507-q4_K_M,0,d1-health-b,decision_complexity,D1,en,English,"If your health is below 15, raise the shield; otherwise move forward.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,190.344, +qwen3:4b-instruct-2507-q4_K_M,0,d1-health-b,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,163.594, +qwen3:4b-instruct-2507-q4_K_M,0,d6-priority-composite-b,decision_complexity,D6,en,English,"Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,375.811, +qwen3:4b-instruct-2507-q4_K_M,0,d6-priority-composite-b,decision_complexity,D6,es_standard,standardised Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,256.396, +qwen3:4b-instruct-2507-q4_K_M,0,d6-priority-composite-b,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,258.848, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-health-d,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,376.489, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-health-d,decision_complexity,D4,en,English,"Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,212.365, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-health-d,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,212.901, +qwen3:4b-instruct-2507-q4_K_M,0,d1-health-a,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,310.967, +qwen3:4b-instruct-2507-q4_K_M,0,d1-health-a,decision_complexity,D1,en,English,"If your health is below 15, raise the shield; otherwise move forward.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,162.338, +qwen3:4b-instruct-2507-q4_K_M,0,d1-health-a,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,196.657, +qwen3:4b-instruct-2507-q4_K_M,0,d5-x-distance-b,decision_complexity,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.",C90.0,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,435.488, +qwen3:4b-instruct-2507-q4_K_M,0,d5-x-distance-b,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",C90.0,M1,M1.0,move,1.0,True,False,False,False,False,M1.0,strict,False,action_error,224.792, +qwen3:4b-instruct-2507-q4_K_M,0,d5-x-distance-b,decision_complexity,D5,es_standard,standardised Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",C90.0,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,265.362, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-shield-d,decision_complexity,D4,en,English,"Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,345.216, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-shield-d,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,238.147, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-shield-d,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,236.958, +qwen3:4b-instruct-2507-q4_K_M,0,d6-distance-composite-c,decision_complexity,D6,es_standard,standardised Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",B,M0.1,M0.1,move,0.1,True,False,,False,False,M0.1,strict,False,action_error,535.07, +qwen3:4b-instruct-2507-q4_K_M,0,d6-distance-composite-c,decision_complexity,D6,en,English,"First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.",B,M0.1,M0.1,move,0.1,True,False,,False,False,M0.1,strict,False,action_error,349.085, +qwen3:4b-instruct-2507-q4_K_M,0,d6-distance-composite-c,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",B,M0.1,M0.1,move,0.1,True,False,,False,False,M0.1,strict,False,action_error,344.895, +qwen3:4b-instruct-2507-q4_K_M,0,d6-priority-composite-c,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,497.75, +qwen3:4b-instruct-2507-q4_K_M,0,d6-priority-composite-c,decision_complexity,D6,en,English,"Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,299.769, +qwen3:4b-instruct-2507-q4_K_M,0,d6-priority-composite-c,decision_complexity,D6,es_standard,standardised Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,295.684, +qwen3:4b-instruct-2507-q4_K_M,0,d3-xor-shields-d,decision_complexity,D3,en,English,"If exactly one of the two shields is raised, move forward; otherwise fire.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,325.96, +qwen3:4b-instruct-2507-q4_K_M,0,d3-xor-shields-d,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,181.231, +qwen3:4b-instruct-2507-q4_K_M,0,d3-xor-shields-d,decision_complexity,D3,es_standard,standardised Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,178.975, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-health-c,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,403.037, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-health-c,decision_complexity,D4,en,English,"Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,245.475, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-health-c,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,234.864, +qwen3:4b-instruct-2507-q4_K_M,0,d3-xor-shields-a,decision_complexity,D3,es_standard,standardised Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,322.155, +qwen3:4b-instruct-2507-q4_K_M,0,d3-xor-shields-a,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,166.715, +qwen3:4b-instruct-2507-q4_K_M,0,d3-xor-shields-a,decision_complexity,D3,en,English,"If exactly one of the two shields is raised, move forward; otherwise fire.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,146.351, +qwen3:4b-instruct-2507-q4_K_M,0,d3-conjunction-b,decision_complexity,D3,en,English,"If your health is below 15 and your shield is down, raise the shield; otherwise fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,317.88, +qwen3:4b-instruct-2507-q4_K_M,0,d3-conjunction-b,decision_complexity,D3,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,221.451, +qwen3:4b-instruct-2507-q4_K_M,0,d3-conjunction-b,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,216.946, +qwen3:4b-instruct-2507-q4_K_M,0,d2-x-compare-b,decision_complexity,D2,es_standard,standardised Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",C90.0,A90,A90.0,rotate_ccw,90.0,True,False,True,False,False,A90.0,strict,False,action_error,423.699, +qwen3:4b-instruct-2507-q4_K_M,0,d2-x-compare-b,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",C90.0,A90,A90.0,rotate_ccw,90.0,True,False,True,False,False,A90.0,strict,False,action_error,255.131, +qwen3:4b-instruct-2507-q4_K_M,0,d2-x-compare-b,decision_complexity,D2,en,English,"If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.",C90.0,A90,A90.0,rotate_ccw,90.0,True,False,True,False,False,A90.0,strict,False,action_error,269.82, +qwen3:4b-instruct-2507-q4_K_M,0,d3-xor-shields-c,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",M,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,299.78, +qwen3:4b-instruct-2507-q4_K_M,0,d3-xor-shields-c,decision_complexity,D3,es_standard,standardised Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",M,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,205.721, +qwen3:4b-instruct-2507-q4_K_M,0,d3-xor-shields-c,decision_complexity,D3,en,English,"If exactly one of the two shields is raised, move forward; otherwise fire.",M,M,M,move,,True,True,,True,True,M,strict,True,correct,166.369, +qwen3:4b-instruct-2507-q4_K_M,0,d1-health-c,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,321.786, +qwen3:4b-instruct-2507-q4_K_M,0,d1-health-c,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,188.719, +qwen3:4b-instruct-2507-q4_K_M,0,d1-health-c,decision_complexity,D1,en,English,"If your health is below 15, raise the shield; otherwise move forward.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,195.746, +qwen3:4b-instruct-2507-q4_K_M,0,d2-x-compare-c,decision_complexity,D2,en,English,"If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.",C90.0,A90,A90.0,rotate_ccw,90.0,True,False,True,False,False,A90.0,strict,False,action_error,357.374, +qwen3:4b-instruct-2507-q4_K_M,0,d2-x-compare-c,decision_complexity,D2,es_standard,standardised Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",C90.0,A90,A90.0,rotate_ccw,90.0,True,False,True,False,False,A90.0,strict,False,action_error,278.133, +qwen3:4b-instruct-2507-q4_K_M,0,d2-x-compare-c,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",C90.0,A90,A90.0,rotate_ccw,90.0,True,False,True,False,False,A90.0,strict,False,action_error,251.972, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-health-a,decision_complexity,D4,en,English,"Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,340.148, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-health-a,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,245.194, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-health-a,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,232.877, +qwen3:4b-instruct-2507-q4_K_M,0,d3-conjunction-c,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,334.616, +qwen3:4b-instruct-2507-q4_K_M,0,d3-conjunction-c,decision_complexity,D3,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,253.833, +qwen3:4b-instruct-2507-q4_K_M,0,d3-conjunction-c,decision_complexity,D3,en,English,"If your health is below 15 and your shield is down, raise the shield; otherwise fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,175.537, +qwen3:4b-instruct-2507-q4_K_M,0,d1-shield-b,decision_complexity,D1,en,English,"If your shield is raised, lower it; otherwise fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,321.998, +qwen3:4b-instruct-2507-q4_K_M,0,d1-shield-b,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,170.455, +qwen3:4b-instruct-2507-q4_K_M,0,d1-shield-b,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés el escudo levantado, bajalo; si no, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,189.633, +qwen3:4b-instruct-2507-q4_K_M,0,d1-health-d,decision_complexity,D1,en,English,"If your health is below 15, raise the shield; otherwise move forward.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,323.71, +qwen3:4b-instruct-2507-q4_K_M,0,d1-health-d,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,166.49, +qwen3:4b-instruct-2507-q4_K_M,0,d1-health-d,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,170.668, +qwen3:4b-instruct-2507-q4_K_M,0,d3-xor-shields-b,decision_complexity,D3,es_standard,standardised Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,321.29, +qwen3:4b-instruct-2507-q4_K_M,0,d3-xor-shields-b,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",M,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,202.165, +qwen3:4b-instruct-2507-q4_K_M,0,d3-xor-shields-b,decision_complexity,D3,en,English,"If exactly one of the two shields is raised, move forward; otherwise fire.",M,M,M,move,,True,True,,True,True,M,strict,True,correct,141.759, +qwen3:4b-instruct-2507-q4_K_M,0,d5-x-distance-c,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",M0.1,M1,M1.0,move,1.0,True,True,False,False,False,M1.0,strict,False,action_error,312.076, +qwen3:4b-instruct-2507-q4_K_M,0,d5-x-distance-c,decision_complexity,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.",M0.1,M0.1,M0.1,move,0.1,True,True,True,True,True,M0.1,strict,True,correct,286.034, +qwen3:4b-instruct-2507-q4_K_M,0,d5-x-distance-c,decision_complexity,D5,es_standard,standardised Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",M0.1,M1,M1.0,move,1.0,True,True,False,False,False,M1.0,strict,False,action_error,216.351, +qwen3:4b-instruct-2507-q4_K_M,0,d5-health-difference-c,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,316.319, +qwen3:4b-instruct-2507-q4_K_M,0,d5-health-difference-c,decision_complexity,D5,es_standard,standardised Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,175.076, +qwen3:4b-instruct-2507-q4_K_M,0,d5-health-difference-c,decision_complexity,D5,en,English,"If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,166.911, +qwen3:4b-instruct-2507-q4_K_M,0,d6-priority-composite-d,decision_complexity,D6,en,English,"Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.",M0.1,S1,S1,shield_set,1.0,True,False,False,False,False,S1,strict,False,action_error,389.416, +qwen3:4b-instruct-2507-q4_K_M,0,d6-priority-composite-d,decision_complexity,D6,es_standard,standardised Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",M0.1,S0,S0,shield_set,0.0,True,False,False,False,False,S0,strict,False,action_error,280.33, +qwen3:4b-instruct-2507-q4_K_M,0,d6-priority-composite-d,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",M0.1,S0,S0,shield_set,0.0,True,False,False,False,False,S0,strict,False,action_error,281.012, +qwen3:4b-instruct-2507-q4_K_M,0,d2-health-compare-d,decision_complexity,D2,es_standard,standardised Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,363.659, +qwen3:4b-instruct-2507-q4_K_M,0,d2-health-compare-d,decision_complexity,D2,en,English,"If your health is lower than the opponent's health, raise the shield; otherwise fire.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,177.238, +qwen3:4b-instruct-2507-q4_K_M,0,d2-health-compare-d,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,187.217, +qwen3:4b-instruct-2507-q4_K_M,0,d3-conjunction-a,decision_complexity,D3,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,344.648, +qwen3:4b-instruct-2507-q4_K_M,0,d3-conjunction-a,decision_complexity,D3,en,English,"If your health is below 15 and your shield is down, raise the shield; otherwise fire.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,186.393, +qwen3:4b-instruct-2507-q4_K_M,0,d3-conjunction-a,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,224.948, +qwen3:4b-instruct-2507-q4_K_M,0,d6-distance-composite-d,decision_complexity,D6,en,English,"First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.",A90.0,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,509.119, +qwen3:4b-instruct-2507-q4_K_M,0,d6-distance-composite-d,decision_complexity,D6,es_standard,standardised Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",A90.0,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,335.861, +qwen3:4b-instruct-2507-q4_K_M,0,d6-distance-composite-d,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",A90.0,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,335.881, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-shield-b,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,445.198, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-shield-b,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,237.081, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-shield-b,decision_complexity,D4,en,English,"Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,232.405, +qwen3:4b-instruct-2507-q4_K_M,0,d1-shield-c,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,337.264, +qwen3:4b-instruct-2507-q4_K_M,0,d1-shield-c,decision_complexity,D1,en,English,"If your shield is raised, lower it; otherwise fire.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,179.445, +qwen3:4b-instruct-2507-q4_K_M,0,d1-shield-c,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés el escudo levantado, bajalo; si no, dispará.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,177.973, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-shield-a,decision_complexity,D4,en,English,"Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,336.218, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-shield-a,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,224.331, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-shield-a,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,223.37, +qwen3:4b-instruct-2507-q4_K_M,0,d5-health-difference-a,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,345.83, +qwen3:4b-instruct-2507-q4_K_M,0,d5-health-difference-a,decision_complexity,D5,en,English,"If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,170.707, +qwen3:4b-instruct-2507-q4_K_M,0,d5-health-difference-a,decision_complexity,D5,es_standard,standardised Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,163.404, +qwen3:4b-instruct-2507-q4_K_M,0,d1-shield-a,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés el escudo levantado, bajalo; si no, dispará.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,329.694, +qwen3:4b-instruct-2507-q4_K_M,0,d1-shield-a,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,172.03, +qwen3:4b-instruct-2507-q4_K_M,0,d1-shield-a,decision_complexity,D1,en,English,"If your shield is raised, lower it; otherwise fire.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,176.286, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-shield-c,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,390.751, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-shield-c,decision_complexity,D4,en,English,"Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,220.963, +qwen3:4b-instruct-2507-q4_K_M,0,d4-priority-shield-c,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,221.09, +qwen3:4b-instruct-2507-q4_K_M,0,d2-x-compare-d,decision_complexity,D2,es_standard,standardised Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",A90.0,A90,A90.0,rotate_ccw,90.0,True,True,True,True,True,A90.0,strict,True,correct,350.941, +qwen3:4b-instruct-2507-q4_K_M,0,d2-x-compare-d,decision_complexity,D2,en,English,"If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.",A90.0,A90,A90.0,rotate_ccw,90.0,True,True,True,True,True,A90.0,strict,True,correct,255.847, +qwen3:4b-instruct-2507-q4_K_M,0,d2-x-compare-d,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",A90.0,A90,A90.0,rotate_ccw,90.0,True,True,True,True,True,A90.0,strict,True,correct,257.746, +qwen3:4b-instruct-2507-q4_K_M,0,d5-x-distance-d,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",C90.0,M1,M1.0,move,1.0,True,False,False,False,False,M1.0,strict,False,action_error,349.806, +qwen3:4b-instruct-2507-q4_K_M,0,d5-x-distance-d,decision_complexity,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.",C90.0,M1,M1.0,move,1.0,True,False,False,False,False,M1.0,strict,False,action_error,237.296, +qwen3:4b-instruct-2507-q4_K_M,0,d5-x-distance-d,decision_complexity,D5,es_standard,standardised Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",C90.0,M1,M1.0,move,1.0,True,False,False,False,False,M1.0,strict,False,action_error,240.246, +qwen3:4b-instruct-2507-q4_K_M,0,d5-x-distance-a,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",M0.1,M1,M1.0,move,1.0,True,True,False,False,False,M1.0,strict,False,action_error,352.817, +qwen3:4b-instruct-2507-q4_K_M,0,d5-x-distance-a,decision_complexity,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.",M0.1,M1,M1.0,move,1.0,True,True,False,False,False,M1.0,strict,False,action_error,235.528, +qwen3:4b-instruct-2507-q4_K_M,0,d5-x-distance-a,decision_complexity,D5,es_standard,standardised Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",M0.1,M1,M1.0,move,1.0,True,True,False,False,False,M1.0,strict,False,action_error,236.329, +qwen3:4b-instruct-2507-q4_K_M,0,d2-health-compare-b,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,355.4, +qwen3:4b-instruct-2507-q4_K_M,0,d2-health-compare-b,decision_complexity,D2,en,English,"If your health is lower than the opponent's health, raise the shield; otherwise fire.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,198.642, +qwen3:4b-instruct-2507-q4_K_M,0,d2-health-compare-b,decision_complexity,D2,es_standard,standardised Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",B,S1,S1,shield_set,1.0,True,False,,False,False,S1,strict,False,action_error,239.967, +qwen3:4b-instruct-2507-q4_K_M,0,d5-health-difference-b,decision_complexity,D5,es_standard,standardised Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,346.791, +qwen3:4b-instruct-2507-q4_K_M,0,d5-health-difference-b,decision_complexity,D5,en,English,"If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,181.867, +qwen3:4b-instruct-2507-q4_K_M,0,d5-health-difference-b,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",S1,S1,S1,shield_set,1.0,True,True,True,True,True,S1,strict,True,correct,248.02, +llama3.2:latest,0,d5-x-distance-d,decision_complexity,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.",C90.0,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,3802.437, +llama3.2:latest,0,d5-x-distance-d,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",C90.0,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,130.849, +llama3.2:latest,0,d5-x-distance-d,decision_complexity,D5,es_standard,standardised Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",C90.0,C,ERR,invalid,,False,False,False,False,False,,,False,invalid_unrecoverable,99.988, +llama3.2:latest,0,d6-priority-composite-d,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",M0.1,S,S,shield_toggle,,True,False,False,False,False,S,strict,False,action_error,196.141, +llama3.2:latest,0,d6-priority-composite-d,decision_complexity,D6,es_standard,standardised Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",M0.1,S,S,shield_toggle,,True,False,False,False,False,S,strict,False,action_error,120.106, +llama3.2:latest,0,d6-priority-composite-d,decision_complexity,D6,en,English,"Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.",M0.1,S,S,shield_toggle,,True,False,False,False,False,S,strict,False,action_error,120.34, +llama3.2:latest,0,d3-xor-shields-c,decision_complexity,D3,en,English,"If exactly one of the two shields is raised, move forward; otherwise fire.",M,M,M,move,,True,True,,True,True,M,strict,True,correct,166.084, +llama3.2:latest,0,d3-xor-shields-c,decision_complexity,D3,es_standard,standardised Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",M,M,M,move,,True,True,,True,True,M,strict,True,correct,85.172, +llama3.2:latest,0,d3-xor-shields-c,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",M,M,M,move,,True,True,,True,True,M,strict,True,correct,89.007, +llama3.2:latest,0,d3-conjunction-a,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,157.044, +llama3.2:latest,0,d3-conjunction-a,decision_complexity,D3,en,English,"If your health is below 15 and your shield is down, raise the shield; otherwise fire.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,84.16, +llama3.2:latest,0,d3-conjunction-a,decision_complexity,D3,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,100.397, +llama3.2:latest,0,d4-priority-health-c,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",M,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,186.985, +llama3.2:latest,0,d4-priority-health-c,decision_complexity,D4,en,English,"Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.",M,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,120.891, +llama3.2:latest,0,d4-priority-health-c,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",M,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,118.867, +llama3.2:latest,0,d1-health-c,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",M,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,188.257, +llama3.2:latest,0,d1-health-c,decision_complexity,D1,en,English,"If your health is below 15, raise the shield; otherwise move forward.",M,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,265.325, +llama3.2:latest,0,d1-health-c,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",M,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,272.613, +llama3.2:latest,0,d5-health-difference-c,decision_complexity,D5,en,English,"If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.",S1,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,305.09, +llama3.2:latest,0,d5-health-difference-c,decision_complexity,D5,es_standard,standardised Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,166.552, +llama3.2:latest,0,d5-health-difference-c,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,140.715, +llama3.2:latest,0,d2-x-compare-a,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",A90.0,C90,C90.0,rotate_cw,90.0,True,False,True,False,False,C90.0,strict,False,action_error,242.462, +llama3.2:latest,0,d2-x-compare-a,decision_complexity,D2,en,English,"If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.",A90.0,A,ERR,invalid,,False,False,False,False,False,,,False,invalid_unrecoverable,166.922, +llama3.2:latest,0,d2-x-compare-a,decision_complexity,D2,es_standard,standardised Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",A90.0,C90,C90.0,rotate_cw,90.0,True,False,True,False,False,C90.0,strict,False,action_error,197.878, +llama3.2:latest,0,d1-shield-c,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",S0,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,271.826, +llama3.2:latest,0,d1-shield-c,decision_complexity,D1,en,English,"If your shield is raised, lower it; otherwise fire.",S0,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,137.387, +llama3.2:latest,0,d1-shield-c,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés el escudo levantado, bajalo; si no, dispará.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,162.824, +llama3.2:latest,0,d4-priority-shield-b,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,349.608, +llama3.2:latest,0,d4-priority-shield-b,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,180.268, +llama3.2:latest,0,d4-priority-shield-b,decision_complexity,D4,en,English,"Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,201.324, +llama3.2:latest,0,d5-x-distance-c,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",M0.1,M0.1,M0.1,move,0.1,True,True,True,True,True,M0.1,strict,True,correct,376.029, +llama3.2:latest,0,d5-x-distance-c,decision_complexity,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.",M0.1,M0.1,M0.1,move,0.1,True,True,True,True,True,M0.1,strict,True,correct,223.128, +llama3.2:latest,0,d5-x-distance-c,decision_complexity,D5,es_standard,standardised Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",M0.1,C,ERR,invalid,,False,False,False,False,False,,,False,invalid_unrecoverable,163.272, +llama3.2:latest,0,d6-priority-composite-b,decision_complexity,D6,en,English,"Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,320.231, +llama3.2:latest,0,d6-priority-composite-b,decision_complexity,D6,es_standard,standardised Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,223.84, +llama3.2:latest,0,d6-priority-composite-b,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,221.194, +llama3.2:latest,0,d5-health-difference-d,decision_complexity,D5,es_standard,standardised Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,103.812, +llama3.2:latest,0,d5-health-difference-d,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,109.817, +llama3.2:latest,0,d5-health-difference-d,decision_complexity,D5,en,English,"If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,118.831, +llama3.2:latest,0,d3-xor-shields-a,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,225.085, +llama3.2:latest,0,d3-xor-shields-a,decision_complexity,D3,en,English,"If exactly one of the two shields is raised, move forward; otherwise fire.",B,M,M,move,,True,False,,False,False,M,strict,False,action_error,115.918, +llama3.2:latest,0,d3-xor-shields-a,decision_complexity,D3,es_standard,standardised Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",B,M,M,move,,True,False,,False,False,M,strict,False,action_error,102.845, +llama3.2:latest,0,d1-health-a,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,208.979, +llama3.2:latest,0,d1-health-a,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,97.833, +llama3.2:latest,0,d1-health-a,decision_complexity,D1,en,English,"If your health is below 15, raise the shield; otherwise move forward.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,99.274, +llama3.2:latest,0,d2-health-compare-c,decision_complexity,D2,en,English,"If your health is lower than the opponent's health, raise the shield; otherwise fire.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,227.779, +llama3.2:latest,0,d2-health-compare-c,decision_complexity,D2,es_standard,standardised Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,99.083, +llama3.2:latest,0,d2-health-compare-c,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,101.732, +llama3.2:latest,0,d2-x-compare-d,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",A90.0,C90,C90.0,rotate_cw,90.0,True,False,True,False,False,C90.0,strict,False,action_error,233.46, +llama3.2:latest,0,d2-x-compare-d,decision_complexity,D2,es_standard,standardised Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",A90.0,C90,C90.0,rotate_cw,90.0,True,False,True,False,False,C90.0,strict,False,action_error,111.225, +llama3.2:latest,0,d2-x-compare-d,decision_complexity,D2,en,English,"If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.",A90.0,A,ERR,invalid,,False,False,False,False,False,,,False,invalid_unrecoverable,130.192, +llama3.2:latest,0,d1-shield-a,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",S0,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,215.047, +llama3.2:latest,0,d1-shield-a,decision_complexity,D1,en,English,"If your shield is raised, lower it; otherwise fire.",S0,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,104.405, +llama3.2:latest,0,d1-shield-a,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés el escudo levantado, bajalo; si no, dispará.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,136.127, +llama3.2:latest,0,d4-priority-shield-d,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",S0,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,269.944, +llama3.2:latest,0,d4-priority-shield-d,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,155.168, +llama3.2:latest,0,d4-priority-shield-d,decision_complexity,D4,en,English,"Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.",S0,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,134.618, +llama3.2:latest,0,d5-health-difference-a,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,187.921, +llama3.2:latest,0,d5-health-difference-a,decision_complexity,D5,en,English,"If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.",B,B,B,shoot,,True,True,,True,True,B,strict,True,correct,139.501, +llama3.2:latest,0,d5-health-difference-a,decision_complexity,D5,es_standard,standardised Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,102.938, +llama3.2:latest,0,d2-health-compare-b,decision_complexity,D2,es_standard,standardised Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,224.079, +llama3.2:latest,0,d2-health-compare-b,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,104.707, +llama3.2:latest,0,d2-health-compare-b,decision_complexity,D2,en,English,"If your health is lower than the opponent's health, raise the shield; otherwise fire.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,103.815, +llama3.2:latest,0,d2-health-compare-a,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,230.168, +llama3.2:latest,0,d2-health-compare-a,decision_complexity,D2,en,English,"If your health is lower than the opponent's health, raise the shield; otherwise fire.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,111.173, +llama3.2:latest,0,d2-health-compare-a,decision_complexity,D2,es_standard,standardised Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,110.897, +llama3.2:latest,0,d4-priority-health-a,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,283.379, +llama3.2:latest,0,d4-priority-health-a,decision_complexity,D4,en,English,"Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,144.102, +llama3.2:latest,0,d4-priority-health-a,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,161.454, +llama3.2:latest,0,d5-health-difference-b,decision_complexity,D5,en,English,"If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.",S1,B,B,shoot,,True,False,False,False,False,B,strict,False,action_error,233.424, +llama3.2:latest,0,d5-health-difference-b,decision_complexity,D5,es_standard,standardised Spanish,"Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,116.913, +llama3.2:latest,0,d5-health-difference-b,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,109.969, +llama3.2:latest,0,d2-health-compare-d,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tenés menos salud que el rival, levantá el escudo; si no, dispará.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,255.28, +llama3.2:latest,0,d2-health-compare-d,decision_complexity,D2,en,English,"If your health is lower than the opponent's health, raise the shield; otherwise fire.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,107.378, +llama3.2:latest,0,d2-health-compare-d,decision_complexity,D2,es_standard,standardised Spanish,"Si tienes menos salud que el rival, levanta el escudo; si no, dispara.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,104.197, +llama3.2:latest,0,d5-x-distance-b,decision_complexity,D5,es_standard,standardised Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",C90.0,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,333.588, +llama3.2:latest,0,d5-x-distance-b,decision_complexity,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.",C90.0,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,190.067, +llama3.2:latest,0,d5-x-distance-b,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",C90.0,M0.1,M0.1,move,0.1,True,False,False,False,False,M0.1,strict,False,action_error,195.475, +llama3.2:latest,0,d3-conjunction-d,decision_complexity,D3,en,English,"If your health is below 15 and your shield is down, raise the shield; otherwise fire.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,230.607, +llama3.2:latest,0,d3-conjunction-d,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,141.952, +llama3.2:latest,0,d3-conjunction-d,decision_complexity,D3,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,106.319, +llama3.2:latest,0,d1-shield-d,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,235.674, +llama3.2:latest,0,d1-shield-d,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés el escudo levantado, bajalo; si no, dispará.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,109.205, +llama3.2:latest,0,d1-shield-d,decision_complexity,D1,en,English,"If your shield is raised, lower it; otherwise fire.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,108.999, +llama3.2:latest,0,d6-distance-composite-c,decision_complexity,D6,en,English,"First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,337.308, +llama3.2:latest,0,d6-distance-composite-c,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,208.494, +llama3.2:latest,0,d6-distance-composite-c,decision_complexity,D6,es_standard,standardised Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,216.974, +llama3.2:latest,0,d3-conjunction-c,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,206.766, +llama3.2:latest,0,d3-conjunction-c,decision_complexity,D3,en,English,"If your health is below 15 and your shield is down, raise the shield; otherwise fire.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,111.606, +llama3.2:latest,0,d3-conjunction-c,decision_complexity,D3,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,139.951, +llama3.2:latest,0,d4-priority-shield-c,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,288.835, +llama3.2:latest,0,d4-priority-shield-c,decision_complexity,D4,en,English,"Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,141.736, +llama3.2:latest,0,d4-priority-shield-c,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,168.506, +llama3.2:latest,0,d6-distance-composite-b,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",M0.1,S0,S0,shield_set,0.0,True,False,False,False,False,S0,strict,False,action_error,349.764, +llama3.2:latest,0,d6-distance-composite-b,decision_complexity,D6,en,English,"First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.",M0.1,S0,S0,shield_set,0.0,True,False,False,False,False,S0,strict,False,action_error,216.029, +llama3.2:latest,0,d6-distance-composite-b,decision_complexity,D6,es_standard,standardised Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",M0.1,S0,S0,shield_set,0.0,True,False,False,False,False,S0,strict,False,action_error,222.695, +llama3.2:latest,0,d1-health-b,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,240.745, +llama3.2:latest,0,d1-health-b,decision_complexity,D1,en,English,"If your health is below 15, raise the shield; otherwise move forward.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,112.655, +llama3.2:latest,0,d1-health-b,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,108.744, +llama3.2:latest,0,d1-health-d,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.",M,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,233.817, +llama3.2:latest,0,d1-health-d,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.",M,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,105.794, +llama3.2:latest,0,d1-health-d,decision_complexity,D1,en,English,"If your health is below 15, raise the shield; otherwise move forward.",M,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,107.428, +llama3.2:latest,0,d6-distance-composite-d,decision_complexity,D6,es_standard,standardised Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",A90.0,S0,S0,shield_set,0.0,True,False,False,False,False,S0,strict,False,action_error,363.329, +llama3.2:latest,0,d6-distance-composite-d,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",A90.0,S0,S0,shield_set,0.0,True,False,False,False,False,S0,strict,False,action_error,216.072, +llama3.2:latest,0,d6-distance-composite-d,decision_complexity,D6,en,English,"First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.",A90.0,S0,S0,shield_set,0.0,True,False,False,False,False,S0,strict,False,action_error,211.476, +llama3.2:latest,0,d4-priority-shield-a,decision_complexity,D4,en,English,"Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.",S0,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,232.31, +llama3.2:latest,0,d4-priority-shield-a,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.",S0,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,144.164, +llama3.2:latest,0,d4-priority-shield-a,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,185.914, +llama3.2:latest,0,d6-distance-composite-a,decision_complexity,D6,en,English,"First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,348.571, +llama3.2:latest,0,d6-distance-composite-a,decision_complexity,D6,es_standard,standardised Spanish,"Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,214.27, +llama3.2:latest,0,d6-distance-composite-a,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,215.112, +llama3.2:latest,0,d4-priority-health-d,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,296.782, +llama3.2:latest,0,d4-priority-health-d,decision_complexity,D4,en,English,"Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,143.3, +llama3.2:latest,0,d4-priority-health-d,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",B,S0,S0,shield_set,0.0,True,False,,False,False,S0,strict,False,action_error,163.874, +llama3.2:latest,0,d1-shield-b,decision_complexity,D1,en,English,"If your shield is raised, lower it; otherwise fire.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,234.869, +llama3.2:latest,0,d1-shield-b,decision_complexity,D1,es_standard,standardised Spanish,"Si tienes el escudo levantado, bájalo; si no, dispara.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,110.605, +llama3.2:latest,0,d1-shield-b,decision_complexity,D1,es_rioplatense,Rioplatense Spanish,"Si tenés el escudo levantado, bajalo; si no, dispará.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,112.819, +llama3.2:latest,0,d2-x-compare-c,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",C90.0,C90,C90.0,rotate_cw,90.0,True,True,True,True,True,C90.0,strict,True,correct,252.862, +llama3.2:latest,0,d2-x-compare-c,decision_complexity,D2,en,English,"If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.",C90.0,A,ERR,invalid,,False,False,False,False,False,,,False,invalid_unrecoverable,140.943, +llama3.2:latest,0,d2-x-compare-c,decision_complexity,D2,es_standard,standardised Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",C90.0,C90,C90.0,rotate_cw,90.0,True,True,True,True,True,C90.0,strict,True,correct,156.826, +llama3.2:latest,0,d6-priority-composite-a,decision_complexity,D6,es_standard,standardised Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,347.535, +llama3.2:latest,0,d6-priority-composite-a,decision_complexity,D6,en,English,"Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.",S0,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,187.776, +llama3.2:latest,0,d6-priority-composite-a,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",S0,S0,S0,shield_set,0.0,True,True,True,True,True,S0,strict,True,correct,215.112, +llama3.2:latest,0,d5-x-distance-a,decision_complexity,D5,es_standard,standardised Spanish,"Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.",M0.1,C,ERR,invalid,,False,False,False,False,False,,,False,invalid_unrecoverable,295.856, +llama3.2:latest,0,d5-x-distance-a,decision_complexity,D5,en,English,"Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.",M0.1,M0.1,M0.1,move,0.1,True,True,True,True,True,M0.1,strict,True,correct,202.052, +llama3.2:latest,0,d5-x-distance-a,decision_complexity,D5,es_rioplatense,Rioplatense Spanish,"Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.",M0.1,M0.1,M0.1,move,0.1,True,True,True,True,True,M0.1,strict,True,correct,209.532, +llama3.2:latest,0,d6-priority-composite-c,decision_complexity,D6,es_rioplatense,Rioplatense Spanish,"Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,331.805, +llama3.2:latest,0,d6-priority-composite-c,decision_complexity,D6,en,English,"Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,193.582, +llama3.2:latest,0,d6-priority-composite-c,decision_complexity,D6,es_standard,standardised Spanish,"Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,197.486, +llama3.2:latest,0,d4-priority-health-b,decision_complexity,D4,en,English,"Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,242.615, +llama3.2:latest,0,d4-priority-health-b,decision_complexity,D4,es_standard,standardised Spanish,"Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.",S1,S,S,shield_toggle,,True,False,False,False,True,S,strict,False,action_error,150.031, +llama3.2:latest,0,d4-priority-health-b,decision_complexity,D4,es_rioplatense,Rioplatense Spanish,"Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.",S1,S0,S0,shield_set,0.0,True,True,False,False,False,S0,strict,False,action_error,166.012, +llama3.2:latest,0,d3-conjunction-b,decision_complexity,D3,es_standard,standardised Spanish,"Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,237.723, +llama3.2:latest,0,d3-conjunction-b,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,149.845, +llama3.2:latest,0,d3-conjunction-b,decision_complexity,D3,en,English,"If your health is below 15 and your shield is down, raise the shield; otherwise fire.",B,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,116.87, +llama3.2:latest,0,d2-x-compare-b,decision_complexity,D2,en,English,"If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.",C90.0,A,ERR,invalid,,False,False,False,False,False,,,False,invalid_unrecoverable,238.93, +llama3.2:latest,0,d2-x-compare-b,decision_complexity,D2,es_standard,standardised Spanish,"Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.",C90.0,C90,C90.0,rotate_cw,90.0,True,True,True,True,True,C90.0,strict,True,correct,163.319, +llama3.2:latest,0,d2-x-compare-b,decision_complexity,D2,es_rioplatense,Rioplatense Spanish,"Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.",C90.0,C90,C90.0,rotate_cw,90.0,True,True,True,True,True,C90.0,strict,True,correct,139.948, +llama3.2:latest,0,d3-xor-shields-b,decision_complexity,D3,en,English,"If exactly one of the two shields is raised, move forward; otherwise fire.",M,M,M,move,,True,True,,True,True,M,strict,True,correct,188.849, +llama3.2:latest,0,d3-xor-shields-b,decision_complexity,D3,es_standard,standardised Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",M,M,M,move,,True,True,,True,True,M,strict,True,correct,106.967, +llama3.2:latest,0,d3-xor-shields-b,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",M,S,S,shield_toggle,,True,False,,False,False,S,strict,False,action_error,108.948, +llama3.2:latest,0,d3-xor-shields-d,decision_complexity,D3,es_rioplatense,Rioplatense Spanish,"Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.",B,M,M,move,,True,False,,False,False,M,strict,False,action_error,189.464, +llama3.2:latest,0,d3-xor-shields-d,decision_complexity,D3,en,English,"If exactly one of the two shields is raised, move forward; otherwise fire.",B,M,M,move,,True,False,,False,False,M,strict,False,action_error,102.042, +llama3.2:latest,0,d3-xor-shields-d,decision_complexity,D3,es_standard,standardised Spanish,"Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.",B,M,M,move,,True,False,,False,False,M,strict,False,action_error,115.857, diff --git a/research/lxai2026/results/20260825T094526Z/results.jsonl b/research/lxai2026/results/20260825T094526Z/results.jsonl new file mode 100644 index 0000000..30af5c0 --- /dev/null +++ b/research/lxai2026/results/20260825T094526Z/results.jsonl @@ -0,0 +1,576 @@ +{"action_family_correct": false, "case_id": "d1-health-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "If your health is below 15, raise the shield; otherwise move forward.", "latency_ms": 13522.905, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 413.732, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 393.105, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", "latency_ms": 1015.44, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 520.222, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-d", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 518.25, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 936.941, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 332.268, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "If your shield is raised, lower it; otherwise fire.", "latency_ms": 330.587, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "M0.1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", "latency_ms": 1378.535, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 520.196, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 714.271, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 1003.964, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", "latency_ms": 393.48, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 397.88, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 934.577, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "If exactly one of the two shields is raised, move forward; otherwise fire.", "latency_ms": 336.439, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 330.641, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 1531.626, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-a", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", "latency_ms": 946.122, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-a", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 962.11, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", "latency_ms": 1001.436, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 399.378, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 398.154, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-shield-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 1260.59, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-shield-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 580.75, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-shield-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", "latency_ms": 573.886, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", "latency_ms": 1254.449, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 520.171, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 517.516, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", "latency_ms": 1388.096, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 520.089, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 520.838, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", "latency_ms": 992.897, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 596.626, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 584.894, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-b", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "M0.1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "instruction": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", "latency_ms": 1723.153, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-b", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 1004.834, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 805.484, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 1323.429, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", "latency_ms": 635.755, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 844.831, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 1382.762, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 638.684, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", "latency_ms": 590.711, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 1050.841, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", "latency_ms": 363.265, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 342.591, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "A90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", "latency_ms": 959.406, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "A0.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 616.965, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A0.0", "parameter_correct": false, "parsed_kind": "rotate_ccw", "parsed_value": 0.0, "raw_response": "A0", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 488.403, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 1692.655, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", "latency_ms": 639.021, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 911.954, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 1712.932, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 898.123, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", "latency_ms": 646.15, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 1189.283, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 478.928, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 478.658, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 1555.546, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "A90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "instruction": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", "latency_ms": 532.098, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 723.985, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 1077.116, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 625.282, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "M0.1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", "latency_ms": 844.018, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", "latency_ms": 1146.475, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-d", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 414.254, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 481.435, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", "latency_ms": 1147.194, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 407.51, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 394.81, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", "latency_ms": 1142.145, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 402.193, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 393.762, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "If your shield is raised, lower it; otherwise fire.", "latency_ms": 1212.882, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "action_error", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 408.826, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "action_error", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 405.7, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 1176.524, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 419.207, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", "latency_ms": 486.091, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 1761.696, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", "latency_ms": 900.578, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 678.546, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", "latency_ms": 1318.117, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 880.257, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 697.316, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 1203.708, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is below 15, raise the shield; otherwise move forward.", "latency_ms": 479.055, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 480.948, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 1260.445, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 548.929, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 493.979, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 1615.749, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-b", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", "latency_ms": 747.21, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-b", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 734.947, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 1257.131, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 488.367, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 475.611, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "A90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", "latency_ms": 1314.16, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "A0.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 732.01, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A0.0", "parameter_correct": false, "parsed_kind": "rotate_ccw", "parsed_value": 0.0, "raw_response": "A0", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 603.917, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "M", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "instruction": "If exactly one of the two shields is raised, move forward; otherwise fire.", "latency_ms": 987.19, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "M", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 431.029, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 419.839, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "If your shield is raised, lower it; otherwise fire.", "latency_ms": 1193.193, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 424.646, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-d", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 413.12, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 1249.721, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "If your health is below 15, raise the shield; otherwise move forward.", "latency_ms": 495.298, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 485.891, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 1200.819, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "If exactly one of the two shields is raised, move forward; otherwise fire.", "latency_ms": 432.953, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 431.126, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 2144.032, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": null, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 979.307, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", "latency_ms": 1250.309, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": null, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "A90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "instruction": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", "latency_ms": 1444.926, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 872.76, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 653.574, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 1510.188, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "action_error", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 486.977, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "If your shield is raised, lower it; otherwise fire.", "latency_ms": 586.316, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "A90.0", "failure_class": "action_error", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 2593.213, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "A90.0", "failure_class": "action_error", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 1124.692, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "A90.0", "failure_class": "action_error", "instruction": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", "latency_ms": 1393.164, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-d", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", "latency_ms": 1885.198, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 907.368, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-d", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 894.949, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 1165.37, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 483.97, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "M", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "instruction": "If exactly one of the two shields is raised, move forward; otherwise fire.", "latency_ms": 483.463, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 1527.797, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 610.52, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 603.582, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 2442.719, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 1358.041, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", "latency_ms": 951.726, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-b", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 1513.765, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 618.713, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", "latency_ms": 629.314, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 1672.941, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is below 15, raise the shield; otherwise move forward.", "latency_ms": 677.088, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 662.447, "model": "mistral-small3.2:24b-instruct-2506-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", "latency_ms": 12023.631, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 274.659, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 292.237, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", "latency_ms": 323.535, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 218.869, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 231.864, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "A90.0", "failure_class": "action_error", "instruction": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", "latency_ms": 385.349, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "A90.0", "failure_class": "action_error", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 312.291, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "A90.0", "failure_class": "action_error", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 323.889, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 366.494, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 266.429, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", "latency_ms": 251.004, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "M", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 323.95, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 147.86, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "M", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "instruction": "If exactly one of the two shields is raised, move forward; otherwise fire.", "latency_ms": 176.061, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 326.781, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 222.593, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", "latency_ms": 216.37, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is below 15, raise the shield; otherwise move forward.", "latency_ms": 335.975, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 243.546, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 230.405, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-d", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", "latency_ms": 350.373, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 266.223, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-d", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 293.789, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 407.41, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", "latency_ms": 297.009, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 349.935, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", "latency_ms": 1092.244, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 422.738, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 486.537, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 684.334, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", "latency_ms": 488.599, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 499.913, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 627.44, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 315.914, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 350.366, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "If your shield is raised, lower it; otherwise fire.", "latency_ms": 504.652, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 301.947, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 302.154, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 625.444, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 460.783, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", "latency_ms": 450.16, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 600.547, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", "latency_ms": 413.081, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 438.28, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "C90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", "latency_ms": 591.926, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "C90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 448.162, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-b", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "C90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 445.478, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 478.558, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "M", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "instruction": "If exactly one of the two shields is raised, move forward; otherwise fire.", "latency_ms": 273.381, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 326.584, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 496.995, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 225.016, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "M", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If exactly one of the two shields is raised, move forward; otherwise fire.", "latency_ms": 274.341, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 576.917, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "A90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", "latency_ms": 428.139, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 445.518, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", "latency_ms": 550.94, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 400.327, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 386.707, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 522.364, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-a", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "M", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If exactly one of the two shields is raised, move forward; otherwise fire.", "latency_ms": 280.806, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-a", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 338.558, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-b", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", "latency_ms": 584.285, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-b", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 436.618, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 422.185, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "C90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 642.887, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": false, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 492.834, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "C90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", "latency_ms": 442.838, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": false, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "A90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "instruction": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", "latency_ms": 556.875, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 452.736, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 461.367, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 587.126, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "A90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "instruction": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", "latency_ms": 427.861, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 454.41, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 591.291, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", "latency_ms": 369.725, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 416.139, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 580.294, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your shield is raised, lower it; otherwise fire.", "latency_ms": 299.96, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 325.551, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 714.035, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 549.617, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", "latency_ms": 513.925, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 618.885, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", "latency_ms": 428.87, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 447.998, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 591.381, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your shield is raised, lower it; otherwise fire.", "latency_ms": 291.255, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 348.314, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "C90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", "latency_ms": 672.741, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "C90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 491.446, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "C90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 499.324, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": true, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", "latency_ms": 705.827, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 553.787, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 547.323, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 624.573, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 430.578, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "If your health is below 15, raise the shield; otherwise move forward.", "latency_ms": 337.711, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 595.754, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 343.471, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 373.988, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 718.252, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", "latency_ms": 505.409, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 550.289, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-shield-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", "latency_ms": 623.164, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-shield-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 456.519, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-shield-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 424.059, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 540.568, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 347.976, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "If your health is below 15, raise the shield; otherwise move forward.", "latency_ms": 324.546, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 549.643, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 338.853, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 305.16, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "A90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", "latency_ms": 576.872, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 435.38, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 416.284, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", "latency_ms": 471.962, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 326.378, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 322.697, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 504.562, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 325.832, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 295.061, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 516.349, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", "latency_ms": 324.66, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 379.923, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 638.199, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", "latency_ms": 457.251, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 474.952, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 516.2, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 358.201, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is below 15, raise the shield; otherwise move forward.", "latency_ms": 303.591, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 522.172, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "If your shield is raised, lower it; otherwise fire.", "latency_ms": 261.055, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 303.756, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "C90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", "latency_ms": 585.478, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": false, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "C90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 470.215, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": false, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "C90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 426.806, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "C90.0", "parameter_correct": false, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", "latency_ms": 517.557, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 338.081, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 358.269, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 570.464, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 404.862, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", "latency_ms": 385.045, "model": "qwen3:30b-a3b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 6580.489, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 130.142, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 131.822, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-b", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "M0.1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "instruction": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", "latency_ms": 309.743, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 207.91, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-b", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 234.291, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 211.445, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 140.019, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", "latency_ms": 116.342, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your shield is raised, lower it; otherwise fire.", "latency_ms": 207.022, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 129.599, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 124.784, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 285.69, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", "latency_ms": 175.006, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 184.056, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-b", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 234.263, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-b", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", "latency_ms": 181.152, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 591.464, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 335.142, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 191.58, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 210.135, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 323.195, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 207.304, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", "latency_ms": 212.453, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-a", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", "latency_ms": 637.08, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-a", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 450.464, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 414.056, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "A90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "instruction": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", "latency_ms": 421.788, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 271.429, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 253.226, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 339.162, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is below 15, raise the shield; otherwise move forward.", "latency_ms": 190.344, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 163.594, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", "latency_ms": 375.811, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 256.396, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 258.848, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 376.489, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", "latency_ms": 212.365, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 212.901, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 310.967, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is below 15, raise the shield; otherwise move forward.", "latency_ms": 162.338, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-health-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 196.657, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", "latency_ms": 435.488, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "M1.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 224.792, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M1.0", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 1.0, "raw_response": "M1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 265.362, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-d", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", "latency_ms": 345.216, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-d", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 238.147, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 236.958, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 535.07, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": null, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", "latency_ms": 349.085, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": null, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 344.895, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": null, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 497.75, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-c", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", "latency_ms": 299.769, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 295.684, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-d", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "If exactly one of the two shields is raised, move forward; otherwise fire.", "latency_ms": 325.96, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 181.231, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 178.975, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 403.037, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", "latency_ms": 245.475, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 234.864, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-a", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 322.155, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 166.715, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "If exactly one of the two shields is raised, move forward; otherwise fire.", "latency_ms": 146.351, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", "latency_ms": 317.88, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 221.451, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 216.946, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 423.699, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 255.131, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "A90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", "latency_ms": 269.82, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 299.78, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 205.721, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "M", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "instruction": "If exactly one of the two shields is raised, move forward; otherwise fire.", "latency_ms": 166.369, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 321.786, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 188.719, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "If your health is below 15, raise the shield; otherwise move forward.", "latency_ms": 195.746, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "A90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", "latency_ms": 357.374, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 278.133, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 251.972, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", "latency_ms": 340.148, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 245.194, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 232.877, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 334.616, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 253.833, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", "latency_ms": 175.537, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your shield is raised, lower it; otherwise fire.", "latency_ms": 321.998, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 170.455, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 189.633, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "If your health is below 15, raise the shield; otherwise move forward.", "latency_ms": 323.71, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 166.49, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 170.668, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 321.29, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 202.165, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "M", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "instruction": "If exactly one of the two shields is raised, move forward; otherwise fire.", "latency_ms": 141.759, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "M1.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 312.076, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M1.0", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 1.0, "raw_response": "M1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "M0.1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", "latency_ms": 286.034, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": true, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M1.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 216.351, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M1.0", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 1.0, "raw_response": "M1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 316.319, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 175.076, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-c", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", "latency_ms": 166.911, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", "latency_ms": 389.416, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 280.33, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 281.012, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 363.659, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 177.238, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-health-compare-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 187.217, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 344.648, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", "latency_ms": 186.393, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-conjunction-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 224.948, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "A90.0", "failure_class": "action_error", "instruction": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", "latency_ms": 509.119, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "A90.0", "failure_class": "action_error", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 335.861, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "A90.0", "failure_class": "action_error", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 335.881, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-shield-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 445.198, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-shield-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 237.081, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-shield-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", "latency_ms": 232.405, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 337.264, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "If your shield is raised, lower it; otherwise fire.", "latency_ms": 179.445, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 177.973, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", "latency_ms": 336.218, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 224.331, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 223.37, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 345.83, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", "latency_ms": 170.707, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 163.404, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 329.694, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 172.03, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "If your shield is raised, lower it; otherwise fire.", "latency_ms": 176.286, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 390.751, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-c", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", "latency_ms": 220.963, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 221.09, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 350.941, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "A90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "instruction": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", "latency_ms": 255.847, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "A90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "A90.0", "failure_class": "correct", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 257.746, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "A90.0", "parameter_correct": true, "parsed_kind": "rotate_ccw", "parsed_value": 90.0, "raw_response": "A90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "M1.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 349.806, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M1.0", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 1.0, "raw_response": "M1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "M1.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", "latency_ms": 237.296, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M1.0", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 1.0, "raw_response": "M1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M1.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 240.246, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M1.0", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 1.0, "raw_response": "M1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "M1.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 352.817, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M1.0", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 1.0, "raw_response": "M1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "M1.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", "latency_ms": 235.528, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M1.0", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 1.0, "raw_response": "M1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M1.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 236.329, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "M1.0", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 1.0, "raw_response": "M1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 355.4, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 198.642, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 239.967, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 346.791, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", "latency_ms": 181.867, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "correct", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 248.02, "model": "qwen3:4b-instruct-2507-q4_K_M", "normalized_command": "S1", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 1.0, "raw_response": "S1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", "latency_ms": 3802.437, "model": "llama3.2:latest", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 130.849, "model": "llama3.2:latest", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": null, "diagnostic_command_correct": false, "diagnostic_method": null, "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "invalid_unrecoverable", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 99.988, "model": "llama3.2:latest", "normalized_command": "ERR", "parameter_correct": false, "parsed_kind": "invalid", "parsed_value": null, "raw_response": "C", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": false} +{"action_family_correct": false, "case_id": "d6-priority-composite-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 196.141, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 120.106, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", "latency_ms": 120.34, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "M", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "instruction": "If exactly one of the two shields is raised, move forward; otherwise fire.", "latency_ms": 166.084, "model": "llama3.2:latest", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 85.172, "model": "llama3.2:latest", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "M", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 89.007, "model": "llama3.2:latest", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 157.044, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-a", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", "latency_ms": 84.16, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-a", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 100.397, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 186.985, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", "latency_ms": 120.891, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 118.867, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 188.257, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "If your health is below 15, raise the shield; otherwise move forward.", "latency_ms": 265.325, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 272.613, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", "latency_ms": 305.09, "model": "llama3.2:latest", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 166.552, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 140.715, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "C90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "A90.0", "failure_class": "action_error", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 242.462, "model": "llama3.2:latest", "normalized_command": "C90.0", "parameter_correct": true, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-a", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": null, "diagnostic_command_correct": false, "diagnostic_method": null, "error": null, "executable_correct": false, "expected_command": "A90.0", "failure_class": "invalid_unrecoverable", "instruction": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", "latency_ms": 166.922, "model": "llama3.2:latest", "normalized_command": "ERR", "parameter_correct": false, "parsed_kind": "invalid", "parsed_value": null, "raw_response": "A", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": false} +{"action_family_correct": false, "case_id": "d2-x-compare-a", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "C90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "A90.0", "failure_class": "action_error", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 197.878, "model": "llama3.2:latest", "normalized_command": "C90.0", "parameter_correct": true, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "action_error", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 271.826, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "action_error", "instruction": "If your shield is raised, lower it; otherwise fire.", "latency_ms": 137.387, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 162.824, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-shield-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 349.608, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-shield-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 180.268, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-shield-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", "latency_ms": 201.324, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 376.029, "model": "llama3.2:latest", "normalized_command": "M0.1", "parameter_correct": true, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-c", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "M0.1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", "latency_ms": 223.128, "model": "llama3.2:latest", "normalized_command": "M0.1", "parameter_correct": true, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": null, "diagnostic_command_correct": false, "diagnostic_method": null, "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "invalid_unrecoverable", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 163.272, "model": "llama3.2:latest", "normalized_command": "ERR", "parameter_correct": false, "parsed_kind": "invalid", "parsed_value": null, "raw_response": "C", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": false} +{"action_family_correct": false, "case_id": "d6-priority-composite-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", "latency_ms": 320.231, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 223.84, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 221.194, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 103.812, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 109.817, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-d", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", "latency_ms": 118.831, "model": "llama3.2:latest", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 225.085, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-a", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "M", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If exactly one of the two shields is raised, move forward; otherwise fire.", "latency_ms": 115.918, "model": "llama3.2:latest", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-a", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 102.845, "model": "llama3.2:latest", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 208.979, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-a", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 97.833, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-a", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "If your health is below 15, raise the shield; otherwise move forward.", "latency_ms": 99.274, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 227.779, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 99.083, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 101.732, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "C90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "A90.0", "failure_class": "action_error", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 233.46, "model": "llama3.2:latest", "normalized_command": "C90.0", "parameter_correct": true, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "C90.0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "A90.0", "failure_class": "action_error", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 111.225, "model": "llama3.2:latest", "normalized_command": "C90.0", "parameter_correct": true, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": null, "diagnostic_command_correct": false, "diagnostic_method": null, "error": null, "executable_correct": false, "expected_command": "A90.0", "failure_class": "invalid_unrecoverable", "instruction": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", "latency_ms": 130.192, "model": "llama3.2:latest", "normalized_command": "ERR", "parameter_correct": false, "parsed_kind": "invalid", "parsed_value": null, "raw_response": "A", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": false} +{"action_family_correct": false, "case_id": "d1-shield-a", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "action_error", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 215.047, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-a", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "action_error", "instruction": "If your shield is raised, lower it; otherwise fire.", "latency_ms": 104.405, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d1-shield-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 136.127, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-shield-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 269.944, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-d", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 155.168, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-shield-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "action_error", "instruction": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", "latency_ms": 134.618, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 187.921, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-health-difference-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "B", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "B", "failure_class": "correct", "instruction": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", "latency_ms": 139.501, "model": "llama3.2:latest", "normalized_command": "B", "parameter_correct": null, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-a", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 102.938, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 224.079, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 104.707, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 103.815, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 230.168, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-a", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 111.173, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-a", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 110.897, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-a", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 283.379, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-a", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", "latency_ms": 144.102, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 161.454, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "B", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", "latency_ms": 233.424, "model": "llama3.2:latest", "normalized_command": "B", "parameter_correct": false, "parsed_kind": "shoot", "parsed_value": null, "raw_response": "B", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", "latency_ms": 116.913, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-health-difference-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo.", "latency_ms": 109.969, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará.", "latency_ms": 255.28, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", "latency_ms": 107.378, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-health-compare-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", "latency_ms": 104.197, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 333.588, "model": "llama3.2:latest", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", "latency_ms": 190.067, "model": "llama3.2:latest", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "action_error", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 195.475, "model": "llama3.2:latest", "normalized_command": "M0.1", "parameter_correct": false, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", "latency_ms": 230.607, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 141.952, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 106.319, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 235.674, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 109.205, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your shield is raised, lower it; otherwise fire.", "latency_ms": 108.999, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", "latency_ms": 337.308, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 208.494, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 216.974, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 206.766, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", "latency_ms": 111.606, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 139.951, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-shield-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 288.835, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-shield-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", "latency_ms": 141.736, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 168.506, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 349.764, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", "latency_ms": 216.029, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "action_error", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 222.695, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 240.745, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "If your health is below 15, raise the shield; otherwise move forward.", "latency_ms": 112.655, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 108.744, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá.", "latency_ms": 233.817, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", "latency_ms": 105.794, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-health-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "If your health is below 15, raise the shield; otherwise move forward.", "latency_ms": 107.428, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "A90.0", "failure_class": "action_error", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 363.329, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "A90.0", "failure_class": "action_error", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 216.072, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-distance-composite-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "A90.0", "failure_class": "action_error", "instruction": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", "latency_ms": 211.476, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-shield-a", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "action_error", "instruction": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", "latency_ms": 232.31, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-shield-a", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", "latency_ms": 144.164, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-shield-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo.", "latency_ms": 185.914, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-a", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", "latency_ms": 348.571, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-a", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", "latency_ms": 214.27, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-distance-composite-a", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario.", "latency_ms": 215.112, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 296.782, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", "latency_ms": 143.3, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 163.874, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": null, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your shield is raised, lower it; otherwise fire.", "latency_ms": 234.869, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes el escudo levantado, bájalo; si no, dispara.", "latency_ms": 110.605, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": false, "case_id": "d1-shield-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés el escudo levantado, bajalo; si no, dispará.", "latency_ms": 112.819, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D1", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "C90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 252.862, "model": "llama3.2:latest", "normalized_command": "C90.0", "parameter_correct": true, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": null, "diagnostic_command_correct": false, "diagnostic_method": null, "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "invalid_unrecoverable", "instruction": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", "latency_ms": 140.943, "model": "llama3.2:latest", "normalized_command": "ERR", "parameter_correct": false, "parsed_kind": "invalid", "parsed_value": null, "raw_response": "A", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": false} +{"action_family_correct": true, "case_id": "d2-x-compare-c", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "C90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 156.826, "model": "llama3.2:latest", "normalized_command": "C90.0", "parameter_correct": true, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-a", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 347.535, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-a", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "action_error", "instruction": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", "latency_ms": 187.776, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": true, "case_id": "d6-priority-composite-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S0", "failure_class": "correct", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 215.112, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": true, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d5-x-distance-a", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": null, "diagnostic_command_correct": false, "diagnostic_method": null, "error": null, "executable_correct": false, "expected_command": "M0.1", "failure_class": "invalid_unrecoverable", "instruction": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", "latency_ms": 295.856, "model": "llama3.2:latest", "normalized_command": "ERR", "parameter_correct": false, "parsed_kind": "invalid", "parsed_value": null, "raw_response": "C", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": false} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "M0.1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "instruction": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", "latency_ms": 202.052, "model": "llama3.2:latest", "normalized_command": "M0.1", "parameter_correct": true, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": true, "case_id": "d5-x-distance-a", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "M0.1", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M0.1", "failure_class": "correct", "instruction": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario.", "latency_ms": 209.532, "model": "llama3.2:latest", "normalized_command": "M0.1", "parameter_correct": true, "parsed_kind": "move", "parsed_value": 0.1, "raw_response": "M0.1", "repeat": 0, "task_class": "decision_complexity", "tier": "D5", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-c", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1.", "latency_ms": 331.805, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-c", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", "latency_ms": 193.582, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d6-priority-composite-c", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", "latency_ms": 197.486, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D6", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", "latency_ms": 242.615, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d4-priority-health-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", "latency_ms": 150.031, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": false, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": true, "case_id": "d4-priority-health-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S0", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "S1", "failure_class": "action_error", "instruction": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará.", "latency_ms": 166.012, "model": "llama3.2:latest", "normalized_command": "S0", "parameter_correct": false, "parsed_kind": "shield_set", "parsed_value": 0.0, "raw_response": "S0", "repeat": 0, "task_class": "decision_complexity", "tier": "D4", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-b", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", "latency_ms": 237.723, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará.", "latency_ms": 149.845, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-conjunction-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", "latency_ms": 116.87, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d2-x-compare-b", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": null, "diagnostic_command_correct": false, "diagnostic_method": null, "error": null, "executable_correct": false, "expected_command": "C90.0", "failure_class": "invalid_unrecoverable", "instruction": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", "latency_ms": 238.93, "model": "llama3.2:latest", "normalized_command": "ERR", "parameter_correct": false, "parsed_kind": "invalid", "parsed_value": null, "raw_response": "A", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": false} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "C90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "instruction": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", "latency_ms": 163.319, "model": "llama3.2:latest", "normalized_command": "C90.0", "parameter_correct": true, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d2-x-compare-b", "command_correct": true, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "C90.0", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "C90.0", "failure_class": "correct", "instruction": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario.", "latency_ms": 139.948, "model": "llama3.2:latest", "normalized_command": "C90.0", "parameter_correct": true, "parsed_kind": "rotate_cw", "parsed_value": 90.0, "raw_response": "C90", "repeat": 0, "task_class": "decision_complexity", "tier": "D2", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "condition": "en", "condition_label": "English", "diagnostic_command": "M", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "instruction": "If exactly one of the two shields is raised, move forward; otherwise fire.", "latency_ms": 188.849, "model": "llama3.2:latest", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": true, "case_id": "d3-xor-shields-b", "command_correct": true, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M", "diagnostic_command_correct": true, "diagnostic_method": "strict", "error": null, "executable_correct": true, "expected_command": "M", "failure_class": "correct", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 106.967, "model": "llama3.2:latest", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-b", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "S", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "M", "failure_class": "action_error", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 108.948, "model": "llama3.2:latest", "normalized_command": "S", "parameter_correct": null, "parsed_kind": "shield_toggle", "parsed_value": null, "raw_response": "S", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-d", "command_correct": false, "condition": "es_rioplatense", "condition_label": "Rioplatense Spanish", "diagnostic_command": "M", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará.", "latency_ms": 189.464, "model": "llama3.2:latest", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-d", "command_correct": false, "condition": "en", "condition_label": "English", "diagnostic_command": "M", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "If exactly one of the two shields is raised, move forward; otherwise fire.", "latency_ms": 102.042, "model": "llama3.2:latest", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} +{"action_family_correct": false, "case_id": "d3-xor-shields-d", "command_correct": false, "condition": "es_standard", "condition_label": "standardised Spanish", "diagnostic_command": "M", "diagnostic_command_correct": false, "diagnostic_method": "strict", "error": null, "executable_correct": false, "expected_command": "B", "failure_class": "action_error", "instruction": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", "latency_ms": 115.857, "model": "llama3.2:latest", "normalized_command": "M", "parameter_correct": null, "parsed_kind": "move", "parsed_value": null, "raw_response": "M", "repeat": 0, "task_class": "decision_complexity", "tier": "D3", "valid": true} diff --git a/research/lxai2026/results/20260825T094526Z/summary.json b/research/lxai2026/results/20260825T094526Z/summary.json new file mode 100644 index 0000000..8076bc9 --- /dev/null +++ b/research/lxai2026/results/20260825T094526Z/summary.json @@ -0,0 +1,772 @@ +{ + "by_model_condition": { + "llama3.2:latest": { + "en": { + "action_family_correct": 0.14583333333333334, + "command_correct": 0.125, + "diagnostic_command_correct": 0.125, + "executable_correct": 0.4166666666666667, + "n": 48, + "parameter_correct": 0.07142857142857142, + "valid": 0.9166666666666666 + }, + "es_rioplatense": { + "action_family_correct": 0.2916666666666667, + "command_correct": 0.20833333333333334, + "diagnostic_command_correct": 0.20833333333333334, + "executable_correct": 0.375, + "n": 48, + "parameter_correct": 0.39285714285714285, + "valid": 1.0 + }, + "es_standard": { + "action_family_correct": 0.125, + "command_correct": 0.10416666666666667, + "diagnostic_command_correct": 0.10416666666666667, + "executable_correct": 0.4166666666666667, + "n": 48, + "parameter_correct": 0.17857142857142858, + "valid": 0.9375 + } + }, + "mistral-small3.2:24b-instruct-2506-q4_K_M": { + "en": { + "action_family_correct": 0.6041666666666666, + "command_correct": 0.5625, + "diagnostic_command_correct": 0.5625, + "executable_correct": 0.5625, + "n": 48, + "parameter_correct": 0.7142857142857143, + "valid": 1.0 + }, + "es_rioplatense": { + "action_family_correct": 0.4583333333333333, + "command_correct": 0.4166666666666667, + "diagnostic_command_correct": 0.4166666666666667, + "executable_correct": 0.4583333333333333, + "n": 48, + "parameter_correct": 0.5357142857142857, + "valid": 1.0 + }, + "es_standard": { + "action_family_correct": 0.5416666666666666, + "command_correct": 0.5, + "diagnostic_command_correct": 0.5, + "executable_correct": 0.5208333333333334, + "n": 48, + "parameter_correct": 0.5, + "valid": 1.0 + } + }, + "qwen3:30b-a3b-instruct-2507-q4_K_M": { + "en": { + "action_family_correct": 0.4791666666666667, + "command_correct": 0.4375, + "diagnostic_command_correct": 0.4375, + "executable_correct": 0.4375, + "n": 48, + "parameter_correct": 0.7142857142857143, + "valid": 1.0 + }, + "es_rioplatense": { + "action_family_correct": 0.5416666666666666, + "command_correct": 0.5, + "diagnostic_command_correct": 0.5, + "executable_correct": 0.5, + "n": 48, + "parameter_correct": 0.7142857142857143, + "valid": 1.0 + }, + "es_standard": { + "action_family_correct": 0.5, + "command_correct": 0.4583333333333333, + "diagnostic_command_correct": 0.4583333333333333, + "executable_correct": 0.4583333333333333, + "n": 48, + "parameter_correct": 0.7142857142857143, + "valid": 1.0 + } + }, + "qwen3:4b-instruct-2507-q4_K_M": { + "en": { + "action_family_correct": 0.5208333333333334, + "command_correct": 0.5, + "diagnostic_command_correct": 0.5, + "executable_correct": 0.5, + "n": 48, + "parameter_correct": 0.7857142857142857, + "valid": 1.0 + }, + "es_rioplatense": { + 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0.25, + "metric": "valid", + "pairs": 32, + "rioplatense_accuracy": 1.0, + "rioplatense_only_correct": 3, + "standard_accuracy": 0.90625, + "standard_only_correct": 0 + }, + "D6": { + "delta_standard_minus_rioplatense": 0.0, + "mcnemar_exact_p": null, + "metric": "valid", + "pairs": 32, + "rioplatense_accuracy": 1.0, + "rioplatense_only_correct": 0, + "standard_accuracy": 1.0, + "standard_only_correct": 0 + } + } + } + } +} \ No newline at end of file diff --git a/research/lxai2026/run_branch_order_control.py b/research/lxai2026/run_branch_order_control.py new file mode 100644 index 0000000..9dd5964 --- /dev/null +++ b/research/lxai2026/run_branch_order_control.py @@ -0,0 +1,333 @@ +"""Run a post-freeze branch-order control for the LXAI 2026 study. + +The control uses the eight binary policies from D1, D2, D3, and D5. For each, +the natural-language condition is rewritten to be logically equivalent while +reversing which terminal action is mentioned first. States, oracle commands, +models, transport, scoring, and the command-only system prompt remain unchanged. + +D4/D6 priority trees are deliberately excluded: reversing their surface order +would require larger structural rewrites and would confound branch position +with policy complexity. +""" +from __future__ import annotations + +import argparse +import csv +from datetime import datetime, timezone +import hashlib +import json +import os +from pathlib import Path +import subprocess +import sys +from time import perf_counter +from typing import Any, Mapping, Sequence +from urllib.error import URLError +from urllib.request import urlopen + +os.environ.setdefault("KIVY_NO_ARGS", "1") + +HERE = Path(__file__).resolve().parent +ROOT = HERE.parents[1] +SRC = ROOT / "src" +if str(SRC) not in sys.path: + sys.path.insert(0, str(SRC)) + +import run_experiment as base # noqa: E402 +from direct_ollama_client import DirectOllamaChatClient # noqa: E402 +from game.replay_engine import parse_model_response # noqa: E402 +from game.research_runtime import extract_response_text # noqa: E402 +from run_decision_experiment import DECISION_SYSTEM_PROMPT # noqa: E402 + +CONDITIONS = ("en", "es_standard", "es_rioplatense") +LABELS = { + "en": "English", + "es_standard": "Tuteo Spanish", + "es_rioplatense": "Rioplatense voseo", +} + +# Each rewrite is logically equivalent to the corresponding frozen policy but +# places the original alternative/second terminal action first. +REWRITES: dict[str, dict[str, str]] = { + "D1-P1": { + "en": "If your shield is down, fire; otherwise lower the shield.", + "es_standard": "Si tienes el escudo bajo, dispara; si no, bájalo.", + "es_rioplatense": "Si tenés el escudo bajo, dispará; si no, bajalo.", + }, + "D1-P2": { + "en": "If your health is 15 or higher, move forward; otherwise raise the shield.", + "es_standard": "Si tienes 15 puntos de salud o más, avanza; si no, levanta el escudo.", + "es_rioplatense": "Si tenés 15 puntos de salud o más, avanzá; si no, levantá el escudo.", + }, + "D2-P1": { + "en": "If your health is greater than or equal to the opponent's health, fire; otherwise raise the shield.", + "es_standard": "Si tienes tanta o más salud que el rival, dispara; si no, levanta el escudo.", + "es_rioplatense": "Si tenés tanta o más salud que el rival, dispará; si no, levantá el escudo.", + }, + "D2-P2": { + "en": "If your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees; otherwise turn counterclockwise 90 degrees.", + "es_standard": "Si tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario; si no, gira 90 grados en sentido antihorario.", + "es_rioplatense": "Si tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario; si no, girá 90 grados en sentido antihorario.", + }, + "D3-P1": { + "en": "If your health is 15 or higher or your shield is raised, fire; otherwise raise the shield.", + "es_standard": "Si tienes 15 puntos de salud o más o el escudo está levantado, dispara; si no, levanta el escudo.", + "es_rioplatense": "Si tenés 15 puntos de salud o más o el escudo está levantado, dispará; si no, levantá el escudo.", + }, + "D3-P2": { + "en": "If both shields are in the same state, fire; otherwise move forward.", + "es_standard": "Si los dos escudos están en el mismo estado, dispara; si no, avanza.", + "es_rioplatense": "Si los dos escudos están en el mismo estado, dispará; si no, avanzá.", + }, + "D5-P1": { + "en": "If your health is not at least 10 points higher than the opponent's health, raise the shield; otherwise fire.", + "es_standard": "Si no tienes al menos 10 puntos de salud más que el rival, levanta el escudo; si no, dispara.", + "es_rioplatense": "Si no tenés al menos 10 puntos de salud más que el rival, levantá el escudo; si no, dispará.", + }, + "D5-P2": { + "en": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is below 0.4, turn clockwise 90 degrees; otherwise move forward 0.1.", + "es_standard": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, gira 90 grados en sentido horario; si no, avanza 0.1.", + "es_rioplatense": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es menor que 0.4, girá 90 grados en sentido horario; si no, avanzá 0.1.", + }, +} + + +def _command_output(args: Sequence[str]) -> str | None: + try: + completed = subprocess.run( + list(args), cwd=ROOT, capture_output=True, text=True, check=False, timeout=10, + ) + except (OSError, subprocess.SubprocessError): + return None + if completed.returncode != 0: + return None + return completed.stdout.strip() or completed.stderr.strip() or None + + +def _ollama_base_url(host: str, port: int) -> str: + clean = str(host).rstrip("/") + suffix = f":{int(port)}" + return clean if clean.endswith(suffix) else clean + suffix + + +def _ollama_json(host: str, port: int, path: str) -> dict[str, Any] | None: + try: + with urlopen(_ollama_base_url(host, port) + path, timeout=5) as response: # nosec B310 + payload = json.loads(response.read().decode("utf-8")) + except (OSError, URLError, ValueError): + return None + return payload if isinstance(payload, dict) else None + + +def collect_provenance(models: Sequence[str], host: str, port: int, suite_path: Path) -> dict[str, Any]: + tags_payload = _ollama_json(host, port, "/api/tags") or {} + available = tags_payload.get("models") if isinstance(tags_payload.get("models"), list) else [] + records: dict[str, Any] = {} + for requested in models: + matched = next( + ( + item for item in available + if isinstance(item, Mapping) + and requested in {str(item.get("name") or ""), str(item.get("model") or "")} + ), + None, + ) + records[requested] = dict(matched) if isinstance(matched, Mapping) else None + return { + "git_commit": _command_output(("git", "rev-parse", "HEAD")), + "git_branch": _command_output(("git", "branch", "--show-current")), + "python_version": sys.version, + "ollama_version": (_ollama_json(host, port, "/api/version") or {}).get("version"), + "models": records, + "source_suite_sha256": hashlib.sha256(suite_path.read_bytes()).hexdigest(), + "system_prompt_sha256": hashlib.sha256(DECISION_SYSTEM_PROMPT.encode("utf-8")).hexdigest(), + "rewrite_map_sha256": hashlib.sha256( + json.dumps(REWRITES, ensure_ascii=False, sort_keys=True).encode("utf-8") + ).hexdigest(), + } + + +def selected_cases(suite_path: Path) -> tuple[dict[str, Any], list[base.TrialCase], dict[str, str]]: + payload = json.loads(suite_path.read_text(encoding="utf-8")) + original_cases = {str(item["id"]): item for item in payload["cases"]} + _, loaded = base.load_suite(suite_path) + output: list[base.TrialCase] = [] + policy_by_case: dict[str, str] = {} + for case in loaded: + policy_id = str(original_cases[case.case_id]["policy_id"]) + if policy_id not in REWRITES: + continue + policy_by_case[case.case_id] = policy_id + output.append( + base.TrialCase( + case_id=case.case_id, + task_class="branch_order_control", + tier=case.tier, + expected_command=case.expected_command, + state=case.state, + variants=REWRITES[policy_id], + ) + ) + if len(output) != 32: + raise ValueError(f"Expected 32 selected cases, found {len(output)}") + return payload, output, policy_by_case + + +def write_csv(path: Path, rows: list[dict[str, Any]]) -> None: + with path.open("w", encoding="utf-8", newline="") as handle: + writer = csv.DictWriter(handle, fieldnames=list(rows[0])) + writer.writeheader() + writer.writerows(rows) + + +def main(argv: Sequence[str] | None = None) -> int: + parser = argparse.ArgumentParser(description="Run LXAI branch-order control.") + parser.add_argument("--models", nargs="+", required=True) + parser.add_argument("--conditions", nargs="+", choices=CONDITIONS, default=list(CONDITIONS)) + parser.add_argument("--suite", type=Path, default=HERE / "suite_decision_complexity.json") + parser.add_argument("--host", default="http://localhost") + parser.add_argument("--port", type=int, default=11434) + parser.add_argument("--temperature", type=float, default=0.0) + parser.add_argument("--seed", type=int, default=20260825) + parser.add_argument("--order-seed", type=int, default=20260825) + parser.add_argument("--num-predict", type=int, default=24) + parser.add_argument("--repeats", type=int, default=1) + parser.add_argument("--output-dir", type=Path) + parser.add_argument("--limit", type=int) + parser.add_argument("--dry-run", action="store_true") + args = parser.parse_args(argv) + + models = [m.strip() for m in args.models if m.strip()] + suite_payload, cases, policy_by_case = selected_cases(args.suite) + game_rules = base.rules() + base.validate_suite(cases, game_rules) + trials = base.build_trials(cases, models, args.conditions, args.repeats, args.order_seed, args.limit) + print(f"Semantic cases: {len(cases)} (8 binary policies × 4 states)") + print(f"Models: {', '.join(models)}") + print(f"Conditions: {', '.join(args.conditions)}") + print(f"Planned model calls: {len(trials)}") + if args.dry_run: + return 0 + + stamp = datetime.now(timezone.utc).strftime("%Y%m%dT%H%M%SZ") + output = args.output_dir or HERE / "controls" / "branch_order" / stamp + output.mkdir(parents=True, exist_ok=True) + metadata = { + "experiment": "LXAI 2026 branch-order post-freeze control", + "relation_to_main_run": ( + "Separate post-hoc control. Uses 8 binary frozen policies with logically equivalent " + "rewrites that reverse first-mentioned terminal action. D4/D6 excluded." + ), + "created_at_utc": datetime.now(timezone.utc).isoformat(), + "models": models, + "conditions": args.conditions, + "condition_labels": LABELS, + "n_semantic_cases": len(cases), + "n_invocations_planned": len(trials), + "repeats": args.repeats, + "temperature": args.temperature, + "seed": args.seed, + "order_seed": args.order_seed, + "num_predict": args.num_predict, + "host": args.host, + "port": args.port, + "rules": game_rules.to_dict(), + "system_prompt": DECISION_SYSTEM_PROMPT, + "source_suite": str(args.suite), + "source_suite_version": suite_payload.get("version"), + "rewrites": REWRITES, + "provenance": collect_provenance(models, args.host, args.port, args.suite), + } + (output / "metadata.json").write_text( + json.dumps(metadata, ensure_ascii=False, indent=2, sort_keys=True), encoding="utf-8" + ) + + client = DirectOllamaChatClient(host=args.host, port=args.port) + rows: list[dict[str, Any]] = [] + with (output / "results.jsonl").open("w", encoding="utf-8") as jsonl: + for index, trial in enumerate(trials, 1): + messages = [ + {"role": "system", "content": DECISION_SYSTEM_PROMPT}, + {"role": "user", "content": base.user_message(trial.case, trial.condition)}, + ] + options = { + "temperature": args.temperature, + "seed": args.seed + trial.repeat, + "num_predict": args.num_predict, + } + started = perf_counter() + try: + response = client.chat( + model=trial.model, messages=messages, options=options, stream=False + ) + raw = extract_response_text(response) + latency = (perf_counter() - started) * 1000.0 + error = None + except Exception as exc: + raw = "" + latency = (perf_counter() - started) * 1000.0 + error = f"{type(exc).__name__}: {exc}" + parsed = parse_model_response(raw) + score = ( + base.score_response(trial.case, raw, game_rules) + if error is None else base.Score(False, False, False, None, False) + ) + policy_id = policy_by_case[trial.case.case_id] + row = { + "model": trial.model, + "repeat": trial.repeat, + "case_id": trial.case.case_id, + "policy_id": policy_id, + "tier": trial.case.tier, + "condition": trial.condition, + "condition_label": LABELS[trial.condition], + "instruction": trial.case.variants[trial.condition], + "expected_command": parse_model_response(trial.case.expected_command).normalized_cmd, + "raw_response": raw, + "normalized_command": parsed.normalized_cmd, + "valid": score.valid, + "command_correct": score.command_correct, + "action_family_correct": score.action_family_correct, + "executable_correct": score.executable_correct, + "latency_ms": round(latency, 3), + "error": error, + } + rows.append(row) + jsonl.write(json.dumps(row, ensure_ascii=False, sort_keys=True) + "\n") + jsonl.flush() + marker = "ERR" if error else ("OK" if score.command_correct else "MISS") + print( + f"[{index:>4}/{len(trials)}] {marker:4} {trial.model} {trial.condition:15} " + f"{trial.case.case_id} -> {parsed.normalized_cmd} " + f"(expected {row['expected_command']})" + ) + + write_csv(output / "results.csv", rows) + summary: dict[str, Any] = { + "n_rows": len(rows), + "provider_errors": sum(bool(r["error"]) for r in rows), + "by_model_condition": {}, + } + for model in models: + summary["by_model_condition"][model] = {} + for condition in args.conditions: + subset = [r for r in rows if r["model"] == model and r["condition"] == condition] + n = len(subset) + summary["by_model_condition"][model][condition] = { + "n": n, + "command_correct": sum(bool(r["command_correct"]) for r in subset) / n, + "executable_correct": sum(bool(r["executable_correct"]) for r in subset) / n, + } + (output / "summary.json").write_text( + json.dumps(summary, ensure_ascii=False, indent=2, sort_keys=True) + "\n", encoding="utf-8" + ) + print("\nStrict command correctness") + for model, conditions in summary["by_model_condition"].items(): + for condition, stats in conditions.items(): + print(f"{model}\t{condition}\t{100*stats['command_correct']:.1f}%") + print(f"\nResults: {output}") + return 0 + + +if __name__ == "__main__": + raise SystemExit(main()) diff --git a/research/lxai2026/run_decision_experiment.py b/research/lxai2026/run_decision_experiment.py new file mode 100644 index 0000000..b98011e --- /dev/null +++ b/research/lxai2026/run_decision_experiment.py @@ -0,0 +1,54 @@ +"""Run LXAI 2026 Experiment 2: decision complexity × Spanish variety. + +This wrapper preserves Experiment 1's runner and scoring while using an +Experiment-2-specific system prompt that makes the state-use task explicit and +a strict direct Ollama transport so generation options are applied exactly. +The linguistic manipulation remains confined to the matched player input. +""" +from __future__ import annotations + +from pathlib import Path +import sys + +import run_experiment as base +from direct_ollama_client import DirectOllamaChatClient + +HERE = Path(__file__).resolve().parent + +DECISION_SYSTEM_PROMPT = """You control bot 1 in BatLLM. +In [GAME_STATE], bot 1 is you and bot 2 is the opponent. +[PLAYER_INPUT] gives a policy or instruction for choosing the current action. +Apply that policy to the current GAME_STATE before selecting a command. Use the +actual state values and evaluate comparisons, Boolean conditions, arithmetic, +and ordered or nested branches exactly as written. When a condition is false, +follow the specified alternative branch. Select the action produced by applying +the policy to the current state, not merely an action mentioned in the policy. +Reason internally and do not output your reasoning. + +Return exactly one BatLLM command token and no other text. +Valid command forms are: +B = fire +S1 = set shield on +S0 = set shield off +S = toggle shield +M = move forward by the default step +M = move forward by that normalised distance +C = rotate clockwise by that many degrees +A = rotate counterclockwise by that many degrees +The JSON state fields are health, x, y, rot (degrees), and shield. true means +the shield is on and false means it is off. +Do not return JSON, a dictionary, prose, Markdown, or code fences. Return only +the command token.""" + + +def main(argv: list[str] | None = None) -> int: + args = list(sys.argv[1:] if argv is None else argv) + base.SYSTEM_PROMPT = DECISION_SYSTEM_PROMPT + base.ModelitoChatClient = DirectOllamaChatClient + if "--suite" not in args: + args = ["--suite", str(HERE / "suite_decision_complexity.json"), *args] + return base.main(args) + + +if __name__ == "__main__": + raise SystemExit(main()) diff --git a/research/lxai2026/run_deliberation_budget_control.py b/research/lxai2026/run_deliberation_budget_control.py new file mode 100644 index 0000000..03aded3 --- /dev/null +++ b/research/lxai2026/run_deliberation_budget_control.py @@ -0,0 +1,220 @@ +"""Run the post-freeze deliberation budget control for LXAI 2026. + +This control repeats ONLY the deliberative arm of the clean symmetric clause-order +factorial with a larger output budget. States, language strings, clause order, +models, temperature, seed, transport, parser and scoring remain unchanged. + +Unlike the original factorial runner, this runner also records Ollama termination +metadata (done_reason, eval_count, prompt_eval_count, durations) so budget +exhaustion can be diagnosed directly rather than inferred from response length. +""" +from __future__ import annotations + +import argparse +import csv +from dataclasses import replace +from datetime import datetime, timezone +import json +from pathlib import Path +import random +from time import perf_counter +from typing import Any, Sequence + +import run_experiment as base +from direct_ollama_client import DirectOllamaChatClient +from game.replay_engine import parse_model_response +from game.research_runtime import extract_response_text +from run_deliberation_control import SYSTEM_PROMPT as DELIBERATION_SYSTEM_PROMPT, extract_final_command +from run_symmetric_clause_order_factorial import ( + A_COMMAND, + B_COMMAND, + LANGUAGE_LABELS, + LANGUAGES, + ORDERS, + collect_provenance, + render_policy, + selected_cases, +) + +HERE = Path(__file__).resolve().parent + + +def write_csv(path: Path, rows: list[dict[str, Any]]) -> None: + with path.open("w", encoding="utf-8", newline="") as handle: + writer = csv.DictWriter(handle, fieldnames=list(rows[0])) + writer.writeheader() + writer.writerows(rows) + + +def main(argv: Sequence[str] | None = None) -> int: + parser = argparse.ArgumentParser(description="Run LXAI deliberation output-budget control.") + parser.add_argument("--models", nargs="+", required=True) + parser.add_argument("--languages", nargs="+", choices=LANGUAGES, default=list(LANGUAGES)) + parser.add_argument("--orders", nargs="+", choices=ORDERS, default=list(ORDERS)) + parser.add_argument("--suite", type=Path, default=HERE / "suite_decision_complexity.json") + parser.add_argument("--host", default="http://localhost") + parser.add_argument("--port", type=int, default=11434) + parser.add_argument("--temperature", type=float, default=0.0) + parser.add_argument("--seed", type=int, default=20260825) + parser.add_argument("--order-seed", type=int, default=20260825) + parser.add_argument("--num-predict", type=int, default=1024) + parser.add_argument("--repeats", type=int, default=1) + parser.add_argument("--output-dir", type=Path) + parser.add_argument("--dry-run", action="store_true") + args = parser.parse_args(argv) + + models = [m.strip() for m in args.models if m.strip()] + suite_payload, cases, policy_by_case = selected_cases(args.suite) + rules = base.rules() + base.validate_suite(cases, rules) + + cells: list[tuple[str, int, base.TrialCase, str, str]] = [] + for model_index, model in enumerate(models): + rng = random.Random(args.order_seed + model_index) + groups = [ + (repeat, case, language, order) + for repeat in range(args.repeats) + for case in cases + for language in args.languages + for order in args.orders + ] + rng.shuffle(groups) + cells.extend((model, *group) for group in groups) + + print(f"Semantic states: {len(cases)}") + print(f"Models: {', '.join(models)}") + print(f"Languages: {', '.join(args.languages)}") + print(f"Orders: {', '.join(args.orders)}") + print(f"Deliberative num_predict: {args.num_predict}") + print(f"Planned model calls: {len(cells)}") + if args.dry_run: + return 0 + + stamp = datetime.now(timezone.utc).strftime("%Y%m%dT%H%M%SZ") + output = args.output_dir or HERE / "controls" / "deliberation_budget" / stamp + output.mkdir(parents=True, exist_ok=True) + + metadata = { + "experiment": "LXAI 2026 deliberation output-budget post-freeze control", + "relation_to_symmetric_factorial": ( + "Repeats the deliberative cells of the clean symmetric clause-order factorial " + "with larger num_predict and records Ollama termination metadata." + ), + "created_at_utc": datetime.now(timezone.utc).isoformat(), + "models": models, + "languages": args.languages, + "language_labels": LANGUAGE_LABELS, + "orders": args.orders, + "n_semantic_states": len(cases), + "n_invocations_planned": len(cells), + "repeats": args.repeats, + "temperature": args.temperature, + "seed": args.seed, + "order_seed": args.order_seed, + "num_predict": args.num_predict, + "source_suite": str(args.suite), + "source_suite_version": suite_payload.get("version"), + "system_prompt": DELIBERATION_SYSTEM_PROMPT, + "provenance": collect_provenance(models, args.host, args.port, args.suite), + } + (output / "metadata.json").write_text(json.dumps(metadata, ensure_ascii=False, indent=2, sort_keys=True) + "\n") + + client = DirectOllamaChatClient(host=args.host, port=args.port) + rows: list[dict[str, Any]] = [] + with (output / "results.jsonl").open("w", encoding="utf-8") as jsonl: + for index, (model, repeat, case, language, order) in enumerate(cells, 1): + policy_id = policy_by_case[case.case_id] + instruction = render_policy(policy_id, language, order) + trial_case = replace(case, variants={language: instruction}) + messages = [ + {"role": "system", "content": DELIBERATION_SYSTEM_PROMPT}, + {"role": "user", "content": base.user_message(trial_case, language)}, + ] + options = { + "temperature": args.temperature, + "seed": args.seed + repeat, + "num_predict": args.num_predict, + } + started = perf_counter() + try: + response = client.chat(model=model, messages=messages, options=options, stream=False) + full_response = extract_response_text(response) + latency_ms = (perf_counter() - started) * 1000.0 + provider_error = None + except Exception as exc: + response = {} + full_response = "" + latency_ms = (perf_counter() - started) * 1000.0 + provider_error = f"{type(exc).__name__}: {exc}" + + extraction_error = None + scored_response = full_response + if provider_error is None: + scored_response, extraction_error = extract_final_command(full_response) + parsed = parse_model_response(scored_response) + score = ( + base.score_response(trial_case, scored_response, rules) + if provider_error is None and extraction_error is None + else base.Score(False, False, False, None, False) + ) + first_action = A_COMMAND[policy_id] if order == "a_first" else B_COMMAND[policy_id] + second_action = B_COMMAND[policy_id] if order == "a_first" else A_COMMAND[policy_id] + row = { + "model": model, + "repeat": repeat, + "case_id": case.case_id, + "policy_id": policy_id, + "tier": case.tier, + "language": language, + "language_label": LANGUAGE_LABELS[language], + "order": order, + "interface": "deliberative_budget_1024", + "instruction": instruction, + "expected_command": parse_model_response(case.expected_command).normalized_cmd, + "first_position_command": parse_model_response(first_action).normalized_cmd, + "second_position_command": parse_model_response(second_action).normalized_cmd, + "full_response": full_response, + "response_chars": len(full_response), + "scored_response": scored_response, + "normalized_command": parsed.normalized_cmd, + "valid": score.valid, + "command_correct": score.command_correct, + "action_family_correct": score.action_family_correct, + "executable_correct": score.executable_correct, + "selected_first_position": parsed.valid and parsed.normalized_cmd == parse_model_response(first_action).normalized_cmd, + "selected_second_position": parsed.valid and parsed.normalized_cmd == parse_model_response(second_action).normalized_cmd, + "final_extraction_error": extraction_error, + "latency_ms": round(latency_ms, 3), + "provider_error": provider_error, + "ollama_done": response.get("done"), + "ollama_done_reason": response.get("done_reason"), + "ollama_eval_count": response.get("eval_count"), + "ollama_prompt_eval_count": response.get("prompt_eval_count"), + "ollama_eval_duration": response.get("eval_duration"), + "ollama_prompt_eval_duration": response.get("prompt_eval_duration"), + "ollama_total_duration": response.get("total_duration"), + } + rows.append(row) + jsonl.write(json.dumps(row, ensure_ascii=False, sort_keys=True) + "\n") + jsonl.flush() + marker = "ERR" if provider_error or extraction_error else ("OK" if score.command_correct else "MISS") + print( + f"[{index:>3}/{len(cells)}] {marker:4} {model} {language:15} {order:7} " + f"{case.case_id} -> {parsed.normalized_cmd} expected={row['expected_command']} " + f"reason={row['ollama_done_reason']} eval={row['ollama_eval_count']}" + ) + + write_csv(output / "results.csv", rows) + summary = { + "n_rows": len(rows), + "provider_errors": sum(bool(r["provider_error"]) for r in rows), + "final_extraction_errors": sum(bool(r["final_extraction_error"]) for r in rows), + "done_reasons": sorted({str(r["ollama_done_reason"]) for r in rows}), + } + (output / "summary.json").write_text(json.dumps(summary, ensure_ascii=False, indent=2, sort_keys=True) + "\n") + print(f"\nResults: {output}") + return 0 + + +if __name__ == "__main__": + raise SystemExit(main()) diff --git a/research/lxai2026/run_deliberation_control.py b/research/lxai2026/run_deliberation_control.py new file mode 100644 index 0000000..31f68da --- /dev/null +++ b/research/lxai2026/run_deliberation_control.py @@ -0,0 +1,322 @@ +"""Run a post-freeze explicit-deliberation control for the LXAI 2026 study. + +This is a separate control, not part of the frozen 576-call main dataset. +It uses the exact frozen decision suite and exact model checkpoints while +relaxing only the output protocol: the model may produce a short textual +scratchpad and must finish with `FINAL: `. The full provider response +is preserved, while scoring uses only the extracted final command. + +The Qwen3 *Instruct-2507* checkpoints used in the main experiment are +non-thinking models. This control therefore tests explicit deliberation +prompting / command-only interface sensitivity; it is not a hidden-thinking +switch for those checkpoints. +""" +from __future__ import annotations + +import argparse +import csv +from datetime import datetime, timezone +import hashlib +import json +import os +from pathlib import Path +import re +import subprocess +import sys +from time import perf_counter +from typing import Any, Mapping, Sequence +from urllib.error import URLError +from urllib.request import urlopen + +os.environ.setdefault("KIVY_NO_ARGS", "1") + +HERE = Path(__file__).resolve().parent +ROOT = HERE.parents[1] +SRC = ROOT / "src" +if str(SRC) not in sys.path: + sys.path.insert(0, str(SRC)) + +import run_experiment as base # noqa: E402 +from direct_ollama_client import DirectOllamaChatClient # noqa: E402 +from game.replay_engine import normalize_state_map, parse_model_response # noqa: E402 +from game.research_runtime import extract_response_text # noqa: E402 + +CONDITIONS = ("es_standard", "es_rioplatense") +LABELS = { + "es_standard": "Tuteo Spanish", + "es_rioplatense": "Rioplatense voseo", +} + +SYSTEM_PROMPT = """You control bot 1 in BatLLM. +In [GAME_STATE], bot 1 is you and bot 2 is the opponent. +[PLAYER_INPUT] gives a policy for choosing the current action. + +Work through the supplied state and policy explicitly before choosing the +command. Check every comparison, Boolean condition, arithmetic operation and +ordered or nested branch needed by the policy. You may write a short scratchpad. + +Finish with one line in exactly this form: +FINAL: + +where is exactly one valid BatLLM command token: +B = fire +S1 = set shield on +S0 = set shield off +S = toggle shield +M = move forward by the default step +M = move forward by that normalised distance +C = rotate clockwise by that many degrees +A = rotate counterclockwise by that many degrees + +The JSON state fields are health, x, y, rot (degrees), and shield. true means +the shield is on and false means it is off. Put nothing after the FINAL line.""" + +FINAL_RE = re.compile(r"(?im)^\s*FINAL:\s*(\S+)\s*$") + + +def extract_final_command(text: str) -> tuple[str, str | None]: + """Return (scored command text, extraction error).""" + matches = FINAL_RE.findall(str(text or "")) + if len(matches) != 1: + return "", f"expected exactly one FINAL line, found {len(matches)}" + candidate = matches[0].strip() + parsed = parse_model_response(candidate) + if not parsed.valid: + return candidate, f"FINAL token is not a valid BatLLM command: {candidate!r}" + return candidate, None + + +def _command_output(args: Sequence[str]) -> str | None: + try: + completed = subprocess.run( + list(args), cwd=ROOT, capture_output=True, text=True, check=False, timeout=10, + ) + except (OSError, subprocess.SubprocessError): + return None + if completed.returncode != 0: + return None + return completed.stdout.strip() or completed.stderr.strip() or None + + +def _ollama_base_url(host: str, port: int) -> str: + clean = str(host).rstrip("/") + suffix = f":{int(port)}" + return clean if clean.endswith(suffix) else clean + suffix + + +def _ollama_json(host: str, port: int, path: str) -> dict[str, Any] | None: + try: + with urlopen(_ollama_base_url(host, port) + path, timeout=5) as response: # nosec B310 + payload = json.loads(response.read().decode("utf-8")) + except (OSError, URLError, ValueError): + return None + return payload if isinstance(payload, dict) else None + + +def collect_provenance(models: Sequence[str], host: str, port: int, suite_path: Path) -> dict[str, Any]: + tags_payload = _ollama_json(host, port, "/api/tags") or {} + available = tags_payload.get("models") if isinstance(tags_payload.get("models"), list) else [] + records: dict[str, Any] = {} + for requested in models: + matched = next( + ( + item for item in available + if isinstance(item, Mapping) + and requested in {str(item.get("name") or ""), str(item.get("model") or "")} + ), + None, + ) + records[requested] = dict(matched) if isinstance(matched, Mapping) else None + return { + "git_commit": _command_output(("git", "rev-parse", "HEAD")), + "git_branch": _command_output(("git", "branch", "--show-current")), + "python_version": sys.version, + "ollama_version": (_ollama_json(host, port, "/api/version") or {}).get("version"), + "models": records, + "suite_sha256": hashlib.sha256(suite_path.read_bytes()).hexdigest(), + "system_prompt_sha256": hashlib.sha256(SYSTEM_PROMPT.encode("utf-8")).hexdigest(), + } + + +def write_csv(path: Path, rows: list[dict[str, Any]]) -> None: + with path.open("w", encoding="utf-8", newline="") as handle: + writer = csv.DictWriter(handle, fieldnames=list(rows[0])) + writer.writeheader() + writer.writerows(rows) + + +def main(argv: Sequence[str] | None = None) -> int: + parser = argparse.ArgumentParser(description="Run LXAI explicit-deliberation control.") + parser.add_argument("--models", nargs="+", required=True) + parser.add_argument("--conditions", nargs="+", choices=CONDITIONS, default=list(CONDITIONS)) + parser.add_argument("--suite", type=Path, default=HERE / "suite_decision_complexity.json") + parser.add_argument("--host", default="http://localhost") + parser.add_argument("--port", type=int, default=11434) + parser.add_argument("--temperature", type=float, default=0.0) + parser.add_argument("--seed", type=int, default=20260825) + parser.add_argument("--order-seed", type=int, default=20260825) + parser.add_argument("--num-predict", type=int, default=256) + parser.add_argument("--repeats", type=int, default=1) + parser.add_argument("--output-dir", type=Path) + parser.add_argument("--limit", type=int) + parser.add_argument("--dry-run", action="store_true") + args = parser.parse_args(argv) + + models = [m.strip() for m in args.models if m.strip()] + suite_payload, cases = base.load_suite(args.suite) + game_rules = base.rules() + base.validate_suite(cases, game_rules) + trials = base.build_trials( + cases, models, args.conditions, args.repeats, args.order_seed, args.limit + ) + print(f"Semantic cases: {len(cases)}") + print(f"Models: {', '.join(models)}") + print(f"Conditions: {', '.join(args.conditions)}") + print(f"Planned model calls: {len(trials)}") + if args.dry_run: + return 0 + + stamp = datetime.now(timezone.utc).strftime("%Y%m%dT%H%M%SZ") + output = args.output_dir or HERE / "controls" / "deliberation" / stamp + output.mkdir(parents=True, exist_ok=True) + + metadata = { + "experiment": "LXAI 2026 explicit-deliberation post-freeze control", + "relation_to_main_run": ( + "Separate post-hoc control. Frozen 20260825T094526Z main data are unchanged. " + "Same suite/checkpoints; explicit textual deliberation and FINAL-command protocol." + ), + "created_at_utc": datetime.now(timezone.utc).isoformat(), + "models": models, + "conditions": args.conditions, + "condition_labels": LABELS, + "n_semantic_cases": len(cases), + "n_invocations_planned": len(trials), + "repeats": args.repeats, + "temperature": args.temperature, + "seed": args.seed, + "order_seed": args.order_seed, + "num_predict": args.num_predict, + "host": args.host, + "port": args.port, + "rules": game_rules.to_dict(), + "system_prompt": SYSTEM_PROMPT, + "suite_source": str(args.suite), + "suite_version": suite_payload.get("version"), + "provenance": collect_provenance(models, args.host, args.port, args.suite), + } + (output / "metadata.json").write_text( + json.dumps(metadata, ensure_ascii=False, indent=2, sort_keys=True), encoding="utf-8" + ) + + client = DirectOllamaChatClient(host=args.host, port=args.port) + rows: list[dict[str, Any]] = [] + result_path = output / "results.jsonl" + with result_path.open("w", encoding="utf-8") as jsonl: + for index, trial in enumerate(trials, 1): + messages = [ + {"role": "system", "content": SYSTEM_PROMPT}, + {"role": "user", "content": base.user_message(trial.case, trial.condition)}, + ] + options = { + "temperature": args.temperature, + "seed": args.seed + trial.repeat, + "num_predict": args.num_predict, + } + started = perf_counter() + try: + response = client.chat( + model=trial.model, messages=messages, options=options, stream=False + ) + full_response = extract_response_text(response) + latency = (perf_counter() - started) * 1000.0 + transport_error = None + except Exception as exc: + full_response = "" + latency = (perf_counter() - started) * 1000.0 + transport_error = f"{type(exc).__name__}: {exc}" + + scored_response, extraction_error = ( + extract_final_command(full_response) if transport_error is None else ("", None) + ) + error = transport_error + score = ( + base.score_response(trial.case, scored_response, game_rules) + if error is None and extraction_error is None + else base.Score(False, False, False, None, False) + ) + parsed = parse_model_response(scored_response) + failure_class = ( + "provider_error" if transport_error + else "final_extraction_error" if extraction_error + else "correct" if score.command_correct + else "action_error" if score.valid + else "invalid_final_command" + ) + row = { + "model": trial.model, + "repeat": trial.repeat, + "case_id": trial.case.case_id, + "task_class": trial.case.task_class, + "tier": trial.case.tier, + "condition": trial.condition, + "condition_label": LABELS[trial.condition], + "instruction": trial.case.variants[trial.condition], + "expected_command": parse_model_response(trial.case.expected_command).normalized_cmd, + "full_response": full_response, + "scored_response": scored_response, + "normalized_command": parsed.normalized_cmd, + "valid": score.valid, + "action_family_correct": score.action_family_correct, + "parameter_correct": score.parameter_correct, + "command_correct": score.command_correct, + "executable_correct": score.executable_correct, + "failure_class": failure_class, + "final_extraction_error": extraction_error, + "latency_ms": round(latency, 3), + "error": error, + } + rows.append(row) + jsonl.write(json.dumps(row, ensure_ascii=False, sort_keys=True) + "\n") + jsonl.flush() + marker = "ERR" if error or extraction_error else ("OK" if score.command_correct else "MISS") + print( + f"[{index:>4}/{len(trials)}] {marker:4} {trial.model} {trial.condition:15} " + f"{trial.case.case_id} -> {parsed.normalized_cmd} " + f"(expected {row['expected_command']})" + ) + + write_csv(output / "results.csv", rows) + + summary: dict[str, Any] = { + "n_rows": len(rows), + "provider_errors": sum(bool(r["error"]) for r in rows), + "final_extraction_errors": sum(bool(r["final_extraction_error"]) for r in rows), + "by_model_condition": {}, + } + for model in models: + summary["by_model_condition"][model] = {} + for condition in args.conditions: + subset = [r for r in rows if r["model"] == model and r["condition"] == condition] + n = len(subset) + summary["by_model_condition"][model][condition] = { + "n": n, + "command_correct": sum(bool(r["command_correct"]) for r in subset) / n, + "executable_correct": sum(bool(r["executable_correct"]) for r in subset) / n, + "valid_final": sum(bool(r["valid"]) for r in subset) / n, + } + (output / "summary.json").write_text( + json.dumps(summary, ensure_ascii=False, indent=2, sort_keys=True) + "\n", + encoding="utf-8", + ) + + print("\nStrict command correctness") + for model, conditions in summary["by_model_condition"].items(): + for condition, stats in conditions.items(): + print(f"{model}\t{condition}\t{100*stats['command_correct']:.1f}%") + print(f"\nResults: {output}") + return 0 + + +if __name__ == "__main__": + raise SystemExit(main()) diff --git a/research/lxai2026/run_deliberative_branch_order_control.py b/research/lxai2026/run_deliberative_branch_order_control.py new file mode 100644 index 0000000..f8554e1 --- /dev/null +++ b/research/lxai2026/run_deliberative_branch_order_control.py @@ -0,0 +1,285 @@ +"""Run the missing 2x2 interaction cell for the LXAI 2026 post-freeze controls. + +This separate post-hoc control combines: +- the logically equivalent branch-order reversals from run_branch_order_control.py; and +- the explicit-deliberation / FINAL-command interface from run_deliberation_control.py. + +It is intentionally limited to the eight binary policies (32 states), the two +Spanish conditions, and user-selected models. The frozen 576-call main dataset +is never modified. +""" +from __future__ import annotations + +import argparse +import csv +from datetime import datetime, timezone +import hashlib +import json +import os +from pathlib import Path +import subprocess +import sys +from time import perf_counter +from typing import Any, Mapping, Sequence +from urllib.error import URLError +from urllib.request import urlopen + +os.environ.setdefault("KIVY_NO_ARGS", "1") + +HERE = Path(__file__).resolve().parent +ROOT = HERE.parents[1] +SRC = ROOT / "src" +if str(SRC) not in sys.path: + sys.path.insert(0, str(SRC)) + +import run_experiment as base # noqa: E402 +from direct_ollama_client import DirectOllamaChatClient # noqa: E402 +from game.replay_engine import parse_model_response # noqa: E402 +from game.research_runtime import extract_response_text # noqa: E402 +from run_branch_order_control import REWRITES, selected_cases # noqa: E402 +from run_deliberation_control import SYSTEM_PROMPT, extract_final_command # noqa: E402 + +CONDITIONS = ("es_standard", "es_rioplatense") +LABELS = { + "es_standard": "Tuteo Spanish", + "es_rioplatense": "Rioplatense voseo", +} + + +def _command_output(args: Sequence[str]) -> str | None: + try: + completed = subprocess.run( + list(args), cwd=ROOT, capture_output=True, text=True, check=False, timeout=10, + ) + except (OSError, subprocess.SubprocessError): + return None + if completed.returncode != 0: + return None + return completed.stdout.strip() or completed.stderr.strip() or None + + +def _ollama_base_url(host: str, port: int) -> str: + clean = str(host).rstrip("/") + suffix = f":{int(port)}" + return clean if clean.endswith(suffix) else clean + suffix + + +def _ollama_json(host: str, port: int, path: str) -> dict[str, Any] | None: + try: + with urlopen(_ollama_base_url(host, port) + path, timeout=5) as response: # nosec B310 + payload = json.loads(response.read().decode("utf-8")) + except (OSError, URLError, ValueError): + return None + return payload if isinstance(payload, dict) else None + + +def collect_provenance(models: Sequence[str], host: str, port: int, suite_path: Path) -> dict[str, Any]: + tags_payload = _ollama_json(host, port, "/api/tags") or {} + available = tags_payload.get("models") if isinstance(tags_payload.get("models"), list) else [] + records: dict[str, Any] = {} + for requested in models: + matched = next( + ( + item for item in available + if isinstance(item, Mapping) + and requested in {str(item.get("name") or ""), str(item.get("model") or "")} + ), + None, + ) + records[requested] = dict(matched) if isinstance(matched, Mapping) else None + return { + "git_commit": _command_output(("git", "rev-parse", "HEAD")), + "git_branch": _command_output(("git", "branch", "--show-current")), + "python_version": sys.version, + "ollama_version": (_ollama_json(host, port, "/api/version") or {}).get("version"), + "models": records, + "source_suite_sha256": hashlib.sha256(suite_path.read_bytes()).hexdigest(), + "system_prompt_sha256": hashlib.sha256(SYSTEM_PROMPT.encode("utf-8")).hexdigest(), + "rewrite_map_sha256": hashlib.sha256( + json.dumps(REWRITES, ensure_ascii=False, sort_keys=True).encode("utf-8") + ).hexdigest(), + } + + +def write_csv(path: Path, rows: list[dict[str, Any]]) -> None: + with path.open("w", encoding="utf-8", newline="") as handle: + writer = csv.DictWriter(handle, fieldnames=list(rows[0])) + writer.writeheader() + writer.writerows(rows) + + +def main(argv: Sequence[str] | None = None) -> int: + parser = argparse.ArgumentParser(description="Run LXAI deliberative branch-order control.") + parser.add_argument("--models", nargs="+", required=True) + parser.add_argument("--conditions", nargs="+", choices=CONDITIONS, default=list(CONDITIONS)) + parser.add_argument("--suite", type=Path, default=HERE / "suite_decision_complexity.json") + parser.add_argument("--host", default="http://localhost") + parser.add_argument("--port", type=int, default=11434) + parser.add_argument("--temperature", type=float, default=0.0) + parser.add_argument("--seed", type=int, default=20260825) + parser.add_argument("--order-seed", type=int, default=20260825) + parser.add_argument("--num-predict", type=int, default=256) + parser.add_argument("--repeats", type=int, default=1) + parser.add_argument("--output-dir", type=Path) + parser.add_argument("--limit", type=int) + parser.add_argument("--dry-run", action="store_true") + args = parser.parse_args(argv) + + models = [m.strip() for m in args.models if m.strip()] + suite_payload, cases, policy_by_case = selected_cases(args.suite) + game_rules = base.rules() + base.validate_suite(cases, game_rules) + trials = base.build_trials(cases, models, args.conditions, args.repeats, args.order_seed, args.limit) + print(f"Semantic cases: {len(cases)} (8 binary policies × 4 states)") + print(f"Models: {', '.join(models)}") + print(f"Conditions: {', '.join(args.conditions)}") + print(f"Planned model calls: {len(trials)}") + if args.dry_run: + return 0 + + stamp = datetime.now(timezone.utc).strftime("%Y%m%dT%H%M%SZ") + output = args.output_dir or HERE / "controls" / "deliberative_branch_order" / stamp + output.mkdir(parents=True, exist_ok=True) + + metadata = { + "experiment": "LXAI 2026 deliberative branch-order post-freeze control", + "relation_to_main_run": ( + "Separate post-hoc interaction control completing the 2x2 direct/deliberative " + "x original/reordered design on the eight binary policies. Frozen main unchanged." + ), + "created_at_utc": datetime.now(timezone.utc).isoformat(), + "models": models, + "conditions": args.conditions, + "condition_labels": LABELS, + "n_semantic_cases": len(cases), + "n_invocations_planned": len(trials), + "repeats": args.repeats, + "temperature": args.temperature, + "seed": args.seed, + "order_seed": args.order_seed, + "num_predict": args.num_predict, + "host": args.host, + "port": args.port, + "rules": game_rules.to_dict(), + "system_prompt": SYSTEM_PROMPT, + "source_suite": str(args.suite), + "source_suite_version": suite_payload.get("version"), + "rewrites": REWRITES, + "provenance": collect_provenance(models, args.host, args.port, args.suite), + } + (output / "metadata.json").write_text( + json.dumps(metadata, ensure_ascii=False, indent=2, sort_keys=True), encoding="utf-8" + ) + + client = DirectOllamaChatClient(host=args.host, port=args.port) + rows: list[dict[str, Any]] = [] + with (output / "results.jsonl").open("w", encoding="utf-8") as jsonl: + for index, trial in enumerate(trials, 1): + messages = [ + {"role": "system", "content": SYSTEM_PROMPT}, + {"role": "user", "content": base.user_message(trial.case, trial.condition)}, + ] + options = { + "temperature": args.temperature, + "seed": args.seed + trial.repeat, + "num_predict": args.num_predict, + } + started = perf_counter() + try: + response = client.chat( + model=trial.model, messages=messages, options=options, stream=False + ) + full_response = extract_response_text(response) + latency = (perf_counter() - started) * 1000.0 + transport_error = None + except Exception as exc: + full_response = "" + latency = (perf_counter() - started) * 1000.0 + transport_error = f"{type(exc).__name__}: {exc}" + + scored_response, extraction_error = ( + extract_final_command(full_response) if transport_error is None else ("", None) + ) + score = ( + base.score_response(trial.case, scored_response, game_rules) + if transport_error is None and extraction_error is None + else base.Score(False, False, False, None, False) + ) + parsed = parse_model_response(scored_response) + policy_id = policy_by_case[trial.case.case_id] + failure_class = ( + "provider_error" if transport_error + else "final_extraction_error" if extraction_error + else "correct" if score.command_correct + else "action_error" if score.valid + else "invalid_final_command" + ) + row = { + "model": trial.model, + "repeat": trial.repeat, + "case_id": trial.case.case_id, + "policy_id": policy_id, + "tier": trial.case.tier, + "condition": trial.condition, + "condition_label": LABELS[trial.condition], + "instruction": trial.case.variants[trial.condition], + "expected_command": parse_model_response(trial.case.expected_command).normalized_cmd, + "full_response": full_response, + "scored_response": scored_response, + "normalized_command": parsed.normalized_cmd, + "valid": score.valid, + "command_correct": score.command_correct, + "action_family_correct": score.action_family_correct, + "executable_correct": score.executable_correct, + "failure_class": failure_class, + "final_extraction_error": extraction_error, + "latency_ms": round(latency, 3), + "error": transport_error, + } + rows.append(row) + jsonl.write(json.dumps(row, ensure_ascii=False, sort_keys=True) + "\n") + jsonl.flush() + marker = ( + "ERR" if transport_error or extraction_error + else "OK" if score.command_correct + else "MISS" + ) + print( + f"[{index:>4}/{len(trials)}] {marker:4} {trial.model} {trial.condition:15} " + f"{trial.case.case_id} -> {parsed.normalized_cmd} " + f"(expected {row['expected_command']})" + ) + + write_csv(output / "results.csv", rows) + summary: dict[str, Any] = { + "n_rows": len(rows), + "provider_errors": sum(bool(r["error"]) for r in rows), + "final_extraction_errors": sum(bool(r["final_extraction_error"]) for r in rows), + "by_model_condition": {}, + } + for model in models: + summary["by_model_condition"][model] = {} + for condition in args.conditions: + subset = [r for r in rows if r["model"] == model and r["condition"] == condition] + n = len(subset) + summary["by_model_condition"][model][condition] = { + "n": n, + "command_correct": sum(bool(r["command_correct"]) for r in subset) / n, + "executable_correct": sum(bool(r["executable_correct"]) for r in subset) / n, + "valid_final": sum(bool(r["valid"]) for r in subset) / n, + } + (output / "summary.json").write_text( + json.dumps(summary, ensure_ascii=False, indent=2, sort_keys=True) + "\n", + encoding="utf-8", + ) + + print("\nStrict command correctness") + for model, conditions in summary["by_model_condition"].items(): + for condition, stats in conditions.items(): + print(f"{model}\t{condition}\t{100*stats['command_correct']:.1f}%") + print(f"\nResults: {output}") + return 0 + + +if __name__ == "__main__": + raise SystemExit(main()) diff --git a/research/lxai2026/run_experiment.py b/research/lxai2026/run_experiment.py new file mode 100644 index 0000000..9eae385 --- /dev/null +++ b/research/lxai2026/run_experiment.py @@ -0,0 +1,567 @@ +"""Run the LXAI 2026 Rioplatense executable-action experiment. + +Single entry point for matched English, broadly standardised Spanish, and +Rioplatense Spanish trials. Each invocation is stateless. Responses are parsed +with BatLLM's production command parser and executed with BatLLM's deterministic +replay semantics. + +Example: + python research/lxai2026/run_experiment.py \ + --models llama3.2 qwen3:8b mistral-small +""" +# pylint: disable=wrong-import-position,too-many-locals,too-many-statements + +from __future__ import annotations + +import argparse +import ast +import csv +from dataclasses import asdict, dataclass +from datetime import datetime, timezone +import hashlib +import json +import math +import os +from pathlib import Path +import random +import statistics +import subprocess +import sys +from time import perf_counter +from typing import Any, Iterable, Mapping, Sequence +from urllib.error import URLError +from urllib.request import urlopen + +# BatLLM's configuration layer imports Kivy. Disable Kivy's argv parser before +# any BatLLM import so experiment-specific flags such as --models reach argparse. +os.environ.setdefault("KIVY_NO_ARGS", "1") + +ROOT = Path(__file__).resolve().parents[2] +SRC = ROOT / "src" +HERE = Path(__file__).resolve().parent +if str(SRC) not in sys.path: + sys.path.insert(0, str(SRC)) + +from game.replay_engine import ( # noqa: E402 + GameplaySettingsSnapshot, + apply_play, + normalize_state_map, + parse_model_response, +) +from game.research_runtime import ModelitoChatClient, extract_response_text # noqa: E402 + +CONDITIONS = ("en", "es_standard", "es_rioplatense") +LABELS = { + "en": "English", + "es_standard": "standardised Spanish", + "es_rioplatense": "Rioplatense Spanish", +} +SYSTEM_PROMPT = """You control bot 1 in BatLLM. +Return exactly one BatLLM command token and no other text. +Valid command forms are: +B = fire +S1 = set shield on +S0 = set shield off +S = toggle shield +M = move forward by the default step +M = move forward by that normalised distance +C = rotate clockwise by that many degrees +A = rotate counterclockwise by that many degrees +The JSON state uses the fields health, x, y, rot (degrees), and shield. +true means the shield is on and false means it is off. +Do not return JSON, a dictionary, prose, Markdown, or code fences. Return only +the command token.""" + + +@dataclass(frozen=True) +class TrialCase: + case_id: str + task_class: str + tier: str + expected_command: str + state: Mapping[int, Mapping[str, Any]] + variants: Mapping[str, str] + + +@dataclass(frozen=True) +class TrialSpec: + model: str + repeat: int + case: TrialCase + condition: str + + +@dataclass(frozen=True) +class Score: + valid: bool + command_correct: bool + action_family_correct: bool + parameter_correct: bool | None + executable_correct: bool + + +@dataclass(frozen=True) +class Diagnostic: + command: str | None + method: str | None + command_correct: bool + failure_class: str + + +def state_from_overrides(overrides: Mapping[str, Any]) -> dict[int, dict[str, Any]]: + own = {"id": 1, "health": 30, "x": 0.20, "y": 0.50, "rot": 0.0, "shield": False} + opponent = {"id": 2, "health": 30, "x": 0.80, "y": 0.50, "rot": 180.0, "shield": False} + for key, value in overrides.items(): + if key.startswith("opponent_"): + opponent[key.removeprefix("opponent_")] = value + else: + own[key] = value + return {1: own, 2: opponent} + + +def load_suite(path: Path) -> tuple[dict[str, Any], list[TrialCase]]: + payload = json.loads(path.read_text(encoding="utf-8")) + cases = [] + for item in payload["cases"]: + variants = {condition: str(item[condition]) for condition in CONDITIONS} + cases.append(TrialCase( + case_id=str(item["id"]), task_class=str(item["class"]), tier=str(item["tier"]), + expected_command=str(item["expected"]), + state=state_from_overrides(item.get("state") or {}), variants=variants, + )) + return payload, cases + + +def rules() -> GameplaySettingsSnapshot: + return GameplaySettingsSnapshot.from_mapping({ + "bot_diameter": 0.1, "bot_step_length": 0.03, "bullet_damage": 5, + "bullet_diameter": 0.02, "bullet_step_length": 0.01, + "shield_size": 70, "shield_initial_state": False, + "initial_health": 30, "turns_per_round": 1, "total_rounds": 1, + }) + + +def validate_suite(cases: Sequence[TrialCase], game_rules: GameplaySettingsSnapshot) -> None: + seen = set() + for item in cases: + if item.case_id in seen: + raise ValueError(f"Duplicate case_id: {item.case_id}") + seen.add(item.case_id) + expected = parse_model_response(item.expected_command) + if not expected.valid: + raise ValueError(f"Invalid expected command in {item.case_id}: {item.expected_command}") + if not all(item.variants[condition].strip() for condition in CONDITIONS): + raise ValueError(f"Empty linguistic condition in {item.case_id}") + apply_play(normalize_state_map(item.state), bot_id=1, llm_response=item.expected_command, + cmd_text=None, rules=game_rules) + + +def user_message(item: TrialCase, condition: str) -> str: + rendered = json.dumps({"bots": normalize_state_map(item.state)}, ensure_ascii=False, + sort_keys=True, separators=(",", ":")) + return f"[GAME_STATE]\n{rendered}\n[PLAYER_INPUT]\n{item.variants[condition]}" + + +def event_signature(event: Any) -> dict[str, Any]: + return asdict(event) if hasattr(event, "__dataclass_fields__") else { + "type": getattr(event, "type", None), "label": getattr(event, "label", None), + "bot_id": getattr(event, "bot_id", None), + "target_bot_id": getattr(event, "target_bot_id", None), + "details": getattr(event, "details", None), + } + + +def states_equal(left, right, tol=1e-9) -> bool: + a, b = normalize_state_map(left), normalize_state_map(right) + if set(a) != set(b): + return False + for bot_id in a: + if any(a[bot_id][key] != b[bot_id][key] for key in ("health", "shield")): + return False + if any(not math.isclose(float(a[bot_id][key]), float(b[bot_id][key]), + rel_tol=0.0, abs_tol=tol) for key in ("x", "y", "rot")): + return False + return True + + +def score_response(item: TrialCase, raw: str, game_rules: GameplaySettingsSnapshot) -> Score: + actual, expected = parse_model_response(raw), parse_model_response(item.expected_command) + parameter_correct = None if expected.value is None else bool( + actual.valid and actual.value is not None + and math.isclose(actual.value, expected.value, rel_tol=0.0, abs_tol=1e-9) + ) + game_state = normalize_state_map(item.state) + expected_run = apply_play(game_state, bot_id=1, llm_response=item.expected_command, + cmd_text=None, rules=game_rules) + actual_run = apply_play(game_state, bot_id=1, llm_response=raw, + cmd_text=None, rules=game_rules) + executable_correct = bool( + actual.valid and states_equal(actual_run.state_by_bot, expected_run.state_by_bot) + and [event_signature(event) for event in actual_run.events] + == [event_signature(event) for event in expected_run.events] + ) + return Score( + valid=actual.valid, + command_correct=actual.valid and actual.normalized_cmd == expected.normalized_cmd, + action_family_correct=actual.valid and actual.kind == expected.kind, + parameter_correct=parameter_correct, + executable_correct=executable_correct, + ) + + +def recover_wrapped_command(raw: str) -> tuple[str | None, str | None]: + """Recover an unambiguous command for diagnostics without changing execution. + + The primary metrics always use BatLLM's strict production parser. This + diagnostic only recognises a mapping with a string-valued ``command`` key, + covering outputs such as ``{'command': 'S1'}``. It deliberately does not + search arbitrary prose for command-looking substrings. + """ + strict = parse_model_response(raw) + if strict.valid: + return strict.normalized_cmd, "strict" + text = str(raw or "").strip() + for loader, method in ((json.loads, "json_command_field"), + (ast.literal_eval, "literal_command_field")): + try: + payload = loader(text) + except (ValueError, SyntaxError, TypeError): + continue + if not isinstance(payload, Mapping) or not isinstance(payload.get("command"), str): + continue + candidate = parse_model_response(payload["command"]) + if candidate.valid: + return candidate.normalized_cmd, method + return None, None + + +def diagnostic(item: TrialCase, raw: str, score: Score, error: str | None) -> Diagnostic: + if error is not None: + return Diagnostic(None, None, False, "provider_error") + expected = parse_model_response(item.expected_command).normalized_cmd + recovered, method = recover_wrapped_command(raw) + recovered_correct = recovered == expected if recovered is not None else False + if score.command_correct: + failure_class = "correct" + elif not score.valid and recovered_correct: + failure_class = "format_only" + elif not score.valid and recovered is not None: + failure_class = "format_and_action_error" + elif score.valid: + failure_class = "action_error" + else: + failure_class = "invalid_unrecoverable" + return Diagnostic(recovered, method, recovered_correct, failure_class) + + +def build_trials(cases, models, conditions, repeats, order_seed, limit=None) -> list[TrialSpec]: + """Randomise case and condition order while preserving complete case groups.""" + conditions = list(conditions) + if limit is not None and int(limit) % len(conditions) != 0: + raise ValueError( + f"--limit must be divisible by the number of conditions ({len(conditions)}) " + "so smoke tests preserve matched cases." + ) + all_trials = [] + for model_index, model in enumerate(models): + rng = random.Random(order_seed + model_index) + groups = [(repeat, item) for repeat in range(repeats) for item in cases] + rng.shuffle(groups) + batch = [] + for repeat, item in groups: + condition_order = conditions[:] + rng.shuffle(condition_order) + batch.extend(TrialSpec(model, repeat, item, condition) for condition in condition_order) + all_trials.extend(batch) + return all_trials if limit is None else all_trials[:max(0, int(limit))] + + +def invoke(client, model, item, condition, options): + messages = [ + {"role": "system", "content": SYSTEM_PROMPT}, + {"role": "user", "content": user_message(item, condition)}, + ] + started = perf_counter() + try: + response = client.chat(model=model, messages=messages, options=dict(options), stream=False) + return extract_response_text(response), (perf_counter() - started) * 1000.0, None + except Exception as exc: # live-provider boundary; preserve failed calls as rows + return "", (perf_counter() - started) * 1000.0, f"{type(exc).__name__}: {exc}" + + +def mean_bool(rows: Iterable[Mapping[str, Any]], key: str): + values = [float(bool(row[key])) for row in rows if row.get(key) is not None] + return statistics.fmean(values) if values else None + + +def exact_mcnemar_p(standard_only: int, rio_only: int): + n = standard_only + rio_only + if not n: + return None + k = min(standard_only, rio_only) + return min(1.0, 2.0 * sum(math.comb(n, i) for i in range(k + 1)) / (2**n)) + + +def paired(rows, metric, model=None, task_class=None, tier=None): + index = {} + for row in rows: + if row.get("error") or row["condition"] not in {"es_standard", "es_rioplatense"}: + continue + if model is not None and row["model"] != model: + continue + if task_class is not None and row["task_class"] != task_class: + continue + if tier is not None and row["tier"] != tier: + continue + key = (row["model"], row["repeat"], row["case_id"]) + index.setdefault(key, {})[row["condition"]] = bool(row[metric]) + pairs = [(value["es_standard"], value["es_rioplatense"]) for value in index.values() + if "es_standard" in value and "es_rioplatense" in value] + standard_only = sum(1 for standard, rio in pairs if standard and not rio) + rio_only = sum(1 for standard, rio in pairs if not standard and rio) + standard = statistics.fmean(float(value) for value, _ in pairs) if pairs else None + rio = statistics.fmean(float(value) for _, value in pairs) if pairs else None + return { + "metric": metric, "pairs": len(pairs), "standard_accuracy": standard, + "rioplatense_accuracy": rio, + "delta_standard_minus_rioplatense": None if standard is None else standard - rio, + "standard_only_correct": standard_only, "rioplatense_only_correct": rio_only, + "mcnemar_exact_p": exact_mcnemar_p(standard_only, rio_only), + } + + +def summarise(rows, models): + metrics = ("valid", "action_family_correct", "parameter_correct", + "command_correct", "executable_correct", "diagnostic_command_correct") + summary = { + "n_rows": len(rows), + "errors": sum(bool(row.get("error")) for row in rows), + "failure_classes": { + key: sum(row.get("failure_class") == key for row in rows) + for key in ("correct", "format_only", "format_and_action_error", "action_error", + "invalid_unrecoverable", "provider_error") + }, + "by_model_condition": {}, + "paired_standard_vs_rioplatense": {}, + } + for model in models: + summary["by_model_condition"][model] = {} + for condition in CONDITIONS: + subset = [row for row in rows if row["model"] == model + and row["condition"] == condition and not row.get("error")] + summary["by_model_condition"][model][condition] = { + "n": len(subset), **{metric: mean_bool(subset, metric) for metric in metrics} + } + task_classes = sorted({row["task_class"] for row in rows}) + tiers = sorted({row["tier"] for row in rows}) + for metric in ("valid", "action_family_correct", "command_correct", "executable_correct", + "diagnostic_command_correct"): + summary["paired_standard_vs_rioplatense"][metric] = { + "all_models": paired(rows, metric), + "by_model": {model: paired(rows, metric, model=model) for model in models}, + "by_task_class": {value: paired(rows, metric, task_class=value) for value in task_classes}, + "by_tier": {value: paired(rows, metric, tier=value) for value in tiers}, + } + return summary + + +def write_csv(path, rows): + if not rows: + path.write_text("", encoding="utf-8") + return + with path.open("w", encoding="utf-8", newline="") as handle: + writer = csv.DictWriter(handle, fieldnames=list(rows[0])) + writer.writeheader() + writer.writerows(rows) + + +def rate(value): + return "n/a" if value is None else f"{100 * float(value):.1f}%" + + +def print_summary(summary): + print("\nStrict command correctness by model and condition") + print("model\tEnglish\tstandard Spanish\tRioplatense\tstd-rio") + for model, conditions in summary["by_model_condition"].items(): + standard = conditions["es_standard"]["command_correct"] + rio = conditions["es_rioplatense"]["command_correct"] + delta = None if standard is None or rio is None else standard - rio + print(f"{model}\t{rate(conditions['en']['command_correct'])}\t{rate(standard)}" + f"\t{rate(rio)}\t{rate(delta)}") + comparison = summary["paired_standard_vs_rioplatense"]["command_correct"]["all_models"] + print("\nPaired standardised-Spanish vs Rioplatense strict command correctness") + print(json.dumps(comparison, indent=2, ensure_ascii=False)) + print("\nFailure classes") + print(json.dumps(summary["failure_classes"], indent=2, ensure_ascii=False)) + + +def _command_output(args: Sequence[str]) -> str | None: + try: + completed = subprocess.run( + list(args), cwd=ROOT, capture_output=True, text=True, check=False, timeout=10, + ) + except (OSError, subprocess.SubprocessError): + return None + if completed.returncode != 0: + return None + return completed.stdout.strip() or completed.stderr.strip() or None + + +def _ollama_base_url(host: str, port: int) -> str: + clean = str(host).rstrip("/") + suffix = f":{int(port)}" + return clean if clean.endswith(suffix) else clean + suffix + + +def _ollama_json(host: str, port: int, path: str) -> dict[str, Any] | None: + try: + with urlopen(_ollama_base_url(host, port) + path, timeout=5) as response: # nosec B310 + payload = json.loads(response.read().decode("utf-8")) + except (OSError, URLError, ValueError): + return None + return payload if isinstance(payload, dict) else None + + +def collect_provenance(models: Sequence[str], host: str, port: int, suite_path: Path) -> dict[str, Any]: + tags_payload = _ollama_json(host, port, "/api/tags") or {} + available = tags_payload.get("models") if isinstance(tags_payload.get("models"), list) else [] + model_records = {} + for requested in models: + matched = next( + ( + item for item in available + if isinstance(item, Mapping) + and requested in {str(item.get("name") or ""), str(item.get("model") or "")} + ), + None, + ) + model_records[requested] = dict(matched) if isinstance(matched, Mapping) else None + version_payload = _ollama_json(host, port, "/api/version") or {} + suite_bytes = suite_path.read_bytes() + return { + "git_commit": _command_output(("git", "rev-parse", "HEAD")), + "git_branch": _command_output(("git", "branch", "--show-current")), + "python_version": sys.version, + "python_executable": sys.executable, + "ollama_version": version_payload.get("version") or _command_output(("ollama", "--version")), + "models": model_records, + "suite_sha256": hashlib.sha256(suite_bytes).hexdigest(), + "system_prompt_sha256": hashlib.sha256(SYSTEM_PROMPT.encode("utf-8")).hexdigest(), + } + + +def parser() -> argparse.ArgumentParser: + value = argparse.ArgumentParser(description="Run the LXAI Rioplatense BatLLM action-fidelity experiment.") + value.add_argument("--models", nargs="+", required=True, help="Installed Ollama model names.") + value.add_argument("--conditions", nargs="+", choices=CONDITIONS, default=list(CONDITIONS)) + value.add_argument("--suite", type=Path, default=HERE / "suite.json") + value.add_argument("--host", default="http://localhost") + value.add_argument("--port", type=int, default=11434) + value.add_argument("--temperature", type=float, default=0.0) + value.add_argument("--seed", type=int, default=20260825) + value.add_argument("--order-seed", type=int, default=20260825) + value.add_argument("--num-predict", type=int, default=24) + value.add_argument("--repeats", type=int, default=1) + value.add_argument("--output-dir", type=Path) + value.add_argument( + "--limit", type=int, + help="Run only N invocations; N must preserve complete condition sets for each case.", + ) + value.add_argument("--dry-run", action="store_true") + return value + + +def main(argv=None) -> int: + args = parser().parse_args(argv) + if args.repeats < 1 or args.num_predict < 1: + raise SystemExit("--repeats and --num-predict must be positive.") + models = [model.strip() for model in args.models if model.strip()] + suite_payload, cases = load_suite(args.suite) + game_rules = rules() + validate_suite(cases, game_rules) + trials = build_trials(cases, models, args.conditions, args.repeats, args.order_seed, args.limit) + print(f"Semantic cases: {len(cases)}") + print(f"Models: {', '.join(models)}") + print(f"Conditions: {', '.join(args.conditions)}") + print(f"Planned model calls: {len(trials)}") + if args.dry_run: + return 0 + + stamp = datetime.now(timezone.utc).strftime("%Y%m%dT%H%M%SZ") + output = args.output_dir or HERE / "results" / stamp + output.mkdir(parents=True, exist_ok=True) + metadata = { + "experiment": "LXAI 2026 Rioplatense executable-action fidelity", + "created_at_utc": datetime.now(timezone.utc).isoformat(), + "models": models, "conditions": args.conditions, "condition_labels": LABELS, + "n_semantic_cases": len(cases), "n_invocations_planned": len(trials), + "repeats": args.repeats, "temperature": args.temperature, "seed": args.seed, + "order_seed": args.order_seed, "num_predict": args.num_predict, + "host": args.host, "port": args.port, "rules": game_rules.to_dict(), + "system_prompt": SYSTEM_PROMPT, "suite_source": str(args.suite), + "suite_version": suite_payload.get("version"), "suite_status": suite_payload.get("status"), + "provenance": collect_provenance(models, args.host, args.port, args.suite), + "primary_metric_note": ( + "Strict metrics use BatLLM's production parser unchanged. Diagnostic command recovery " + "is reported separately and never changes executable scoring." + ), + "suite": [{ + "case_id": item.case_id, "task_class": item.task_class, "tier": item.tier, + "expected_command": item.expected_command, "state": normalize_state_map(item.state), + "variants": dict(item.variants), + } for item in cases], + } + (output / "metadata.json").write_text(json.dumps(metadata, ensure_ascii=False, indent=2, sort_keys=True), + encoding="utf-8") + + client, rows = ModelitoChatClient(host=args.host, port=args.port), [] + result_path = output / "results.jsonl" + with result_path.open("w", encoding="utf-8") as jsonl: + for index, trial in enumerate(trials, 1): + options = {"temperature": args.temperature, "seed": args.seed + trial.repeat, + "num_predict": args.num_predict} + raw, latency, error = invoke(client, trial.model, trial.case, trial.condition, options) + parsed = parse_model_response(raw) + score = score_response(trial.case, raw, game_rules) if error is None else Score(False, False, False, None, False) + diag = diagnostic(trial.case, raw, score, error) + row = { + "model": trial.model, "repeat": trial.repeat, "case_id": trial.case.case_id, + "task_class": trial.case.task_class, "tier": trial.case.tier, + "condition": trial.condition, "condition_label": LABELS[trial.condition], + "instruction": trial.case.variants[trial.condition], + "expected_command": parse_model_response(trial.case.expected_command).normalized_cmd, + "raw_response": raw, "normalized_command": parsed.normalized_cmd, + "parsed_kind": parsed.kind, "parsed_value": parsed.value, + "valid": score.valid, "action_family_correct": score.action_family_correct, + "parameter_correct": score.parameter_correct, "command_correct": score.command_correct, + "executable_correct": score.executable_correct, + "diagnostic_command": diag.command, + "diagnostic_method": diag.method, + "diagnostic_command_correct": diag.command_correct, + "failure_class": diag.failure_class, + "latency_ms": round(latency, 3), "error": error, + } + rows.append(row) + jsonl.write(json.dumps(row, ensure_ascii=False, sort_keys=True) + "\n") + jsonl.flush() + marker = "ERR" if error else ("OK" if score.command_correct else "MISS") + diagnostic_suffix = "" + if not score.command_correct and diag.command is not None: + diagnostic_suffix = f"; diagnostic={diag.command}/{diag.failure_class}" + print(f"[{index:>4}/{len(trials)}] {marker:4} {trial.model} {trial.condition:15} " + f"{trial.case.case_id} -> {parsed.normalized_cmd} (expected {row['expected_command']})" + f"{diagnostic_suffix}") + + write_csv(output / "results.csv", rows) + summary = summarise(rows, models) + (output / "summary.json").write_text(json.dumps(summary, ensure_ascii=False, indent=2, sort_keys=True), + encoding="utf-8") + print_summary(summary) + if summary["errors"]: + print(f"\nProvider errors recorded: {summary['errors']}") + print(f"\nResults: {output}") + return 0 if not summary["errors"] else 2 + + +if __name__ == "__main__": + raise SystemExit(main()) diff --git a/research/lxai2026/run_experiment_direct.py b/research/lxai2026/run_experiment_direct.py new file mode 100644 index 0000000..f2be127 --- /dev/null +++ b/research/lxai2026/run_experiment_direct.py @@ -0,0 +1,21 @@ +"""Run LXAI Experiment 1 through the strict direct Ollama transport. + +This wrapper exists because Modelito 1.4.5's OllamaProvider.summarize() ignores +its settings/options argument. The shared experiment/scoring code remains in +run_experiment.py; only the transport is replaced here. +""" +from __future__ import annotations + +import sys + +import run_experiment as base +from direct_ollama_client import DirectOllamaChatClient + + +def main(argv: list[str] | None = None) -> int: + base.ModelitoChatClient = DirectOllamaChatClient + return base.main(list(sys.argv[1:] if argv is None else argv)) + + +if __name__ == "__main__": + raise SystemExit(main()) diff --git a/research/lxai2026/run_format_only_control.py b/research/lxai2026/run_format_only_control.py new file mode 100644 index 0000000..05a4c58 --- /dev/null +++ b/research/lxai2026/run_format_only_control.py @@ -0,0 +1,130 @@ +"""Run a post-freeze format-only control on the clean symmetric clause-order suite. + +The model must emit exactly `FINAL: ` and is explicitly forbidden to +emit intermediate reasoning. This isolates the final-output convention from +the explicit-deliberation permission while preserving the same 32 states, +languages, clause orders, models, seed, transport, parser and scoring. +""" +from __future__ import annotations + +import argparse +import csv +from dataclasses import replace +from datetime import datetime, timezone +import json +from pathlib import Path +import random +from time import perf_counter +from typing import Any, Sequence + +import run_experiment as base +from direct_ollama_client import DirectOllamaChatClient +from game.replay_engine import parse_model_response +from game.research_runtime import extract_response_text +from run_deliberation_control import extract_final_command +from run_symmetric_clause_order_factorial import ( + A_COMMAND, B_COMMAND, LANGUAGE_LABELS, LANGUAGES, ORDERS, + collect_provenance, render_policy, selected_cases, +) + +HERE = Path(__file__).resolve().parent + +FORMAT_ONLY_PROMPT = """You control bot 1 in BatLLM. +In [GAME_STATE], bot 1 is you and bot 2 is the opponent. +[PLAYER_INPUT] gives a policy for choosing the current action. +Apply that policy to the current GAME_STATE before selecting a command. Use the +actual state values and evaluate comparisons, Boolean conditions, arithmetic, +and branches exactly as written. + +Do not output reasoning, explanation, scratchpad, JSON, Markdown, or code fences. +Return exactly one line in this form and nothing else: +FINAL: + +where is exactly one valid BatLLM command token: +B = fire +S1 = set shield on +S0 = set shield off +S = toggle shield +M = move forward by the default step +M = move forward by that normalised distance +C = rotate clockwise by that many degrees +A = rotate counterclockwise by that many degrees + +The JSON state fields are health, x, y, rot (degrees), and shield. true means +the shield is on and false means it is off.""" + + +def write_csv(path: Path, rows: list[dict[str, Any]]) -> None: + with path.open("w", encoding="utf-8", newline="") as handle: + writer = csv.DictWriter(handle, fieldnames=list(rows[0])) + writer.writeheader(); writer.writerows(rows) + + +def main(argv: Sequence[str] | None = None) -> int: + p = argparse.ArgumentParser() + p.add_argument("--models", nargs="+", required=True) + p.add_argument("--languages", nargs="+", choices=LANGUAGES, default=list(LANGUAGES)) + p.add_argument("--orders", nargs="+", choices=ORDERS, default=list(ORDERS)) + p.add_argument("--suite", type=Path, default=HERE / "suite_decision_complexity.json") + p.add_argument("--host", default="http://localhost"); p.add_argument("--port", type=int, default=11434) + p.add_argument("--temperature", type=float, default=0.0); p.add_argument("--seed", type=int, default=20260825) + p.add_argument("--order-seed", type=int, default=20260825); p.add_argument("--num-predict", type=int, default=256) + p.add_argument("--repeats", type=int, default=1); p.add_argument("--output-dir", type=Path); p.add_argument("--dry-run", action="store_true") + args = p.parse_args(argv) + + models=[m.strip() for m in args.models if m.strip()] + suite_payload,cases,policy_by_case=selected_cases(args.suite) + rules=base.rules(); base.validate_suite(cases,rules) + cells=[] + for mi,model in enumerate(models): + rng=random.Random(args.order_seed+mi) + groups=[(rep,case,lang,order) for rep in range(args.repeats) for case in cases for lang in args.languages for order in args.orders] + rng.shuffle(groups); cells.extend((model,*g) for g in groups) + print(f"Planned model calls: {len(cells)}") + if args.dry_run: return 0 + + stamp=datetime.now(timezone.utc).strftime("%Y%m%dT%H%M%SZ") + output=args.output_dir or HERE/"controls"/"format_only"/stamp; output.mkdir(parents=True,exist_ok=True) + metadata={ + "experiment":"LXAI 2026 format-only post-freeze control", + "models":models,"languages":args.languages,"orders":args.orders,"n_semantic_states":len(cases), + "n_invocations_planned":len(cells),"repeats":args.repeats,"temperature":args.temperature,"seed":args.seed, + "order_seed":args.order_seed,"num_predict":args.num_predict,"system_prompt":FORMAT_ONLY_PROMPT, + "source_suite_version":suite_payload.get("version"),"provenance":collect_provenance(models,args.host,args.port,args.suite), + } + (output/"metadata.json").write_text(json.dumps(metadata,ensure_ascii=False,indent=2,sort_keys=True)+"\n") + client=DirectOllamaChatClient(host=args.host,port=args.port); rows=[] + with (output/"results.jsonl").open("w",encoding="utf-8") as jsonl: + for i,(model,rep,case,lang,order) in enumerate(cells,1): + pid=policy_by_case[case.case_id]; instruction=render_policy(pid,lang,order); trial=replace(case,variants={lang:instruction}) + messages=[{"role":"system","content":FORMAT_ONLY_PROMPT},{"role":"user","content":base.user_message(trial,lang)}] + started=perf_counter() + try: + response=client.chat(model=model,messages=messages,options={"temperature":args.temperature,"seed":args.seed+rep,"num_predict":args.num_predict},stream=False) + full=extract_response_text(response); latency=(perf_counter()-started)*1000; provider_error=None + except Exception as exc: + response={}; full=""; latency=(perf_counter()-started)*1000; provider_error=f"{type(exc).__name__}: {exc}" + scored, extraction_error=("",None) + if provider_error is None: scored,extraction_error=extract_final_command(full) + parsed=parse_model_response(scored) + score=base.score_response(trial,scored,rules) if provider_error is None and extraction_error is None else base.Score(False,False,False,None,False) + first=A_COMMAND[pid] if order=="a_first" else B_COMMAND[pid]; second=B_COMMAND[pid] if order=="a_first" else A_COMMAND[pid] + row={ + "model":model,"repeat":rep,"case_id":case.case_id,"policy_id":pid,"tier":case.tier,"language":lang, + "language_label":LANGUAGE_LABELS[lang],"order":order,"interface":"format_only","instruction":instruction, + "expected_command":parse_model_response(case.expected_command).normalized_cmd,"first_position_command":parse_model_response(first).normalized_cmd, + "second_position_command":parse_model_response(second).normalized_cmd,"full_response":full,"response_chars":len(full),"scored_response":scored, + "normalized_command":parsed.normalized_cmd,"valid":score.valid,"command_correct":score.command_correct, + "selected_first_position":parsed.valid and parsed.normalized_cmd==parse_model_response(first).normalized_cmd, + "selected_second_position":parsed.valid and parsed.normalized_cmd==parse_model_response(second).normalized_cmd, + "final_extraction_error":extraction_error,"latency_ms":round(latency,3),"provider_error":provider_error, + "ollama_done_reason":response.get("done_reason"),"ollama_eval_count":response.get("eval_count"), + } + rows.append(row); jsonl.write(json.dumps(row,ensure_ascii=False,sort_keys=True)+"\n"); jsonl.flush() + mark="ERR" if provider_error or extraction_error else ("OK" if score.command_correct else "MISS") + print(f"[{i:>3}/{len(cells)}] {mark:4} {model} {lang:15} {order:7} {case.case_id} -> {parsed.normalized_cmd}") + write_csv(output/"results.csv",rows) + (output/"summary.json").write_text(json.dumps({"n_rows":len(rows),"provider_errors":sum(bool(r['provider_error']) for r in rows),"final_extraction_errors":sum(bool(r['final_extraction_error']) for r in rows)},indent=2)+"\n") + print(f"Results: {output}"); return 0 + +if __name__=="__main__": raise SystemExit(main()) diff --git a/research/lxai2026/run_symmetric_clause_order_factorial.py b/research/lxai2026/run_symmetric_clause_order_factorial.py new file mode 100644 index 0000000..5a43a77 --- /dev/null +++ b/research/lxai2026/run_symmetric_clause_order_factorial.py @@ -0,0 +1,476 @@ +"""Run a clean post-freeze interface × clause-order factorial for LXAI 2026. + +This full-paper control replaces the causal interpretation of the earlier +branch-reversal rewrite with a stricter manipulation. For each of eight binary +policies, both prompt variants contain the SAME TWO EXPLICIT CLAUSES verbatim; +only the order of those clauses changes. States and oracle commands are +unchanged. + +Factors: +- interface: direct command vs explicit deliberation + FINAL line +- clause order: A-first vs B-first +- language: tuteo vs Rioplatense voseo +- model: supplied on CLI (intended: Mistral24 and Qwen30) + +Default size with two models is 32 states × 2 languages × 2 orders × +2 interfaces × 2 models = 512 calls. This is a separate post-freeze control; +it never modifies the frozen 576-call dataset. +""" +from __future__ import annotations + +import argparse +import csv +from dataclasses import replace +from datetime import datetime, timezone +import hashlib +import json +import os +from pathlib import Path +import random +import subprocess +import sys +from time import perf_counter +from typing import Any, Mapping, Sequence +from urllib.error import URLError +from urllib.request import urlopen + +os.environ.setdefault("KIVY_NO_ARGS", "1") + +HERE = Path(__file__).resolve().parent +ROOT = HERE.parents[1] +SRC = ROOT / "src" +if str(SRC) not in sys.path: + sys.path.insert(0, str(SRC)) + +import run_experiment as base # noqa: E402 +from direct_ollama_client import DirectOllamaChatClient # noqa: E402 +from game.replay_engine import parse_model_response # noqa: E402 +from game.research_runtime import extract_response_text # noqa: E402 +from run_decision_experiment import DECISION_SYSTEM_PROMPT # noqa: E402 +from run_deliberation_control import ( # noqa: E402 + SYSTEM_PROMPT as DELIBERATION_SYSTEM_PROMPT, + extract_final_command, +) + +LANGUAGES = ("es_standard", "es_rioplatense") +LANGUAGE_LABELS = { + "es_standard": "Tuteo Spanish", + "es_rioplatense": "Rioplatense voseo", +} +ORDERS = ("a_first", "b_first") +INTERFACES = ("direct", "deliberative") + +# The clause strings are the experimental object. For a given policy and +# language, A-first and B-first prompts contain these exact same strings and +# differ only in their order. Optional `prefix` is identical in both orders. +CLAUSES: dict[str, dict[str, dict[str, str]]] = { + "D1-P1": { + "en": { + "a": "When your shield is raised, lower it.", + "b": "When your shield is down, fire.", + }, + "es_standard": { + "a": "Cuando tienes el escudo levantado, bájalo.", + "b": "Cuando tienes el escudo bajo, dispara.", + }, + "es_rioplatense": { + "a": "Cuando tenés el escudo levantado, bajalo.", + "b": "Cuando tenés el escudo bajo, dispará.", + }, + }, + "D1-P2": { + "en": { + "a": "When your health is below 15, raise the shield.", + "b": "When your health is 15 or higher, move forward.", + }, + "es_standard": { + "a": "Cuando tienes menos de 15 puntos de salud, levanta el escudo.", + "b": "Cuando tienes 15 puntos de salud o más, avanza.", + }, + "es_rioplatense": { + "a": "Cuando tenés menos de 15 puntos de salud, levantá el escudo.", + "b": "Cuando tenés 15 puntos de salud o más, avanzá.", + }, + }, + "D2-P1": { + "en": { + "a": "When your health is lower than the opponent's health, raise the shield.", + "b": "When your health is greater than or equal to the opponent's health, fire.", + }, + "es_standard": { + "a": "Cuando tienes menos salud que el rival, levanta el escudo.", + "b": "Cuando tienes tanta o más salud que el rival, dispara.", + }, + "es_rioplatense": { + "a": "Cuando tenés menos salud que el rival, levantá el escudo.", + "b": "Cuando tenés tanta o más salud que el rival, dispará.", + }, + }, + "D2-P2": { + "en": { + "a": "When your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees.", + "b": "When your x coordinate is less than or equal to the opponent's x coordinate, turn clockwise 90 degrees.", + }, + "es_standard": { + "a": "Cuando tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario.", + "b": "Cuando tu coordenada x es menor o igual que la del rival, gira 90 grados en sentido horario.", + }, + "es_rioplatense": { + "a": "Cuando tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario.", + "b": "Cuando tu coordenada x es menor o igual que la del rival, girá 90 grados en sentido horario.", + }, + }, + "D3-P1": { + "en": { + "a": "When your health is below 15 and your shield is down, raise the shield.", + "b": "When your health is 15 or higher or your shield is raised, fire.", + }, + "es_standard": { + "a": "Cuando tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo.", + "b": "Cuando tienes 15 puntos de salud o más o el escudo está levantado, dispara.", + }, + "es_rioplatense": { + "a": "Cuando tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo.", + "b": "Cuando tenés 15 puntos de salud o más o el escudo está levantado, dispará.", + }, + }, + "D3-P2": { + "en": { + "a": "When exactly one of the two shields is raised, move forward.", + "b": "When the two shields are in the same state, fire.", + }, + "es_standard": { + "a": "Cuando exactamente uno de los dos escudos está levantado, avanza.", + "b": "Cuando los dos escudos están en el mismo estado, dispara.", + }, + "es_rioplatense": { + "a": "Cuando exactamente uno de los dos escudos está levantado, avanzá.", + "b": "Cuando los dos escudos están en el mismo estado, dispará.", + }, + }, + "D5-P1": { + "en": { + "a": "When your health is at least 10 points higher than the opponent's health, fire.", + "b": "When your health is not at least 10 points higher than the opponent's health, raise the shield.", + }, + "es_standard": { + "a": "Cuando tienes al menos 10 puntos de salud más que el rival, dispara.", + "b": "Cuando no tienes al menos 10 puntos de salud más que el rival, levanta el escudo.", + }, + "es_rioplatense": { + "a": "Cuando tenés al menos 10 puntos de salud más que el rival, dispará.", + "b": "Cuando no tenés al menos 10 puntos de salud más que el rival, levantá el escudo.", + }, + }, + "D5-P2": { + "en": { + "prefix": "First compute the horizontal distance between your x coordinate and the opponent's x coordinate.", + "a": "When the distance is at least 0.4, move forward 0.1.", + "b": "When the distance is below 0.4, turn clockwise 90 degrees.", + }, + "es_standard": { + "prefix": "Primero calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival.", + "a": "Cuando la distancia es de al menos 0.4, avanza 0.1.", + "b": "Cuando la distancia es menor que 0.4, gira 90 grados en sentido horario.", + }, + "es_rioplatense": { + "prefix": "Primero calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival.", + "a": "Cuando la distancia es de al menos 0.4, avanzá 0.1.", + "b": "Cuando la distancia es menor que 0.4, girá 90 grados en sentido horario.", + }, + }, +} + +A_COMMAND = { + "D1-P1": "S0", + "D1-P2": "S1", + "D2-P1": "S1", + "D2-P2": "A90", + "D3-P1": "S1", + "D3-P2": "M", + "D5-P1": "B", + "D5-P2": "M0.1", +} +B_COMMAND = { + "D1-P1": "B", + "D1-P2": "M", + "D2-P1": "B", + "D2-P2": "C90", + "D3-P1": "B", + "D3-P2": "B", + "D5-P1": "S1", + "D5-P2": "C90", +} + + +def render_policy(policy_id: str, language: str, order: str) -> str: + parts = CLAUSES[policy_id][language] + ordered = [parts["a"], parts["b"]] if order == "a_first" else [parts["b"], parts["a"]] + prefix = parts.get("prefix") + return " ".join(([prefix] if prefix else []) + ordered) + + +def _command_output(args: Sequence[str]) -> str | None: + try: + completed = subprocess.run( + list(args), cwd=ROOT, capture_output=True, text=True, check=False, timeout=10, + ) + except (OSError, subprocess.SubprocessError): + return None + if completed.returncode != 0: + return None + return completed.stdout.strip() or completed.stderr.strip() or None + + +def _ollama_base_url(host: str, port: int) -> str: + clean = str(host).rstrip("/") + suffix = f":{int(port)}" + return clean if clean.endswith(suffix) else clean + suffix + + +def _ollama_json(host: str, port: int, path: str) -> dict[str, Any] | None: + try: + with urlopen(_ollama_base_url(host, port) + path, timeout=5) as response: # nosec B310 + payload = json.loads(response.read().decode("utf-8")) + except (OSError, URLError, ValueError): + return None + return payload if isinstance(payload, dict) else None + + +def collect_provenance(models: Sequence[str], host: str, port: int, suite_path: Path) -> dict[str, Any]: + tags_payload = _ollama_json(host, port, "/api/tags") or {} + available = tags_payload.get("models") if isinstance(tags_payload.get("models"), list) else [] + records: dict[str, Any] = {} + for requested in models: + matched = next( + ( + item for item in available + if isinstance(item, Mapping) + and requested in {str(item.get("name") or ""), str(item.get("model") or "")} + ), + None, + ) + records[requested] = dict(matched) if isinstance(matched, Mapping) else None + return { + "git_commit": _command_output(("git", "rev-parse", "HEAD")), + "git_branch": _command_output(("git", "branch", "--show-current")), + "python_version": sys.version, + "ollama_version": (_ollama_json(host, port, "/api/version") or {}).get("version"), + "models": records, + "source_suite_sha256": hashlib.sha256(suite_path.read_bytes()).hexdigest(), + "clause_map_sha256": hashlib.sha256( + json.dumps(CLAUSES, ensure_ascii=False, sort_keys=True).encode("utf-8") + ).hexdigest(), + "direct_prompt_sha256": hashlib.sha256(DECISION_SYSTEM_PROMPT.encode("utf-8")).hexdigest(), + "deliberation_prompt_sha256": hashlib.sha256(DELIBERATION_SYSTEM_PROMPT.encode("utf-8")).hexdigest(), + } + + +def selected_cases(suite_path: Path) -> tuple[dict[str, Any], list[base.TrialCase], dict[str, str]]: + payload = json.loads(suite_path.read_text(encoding="utf-8")) + original = {str(item["id"]): item for item in payload["cases"]} + _, loaded = base.load_suite(suite_path) + cases: list[base.TrialCase] = [] + policy_by_case: dict[str, str] = {} + for case in loaded: + policy_id = str(original[case.case_id]["policy_id"]) + if policy_id not in CLAUSES: + continue + policy_by_case[case.case_id] = policy_id + cases.append(case) + if len(cases) != 32: + raise ValueError(f"Expected 32 selected cases, found {len(cases)}") + return payload, cases, policy_by_case + + +def write_csv(path: Path, rows: list[dict[str, Any]]) -> None: + with path.open("w", encoding="utf-8", newline="") as handle: + writer = csv.DictWriter(handle, fieldnames=list(rows[0])) + writer.writeheader() + writer.writerows(rows) + + +def main(argv: Sequence[str] | None = None) -> int: + parser = argparse.ArgumentParser(description="Run symmetric clause-order LXAI factorial.") + parser.add_argument("--models", nargs="+", required=True) + parser.add_argument("--languages", nargs="+", choices=LANGUAGES, default=list(LANGUAGES)) + parser.add_argument("--orders", nargs="+", choices=ORDERS, default=list(ORDERS)) + parser.add_argument("--interfaces", nargs="+", choices=INTERFACES, default=list(INTERFACES)) + parser.add_argument("--suite", type=Path, default=HERE / "suite_decision_complexity.json") + parser.add_argument("--host", default="http://localhost") + parser.add_argument("--port", type=int, default=11434) + parser.add_argument("--temperature", type=float, default=0.0) + parser.add_argument("--seed", type=int, default=20260825) + parser.add_argument("--order-seed", type=int, default=20260825) + parser.add_argument("--repeats", type=int, default=1) + parser.add_argument("--output-dir", type=Path) + parser.add_argument("--limit", type=int) + parser.add_argument("--dry-run", action="store_true") + args = parser.parse_args(argv) + + models = [m.strip() for m in args.models if m.strip()] + suite_payload, cases, policy_by_case = selected_cases(args.suite) + game_rules = base.rules() + base.validate_suite(cases, game_rules) + + # Build complete cells, then shuffle deterministically by model. + cells: list[tuple[str, int, base.TrialCase, str, str, str]] = [] + for model_index, model in enumerate(models): + rng = random.Random(args.order_seed + model_index) + groups = [ + (repeat, case, language, order, interface) + for repeat in range(args.repeats) + for case in cases + for language in args.languages + for order in args.orders + for interface in args.interfaces + ] + rng.shuffle(groups) + cells.extend((model, *group) for group in groups) + if args.limit is not None: + cells = cells[: max(0, args.limit)] + + planned = len(cells) + print(f"Semantic states: {len(cases)} (8 binary policies × 4 states)") + print(f"Models: {', '.join(models)}") + print(f"Languages: {', '.join(args.languages)}") + print(f"Orders: {', '.join(args.orders)}") + print(f"Interfaces: {', '.join(args.interfaces)}") + print(f"Planned model calls: {planned}") + if args.dry_run: + return 0 + + stamp = datetime.now(timezone.utc).strftime("%Y%m%dT%H%M%SZ") + output = args.output_dir or HERE / "controls" / "symmetric_clause_factorial" / stamp + output.mkdir(parents=True, exist_ok=True) + + metadata = { + "experiment": "LXAI 2026 symmetric clause-order interface factorial", + "relation_to_main_run": ( + "Separate post-freeze full-paper control. For each binary policy the two order variants " + "contain the same explicit clauses verbatim and differ only in clause order." + ), + "created_at_utc": datetime.now(timezone.utc).isoformat(), + "models": models, + "languages": args.languages, + "language_labels": LANGUAGE_LABELS, + "orders": args.orders, + "interfaces": args.interfaces, + "n_semantic_states": len(cases), + "n_invocations_planned": planned, + "repeats": args.repeats, + "temperature": args.temperature, + "seed": args.seed, + "order_seed": args.order_seed, + "host": args.host, + "port": args.port, + "rules": game_rules.to_dict(), + "source_suite": str(args.suite), + "source_suite_version": suite_payload.get("version"), + "clauses": CLAUSES, + "a_commands": A_COMMAND, + "b_commands": B_COMMAND, + "direct_system_prompt": DECISION_SYSTEM_PROMPT, + "deliberation_system_prompt": DELIBERATION_SYSTEM_PROMPT, + "provenance": collect_provenance(models, args.host, args.port, args.suite), + } + (output / "metadata.json").write_text( + json.dumps(metadata, ensure_ascii=False, indent=2, sort_keys=True) + "\n", + encoding="utf-8", + ) + + client = DirectOllamaChatClient(host=args.host, port=args.port) + rows: list[dict[str, Any]] = [] + with (output / "results.jsonl").open("w", encoding="utf-8") as jsonl: + for index, (model, repeat, case, language, order, interface) in enumerate(cells, 1): + policy_id = policy_by_case[case.case_id] + instruction = render_policy(policy_id, language, order) + trial_case = replace(case, variants={language: instruction}) + system_prompt = DECISION_SYSTEM_PROMPT if interface == "direct" else DELIBERATION_SYSTEM_PROMPT + num_predict = 24 if interface == "direct" else 256 + messages = [ + {"role": "system", "content": system_prompt}, + {"role": "user", "content": base.user_message(trial_case, language)}, + ] + options = { + "temperature": args.temperature, + "seed": args.seed + repeat, + "num_predict": num_predict, + } + started = perf_counter() + try: + response = client.chat(model=model, messages=messages, options=options, stream=False) + full_response = extract_response_text(response) + latency = (perf_counter() - started) * 1000.0 + provider_error = None + except Exception as exc: + full_response = "" + latency = (perf_counter() - started) * 1000.0 + provider_error = f"{type(exc).__name__}: {exc}" + + extraction_error = None + scored_response = full_response + if provider_error is None and interface == "deliberative": + scored_response, extraction_error = extract_final_command(full_response) + parsed = parse_model_response(scored_response) + score = ( + base.score_response(trial_case, scored_response, game_rules) + if provider_error is None and extraction_error is None + else base.Score(False, False, False, None, False) + ) + first_action = A_COMMAND[policy_id] if order == "a_first" else B_COMMAND[policy_id] + second_action = B_COMMAND[policy_id] if order == "a_first" else A_COMMAND[policy_id] + row = { + "model": model, + "repeat": repeat, + "case_id": case.case_id, + "policy_id": policy_id, + "tier": case.tier, + "language": language, + "language_label": LANGUAGE_LABELS[language], + "order": order, + "interface": interface, + "instruction": instruction, + "expected_command": parse_model_response(case.expected_command).normalized_cmd, + "a_command": parse_model_response(A_COMMAND[policy_id]).normalized_cmd, + "b_command": parse_model_response(B_COMMAND[policy_id]).normalized_cmd, + "first_position_command": parse_model_response(first_action).normalized_cmd, + "second_position_command": parse_model_response(second_action).normalized_cmd, + "full_response": full_response, + "scored_response": scored_response, + "normalized_command": parsed.normalized_cmd, + "valid": score.valid, + "command_correct": score.command_correct, + "action_family_correct": score.action_family_correct, + "executable_correct": score.executable_correct, + "selected_first_position": parsed.valid and parsed.normalized_cmd == parse_model_response(first_action).normalized_cmd, + "selected_second_position": parsed.valid and parsed.normalized_cmd == parse_model_response(second_action).normalized_cmd, + "final_extraction_error": extraction_error, + "latency_ms": round(latency, 3), + "provider_error": provider_error, + } + rows.append(row) + jsonl.write(json.dumps(row, ensure_ascii=False, sort_keys=True) + "\n") + jsonl.flush() + marker = "ERR" if provider_error or extraction_error else ("OK" if score.command_correct else "MISS") + print( + f"[{index:>4}/{planned}] {marker:4} {model} {language:15} {interface:12} {order:7} " + f"{case.case_id} -> {parsed.normalized_cmd} (expected {row['expected_command']})" + ) + + write_csv(output / "results.csv", rows) + summary = { + "n_rows": len(rows), + "provider_errors": sum(bool(r["provider_error"]) for r in rows), + "final_extraction_errors": sum(bool(r["final_extraction_error"]) for r in rows), + } + (output / "summary.json").write_text( + json.dumps(summary, ensure_ascii=False, indent=2, sort_keys=True) + "\n", + encoding="utf-8", + ) + print(f"\nResults: {output}") + return 0 + + +if __name__ == "__main__": + raise SystemExit(main()) diff --git a/research/lxai2026/suite.json b/research/lxai2026/suite.json new file mode 100644 index 0000000..36bba18 --- /dev/null +++ b/research/lxai2026/suite.json @@ -0,0 +1,37 @@ +{ + "version": 1, + "status": "hand-authored; final native-speaker review required before paper freeze", + "conditions": ["en", "es_standard", "es_rioplatense"], + "cases": [ + {"id":"direct-fire","class":"direct","tier":"minimal_morphology","expected":"B","state":{},"en":"Fire.","es_standard":"Dispara.","es_rioplatense":"Dispará."}, + {"id":"direct-shield-up","class":"direct","tier":"minimal_morphology","expected":"S1","state":{},"en":"Raise the shield.","es_standard":"Levanta el escudo.","es_rioplatense":"Levantá el escudo."}, + {"id":"direct-shield-down","class":"direct","tier":"minimal_morphology","expected":"S0","state":{"shield":true},"en":"Lower the shield.","es_standard":"Baja el escudo.","es_rioplatense":"Bajá el escudo."}, + {"id":"direct-move-default","class":"direct","tier":"minimal_morphology","expected":"M","state":{},"en":"Move forward.","es_standard":"Avanza.","es_rioplatense":"Avanzá."}, + {"id":"direct-move-010","class":"parameterised","tier":"minimal_morphology","expected":"M0.1","state":{},"en":"Move forward 0.1.","es_standard":"Avanza 0.1 hacia adelante.","es_rioplatense":"Avanzá 0.1 hacia adelante."}, + {"id":"direct-move-020","class":"parameterised","tier":"minimal_morphology","expected":"M0.2","state":{},"en":"Move forward 0.2.","es_standard":"Avanza 0.2 hacia adelante.","es_rioplatense":"Avanzá 0.2 hacia adelante."}, + {"id":"direct-cw-030","class":"parameterised","tier":"minimal_morphology","expected":"C30","state":{},"en":"Turn clockwise 30 degrees.","es_standard":"Gira 30 grados en sentido horario.","es_rioplatense":"Girá 30 grados en sentido horario."}, + {"id":"direct-cw-090","class":"parameterised","tier":"minimal_morphology","expected":"C90","state":{},"en":"Turn clockwise 90 degrees.","es_standard":"Gira 90 grados en sentido horario.","es_rioplatense":"Girá 90 grados en sentido horario."}, + {"id":"direct-ccw-045","class":"parameterised","tier":"minimal_morphology","expected":"A45","state":{},"en":"Turn counterclockwise 45 degrees.","es_standard":"Gira 45 grados en sentido antihorario.","es_rioplatense":"Girá 45 grados en sentido antihorario."}, + {"id":"direct-ccw-180","class":"parameterised","tier":"minimal_morphology","expected":"A180","state":{},"en":"Turn counterclockwise 180 degrees.","es_standard":"Gira 180 grados en sentido antihorario.","es_rioplatense":"Girá 180 grados en sentido antihorario."}, + {"id":"state-own-shield-up","class":"state_conditioned","tier":"clause_level_voseo","expected":"S0","state":{"shield":true},"en":"If your shield is raised, lower it; otherwise fire.","es_standard":"Si tienes el escudo levantado, bájalo; si no, dispara.","es_rioplatense":"Si tenés el escudo levantado, bajalo; si no, dispará."}, + {"id":"state-own-shield-down","class":"state_conditioned","tier":"clause_level_voseo","expected":"B","state":{"shield":false},"en":"If your shield is raised, lower it; otherwise fire.","es_standard":"Si tienes el escudo levantado, bájalo; si no, dispara.","es_rioplatense":"Si tenés el escudo levantado, bajalo; si no, dispará."}, + {"id":"state-low-health","class":"state_conditioned","tier":"clause_level_voseo","expected":"S1","state":{"health":10},"en":"If your health is below 15, raise the shield; otherwise move forward.","es_standard":"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.","es_rioplatense":"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá."}, + {"id":"state-high-health","class":"state_conditioned","tier":"clause_level_voseo","expected":"M","state":{"health":25},"en":"If your health is below 15, raise the shield; otherwise move forward.","es_standard":"Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.","es_rioplatense":"Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá."}, + {"id":"state-opponent-shield-up","class":"state_conditioned","tier":"clause_level_voseo","expected":"M","state":{"opponent_shield":true},"en":"If the opponent has its shield raised, move forward; otherwise fire.","es_standard":"Si el rival tiene el escudo levantado, avanza; si no, dispara.","es_rioplatense":"Si el rival tiene el escudo levantado, avanzá; si no, dispará."}, + {"id":"state-opponent-shield-down","class":"state_conditioned","tier":"clause_level_voseo","expected":"B","state":{"opponent_shield":false},"en":"If the opponent has its shield raised, move forward; otherwise fire.","es_standard":"Si el rival tiene el escudo levantado, avanza; si no, dispara.","es_rioplatense":"Si el rival tiene el escudo levantado, avanzá; si no, dispará."}, + {"id":"state-opponent-low-health","class":"state_conditioned","tier":"clause_level_voseo","expected":"B","state":{"opponent_health":5},"en":"If the opponent has less than 10 health, fire; otherwise raise the shield.","es_standard":"Si el rival tiene menos de 10 puntos de salud, dispara; si no, levanta el escudo.","es_rioplatense":"Si el rival tiene menos de 10 puntos de salud, dispará; si no, levantá el escudo."}, + {"id":"state-opponent-high-health","class":"state_conditioned","tier":"clause_level_voseo","expected":"S1","state":{"opponent_health":25},"en":"If the opponent has less than 10 health, fire; otherwise raise the shield.","es_standard":"Si el rival tiene menos de 10 puntos de salud, dispara; si no, levanta el escudo.","es_rioplatense":"Si el rival tiene menos de 10 puntos de salud, dispará; si no, levantá el escudo."}, + {"id":"state-x-right","class":"state_conditioned","tier":"clause_level_voseo","expected":"A90","state":{"x":0.8},"en":"If your x coordinate is above 0.7, turn counterclockwise 90 degrees; otherwise move forward 0.1.","es_standard":"Si tu coordenada x es mayor que 0.7, gira 90 grados en sentido antihorario; si no, avanza 0.1.","es_rioplatense":"Si tu coordenada x es mayor que 0.7, girá 90 grados en sentido antihorario; si no, avanzá 0.1."}, + {"id":"state-x-left","class":"state_conditioned","tier":"clause_level_voseo","expected":"M0.1","state":{"x":0.3},"en":"If your x coordinate is above 0.7, turn counterclockwise 90 degrees; otherwise move forward 0.1.","es_standard":"Si tu coordenada x es mayor que 0.7, gira 90 grados en sentido antihorario; si no, avanza 0.1.","es_rioplatense":"Si tu coordenada x es mayor que 0.7, girá 90 grados en sentido antihorario; si no, avanzá 0.1."}, + {"id":"natural-shield-up","class":"state_conditioned","tier":"naturalistic","expected":"S0","state":{"shield":true},"en":"Your shield is up. Lower it now so you can fire on a later turn.","es_standard":"Tienes el escudo levantado. Bájalo ahora para poder disparar en un turno posterior.","es_rioplatense":"Tenés el escudo levantado. Bajalo ahora para poder disparar en un turno posterior."}, + {"id":"natural-shield-down","class":"state_conditioned","tier":"naturalistic","expected":"B","state":{"shield":false},"en":"Your shield is already down. Fire now.","es_standard":"Ya tienes el escudo bajo. Dispara ahora.","es_rioplatense":"Ya tenés el escudo bajo. Dispará ahora."}, + {"id":"natural-low-health","class":"state_conditioned","tier":"naturalistic","expected":"S1","state":{"health":5},"en":"You only have 5 health left. Raise the shield to protect yourself.","es_standard":"Solo te quedan 5 puntos de salud. Levanta el escudo para protegerte.","es_rioplatense":"Te quedan solo 5 puntos de salud. Levantá el escudo para protegerte."}, + {"id":"natural-opponent-low-health","class":"state_conditioned","tier":"naturalistic","expected":"B","state":{"opponent_health":5},"en":"The opponent has only 5 health left and your shield is down. Fire.","es_standard":"Al rival solo le quedan 5 puntos de salud y tienes el escudo bajo. Dispara.","es_rioplatense":"Al rival le quedan solo 5 puntos de salud y tenés el escudo bajo. Dispará."}, + {"id":"natural-cw-120","class":"parameterised","tier":"naturalistic","expected":"C120","state":{},"en":"Make a clockwise turn of exactly 120 degrees.","es_standard":"Haz un giro de exactamente 120 grados en sentido horario.","es_rioplatense":"Hacé un giro de exactamente 120 grados en sentido horario."}, + {"id":"natural-ccw-060","class":"parameterised","tier":"naturalistic","expected":"A60","state":{},"en":"Make a counterclockwise turn of exactly 60 degrees.","es_standard":"Haz un giro de exactamente 60 grados en sentido antihorario.","es_rioplatense":"Hacé un giro de exactamente 60 grados en sentido antihorario."}, + {"id":"natural-move-015","class":"parameterised","tier":"naturalistic","expected":"M0.15","state":{},"en":"Advance exactly 0.15.","es_standard":"Avanza exactamente 0.15.","es_rioplatense":"Avanzá exactamente 0.15."}, + {"id":"natural-hold-shield","class":"state_conditioned","tier":"naturalistic","expected":"S1","state":{"shield":false,"health":8},"en":"Your shield is down and your health is 8. Raise the shield.","es_standard":"Tienes el escudo bajo y 8 puntos de salud. Levanta el escudo.","es_rioplatense":"Tenés el escudo bajo y 8 puntos de salud. Levantá el escudo."}, + {"id":"natural-open-shield","class":"state_conditioned","tier":"naturalistic","expected":"S0","state":{"shield":true,"opponent_health":5},"en":"The opponent is nearly defeated, but your shield is up. Lower your shield this turn.","es_standard":"El rival está casi derrotado, pero tienes el escudo levantado. Baja el escudo en este turno.","es_rioplatense":"El rival está casi derrotado, pero tenés el escudo levantado. Bajá el escudo en este turno."}, + {"id":"natural-move-005","class":"parameterised","tier":"naturalistic","expected":"M0.05","state":{},"en":"Take a short step forward of 0.05.","es_standard":"Avanza un paso corto de 0.05 hacia adelante.","es_rioplatense":"Avanzá un paso corto de 0.05 hacia adelante."} + ] +} diff --git a/research/lxai2026/suite_decision_complexity.json b/research/lxai2026/suite_decision_complexity.json new file mode 100644 index 0000000..1b87f67 --- /dev/null +++ b/research/lxai2026/suite_decision_complexity.json @@ -0,0 +1,605 @@ +{ + "version": 2, + "experiment": "LXAI 2026 decision-complexity follow-up", + "status": "pre-run suite; hand-authored matched variants; freeze after final language review", + "conditions": [ + "en", + "es_standard", + "es_rioplatense" + ], + "design": { + "n_cases": 48, + "decision_levels": [ + "D1", + "D2", + "D3", + "D4", + "D5", + "D6" + ], + "cases_per_level": 8, + "policies_per_level": 2, + "state_variants_per_policy": 4, + "primary_comparison": "es_standard vs es_rioplatense", + "secondary_reference": "en", + "purpose": "Test whether within-Spanish variety robustness changes as state-dependent executable decision complexity increases." + }, + "cases": [ + { + "id": "d1-shield-a", + "class": "decision_complexity", + "tier": "D1", + "policy_id": "D1-P1", + "state_variant": "a", + "expected": "S0", + "state": {"shield": true, "health": 27, "opponent_health": 11}, + "en": "If your shield is raised, lower it; otherwise fire.", + "es_standard": "Si tienes el escudo levantado, bájalo; si no, dispara.", + "es_rioplatense": "Si tenés el escudo levantado, bajalo; si no, dispará." + }, + { + "id": "d1-shield-b", + "class": "decision_complexity", + "tier": "D1", + "policy_id": "D1-P1", + "state_variant": "b", + "expected": "B", + "state": {"shield": false, "health": 27, "opponent_health": 11}, + "en": "If your shield is raised, lower it; otherwise fire.", + "es_standard": "Si tienes el escudo levantado, bájalo; si no, dispara.", + "es_rioplatense": "Si tenés el escudo levantado, bajalo; si no, dispará." + }, + { + "id": "d1-shield-c", + "class": "decision_complexity", + "tier": "D1", + "policy_id": "D1-P1", + "state_variant": "c", + "expected": "S0", + "state": {"shield": true, "health": 8, "opponent_health": 29}, + "en": "If your shield is raised, lower it; otherwise fire.", + "es_standard": "Si tienes el escudo levantado, bájalo; si no, dispara.", + "es_rioplatense": "Si tenés el escudo levantado, bajalo; si no, dispará." + }, + { + "id": "d1-shield-d", + "class": "decision_complexity", + "tier": "D1", + "policy_id": "D1-P1", + "state_variant": "d", + "expected": "B", + "state": {"shield": false, "health": 8, "opponent_health": 29}, + "en": "If your shield is raised, lower it; otherwise fire.", + "es_standard": "Si tienes el escudo levantado, bájalo; si no, dispara.", + "es_rioplatense": "Si tenés el escudo levantado, bajalo; si no, dispará." + }, + { + "id": "d1-health-a", + "class": "decision_complexity", + "tier": "D1", + "policy_id": "D1-P2", + "state_variant": "a", + "expected": "S1", + "state": {"health": 5}, + "en": "If your health is below 15, raise the shield; otherwise move forward.", + "es_standard": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", + "es_rioplatense": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá." + }, + { + "id": "d1-health-b", + "class": "decision_complexity", + "tier": "D1", + "policy_id": "D1-P2", + "state_variant": "b", + "expected": "S1", + "state": {"health": 14, "opponent_health": 6}, + "en": "If your health is below 15, raise the shield; otherwise move forward.", + "es_standard": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", + "es_rioplatense": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá." + }, + { + "id": "d1-health-c", + "class": "decision_complexity", + "tier": "D1", + "policy_id": "D1-P2", + "state_variant": "c", + "expected": "M", + "state": {"health": 15}, + "en": "If your health is below 15, raise the shield; otherwise move forward.", + "es_standard": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", + "es_rioplatense": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá." + }, + { + "id": "d1-health-d", + "class": "decision_complexity", + "tier": "D1", + "policy_id": "D1-P2", + "state_variant": "d", + "expected": "M", + "state": {"health": 25, "opponent_health": 29}, + "en": "If your health is below 15, raise the shield; otherwise move forward.", + "es_standard": "Si tienes menos de 15 puntos de salud, levanta el escudo; si no, avanza.", + "es_rioplatense": "Si tenés menos de 15 puntos de salud, levantá el escudo; si no, avanzá." + }, + { + "id": "d2-health-compare-a", + "class": "decision_complexity", + "tier": "D2", + "policy_id": "D2-P1", + "state_variant": "a", + "expected": "S1", + "state": {"health": 10, "opponent_health": 20}, + "en": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", + "es_standard": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", + "es_rioplatense": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará." + }, + { + "id": "d2-health-compare-b", + "class": "decision_complexity", + "tier": "D2", + "policy_id": "D2-P1", + "state_variant": "b", + "expected": "B", + "state": {"health": 20, "opponent_health": 10}, + "en": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", + "es_standard": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", + "es_rioplatense": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará." + }, + { + "id": "d2-health-compare-c", + "class": "decision_complexity", + "tier": "D2", + "policy_id": "D2-P1", + "state_variant": "c", + "expected": "B", + "state": {"health": 15, "opponent_health": 15}, + "en": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", + "es_standard": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", + "es_rioplatense": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará." + }, + { + "id": "d2-health-compare-d", + "class": "decision_complexity", + "tier": "D2", + "policy_id": "D2-P1", + "state_variant": "d", + "expected": "S1", + "state": {"health": 14, "opponent_health": 15}, + "en": "If your health is lower than the opponent's health, raise the shield; otherwise fire.", + "es_standard": "Si tienes menos salud que el rival, levanta el escudo; si no, dispara.", + "es_rioplatense": "Si tenés menos salud que el rival, levantá el escudo; si no, dispará." + }, + { + "id": "d2-x-compare-a", + "class": "decision_complexity", + "tier": "D2", + "policy_id": "D2-P2", + "state_variant": "a", + "expected": "A90", + "state": {"x": 0.7, "opponent_x": 0.3}, + "en": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", + "es_standard": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", + "es_rioplatense": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario." + }, + { + "id": "d2-x-compare-b", + "class": "decision_complexity", + "tier": "D2", + "policy_id": "D2-P2", + "state_variant": "b", + "expected": "C90", + "state": {"x": 0.3, "opponent_x": 0.7}, + "en": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", + "es_standard": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", + "es_rioplatense": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario." + }, + { + "id": "d2-x-compare-c", + "class": "decision_complexity", + "tier": "D2", + "policy_id": "D2-P2", + "state_variant": "c", + "expected": "C90", + "state": {"x": 0.5, "opponent_x": 0.5}, + "en": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", + "es_standard": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", + "es_rioplatense": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario." + }, + { + "id": "d2-x-compare-d", + "class": "decision_complexity", + "tier": "D2", + "policy_id": "D2-P2", + "state_variant": "d", + "expected": "A90", + "state": {"x": 0.51, "opponent_x": 0.5}, + "en": "If your x coordinate is greater than the opponent's x coordinate, turn counterclockwise 90 degrees; otherwise turn clockwise 90 degrees.", + "es_standard": "Si tu coordenada x es mayor que la del rival, gira 90 grados en sentido antihorario; si no, gira 90 grados en sentido horario.", + "es_rioplatense": "Si tu coordenada x es mayor que la del rival, girá 90 grados en sentido antihorario; si no, girá 90 grados en sentido horario." + }, + { + "id": "d3-conjunction-a", + "class": "decision_complexity", + "tier": "D3", + "policy_id": "D3-P1", + "state_variant": "a", + "expected": "S1", + "state": {"health": 10, "shield": false}, + "en": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", + "es_standard": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", + "es_rioplatense": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará." + }, + { + "id": "d3-conjunction-b", + "class": "decision_complexity", + "tier": "D3", + "policy_id": "D3-P1", + "state_variant": "b", + "expected": "B", + "state": {"health": 10, "shield": true}, + "en": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", + "es_standard": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", + "es_rioplatense": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará." + }, + { + "id": "d3-conjunction-c", + "class": "decision_complexity", + "tier": "D3", + "policy_id": "D3-P1", + "state_variant": "c", + "expected": "B", + "state": {"health": 20, "shield": false}, + "en": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", + "es_standard": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", + "es_rioplatense": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará." + }, + { + "id": "d3-conjunction-d", + "class": "decision_complexity", + "tier": "D3", + "policy_id": "D3-P1", + "state_variant": "d", + "expected": "B", + "state": {"health": 20, "shield": true}, + "en": "If your health is below 15 and your shield is down, raise the shield; otherwise fire.", + "es_standard": "Si tienes menos de 15 puntos de salud y el escudo está bajo, levanta el escudo; si no, dispara.", + "es_rioplatense": "Si tenés menos de 15 puntos de salud y el escudo está bajo, levantá el escudo; si no, dispará." + }, + { + "id": "d3-xor-shields-a", + "class": "decision_complexity", + "tier": "D3", + "policy_id": "D3-P2", + "state_variant": "a", + "expected": "B", + "state": {"shield": false, "opponent_shield": false}, + "en": "If exactly one of the two shields is raised, move forward; otherwise fire.", + "es_standard": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", + "es_rioplatense": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará." + }, + { + "id": "d3-xor-shields-b", + "class": "decision_complexity", + "tier": "D3", + "policy_id": "D3-P2", + "state_variant": "b", + "expected": "M", + "state": {"shield": false, "opponent_shield": true}, + "en": "If exactly one of the two shields is raised, move forward; otherwise fire.", + "es_standard": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", + "es_rioplatense": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará." + }, + { + "id": "d3-xor-shields-c", + "class": "decision_complexity", + "tier": "D3", + "policy_id": "D3-P2", + "state_variant": "c", + "expected": "M", + "state": {"shield": true, "opponent_shield": false}, + "en": "If exactly one of the two shields is raised, move forward; otherwise fire.", + "es_standard": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", + "es_rioplatense": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará." + }, + { + "id": "d3-xor-shields-d", + "class": "decision_complexity", + "tier": "D3", + "policy_id": "D3-P2", + "state_variant": "d", + "expected": "B", + "state": {"shield": true, "opponent_shield": true}, + "en": "If exactly one of the two shields is raised, move forward; otherwise fire.", + "es_standard": "Si exactamente uno de los dos escudos está levantado, avanza; si no, dispara.", + "es_rioplatense": "Si exactamente uno de los dos escudos está levantado, avanzá; si no, dispará." + }, + { + "id": "d4-priority-shield-a", + "class": "decision_complexity", + "tier": "D4", + "policy_id": "D4-P1", + "state_variant": "a", + "expected": "S0", + "state": {"shield": true, "opponent_health": 5}, + "en": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", + "es_standard": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", + "es_rioplatense": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo." + }, + { + "id": "d4-priority-shield-b", + "class": "decision_complexity", + "tier": "D4", + "policy_id": "D4-P1", + "state_variant": "b", + "expected": "B", + "state": {"shield": false, "opponent_health": 5}, + "en": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", + "es_standard": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", + "es_rioplatense": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo." + }, + { + "id": "d4-priority-shield-c", + "class": "decision_complexity", + "tier": "D4", + "policy_id": "D4-P1", + "state_variant": "c", + "expected": "S1", + "state": {"shield": false, "opponent_health": 20}, + "en": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", + "es_standard": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", + "es_rioplatense": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo." + }, + { + "id": "d4-priority-shield-d", + "class": "decision_complexity", + "tier": "D4", + "policy_id": "D4-P1", + "state_variant": "d", + "expected": "S0", + "state": {"shield": true, "opponent_health": 20}, + "en": "Use this policy in order: if your shield is raised, lower it. Otherwise, if the opponent has less than 10 health, fire. Otherwise, raise your shield.", + "es_standard": "Aplica esta política en orden: si tienes el escudo levantado, bájalo. Si no, si el rival tiene menos de 10 puntos de salud, dispara. En cualquier otro caso, levanta el escudo.", + "es_rioplatense": "Aplicá esta política en orden: si tenés el escudo levantado, bajalo. Si no, si el rival tiene menos de 10 puntos de salud, dispará. En cualquier otro caso, levantá el escudo." + }, + { + "id": "d4-priority-health-a", + "class": "decision_complexity", + "tier": "D4", + "policy_id": "D4-P2", + "state_variant": "a", + "expected": "S1", + "state": {"health": 5, "opponent_shield": true}, + "en": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", + "es_standard": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", + "es_rioplatense": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará." + }, + { + "id": "d4-priority-health-b", + "class": "decision_complexity", + "tier": "D4", + "policy_id": "D4-P2", + "state_variant": "b", + "expected": "S1", + "state": {"health": 5, "opponent_shield": false}, + "en": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", + "es_standard": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", + "es_rioplatense": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará." + }, + { + "id": "d4-priority-health-c", + "class": "decision_complexity", + "tier": "D4", + "policy_id": "D4-P2", + "state_variant": "c", + "expected": "M", + "state": {"health": 20, "opponent_shield": true}, + "en": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", + "es_standard": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", + "es_rioplatense": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará." + }, + { + "id": "d4-priority-health-d", + "class": "decision_complexity", + "tier": "D4", + "policy_id": "D4-P2", + "state_variant": "d", + "expected": "B", + "state": {"health": 20, "opponent_shield": false}, + "en": "Use this policy in order: if your health is below 10, raise the shield. Otherwise, if the opponent's shield is raised, move forward. Otherwise, fire.", + "es_standard": "Aplica esta política en orden: si tienes menos de 10 puntos de salud, levanta el escudo. Si no, si el rival tiene el escudo levantado, avanza. En cualquier otro caso, dispara.", + "es_rioplatense": "Aplicá esta política en orden: si tenés menos de 10 puntos de salud, levantá el escudo. Si no, si el rival tiene el escudo levantado, avanzá. En cualquier otro caso, dispará." + }, + { + "id": "d5-health-difference-a", + "class": "decision_complexity", + "tier": "D5", + "policy_id": "D5-P1", + "state_variant": "a", + "expected": "B", + "state": {"health": 30, "opponent_health": 20}, + "en": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", + "es_standard": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", + "es_rioplatense": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo." + }, + { + "id": "d5-health-difference-b", + "class": "decision_complexity", + "tier": "D5", + "policy_id": "D5-P1", + "state_variant": "b", + "expected": "S1", + "state": {"health": 29, "opponent_health": 20}, + "en": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", + "es_standard": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", + "es_rioplatense": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo." + }, + { + "id": "d5-health-difference-c", + "class": "decision_complexity", + "tier": "D5", + "policy_id": "D5-P1", + "state_variant": "c", + "expected": "S1", + "state": {"health": 10, "opponent_health": 25}, + "en": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", + "es_standard": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", + "es_rioplatense": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo." + }, + { + "id": "d5-health-difference-d", + "class": "decision_complexity", + "tier": "D5", + "policy_id": "D5-P1", + "state_variant": "d", + "expected": "B", + "state": {"health": 25, "opponent_health": 10}, + "en": "If your health is at least 10 points higher than the opponent's health, fire; otherwise raise the shield.", + "es_standard": "Si tienes al menos 10 puntos de salud más que el rival, dispara; si no, levanta el escudo.", + "es_rioplatense": "Si tenés al menos 10 puntos de salud más que el rival, dispará; si no, levantá el escudo." + }, + { + "id": "d5-x-distance-a", + "class": "decision_complexity", + "tier": "D5", + "policy_id": "D5-P2", + "state_variant": "a", + "expected": "M0.1", + "state": {"x": 0.2, "opponent_x": 0.8}, + "en": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", + "es_standard": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", + "es_rioplatense": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario." + }, + { + "id": "d5-x-distance-b", + "class": "decision_complexity", + "tier": "D5", + "policy_id": "D5-P2", + "state_variant": "b", + "expected": "C90", + "state": {"x": 0.4, "opponent_x": 0.7}, + "en": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", + "es_standard": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", + "es_rioplatense": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario." + }, + { + "id": "d5-x-distance-c", + "class": "decision_complexity", + "tier": "D5", + "policy_id": "D5-P2", + "state_variant": "c", + "expected": "M0.1", + "state": {"x": 0.1, "opponent_x": 0.5}, + "en": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", + "es_standard": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", + "es_rioplatense": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario." + }, + { + "id": "d5-x-distance-d", + "class": "decision_complexity", + "tier": "D5", + "policy_id": "D5-P2", + "state_variant": "d", + "expected": "C90", + "state": {"x": 0.3, "opponent_x": 0.31}, + "en": "Compute the horizontal distance between your x coordinate and the opponent's x coordinate. If it is at least 0.4, move forward 0.1; otherwise turn clockwise 90 degrees.", + "es_standard": "Calcula la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanza 0.1; si no, gira 90 grados en sentido horario.", + "es_rioplatense": "Calculá la distancia horizontal entre tu coordenada x y la coordenada x del rival. Si es de al menos 0.4, avanzá 0.1; si no, girá 90 grados en sentido horario." + }, + { + "id": "d6-priority-composite-a", + "class": "decision_complexity", + "tier": "D6", + "policy_id": "D6-P1", + "state_variant": "a", + "expected": "S0", + "state": {"shield": true, "health": 5, "opponent_health": 5}, + "en": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", + "es_standard": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", + "es_rioplatense": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1." + }, + { + "id": "d6-priority-composite-b", + "class": "decision_complexity", + "tier": "D6", + "policy_id": "D6-P1", + "state_variant": "b", + "expected": "B", + "state": {"shield": false, "health": 25, "opponent_health": 10}, + "en": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", + "es_standard": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", + "es_rioplatense": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1." + }, + { + "id": "d6-priority-composite-c", + "class": "decision_complexity", + "tier": "D6", + "policy_id": "D6-P1", + "state_variant": "c", + "expected": "S1", + "state": {"shield": false, "health": 15, "opponent_health": 20}, + "en": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", + "es_standard": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", + "es_rioplatense": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1." + }, + { + "id": "d6-priority-composite-d", + "class": "decision_complexity", + "tier": "D6", + "policy_id": "D6-P1", + "state_variant": "d", + "expected": "M0.1", + "state": {"shield": false, "health": 25, "opponent_health": 20}, + "en": "Apply these rules in order. First, if your shield is raised, lower it. Otherwise, if the opponent has 10 health or less, fire. Otherwise, if your health is less than or equal to the opponent's health, raise the shield. Otherwise, move forward 0.1.", + "es_standard": "Aplica estas reglas en orden. Primero, si tienes el escudo levantado, bájalo. Si no, si el rival tiene 10 puntos de salud o menos, dispara. Si no, si tu salud es menor o igual que la del rival, levanta el escudo. En cualquier otro caso, avanza 0.1.", + "es_rioplatense": "Aplicá estas reglas en orden. Primero, si tenés el escudo levantado, bajalo. Si no, si el rival tiene 10 puntos de salud o menos, dispará. Si no, si tu salud es menor o igual que la del rival, levantá el escudo. En cualquier otro caso, avanzá 0.1." + }, + { + "id": "d6-distance-composite-a", + "class": "decision_complexity", + "tier": "D6", + "policy_id": "D6-P2", + "state_variant": "a", + "expected": "S1", + "state": {"x": 0.1, "opponent_x": 0.7, "health": 10, "opponent_health": 20, "opponent_shield": false}, + "en": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", + "es_standard": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", + "es_rioplatense": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario." + }, + { + "id": "d6-distance-composite-b", + "class": "decision_complexity", + "tier": "D6", + "policy_id": "D6-P2", + "state_variant": "b", + "expected": "M0.1", + "state": {"x": 0.1, "opponent_x": 0.7, "health": 25, "opponent_health": 20, "opponent_shield": false}, + "en": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", + "es_standard": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", + "es_rioplatense": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario." + }, + { + "id": "d6-distance-composite-c", + "class": "decision_complexity", + "tier": "D6", + "policy_id": "D6-P2", + "state_variant": "c", + "expected": "B", + "state": {"x": 0.4, "opponent_x": 0.6, "health": 20, "opponent_health": 20, "opponent_shield": false}, + "en": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", + "es_standard": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", + "es_rioplatense": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario." + }, + { + "id": "d6-distance-composite-d", + "class": "decision_complexity", + "tier": "D6", + "policy_id": "D6-P2", + "state_variant": "d", + "expected": "A90", + "state": {"x": 0.4, "opponent_x": 0.6, "health": 20, "opponent_health": 20, "opponent_shield": true}, + "en": "First compute the horizontal distance between you and the opponent. If the distance is at least 0.4: if your health is lower than the opponent's, raise the shield; otherwise move forward 0.1. If the distance is below 0.4: if the opponent's shield is down, fire; otherwise turn counterclockwise 90 degrees.", + "es_standard": "Primero calcula la distancia horizontal entre tú y el rival. Si la distancia es de al menos 0.4: si tienes menos salud que el rival, levanta el escudo; si no, avanza 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispara; si no, gira 90 grados en sentido antihorario.", + "es_rioplatense": "Primero calculá la distancia horizontal entre vos y el rival. Si la distancia es de al menos 0.4: si tenés menos salud que el rival, levantá el escudo; si no, avanzá 0.1. Si la distancia es menor que 0.4: si el rival tiene el escudo bajo, dispará; si no, girá 90 grados en sentido antihorario." + } + ] +} \ No newline at end of file