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Description
I am trying to build a basic RL project with mindmaker plugin. The project contains an agent and a target, agent goal is to reach the target by taking (up, down, left, right) action and the agent will get a reward (+10) when it reaches the target otherwise -1 reward on each action. Ball is an agent and cube is the target in the project.
I am sharing the same project, if someone wants to download it to check the error. The structure of blueprint is very much similar to the inbuilt cartpole project. Kindly have a look.
I am using UE5.1.
https://drive.google.com/file/d/1SSVsYukVMrxQ076r3BdY0aI6KCM92pfI/view?usp=share_link
While launching the mindmaker this error is coming.
MindMaker running, waiting for Unreal Engine to connect
(6564) wsgi starting up on http://0.0.0.0:3000
(6564) accepted ('127.0.0.1', 51323)
Connected To Unreal Engine
False
4
discrete action space
C:\Users\aiina\Documents\Unreal Projects\Rl_test\Content\MindMaker\dist\mindmaker\gym\spaces\box.py:74: UserWarning: WARN: Box bound precision lowered by casting to float32
save model value: true
load model value: false
Total Training Episodes: 1000
alg selected: PPO
use custom: true
Exception in thread Thread-5:
Traceback (most recent call last):
File "threading.py", line 917, in _bootstrap_inner
File "threading.py", line 865, in run
File "site-packages\socketio\server.py", line 720, in _handle_event_internal
File "site-packages\socketio\server.py", line 745, in _trigger_event
File "MindMakerDRLStableBv3.py", line 606, in recieve
File "ast.py", line 46, in literal_eval
File "ast.py", line 35, in parse
File "<unknown>", line 0
^
SyntaxError: unexpected EOF while parsing
What is going wrong in the project?
How to solve it?
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