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Downfall.csproj
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31 lines (29 loc) · 1.15 KB
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<Project Sdk="Godot.NET.Sdk/4.5.1">
<Import Project="mod.build.props" />
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
<EnableDefaultNoneItems>false</EnableDefaultNoneItems>
<EnableDefaultEmbeddedResourceItems>false</EnableDefaultEmbeddedResourceItems>
</PropertyGroup>
<ItemGroup>
<AdditionalFiles Include="Downfall/localization/**/*.json"/>
<Compile Remove="Downfall/**"/>
<Content Include="local.props"/>
<Content Include="local.props.example"/>
<EmbeddedResource Remove="Downfall/**"/>
<None Include="Downfall.json"/>
<None Include="Downfall/**"/>
<None Include="DownfallCode/**"/>
<Compile Include="DownfallCode/**/*.cs"/>
</ItemGroup>
<ItemGroup>
<None Include="mod.build.props"/>
<None Include="mod.build.targets"/>
<None Include="export_presets.cfg"/>
<None Include="project.godot"/>
<None Include=".gitignore"/>
<None Include="pack_mod.gd"/>
</ItemGroup>
<Import Project="mod.build.targets" />
</Project>