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InputBoxForm.Designer.cs
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115 lines (110 loc) · 4.26 KB
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using System;
using System.Diagnostics;
using System.Drawing;
using System.Windows.Forms;
namespace DS_Game_Maker
{
[Microsoft.VisualBasic.CompilerServices.DesignerGenerated()]
public partial class InputBoxForm : Form
{
// Form overrides dispose to clean up the component list.
[DebuggerNonUserCode()]
protected override void Dispose(bool disposing)
{
try
{
if (disposing && components is not null)
{
components.Dispose();
}
}
finally
{
base.Dispose(disposing);
}
}
// Required by the Windows Form Designer
private System.ComponentModel.IContainer components;
// NOTE: The following procedure is required by the Windows Form Designer
// It can be modified using the Windows Form Designer.
// Do not modify it using the code editor.
[DebuggerStepThrough()]
private void InitializeComponent()
{
var resources = new System.ComponentModel.ComponentResourceManager(typeof(InputBoxForm));
DescriptionLabel = new Label();
MainTextBox = new TextBox();
MainTextBox.TextChanged += new EventHandler(MainTextBox_TextChanged);
DOkayButton = new Button();
DOkayButton.Click += new EventHandler(DOkayButton_Click);
DCancelButton = new Button();
DCancelButton.Click += new EventHandler(DCancelButton_Click);
SuspendLayout();
//
// DescriptionLabel
//
DescriptionLabel.AutoSize = true;
DescriptionLabel.Location = new Point(12, 9);
DescriptionLabel.Name = "DescriptionLabel";
DescriptionLabel.Size = new Size(85, 13);
DescriptionLabel.TabIndex = 0;
DescriptionLabel.Text = "DescriptionLabel";
//
// MainTextBox
//
MainTextBox.Anchor = AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
MainTextBox.Location = new Point(12, 81);
MainTextBox.Name = "MainTextBox";
MainTextBox.Size = new Size(320, 21);
MainTextBox.TabIndex = 1;
//
// DOkayButton
//
DOkayButton.DialogResult = DialogResult.Cancel;
DOkayButton.Location = new Point(248, 12);
DOkayButton.Name = "DOkayButton";
DOkayButton.Size = new Size(84, 26);
DOkayButton.TabIndex = 2;
DOkayButton.Text = "OK";
DOkayButton.UseVisualStyleBackColor = true;
//
// DCancelButton
//
DCancelButton.DialogResult = DialogResult.Cancel;
DCancelButton.Location = new Point(248, 40);
DCancelButton.Name = "DCancelButton";
DCancelButton.Size = new Size(84, 26);
DCancelButton.TabIndex = 3;
DCancelButton.Text = "Cancel";
DCancelButton.UseVisualStyleBackColor = true;
//
// InputBoxForm
//
AcceptButton = DOkayButton;
AutoScaleDimensions = new SizeF(6.0f, 13.0f);
AutoScaleMode = AutoScaleMode.Font;
CancelButton = DCancelButton;
ClientSize = new Size(344, 114);
Controls.Add(DCancelButton);
Controls.Add(DOkayButton);
Controls.Add(MainTextBox);
Controls.Add(DescriptionLabel);
Font = new Font("Tahoma", 8.25f, FontStyle.Regular, GraphicsUnit.Point, 0);
FormBorderStyle = FormBorderStyle.FixedSingle;
Icon = (Icon)resources.GetObject("$this.Icon");
MaximizeBox = false;
MinimizeBox = false;
Name = "InputBoxForm";
StartPosition = FormStartPosition.CenterParent;
Text = "DS Game Maker";
Load += new EventHandler(InputBoxForm_Load);
Activated += new EventHandler(InputBoxForm_Activated);
ResumeLayout(false);
PerformLayout();
}
internal Label DescriptionLabel;
internal TextBox MainTextBox;
internal Button DOkayButton;
internal Button DCancelButton;
}
}