Hello,
I'm wondering if it's possible to play a sequence of sounds without any delay. I'm using:
let sound1 = Sound(fileName: "guitar-chord.wav")
let sound2 = Sound(fileName: "rain.mp3")
let sound3 = Sound(fileName: "water-stream.wav")
let sounds = [sound1, sound2, sound3]
sounds.play()
and there is a slight delay before each new sound starts.
Thanks!