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LBuffInstance.h
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162 lines (131 loc) · 3.88 KB
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#pragma once
class
DLLEXPORT ChildScriptBuff
{
public:
MAKE_GET(SourceName, char, 0x1C);
};
class VirtualScriptBaseBuff
{
public:
virtual ~VirtualScriptBaseBuff()
{
}
virtual void Function0() = 0; //0
virtual void Function1() = 0; //4
virtual void Function2() = 0; //8
virtual void Function3() = 0; //C
virtual void Function4() = 0; //10
virtual void Function5() = 0; //14
virtual void Function6() = 0; //18
virtual void Function7() = 0; //1C
virtual void Function8() = 0; //20
virtual void Function9() = 0; //24
virtual void Function10() = 0; //28
virtual void Function11() = 0; //2C
virtual char* GetDisplayName() = 0; //30
};
class
DLLEXPORT ScriptBaseBuff
{
public:
VirtualScriptBaseBuff * GetVirtual()
{
return reinterpret_cast<VirtualScriptBaseBuff*>(this);
}
char *namechar()
{
IS_NULL_RETN(this, static_cast<int>(Offsets::OffsetScriptBaseBuff::Name), "Unknown");
__try
{
return (char*)reinterpret_cast<String*>(this + static_cast<int>(Offsets::OffsetScriptBaseBuff::Name));
}
__except (1)
{
return "except";
}
}
std::string GetName()
{
std::string ss(namechar());
return ss;
//return *reinterpret_cast<String*>(this + static_cast<int>(Offsets::oGameObject::Name));
}
//std::string GetName()
//{
// IS_NULL_RETN(this, static_cast<int>(Offsets::OffsetScriptBaseBuff::Name), "Unknown");
// return *reinterpret_cast<String*>(this + static_cast<int>(Offsets::OffsetScriptBaseBuff::Name));
//}
ChildScriptBuff* GetChildScriptBuff()
{
__try
{
return *reinterpret_cast<ChildScriptBuff**>(this + static_cast<int>(Offsets::OffsetScriptBaseBuff::ChildScriptBuff));
}
__except (EXCEPTION_EXECUTE_HANDLER)
{
return nullptr;
}
}
};
class
DLLEXPORT BuffInstance
{
public:
//BuffInstance * GetBuffPtr(uint netid);
//static BuffInstance * GetBuffPtr(uint netid);
static std::vector<BuffInstance*> GetBuffList(GameObject*ptr);
BuffInstance() {};
bool IsPositive()
{
return false;
}
bool IsActive()
{
return false;
}
bool IsValid()
{
IS_NULL_RETN(this, 0x18, false);
IS_NULL_RETN(this, 0x1C, false);
IS_NULL_RETN(this, 0x4, false);
IS_NULL_RETN(this, 0x68, false);
IS_NULL_RETN(this, static_cast<int>(Offsets::OffsetBuffInstance::StartTime), false);
return this != nullptr
&& *reinterpret_cast<DWORD*>(this + 0x18) != *reinterpret_cast<DWORD*>(this + 0x1C)
&& *reinterpret_cast<DWORD*>(this + 0x4) || *reinterpret_cast<BYTE*>(this + 0x68)
&& *this->GetStartTime() > 0; // Negative time on game reload?
}
bool IsPermanent()
{
IS_NULL_RETN(this, static_cast<int>(Offsets::OffsetBuffInstance::EndTime), false);
return *this->GetEndTime() > 20000.0;
}
ScriptBaseBuff* GetScriptBaseBuff()
{
IS_NULL_RETN(this, 0, nullptr);
IS_NULL_RETN(this, static_cast<int>(Offsets::OffsetBuffInstance::ScriptBaseBuff), nullptr);
return *reinterpret_cast<ScriptBaseBuff**>(this + static_cast<int>(Offsets::OffsetBuffInstance::ScriptBaseBuff));
}
int GetCount()
{
IS_NULL_RETN(this, static_cast<int>(Offsets::OffsetBuffInstance::Count), 0);
IS_NULL_RETN(this, 0x1C, 0);
IS_NULL_RETN(this, 0x18, 0);
if ((1 << *reinterpret_cast<DWORD *>(this)) & 0x4100000)
return *reinterpret_cast<DWORD*>(this + static_cast<int>(Offsets::OffsetBuffInstance::Count));
return (*reinterpret_cast<DWORD *>(this + 0x1C) - *reinterpret_cast<DWORD *>(this + 0x18)) >> 3;
}
int GetCountAlt()
{
IS_NULL_RETN(this, 0x20, 0);
IS_NULL_RETN(this, 0x1C, 0);
return (*reinterpret_cast<DWORD *>(this + 0x20) - *reinterpret_cast<DWORD *>(this + 0x1C)) >> 3;
}
//MAKE_GET( Count, int, Offsets::BuffInstance::Count );
MAKE_GET(StartTime, float, Offsets::OffsetBuffInstance::StartTime);
MAKE_GET(EndTime, float, Offsets::OffsetBuffInstance::EndTime);
MAKE_GET(Type, uint, Offsets::OffsetBuffInstance::Type);
MAKE_GET(Index, byte, Offsets::OffsetBuffInstance::Index);
MAKE_GET(IsVisible, bool, Offsets::OffsetBuffInstance::IsVisible);
};