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loader.py
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222 lines (180 loc) · 6.49 KB
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import os
import numpy as np
from PIL import Image
from external import alembic
import OpenGL.GL as gl
from objects import Branch, PolyMesh, Camera
def loadTexture(texEnum, filePath):
pixels = np.asarray(Image.open(filePath).convert('RGBA'), dtype=np.uint8)
texid = gl.glGenTextures(1)
gl.glActiveTexture(texEnum)
gl.glBindTexture(gl.GL_TEXTURE_2D, texid)
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MAG_FILTER, gl.GL_LINEAR)
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MIN_FILTER, gl.GL_LINEAR_MIPMAP_LINEAR)
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_WRAP_S, gl.GL_CLAMP_TO_EDGE)
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_WRAP_T, gl.GL_CLAMP_TO_EDGE)
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_WRAP_R, gl.GL_CLAMP_TO_EDGE)
gl.glTexImage2D(
gl.GL_TEXTURE_2D,
0,
gl.GL_RGBA,
pixels.shape[0],
pixels.shape[1],
0,
gl.GL_RGBA,
gl.GL_UNSIGNED_BYTE,
pixels
)
gl.glGenerateMipmap(gl.GL_TEXTURE_2D)
return texid
def loadCubeMap(fileRight, fileLeft, fileTop, fileBottom, fileFront, fileBack):
texid = gl.glGenTextures(1)
gl.glActiveTexture(gl.GL_TEXTURE_CUBE_MAP)
gl.glBindTexture(gl.GL_TEXTURE_CUBE_MAP, texid)
gl.glTexParameteri(gl.GL_TEXTURE_CUBE_MAP, gl.GL_TEXTURE_MAG_FILTER, gl.GL_LINEAR)
gl.glTexParameteri(gl.GL_TEXTURE_CUBE_MAP, gl.GL_TEXTURE_MIN_FILTER, gl.GL_LINEAR_MIPMAP_LINEAR)
gl.glTexParameteri(gl.GL_TEXTURE_CUBE_MAP, gl.GL_TEXTURE_WRAP_S, gl.GL_CLAMP_TO_EDGE)
gl.glTexParameteri(gl.GL_TEXTURE_CUBE_MAP, gl.GL_TEXTURE_WRAP_T, gl.GL_CLAMP_TO_EDGE)
gl.glTexParameteri(gl.GL_TEXTURE_CUBE_MAP, gl.GL_TEXTURE_WRAP_R, gl.GL_CLAMP_TO_EDGE)
files = [
fileRight,
fileLeft,
fileTop,
fileBottom,
fileFront,
fileBack
]
targets = [
gl.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
gl.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
gl.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
gl.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
gl.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
gl.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
]
for filePath, target in zip(files, targets):
pixels = np.asarray(Image.open(filePath).convert('RGB').resize((256, 256)), dtype=np.uint8)
gl.glTexImage2D(
target,
0,
gl.GL_RGB,
pixels.shape[0],
pixels.shape[1],
0,
gl.GL_RGB,
gl.GL_UNSIGNED_BYTE,
pixels
)
gl.glGenerateMipmap(gl.GL_TEXTURE_CUBE_MAP)
return texid
ALEMBIC_OPS = {
'.selfBnds': lambda args: bboxOp(*args),
'P': lambda args: pointsOp(*args),
'.faceIndices': lambda args: indicesOp(*args),
'.faceCounts': lambda args: countsOp(*args),
# I will calculate smooth normals
# normal samples didn't work for somne reason
# 'N': lambda args: normalsOp(*args),
'.xform': lambda args: xformOp(*args),
'.core': lambda args: coreOp(*args),
'uv': {
'.vals': lambda args: uvValsOp(*args),
'.indices': lambda args: uvIndicesOp(*args),
}
# .filmBackOps
# .filmBackOps
}
def bboxOp(data, branch):
branch.bbox = np.array(data, np.float32)
def pointsOp(prop, branch):
if branch.kind == 'PolyMesh':
branch.points = np.array(prop.getValues(0), np.float32).reshape(-1, 3)
branch.pointProp = prop
def indicesOp(data, branch):
if branch.kind == 'PolyMesh':
branch.indices = np.array(data, np.uint32)
def countsOp(data, branch):
if branch.kind == 'PolyMesh':
branch.counts = np.array(data, np.uint32)
def uvValsOp(data, branch):
if branch.kind == 'PolyMesh':
branch.uvs = np.array(data, np.float32).reshape(-1, 2)
def uvIndicesOp(data, branch):
if branch.kind == 'PolyMesh':
branch.uvs = branch.uvs[np.array(data, np.uint32)]
branch.hasUVs = True
def xformOp(data, branch):
branch.matrix = np.array(data, np.float32).T
def coreOp(data, branch):
if branch.kind == 'Camera':
branch.focalLength = data[0]
branch.horizontalAperture = data[1]
branch.horizontalFilmOffset = data[2]
branch.verticalAperture = data[3]
branch.verticalFilmOffset = data[4]
branch.lensSqueezeRatio = data[5]
branch.overscanLeft = data[6]
branch.overscanRight = data[7]
branch.overscanTop = data[8]
branch.overscanBottom = data[9]
branch.fStop = data[10]
branch.focusDistance = data[11]
branch.shutterOpen = data[12]
branch.shutterClose = data[13]
branch.nearClippingPlane = data[14]
branch.farClippingPlane = data[15]
def parseProperties(prop, objPath, objType, branch, compound=None):
if prop.isCompound():
propName = prop.getName()
for subPropName in prop.getPropertyNames():
parseProperties(
prop.getProperty(subPropName),
objPath,
objType,
branch,
compound=propName
)
else:
propName = prop.getName()
if propName == 'P':
ALEMBIC_OPS['P'](
(prop, branch)
)
elif propName in ALEMBIC_OPS:
ALEMBIC_OPS[propName](
(prop.getValues(0), branch)
)
elif compound in ALEMBIC_OPS:
ALEMBIC_OPS[compound][propName](
(prop.getValues(0), branch)
)
else:
# print propName
pass
def rootFromAlembic(filePath):
archive = alembic.getIArchive(filePath)
root = Branch('/', rootName=os.path.basename(filePath), isRoot=True)
sampleTimes = archive.getSampleTimes()
for timeSample in sampleTimes:
timeSample.getType()
timeSample.getTimeSamples() # obj.getTsIndex()
for objPath in archive.getIdentifiers():
obj = archive.getObject(objPath)
objType = obj.getType()
branch = None
if objType.startswith('AbcGeom_PolyMesh'):
branch = PolyMesh(objPath)
elif objType.startswith('AbcGeom_Xform'):
branch = Branch(objPath)
elif objType.startswith('AbcGeom_Camera'):
branch = Camera(objPath)
else:
# print objType
continue
obj.getTsIndex() # time sampling index
obj.getMetaData()
for p in obj.getPropertyNames():
prop = obj.getProperty(p)
parseProperties(prop, objPath, objType, branch)
root.map[objPath] = branch
return root