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saf paths no longer load in this core. #553

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@i30817

retroarch.log

As you can see in the log first it loads them from the playlist

[Core] Using content: "saf://content:%2F%2Fcom.chiller3.rsaf.documents%2Ftree%2Fgames%253A/Arcade/mame/roms_split/coolridr.zip".

Then it does some tomfoolery with paths that fails:

mame_softlists_auto_media = "enabled"
[Environ] GET_VARIABLE: mame_media_type = "rom"
Path extraction result: File name = "saf://content:%2F%2Fcom.chiller3.rsaf.documents%2Ftree%2Fgames%253A/Arcade/mame/roms_split/coolridr.zip"
Path extraction result: Game name = "coolridr"
Path extraction result: System name = "roms_split"
Path extraction result: Game path = "saf://content:%2F%2Fcom.chiller3.rsaf.documents%2Ftree%2Fgames%253A/Arcade/mame/roms_split"
Path extraction result: Parent path = "saf://content:%2F%2Fcom.chiller3.rsaf.documents%2Ftree%2Fgames%253A/Arcade/mame"
Starting game from command line: "coolridr"
Parse path failed: "coolridr"
Parse systemname failed: "coolridr"

And its all downhill from there.

I suspect this might be a regression actually but dont know. Fbneo loads games fine over SAF (this is a WebDAV rsaf path not a sdcard but I don't think it matters).

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