retroarch.log
As you can see in the log first it loads them from the playlist
[Core] Using content: "saf://content:%2F%2Fcom.chiller3.rsaf.documents%2Ftree%2Fgames%253A/Arcade/mame/roms_split/coolridr.zip".
Then it does some tomfoolery with paths that fails:
mame_softlists_auto_media = "enabled"
[Environ] GET_VARIABLE: mame_media_type = "rom"
Path extraction result: File name = "saf://content:%2F%2Fcom.chiller3.rsaf.documents%2Ftree%2Fgames%253A/Arcade/mame/roms_split/coolridr.zip"
Path extraction result: Game name = "coolridr"
Path extraction result: System name = "roms_split"
Path extraction result: Game path = "saf://content:%2F%2Fcom.chiller3.rsaf.documents%2Ftree%2Fgames%253A/Arcade/mame/roms_split"
Path extraction result: Parent path = "saf://content:%2F%2Fcom.chiller3.rsaf.documents%2Ftree%2Fgames%253A/Arcade/mame"
Starting game from command line: "coolridr"
Parse path failed: "coolridr"
Parse systemname failed: "coolridr"
And its all downhill from there.
I suspect this might be a regression actually but dont know. Fbneo loads games fine over SAF (this is a WebDAV rsaf path not a sdcard but I don't think it matters).
retroarch.log
As you can see in the log first it loads them from the playlist
Then it does some tomfoolery with paths that fails:
And its all downhill from there.
I suspect this might be a regression actually but dont know. Fbneo loads games fine over SAF (this is a WebDAV rsaf path not a sdcard but I don't think it matters).