From e2b50cb498587d0de2561be958a69300a5962b46 Mon Sep 17 00:00:00 2001 From: Rowobin <61094301+Rowobin@users.noreply.github.com> Date: Thu, 14 May 2026 21:57:04 +0000 Subject: [PATCH] SDL3/SDL_PushGPUFragmentUniformData: Added a link to SDL_CreateGPUShader#remarks on SDL_PushGPUFragmentUniformData#remarks Live page is here: https://wiki.libsdl.org/SDL3/SDL_PushGPUFragmentUniformData --- SDL3/SDL_PushGPUFragmentUniformData.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/SDL3/SDL_PushGPUFragmentUniformData.md b/SDL3/SDL_PushGPUFragmentUniformData.md index 2aa5d91aa..ce700bd3a 100644 --- a/SDL3/SDL_PushGPUFragmentUniformData.md +++ b/SDL3/SDL_PushGPUFragmentUniformData.md @@ -33,6 +33,8 @@ The data being pushed must respect std140 layout conventions. In practical terms this means you must ensure that vec3 and vec4 fields are 16-byte aligned. +For information on Uniform data bindings please read the docs for [SDL_CreateGPUShader](https://wiki.libsdl.org/SDL3/SDL_CreateGPUShader#remarks). + ## Version This function is available since SDL 3.2.0.