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121 lines (121 loc) · 2.79 KB
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{
"geode": "5.7.1",
"gd": {
"win": "2.2081",
"android": "2.2081",
"mac": "2.2081",
"ios": "2.2081"
},
"version": "1.1.7",
"id": "user95401.main-menu-background",
"name": "Main Menu Background",
"developers": [ "lil2kki" ],
"description": "My background menu mod with some extra stuff.",
"tags": [ "interface", "utility" ],
"links": {
"community": "https://discord.gg/kXjQ8QEWNU",
"homepage": "https://t.me/lil2kki_ch",
"source": "https://github.com/lil2kki/Menu-Background"
},
"dependencies": {
"prevter.imageplus": {
"required": false,
"version": ">=v1.0.0"
}
},
"settings": {
"SETUP_MODE_ENABLED": {
"name": "Setup Mode",
"description": "Adds control ui to main menu.",
"type": "bool",
"default": true
},
"SETUP_WINDOW_SCALE": {
"name": "Setup Window Scale",
"type": "float",
"default": 1,
"min": 0.1,
"max": 10.0
},
"OVERLAP_ALLGRADBG": {
"name": "Add to layers with gradiend bg",
"description": "Add MenuGameLayer to all layers that have gradient bg.",
"type": "bool",
"default": false
},
"BACKGROUND_FILE": {
"type": "file",
"name": "Background image file",
"default": "background.png",
"control": {
"dialog": "open",
"filters": [
{ "files": [ "*.png", "*.jpg", "*.jxl", "*.gif", "*.webp", "*.qoi" ] }
]
}
},
"FORCE_BACKGROUND_ID": {
"name": "Force Game Background ID",
"type": "int",
"default": 0,
"max": 100
},
"FORCE_GROUND_ID": {
"name": "Force Game Ground ID",
"type": "int",
"default": 0,
"max": 100
},
"HIDE_GAME": {
"name": "Hide Game",
"description": "overlap by black layer.",
"type": "bool",
"default": false
},
"HIDE_GROUND": {
"name": "Hide Ground",
"type": "bool",
"default": false
},
"BG_ZORDER": {
"name": "BG z-Order",
"type": "int",
"default": 0,
"min": -1
},
"BG_SCALE_TYPE": {
"type": "string",
"name": "Scale",
"default": "Fullscreen Stretch",
"one-of": [ "Fullscreen Stretch", "Up to WinHeight", "Up to WinWidth", "Up to WinSize", "NONE" ]
},
"BG_SCALEX": {
"name": "BG ScaleX",
"type": "float",
"default": 0,
"min": -10.0,
"max": 10.0
},
"BG_SCALEY": {
"name": "BG ScaleY",
"type": "float",
"default": 0,
"min": -10.0,
"max": 10.0
},
"BG_POSX": {
"name": "BG PosX",
"type": "float",
"default": 0,
"min": -500.0,
"max": 500.0
},
"BG_POSY": {
"name": "BG PosY",
"type": "float",
"default": 0,
"min": -500.0,
"max": 500.0
}
}
}