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/*
==============================================================================
This file contains the basic framework code for a JUCE plugin processor.
==============================================================================
*/
#include "PluginProcessor.h"
#include "PluginEditor.h"
//==============================================================================
Testing123AudioProcessor::Testing123AudioProcessor()
#ifndef JucePlugin_PreferredChannelConfigurations
: AudioProcessor (BusesProperties()
#if ! JucePlugin_IsMidiEffect
#if ! JucePlugin_IsSynth
.withInput ("Input", juce::AudioChannelSet::stereo(), true)
#endif
.withOutput ("Output", juce::AudioChannelSet::stereo(), true)
#endif
)
#endif
{
}
Testing123AudioProcessor::~Testing123AudioProcessor()
{
}
//==============================================================================
const juce::String Testing123AudioProcessor::getName() const
{
return JucePlugin_Name;
}
bool Testing123AudioProcessor::acceptsMidi() const
{
#if JucePlugin_WantsMidiInput
return true;
#else
return false;
#endif
}
bool Testing123AudioProcessor::producesMidi() const
{
#if JucePlugin_ProducesMidiOutput
return true;
#else
return false;
#endif
}
bool Testing123AudioProcessor::isMidiEffect() const
{
#if JucePlugin_IsMidiEffect
return true;
#else
return false;
#endif
}
double Testing123AudioProcessor::getTailLengthSeconds() const
{
return 0.0;
}
int Testing123AudioProcessor::getNumPrograms()
{
return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs,
// so this should be at least 1, even if you're not really implementing programs.
}
int Testing123AudioProcessor::getCurrentProgram()
{
return 0;
}
void Testing123AudioProcessor::setCurrentProgram (int index)
{
}
const juce::String Testing123AudioProcessor::getProgramName (int index)
{
return {};
}
void Testing123AudioProcessor::changeProgramName (int index, const juce::String& newName)
{
}
//==============================================================================
void Testing123AudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
{
// Use this method as the place to do any pre-playback
// initialisation that you need..
}
void Testing123AudioProcessor::releaseResources()
{
// When playback stops, you can use this as an opportunity to free up any
// spare memory, etc.
}
#ifndef JucePlugin_PreferredChannelConfigurations
bool Testing123AudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const
{
#if JucePlugin_IsMidiEffect
juce::ignoreUnused (layouts);
return true;
#else
// This is the place where you check if the layout is supported.
// In this template code we only support mono or stereo.
// Some plugin hosts, such as certain GarageBand versions, will only
// load plugins that support stereo bus layouts.
if (layouts.getMainOutputChannelSet() != juce::AudioChannelSet::mono()
&& layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo())
return false;
// This checks if the input layout matches the output layout
#if ! JucePlugin_IsSynth
if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet())
return false;
#endif
return true;
#endif
}
#endif
void Testing123AudioProcessor::processBlock (juce::AudioBuffer<float>& buffer, juce::MidiBuffer& midiMessages)
{
juce::ScopedNoDenormals noDenormals;
// Apply gain
buffer.applyGain(mGain);
// Calculate the pitch shift ratio
float pitchRatio = pow(2.0f, mPitch / 12.0f); // Assuming pitch is in semitones
// Iterate over channels
for (int channel = 0; channel < getTotalNumInputChannels(); ++channel)
{
auto* channelData = buffer.getWritePointer(channel);
// Create temporary buffer for pitch shifting
juce::AudioBuffer<float> tempBuffer(buffer.getNumChannels(), buffer.getNumSamples());
tempBuffer.clear();
// Apply pitch shifting algorithm
for (int sample = 0; sample < buffer.getNumSamples(); ++sample)
{
// Calculate the index for the original sample
float index = sample / pitchRatio;
int indexBefore = static_cast<int>(index);
int indexAfter = indexBefore + 1;
// Perform linear interpolation
if (indexAfter < buffer.getNumSamples())
{
float fraction = index - indexBefore;
float interpolatedSample = (1.0f - fraction) * channelData[indexBefore] +
fraction * channelData[indexAfter];
tempBuffer.setSample(channel, sample, interpolatedSample);
}
}
// Copy the pitch-shifted data back to the original buffer
buffer.copyFrom(channel, 0, tempBuffer, 0, 0, buffer.getNumSamples());
}
}
//==============================================================================
bool Testing123AudioProcessor::hasEditor() const
{
return true; // (change this to false if you choose to not supply an editor)
}
juce::AudioProcessorEditor* Testing123AudioProcessor::createEditor()
{
return new Testing123AudioProcessorEditor (*this);
}
//==============================================================================
void Testing123AudioProcessor::getStateInformation (juce::MemoryBlock& destData)
{
// You should use this method to store your parameters in the memory block.
// You could do that either as raw data, or use the XML or ValueTree classes
// as intermediaries to make it easy to save and load complex data.
}
void Testing123AudioProcessor::setStateInformation (const void* data, int sizeInBytes)
{
// You should use this method to restore your parameters from this memory block,
// whose contents will have been created by the getStateInformation() call.
}
//==============================================================================
// This creates new instances of the plugin..
juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter()
{
return new Testing123AudioProcessor();
}