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README

(Layering Inputs with UltimateShift × Razer Synapse 2 × Pad)

This README explains how to use UltimateShift
not by adding more buttons, but by switching worlds (layers).
This is not an official recommendation — it is a personal workflow.


TL;DR (This is all you need)

HYPER

  • Mouse button 5

ULTRA

  • Pad button L1

ULTIMATE

  • Hold Mouse5 + L1

So the logic is:

  • NORMAL → default state
  • HYPER → while holding Mouse5
  • ULTRA → while holding L1
  • ULTIMATE → while holding both

Screenshot order (usc_img/001–011)

Screenshots are arranged as follows:

usc_img/001.png → usc_img/002.png → ... → usc_img/011.png

This README follows the exact same order.


1. Create F1 → F13 in NORMAL (temporary helper)

Purpose

We want to bind F13 in Synapse,
but pressing F13 directly is inconvenient.

So we temporarily create a state where:

F1 outputs F13

  • In NORMAL, set F1 → F13
  • Red frame means editing (not saved yet)
  • Even if not saved, the change is already active


2. Bind Mouse button 5 → F13 in Razer Synapse 2

Open Razer Synapse 2 and:

  • Assign mouse button 5 to F13
  • Select Keyboard Function
  • Even if the bind field looks empty, press F1
    → because of step 1, this inputs F13
  • Save it as a single key



3. Confirmation: Mouse button 5 outputs F13

At this point:

Mouse button 5 → F13

UI details may differ.
What matters is that button 5 sends F13.



4. Configure HYPER (Trigger = F13 / Layer = F14)

Now create the HYPER world in UltimateShift.

Settings

  • HYPER = F14
  • Trigger = F13

Result

Pressing Mouse5 instantly puts you in the
HYPER layer.

Add bindings freely. Rename tabs if needed.



5. Configure ULTRA (Pad L1 = ULTRA)

Now build ULTRA on the pad side.

Settings

  • Pad L1 = ULTRA
  • (Optional) rename pad buttons for clarity
  • Operate ULTRA as ULTRA = F15 (or any unused key)



6. ULTIMATE = highest layer (HYPER + ULTRA)

Hold both

  • Mouse5 (HYPER)
  • L1 (ULTRA)

Result

You are now in the ULTIMATE world.

Using L1 / R1 as layer switches dramatically increases
the number of usable actions.


7. Finish: assign actions per world

Now simply assign meanings per layer:

  • NORMAL → default actions
  • HYPER → actions while holding Mouse5
  • ULTRA → actions while holding L1
  • ULTIMATE → actions while holding both





Final Summary

Mouse5HYPER

L1ULTRA

Mouse5 + L1ULTIMATE

UltimateShift is not about adding buttons.
It is about changing the world you are operating in.