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scope.cpp
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208 lines (178 loc) · 5.75 KB
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#include "scope.h"
#include "drawpanel.h"
#include "mainframe.h"
#include <cmath>
#include <cstring>
ScopeChannel::ScopeChannel(MainFrameInstance *p, wxToggleButton *t, wxScrollBar *vss, wxTextCtrl *vst, wxScrollBar *oss, wxTextCtrl *ost, wxSpinCtrl *avg, wxColor clr)
: parent(p), toggle(t), vscalescroll(vss), vscaletext(vst), offsetscroll(oss), offsettext(ost), average(avg), color(clr) {
vscalescrollSet();
vscaletextSet();
offsetscrollSet();
offsettextSet();
buffer = new uint16_t[SCOPE_BUFFER_SIZE];
memset(buffer, 0, sizeof(uint16_t) * SCOPE_BUFFER_SIZE);
bufferTrigger = new uint16_t[SCOPE_BUFFER_SIZE];
memset(bufferTrigger, 0, sizeof(uint16_t) * SCOPE_BUFFER_SIZE);
}
ScopeChannel::~ScopeChannel() {
delete[] buffer;
delete[] bufferTrigger;
}
void ScopeChannel::storeBuffer(uint16_t *buf, int &idx, uint16_t v) {
buf[idx++] = v;
idx %= SCOPE_BUFFER_SIZE;
}
uint16_t ScopeChannel::getBufferLast(uint16_t *buf, int idx) {
return buf[(SCOPE_BUFFER_SIZE + idx - 1) % SCOPE_BUFFER_SIZE];
}
void ScopeChannel::fireTrigger() {
// save buffer
int count = SCOPE_BUFFER_SIZE / 2 + parent->triggeroffsetValue;
if ( count > 0 ) {
if ( count <= pBuffer ) {
memcpy(bufferTrigger, &buffer[pBuffer - count], count * sizeof(uint16_t));
} else {
int tail = count - pBuffer;
memcpy(bufferTrigger, &buffer[SCOPE_BUFFER_SIZE - tail], tail * sizeof(uint16_t));
memcpy(&bufferTrigger[tail], buffer, pBuffer * sizeof(uint16_t));
}
}
pBufferTrigger = count;
}
void ScopeChannel::probeValue(uint16_t value, bool use_trigger) {
if ( value > SCOPE_VALUE_MAX ) {
return;
}
/*
-move trigger event to mainform
-return triggered state
*/
// check trigger
if ( use_trigger ) {
if ( !triggered ) {
parent->m_statusbar->SetStatusText("Triggering...");
// check event
if ( parent->triggerEvent == MainFrameInstance::TRIGGER_RISING ) {
if ( getBufferLast(buffer, pBuffer) < parent->triggerlevelValue && value > parent->triggerlevelValue ) {
triggered = true; // rising edge
}
} else if ( parent->triggerEvent == MainFrameInstance::TRIGGER_FALLING ) {
if ( getBufferLast(buffer, pBuffer) > parent->triggerlevelValue && value < parent->triggerlevelValue ) {
triggered = true; // falling edge
}
}
if ( triggered ) {
fireTrigger();
storeBuffer(bufferTrigger, pBufferTrigger, value);
}
} else {
parent->m_statusbar->SetStatusText("Triggered!");
// save until buffer is full
if ( pBufferTrigger > 0 ) {
storeBuffer(bufferTrigger, pBufferTrigger, value);
} else {
triggered = false;
}
}
} else {
triggered = false;
storeBuffer(bufferTrigger, pBufferTrigger, value);
}
// store value
storeBuffer(buffer, pBuffer, value);
}
// --- VScale ---
void ScopeChannel::vscalescrollSet() {
// scroll is in ln
vscalescroll->SetScrollbar((int)(100 * log(vscaleValue)), 1, (int)(100 * log(SCOPE_VSCALE_MAX)), 1);
}
void ScopeChannel::vscaletextSet() {
// range is from 1 uV to 10 V
char buf[32];
MyApp::printUnits(buf, vscaleValue, 'V');
vscaletext->SetValue(buf);
}
void ScopeChannel::vscaletextChange(wxCommandEvent &e) {
int newvscale = MyApp::readUnits(vscaletext->GetValue().ToAscii(), 'V');
if ( newvscale != -1 ) {
if ( newvscale > 0 && newvscale < SCOPE_VSCALE_MAX ) {
vscaleValue = newvscale;
vscalescrollSet();
offsettextSet();
parent->triggerlevelscrollSet();
} else {
wxLogWarning("Out of bounds");
}
}
vscaletextSet();
}
void ScopeChannel::vscalescrollChange(wxScrollEvent &e) {
vscaleValue = (int)exp(0.01 * vscalescroll->GetThumbPosition());
vscaletextSet();
offsettextSet();
parent->triggerlevelscrollSet();
}
// --- Offset ---
void ScopeChannel::offsetscrollSet() {
offsetscroll->SetScrollbar(offsetValue + CANVAS_HEIGHT / 2, 1, CANVAS_HEIGHT, 1);
}
void ScopeChannel::offsettextSet() {
char buf[32];
MyApp::printUnits(buf, 1.0 * offsetValue * vscaleValue / CANVAS_GRIDSIZE, 'V');
offsettext->SetValue(buf);
}
void ScopeChannel::offsettextChange(wxCommandEvent &e) {
int units = MyApp::readUnits(offsettext->GetValue().ToAscii(), 'V');
if ( units != -1 ) {
int newoffset = 1.0 * units * CANVAS_GRIDSIZE / vscaleValue;
if ( newoffset >= -CANVAS_HEIGHT / 2 && newoffset <= CANVAS_HEIGHT / 2 ) {
offsetValue = newoffset;
offsetscrollSet();
} else {
wxLogWarning("Out of bounds");
}
}
offsettextSet();
}
void ScopeChannel::offsetscrollChange(wxScrollEvent &e) {
offsetValue = offsetscroll->GetThumbPosition() - CANVAS_HEIGHT / 2;
offsettextSet();
}
// --- draw channel ---
void ScopeChannel::drawChannel(wxDC &dc) {
// is channel active?
if ( !toggle->GetValue() ) {
return;
}
// set color
dc.SetPen(wxPen(color));
dc.SetBrush(wxBrush(color));
// draw arrow
const int y = CANVAS_HEIGHT / 2 - offsetValue;
MyApp::drawArrow(dc, y, 6);
// draw scope image
double px_inc = 1.0 * CANVAS_GRIDSIZE / parent->timedivValue;
double px_val = 1.0 * CANVAS_GRIDSIZE / vscaleValue;
int width = parent->timedivValue * CANVAS_WIDTH / ( 2 * CANVAS_GRIDSIZE );
if ( width > SCOPE_BUFFER_SIZE / 2 ) {
width = SCOPE_BUFFER_SIZE / 2;
}
for ( int i = -width; i < width - 1; i++ ) {
dc.DrawLine(
CANVAS_WIDTH / 2 + i * px_inc,
y - bufferTrigger[SCOPE_BUFFER_SIZE / 2 + i] * px_val,
CANVAS_WIDTH / 2 + ( i + 1 ) * px_inc,
y - bufferTrigger[SCOPE_BUFFER_SIZE / 2 + i + 1] * px_val
);
}
/*
for ( int i = 0; ( i - 1 ) * px_inc < CANVAS_WIDTH && i < SCOPE_BUFFER_SIZE; i++ ) {
dc.DrawLine(
( i - 1 ) * px_inc,
y - 1.0 * buffer[i - 1] * CANVAS_GRIDSIZE / vscaleValue,
i * px_inc,
y - 1.0 * buffer[i] * CANVAS_GRIDSIZE / vscaleValue
);
}
*/
}