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Copy pathconfig.py
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128 lines (113 loc) · 3.01 KB
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from enum import Enum, auto
PICKLE_FILE = ".pickle.positions"
NUM_INVENTORY_SLOTS = 13
class NGUButtons(Enum):
EMPTY_AREA = auto()
MENU_BASICTRAINING = auto()
MENU_FIGHTBOSS = auto()
MENU_MONEYPIT = auto()
MENU_ADVENTURE = auto()
MENU_INVENTORY = auto()
MENU_AUGMENTATION = auto()
MENU_ADVTRAINING = auto()
MENU_TIMEMACHINE = auto()
MENU_BLOODMAGIC = auto()
ATTACK1_PLUS = auto()
ATTACK1_MINUS = auto()
ATTACK1_CAP = auto()
ATTACK2_PLUS = auto()
ATTACK2_MINUS = auto()
ATTACK2_CAP = auto()
ATTACK3_PLUS = auto()
ATTACK3_MINUS = auto()
ATTACK3_CAP = auto()
ATTACK4_PLUS = auto()
ATTACK4_MINUS = auto()
ATTACK4_CAP = auto()
ATTACK5_PLUS = auto()
ATTACK5_MINUS = auto()
ATTACK5_CAP = auto()
ATTACK6_PLUS = auto()
ATTACK6_MINUS = auto()
ATTACK6_CAP = auto()
DEFENSE1_PLUS = auto()
DEFENSE1_MINUS = auto()
DEFENSE1_CAP = auto()
DEFENSE2_PLUS = auto()
DEFENSE2_MINUS = auto()
DEFENSE2_CAP = auto()
DEFENSE3_PLUS = auto()
DEFENSE3_MINUS = auto()
DEFENSE3_CAP = auto()
DEFENSE4_PLUS = auto()
DEFENSE4_MINUS = auto()
DEFENSE4_CAP = auto()
DEFENSE5_PLUS = auto()
DEFENSE5_MINUS = auto()
DEFENSE5_CAP = auto()
DEFENSE6_PLUS = auto()
DEFENSE6_MINUS = auto()
DEFENSE6_CAP = auto()
ENERGY_INFINITE = auto()
MENU_REBIRTH = auto()
MENU_REBIRTH_REBIRTH = auto()
MENU_REBIRTH_CONFIRM = auto()
MENU_SPENDEXP = auto()
MENU_FIGHTBOSS_NUKE = auto()
MENU_FIGHTBOSS_STOP = auto()
MENU_FIGHTBOSS_FIGHT = auto()
MENU_MONEYPIT_FEED = auto()
MENU_MONEYPIT_FEEDCONFIRM = auto()
MENU_ADVENTURE_IDLEMODE = auto()
MENU_ADVENTURE_NEXT = auto()
MENU_ADVENTURE_SCROLLBAR = auto()
MENU_ADVENTURE_SCROLLFOREST = auto()
MENU_ADVENTURE_SCROLLCAVE = auto()
class InventoryButtons(Enum):
INV_HEAD = auto()
INV_CHEST = auto()
INV_LEGS = auto()
INV_FEET = auto()
INV_WEAPON = auto()
INV_ACCESSORY1 = auto()
INV_ACCESSORY2 = auto()
INV_INFINITYCUBE = auto()
INV_SLOT1 = auto()
INV_SLOT2 = auto()
INV_SLOT3 = auto()
INV_SLOT4 = auto()
INV_SLOT5 = auto()
INV_SLOT6 = auto()
INV_SLOT7 = auto()
INV_SLOT8 = auto()
INV_SLOT9 = auto()
INV_SLOT10 = auto()
INV_SLOT11 = auto()
INV_SLOT12 = auto()
INV_SLOT13 = auto()
INV_SLOT14 = auto()
INV_SLOT15 = auto()
INV_SLOT16 = auto()
INV_SLOT17 = auto()
class AdventureButtons(Enum):
PREVIOUS = auto()
NEXT = auto()
IDLEMODE = auto()
SCROLLBAR = auto()
FOREST = auto()
CAVE = auto()
class AugmentationButtons(Enum):
SAFETYSCISSORS_PLUS = auto()
SAFETYSCISSORS_MINUS = auto()
DANGERSCISSORS_PLUS = auto()
DANGERSCISSORS_MINUS = auto()
class TimeMachineButtons(Enum):
SPEED_PLUS = auto()
SPEED_MINUS = auto()
class BloodMagicButtons(Enum):
TACK_PLUS = auto()
TACK_MINUS = auto()
TACK_CAP = auto()
CAST_SPELLS = auto()
BLOOD_BOOST = auto()
BLOOD_BOOST_AUTO = auto()