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Copy pathmain.lua
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74 lines (60 loc) · 1.55 KB
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-- Библиотеки
require "src.libs.logger"
require "src.libs.ui"
require "src.libs.queue"
-- Игровые файлы
require "src.collision"
require "src.pong"
-- Настройки отладчика
loggerConfig = {
bouncing = false,
trace = false,
queue = false,
}
-- Настройки игры
gameConfig = {
metainfo = {
version_code = "0.2 RC",
author = "Manchakkay Maxim"
},
paddleSpeed = 15,
paddleAcceleration = 1.5,
paddleBraking = 1.5,
paddleWidth = 10,
paddleHeight = 150,
ballRadius = 14,
ballStartSpeed = 10,
ballAcceleration = 0.0025,
anglePower = 0.075,
enemyDelay = 5,
}
function love.load()
-- Полноэкранный режим и цвет фона
love.window.setFullscreen(true)
love.graphics.setBackgroundColor(0 / 255, 0 / 255, 0 / 255)
-- Получение размеров окна
windowWidth = love.graphics.getWidth()
windowHeight = love.graphics.getHeight()
-- Установка настроек игры
love.math.setRandomSeed(love.timer.getTime())
-- Создание инстанции игры
game = PongGame:create{
config = gameConfig
}
end
function love.draw()
UI.cursorRequired = false
game:draw()
UI.cursorCheck()
end
function love.update()
game:keyCheck()
game:update()
end
function love.mousepressed( x, y, button )
game:mouseClick()
end
function love.resize()
windowWidth = love.graphics.getWidth()
windowHeight = love.graphics.getHeight()
end