diff --git a/src/game/WorldHandlers/Group.h b/src/game/WorldHandlers/Group.h index 8b5deabfd..7fdc741b7 100644 --- a/src/game/WorldHandlers/Group.h +++ b/src/game/WorldHandlers/Group.h @@ -1063,8 +1063,10 @@ class Group } } + // context defaults to 0 (a normal target-icon set) so pre-MoP 3-argument callers -- + // notably Eluna's shared Group:SetTargetIcon binding -- stay source-compatible. void SetTargetIcon(uint8 id, ObjectGuid whoGuid, ObjectGuid targetGuid, - uint8 context); + uint8 context = 0); Difficulty GetDifficulty(bool isRaid) const { return isRaid ? m_raidDifficulty : m_dungeonDifficulty; } Difficulty GetDungeonDifficulty() const { return m_dungeonDifficulty; }