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@matthieu-vergne

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@matthieu-vergne
  • Create a minimal multiplayer game
    • Window showing world (GUI + data)
    • Avatar to move on it (world interaction)
    • Leave & reload (world persistence)
    • 2 players on same world (multiplaying)
    • Separate playing + merging (data integrity)
  • Manage world distribution
    • GUI process + world process (client + server)
    • Distributed data (1 remote server + 2 local client-server pairs)
  • Identify basic, network-friendly strategies to world evolutions
    • Cut & plant trees (player interaction)
    • Evolving trees (self-evolution)
      • Growing trees (local evolution)
      • Spreading trees (global evolution)
  • Manage scalability
    • TODO...

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