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Multiply Vector4 with Matrix4x4  #108

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@Shadowblitz16

C# doesn't let us multiply things like Vector4 with Matrix4x4 and Using something like Mul(a,b) is ugly and hard to read when stringing long mathematical operators together.

Consider The following...

  • Write your own math library using simd to include basic operations
  • Make an issue on .Net repo to include them
  • Find some way to extend System.Numerics structs using some sort of IL injection.

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