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This repository was archived by the owner on May 4, 2025. It is now read-only.
I wanted to use Probuilder to prototype some maps and gameplay, but for some reason every time I load the game the player falls halfway through the floor. I've gone through multiple tutorials about setting up the environment, including SLZ's own tutorial on this. I eventually tested on the base SDK, and using probuilder works fine. Not sure if this is due to an update in BoneLab or just a bug.
Update: I tested the player marker with regular primitives and modular unity assets just to make sure and the same thing happens.
I wanted to use Probuilder to prototype some maps and gameplay, but for some reason every time I load the game the player falls halfway through the floor. I've gone through multiple tutorials about setting up the environment, including SLZ's own tutorial on this. I eventually tested on the base SDK, and using probuilder works fine. Not sure if this is due to an update in BoneLab or just a bug.
Update: I tested the player marker with regular primitives and modular unity assets just to make sure and the same thing happens.