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Copy pathagitate.cpp
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37 lines (36 loc) · 1.48 KB
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/*
* This file is part of Filmulator.
*
* Copyright 2013 Omer Mano and Carlo Vaccari
*
* Filmulator is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Filmulator is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Filmulator. If not, see <http://www.gnu.org/licenses/>
*/
#include "header.hpp"
void agitate ( matrix<float> &developer_concentration,
float developer_thickness, float &reservoir_developer_concentration,
float reservoir_size, float pixels_per_millimeter )
{
cout << "Agitating" << endl;
int npixels = developer_concentration.nc()*
developer_concentration.nr();
float total_developer = sum(developer_concentration)*
developer_thickness/pow(pixels_per_millimeter,2) +
reservoir_developer_concentration*reservoir_size;
float contact_layer_size = npixels*developer_thickness/
pow(pixels_per_millimeter,2);
reservoir_developer_concentration = total_developer/(reservoir_size +
contact_layer_size);
developer_concentration = reservoir_developer_concentration;
return;
}