Skip to content

metroid hit by missile refreeze code #72

@CharlesVanEeckhout

Description

@CharlesVanEeckhout

there are 2 instances of code that refreezes a metroid once it is hit by a missile
one is in the metroid ai routine near @latchActive and one is in UpdateEnemy_Hurt

find out which instance is doing the thing vs which instance is redundant
UpdateEnemy_Hurt instance may not be executed?
what happens if you remove one of them

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions