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hey,
i'm using mGear 4.2.9 + Maya 2024.2 and the Latest ueGear + UE 5.4.3 ...
this is awesome :]
but seems that, can't transfer the FBX Scene from UE to Maya directly!?
any suggestions?
thanks.
P.S.
btw, we can select the assets of FBX Scene separately ...

and import them into the maya ...

but, they are not placed at the right position and didn't kept actual world pos offsets :[


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