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This repository was archived by the owner on Apr 27, 2024. It is now read-only.
While following the Holograms 212 voice tutorial, I ran into an issue after deploying Chapter 2. I am using Unity 5.4.0f3. When testing the app, I can open the communicator but when I airtap to record my voice, the application freezes and points to the line: SoundMeter.gameObject.SetActive(enabled); within the SetUI function as the problem. The only way I was able to get the project to work functionally was to comment that line out. Note that I followed the instructions on Holographic Academy precisely and the only changes that were made to the project up to this point, were the deletion of the two lines of code in Chapter 2.
While following the Holograms 212 voice tutorial, I ran into an issue after deploying Chapter 2. I am using Unity 5.4.0f3. When testing the app, I can open the communicator but when I airtap to record my voice, the application freezes and points to the line: SoundMeter.gameObject.SetActive(enabled); within the SetUI function as the problem. The only way I was able to get the project to work functionally was to comment that line out. Note that I followed the instructions on Holographic Academy precisely and the only changes that were made to the project up to this point, were the deletion of the two lines of code in Chapter 2.