Add a map submenu to the main menu (Menu.h) displaying:
- A static game world map
- Player's current position via icon
Requirements
- New
Map button in main menu (after Skill Tree button)
- Render static map texture (
map_overview.png)
- Show player icon at correct position (world-to-map coordinate conversion)
Priority: Low
Add a map submenu to the main menu (
Menu.h) displaying:Requirements
Mapbutton in main menu (afterSkill Treebutton)map_overview.png)Priority:
Low