Create a flexible system for tower synergies (buffs/combined effects) that:
- Detects proximity between towers (2-4 towers required)
- Allows dynamic effect registration
- Does not implement specific synergies yet (will be added via future issues)
Requirements:
- Synergy Triggers
- Range-based detection
- Configurable tower combinations (2-4 towers)
- Effect Types (Framework Only)
- Damage multipliers
- New attack patterns
Priority: Medium
Create a flexible system for tower synergies (buffs/combined effects) that:
Requirements:
Priority:
Medium