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app.js
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148 lines (134 loc) · 3.37 KB
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var express = require('express');
var app = express();
var serv = require('http').Server(app);
app.get('/',function(req,res){
res.sendFile(__dirname + '/client/index.html');
});
app.use('/client',express.static(__dirname + '/client'));
serv.listen(2000);
console.log("Server started.");
var SOCKET_LIST = {};
var PLAYER_LIST = {};
var tickCount = 0;
var ticksPerFrame = 3;
var runTicsPerFrame = 1;
var walkTicsPerFrame = 3;
var numberOfFrames = 4;
var upVal = 210;
var downVal = 0;
var leftVal = 70;
var rightVal = 140;
var Player = function(id){
var self = {
x:0,
y:20,
id:id,
pic:"client/img/spriteshurt.png",
direction:0,
frameIndex:0,
number: "" + Math.floor(10 * Math.random()),
pressingRight:false,
pressingLeft:false,
pressingUp:false,
pressingDown:false,
run:false,
runSpeed:15,
walkSpeed:7,
actualSpeed:7,
}
self.updatePosition = function() {
if(self.pressingRight){
self.x +=self.actualSpeed;
}
if(self.pressingLeft){
self.x -=self.actualSpeed;
}
if(self.pressingUp){
self.y -=self.actualSpeed;
}
if(self.pressingDown){
self.y +=self.actualSpeed;
}
if(self.run){
self.actualSpeed = self.runSpeed;
ticksPerFrame = runTicsPerFrame;
}else{
self.actualSpeed = self.walkSpeed;
ticksPerFrame = walkTicsPerFrame;
}
}
self.updateDirection = function() {
if(self.pressingUp || self.pressingDown || self.pressingLeft || self.pressingRight){
if(self.pressingUp){
self.direction = upVal;
}else if(self.pressingDown){
self.direction = downVal;
}else if(self.pressingLeft){
self.direction = leftVal;
}else if(self.pressingRight){
self.direction = rightVal;
}
if (tickCount > ticksPerFrame) {
tickCount = 0;
if(self.frameIndex < numberOfFrames - 1){
self.frameIndex += 1;
}else{
self.frameIndex = 0;
}
}
}
}
return self;
}
var io = require('socket.io') (serv,{});
io.sockets.on('connection', function(socket){
socket.id = Math.random();
socket.x = 0;
socket.y = 0;
socket.number = "" + Math.floor(10 * Math.random());
SOCKET_LIST[socket.id] = socket;
var player = Player(socket.id);
PLAYER_LIST[socket.id] = player;
socket.on('disconnect', function(){
delete SOCKET_LIST[socket.id];
delete PLAYER_LIST[socket.id];
});
socket.on('newColor', function(data){
player.pic = data.pic;
});
socket.on('keyPress', function(data){
if(data.inputId === 'left'){
player.pressingLeft = data.state;
}else if (data.inputId === 'right'){
player.pressingRight = data.state;
}else if (data.inputId === 'up'){
player.pressingUp = data.state;
}else if (data.inputId === 'down'){
player.pressingDown = data.state;
}
if (data.inputId === 'run'){
player.run = data.state;
}
});
});
setInterval(function(){
var pack = [];
tickCount += 1;
for(var i in PLAYER_LIST){
var player = PLAYER_LIST[i];
player.updatePosition();
player.updateDirection();
pack.push({
x:player.x,
y:player.y,
pic:player.pic,
frameIndex:player.frameIndex,
direction:player.direction,
number:player.number
});
}
for(var i in SOCKET_LIST){
var socket = SOCKET_LIST[i];
socket.emit('newPosition',pack);
}
},1000/25);