Now that we have some basic AIs, I think we should consider alternative game modes. We can probably take ideas from classic shooters:
- Capture the Flag
- Area control
- Kill everyone
- Zombie mode
These will require a few more game mechanics.
- Score tracking
- Teams
- Respawning
- Ending the game
- Time tracking
And possibly:
- Health
- Fog of war
- Team communication
Now that we have some basic AIs, I think we should consider alternative game modes. We can probably take ideas from classic shooters:
These will require a few more game mechanics.
And possibly: