I wanted to follow up on the scroll area issues in the iOS simulator. Sorry so late with that.
The reason I originally found your plugin was to have a "touch hold" event. I ended up implementing my own, but wanted to mention how I handled the same problem in my code. Basically event.preventDefault() wasn't called right away. Instead, it is only the criteria is met for detecting touch hold (or some other behaviors we wanted to detect a special case) that the default event is blocked. Seems to work well that way in our use case, which is admittedly more specific than yours.
If you haven't found a solution for this issue yet, I'm happy to help out.
I wanted to follow up on the scroll area issues in the iOS simulator. Sorry so late with that.
The reason I originally found your plugin was to have a "touch hold" event. I ended up implementing my own, but wanted to mention how I handled the same problem in my code. Basically event.preventDefault() wasn't called right away. Instead, it is only the criteria is met for detecting touch hold (or some other behaviors we wanted to detect a special case) that the default event is blocked. Seems to work well that way in our use case, which is admittedly more specific than yours.
If you haven't found a solution for this issue yet, I'm happy to help out.