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enemy.java~
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executable file
·146 lines (125 loc) · 4.57 KB
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import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
import javax.swing.event.*;
public class enemy {
//properties
String strType;
int intX = 0;
int intY = 0;
int intAttack = 0;
int intSpeed = 0;
boolean alive = true;
boolean justKilled = false;
int intHealth = 100;
double dblAngle = 0;
boolean playerPresent [] = {false, false, false, false};
double dblDistance [] = {10000, 10000, 10000, 10000};
int Target = 10;
boolean targetting = false;
long timeSinceAttacked = 0;
//methods
public void findRange (int PX, int PY, int intPlayer) {
dblDistance [intPlayer] = Math.sqrt(Math.pow(intX - PX, 2) + Math.pow(intY - PY, 2));
playerPresent [intPlayer] = true;
}
public void attemptActivate () {
for (int Count = 0; Count < 4; Count ++) {
if (Target == 10) {
if (dblDistance [Count] < 400 && dblDistance [Count] > 0) {
Target = Count;
targetting = true;
}
}else {
if (Math.min(dblDistance [Count], dblDistance [Target]) == dblDistance [Count]) {
Target = Count;
targetting = true;
}
}
}
}
public void move (int PX, int PY) {
dblAngle = findAngle (PX, PY);
if (dblDistance [Target] > 70) {
Color movementPixel = new Color (ServerMain.currentMap.MapBoundariesImg.getRGB(intX + (int) (40 * Math.cos(dblAngle)), intY + (int) (40 * Math.sin(dblAngle))));
int intRed = movementPixel.getRed();
if (intRed == 255) {
intX += (int) (intSpeed * Math.cos (dblAngle));
intY += (int) (intSpeed * Math.sin (dblAngle));
}else {
dblAngle = dblAngle - dblAngle % Math.PI/2;
if (dblAngle % Math.PI/2 < Math.PI/4) {
movementPixel = new Color (ServerMain.currentMap.MapBoundariesImg.getRGB(intX + (int) (40 * Math.cos(dblAngle)), intY + (int) (40 * Math.sin(dblAngle))));
intRed = movementPixel.getRed();
if (intRed == 255) {
intX += (int) (intSpeed * Math.cos (dblAngle));
intY += (int) (intSpeed * Math.sin (dblAngle));
}
dblAngle += Math.PI/2;
movementPixel = new Color (ServerMain.currentMap.MapBoundariesImg.getRGB(intX + (int) (40 * Math.cos(dblAngle)), intY + (int) (40 * Math.sin(dblAngle))));
intRed = movementPixel.getRed();
if (intRed == 255) {
intX += (int) (intSpeed * Math.cos (dblAngle));
intY += (int) (intSpeed * Math.sin (dblAngle));
}
}else {
dblAngle += Math.PI/2;
movementPixel = new Color (ServerMain.currentMap.MapBoundariesImg.getRGB(intX + (int) (40 * Math.cos(dblAngle)), intY + (int) (40 * Math.sin(dblAngle))));
intRed = movementPixel.getRed();
if (intRed == 255) {
intX += (int) (intSpeed * Math.cos (dblAngle));
intY += (int) (intSpeed * Math.sin (dblAngle));
}
dblAngle -= Math.PI/2;
movementPixel = new Color (ServerMain.currentMap.MapBoundariesImg.getRGB(intX + (int) (40 * Math.cos(dblAngle)), intY + (int) (40 * Math.sin(dblAngle))));
intRed = movementPixel.getRed();
if (intRed == 255) {
intX += (int) (intSpeed * Math.cos (dblAngle));
intY += (int) (intSpeed * Math.sin (dblAngle));
}
}
}
}
}
public void attack () {
}
public void kill () {
justKilled = true;
alive = false;
}
public double findAngle (int PX, int PY) {
double angle;
try {
angle = Math.atan2((PY - intY),(PX - intX));
if (angle < 0) {
angle = 2 * Math.PI + angle;
}
}catch (ArithmeticException e) {
if (PY < intY) {
angle = 3 * Math.PI/2;
}else {
angle = Math.PI/2;
}
}
return angle;
}
//constructor
public enemy (int intX, int intY, String strType, int intAttack, int intSpeed) {
this.intX = intX * 60;
this.intY = intY * 60;
this.strType = strType;
this.intAttack = intAttack;
this.intSpeed = intSpeed;
System.out.println(strType);
}
public static void main (String [] args) {
enemy E = new enemy (0, 0, "shark", 10, 10);
int X;
int Y;
//for (int Count = 0; Count <= 360; Count += 10) {
X = (int) (1000 * Math.cos(Math.toRadians(45)));
Y = (int) (1000 * Math.sin(Math.toRadians(45)));
System.out.println (Math.toDegrees(E.findAngle (X, Y)));
//}
}
}