From e9f980e779fdd70fe5eb78ea3a86cc7bf1c09989 Mon Sep 17 00:00:00 2001
From: Pavel
Date: Mon, 13 Jan 2020 00:00:05 +0300
Subject: [PATCH] src/Tween.js from tweenjs
https://github.com/tweenjs/tween.js/blob/bc8d79a/src/Tween.js
---
Tween.js | 964 +++++++++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 964 insertions(+)
create mode 100644 Tween.js
diff --git a/Tween.js b/Tween.js
new file mode 100644
index 0000000..6a03c24
--- /dev/null
+++ b/Tween.js
@@ -0,0 +1,964 @@
+/**
+ * Tween.js - Licensed under the MIT license
+ * https://github.com/tweenjs/tween.js
+ * ----------------------------------------------
+ *
+ * See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors.
+ * Thank you all, you're awesome!
+ */
+
+
+var _Group = function () {
+ this._tweens = {};
+ this._tweensAddedDuringUpdate = {};
+};
+
+_Group.prototype = {
+ getAll: function () {
+
+ return Object.keys(this._tweens).map(function (tweenId) {
+ return this._tweens[tweenId];
+ }.bind(this));
+
+ },
+
+ removeAll: function () {
+
+ this._tweens = {};
+
+ },
+
+ add: function (tween) {
+
+ this._tweens[tween.getId()] = tween;
+ this._tweensAddedDuringUpdate[tween.getId()] = tween;
+
+ },
+
+ remove: function (tween) {
+
+ delete this._tweens[tween.getId()];
+ delete this._tweensAddedDuringUpdate[tween.getId()];
+
+ },
+
+ update: function (time, preserve) {
+
+ var tweenIds = Object.keys(this._tweens);
+
+ if (tweenIds.length === 0) {
+ return false;
+ }
+
+ time = time !== undefined ? time : TWEEN.now();
+
+ // Tweens are updated in "batches". If you add a new tween during an
+ // update, then the new tween will be updated in the next batch.
+ // If you remove a tween during an update, it may or may not be updated.
+ // However, if the removed tween was added during the current batch,
+ // then it will not be updated.
+ while (tweenIds.length > 0) {
+ this._tweensAddedDuringUpdate = {};
+
+ for (var i = 0; i < tweenIds.length; i++) {
+
+ var tween = this._tweens[tweenIds[i]];
+
+ if (tween && tween.update(time) === false) {
+ tween._isPlaying = false;
+
+ if (!preserve) {
+ delete this._tweens[tweenIds[i]];
+ }
+ }
+ }
+
+ tweenIds = Object.keys(this._tweensAddedDuringUpdate);
+ }
+
+ return true;
+
+ }
+};
+
+var TWEEN = new _Group();
+
+TWEEN.Group = _Group;
+TWEEN._nextId = 0;
+TWEEN.nextId = function () {
+ return TWEEN._nextId++;
+};
+
+
+// Include a performance.now polyfill.
+// In node.js, use process.hrtime.
+if (typeof (self) === 'undefined' && typeof (process) !== 'undefined' && process.hrtime) {
+ TWEEN.now = function () {
+ var time = process.hrtime();
+
+ // Convert [seconds, nanoseconds] to milliseconds.
+ return time[0] * 1000 + time[1] / 1000000;
+ };
+}
+// In a browser, use self.performance.now if it is available.
+else if (typeof (self) !== 'undefined' &&
+ self.performance !== undefined &&
+ self.performance.now !== undefined) {
+ // This must be bound, because directly assigning this function
+ // leads to an invocation exception in Chrome.
+ TWEEN.now = self.performance.now.bind(self.performance);
+}
+// Use Date.now if it is available.
+else if (Date.now !== undefined) {
+ TWEEN.now = Date.now;
+}
+// Otherwise, use 'new Date().getTime()'.
+else {
+ TWEEN.now = function () {
+ return new Date().getTime();
+ };
+}
+
+
+TWEEN.Tween = function (object, group) {
+ this._isPaused = false;
+ this._pauseStart = null;
+ this._object = object;
+ this._valuesStart = {};
+ this._valuesEnd = {};
+ this._valuesStartRepeat = {};
+ this._duration = 1000;
+ this._repeat = 0;
+ this._repeatDelayTime = undefined;
+ this._yoyo = false;
+ this._isPlaying = false;
+ this._reversed = false;
+ this._delayTime = 0;
+ this._startTime = null;
+ this._easingFunction = TWEEN.Easing.Linear.None;
+ this._interpolationFunction = TWEEN.Interpolation.Linear;
+ this._chainedTweens = [];
+ this._onStartCallback = null;
+ this._onStartCallbackFired = false;
+ this._onUpdateCallback = null;
+ this._onRepeatCallback = null;
+ this._onCompleteCallback = null;
+ this._onStopCallback = null;
+ this._group = group || TWEEN;
+ this._id = TWEEN.nextId();
+
+};
+
+TWEEN.Tween.prototype = {
+ getId: function () {
+ return this._id;
+ },
+
+ isPlaying: function () {
+ return this._isPlaying;
+ },
+
+ isPaused: function () {
+ return this._isPaused;
+ },
+
+ to: function (properties, duration) {
+
+ this._valuesEnd = Object.create(properties);
+
+ if (duration !== undefined) {
+ this._duration = duration;
+ }
+
+ return this;
+
+ },
+
+ duration: function duration(d) {
+ this._duration = d;
+ return this;
+ },
+
+ start: function (time) {
+
+ this._group.add(this);
+
+ this._isPlaying = true;
+
+ this._isPaused = false;
+
+ this._onStartCallbackFired = false;
+
+ this._startTime = time !== undefined ? typeof time === 'string' ? TWEEN.now() + parseFloat(time) : time : TWEEN.now();
+ this._startTime += this._delayTime;
+
+ for (var property in this._valuesEnd) {
+
+ // Check if an Array was provided as property value
+ if (this._valuesEnd[property] instanceof Array) {
+
+ if (this._valuesEnd[property].length === 0) {
+ continue;
+ }
+
+ // Create a local copy of the Array with the start value at the front
+ this._valuesEnd[property] = [this._object[property]].concat(this._valuesEnd[property]);
+
+ }
+
+ // If `to()` specifies a property that doesn't exist in the source object,
+ // we should not set that property in the object
+ if (this._object[property] === undefined) {
+ continue;
+ }
+
+ // Save the starting value, but only once.
+ if (typeof(this._valuesStart[property]) === 'undefined') {
+ this._valuesStart[property] = this._object[property];
+ }
+
+ if ((this._valuesStart[property] instanceof Array) === false) {
+ this._valuesStart[property] *= 1.0; // Ensures we're using numbers, not strings
+ }
+
+ this._valuesStartRepeat[property] = this._valuesStart[property] || 0;
+
+ }
+
+ return this;
+
+ },
+
+ stop: function () {
+
+ if (!this._isPlaying) {
+ return this;
+ }
+
+ this._group.remove(this);
+
+ this._isPlaying = false;
+
+ this._isPaused = false;
+
+ if (this._onStopCallback !== null) {
+ this._onStopCallback(this._object);
+ }
+
+ this.stopChainedTweens();
+ return this;
+
+ },
+
+ end: function () {
+
+ this.update(Infinity);
+ return this;
+
+ },
+
+ pause: function(time) {
+
+ if (this._isPaused || !this._isPlaying) {
+ return this;
+ }
+
+ this._isPaused = true;
+
+ this._pauseStart = time === undefined ? TWEEN.now() : time;
+
+ this._group.remove(this);
+
+ return this;
+
+ },
+
+ resume: function(time) {
+
+ if (!this._isPaused || !this._isPlaying) {
+ return this;
+ }
+
+ this._isPaused = false;
+
+ this._startTime += (time === undefined ? TWEEN.now() : time)
+ - this._pauseStart;
+
+ this._pauseStart = 0;
+
+ this._group.add(this);
+
+ return this;
+
+ },
+
+ stopChainedTweens: function () {
+
+ for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
+ this._chainedTweens[i].stop();
+ }
+
+ },
+
+ group: function (group) {
+ this._group = group;
+ return this;
+ },
+
+ delay: function (amount) {
+
+ this._delayTime = amount;
+ return this;
+
+ },
+
+ repeat: function (times) {
+
+ this._repeat = times;
+ return this;
+
+ },
+
+ repeatDelay: function (amount) {
+
+ this._repeatDelayTime = amount;
+ return this;
+
+ },
+
+ yoyo: function (yoyo) {
+
+ this._yoyo = yoyo;
+ return this;
+
+ },
+
+ easing: function (easingFunction) {
+
+ this._easingFunction = easingFunction;
+ return this;
+
+ },
+
+ interpolation: function (interpolationFunction) {
+
+ this._interpolationFunction = interpolationFunction;
+ return this;
+
+ },
+
+ chain: function () {
+
+ this._chainedTweens = arguments;
+ return this;
+
+ },
+
+ onStart: function (callback) {
+
+ this._onStartCallback = callback;
+ return this;
+
+ },
+
+ onUpdate: function (callback) {
+
+ this._onUpdateCallback = callback;
+ return this;
+
+ },
+
+ onRepeat: function onRepeat(callback) {
+
+ this._onRepeatCallback = callback;
+ return this;
+
+ },
+
+ onComplete: function (callback) {
+
+ this._onCompleteCallback = callback;
+ return this;
+
+ },
+
+ onStop: function (callback) {
+
+ this._onStopCallback = callback;
+ return this;
+
+ },
+
+ update: function (time) {
+
+ var property;
+ var elapsed;
+ var value;
+
+ if (time < this._startTime) {
+ return true;
+ }
+
+ if (this._onStartCallbackFired === false) {
+
+ if (this._onStartCallback !== null) {
+ this._onStartCallback(this._object);
+ }
+
+ this._onStartCallbackFired = true;
+ }
+
+ elapsed = (time - this._startTime) / this._duration;
+ elapsed = (this._duration === 0 || elapsed > 1) ? 1 : elapsed;
+
+ value = this._easingFunction(elapsed);
+
+ for (property in this._valuesEnd) {
+
+ // Don't update properties that do not exist in the source object
+ if (this._valuesStart[property] === undefined) {
+ continue;
+ }
+
+ var start = this._valuesStart[property] || 0;
+ var end = this._valuesEnd[property];
+
+ if (end instanceof Array) {
+
+ this._object[property] = this._interpolationFunction(end, value);
+
+ } else {
+
+ // Parses relative end values with start as base (e.g.: +10, -3)
+ if (typeof (end) === 'string') {
+
+ if (end.charAt(0) === '+' || end.charAt(0) === '-') {
+ end = start + parseFloat(end);
+ } else {
+ end = parseFloat(end);
+ }
+ }
+
+ // Protect against non numeric properties.
+ if (typeof (end) === 'number') {
+ this._object[property] = start + (end - start) * value;
+ }
+
+ }
+
+ }
+
+ if (this._onUpdateCallback !== null) {
+ this._onUpdateCallback(this._object, elapsed);
+ }
+
+ if (elapsed === 1) {
+
+ if (this._repeat > 0) {
+
+ if (isFinite(this._repeat)) {
+ this._repeat--;
+ }
+
+ // Reassign starting values, restart by making startTime = now
+ for (property in this._valuesStartRepeat) {
+
+ if (typeof (this._valuesEnd[property]) === 'string') {
+ this._valuesStartRepeat[property] = this._valuesStartRepeat[property] + parseFloat(this._valuesEnd[property]);
+ }
+
+ if (this._yoyo) {
+ var tmp = this._valuesStartRepeat[property];
+
+ this._valuesStartRepeat[property] = this._valuesEnd[property];
+ this._valuesEnd[property] = tmp;
+ }
+
+ this._valuesStart[property] = this._valuesStartRepeat[property];
+
+ }
+
+ if (this._yoyo) {
+ this._reversed = !this._reversed;
+ }
+
+ if (this._repeatDelayTime !== undefined) {
+ this._startTime = time + this._repeatDelayTime;
+ } else {
+ this._startTime = time + this._delayTime;
+ }
+
+ if (this._onRepeatCallback !== null) {
+ this._onRepeatCallback(this._object);
+ }
+
+ return true;
+
+ } else {
+
+ if (this._onCompleteCallback !== null) {
+
+ this._onCompleteCallback(this._object);
+ }
+
+ for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
+ // Make the chained tweens start exactly at the time they should,
+ // even if the `update()` method was called way past the duration of the tween
+ this._chainedTweens[i].start(this._startTime + this._duration);
+ }
+
+ return false;
+
+ }
+
+ }
+
+ return true;
+
+ }
+};
+
+
+TWEEN.Easing = {
+
+ Linear: {
+
+ None: function (k) {
+
+ return k;
+
+ }
+
+ },
+
+ Quadratic: {
+
+ In: function (k) {
+
+ return k * k;
+
+ },
+
+ Out: function (k) {
+
+ return k * (2 - k);
+
+ },
+
+ InOut: function (k) {
+
+ if ((k *= 2) < 1) {
+ return 0.5 * k * k;
+ }
+
+ return - 0.5 * (--k * (k - 2) - 1);
+
+ }
+
+ },
+
+ Cubic: {
+
+ In: function (k) {
+
+ return k * k * k;
+
+ },
+
+ Out: function (k) {
+
+ return --k * k * k + 1;
+
+ },
+
+ InOut: function (k) {
+
+ if ((k *= 2) < 1) {
+ return 0.5 * k * k * k;
+ }
+
+ return 0.5 * ((k -= 2) * k * k + 2);
+
+ }
+
+ },
+
+ Quartic: {
+
+ In: function (k) {
+
+ return k * k * k * k;
+
+ },
+
+ Out: function (k) {
+
+ return 1 - (--k * k * k * k);
+
+ },
+
+ InOut: function (k) {
+
+ if ((k *= 2) < 1) {
+ return 0.5 * k * k * k * k;
+ }
+
+ return - 0.5 * ((k -= 2) * k * k * k - 2);
+
+ }
+
+ },
+
+ Quintic: {
+
+ In: function (k) {
+
+ return k * k * k * k * k;
+
+ },
+
+ Out: function (k) {
+
+ return --k * k * k * k * k + 1;
+
+ },
+
+ InOut: function (k) {
+
+ if ((k *= 2) < 1) {
+ return 0.5 * k * k * k * k * k;
+ }
+
+ return 0.5 * ((k -= 2) * k * k * k * k + 2);
+
+ }
+
+ },
+
+ Sinusoidal: {
+
+ In: function (k) {
+
+ return 1 - Math.cos(k * Math.PI / 2);
+
+ },
+
+ Out: function (k) {
+
+ return Math.sin(k * Math.PI / 2);
+
+ },
+
+ InOut: function (k) {
+
+ return 0.5 * (1 - Math.cos(Math.PI * k));
+
+ }
+
+ },
+
+ Exponential: {
+
+ In: function (k) {
+
+ return k === 0 ? 0 : Math.pow(1024, k - 1);
+
+ },
+
+ Out: function (k) {
+
+ return k === 1 ? 1 : 1 - Math.pow(2, - 10 * k);
+
+ },
+
+ InOut: function (k) {
+
+ if (k === 0) {
+ return 0;
+ }
+
+ if (k === 1) {
+ return 1;
+ }
+
+ if ((k *= 2) < 1) {
+ return 0.5 * Math.pow(1024, k - 1);
+ }
+
+ return 0.5 * (- Math.pow(2, - 10 * (k - 1)) + 2);
+
+ }
+
+ },
+
+ Circular: {
+
+ In: function (k) {
+
+ return 1 - Math.sqrt(1 - k * k);
+
+ },
+
+ Out: function (k) {
+
+ return Math.sqrt(1 - (--k * k));
+
+ },
+
+ InOut: function (k) {
+
+ if ((k *= 2) < 1) {
+ return - 0.5 * (Math.sqrt(1 - k * k) - 1);
+ }
+
+ return 0.5 * (Math.sqrt(1 - (k -= 2) * k) + 1);
+
+ }
+
+ },
+
+ Elastic: {
+
+ In: function (k) {
+
+ if (k === 0) {
+ return 0;
+ }
+
+ if (k === 1) {
+ return 1;
+ }
+
+ return -Math.pow(2, 10 * (k - 1)) * Math.sin((k - 1.1) * 5 * Math.PI);
+
+ },
+
+ Out: function (k) {
+
+ if (k === 0) {
+ return 0;
+ }
+
+ if (k === 1) {
+ return 1;
+ }
+
+ return Math.pow(2, -10 * k) * Math.sin((k - 0.1) * 5 * Math.PI) + 1;
+
+ },
+
+ InOut: function (k) {
+
+ if (k === 0) {
+ return 0;
+ }
+
+ if (k === 1) {
+ return 1;
+ }
+
+ k *= 2;
+
+ if (k < 1) {
+ return -0.5 * Math.pow(2, 10 * (k - 1)) * Math.sin((k - 1.1) * 5 * Math.PI);
+ }
+
+ return 0.5 * Math.pow(2, -10 * (k - 1)) * Math.sin((k - 1.1) * 5 * Math.PI) + 1;
+
+ }
+
+ },
+
+ Back: {
+
+ In: function (k) {
+
+ var s = 1.70158;
+
+ return k * k * ((s + 1) * k - s);
+
+ },
+
+ Out: function (k) {
+
+ var s = 1.70158;
+
+ return --k * k * ((s + 1) * k + s) + 1;
+
+ },
+
+ InOut: function (k) {
+
+ var s = 1.70158 * 1.525;
+
+ if ((k *= 2) < 1) {
+ return 0.5 * (k * k * ((s + 1) * k - s));
+ }
+
+ return 0.5 * ((k -= 2) * k * ((s + 1) * k + s) + 2);
+
+ }
+
+ },
+
+ Bounce: {
+
+ In: function (k) {
+
+ return 1 - TWEEN.Easing.Bounce.Out(1 - k);
+
+ },
+
+ Out: function (k) {
+
+ if (k < (1 / 2.75)) {
+ return 7.5625 * k * k;
+ } else if (k < (2 / 2.75)) {
+ return 7.5625 * (k -= (1.5 / 2.75)) * k + 0.75;
+ } else if (k < (2.5 / 2.75)) {
+ return 7.5625 * (k -= (2.25 / 2.75)) * k + 0.9375;
+ } else {
+ return 7.5625 * (k -= (2.625 / 2.75)) * k + 0.984375;
+ }
+
+ },
+
+ InOut: function (k) {
+
+ if (k < 0.5) {
+ return TWEEN.Easing.Bounce.In(k * 2) * 0.5;
+ }
+
+ return TWEEN.Easing.Bounce.Out(k * 2 - 1) * 0.5 + 0.5;
+
+ }
+
+ }
+
+};
+
+TWEEN.Interpolation = {
+
+ Linear: function (v, k) {
+
+ var m = v.length - 1;
+ var f = m * k;
+ var i = Math.floor(f);
+ var fn = TWEEN.Interpolation.Utils.Linear;
+
+ if (k < 0) {
+ return fn(v[0], v[1], f);
+ }
+
+ if (k > 1) {
+ return fn(v[m], v[m - 1], m - f);
+ }
+
+ return fn(v[i], v[i + 1 > m ? m : i + 1], f - i);
+
+ },
+
+ Bezier: function (v, k) {
+
+ var b = 0;
+ var n = v.length - 1;
+ var pw = Math.pow;
+ var bn = TWEEN.Interpolation.Utils.Bernstein;
+
+ for (var i = 0; i <= n; i++) {
+ b += pw(1 - k, n - i) * pw(k, i) * v[i] * bn(n, i);
+ }
+
+ return b;
+
+ },
+
+ CatmullRom: function (v, k) {
+
+ var m = v.length - 1;
+ var f = m * k;
+ var i = Math.floor(f);
+ var fn = TWEEN.Interpolation.Utils.CatmullRom;
+
+ if (v[0] === v[m]) {
+
+ if (k < 0) {
+ i = Math.floor(f = m * (1 + k));
+ }
+
+ return fn(v[(i - 1 + m) % m], v[i], v[(i + 1) % m], v[(i + 2) % m], f - i);
+
+ } else {
+
+ if (k < 0) {
+ return v[0] - (fn(v[0], v[0], v[1], v[1], -f) - v[0]);
+ }
+
+ if (k > 1) {
+ return v[m] - (fn(v[m], v[m], v[m - 1], v[m - 1], f - m) - v[m]);
+ }
+
+ return fn(v[i ? i - 1 : 0], v[i], v[m < i + 1 ? m : i + 1], v[m < i + 2 ? m : i + 2], f - i);
+
+ }
+
+ },
+
+ Utils: {
+
+ Linear: function (p0, p1, t) {
+
+ return (p1 - p0) * t + p0;
+
+ },
+
+ Bernstein: function (n, i) {
+
+ var fc = TWEEN.Interpolation.Utils.Factorial;
+
+ return fc(n) / fc(i) / fc(n - i);
+
+ },
+
+ Factorial: (function () {
+
+ var a = [1];
+
+ return function (n) {
+
+ var s = 1;
+
+ if (a[n]) {
+ return a[n];
+ }
+
+ for (var i = n; i > 1; i--) {
+ s *= i;
+ }
+
+ a[n] = s;
+ return s;
+
+ };
+
+ })(),
+
+ CatmullRom: function (p0, p1, p2, p3, t) {
+
+ var v0 = (p2 - p0) * 0.5;
+ var v1 = (p3 - p1) * 0.5;
+ var t2 = t * t;
+ var t3 = t * t2;
+
+ return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (- 3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1;
+
+ }
+
+ }
+
+};
+
+import {version} from '../.temp.version.js';
+TWEEN.version = version;
+
+export default TWEEN;