I was checking this out and it looks pretty neat, but I'm new to golang and don't know the fyne library, but I cloned it and was trying to run it (I'm on a windows system so I had to type the cmds in run manually), but it wouldn't build, and I got this output (in powershell):
PS C:\Users\Xavier\Documents\stuff\textadventureengine> go build
go: downloading fyne.io/fyne/v2 v2.1.2
go: downloading github.com/fsnotify/fsnotify v1.4.9
go: downloading golang.org/x/sys v0.0.0-20210630005230-0f9fa26af87c
go: downloading github.com/yuin/goldmark v1.3.8
go: downloading github.com/go-gl/glfw/v3.3/glfw v0.0.0-20211024062804-40e447a793be
go: downloading github.com/fredbi/uri v0.0.0-20181227131451-3dcfdacbaaf3
go: downloading github.com/goki/freetype v0.0.0-20181231101311-fa8a33aabaff
go: downloading github.com/srwiley/oksvg v0.0.0-20200311192757-870daf9aa564
go: downloading github.com/srwiley/rasterx v0.0.0-20200120212402-85cb7272f5e9
go: downloading golang.org/x/image v0.0.0-20200430140353-33d19683fad8
go: downloading github.com/go-gl/gl v0.0.0-20210813123233-e4099ee2221f
go: downloading golang.org/x/net v0.0.0-20210405180319-a5a99cb37ef4
go: downloading golang.org/x/text v0.3.3
package textadventureengine
imports fyne.io/fyne/v2/app
imports fyne.io/fyne/v2/internal/driver/glfw
imports fyne.io/fyne/v2/internal/driver/common
imports fyne.io/fyne/v2/internal/painter/gl
imports github.com/go-gl/gl/v3.2-core/gl: build constraints exclude all Go files in C:\Users\Xavier\go\pkg\mod\github.com\go-gl\gl@v0.0.0-20210813123233-e4099ee2221f\v3.2-core\gl
Running go run textadventureengine gave me similar output:
PS C:\Users\Xavier\Documents\stuff\textadventureengine> go run textadventureengine
package textadventureengine
imports fyne.io/fyne/v2/app
imports fyne.io/fyne/v2/internal/driver/glfw
imports fyne.io/fyne/v2/internal/driver/common
imports fyne.io/fyne/v2/internal/painter/gl
imports github.com/go-gl/gl/v3.2-core/gl: build constraints exclude all Go files in C:\Users\Xavier\go\pkg\mod\github.com\go-gl\gl@v0.0.0-20210813123233-e4099ee2221f\v3.2-core\gl
Do you know what I can do to make it work?
I was checking this out and it looks pretty neat, but I'm new to golang and don't know the fyne library, but I cloned it and was trying to run it (I'm on a windows system so I had to type the cmds in run manually), but it wouldn't build, and I got this output (in powershell):
Running
go run textadventureenginegave me similar output:Do you know what I can do to make it work?