If you hit the ground or run out, they should both have a same phase where the game shows how many coins you got and your new score, in the bg, the player sees them parachuting down, or blowing tf up if they hit the ground.
should have dynamic animations of coins just being added until it reaches current number, adds slowly, the longer it's still adding coins it speed up, juice
You leave the section when it says "click to continue" (In case the player wants to see themselves fall) This section should be able to be skipped with a click.
If you hit the ground or run out, they should both have a same phase where the game shows how many coins you got and your new score, in the bg, the player sees them parachuting down, or blowing tf up if they hit the ground.
should have dynamic animations of coins just being added until it reaches current number, adds slowly, the longer it's still adding coins it speed up, juice
You leave the section when it says "click to continue" (In case the player wants to see themselves fall) This section should be able to be skipped with a click.