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Pin macOS Swift action to arm64
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.github/workflows/macos-package-build.yml

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with:
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swift-version: swift-6.3-branch
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swift-build: 6.3-DEVELOPMENT-SNAPSHOT-2026-02-27-a
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build_arch: arm64
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- name: Verify Swift Toolchain
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run: swift --version

SCRATCHPAD.md

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- `main` now also has a dedicated macOS packaging workflow so GitHub can produce fresh app/CLI zips on each `main` push; future public releases can pull both Win64 and macOS artifacts directly from Actions.
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- The first macOS Actions run failed because `macos-14` defaulted to Swift 5.10; the workflow now bootstraps the same Swift 6.3 snapshot family used by the Windows lane before packaging.
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- The second macOS Actions run exposed stricter Swift 6.3 actor-isolation checks in the native SwiftUI layer; the affected editor/game root views are now explicitly `@MainActor`, matching the `@MainActor` stores/controllers they observe.
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- The macOS workflow now explicitly pins `gha-setup-swift` to `build_arch: arm64`; relying on the action default (`amd64`) on `macos-14` was the wrong assumption and makes the runner setup ambiguous.

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