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Description
A few of these rules are great straightforward code improvements.
Most though confuse me. Why would we want to enable them? What are the better alternatives?
Rules that I don't quite understand:
ReturnStatement
VariableDefinition
ReturnUnit
ClassDefinition
AbstractClassDefinition
ThrowExpression
BranchStatement
MissingElse
Just for completeness, other rules which are clear on their own.
LoopDefinition
MutableCollections
Thanks for the extra rules!
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