The networking system has many issues, sometimes clients and servers will crash and the performance is generally terrible. We need to implement several systems including a keep alive packet that will allow us to remove dead connections.
Even though the data is compressed, some things just break down when using multiplayer resulting in a generally terrible experience.
The networking system has many issues, sometimes clients and servers will crash and the performance is generally terrible. We need to implement several systems including a
keep alivepacket that will allow us to remove dead connections.Even though the data is compressed, some things just break down when using multiplayer resulting in a generally terrible experience.