From 967df40624eabdc290253c71a4b6146cb6b0f60a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E6=BD=98=E5=98=89=E6=99=A8?= Date: Sun, 14 Jun 2026 14:27:47 +0800 Subject: [PATCH] Fix skill frontmatter YAML parsing --- SKILL.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SKILL.md b/SKILL.md index 89171af..ee92218 100644 --- a/SKILL.md +++ b/SKILL.md @@ -1,6 +1,6 @@ --- name: pixel2motion -description: Turn a raster logo (PNG/JPG/WebP/screenshot) into a clean minimal SVG with edge smoothness as the primary hard gate and IoU optimized as high as reasonably possible without a fixed global threshold, then into a choreographed logo animation delivered as standalone JS-rendered HTML, applying Disney's 12 animation principles. Use when asked to animate a logo, build a logo reveal / splash screen / brand intro, convert a logo image into animated SVG or HTML, add motion to a vectorized mark, or create loading/idle/hover motion for a brand mark. v2: also handles self-crossing draw-on choreography (split-fill, exact easing subdivision, tip glint), closed variable-width ribbon fitting, and quantitative motion QA (easing probe, ink-delta continuity sweep). +description: "Turn a raster logo (PNG/JPG/WebP/screenshot) into a clean minimal SVG with edge smoothness as the primary hard gate and IoU optimized as high as reasonably possible without a fixed global threshold, then into a choreographed logo animation delivered as standalone JS-rendered HTML, applying Disney's 12 animation principles. Use when asked to animate a logo, build a logo reveal / splash screen / brand intro, convert a logo image into animated SVG or HTML, add motion to a vectorized mark, or create loading/idle/hover motion for a brand mark. v2: also handles self-crossing draw-on choreography (split-fill, exact easing subdivision, tip glint), closed variable-width ribbon fitting, and quantitative motion QA (easing probe, ink-delta continuity sweep)." --- # Pixel2Motion (v2)